Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- on quit:
- if {combattag.%player%} is true:
- kill player
- set {combattag.%player%} to false
- set {combattag.delay.%player%} to 0
- broadcast "&8● &5&lVERCIENT &8┃ &7Der Spieler &e%player% &7hat sich im Kampf ausgeloggt!"
- set {_enemy} to {enemy.%player%}
- send "&c&lPvP &8● &cDein Gegner hat sich im Kampf ausgeloggt." to {_enemy}
- on command /warp or /spawn or /tpa or /tpahere or /gm or /fly:
- if {combattag.%player%} is true:
- send "&c&lPvP &8● &7Du bist derzeit im Kampf, deswegen kannst du diesen Befehl nicht ausführen."
- cancel event
- on damage:
- attacker is a player
- victim is a player
- if {combattag.%victim%} is false:
- set {combattag.%victim%} to true
- set {combattag.delay.%victim%} to 15
- set {enemy.%victim%} to "%name of attacker%"
- message "&c&lPvP &8● &7Du bist nun im Kampf mit &e%attacker%&7." to victim
- if {combattag.%victim%} is true:
- set {combattag.delay.%victim%} to 15
- set {enemy.%victim%} to "%name of attacker%"
- if {combattag.%attacker%} is false:
- set {combattag.%attacker%} to true
- set {combattag.delay.%attacker%} to 15
- set {enemy.%attacker%} to "%name of victim%"
- message "&c&lPvP &8● &7Du bist nun im Kampf mit &e%victim%&7." to attacker
- if {combattag.%attacker%} is true:
- set {combattag.delay.%attacker%} to 15
- set {enemy.%attacker%} to "%name of victim%"
- every 1 seconds:
- loop all players:
- if {combattag.%loop-player%} is true:
- remove 1 from {combattag.delay.%loop-player%}
- if {combattag.delay.%loop-player%} is 0:
- set {combattag.%loop-player%} to false
- message "&c&lPvP &8● &7Du bist nicht mehr im Kampf. Du kannst den Server nun verlassen ohne zu sterben." to loop-player
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement