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SpriteConnect.data

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Apr 14th, 2017
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  1.  
  2. getlex QName(PackageNamespace("", "com.company.assembleegameclient.game:GameSprite/instance#1"), "stage")
  3. getlex QName(PackageNamespace("flash.events"), "Event")
  4. getproperty QName(PackageNamespace("", "com.company.assembleegameclient.game:GameSprite/instance/connect"), "RESIZE")
  5. getlocal0
  6. getproperty QName(PackageNamespace("", "com.company.assembleegameclient.game:GameSprite/instance#0"), "onScreenResize")
  7. callpropvoid QName(PackageNamespace("", "com.company.assembleegameclient.game:GameSprite/instance#0"), "addEventListener"), 2
  8.  
  9. getlex QName(PackageNamespace("", "com.company.assembleegameclient.game:GameSprite/instance#0"), "stage")
  10. findpropstrict QName(PackageNamespace("flash.events"), "Event")
  11. getlex QName(PackageNamespace("flash.events"), "Event")
  12. getproperty QName(PackageNamespace("", "com.company.assembleegameclient.game:GameSprite/instance#0"), "RESIZE")
  13. constructprop QName(PackageNamespace("flash.events"), "Event"), 1
  14. callpropvoid QName(PackageNamespace("", "com.company.assembleegameclient.game:GameSprite/instance#0"), "dispatchEvent"), 1
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