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- import net.minecraftforge.fml.relauncher.SideOnly;
- import net.minecraftforge.fml.relauncher.Side;
- import net.minecraftforge.fml.common.registry.GameRegistry;
- import net.minecraftforge.fml.common.event.FMLServerStartingEvent;
- import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
- import net.minecraftforge.fml.common.event.FMLInitializationEvent;
- import net.minecraft.world.World;
- import net.minecraft.world.IBlockAccess;
- import net.minecraft.util.math.BlockPos;
- import net.minecraft.util.math.AxisAlignedBB;
- import net.minecraft.util.EnumFacing;
- import net.minecraft.util.BlockRenderLayer;
- import net.minecraft.item.ItemStack;
- import net.minecraft.item.ItemBlock;
- import net.minecraft.item.Item;
- import net.minecraft.creativetab.CreativeTabs;
- import net.minecraft.client.renderer.block.model.ModelResourceLocation;
- import net.minecraft.client.Minecraft;
- import net.minecraft.block.state.IBlockState;
- import net.minecraft.block.material.Material;
- import net.minecraft.block.SoundType;
- import net.minecraft.block.Block;
- import java.util.Random;
- public class mcreator_blockTest {
- public mcreator_blockTest() {
- }
- public static BlockBlockTest block;
- public static Object instance;
- public int addFuel(ItemStack fuel) {
- return 0;
- }
- public void serverLoad(FMLServerStartingEvent event) {
- }
- public void preInit(FMLPreInitializationEvent event) {
- block.setRegistryName("blocktest");
- GameRegistry.register(block);
- GameRegistry.register(new ItemBlock(block).setRegistryName(block.getRegistryName()));
- }
- public void registerRenderers() {
- }
- public void load(FMLInitializationEvent event) {
- if (event.getSide() == Side.CLIENT) {
- Minecraft.getMinecraft().getRenderItem().getItemModelMesher()
- .register(Item.getItemFromBlock(block), 0, new ModelResourceLocation("testenvironmentmod:blocktest", "inventory"));
- }
- }
- static {
- block = (BlockBlockTest) (new BlockBlockTest().setHardness(2.0F).setResistance(10.0F).setLightLevel(0.0F).setUnlocalizedName("BlockTest")
- .setLightOpacity(0).setCreativeTab(CreativeTabs.BUILDING_BLOCKS));
- block.setHarvestLevel("pickaxe", 4);
- }
- public void generateSurface(World world, Random random, int chunkX, int chunkZ) {
- }
- public void generateNether(World world, Random random, int chunkX, int chunkZ) {
- }
- static class BlockBlockTest extends Block {
- int a1 = 0, a2 = 0, a3 = 0, a4 = 0, a5 = 0, a6 = 0;
- boolean red = false;
- protected BlockBlockTest() {
- super(Material.GROUND);
- setSoundType(SoundType.WOOD);
- }
- @Override
- public void onBlockAdded(World world, BlockPos pos, IBlockState state) {
- int i = pos.getX();
- int j = pos.getY();
- int k = pos.getZ();
- world.scheduleUpdate(new BlockPos(i, j, k), this, this.tickRate(world));
- }
- @Override
- public int getWeakPower(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side) {
- return red ? 15 : 0;
- }
- @Override
- public int getStrongPower(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side) {
- return red ? 15 : 0;
- }
- @Override
- public boolean isOpaqueCube(IBlockState state) {
- return false;
- }
- @SideOnly(Side.CLIENT)
- @Override
- public BlockRenderLayer getBlockLayer() {
- return BlockRenderLayer.SOLID;
- }
- @Override
- public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
- return new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D);
- }
- @Override
- public int tickRate(World world) {
- return 10;
- }
- @Override
- public int quantityDropped(Random par1Random) {
- return 1;
- }
- @Override
- public void addCollisionBoxToList(IBlockState state, World world, BlockPos pos, AxisAlignedBB mask, List<AxisAlignedBB> list,
- @Nullable Entity entity) {
- EnumFacing facing = (EnumFacing) state.getValue(FACING);
- addCollisionBoxToList(pos, mask, list, new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 1.0D, 1.0D));
- if (facing == EnumFacing.SOUTH) {
- addCollisionBoxToList(pos, mask, list, new AxisAlignedBB(0.0D, 1.0D, 0.0D, 1.0D, 2.0D, 0.2D));
- }
- if (facing == EnumFacing.NORTH) {
- addCollisionBoxToList(pos, mask, list, new AxisAlignedBB(0.0D, 1.0D, 0.8D, 1.0D, 2.0D, 1.0D));
- }
- if (facing == EnumFacing.EAST) {
- addCollisionBoxToList(pos, mask, list, new AxisAlignedBB(0.0D, 1.0D, 0.2D, 1.0D, 2.0D, 1.0D));
- }
- if (facing == EnumFacing.WEST) {
- addCollisionBoxToList(pos, mask, list, new AxisAlignedBB(0.8D, 1.0D, 0.8D, 1.0D, 2.0D, 1.0D));
- }
- }
- @Override
- public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) {
- return new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 2.0D, 1.0D);
- }
- }
- }
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