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Mar 22nd, 2018
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  1.  
  2.  
  3. default
  4. {
  5. on_rez(integer start_param)
  6. {
  7.  
  8. key mrezzer=llList2Key( llGetObjectDetails(llGetKey(), OBJECT_REZZER_KEY), 0);
  9.  
  10. if(llGetAgentSize(mrezzer)==ZERO_VECTOR)
  11. {
  12. llSetRegionPos(<55.61188, 78.32754, 908.50293>);
  13. string inv=llGetInventoryName(INVENTORY_OBJECT, 0);
  14. if(inv) llRezObject(inv, llGetPos(), ZERO_VECTOR, ZERO_ROTATION, 0);
  15.  
  16. llSetRegionPos(<45,191,901>);
  17. inv=llGetInventoryName(INVENTORY_OBJECT, 1);
  18. if(inv) llRezObject(inv, llGetPos(), ZERO_VECTOR, ZERO_ROTATION, 0);
  19.  
  20. llDie();
  21. }
  22.  
  23. }
  24. }
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