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- //Player TextDraws:
- new PlayerText:TDEditor_PTD[MAX_PLAYERS][30];
- TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 475.666778, 346.146667, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 121.000000, 61.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], 1027423743);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 478.471588, 349.306701, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 34.000000, 55.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], 606348543);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
- TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 514.957275, 348.880035, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 79.000000, 55.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], 606348543);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
- TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 501.571258, 352.973175, "LD_pool:ball");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 3.379997, 4.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], 8639743);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
- TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 485.428588, 355.546691, "220");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.248380, 1.548799);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
- TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 506.071533, 356.873413, "LD_pool:ball");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][5], 3.379997, 4.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], 8639743);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
- TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 507.771636, 363.873840, "LD_pool:ball");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 3.379997, 4.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], 8639743);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
- TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 506.571563, 371.974334, "LD_pool:ball");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 3.379997, 4.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], 8639743);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
- TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 502.371307, 377.274658, "LD_pool:ball");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 3.379997, 4.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], 8639743);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
- TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 495.470886, 379.374786, "LD_pool:ball");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 3.379997, 4.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], 8639743);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
- TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 487.870422, 378.574737, "LD_pool:ball");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 3.379997, 4.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], 8639743);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
- TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 481.870056, 374.174468, "LD_pool:ball");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 3.379997, 4.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], 8639743);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
- TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 479.369903, 367.774078, "LD_pool:ball");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][12], 3.379997, 4.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], 8639743);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
- TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 479.969940, 359.673583, "LD_pool:ball");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], 3.379997, 4.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], 8639743);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
- TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 483.970184, 353.873229, "LD_pool:ball");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][14], 3.379997, 4.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], 1566399999);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
- TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 489.870849, 350.873016, "LD_pool:ball");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][15], 3.379997, 4.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], 1566399999);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
- TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 496.021057, 350.623138, "LD_pool:ball");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][16], 3.379997, 4.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], 1566399999);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
- TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 488.857147, 368.040100, "km/h");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.127238, 0.951466);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], 8639743);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
- TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 496.910186, 389.679962, "Off");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.244949, 1.058133);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], -16776961);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
- TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 501.190399, 359.373260, "");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][19], 55.000000, 53.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][19], 560);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][19], -10.000000, 0.000000, 0.000000, 1.000000);
- PlayerTextDrawSetPreviewVehCol(playerid, TDEditor_PTD[playerid][19], 1, 1);
- TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 538.905029, 361.506591, "");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][20], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][20], 55.000000, 53.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][20], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 0);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 5);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
- PlayerTextDrawSetPreviewModel(playerid, TDEditor_PTD[playerid][20], 560);
- PlayerTextDrawSetPreviewRot(playerid, TDEditor_PTD[playerid][20], -15.000000, 0.000000, 90.000000, 1.000000);
- PlayerTextDrawSetPreviewVehCol(playerid, TDEditor_PTD[playerid][20], 1, 1);
- TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 517.571228, 350.839965, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][21], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][21], 9.000000, 15.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], 8639743);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][21], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
- TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 518.671569, 352.293365, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][22], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][22], 7.000000, 6.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], 724249599);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][22], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
- TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 516.809326, 365.346618, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][23], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][23], 11.000000, 1.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], 8639743);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][23], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
- TDEditor_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 518.671569, 359.391632, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][24], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][24], 7.000000, 1.129984);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][24], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][24], 724249599);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][24], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][24], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][24], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][24], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
- TDEditor_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 526.190490, 347.816680, "D");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][25], 0.161952, 1.877599);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][25], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][25], 8639743);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][25], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][25], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][25], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][25], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
- TDEditor_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 532.497436, 361.933319, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][26], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][26], 59.349964, 1.249999);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][26], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][26], 1027423743);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][26], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][26], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][26], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][26], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
- TDEditor_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 532.497436, 361.933319, "LD_SPAC:white");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][27], 0.000000, 0.000000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][27], 35.649959, 1.249999);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][27], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][27], 8639743);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][27], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][27], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][27], 4);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][27], 0);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
- TDEditor_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 571.954528, 349.723266, "60L");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][28], 0.242283, 0.959999);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][28], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][28], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][28], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][28], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][28], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][28], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
- TDEditor_PTD[playerid][29] = CreatePlayerTextDraw(playerid, 564.485778, 339.279785, "Sultan");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][29], 0.203047, 0.819199);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][29], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][29], -1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 1);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][29], 0);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][29], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][29], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][29], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 1);
- //Total textdraws exported: 30 (0 global textdraws / 30 player textdraws) ~ 10/5/2017 ~ 16:8:29
- TDEditor V1.69 BY PONY
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