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- Available arrival modes: EdgeWalkIn, EdgeWalkInGroups
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.DebugActionsIncidents/<>c__DisplayClass3_2:<ExecuteRaidWithFaction>b__2 ()
- Verse.Dialog_DebugOptionLister:DebugAction (string,System.Action,bool)
- Verse.Dialog_DebugOptionListLister:DoListingItems ()
- Verse.Dialog_OptionLister:DoWindowContents (UnityEngine.Rect)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- Arrival mode: EdgeWalkInGroups
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.DebugActionsIncidents/<>c__DisplayClass3_2:<ExecuteRaidWithFaction>b__2 ()
- Verse.Dialog_DebugOptionLister:DebugAction (string,System.Action,bool)
- Verse.Dialog_DebugOptionListLister:DoListingItems ()
- Verse.Dialog_OptionLister:DoWindowContents (UnityEngine.Rect)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- Exception filling window for Verse.Dialog_DebugOptionListLister: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
- at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
- at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
- at Verse.DebugActionsIncidents.DoRaid (RimWorld.IncidentParms parms) [0x00026] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- at Verse.DebugActionsIncidents+<>c__DisplayClass3_2.<ExecuteRaidWithFaction>b__2 () [0x001dd] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- at Verse.Dialog_DebugOptionLister.DebugAction (System.String label, System.Action action, System.Boolean highlight) [0x0003f] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- at Verse.Dialog_DebugOptionListLister.DoListingItems () [0x0002b] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- at Verse.Dialog_OptionLister.DoWindowContents (UnityEngine.Rect inRect) [0x00169] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Widgets:EnsureMousePositionStackEmpty ()
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0988ms (self: 0.0159 ms) ExecuteToExecuteWhenFinished()
- - 0.0829ms (self: 0.0829 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0829 ms (total (w/children): 0.0829 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0159 ms (total (w/children): 0.0988 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0088ms (self: 0.0083 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0083 ms (total (w/children): 0.0088 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0914ms (self: 0.0145 ms) ExecuteToExecuteWhenFinished()
- - 0.0769ms (self: 0.0769 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0769 ms (total (w/children): 0.0769 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0145 ms (total (w/children): 0.0914 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0084ms (self: 0.0079 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0079 ms (total (w/children): 0.0084 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0819ms (self: 0.0163 ms) ExecuteToExecuteWhenFinished()
- - 0.0656ms (self: 0.0656 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0656 ms (total (w/children): 0.0656 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0163 ms (total (w/children): 0.0819 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0087ms (self: 0.0082 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0082 ms (total (w/children): 0.0087 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0891ms (self: 0.0160 ms) ExecuteToExecuteWhenFinished()
- - 0.0731ms (self: 0.0731 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0731 ms (total (w/children): 0.0731 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0160 ms (total (w/children): 0.0891 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0092ms (self: 0.0087 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0087 ms (total (w/children): 0.0092 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0833ms (self: 0.0152 ms) ExecuteToExecuteWhenFinished()
- - 0.0681ms (self: 0.0681 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0681 ms (total (w/children): 0.0681 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0152 ms (total (w/children): 0.0833 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0096ms (self: 0.0087 ms) ExecuteToExecuteWhenFinished()
- - 0.0009ms (self: 0.0009 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0087 ms (total (w/children): 0.0096 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0009 ms (total (w/children): 0.0009 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0857ms (self: 0.0183 ms) ExecuteToExecuteWhenFinished()
- - 0.0674ms (self: 0.0674 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0674 ms (total (w/children): 0.0674 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0183 ms (total (w/children): 0.0857 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0088ms (self: 0.0084 ms) ExecuteToExecuteWhenFinished()
- - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0084 ms (total (w/children): 0.0088 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0932ms (self: 0.0155 ms) ExecuteToExecuteWhenFinished()
- - 0.0777ms (self: 0.0777 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0777 ms (total (w/children): 0.0777 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0155 ms (total (w/children): 0.0932 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0118ms (self: 0.0113 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0113 ms (total (w/children): 0.0118 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0767ms (self: 0.0164 ms) ExecuteToExecuteWhenFinished()
- - 0.0603ms (self: 0.0603 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0603 ms (total (w/children): 0.0603 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0164 ms (total (w/children): 0.0767 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0097ms (self: 0.0092 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0092 ms (total (w/children): 0.0097 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0969ms (self: 0.0213 ms) ExecuteToExecuteWhenFinished()
- - 0.0756ms (self: 0.0756 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0756 ms (total (w/children): 0.0756 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0213 ms (total (w/children): 0.0969 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- VanillaPowerExpanded.Building_GasGeyser:StartSpray ()
- VanillaPowerExpanded.IntermittentGasSprayer:SteamSprayerTick ()
- VanillaPowerExpanded.Building_GasGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0101ms (self: 0.0095 ms) ExecuteToExecuteWhenFinished()
- - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0095 ms (total (w/children): 0.0101 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- VanillaPowerExpanded.Building_GasGeyser:StartSpray ()
- VanillaPowerExpanded.IntermittentGasSprayer:SteamSprayerTick ()
- VanillaPowerExpanded.Building_GasGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0930ms (self: 0.0207 ms) ExecuteToExecuteWhenFinished()
- - 0.0723ms (self: 0.0723 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0723 ms (total (w/children): 0.0723 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0207 ms (total (w/children): 0.0930 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0088ms (self: 0.0084 ms) ExecuteToExecuteWhenFinished()
- - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0084 ms (total (w/children): 0.0088 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0818ms (self: 0.0145 ms) ExecuteToExecuteWhenFinished()
- - 0.0673ms (self: 0.0673 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0673 ms (total (w/children): 0.0673 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0145 ms (total (w/children): 0.0818 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0083ms (self: 0.0078 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0078 ms (total (w/children): 0.0083 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0822ms (self: 0.0155 ms) ExecuteToExecuteWhenFinished()
- - 0.0667ms (self: 0.0667 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0667 ms (total (w/children): 0.0667 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0155 ms (total (w/children): 0.0822 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0090ms (self: 0.0085 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0085 ms (total (w/children): 0.0090 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0849ms (self: 0.0156 ms) ExecuteToExecuteWhenFinished()
- - 0.0693ms (self: 0.0693 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0693 ms (total (w/children): 0.0693 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0156 ms (total (w/children): 0.0849 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0088ms (self: 0.0083 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0083 ms (total (w/children): 0.0088 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0983ms (self: 0.0222 ms) ExecuteToExecuteWhenFinished()
- - 0.0761ms (self: 0.0761 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0761 ms (total (w/children): 0.0761 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0222 ms (total (w/children): 0.0983 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0095ms (self: 0.0090 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0090 ms (total (w/children): 0.0095 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0846ms (self: 0.0164 ms) ExecuteToExecuteWhenFinished()
- - 0.0682ms (self: 0.0682 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0682 ms (total (w/children): 0.0682 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0164 ms (total (w/children): 0.0846 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0088ms (self: 0.0083 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0083 ms (total (w/children): 0.0088 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0911ms (self: 0.0176 ms) ExecuteToExecuteWhenFinished()
- - 0.0735ms (self: 0.0735 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0735 ms (total (w/children): 0.0735 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0176 ms (total (w/children): 0.0911 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0097ms (self: 0.0091 ms) ExecuteToExecuteWhenFinished()
- - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0091 ms (total (w/children): 0.0097 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0932ms (self: 0.0172 ms) ExecuteToExecuteWhenFinished()
- - 0.0760ms (self: 0.0760 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0760 ms (total (w/children): 0.0760 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0172 ms (total (w/children): 0.0932 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0099ms (self: 0.0095 ms) ExecuteToExecuteWhenFinished()
- - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0095 ms (total (w/children): 0.0099 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0993ms (self: 0.0201 ms) ExecuteToExecuteWhenFinished()
- - 0.0792ms (self: 0.0792 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0792 ms (total (w/children): 0.0792 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0201 ms (total (w/children): 0.0993 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0084ms (self: 0.0079 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0079 ms (total (w/children): 0.0084 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0840ms (self: 0.0154 ms) ExecuteToExecuteWhenFinished()
- - 0.0686ms (self: 0.0686 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0686 ms (total (w/children): 0.0686 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0154 ms (total (w/children): 0.0840 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0084ms (self: 0.0079 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0079 ms (total (w/children): 0.0084 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.1081ms (self: 0.0195 ms) ExecuteToExecuteWhenFinished()
- - 0.0886ms (self: 0.0886 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0886 ms (total (w/children): 0.0886 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0195 ms (total (w/children): 0.1081 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0098ms (self: 0.0093 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0093 ms (total (w/children): 0.0098 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.1128ms (self: 0.0223 ms) ExecuteToExecuteWhenFinished()
- - 0.0905ms (self: 0.0905 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0905 ms (total (w/children): 0.0905 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0223 ms (total (w/children): 0.1128 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0113ms (self: 0.0106 ms) ExecuteToExecuteWhenFinished()
- - 0.0007ms (self: 0.0007 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0106 ms (total (w/children): 0.0113 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0007 ms (total (w/children): 0.0007 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0886ms (self: 0.0173 ms) ExecuteToExecuteWhenFinished()
- - 0.0713ms (self: 0.0713 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0713 ms (total (w/children): 0.0713 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0173 ms (total (w/children): 0.0886 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0094ms (self: 0.0089 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0089 ms (total (w/children): 0.0094 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0884ms (self: 0.0155 ms) ExecuteToExecuteWhenFinished()
- - 0.0729ms (self: 0.0729 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0729 ms (total (w/children): 0.0729 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0155 ms (total (w/children): 0.0884 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0096ms (self: 0.0090 ms) ExecuteToExecuteWhenFinished()
- - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0090 ms (total (w/children): 0.0096 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.1009ms (self: 0.0167 ms) ExecuteToExecuteWhenFinished()
- - 0.0842ms (self: 0.0842 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0842 ms (total (w/children): 0.0842 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0167 ms (total (w/children): 0.1009 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0092ms (self: 0.0086 ms) ExecuteToExecuteWhenFinished()
- - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0086 ms (total (w/children): 0.0092 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0955ms (self: 0.0236 ms) ExecuteToExecuteWhenFinished()
- - 0.0719ms (self: 0.0719 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0719 ms (total (w/children): 0.0719 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0236 ms (total (w/children): 0.0955 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0091ms (self: 0.0085 ms) ExecuteToExecuteWhenFinished()
- - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0085 ms (total (w/children): 0.0091 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0841ms (self: 0.0155 ms) ExecuteToExecuteWhenFinished()
- - 0.0686ms (self: 0.0686 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0686 ms (total (w/children): 0.0686 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0155 ms (total (w/children): 0.0841 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0097ms (self: 0.0090 ms) ExecuteToExecuteWhenFinished()
- - 0.0007ms (self: 0.0007 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0090 ms (total (w/children): 0.0097 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0007 ms (total (w/children): 0.0007 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.1033ms (self: 0.0191 ms) ExecuteToExecuteWhenFinished()
- - 0.0842ms (self: 0.0842 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0842 ms (total (w/children): 0.0842 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0191 ms (total (w/children): 0.1033 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0097ms (self: 0.0091 ms) ExecuteToExecuteWhenFinished()
- - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0091 ms (total (w/children): 0.0097 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0864ms (self: 0.0160 ms) ExecuteToExecuteWhenFinished()
- - 0.0704ms (self: 0.0704 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0704 ms (total (w/children): 0.0704 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0160 ms (total (w/children): 0.0864 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0092ms (self: 0.0087 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0087 ms (total (w/children): 0.0092 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0827ms (self: 0.0165 ms) ExecuteToExecuteWhenFinished()
- - 0.0662ms (self: 0.0662 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0662 ms (total (w/children): 0.0662 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0165 ms (total (w/children): 0.0827 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0089ms (self: 0.0085 ms) ExecuteToExecuteWhenFinished()
- - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0085 ms (total (w/children): 0.0089 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0485ms (self: 0.0079 ms) ExecuteToExecuteWhenFinished()
- - 0.0406ms (self: 0.0406 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0406 ms (total (w/children): 0.0406 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0079 ms (total (w/children): 0.0485 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0075ms (self: 0.0071 ms) ExecuteToExecuteWhenFinished()
- - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0071 ms (total (w/children): 0.0075 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.1272ms (self: 0.0151 ms) ExecuteToExecuteWhenFinished()
- - 0.1121ms (self: 0.1121 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.1121 ms (total (w/children): 0.1121 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0151 ms (total (w/children): 0.1272 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0097ms (self: 0.0091 ms) ExecuteToExecuteWhenFinished()
- - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0091 ms (total (w/children): 0.0097 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0848ms (self: 0.0156 ms) ExecuteToExecuteWhenFinished()
- - 0.0692ms (self: 0.0692 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0692 ms (total (w/children): 0.0692 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0156 ms (total (w/children): 0.0848 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0086ms (self: 0.0080 ms) ExecuteToExecuteWhenFinished()
- - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0080 ms (total (w/children): 0.0086 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
- at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
- at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
- at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Widgets:EnsureMousePositionStackEmpty ()
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Play:Update ()
- Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
- at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
- at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
- at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Widgets:EnsureMousePositionStackEmpty ()
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Play:Update ()
- Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
- at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
- at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
- at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Widgets:EnsureMousePositionStackEmpty ()
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Play:Update ()
- Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
- at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
- at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
- at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Widgets:EnsureMousePositionStackEmpty ()
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Play:Update ()
- Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
- at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
- at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
- at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Widgets:EnsureMousePositionStackEmpty ()
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Play:Update ()
- Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
- at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
- at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
- at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Widgets:EnsureMousePositionStackEmpty ()
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Play:Update ()
- Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
- at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
- at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
- at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Widgets:EnsureMousePositionStackEmpty ()
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Play:Update ()
- Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
- at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
- at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
- at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Widgets:EnsureMousePositionStackEmpty ()
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Play:Update ()
- Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
- at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
- at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
- at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Widgets:EnsureMousePositionStackEmpty ()
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Play:Update ()
- Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
- at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
- at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
- at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Widgets:EnsureMousePositionStackEmpty ()
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Play:Update ()
- Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
- at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
- at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
- at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Widgets:EnsureMousePositionStackEmpty ()
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Play:Update ()
- Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
- at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
- at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
- at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Widgets:EnsureMousePositionStackEmpty ()
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0229ms (self: 0.0160 ms) ExecuteToExecuteWhenFinished()
- - 0.0069ms (self: 0.0069 ms) RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0160 ms (total (w/children): 0.0229 ms)
- 1x RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0() -> 0.0069 ms (total (w/children): 0.0069 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- RimWorld.Pawn_ApparelTracker:Notify_ApparelChanged ()
- (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Notify_ApparelAdded_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel)
- Verse.ThingOwner:NotifyAdded (Verse.Thing)
- (wrapper dynamic-method) Verse.ThingOwner`1<Verse.Thing>:Verse.ThingOwner`1[[Verse.Thing, Assembly-CSharp, Version=1.3.7871.34997, Culture=neutral, PublicKeyToken=null]].TryAdd_Patch1 (Verse.ThingOwner`1<Verse.Thing>,Verse.Thing,bool)
- (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Wear_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel,bool,bool)
- RimWorld.PawnApparelGenerator/PossibleApparelSet:GiveToPawn (Verse.Pawn)
- (wrapper dynamic-method) RimWorld.PawnApparelGenerator:RimWorld.PawnApparelGenerator.GenerateStartingApparelFor_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateGearFor_Patch2 (Verse.Pawn,Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&)
- Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
- (wrapper dynamic-method) RimWorld.IncidentWorker_WandererJoin:RimWorld.IncidentWorker_WandererJoin.GeneratePawn_Patch0 (RimWorld.IncidentWorker_WandererJoin)
- RimWorld.IncidentWorker_WandererJoin:TryExecuteWorker (RimWorld.IncidentParms)
- (wrapper dynamic-method) RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
- AchievementsExpanded.Reward_MapIncident:TryExecuteEvent ()
- AchievementsExpanded.MainTabWindow_Achievements:DrawSidePanel (UnityEngine.Rect)
- AchievementsExpanded.MainTabWindow_Achievements:DoWindowContents (UnityEngine.Rect)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- --- Main thread ---
- 0.0098ms (self: 0.0085 ms) ExecuteToExecuteWhenFinished()
- - 0.0013ms (self: 0.0013 ms) RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0085 ms (total (w/children): 0.0098 ms)
- 1x RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0() -> 0.0013 ms (total (w/children): 0.0013 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- RimWorld.Pawn_ApparelTracker:Notify_ApparelChanged ()
- (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Notify_ApparelAdded_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel)
- Verse.ThingOwner:NotifyAdded (Verse.Thing)
- (wrapper dynamic-method) Verse.ThingOwner`1<Verse.Thing>:Verse.ThingOwner`1[[Verse.Thing, Assembly-CSharp, Version=1.3.7871.34997, Culture=neutral, PublicKeyToken=null]].TryAdd_Patch1 (Verse.ThingOwner`1<Verse.Thing>,Verse.Thing,bool)
- (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Wear_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel,bool,bool)
- RimWorld.PawnApparelGenerator/PossibleApparelSet:GiveToPawn (Verse.Pawn)
- (wrapper dynamic-method) RimWorld.PawnApparelGenerator:RimWorld.PawnApparelGenerator.GenerateStartingApparelFor_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateGearFor_Patch2 (Verse.Pawn,Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&)
- Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
- (wrapper dynamic-method) RimWorld.IncidentWorker_WandererJoin:RimWorld.IncidentWorker_WandererJoin.GeneratePawn_Patch0 (RimWorld.IncidentWorker_WandererJoin)
- RimWorld.IncidentWorker_WandererJoin:TryExecuteWorker (RimWorld.IncidentParms)
- (wrapper dynamic-method) RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
- AchievementsExpanded.Reward_MapIncident:TryExecuteEvent ()
- AchievementsExpanded.MainTabWindow_Achievements:DrawSidePanel (UnityEngine.Rect)
- AchievementsExpanded.MainTabWindow_Achievements:DoWindowContents (UnityEngine.Rect)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- --- Main thread ---
- 0.0080ms (self: 0.0069 ms) ExecuteToExecuteWhenFinished()
- - 0.0011ms (self: 0.0011 ms) RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0069 ms (total (w/children): 0.0080 ms)
- 1x RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0() -> 0.0011 ms (total (w/children): 0.0011 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- RimWorld.Pawn_ApparelTracker:Notify_ApparelChanged ()
- (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Notify_ApparelAdded_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel)
- Verse.ThingOwner:NotifyAdded (Verse.Thing)
- (wrapper dynamic-method) Verse.ThingOwner`1<Verse.Thing>:Verse.ThingOwner`1[[Verse.Thing, Assembly-CSharp, Version=1.3.7871.34997, Culture=neutral, PublicKeyToken=null]].TryAdd_Patch1 (Verse.ThingOwner`1<Verse.Thing>,Verse.Thing,bool)
- (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Wear_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel,bool,bool)
- RimWorld.PawnApparelGenerator/PossibleApparelSet:GiveToPawn (Verse.Pawn)
- (wrapper dynamic-method) RimWorld.PawnApparelGenerator:RimWorld.PawnApparelGenerator.GenerateStartingApparelFor_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateGearFor_Patch2 (Verse.Pawn,Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&)
- Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
- (wrapper dynamic-method) RimWorld.IncidentWorker_WandererJoin:RimWorld.IncidentWorker_WandererJoin.GeneratePawn_Patch0 (RimWorld.IncidentWorker_WandererJoin)
- RimWorld.IncidentWorker_WandererJoin:TryExecuteWorker (RimWorld.IncidentParms)
- (wrapper dynamic-method) RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
- AchievementsExpanded.Reward_MapIncident:TryExecuteEvent ()
- AchievementsExpanded.MainTabWindow_Achievements:DrawSidePanel (UnityEngine.Rect)
- AchievementsExpanded.MainTabWindow_Achievements:DoWindowContents (UnityEngine.Rect)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- --- Main thread ---
- 0.0076ms (self: 0.0065 ms) ExecuteToExecuteWhenFinished()
- - 0.0011ms (self: 0.0011 ms) RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0065 ms (total (w/children): 0.0076 ms)
- 1x RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0() -> 0.0011 ms (total (w/children): 0.0011 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- RimWorld.Pawn_ApparelTracker:Notify_ApparelChanged ()
- (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Notify_ApparelAdded_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel)
- Verse.ThingOwner:NotifyAdded (Verse.Thing)
- (wrapper dynamic-method) Verse.ThingOwner`1<Verse.Thing>:Verse.ThingOwner`1[[Verse.Thing, Assembly-CSharp, Version=1.3.7871.34997, Culture=neutral, PublicKeyToken=null]].TryAdd_Patch1 (Verse.ThingOwner`1<Verse.Thing>,Verse.Thing,bool)
- (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Wear_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel,bool,bool)
- RimWorld.PawnApparelGenerator/PossibleApparelSet:GiveToPawn (Verse.Pawn)
- (wrapper dynamic-method) RimWorld.PawnApparelGenerator:RimWorld.PawnApparelGenerator.GenerateStartingApparelFor_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateGearFor_Patch2 (Verse.Pawn,Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&)
- Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
- (wrapper dynamic-method) RimWorld.IncidentWorker_WandererJoin:RimWorld.IncidentWorker_WandererJoin.GeneratePawn_Patch0 (RimWorld.IncidentWorker_WandererJoin)
- RimWorld.IncidentWorker_WandererJoin:TryExecuteWorker (RimWorld.IncidentParms)
- (wrapper dynamic-method) RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
- AchievementsExpanded.Reward_MapIncident:TryExecuteEvent ()
- AchievementsExpanded.MainTabWindow_Achievements:DrawSidePanel (UnityEngine.Rect)
- AchievementsExpanded.MainTabWindow_Achievements:DoWindowContents (UnityEngine.Rect)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- --- Main thread ---
- 0.0077ms (self: 0.0066 ms) ExecuteToExecuteWhenFinished()
- - 0.0011ms (self: 0.0011 ms) RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0066 ms (total (w/children): 0.0077 ms)
- 1x RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0() -> 0.0011 ms (total (w/children): 0.0011 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- RimWorld.Pawn_ApparelTracker:Notify_ApparelChanged ()
- (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Notify_ApparelAdded_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel)
- Verse.ThingOwner:NotifyAdded (Verse.Thing)
- (wrapper dynamic-method) Verse.ThingOwner`1<Verse.Thing>:Verse.ThingOwner`1[[Verse.Thing, Assembly-CSharp, Version=1.3.7871.34997, Culture=neutral, PublicKeyToken=null]].TryAdd_Patch1 (Verse.ThingOwner`1<Verse.Thing>,Verse.Thing,bool)
- (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Wear_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel,bool,bool)
- RimWorld.PawnApparelGenerator/PossibleApparelSet:GiveToPawn (Verse.Pawn)
- (wrapper dynamic-method) RimWorld.PawnApparelGenerator:RimWorld.PawnApparelGenerator.GenerateStartingApparelFor_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateGearFor_Patch2 (Verse.Pawn,Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&)
- Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
- (wrapper dynamic-method) RimWorld.IncidentWorker_WandererJoin:RimWorld.IncidentWorker_WandererJoin.GeneratePawn_Patch0 (RimWorld.IncidentWorker_WandererJoin)
- RimWorld.IncidentWorker_WandererJoin:TryExecuteWorker (RimWorld.IncidentParms)
- (wrapper dynamic-method) RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
- AchievementsExpanded.Reward_MapIncident:TryExecuteEvent ()
- AchievementsExpanded.MainTabWindow_Achievements:DrawSidePanel (UnityEngine.Rect)
- AchievementsExpanded.MainTabWindow_Achievements:DoWindowContents (UnityEngine.Rect)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- --- Main thread ---
- 0.0082ms (self: 0.0070 ms) ExecuteToExecuteWhenFinished()
- - 0.0012ms (self: 0.0012 ms) RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0070 ms (total (w/children): 0.0082 ms)
- 1x RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0() -> 0.0012 ms (total (w/children): 0.0012 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- RimWorld.Pawn_ApparelTracker:Notify_ApparelChanged ()
- RimWorld.Apparel:Notify_ColorChanged ()
- Verse.CompColorable:SetColor (UnityEngine.Color)
- Verse.CompColorableUtility:SetColor (Verse.Thing,UnityEngine.Color,bool)
- RimWorld.PawnApparelGenerator:PostProcessApparel (RimWorld.Apparel,Verse.Pawn)
- (wrapper dynamic-method) RimWorld.PawnApparelGenerator:RimWorld.PawnApparelGenerator.GenerateStartingApparelFor_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateGearFor_Patch2 (Verse.Pawn,Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&)
- Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
- (wrapper dynamic-method) RimWorld.IncidentWorker_WandererJoin:RimWorld.IncidentWorker_WandererJoin.GeneratePawn_Patch0 (RimWorld.IncidentWorker_WandererJoin)
- RimWorld.IncidentWorker_WandererJoin:TryExecuteWorker (RimWorld.IncidentParms)
- (wrapper dynamic-method) RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
- AchievementsExpanded.Reward_MapIncident:TryExecuteEvent ()
- AchievementsExpanded.MainTabWindow_Achievements:DrawSidePanel (UnityEngine.Rect)
- AchievementsExpanded.MainTabWindow_Achievements:DoWindowContents (UnityEngine.Rect)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- --- Main thread ---
- 0.0079ms (self: 0.0068 ms) ExecuteToExecuteWhenFinished()
- - 0.0011ms (self: 0.0011 ms) RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0068 ms (total (w/children): 0.0079 ms)
- 1x RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0() -> 0.0011 ms (total (w/children): 0.0011 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- RimWorld.Pawn_ApparelTracker:Notify_ApparelChanged ()
- RimWorld.Apparel:Notify_ColorChanged ()
- Verse.CompColorable:SetColor (UnityEngine.Color)
- Verse.CompColorableUtility:SetColor (Verse.Thing,UnityEngine.Color,bool)
- RimWorld.PawnApparelGenerator:PostProcessApparel (RimWorld.Apparel,Verse.Pawn)
- (wrapper dynamic-method) RimWorld.PawnApparelGenerator:RimWorld.PawnApparelGenerator.GenerateStartingApparelFor_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateGearFor_Patch2 (Verse.Pawn,Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&)
- Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
- (wrapper dynamic-method) RimWorld.IncidentWorker_WandererJoin:RimWorld.IncidentWorker_WandererJoin.GeneratePawn_Patch0 (RimWorld.IncidentWorker_WandererJoin)
- RimWorld.IncidentWorker_WandererJoin:TryExecuteWorker (RimWorld.IncidentParms)
- (wrapper dynamic-method) RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
- AchievementsExpanded.Reward_MapIncident:TryExecuteEvent ()
- AchievementsExpanded.MainTabWindow_Achievements:DrawSidePanel (UnityEngine.Rect)
- AchievementsExpanded.MainTabWindow_Achievements:DoWindowContents (UnityEngine.Rect)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- --- Main thread ---
- 0.0073ms (self: 0.0064 ms) ExecuteToExecuteWhenFinished()
- - 0.0009ms (self: 0.0009 ms) RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0064 ms (total (w/children): 0.0073 ms)
- 1x RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0() -> 0.0009 ms (total (w/children): 0.0009 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- RimWorld.Pawn_ApparelTracker:Notify_ApparelChanged ()
- RimWorld.Apparel:Notify_ColorChanged ()
- Verse.CompColorable:SetColor (UnityEngine.Color)
- Verse.CompColorableUtility:SetColor (Verse.Thing,UnityEngine.Color,bool)
- RimWorld.PawnApparelGenerator:PostProcessApparel (RimWorld.Apparel,Verse.Pawn)
- (wrapper dynamic-method) RimWorld.PawnApparelGenerator:RimWorld.PawnApparelGenerator.GenerateStartingApparelFor_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateGearFor_Patch2 (Verse.Pawn,Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&)
- Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
- (wrapper dynamic-method) RimWorld.IncidentWorker_WandererJoin:RimWorld.IncidentWorker_WandererJoin.GeneratePawn_Patch0 (RimWorld.IncidentWorker_WandererJoin)
- RimWorld.IncidentWorker_WandererJoin:TryExecuteWorker (RimWorld.IncidentParms)
- (wrapper dynamic-method) RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
- AchievementsExpanded.Reward_MapIncident:TryExecuteEvent ()
- AchievementsExpanded.MainTabWindow_Achievements:DrawSidePanel (UnityEngine.Rect)
- AchievementsExpanded.MainTabWindow_Achievements:DoWindowContents (UnityEngine.Rect)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- --- Main thread ---
- 0.0074ms (self: 0.0065 ms) ExecuteToExecuteWhenFinished()
- - 0.0009ms (self: 0.0009 ms) RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0065 ms (total (w/children): 0.0074 ms)
- 1x RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0() -> 0.0009 ms (total (w/children): 0.0009 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- RimWorld.Pawn_ApparelTracker:Notify_ApparelChanged ()
- RimWorld.Apparel:Notify_ColorChanged ()
- Verse.CompColorable:SetColor (UnityEngine.Color)
- Verse.CompColorableUtility:SetColor (Verse.Thing,UnityEngine.Color,bool)
- RimWorld.PawnApparelGenerator:PostProcessApparel (RimWorld.Apparel,Verse.Pawn)
- (wrapper dynamic-method) RimWorld.PawnApparelGenerator:RimWorld.PawnApparelGenerator.GenerateStartingApparelFor_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateGearFor_Patch2 (Verse.Pawn,Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&)
- Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
- (wrapper dynamic-method) RimWorld.IncidentWorker_WandererJoin:RimWorld.IncidentWorker_WandererJoin.GeneratePawn_Patch0 (RimWorld.IncidentWorker_WandererJoin)
- RimWorld.IncidentWorker_WandererJoin:TryExecuteWorker (RimWorld.IncidentParms)
- (wrapper dynamic-method) RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
- AchievementsExpanded.Reward_MapIncident:TryExecuteEvent ()
- AchievementsExpanded.MainTabWindow_Achievements:DrawSidePanel (UnityEngine.Rect)
- AchievementsExpanded.MainTabWindow_Achievements:DoWindowContents (UnityEngine.Rect)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- --- Main thread ---
- 0.0075ms (self: 0.0065 ms) ExecuteToExecuteWhenFinished()
- - 0.0010ms (self: 0.0010 ms) RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0065 ms (total (w/children): 0.0075 ms)
- 1x RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0() -> 0.0010 ms (total (w/children): 0.0010 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- RimWorld.Pawn_ApparelTracker:Notify_ApparelChanged ()
- RimWorld.Apparel:Notify_ColorChanged ()
- Verse.CompColorable:SetColor (UnityEngine.Color)
- Verse.CompColorableUtility:SetColor (Verse.Thing,UnityEngine.Color,bool)
- RimWorld.PawnApparelGenerator:PostProcessApparel (RimWorld.Apparel,Verse.Pawn)
- (wrapper dynamic-method) RimWorld.PawnApparelGenerator:RimWorld.PawnApparelGenerator.GenerateStartingApparelFor_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateGearFor_Patch2 (Verse.Pawn,Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&)
- Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
- (wrapper dynamic-method) RimWorld.IncidentWorker_WandererJoin:RimWorld.IncidentWorker_WandererJoin.GeneratePawn_Patch0 (RimWorld.IncidentWorker_WandererJoin)
- RimWorld.IncidentWorker_WandererJoin:TryExecuteWorker (RimWorld.IncidentParms)
- (wrapper dynamic-method) RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
- AchievementsExpanded.Reward_MapIncident:TryExecuteEvent ()
- AchievementsExpanded.MainTabWindow_Achievements:DrawSidePanel (UnityEngine.Rect)
- AchievementsExpanded.MainTabWindow_Achievements:DoWindowContents (UnityEngine.Rect)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- --- Main thread ---
- 0.0102ms (self: 0.0089 ms) ExecuteToExecuteWhenFinished()
- - 0.0013ms (self: 0.0013 ms) RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0089 ms (total (w/children): 0.0102 ms)
- 1x RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0() -> 0.0013 ms (total (w/children): 0.0013 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- RimWorld.Pawn_ApparelTracker:Notify_ApparelChanged ()
- (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Notify_ApparelRemoved_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel)
- Verse.ThingOwner:NotifyRemoved (Verse.Thing)
- Verse.ThingOwner`1<RimWorld.Apparel>:Remove (Verse.Thing)
- (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Remove_Patch1 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel)
- (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Wear_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel,bool,bool)
- RimWorld.PreceptComp_Apparel:GiveApparelToPawn (Verse.Pawn,RimWorld.Precept_Apparel)
- RimWorld.PreceptComp_Apparel_Desired:Notify_MemberGenerated (Verse.Pawn,RimWorld.Precept)
- RimWorld.Precept:Notify_MemberGenerated (Verse.Pawn)
- RimWorld.Ideo:Notify_MemberGenerated (Verse.Pawn)
- Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
- (wrapper dynamic-method) RimWorld.IncidentWorker_WandererJoin:RimWorld.IncidentWorker_WandererJoin.GeneratePawn_Patch0 (RimWorld.IncidentWorker_WandererJoin)
- RimWorld.IncidentWorker_WandererJoin:TryExecuteWorker (RimWorld.IncidentParms)
- (wrapper dynamic-method) RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
- AchievementsExpanded.Reward_MapIncident:TryExecuteEvent ()
- AchievementsExpanded.MainTabWindow_Achievements:DrawSidePanel (UnityEngine.Rect)
- AchievementsExpanded.MainTabWindow_Achievements:DoWindowContents (UnityEngine.Rect)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- --- Main thread ---
- 0.0079ms (self: 0.0067 ms) ExecuteToExecuteWhenFinished()
- - 0.0012ms (self: 0.0012 ms) RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0067 ms (total (w/children): 0.0079 ms)
- 1x RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0() -> 0.0012 ms (total (w/children): 0.0012 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- RimWorld.Pawn_ApparelTracker:Notify_ApparelChanged ()
- (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Notify_ApparelAdded_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel)
- Verse.ThingOwner:NotifyAdded (Verse.Thing)
- (wrapper dynamic-method) Verse.ThingOwner`1<Verse.Thing>:Verse.ThingOwner`1[[Verse.Thing, Assembly-CSharp, Version=1.3.7871.34997, Culture=neutral, PublicKeyToken=null]].TryAdd_Patch1 (Verse.ThingOwner`1<Verse.Thing>,Verse.Thing,bool)
- (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Wear_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel,bool,bool)
- RimWorld.PreceptComp_Apparel:GiveApparelToPawn (Verse.Pawn,RimWorld.Precept_Apparel)
- RimWorld.PreceptComp_Apparel_Desired:Notify_MemberGenerated (Verse.Pawn,RimWorld.Precept)
- RimWorld.Precept:Notify_MemberGenerated (Verse.Pawn)
- RimWorld.Ideo:Notify_MemberGenerated (Verse.Pawn)
- Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
- (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
- (wrapper dynamic-method) RimWorld.IncidentWorker_WandererJoin:RimWorld.IncidentWorker_WandererJoin.GeneratePawn_Patch0 (RimWorld.IncidentWorker_WandererJoin)
- RimWorld.IncidentWorker_WandererJoin:TryExecuteWorker (RimWorld.IncidentParms)
- (wrapper dynamic-method) RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
- AchievementsExpanded.Reward_MapIncident:TryExecuteEvent ()
- AchievementsExpanded.MainTabWindow_Achievements:DrawSidePanel (UnityEngine.Rect)
- AchievementsExpanded.MainTabWindow_Achievements:DoWindowContents (UnityEngine.Rect)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- --- Main thread ---
- 0.0810ms (self: 0.0159 ms) ExecuteToExecuteWhenFinished()
- - 0.0651ms (self: 0.0651 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0651 ms (total (w/children): 0.0651 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0159 ms (total (w/children): 0.0810 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0091ms (self: 0.0086 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0086 ms (total (w/children): 0.0091 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0882ms (self: 0.0210 ms) ExecuteToExecuteWhenFinished()
- - 0.0672ms (self: 0.0672 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0672 ms (total (w/children): 0.0672 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0210 ms (total (w/children): 0.0882 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0091ms (self: 0.0086 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0086 ms (total (w/children): 0.0091 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0851ms (self: 0.0158 ms) ExecuteToExecuteWhenFinished()
- - 0.0693ms (self: 0.0693 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0693 ms (total (w/children): 0.0693 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0158 ms (total (w/children): 0.0851 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0084ms (self: 0.0079 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0079 ms (total (w/children): 0.0084 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0562ms (self: 0.0099 ms) ExecuteToExecuteWhenFinished()
- - 0.0463ms (self: 0.0463 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0463 ms (total (w/children): 0.0463 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0099 ms (total (w/children): 0.0562 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0077ms (self: 0.0073 ms) ExecuteToExecuteWhenFinished()
- - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0073 ms (total (w/children): 0.0077 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0858ms (self: 0.0160 ms) ExecuteToExecuteWhenFinished()
- - 0.0698ms (self: 0.0698 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0698 ms (total (w/children): 0.0698 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0160 ms (total (w/children): 0.0858 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0089ms (self: 0.0084 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0084 ms (total (w/children): 0.0089 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0897ms (self: 0.0162 ms) ExecuteToExecuteWhenFinished()
- - 0.0735ms (self: 0.0735 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0735 ms (total (w/children): 0.0735 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0162 ms (total (w/children): 0.0897 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0085ms (self: 0.0080 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0080 ms (total (w/children): 0.0085 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0875ms (self: 0.0172 ms) ExecuteToExecuteWhenFinished()
- - 0.0703ms (self: 0.0703 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0703 ms (total (w/children): 0.0703 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0172 ms (total (w/children): 0.0875 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0085ms (self: 0.0077 ms) ExecuteToExecuteWhenFinished()
- - 0.0008ms (self: 0.0008 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0077 ms (total (w/children): 0.0085 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0008 ms (total (w/children): 0.0008 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0876ms (self: 0.0152 ms) ExecuteToExecuteWhenFinished()
- - 0.0724ms (self: 0.0724 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0724 ms (total (w/children): 0.0724 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0152 ms (total (w/children): 0.0876 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0090ms (self: 0.0085 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0085 ms (total (w/children): 0.0090 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0838ms (self: 0.0160 ms) ExecuteToExecuteWhenFinished()
- - 0.0678ms (self: 0.0678 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0678 ms (total (w/children): 0.0678 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0160 ms (total (w/children): 0.0838 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0087ms (self: 0.0082 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0082 ms (total (w/children): 0.0087 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0545ms (self: 0.0102 ms) ExecuteToExecuteWhenFinished()
- - 0.0443ms (self: 0.0443 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0443 ms (total (w/children): 0.0443 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0102 ms (total (w/children): 0.0545 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0075ms (self: 0.0069 ms) ExecuteToExecuteWhenFinished()
- - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0069 ms (total (w/children): 0.0075 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0881ms (self: 0.0201 ms) ExecuteToExecuteWhenFinished()
- - 0.0680ms (self: 0.0680 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0680 ms (total (w/children): 0.0680 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0201 ms (total (w/children): 0.0881 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0083ms (self: 0.0079 ms) ExecuteToExecuteWhenFinished()
- - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0079 ms (total (w/children): 0.0083 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0836ms (self: 0.0156 ms) ExecuteToExecuteWhenFinished()
- - 0.0680ms (self: 0.0680 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0680 ms (total (w/children): 0.0680 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0156 ms (total (w/children): 0.0836 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0086ms (self: 0.0082 ms) ExecuteToExecuteWhenFinished()
- - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0082 ms (total (w/children): 0.0086 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0859ms (self: 0.0171 ms) ExecuteToExecuteWhenFinished()
- - 0.0688ms (self: 0.0688 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0688 ms (total (w/children): 0.0688 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0171 ms (total (w/children): 0.0859 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0094ms (self: 0.0090 ms) ExecuteToExecuteWhenFinished()
- - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0090 ms (total (w/children): 0.0094 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0982ms (self: 0.0255 ms) ExecuteToExecuteWhenFinished()
- - 0.0727ms (self: 0.0727 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0727 ms (total (w/children): 0.0727 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0255 ms (total (w/children): 0.0982 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0113ms (self: 0.0109 ms) ExecuteToExecuteWhenFinished()
- - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0109 ms (total (w/children): 0.0113 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0823ms (self: 0.0158 ms) ExecuteToExecuteWhenFinished()
- - 0.0665ms (self: 0.0665 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0665 ms (total (w/children): 0.0665 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0158 ms (total (w/children): 0.0823 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0089ms (self: 0.0084 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0084 ms (total (w/children): 0.0089 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0595ms (self: 0.0099 ms) ExecuteToExecuteWhenFinished()
- - 0.0496ms (self: 0.0496 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0496 ms (total (w/children): 0.0496 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0099 ms (total (w/children): 0.0595 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0076ms (self: 0.0072 ms) ExecuteToExecuteWhenFinished()
- - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0072 ms (total (w/children): 0.0076 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0819ms (self: 0.0156 ms) ExecuteToExecuteWhenFinished()
- - 0.0663ms (self: 0.0663 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0663 ms (total (w/children): 0.0663 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0156 ms (total (w/children): 0.0819 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0083ms (self: 0.0078 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0078 ms (total (w/children): 0.0083 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0862ms (self: 0.0160 ms) ExecuteToExecuteWhenFinished()
- - 0.0702ms (self: 0.0702 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0702 ms (total (w/children): 0.0702 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0160 ms (total (w/children): 0.0862 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0089ms (self: 0.0084 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0084 ms (total (w/children): 0.0089 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
- at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
- at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
- at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
- at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Widgets:EnsureMousePositionStackEmpty ()
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0809ms (self: 0.0156 ms) ExecuteToExecuteWhenFinished()
- - 0.0653ms (self: 0.0653 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0653 ms (total (w/children): 0.0653 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0156 ms (total (w/children): 0.0809 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0084ms (self: 0.0079 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0079 ms (total (w/children): 0.0084 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0842ms (self: 0.0164 ms) ExecuteToExecuteWhenFinished()
- - 0.0678ms (self: 0.0678 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0678 ms (total (w/children): 0.0678 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0164 ms (total (w/children): 0.0842 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0178ms (self: 0.0173 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0173 ms (total (w/children): 0.0178 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0830ms (self: 0.0172 ms) ExecuteToExecuteWhenFinished()
- - 0.0658ms (self: 0.0658 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0658 ms (total (w/children): 0.0658 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0172 ms (total (w/children): 0.0830 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0090ms (self: 0.0085 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0085 ms (total (w/children): 0.0090 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0806ms (self: 0.0142 ms) ExecuteToExecuteWhenFinished()
- - 0.0664ms (self: 0.0664 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0664 ms (total (w/children): 0.0664 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0142 ms (total (w/children): 0.0806 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0087ms (self: 0.0082 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0082 ms (total (w/children): 0.0087 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0794ms (self: 0.0145 ms) ExecuteToExecuteWhenFinished()
- - 0.0649ms (self: 0.0649 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0649 ms (total (w/children): 0.0649 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0145 ms (total (w/children): 0.0794 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0087ms (self: 0.0082 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0082 ms (total (w/children): 0.0087 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0849ms (self: 0.0193 ms) ExecuteToExecuteWhenFinished()
- - 0.0656ms (self: 0.0656 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0656 ms (total (w/children): 0.0656 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0193 ms (total (w/children): 0.0849 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0084ms (self: 0.0080 ms) ExecuteToExecuteWhenFinished()
- - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0080 ms (total (w/children): 0.0084 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0853ms (self: 0.0192 ms) ExecuteToExecuteWhenFinished()
- - 0.0661ms (self: 0.0661 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0661 ms (total (w/children): 0.0661 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0192 ms (total (w/children): 0.0853 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0094ms (self: 0.0089 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0089 ms (total (w/children): 0.0094 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.1007ms (self: 0.0182 ms) ExecuteToExecuteWhenFinished()
- - 0.0825ms (self: 0.0825 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0825 ms (total (w/children): 0.0825 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0182 ms (total (w/children): 0.1007 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0092ms (self: 0.0086 ms) ExecuteToExecuteWhenFinished()
- - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0086 ms (total (w/children): 0.0092 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0869ms (self: 0.0159 ms) ExecuteToExecuteWhenFinished()
- - 0.0710ms (self: 0.0710 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0710 ms (total (w/children): 0.0710 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0159 ms (total (w/children): 0.0869 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0086ms (self: 0.0080 ms) ExecuteToExecuteWhenFinished()
- - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0080 ms (total (w/children): 0.0086 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0817ms (self: 0.0168 ms) ExecuteToExecuteWhenFinished()
- - 0.0649ms (self: 0.0649 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0649 ms (total (w/children): 0.0649 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0168 ms (total (w/children): 0.0817 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0082ms (self: 0.0077 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0077 ms (total (w/children): 0.0082 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- Exception getting types in assembly VanillaMemesExpanded, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.GenTypes/<get_AllTypes>d__4:MoveNext ()
- (wrapper dynamic-method) Verse.Dialog_DebugActionsMenu:Verse.Dialog_DebugActionsMenu..ctor_Patch1 (Verse.Dialog_DebugActionsMenu)
- Verse.DebugWindowsOpener:ToggleDebugActionsMenu ()
- (wrapper dynamic-method) Verse.DebugWindowsOpener:Verse.DebugWindowsOpener.DrawButtons_Patch1 (Verse.DebugWindowsOpener)
- Verse.ImmediateWindow:DoWindowContents (UnityEngine.Rect)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- --- Main thread ---
- 0.0821ms (self: 0.0162 ms) ExecuteToExecuteWhenFinished()
- - 0.0659ms (self: 0.0659 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0659 ms (total (w/children): 0.0659 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0162 ms (total (w/children): 0.0821 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0085ms (self: 0.0080 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0080 ms (total (w/children): 0.0085 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0753ms (self: 0.0155 ms) ExecuteToExecuteWhenFinished()
- - 0.0598ms (self: 0.0598 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0598 ms (total (w/children): 0.0598 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0155 ms (total (w/children): 0.0753 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0107ms (self: 0.0101 ms) ExecuteToExecuteWhenFinished()
- - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0101 ms (total (w/children): 0.0107 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0878ms (self: 0.0196 ms) ExecuteToExecuteWhenFinished()
- - 0.0682ms (self: 0.0682 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0682 ms (total (w/children): 0.0682 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0196 ms (total (w/children): 0.0878 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- VanillaPowerExpanded.Building_GasGeyser:StartSpray ()
- VanillaPowerExpanded.IntermittentGasSprayer:SteamSprayerTick ()
- VanillaPowerExpanded.Building_GasGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0093ms (self: 0.0084 ms) ExecuteToExecuteWhenFinished()
- - 0.0009ms (self: 0.0009 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0084 ms (total (w/children): 0.0093 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0009 ms (total (w/children): 0.0009 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- VanillaPowerExpanded.Building_GasGeyser:StartSpray ()
- VanillaPowerExpanded.IntermittentGasSprayer:SteamSprayerTick ()
- VanillaPowerExpanded.Building_GasGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0828ms (self: 0.0157 ms) ExecuteToExecuteWhenFinished()
- - 0.0671ms (self: 0.0671 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0671 ms (total (w/children): 0.0671 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0157 ms (total (w/children): 0.0828 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0090ms (self: 0.0085 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0085 ms (total (w/children): 0.0090 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0887ms (self: 0.0165 ms) ExecuteToExecuteWhenFinished()
- - 0.0722ms (self: 0.0722 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0722 ms (total (w/children): 0.0722 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0165 ms (total (w/children): 0.0887 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0120ms (self: 0.0112 ms) ExecuteToExecuteWhenFinished()
- - 0.0008ms (self: 0.0008 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0112 ms (total (w/children): 0.0120 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0008 ms (total (w/children): 0.0008 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0901ms (self: 0.0203 ms) ExecuteToExecuteWhenFinished()
- - 0.0698ms (self: 0.0698 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0698 ms (total (w/children): 0.0698 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0203 ms (total (w/children): 0.0901 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0106ms (self: 0.0100 ms) ExecuteToExecuteWhenFinished()
- - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0100 ms (total (w/children): 0.0106 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0814ms (self: 0.0147 ms) ExecuteToExecuteWhenFinished()
- - 0.0667ms (self: 0.0667 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0667 ms (total (w/children): 0.0667 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0147 ms (total (w/children): 0.0814 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0087ms (self: 0.0081 ms) ExecuteToExecuteWhenFinished()
- - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0081 ms (total (w/children): 0.0087 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0811ms (self: 0.0151 ms) ExecuteToExecuteWhenFinished()
- - 0.0660ms (self: 0.0660 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0660 ms (total (w/children): 0.0660 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0151 ms (total (w/children): 0.0811 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0084ms (self: 0.0079 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0079 ms (total (w/children): 0.0084 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0799ms (self: 0.0158 ms) ExecuteToExecuteWhenFinished()
- - 0.0641ms (self: 0.0641 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0641 ms (total (w/children): 0.0641 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0158 ms (total (w/children): 0.0799 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0091ms (self: 0.0086 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0086 ms (total (w/children): 0.0091 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0891ms (self: 0.0152 ms) ExecuteToExecuteWhenFinished()
- - 0.0739ms (self: 0.0739 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0739 ms (total (w/children): 0.0739 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0152 ms (total (w/children): 0.0891 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0092ms (self: 0.0088 ms) ExecuteToExecuteWhenFinished()
- - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0088 ms (total (w/children): 0.0092 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0840ms (self: 0.0148 ms) ExecuteToExecuteWhenFinished()
- - 0.0692ms (self: 0.0692 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0692 ms (total (w/children): 0.0692 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0148 ms (total (w/children): 0.0840 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0086ms (self: 0.0082 ms) ExecuteToExecuteWhenFinished()
- - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0082 ms (total (w/children): 0.0086 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0829ms (self: 0.0167 ms) ExecuteToExecuteWhenFinished()
- - 0.0662ms (self: 0.0662 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0662 ms (total (w/children): 0.0662 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0167 ms (total (w/children): 0.0829 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0093ms (self: 0.0088 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0088 ms (total (w/children): 0.0093 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0845ms (self: 0.0178 ms) ExecuteToExecuteWhenFinished()
- - 0.0667ms (self: 0.0667 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0667 ms (total (w/children): 0.0667 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0178 ms (total (w/children): 0.0845 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0086ms (self: 0.0081 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0081 ms (total (w/children): 0.0086 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0953ms (self: 0.0178 ms) ExecuteToExecuteWhenFinished()
- - 0.0775ms (self: 0.0775 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0775 ms (total (w/children): 0.0775 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0178 ms (total (w/children): 0.0953 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0091ms (self: 0.0087 ms) ExecuteToExecuteWhenFinished()
- - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0087 ms (total (w/children): 0.0091 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0835ms (self: 0.0167 ms) ExecuteToExecuteWhenFinished()
- - 0.0668ms (self: 0.0668 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0668 ms (total (w/children): 0.0668 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0167 ms (total (w/children): 0.0835 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0081ms (self: 0.0076 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0076 ms (total (w/children): 0.0081 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- RimWorld.Building_SteamGeyser:StartSpray ()
- RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
- RimWorld.Building_SteamGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0884ms (self: 0.0206 ms) ExecuteToExecuteWhenFinished()
- - 0.0678ms (self: 0.0678 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0678 ms (total (w/children): 0.0678 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0206 ms (total (w/children): 0.0884 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- VanillaPowerExpanded.Building_GasGeyser:StartSpray ()
- VanillaPowerExpanded.IntermittentGasSprayer:SteamSprayerTick ()
- VanillaPowerExpanded.Building_GasGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0087ms (self: 0.0082 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0082 ms (total (w/children): 0.0087 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- VanillaPowerExpanded.Building_GasGeyser:StartSpray ()
- VanillaPowerExpanded.IntermittentGasSprayer:SteamSprayerTick ()
- VanillaPowerExpanded.Building_GasGeyser:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0826ms (self: 0.0147 ms) ExecuteToExecuteWhenFinished()
- - 0.0679ms (self: 0.0679 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
- Hotspot analysis
- ----------------------------------------
- 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0679 ms (total (w/children): 0.0679 ms)
- 1x ExecuteToExecuteWhenFinished() -> 0.0147 ms (total (w/children): 0.0826 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- --- Main thread ---
- 0.0084ms (self: 0.0079 ms) ExecuteToExecuteWhenFinished()
- - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
- Hotspot analysis
- ----------------------------------------
- 1x ExecuteToExecuteWhenFinished() -> 0.0079 ms (total (w/children): 0.0084 ms)
- 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Message (string)
- Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
- Verse.ThreadLocalDeepProfiler:End ()
- Verse.DeepProfiler:End ()
- (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
- Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
- Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
- Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
- Verse.AI.JobDriver:DriverTick ()
- Verse.AI.Pawn_JobTracker:JobTrackerTick ()
- Verse.Pawn:Tick ()
- Verse.TickList:Tick ()
- (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
- Verse.TickManager:TickManagerUpdate ()
- Verse.Game:UpdatePlay ()
- Verse.Root_Play:Update ()
- Exception getting types in assembly VanillaMemesExpanded, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.GenTypes/<get_AllTypes>d__4:MoveNext ()
- Verse.Dialog_DebugOutputMenu:.ctor ()
- Verse.DebugWindowsOpener:ToggleDebugLogMenu ()
- (wrapper dynamic-method) Verse.DebugWindowsOpener:Verse.DebugWindowsOpener.DrawButtons_Patch1 (Verse.DebugWindowsOpener)
- Verse.ImmediateWindow:DoWindowContents (UnityEngine.Rect)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- Exception filling window for Verse.Dialog_DebugOptionListLister: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
- at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
- at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
- at Verse.DebugActionsIncidents.DoRaid (RimWorld.IncidentParms parms) [0x00026] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- at Verse.DebugActionsIncidents+<>c__DisplayClass4_4.<ExecuteRaidWithSpecifics>b__5 () [0x00025] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- at Verse.Dialog_DebugOptionLister.DebugAction (System.String label, System.Action action, System.Boolean highlight) [0x0003f] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- at Verse.Dialog_DebugOptionListLister.DoListingItems () [0x0002b] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- at Verse.Dialog_OptionLister.DoWindowContents (UnityEngine.Rect inRect) [0x00169] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Window:InnerWindowOnGUI (int)
- UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
- Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
- UnityEngine.StackTraceUtility:ExtractStackTrace ()
- Verse.Log:Error (string)
- Verse.Widgets:EnsureMousePositionStackEmpty ()
- (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
- Verse.Root_Play:Update ()
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