Guest User

Untitled

a guest
Oct 19th, 2017
234
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 22.25 KB | None | 0 0
  1. Log uploaded on Wednesday, October 18, 2017, 6:36:04 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. HugsLib[3.1.2]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
  5. [A17] RimSlave V3.0: Daenerys' Army - A Game of Thrones Mod : RimSlave(1.0.0.0), RimSlavesJobs(1.0.0.0)
  6. Additional Traits v2.2 [A17 Update]: (no assemblies)
  7. A Dog Said...: (no assemblies)
  8. Allow Tool: $HugsLibChecker(0.3.0.0), AllowTool(3.2.3.0)
  9. Animal Armour: (no assemblies)
  10. Camera+: 0Harmony(1.0.9.1), CameraPlus(1.0.3.0)
  11. Defensive Positions: $HugsLibChecker(0.2.0.0), DefensivePositions(1.4.0.0)
  12.  
  13. Active Harmony patches:
  14. CameraDriver.ApplyPositionToGameObject: post: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Postfix
  15. CameraDriver.get_CurrentZoom: TRANS: CameraPlus.CameraDriver_get_CurrentZoom_Patch.LerpCurrentZoom
  16. Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  17. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditonalButtons
  18. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  19. Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
  20. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  21. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  22. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  23. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  24. GenMapUI.DrawThingLabel: TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.AdaptedGameFontReplacerPatch
  25. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterRevereseDesignatorCommandPair
  26. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  27. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  28. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  29. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  30. Page_ModsConfig.PostClose: TRANS: HugsLib.Patches.ModsConfig_PostClose_Patch.QuickRestartInDevMode
  31. Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo
  32. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  33. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  34. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  35. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  36. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  37. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  38. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, HugsLib.AllowTool:1.0.9.1, net.pardeike.rimworld.mod.camera+:1.0.9.1, HugsLib.DefensivePositions:1.0.9.1
  39.  
  40. Platform information: (hidden, hold Shift while publishing to include)
  41.  
  42. Log file contents:
  43. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  44. GfxDevice: [Renderer information redacted]
  45. Begin MonoManager ReloadAssembly
  46. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  47. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  48. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  49. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  50. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  51. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  52. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  53. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  54. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
  55. RimWorld 0.17.1546 rev887
  56.  
  57. [MadSkills]: settings initialized, multiplier is 0, not tiered.
  58.  
  59. [MadSkills]: settings initialized, multiplier is 0, not tiered.
  60.  
  61. [MadSkills]: settings initialized, multiplier is 0, not tiered.
  62.  
  63. Duplicate code-linked translation key: QualityBuilder.Nothing in language English
  64.  
  65. Config error in MeleeDodgeChance: MeleeDodgeChance has activity factor with weight > 1
  66.  
  67. Config error in AA_AnimalArmourRemover: AA_AnimalArmourRemover has stackLimit > 1 but also has drawGUIOverlay = false.
  68.  
  69. Config error in AA_AnimalArmourRemover: AA_AnimalArmourRemover has stackLimit > 1 but also has drawGUIOverlay = false.
  70.  
  71. OnLevelWasLoaded was found on ModInitializerComponent
  72. This message has been deprecated and will be removed in a later version of Unity.
  73. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  74. (Filename: Line: 375)
  75.  
  76. ExpandedRoofing: generating dynamic defs
  77.  
  78. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  79.  
  80. [HugsLib] v3.1.2 initialized StackXXL, SimpleSidearms, MapReroll, DefensivePositions, AllowTool
  81.  
  82. [StackXXL] Loaded
  83.  
  84. SS Bigger Batteries information for modders(not an error)
  85. This mod uses Harmony postfixes(non-destructive) on the following methods:
  86. RimWorld.IncidentWorker_ShortCircuit.TryExecute,
  87. RimWorld.Alert_NeedBatteries.NeedBatteries
  88.  
  89. STACK TRACE BELOW
  90.  
  91.  
  92.  
  93. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  94. QualityBuilder added property to '122' things
  95.  
  96.  
  97. Unloading 99 unused Assets to reduce memory usage. Loaded Objects now: 8840.
  98. Total: 43.637703 ms (FindLiveObjects: 0.340479 ms CreateObjectMapping: 0.841385 ms MarkObjects: 42.279198 ms DeleteObjects: 0.175359 ms)
  99.  
  100. Loading game from file Stonkley (Permadeath) with mods Core, HugsLib, Dinosauria, Hardworking animals A17, AnimalArmour-1.1, Dinosauria - Patch for Animal Armour, ADogSaid-full A17, Additional Traits v2.2 [A17], [SS]BiggerBatteries A17, Vegetable Garden 5.4, TradingSpot, TilledSoil, Super Soil, StackMerger, Stack, SimpleSidearms-master, sd_adv_powergen, RT's Weapon Pack, RimFridge, QualityBuilder, Nandonalt - Set-up Camp, More Vanilla Turrets, Miniaturisation-0.17.2, MF A17, Mending, MapReroll, MadSkills-A17-2.0.1, JecsTools-1.0.3.2, Harvest Everything!, FashionRIMsta -A17, ExpandedRoofing-master, ExpandedProsthetics&OrganEngineering 2.0, EdBPrepareCarefully, ED-Embrasures, DoIT, doormat, Dodging Rebalanced, DefensivePositions, DeadMansClothing, CameraPlus-master, and AllowTool
  101.  
  102. [AllowTool] Injected 6 designators
  103.  
  104. QualityBuilder added to orders category.
  105.  
  106. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  107.  
  108. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 12817.
  109. Total: 168.576645 ms (FindLiveObjects: 0.356266 ms CreateObjectMapping: 0.872105 ms MarkObjects: 167.314133 ms DeleteObjects: 0.032853 ms)
  110.  
  111. Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
  112.  
  113. Unloading 3476 unused Assets to reduce memory usage. Loaded Objects now: 9478.
  114. Total: 85.043518 ms (FindLiveObjects: 0.576425 ms CreateObjectMapping: 0.899838 ms MarkObjects: 69.292709 ms DeleteObjects: 14.272835 ms)
  115.  
  116. Setting up 1 worker threads for Enlighten.
  117. Thread -> id: 2e68 -> priority: 1
  118. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  119. GfxDevice: creating device client; threaded=1
  120. Direct3D:
  121. Version: Direct3D 9.0c [nvd3dum.dll 21.21.13.7570]
  122. Renderer: NVIDIA GeForce 930MX
  123. Vendor: NVIDIA
  124. VRAM: 2019 MB (via DXGI)
  125. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
  126. Begin MonoManager ReloadAssembly
  127. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  128. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  129. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  130. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  131. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  132. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  133. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  134. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  135. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
  136. RimWorld 0.17.1546 rev887
  137.  
  138. [MadSkills]: settings initialized, multiplier is 0, not tiered.
  139.  
  140. [MadSkills]: settings initialized, multiplier is 0, not tiered.
  141.  
  142. [MadSkills]: settings initialized, multiplier is 0, not tiered.
  143.  
  144. Duplicate code-linked translation key: QualityBuilder.Nothing in language English
  145.  
  146. Config error in MeleeDodgeChance: MeleeDodgeChance has activity factor with weight > 1
  147.  
  148. Config error in AA_AnimalArmourRemover: AA_AnimalArmourRemover has stackLimit > 1 but also has drawGUIOverlay = false.
  149.  
  150. Config error in AA_AnimalArmourRemover: AA_AnimalArmourRemover has stackLimit > 1 but also has drawGUIOverlay = false.
  151.  
  152. OnLevelWasLoaded was found on ModInitializerComponent
  153. This message has been deprecated and will be removed in a later version of Unity.
  154. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  155. (Filename: Line: 375)
  156.  
  157. ExpandedRoofing: generating dynamic defs
  158.  
  159. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  160.  
  161. [HugsLib] v3.1.2 initialized StackXXL, SimpleSidearms, MapReroll, DefensivePositions, AllowTool
  162.  
  163. [StackXXL] Loaded
  164.  
  165. SS Bigger Batteries information for modders(not an error)
  166. This mod uses Harmony postfixes(non-destructive) on the following methods:
  167. RimWorld.IncidentWorker_ShortCircuit.TryExecute,
  168. RimWorld.Alert_NeedBatteries.NeedBatteries
  169.  
  170. STACK TRACE BELOW
  171.  
  172.  
  173.  
  174. Setting up 1 worker threads for Enlighten.
  175. Thread -> id: 2d58 -> priority: 1
  176. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  177. GfxDevice: creating device client; threaded=1
  178. Direct3D:
  179. Version: Direct3D 9.0c [nvd3dum.dll 21.21.13.7570]
  180. Renderer: NVIDIA GeForce 930MX
  181. Vendor: NVIDIA
  182. VRAM: 2019 MB (via DXGI)
  183. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
  184. Begin MonoManager ReloadAssembly
  185. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  186. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  187. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  188. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  189. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  190. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  191. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  192. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  193. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
  194. [Steamworks.NET] SteamAPI.Init() failed. Possible causes: Steam client not running, launched from outside Steam without steam_appid.txt in place, running with different privileges than Steam client (e.g. "as administrator")
  195.  
  196. RimWorld 0.17.1546 rev887
  197.  
  198. [MadSkills]: settings initialized, multiplier is 0, not tiered.
  199.  
  200. [MadSkills]: settings initialized, multiplier is 0, not tiered.
  201.  
  202. [MadSkills]: settings initialized, multiplier is 0, not tiered.
  203.  
  204. Duplicate code-linked translation key: QualityBuilder.Nothing in language English
  205.  
  206. Failed to find Verse.JobDef named SlaveSow. There are 131 defs of this type loaded.
  207.  
  208. Config error in MeleeDodgeChance: MeleeDodgeChance has activity factor with weight > 1
  209.  
  210. Config error in AA_AnimalArmourRemover: AA_AnimalArmourRemover has stackLimit > 1 but also has drawGUIOverlay = false.
  211.  
  212. Config error in AA_AnimalArmourRemover: AA_AnimalArmourRemover has stackLimit > 1 but also has drawGUIOverlay = false.
  213.  
  214. OnLevelWasLoaded was found on ModInitializerComponent
  215. This message has been deprecated and will be removed in a later version of Unity.
  216. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  217. (Filename: Line: 375)
  218.  
  219. ExpandedRoofing: generating dynamic defs
  220.  
  221. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  222.  
  223. [HugsLib] v3.1.2 initialized StackXXL, SimpleSidearms, MapReroll, DefensivePositions, AllowTool
  224.  
  225. [StackXXL] Loaded
  226.  
  227. SS Bigger Batteries information for modders(not an error)
  228. This mod uses Harmony postfixes(non-destructive) on the following methods:
  229. RimWorld.IncidentWorker_ShortCircuit.TryExecute,
  230. RimWorld.Alert_NeedBatteries.NeedBatteries
  231.  
  232. STACK TRACE BELOW
  233.  
  234.  
  235.  
  236. Setting up 1 worker threads for Enlighten.
  237. Thread -> id: 2538 -> priority: 1
  238. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  239. GfxDevice: creating device client; threaded=1
  240. Direct3D:
  241. Version: Direct3D 9.0c [nvd3dum.dll 21.21.13.7570]
  242. Renderer: NVIDIA GeForce 930MX
  243. Vendor: NVIDIA
  244. VRAM: 2019 MB (via DXGI)
  245. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
  246. Begin MonoManager ReloadAssembly
  247. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  248. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  249. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  250. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  251. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  252. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  253. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  254. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  255. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
  256. [Steamworks.NET] SteamAPI.Init() failed. Possible causes: Steam client not running, launched from outside Steam without steam_appid.txt in place, running with different privileges than Steam client (e.g. "as administrator")
  257.  
  258. RimWorld 0.17.1546 rev887
  259.  
  260. [MadSkills]: settings initialized, multiplier is 0, not tiered.
  261.  
  262. [MadSkills]: settings initialized, multiplier is 0, not tiered.
  263.  
  264. [MadSkills]: settings initialized, multiplier is 0, not tiered.
  265.  
  266. Duplicate code-linked translation key: QualityBuilder.Nothing in language English
  267.  
  268. Failed to find Verse.JobDef named SlaveSow. There are 131 defs of this type loaded.
  269.  
  270. Config error in MeleeDodgeChance: MeleeDodgeChance has activity factor with weight > 1
  271.  
  272. Config error in AA_AnimalArmourRemover: AA_AnimalArmourRemover has stackLimit > 1 but also has drawGUIOverlay = false.
  273.  
  274. Config error in AA_AnimalArmourRemover: AA_AnimalArmourRemover has stackLimit > 1 but also has drawGUIOverlay = false.
  275.  
  276. OnLevelWasLoaded was found on ModInitializerComponent
  277. This message has been deprecated and will be removed in a later version of Unity.
  278. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  279. (Filename: Line: 375)
  280.  
  281. ExpandedRoofing: generating dynamic defs
  282.  
  283. Type ModInitializer probably needs a StaticConstructorOnStartup attribute, because it has a field obj of type GameObject. All assets must be loaded in the main thread.
  284.  
  285. [HugsLib] v3.1.2 initialized StackXXL, SimpleSidearms, MapReroll, DefensivePositions, AllowTool
  286.  
  287. [StackXXL] Loaded
  288.  
  289. SS Bigger Batteries information for modders(not an error)
  290. This mod uses Harmony postfixes(non-destructive) on the following methods:
  291. RimWorld.IncidentWorker_ShortCircuit.TryExecute,
  292. RimWorld.Alert_NeedBatteries.NeedBatteries
  293.  
  294. STACK TRACE BELOW
  295.  
  296.  
  297.  
  298. Setting up 1 worker threads for Enlighten.
  299. Thread -> id: 1e3c -> priority: 1
  300. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  301. GfxDevice: creating device client; threaded=1
  302. Direct3D:
  303. Version: Direct3D 9.0c [nvd3dum.dll 21.21.13.7570]
  304. Renderer: NVIDIA GeForce 930MX
  305. Vendor: NVIDIA
  306. VRAM: 2019 MB (via DXGI)
  307. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
  308. Begin MonoManager ReloadAssembly
  309. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  310. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  311. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  312. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  313. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  314. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  315. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  316. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  317. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
  318. [Steamworks.NET] SteamAPI.Init() failed. Possible causes: Steam client not running, launched from outside Steam without steam_appid.txt in place, running with different privileges than Steam client (e.g. "as administrator")
  319.  
  320. RimWorld 0.17.1546 rev887
  321.  
  322. Failed to find Verse.JobDef named SlaveSow. There are 121 defs of this type loaded.
  323.  
  324. Setting up 1 worker threads for Enlighten.
  325. Thread -> id: 2c20 -> priority: 1
  326. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  327. GfxDevice: creating device client; threaded=1
  328. Direct3D:
  329. Version: Direct3D 9.0c [nvd3dum.dll 21.21.13.7570]
  330. Renderer: NVIDIA GeForce 930MX
  331. Vendor: NVIDIA
  332. VRAM: 2019 MB (via DXGI)
  333. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
  334. Begin MonoManager ReloadAssembly
  335. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  336. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  337. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  338. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  339. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  340. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  341. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  342. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  343. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
  344. [Steamworks.NET] SteamAPI.Init() failed. Possible causes: Steam client not running, launched from outside Steam without steam_appid.txt in place, running with different privileges than Steam client (e.g. "as administrator")
  345.  
  346. RimWorld 0.17.1546 rev887
  347.  
  348. Setting up 1 worker threads for Enlighten.
  349. Thread -> id: 17a8 -> priority: 1
  350. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  351. GfxDevice: creating device client; threaded=1
  352. Direct3D:
  353. Version: Direct3D 9.0c [nvd3dum.dll 21.21.13.7570]
  354. Renderer: NVIDIA GeForce 930MX
  355. Vendor: NVIDIA
  356. VRAM: 2019 MB (via DXGI)
  357. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
  358. Begin MonoManager ReloadAssembly
  359. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  360. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  361. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  362. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  363. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  364. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  365. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  366. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  367. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
  368. [Steamworks.NET] SteamAPI.Init() failed. Possible causes: Steam client not running, launched from outside Steam without steam_appid.txt in place, running with different privileges than Steam client (e.g. "as administrator")
  369.  
  370. RimWorld 0.17.1546 rev887
  371.  
  372. Failed to find Verse.JobDef named SlaveSow. There are 121 defs of this type loaded.
  373.  
  374. Setting up 1 worker threads for Enlighten.
  375. Thread -> id: 3688 -> priority: 1
  376. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  377. GfxDevice: creating device client; threaded=1
  378. Direct3D:
  379. Version: Direct3D 9.0c [nvd3dum.dll 21.21.13.7570]
  380. Renderer: NVIDIA GeForce 930MX
  381. Vendor: NVIDIA
  382. VRAM: 2019 MB (via DXGI)
  383. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
  384. Begin MonoManager ReloadAssembly
  385. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  386. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  387. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  388. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  389. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  390. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  391. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  392. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  393. desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
  394. [Steamworks.NET] SteamAPI.Init() failed. Possible causes: Steam client not running, launched from outside Steam without steam_appid.txt in place, running with different privileges than Steam client (e.g. "as administrator")
  395.  
  396. RimWorld 0.17.1546 rev887
  397.  
  398. Failed to find Verse.JobDef named SlaveSow. There are 122 defs of this type loaded.
  399.  
  400. Config error in AA_AnimalArmourRemover: AA_AnimalArmourRemover has stackLimit > 1 but also has drawGUIOverlay = false.
  401.  
  402. Config error in AA_AnimalArmourRemover: AA_AnimalArmourRemover has stackLimit > 1 but also has drawGUIOverlay = false.
  403.  
  404. [HugsLib] v3.1.2 initialized AllowTool, DefensivePositions
Add Comment
Please, Sign In to add comment