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  1. Available arrival modes: EdgeWalkIn, EdgeWalkInGroups
  2. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3. Verse.Log:Message (string)
  4. Verse.DebugActionsIncidents/<>c__DisplayClass3_2:<ExecuteRaidWithFaction>b__2 ()
  5. Verse.Dialog_DebugOptionLister:DebugAction (string,System.Action,bool)
  6. Verse.Dialog_DebugOptionListLister:DoListingItems ()
  7. Verse.Dialog_OptionLister:DoWindowContents (UnityEngine.Rect)
  8. Verse.Window:InnerWindowOnGUI (int)
  9. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  10.  
  11. Arrival mode: EdgeWalkInGroups
  12. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  13. Verse.Log:Message (string)
  14. Verse.DebugActionsIncidents/<>c__DisplayClass3_2:<ExecuteRaidWithFaction>b__2 ()
  15. Verse.Dialog_DebugOptionLister:DebugAction (string,System.Action,bool)
  16. Verse.Dialog_DebugOptionListLister:DoListingItems ()
  17. Verse.Dialog_OptionLister:DoWindowContents (UnityEngine.Rect)
  18. Verse.Window:InnerWindowOnGUI (int)
  19. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  20.  
  21. Exception filling window for Verse.Dialog_DebugOptionListLister: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
  22. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  23. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  24. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  25. at Verse.DebugActionsIncidents.DoRaid (RimWorld.IncidentParms parms) [0x00026] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  26. at Verse.DebugActionsIncidents+<>c__DisplayClass3_2.<ExecuteRaidWithFaction>b__2 () [0x001dd] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  27. at Verse.Dialog_DebugOptionLister.DebugAction (System.String label, System.Action action, System.Boolean highlight) [0x0003f] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  28. at Verse.Dialog_DebugOptionListLister.DoListingItems () [0x0002b] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  29. at Verse.Dialog_OptionLister.DoWindowContents (UnityEngine.Rect inRect) [0x00169] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  30. at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  31. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  32. Verse.Log:Error (string)
  33. Verse.Window:InnerWindowOnGUI (int)
  34. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  35.  
  36. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  37. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  38. Verse.Log:Error (string)
  39. Verse.Widgets:EnsureMousePositionStackEmpty ()
  40. (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
  41. Verse.Root_Play:Update ()
  42.  
  43. --- Main thread ---
  44. 0.0988ms (self: 0.0159 ms) ExecuteToExecuteWhenFinished()
  45. - 0.0829ms (self: 0.0829 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  46.  
  47.  
  48. Hotspot analysis
  49. ----------------------------------------
  50. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0829 ms (total (w/children): 0.0829 ms)
  51. 1x ExecuteToExecuteWhenFinished() -> 0.0159 ms (total (w/children): 0.0988 ms)
  52.  
  53. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  54. Verse.Log:Message (string)
  55. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  56. Verse.ThreadLocalDeepProfiler:End ()
  57. Verse.DeepProfiler:End ()
  58. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  59. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  60. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  61. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  62. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  63. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  64. Verse.AI.JobDriver:DriverTick ()
  65. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  66. Verse.Pawn:Tick ()
  67. Verse.TickList:Tick ()
  68. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  69. Verse.TickManager:TickManagerUpdate ()
  70. Verse.Game:UpdatePlay ()
  71. Verse.Root_Play:Update ()
  72.  
  73. --- Main thread ---
  74. 0.0088ms (self: 0.0083 ms) ExecuteToExecuteWhenFinished()
  75. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  76.  
  77.  
  78. Hotspot analysis
  79. ----------------------------------------
  80. 1x ExecuteToExecuteWhenFinished() -> 0.0083 ms (total (w/children): 0.0088 ms)
  81. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  82.  
  83. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  84. Verse.Log:Message (string)
  85. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  86. Verse.ThreadLocalDeepProfiler:End ()
  87. Verse.DeepProfiler:End ()
  88. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  89. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  90. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  91. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  92. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  93. Verse.AI.JobDriver:DriverTick ()
  94. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  95. Verse.Pawn:Tick ()
  96. Verse.TickList:Tick ()
  97. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  98. Verse.TickManager:TickManagerUpdate ()
  99. Verse.Game:UpdatePlay ()
  100. Verse.Root_Play:Update ()
  101.  
  102. --- Main thread ---
  103. 0.0914ms (self: 0.0145 ms) ExecuteToExecuteWhenFinished()
  104. - 0.0769ms (self: 0.0769 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  105.  
  106.  
  107. Hotspot analysis
  108. ----------------------------------------
  109. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0769 ms (total (w/children): 0.0769 ms)
  110. 1x ExecuteToExecuteWhenFinished() -> 0.0145 ms (total (w/children): 0.0914 ms)
  111.  
  112. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  113. Verse.Log:Message (string)
  114. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  115. Verse.ThreadLocalDeepProfiler:End ()
  116. Verse.DeepProfiler:End ()
  117. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  118. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  119. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  120. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  121. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  122. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  123. Verse.AI.JobDriver:DriverTick ()
  124. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  125. Verse.Pawn:Tick ()
  126. Verse.TickList:Tick ()
  127. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  128. Verse.TickManager:TickManagerUpdate ()
  129. Verse.Game:UpdatePlay ()
  130. Verse.Root_Play:Update ()
  131.  
  132. --- Main thread ---
  133. 0.0084ms (self: 0.0079 ms) ExecuteToExecuteWhenFinished()
  134. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  135.  
  136.  
  137. Hotspot analysis
  138. ----------------------------------------
  139. 1x ExecuteToExecuteWhenFinished() -> 0.0079 ms (total (w/children): 0.0084 ms)
  140. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  141.  
  142. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  143. Verse.Log:Message (string)
  144. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  145. Verse.ThreadLocalDeepProfiler:End ()
  146. Verse.DeepProfiler:End ()
  147. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  148. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  149. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  150. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  151. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  152. Verse.AI.JobDriver:DriverTick ()
  153. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  154. Verse.Pawn:Tick ()
  155. Verse.TickList:Tick ()
  156. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  157. Verse.TickManager:TickManagerUpdate ()
  158. Verse.Game:UpdatePlay ()
  159. Verse.Root_Play:Update ()
  160.  
  161. --- Main thread ---
  162. 0.0819ms (self: 0.0163 ms) ExecuteToExecuteWhenFinished()
  163. - 0.0656ms (self: 0.0656 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  164.  
  165.  
  166. Hotspot analysis
  167. ----------------------------------------
  168. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0656 ms (total (w/children): 0.0656 ms)
  169. 1x ExecuteToExecuteWhenFinished() -> 0.0163 ms (total (w/children): 0.0819 ms)
  170.  
  171. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  172. Verse.Log:Message (string)
  173. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  174. Verse.ThreadLocalDeepProfiler:End ()
  175. Verse.DeepProfiler:End ()
  176. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  177. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  178. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  179. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  180. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  181. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  182. Verse.AI.JobDriver:DriverTick ()
  183. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  184. Verse.Pawn:Tick ()
  185. Verse.TickList:Tick ()
  186. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  187. Verse.TickManager:TickManagerUpdate ()
  188. Verse.Game:UpdatePlay ()
  189. Verse.Root_Play:Update ()
  190.  
  191. --- Main thread ---
  192. 0.0087ms (self: 0.0082 ms) ExecuteToExecuteWhenFinished()
  193. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  194.  
  195.  
  196. Hotspot analysis
  197. ----------------------------------------
  198. 1x ExecuteToExecuteWhenFinished() -> 0.0082 ms (total (w/children): 0.0087 ms)
  199. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  200.  
  201. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  202. Verse.Log:Message (string)
  203. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  204. Verse.ThreadLocalDeepProfiler:End ()
  205. Verse.DeepProfiler:End ()
  206. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  207. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  208. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  209. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  210. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  211. Verse.AI.JobDriver:DriverTick ()
  212. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  213. Verse.Pawn:Tick ()
  214. Verse.TickList:Tick ()
  215. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  216. Verse.TickManager:TickManagerUpdate ()
  217. Verse.Game:UpdatePlay ()
  218. Verse.Root_Play:Update ()
  219.  
  220. --- Main thread ---
  221. 0.0891ms (self: 0.0160 ms) ExecuteToExecuteWhenFinished()
  222. - 0.0731ms (self: 0.0731 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  223.  
  224.  
  225. Hotspot analysis
  226. ----------------------------------------
  227. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0731 ms (total (w/children): 0.0731 ms)
  228. 1x ExecuteToExecuteWhenFinished() -> 0.0160 ms (total (w/children): 0.0891 ms)
  229.  
  230. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  231. Verse.Log:Message (string)
  232. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  233. Verse.ThreadLocalDeepProfiler:End ()
  234. Verse.DeepProfiler:End ()
  235. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  236. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  237. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  238. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  239. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  240. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  241. Verse.AI.JobDriver:DriverTick ()
  242. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  243. Verse.Pawn:Tick ()
  244. Verse.TickList:Tick ()
  245. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  246. Verse.TickManager:TickManagerUpdate ()
  247. Verse.Game:UpdatePlay ()
  248. Verse.Root_Play:Update ()
  249.  
  250. --- Main thread ---
  251. 0.0092ms (self: 0.0087 ms) ExecuteToExecuteWhenFinished()
  252. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  253.  
  254.  
  255. Hotspot analysis
  256. ----------------------------------------
  257. 1x ExecuteToExecuteWhenFinished() -> 0.0087 ms (total (w/children): 0.0092 ms)
  258. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  259.  
  260. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  261. Verse.Log:Message (string)
  262. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  263. Verse.ThreadLocalDeepProfiler:End ()
  264. Verse.DeepProfiler:End ()
  265. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  266. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  267. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  268. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  269. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  270. Verse.AI.JobDriver:DriverTick ()
  271. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  272. Verse.Pawn:Tick ()
  273. Verse.TickList:Tick ()
  274. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  275. Verse.TickManager:TickManagerUpdate ()
  276. Verse.Game:UpdatePlay ()
  277. Verse.Root_Play:Update ()
  278.  
  279. --- Main thread ---
  280. 0.0833ms (self: 0.0152 ms) ExecuteToExecuteWhenFinished()
  281. - 0.0681ms (self: 0.0681 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  282.  
  283.  
  284. Hotspot analysis
  285. ----------------------------------------
  286. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0681 ms (total (w/children): 0.0681 ms)
  287. 1x ExecuteToExecuteWhenFinished() -> 0.0152 ms (total (w/children): 0.0833 ms)
  288.  
  289. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  290. Verse.Log:Message (string)
  291. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  292. Verse.ThreadLocalDeepProfiler:End ()
  293. Verse.DeepProfiler:End ()
  294. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  295. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  296. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  297. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  298. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  299. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  300. Verse.AI.JobDriver:DriverTick ()
  301. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  302. Verse.Pawn:Tick ()
  303. Verse.TickList:Tick ()
  304. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  305. Verse.TickManager:TickManagerUpdate ()
  306. Verse.Game:UpdatePlay ()
  307. Verse.Root_Play:Update ()
  308.  
  309. --- Main thread ---
  310. 0.0096ms (self: 0.0087 ms) ExecuteToExecuteWhenFinished()
  311. - 0.0009ms (self: 0.0009 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  312.  
  313.  
  314. Hotspot analysis
  315. ----------------------------------------
  316. 1x ExecuteToExecuteWhenFinished() -> 0.0087 ms (total (w/children): 0.0096 ms)
  317. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0009 ms (total (w/children): 0.0009 ms)
  318.  
  319. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  320. Verse.Log:Message (string)
  321. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  322. Verse.ThreadLocalDeepProfiler:End ()
  323. Verse.DeepProfiler:End ()
  324. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  325. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  326. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  327. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  328. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  329. Verse.AI.JobDriver:DriverTick ()
  330. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  331. Verse.Pawn:Tick ()
  332. Verse.TickList:Tick ()
  333. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  334. Verse.TickManager:TickManagerUpdate ()
  335. Verse.Game:UpdatePlay ()
  336. Verse.Root_Play:Update ()
  337.  
  338. --- Main thread ---
  339. 0.0857ms (self: 0.0183 ms) ExecuteToExecuteWhenFinished()
  340. - 0.0674ms (self: 0.0674 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  341.  
  342.  
  343. Hotspot analysis
  344. ----------------------------------------
  345. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0674 ms (total (w/children): 0.0674 ms)
  346. 1x ExecuteToExecuteWhenFinished() -> 0.0183 ms (total (w/children): 0.0857 ms)
  347.  
  348. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  349. Verse.Log:Message (string)
  350. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  351. Verse.ThreadLocalDeepProfiler:End ()
  352. Verse.DeepProfiler:End ()
  353. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  354. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  355. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  356. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  357. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  358. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  359. Verse.AI.JobDriver:DriverTick ()
  360. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  361. Verse.Pawn:Tick ()
  362. Verse.TickList:Tick ()
  363. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  364. Verse.TickManager:TickManagerUpdate ()
  365. Verse.Game:UpdatePlay ()
  366. Verse.Root_Play:Update ()
  367.  
  368. --- Main thread ---
  369. 0.0088ms (self: 0.0084 ms) ExecuteToExecuteWhenFinished()
  370. - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  371.  
  372.  
  373. Hotspot analysis
  374. ----------------------------------------
  375. 1x ExecuteToExecuteWhenFinished() -> 0.0084 ms (total (w/children): 0.0088 ms)
  376. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
  377.  
  378. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  379. Verse.Log:Message (string)
  380. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  381. Verse.ThreadLocalDeepProfiler:End ()
  382. Verse.DeepProfiler:End ()
  383. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  384. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  385. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  386. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  387. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  388. Verse.AI.JobDriver:DriverTick ()
  389. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  390. Verse.Pawn:Tick ()
  391. Verse.TickList:Tick ()
  392. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  393. Verse.TickManager:TickManagerUpdate ()
  394. Verse.Game:UpdatePlay ()
  395. Verse.Root_Play:Update ()
  396.  
  397. --- Main thread ---
  398. 0.0932ms (self: 0.0155 ms) ExecuteToExecuteWhenFinished()
  399. - 0.0777ms (self: 0.0777 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  400.  
  401.  
  402. Hotspot analysis
  403. ----------------------------------------
  404. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0777 ms (total (w/children): 0.0777 ms)
  405. 1x ExecuteToExecuteWhenFinished() -> 0.0155 ms (total (w/children): 0.0932 ms)
  406.  
  407. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  408. Verse.Log:Message (string)
  409. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  410. Verse.ThreadLocalDeepProfiler:End ()
  411. Verse.DeepProfiler:End ()
  412. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  413. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  414. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  415. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  416. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  417. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  418. Verse.AI.JobDriver:DriverTick ()
  419. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  420. Verse.Pawn:Tick ()
  421. Verse.TickList:Tick ()
  422. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  423. Verse.TickManager:TickManagerUpdate ()
  424. Verse.Game:UpdatePlay ()
  425. Verse.Root_Play:Update ()
  426.  
  427. --- Main thread ---
  428. 0.0118ms (self: 0.0113 ms) ExecuteToExecuteWhenFinished()
  429. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  430.  
  431.  
  432. Hotspot analysis
  433. ----------------------------------------
  434. 1x ExecuteToExecuteWhenFinished() -> 0.0113 ms (total (w/children): 0.0118 ms)
  435. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  436.  
  437. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  438. Verse.Log:Message (string)
  439. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  440. Verse.ThreadLocalDeepProfiler:End ()
  441. Verse.DeepProfiler:End ()
  442. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  443. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  444. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  445. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  446. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  447. Verse.AI.JobDriver:DriverTick ()
  448. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  449. Verse.Pawn:Tick ()
  450. Verse.TickList:Tick ()
  451. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  452. Verse.TickManager:TickManagerUpdate ()
  453. Verse.Game:UpdatePlay ()
  454. Verse.Root_Play:Update ()
  455.  
  456. --- Main thread ---
  457. 0.0767ms (self: 0.0164 ms) ExecuteToExecuteWhenFinished()
  458. - 0.0603ms (self: 0.0603 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  459.  
  460.  
  461. Hotspot analysis
  462. ----------------------------------------
  463. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0603 ms (total (w/children): 0.0603 ms)
  464. 1x ExecuteToExecuteWhenFinished() -> 0.0164 ms (total (w/children): 0.0767 ms)
  465.  
  466. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  467. Verse.Log:Message (string)
  468. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  469. Verse.ThreadLocalDeepProfiler:End ()
  470. Verse.DeepProfiler:End ()
  471. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  472. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  473. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  474. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  475. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  476. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  477. Verse.AI.JobDriver:DriverTick ()
  478. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  479. Verse.Pawn:Tick ()
  480. Verse.TickList:Tick ()
  481. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  482. Verse.TickManager:TickManagerUpdate ()
  483. Verse.Game:UpdatePlay ()
  484. Verse.Root_Play:Update ()
  485.  
  486. --- Main thread ---
  487. 0.0097ms (self: 0.0092 ms) ExecuteToExecuteWhenFinished()
  488. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  489.  
  490.  
  491. Hotspot analysis
  492. ----------------------------------------
  493. 1x ExecuteToExecuteWhenFinished() -> 0.0092 ms (total (w/children): 0.0097 ms)
  494. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  495.  
  496. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  497. Verse.Log:Message (string)
  498. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  499. Verse.ThreadLocalDeepProfiler:End ()
  500. Verse.DeepProfiler:End ()
  501. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  502. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  503. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  504. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  505. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  506. Verse.AI.JobDriver:DriverTick ()
  507. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  508. Verse.Pawn:Tick ()
  509. Verse.TickList:Tick ()
  510. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  511. Verse.TickManager:TickManagerUpdate ()
  512. Verse.Game:UpdatePlay ()
  513. Verse.Root_Play:Update ()
  514.  
  515. --- Main thread ---
  516. 0.0969ms (self: 0.0213 ms) ExecuteToExecuteWhenFinished()
  517. - 0.0756ms (self: 0.0756 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  518.  
  519.  
  520. Hotspot analysis
  521. ----------------------------------------
  522. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0756 ms (total (w/children): 0.0756 ms)
  523. 1x ExecuteToExecuteWhenFinished() -> 0.0213 ms (total (w/children): 0.0969 ms)
  524.  
  525. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  526. Verse.Log:Message (string)
  527. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  528. Verse.ThreadLocalDeepProfiler:End ()
  529. Verse.DeepProfiler:End ()
  530. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  531. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  532. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  533. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  534. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  535. VanillaPowerExpanded.Building_GasGeyser:StartSpray ()
  536. VanillaPowerExpanded.IntermittentGasSprayer:SteamSprayerTick ()
  537. VanillaPowerExpanded.Building_GasGeyser:Tick ()
  538. Verse.TickList:Tick ()
  539. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  540. Verse.TickManager:TickManagerUpdate ()
  541. Verse.Game:UpdatePlay ()
  542. Verse.Root_Play:Update ()
  543.  
  544. --- Main thread ---
  545. 0.0101ms (self: 0.0095 ms) ExecuteToExecuteWhenFinished()
  546. - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  547.  
  548.  
  549. Hotspot analysis
  550. ----------------------------------------
  551. 1x ExecuteToExecuteWhenFinished() -> 0.0095 ms (total (w/children): 0.0101 ms)
  552. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
  553.  
  554. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  555. Verse.Log:Message (string)
  556. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  557. Verse.ThreadLocalDeepProfiler:End ()
  558. Verse.DeepProfiler:End ()
  559. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  560. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  561. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  562. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  563. VanillaPowerExpanded.Building_GasGeyser:StartSpray ()
  564. VanillaPowerExpanded.IntermittentGasSprayer:SteamSprayerTick ()
  565. VanillaPowerExpanded.Building_GasGeyser:Tick ()
  566. Verse.TickList:Tick ()
  567. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  568. Verse.TickManager:TickManagerUpdate ()
  569. Verse.Game:UpdatePlay ()
  570. Verse.Root_Play:Update ()
  571.  
  572. --- Main thread ---
  573. 0.0930ms (self: 0.0207 ms) ExecuteToExecuteWhenFinished()
  574. - 0.0723ms (self: 0.0723 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  575.  
  576.  
  577. Hotspot analysis
  578. ----------------------------------------
  579. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0723 ms (total (w/children): 0.0723 ms)
  580. 1x ExecuteToExecuteWhenFinished() -> 0.0207 ms (total (w/children): 0.0930 ms)
  581.  
  582. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  583. Verse.Log:Message (string)
  584. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  585. Verse.ThreadLocalDeepProfiler:End ()
  586. Verse.DeepProfiler:End ()
  587. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  588. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  589. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  590. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  591. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  592. RimWorld.Building_SteamGeyser:StartSpray ()
  593. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  594. RimWorld.Building_SteamGeyser:Tick ()
  595. Verse.TickList:Tick ()
  596. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  597. Verse.TickManager:TickManagerUpdate ()
  598. Verse.Game:UpdatePlay ()
  599. Verse.Root_Play:Update ()
  600.  
  601. --- Main thread ---
  602. 0.0088ms (self: 0.0084 ms) ExecuteToExecuteWhenFinished()
  603. - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  604.  
  605.  
  606. Hotspot analysis
  607. ----------------------------------------
  608. 1x ExecuteToExecuteWhenFinished() -> 0.0084 ms (total (w/children): 0.0088 ms)
  609. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
  610.  
  611. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  612. Verse.Log:Message (string)
  613. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  614. Verse.ThreadLocalDeepProfiler:End ()
  615. Verse.DeepProfiler:End ()
  616. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  617. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  618. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  619. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  620. RimWorld.Building_SteamGeyser:StartSpray ()
  621. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  622. RimWorld.Building_SteamGeyser:Tick ()
  623. Verse.TickList:Tick ()
  624. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  625. Verse.TickManager:TickManagerUpdate ()
  626. Verse.Game:UpdatePlay ()
  627. Verse.Root_Play:Update ()
  628.  
  629. --- Main thread ---
  630. 0.0818ms (self: 0.0145 ms) ExecuteToExecuteWhenFinished()
  631. - 0.0673ms (self: 0.0673 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  632.  
  633.  
  634. Hotspot analysis
  635. ----------------------------------------
  636. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0673 ms (total (w/children): 0.0673 ms)
  637. 1x ExecuteToExecuteWhenFinished() -> 0.0145 ms (total (w/children): 0.0818 ms)
  638.  
  639. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  640. Verse.Log:Message (string)
  641. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  642. Verse.ThreadLocalDeepProfiler:End ()
  643. Verse.DeepProfiler:End ()
  644. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  645. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  646. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  647. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  648. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  649. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  650. Verse.AI.JobDriver:DriverTick ()
  651. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  652. Verse.Pawn:Tick ()
  653. Verse.TickList:Tick ()
  654. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  655. Verse.TickManager:TickManagerUpdate ()
  656. Verse.Game:UpdatePlay ()
  657. Verse.Root_Play:Update ()
  658.  
  659. --- Main thread ---
  660. 0.0083ms (self: 0.0078 ms) ExecuteToExecuteWhenFinished()
  661. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  662.  
  663.  
  664. Hotspot analysis
  665. ----------------------------------------
  666. 1x ExecuteToExecuteWhenFinished() -> 0.0078 ms (total (w/children): 0.0083 ms)
  667. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  668.  
  669. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  670. Verse.Log:Message (string)
  671. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  672. Verse.ThreadLocalDeepProfiler:End ()
  673. Verse.DeepProfiler:End ()
  674. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  675. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  676. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  677. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  678. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  679. Verse.AI.JobDriver:DriverTick ()
  680. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  681. Verse.Pawn:Tick ()
  682. Verse.TickList:Tick ()
  683. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  684. Verse.TickManager:TickManagerUpdate ()
  685. Verse.Game:UpdatePlay ()
  686. Verse.Root_Play:Update ()
  687.  
  688. --- Main thread ---
  689. 0.0822ms (self: 0.0155 ms) ExecuteToExecuteWhenFinished()
  690. - 0.0667ms (self: 0.0667 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  691.  
  692.  
  693. Hotspot analysis
  694. ----------------------------------------
  695. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0667 ms (total (w/children): 0.0667 ms)
  696. 1x ExecuteToExecuteWhenFinished() -> 0.0155 ms (total (w/children): 0.0822 ms)
  697.  
  698. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  699. Verse.Log:Message (string)
  700. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  701. Verse.ThreadLocalDeepProfiler:End ()
  702. Verse.DeepProfiler:End ()
  703. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  704. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  705. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  706. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  707. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  708. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  709. Verse.AI.JobDriver:DriverTick ()
  710. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  711. Verse.Pawn:Tick ()
  712. Verse.TickList:Tick ()
  713. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  714. Verse.TickManager:TickManagerUpdate ()
  715. Verse.Game:UpdatePlay ()
  716. Verse.Root_Play:Update ()
  717.  
  718. --- Main thread ---
  719. 0.0090ms (self: 0.0085 ms) ExecuteToExecuteWhenFinished()
  720. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  721.  
  722.  
  723. Hotspot analysis
  724. ----------------------------------------
  725. 1x ExecuteToExecuteWhenFinished() -> 0.0085 ms (total (w/children): 0.0090 ms)
  726. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  727.  
  728. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  729. Verse.Log:Message (string)
  730. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  731. Verse.ThreadLocalDeepProfiler:End ()
  732. Verse.DeepProfiler:End ()
  733. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  734. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  735. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  736. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  737. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  738. Verse.AI.JobDriver:DriverTick ()
  739. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  740. Verse.Pawn:Tick ()
  741. Verse.TickList:Tick ()
  742. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  743. Verse.TickManager:TickManagerUpdate ()
  744. Verse.Game:UpdatePlay ()
  745. Verse.Root_Play:Update ()
  746.  
  747. --- Main thread ---
  748. 0.0849ms (self: 0.0156 ms) ExecuteToExecuteWhenFinished()
  749. - 0.0693ms (self: 0.0693 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  750.  
  751.  
  752. Hotspot analysis
  753. ----------------------------------------
  754. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0693 ms (total (w/children): 0.0693 ms)
  755. 1x ExecuteToExecuteWhenFinished() -> 0.0156 ms (total (w/children): 0.0849 ms)
  756.  
  757. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  758. Verse.Log:Message (string)
  759. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  760. Verse.ThreadLocalDeepProfiler:End ()
  761. Verse.DeepProfiler:End ()
  762. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  763. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  764. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  765. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  766. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  767. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  768. Verse.AI.JobDriver:DriverTick ()
  769. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  770. Verse.Pawn:Tick ()
  771. Verse.TickList:Tick ()
  772. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  773. Verse.TickManager:TickManagerUpdate ()
  774. Verse.Game:UpdatePlay ()
  775. Verse.Root_Play:Update ()
  776.  
  777. --- Main thread ---
  778. 0.0088ms (self: 0.0083 ms) ExecuteToExecuteWhenFinished()
  779. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  780.  
  781.  
  782. Hotspot analysis
  783. ----------------------------------------
  784. 1x ExecuteToExecuteWhenFinished() -> 0.0083 ms (total (w/children): 0.0088 ms)
  785. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  786.  
  787. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  788. Verse.Log:Message (string)
  789. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  790. Verse.ThreadLocalDeepProfiler:End ()
  791. Verse.DeepProfiler:End ()
  792. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  793. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  794. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  795. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  796. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  797. Verse.AI.JobDriver:DriverTick ()
  798. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  799. Verse.Pawn:Tick ()
  800. Verse.TickList:Tick ()
  801. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  802. Verse.TickManager:TickManagerUpdate ()
  803. Verse.Game:UpdatePlay ()
  804. Verse.Root_Play:Update ()
  805.  
  806. --- Main thread ---
  807. 0.0983ms (self: 0.0222 ms) ExecuteToExecuteWhenFinished()
  808. - 0.0761ms (self: 0.0761 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  809.  
  810.  
  811. Hotspot analysis
  812. ----------------------------------------
  813. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0761 ms (total (w/children): 0.0761 ms)
  814. 1x ExecuteToExecuteWhenFinished() -> 0.0222 ms (total (w/children): 0.0983 ms)
  815.  
  816. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  817. Verse.Log:Message (string)
  818. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  819. Verse.ThreadLocalDeepProfiler:End ()
  820. Verse.DeepProfiler:End ()
  821. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  822. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  823. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  824. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  825. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  826. RimWorld.Building_SteamGeyser:StartSpray ()
  827. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  828. RimWorld.Building_SteamGeyser:Tick ()
  829. Verse.TickList:Tick ()
  830. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  831. Verse.TickManager:TickManagerUpdate ()
  832. Verse.Game:UpdatePlay ()
  833. Verse.Root_Play:Update ()
  834.  
  835. --- Main thread ---
  836. 0.0095ms (self: 0.0090 ms) ExecuteToExecuteWhenFinished()
  837. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  838.  
  839.  
  840. Hotspot analysis
  841. ----------------------------------------
  842. 1x ExecuteToExecuteWhenFinished() -> 0.0090 ms (total (w/children): 0.0095 ms)
  843. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  844.  
  845. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  846. Verse.Log:Message (string)
  847. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  848. Verse.ThreadLocalDeepProfiler:End ()
  849. Verse.DeepProfiler:End ()
  850. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  851. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  852. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  853. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  854. RimWorld.Building_SteamGeyser:StartSpray ()
  855. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  856. RimWorld.Building_SteamGeyser:Tick ()
  857. Verse.TickList:Tick ()
  858. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  859. Verse.TickManager:TickManagerUpdate ()
  860. Verse.Game:UpdatePlay ()
  861. Verse.Root_Play:Update ()
  862.  
  863. --- Main thread ---
  864. 0.0846ms (self: 0.0164 ms) ExecuteToExecuteWhenFinished()
  865. - 0.0682ms (self: 0.0682 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  866.  
  867.  
  868. Hotspot analysis
  869. ----------------------------------------
  870. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0682 ms (total (w/children): 0.0682 ms)
  871. 1x ExecuteToExecuteWhenFinished() -> 0.0164 ms (total (w/children): 0.0846 ms)
  872.  
  873. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  874. Verse.Log:Message (string)
  875. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  876. Verse.ThreadLocalDeepProfiler:End ()
  877. Verse.DeepProfiler:End ()
  878. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  879. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  880. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  881. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  882. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  883. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  884. Verse.AI.JobDriver:DriverTick ()
  885. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  886. Verse.Pawn:Tick ()
  887. Verse.TickList:Tick ()
  888. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  889. Verse.TickManager:TickManagerUpdate ()
  890. Verse.Game:UpdatePlay ()
  891. Verse.Root_Play:Update ()
  892.  
  893. --- Main thread ---
  894. 0.0088ms (self: 0.0083 ms) ExecuteToExecuteWhenFinished()
  895. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  896.  
  897.  
  898. Hotspot analysis
  899. ----------------------------------------
  900. 1x ExecuteToExecuteWhenFinished() -> 0.0083 ms (total (w/children): 0.0088 ms)
  901. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  902.  
  903. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  904. Verse.Log:Message (string)
  905. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  906. Verse.ThreadLocalDeepProfiler:End ()
  907. Verse.DeepProfiler:End ()
  908. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  909. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  910. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  911. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  912. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  913. Verse.AI.JobDriver:DriverTick ()
  914. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  915. Verse.Pawn:Tick ()
  916. Verse.TickList:Tick ()
  917. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  918. Verse.TickManager:TickManagerUpdate ()
  919. Verse.Game:UpdatePlay ()
  920. Verse.Root_Play:Update ()
  921.  
  922. --- Main thread ---
  923. 0.0911ms (self: 0.0176 ms) ExecuteToExecuteWhenFinished()
  924. - 0.0735ms (self: 0.0735 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  925.  
  926.  
  927. Hotspot analysis
  928. ----------------------------------------
  929. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0735 ms (total (w/children): 0.0735 ms)
  930. 1x ExecuteToExecuteWhenFinished() -> 0.0176 ms (total (w/children): 0.0911 ms)
  931.  
  932. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  933. Verse.Log:Message (string)
  934. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  935. Verse.ThreadLocalDeepProfiler:End ()
  936. Verse.DeepProfiler:End ()
  937. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  938. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  939. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  940. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  941. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  942. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  943. Verse.AI.JobDriver:DriverTick ()
  944. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  945. Verse.Pawn:Tick ()
  946. Verse.TickList:Tick ()
  947. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  948. Verse.TickManager:TickManagerUpdate ()
  949. Verse.Game:UpdatePlay ()
  950. Verse.Root_Play:Update ()
  951.  
  952. --- Main thread ---
  953. 0.0097ms (self: 0.0091 ms) ExecuteToExecuteWhenFinished()
  954. - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  955.  
  956.  
  957. Hotspot analysis
  958. ----------------------------------------
  959. 1x ExecuteToExecuteWhenFinished() -> 0.0091 ms (total (w/children): 0.0097 ms)
  960. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
  961.  
  962. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  963. Verse.Log:Message (string)
  964. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  965. Verse.ThreadLocalDeepProfiler:End ()
  966. Verse.DeepProfiler:End ()
  967. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  968. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  969. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  970. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  971. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  972. Verse.AI.JobDriver:DriverTick ()
  973. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  974. Verse.Pawn:Tick ()
  975. Verse.TickList:Tick ()
  976. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  977. Verse.TickManager:TickManagerUpdate ()
  978. Verse.Game:UpdatePlay ()
  979. Verse.Root_Play:Update ()
  980.  
  981. --- Main thread ---
  982. 0.0932ms (self: 0.0172 ms) ExecuteToExecuteWhenFinished()
  983. - 0.0760ms (self: 0.0760 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  984.  
  985.  
  986. Hotspot analysis
  987. ----------------------------------------
  988. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0760 ms (total (w/children): 0.0760 ms)
  989. 1x ExecuteToExecuteWhenFinished() -> 0.0172 ms (total (w/children): 0.0932 ms)
  990.  
  991. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  992. Verse.Log:Message (string)
  993. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  994. Verse.ThreadLocalDeepProfiler:End ()
  995. Verse.DeepProfiler:End ()
  996. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  997. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  998. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  999. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1000. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1001. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1002. Verse.AI.JobDriver:DriverTick ()
  1003. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1004. Verse.Pawn:Tick ()
  1005. Verse.TickList:Tick ()
  1006. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1007. Verse.TickManager:TickManagerUpdate ()
  1008. Verse.Game:UpdatePlay ()
  1009. Verse.Root_Play:Update ()
  1010.  
  1011. --- Main thread ---
  1012. 0.0099ms (self: 0.0095 ms) ExecuteToExecuteWhenFinished()
  1013. - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  1014.  
  1015.  
  1016. Hotspot analysis
  1017. ----------------------------------------
  1018. 1x ExecuteToExecuteWhenFinished() -> 0.0095 ms (total (w/children): 0.0099 ms)
  1019. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
  1020.  
  1021. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1022. Verse.Log:Message (string)
  1023. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1024. Verse.ThreadLocalDeepProfiler:End ()
  1025. Verse.DeepProfiler:End ()
  1026. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1027. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1028. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1029. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1030. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1031. Verse.AI.JobDriver:DriverTick ()
  1032. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1033. Verse.Pawn:Tick ()
  1034. Verse.TickList:Tick ()
  1035. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1036. Verse.TickManager:TickManagerUpdate ()
  1037. Verse.Game:UpdatePlay ()
  1038. Verse.Root_Play:Update ()
  1039.  
  1040. --- Main thread ---
  1041. 0.0993ms (self: 0.0201 ms) ExecuteToExecuteWhenFinished()
  1042. - 0.0792ms (self: 0.0792 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  1043.  
  1044.  
  1045. Hotspot analysis
  1046. ----------------------------------------
  1047. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0792 ms (total (w/children): 0.0792 ms)
  1048. 1x ExecuteToExecuteWhenFinished() -> 0.0201 ms (total (w/children): 0.0993 ms)
  1049.  
  1050. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1051. Verse.Log:Message (string)
  1052. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1053. Verse.ThreadLocalDeepProfiler:End ()
  1054. Verse.DeepProfiler:End ()
  1055. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1056. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1057. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  1058. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1059. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1060. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1061. Verse.AI.JobDriver:DriverTick ()
  1062. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1063. Verse.Pawn:Tick ()
  1064. Verse.TickList:Tick ()
  1065. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1066. Verse.TickManager:TickManagerUpdate ()
  1067. Verse.Game:UpdatePlay ()
  1068. Verse.Root_Play:Update ()
  1069.  
  1070. --- Main thread ---
  1071. 0.0084ms (self: 0.0079 ms) ExecuteToExecuteWhenFinished()
  1072. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  1073.  
  1074.  
  1075. Hotspot analysis
  1076. ----------------------------------------
  1077. 1x ExecuteToExecuteWhenFinished() -> 0.0079 ms (total (w/children): 0.0084 ms)
  1078. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  1079.  
  1080. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1081. Verse.Log:Message (string)
  1082. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1083. Verse.ThreadLocalDeepProfiler:End ()
  1084. Verse.DeepProfiler:End ()
  1085. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1086. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1087. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1088. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1089. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1090. Verse.AI.JobDriver:DriverTick ()
  1091. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1092. Verse.Pawn:Tick ()
  1093. Verse.TickList:Tick ()
  1094. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1095. Verse.TickManager:TickManagerUpdate ()
  1096. Verse.Game:UpdatePlay ()
  1097. Verse.Root_Play:Update ()
  1098.  
  1099. --- Main thread ---
  1100. 0.0840ms (self: 0.0154 ms) ExecuteToExecuteWhenFinished()
  1101. - 0.0686ms (self: 0.0686 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  1102.  
  1103.  
  1104. Hotspot analysis
  1105. ----------------------------------------
  1106. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0686 ms (total (w/children): 0.0686 ms)
  1107. 1x ExecuteToExecuteWhenFinished() -> 0.0154 ms (total (w/children): 0.0840 ms)
  1108.  
  1109. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1110. Verse.Log:Message (string)
  1111. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1112. Verse.ThreadLocalDeepProfiler:End ()
  1113. Verse.DeepProfiler:End ()
  1114. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1115. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1116. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  1117. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1118. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1119. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1120. Verse.AI.JobDriver:DriverTick ()
  1121. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1122. Verse.Pawn:Tick ()
  1123. Verse.TickList:Tick ()
  1124. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1125. Verse.TickManager:TickManagerUpdate ()
  1126. Verse.Game:UpdatePlay ()
  1127. Verse.Root_Play:Update ()
  1128.  
  1129. --- Main thread ---
  1130. 0.0084ms (self: 0.0079 ms) ExecuteToExecuteWhenFinished()
  1131. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  1132.  
  1133.  
  1134. Hotspot analysis
  1135. ----------------------------------------
  1136. 1x ExecuteToExecuteWhenFinished() -> 0.0079 ms (total (w/children): 0.0084 ms)
  1137. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  1138.  
  1139. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1140. Verse.Log:Message (string)
  1141. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1142. Verse.ThreadLocalDeepProfiler:End ()
  1143. Verse.DeepProfiler:End ()
  1144. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1145. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1146. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1147. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1148. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1149. Verse.AI.JobDriver:DriverTick ()
  1150. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1151. Verse.Pawn:Tick ()
  1152. Verse.TickList:Tick ()
  1153. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1154. Verse.TickManager:TickManagerUpdate ()
  1155. Verse.Game:UpdatePlay ()
  1156. Verse.Root_Play:Update ()
  1157.  
  1158. --- Main thread ---
  1159. 0.1081ms (self: 0.0195 ms) ExecuteToExecuteWhenFinished()
  1160. - 0.0886ms (self: 0.0886 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  1161.  
  1162.  
  1163. Hotspot analysis
  1164. ----------------------------------------
  1165. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0886 ms (total (w/children): 0.0886 ms)
  1166. 1x ExecuteToExecuteWhenFinished() -> 0.0195 ms (total (w/children): 0.1081 ms)
  1167.  
  1168. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1169. Verse.Log:Message (string)
  1170. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1171. Verse.ThreadLocalDeepProfiler:End ()
  1172. Verse.DeepProfiler:End ()
  1173. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1174. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1175. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  1176. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1177. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1178. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1179. Verse.AI.JobDriver:DriverTick ()
  1180. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1181. Verse.Pawn:Tick ()
  1182. Verse.TickList:Tick ()
  1183. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1184. Verse.TickManager:TickManagerUpdate ()
  1185. Verse.Game:UpdatePlay ()
  1186. Verse.Root_Play:Update ()
  1187.  
  1188. --- Main thread ---
  1189. 0.0098ms (self: 0.0093 ms) ExecuteToExecuteWhenFinished()
  1190. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  1191.  
  1192.  
  1193. Hotspot analysis
  1194. ----------------------------------------
  1195. 1x ExecuteToExecuteWhenFinished() -> 0.0093 ms (total (w/children): 0.0098 ms)
  1196. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  1197.  
  1198. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1199. Verse.Log:Message (string)
  1200. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1201. Verse.ThreadLocalDeepProfiler:End ()
  1202. Verse.DeepProfiler:End ()
  1203. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1204. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1205. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1206. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1207. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1208. Verse.AI.JobDriver:DriverTick ()
  1209. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1210. Verse.Pawn:Tick ()
  1211. Verse.TickList:Tick ()
  1212. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1213. Verse.TickManager:TickManagerUpdate ()
  1214. Verse.Game:UpdatePlay ()
  1215. Verse.Root_Play:Update ()
  1216.  
  1217. --- Main thread ---
  1218. 0.1128ms (self: 0.0223 ms) ExecuteToExecuteWhenFinished()
  1219. - 0.0905ms (self: 0.0905 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  1220.  
  1221.  
  1222. Hotspot analysis
  1223. ----------------------------------------
  1224. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0905 ms (total (w/children): 0.0905 ms)
  1225. 1x ExecuteToExecuteWhenFinished() -> 0.0223 ms (total (w/children): 0.1128 ms)
  1226.  
  1227. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1228. Verse.Log:Message (string)
  1229. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1230. Verse.ThreadLocalDeepProfiler:End ()
  1231. Verse.DeepProfiler:End ()
  1232. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1233. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1234. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  1235. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1236. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1237. RimWorld.Building_SteamGeyser:StartSpray ()
  1238. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  1239. RimWorld.Building_SteamGeyser:Tick ()
  1240. Verse.TickList:Tick ()
  1241. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1242. Verse.TickManager:TickManagerUpdate ()
  1243. Verse.Game:UpdatePlay ()
  1244. Verse.Root_Play:Update ()
  1245.  
  1246. --- Main thread ---
  1247. 0.0113ms (self: 0.0106 ms) ExecuteToExecuteWhenFinished()
  1248. - 0.0007ms (self: 0.0007 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  1249.  
  1250.  
  1251. Hotspot analysis
  1252. ----------------------------------------
  1253. 1x ExecuteToExecuteWhenFinished() -> 0.0106 ms (total (w/children): 0.0113 ms)
  1254. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0007 ms (total (w/children): 0.0007 ms)
  1255.  
  1256. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1257. Verse.Log:Message (string)
  1258. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1259. Verse.ThreadLocalDeepProfiler:End ()
  1260. Verse.DeepProfiler:End ()
  1261. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1262. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1263. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1264. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1265. RimWorld.Building_SteamGeyser:StartSpray ()
  1266. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  1267. RimWorld.Building_SteamGeyser:Tick ()
  1268. Verse.TickList:Tick ()
  1269. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1270. Verse.TickManager:TickManagerUpdate ()
  1271. Verse.Game:UpdatePlay ()
  1272. Verse.Root_Play:Update ()
  1273.  
  1274. --- Main thread ---
  1275. 0.0886ms (self: 0.0173 ms) ExecuteToExecuteWhenFinished()
  1276. - 0.0713ms (self: 0.0713 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  1277.  
  1278.  
  1279. Hotspot analysis
  1280. ----------------------------------------
  1281. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0713 ms (total (w/children): 0.0713 ms)
  1282. 1x ExecuteToExecuteWhenFinished() -> 0.0173 ms (total (w/children): 0.0886 ms)
  1283.  
  1284. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1285. Verse.Log:Message (string)
  1286. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1287. Verse.ThreadLocalDeepProfiler:End ()
  1288. Verse.DeepProfiler:End ()
  1289. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1290. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1291. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  1292. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1293. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1294. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1295. Verse.AI.JobDriver:DriverTick ()
  1296. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1297. Verse.Pawn:Tick ()
  1298. Verse.TickList:Tick ()
  1299. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1300. Verse.TickManager:TickManagerUpdate ()
  1301. Verse.Game:UpdatePlay ()
  1302. Verse.Root_Play:Update ()
  1303.  
  1304. --- Main thread ---
  1305. 0.0094ms (self: 0.0089 ms) ExecuteToExecuteWhenFinished()
  1306. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  1307.  
  1308.  
  1309. Hotspot analysis
  1310. ----------------------------------------
  1311. 1x ExecuteToExecuteWhenFinished() -> 0.0089 ms (total (w/children): 0.0094 ms)
  1312. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  1313.  
  1314. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1315. Verse.Log:Message (string)
  1316. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1317. Verse.ThreadLocalDeepProfiler:End ()
  1318. Verse.DeepProfiler:End ()
  1319. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1320. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1321. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1322. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1323. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1324. Verse.AI.JobDriver:DriverTick ()
  1325. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1326. Verse.Pawn:Tick ()
  1327. Verse.TickList:Tick ()
  1328. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1329. Verse.TickManager:TickManagerUpdate ()
  1330. Verse.Game:UpdatePlay ()
  1331. Verse.Root_Play:Update ()
  1332.  
  1333. --- Main thread ---
  1334. 0.0884ms (self: 0.0155 ms) ExecuteToExecuteWhenFinished()
  1335. - 0.0729ms (self: 0.0729 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  1336.  
  1337.  
  1338. Hotspot analysis
  1339. ----------------------------------------
  1340. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0729 ms (total (w/children): 0.0729 ms)
  1341. 1x ExecuteToExecuteWhenFinished() -> 0.0155 ms (total (w/children): 0.0884 ms)
  1342.  
  1343. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1344. Verse.Log:Message (string)
  1345. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1346. Verse.ThreadLocalDeepProfiler:End ()
  1347. Verse.DeepProfiler:End ()
  1348. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1349. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1350. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  1351. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1352. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1353. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1354. Verse.AI.JobDriver:DriverTick ()
  1355. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1356. Verse.Pawn:Tick ()
  1357. Verse.TickList:Tick ()
  1358. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1359. Verse.TickManager:TickManagerUpdate ()
  1360. Verse.Game:UpdatePlay ()
  1361. Verse.Root_Play:Update ()
  1362.  
  1363. --- Main thread ---
  1364. 0.0096ms (self: 0.0090 ms) ExecuteToExecuteWhenFinished()
  1365. - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  1366.  
  1367.  
  1368. Hotspot analysis
  1369. ----------------------------------------
  1370. 1x ExecuteToExecuteWhenFinished() -> 0.0090 ms (total (w/children): 0.0096 ms)
  1371. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
  1372.  
  1373. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1374. Verse.Log:Message (string)
  1375. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1376. Verse.ThreadLocalDeepProfiler:End ()
  1377. Verse.DeepProfiler:End ()
  1378. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1379. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1380. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1381. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1382. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1383. Verse.AI.JobDriver:DriverTick ()
  1384. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1385. Verse.Pawn:Tick ()
  1386. Verse.TickList:Tick ()
  1387. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1388. Verse.TickManager:TickManagerUpdate ()
  1389. Verse.Game:UpdatePlay ()
  1390. Verse.Root_Play:Update ()
  1391.  
  1392. --- Main thread ---
  1393. 0.1009ms (self: 0.0167 ms) ExecuteToExecuteWhenFinished()
  1394. - 0.0842ms (self: 0.0842 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  1395.  
  1396.  
  1397. Hotspot analysis
  1398. ----------------------------------------
  1399. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0842 ms (total (w/children): 0.0842 ms)
  1400. 1x ExecuteToExecuteWhenFinished() -> 0.0167 ms (total (w/children): 0.1009 ms)
  1401.  
  1402. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1403. Verse.Log:Message (string)
  1404. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1405. Verse.ThreadLocalDeepProfiler:End ()
  1406. Verse.DeepProfiler:End ()
  1407. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1408. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1409. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  1410. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1411. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1412. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1413. Verse.AI.JobDriver:DriverTick ()
  1414. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1415. Verse.Pawn:Tick ()
  1416. Verse.TickList:Tick ()
  1417. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1418. Verse.TickManager:TickManagerUpdate ()
  1419. Verse.Game:UpdatePlay ()
  1420. Verse.Root_Play:Update ()
  1421.  
  1422. --- Main thread ---
  1423. 0.0092ms (self: 0.0086 ms) ExecuteToExecuteWhenFinished()
  1424. - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  1425.  
  1426.  
  1427. Hotspot analysis
  1428. ----------------------------------------
  1429. 1x ExecuteToExecuteWhenFinished() -> 0.0086 ms (total (w/children): 0.0092 ms)
  1430. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
  1431.  
  1432. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1433. Verse.Log:Message (string)
  1434. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1435. Verse.ThreadLocalDeepProfiler:End ()
  1436. Verse.DeepProfiler:End ()
  1437. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1438. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1439. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1440. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1441. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1442. Verse.AI.JobDriver:DriverTick ()
  1443. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1444. Verse.Pawn:Tick ()
  1445. Verse.TickList:Tick ()
  1446. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1447. Verse.TickManager:TickManagerUpdate ()
  1448. Verse.Game:UpdatePlay ()
  1449. Verse.Root_Play:Update ()
  1450.  
  1451. --- Main thread ---
  1452. 0.0955ms (self: 0.0236 ms) ExecuteToExecuteWhenFinished()
  1453. - 0.0719ms (self: 0.0719 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  1454.  
  1455.  
  1456. Hotspot analysis
  1457. ----------------------------------------
  1458. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0719 ms (total (w/children): 0.0719 ms)
  1459. 1x ExecuteToExecuteWhenFinished() -> 0.0236 ms (total (w/children): 0.0955 ms)
  1460.  
  1461. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1462. Verse.Log:Message (string)
  1463. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1464. Verse.ThreadLocalDeepProfiler:End ()
  1465. Verse.DeepProfiler:End ()
  1466. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1467. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1468. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  1469. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1470. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1471. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1472. Verse.AI.JobDriver:DriverTick ()
  1473. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1474. Verse.Pawn:Tick ()
  1475. Verse.TickList:Tick ()
  1476. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1477. Verse.TickManager:TickManagerUpdate ()
  1478. Verse.Game:UpdatePlay ()
  1479. Verse.Root_Play:Update ()
  1480.  
  1481. --- Main thread ---
  1482. 0.0091ms (self: 0.0085 ms) ExecuteToExecuteWhenFinished()
  1483. - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  1484.  
  1485.  
  1486. Hotspot analysis
  1487. ----------------------------------------
  1488. 1x ExecuteToExecuteWhenFinished() -> 0.0085 ms (total (w/children): 0.0091 ms)
  1489. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
  1490.  
  1491. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1492. Verse.Log:Message (string)
  1493. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1494. Verse.ThreadLocalDeepProfiler:End ()
  1495. Verse.DeepProfiler:End ()
  1496. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1497. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1498. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1499. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1500. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1501. Verse.AI.JobDriver:DriverTick ()
  1502. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1503. Verse.Pawn:Tick ()
  1504. Verse.TickList:Tick ()
  1505. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1506. Verse.TickManager:TickManagerUpdate ()
  1507. Verse.Game:UpdatePlay ()
  1508. Verse.Root_Play:Update ()
  1509.  
  1510. --- Main thread ---
  1511. 0.0841ms (self: 0.0155 ms) ExecuteToExecuteWhenFinished()
  1512. - 0.0686ms (self: 0.0686 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  1513.  
  1514.  
  1515. Hotspot analysis
  1516. ----------------------------------------
  1517. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0686 ms (total (w/children): 0.0686 ms)
  1518. 1x ExecuteToExecuteWhenFinished() -> 0.0155 ms (total (w/children): 0.0841 ms)
  1519.  
  1520. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1521. Verse.Log:Message (string)
  1522. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1523. Verse.ThreadLocalDeepProfiler:End ()
  1524. Verse.DeepProfiler:End ()
  1525. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1526. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1527. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  1528. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1529. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1530. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1531. Verse.AI.JobDriver:DriverTick ()
  1532. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1533. Verse.Pawn:Tick ()
  1534. Verse.TickList:Tick ()
  1535. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1536. Verse.TickManager:TickManagerUpdate ()
  1537. Verse.Game:UpdatePlay ()
  1538. Verse.Root_Play:Update ()
  1539.  
  1540. --- Main thread ---
  1541. 0.0097ms (self: 0.0090 ms) ExecuteToExecuteWhenFinished()
  1542. - 0.0007ms (self: 0.0007 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  1543.  
  1544.  
  1545. Hotspot analysis
  1546. ----------------------------------------
  1547. 1x ExecuteToExecuteWhenFinished() -> 0.0090 ms (total (w/children): 0.0097 ms)
  1548. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0007 ms (total (w/children): 0.0007 ms)
  1549.  
  1550. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1551. Verse.Log:Message (string)
  1552. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1553. Verse.ThreadLocalDeepProfiler:End ()
  1554. Verse.DeepProfiler:End ()
  1555. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1556. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1557. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1558. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1559. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1560. Verse.AI.JobDriver:DriverTick ()
  1561. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1562. Verse.Pawn:Tick ()
  1563. Verse.TickList:Tick ()
  1564. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1565. Verse.TickManager:TickManagerUpdate ()
  1566. Verse.Game:UpdatePlay ()
  1567. Verse.Root_Play:Update ()
  1568.  
  1569. --- Main thread ---
  1570. 0.1033ms (self: 0.0191 ms) ExecuteToExecuteWhenFinished()
  1571. - 0.0842ms (self: 0.0842 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  1572.  
  1573.  
  1574. Hotspot analysis
  1575. ----------------------------------------
  1576. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0842 ms (total (w/children): 0.0842 ms)
  1577. 1x ExecuteToExecuteWhenFinished() -> 0.0191 ms (total (w/children): 0.1033 ms)
  1578.  
  1579. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1580. Verse.Log:Message (string)
  1581. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1582. Verse.ThreadLocalDeepProfiler:End ()
  1583. Verse.DeepProfiler:End ()
  1584. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1585. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1586. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  1587. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1588. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1589. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1590. Verse.AI.JobDriver:DriverTick ()
  1591. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1592. Verse.Pawn:Tick ()
  1593. Verse.TickList:Tick ()
  1594. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1595. Verse.TickManager:TickManagerUpdate ()
  1596. Verse.Game:UpdatePlay ()
  1597. Verse.Root_Play:Update ()
  1598.  
  1599. --- Main thread ---
  1600. 0.0097ms (self: 0.0091 ms) ExecuteToExecuteWhenFinished()
  1601. - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  1602.  
  1603.  
  1604. Hotspot analysis
  1605. ----------------------------------------
  1606. 1x ExecuteToExecuteWhenFinished() -> 0.0091 ms (total (w/children): 0.0097 ms)
  1607. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
  1608.  
  1609. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1610. Verse.Log:Message (string)
  1611. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1612. Verse.ThreadLocalDeepProfiler:End ()
  1613. Verse.DeepProfiler:End ()
  1614. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1615. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1616. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1617. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1618. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1619. Verse.AI.JobDriver:DriverTick ()
  1620. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1621. Verse.Pawn:Tick ()
  1622. Verse.TickList:Tick ()
  1623. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1624. Verse.TickManager:TickManagerUpdate ()
  1625. Verse.Game:UpdatePlay ()
  1626. Verse.Root_Play:Update ()
  1627.  
  1628. --- Main thread ---
  1629. 0.0864ms (self: 0.0160 ms) ExecuteToExecuteWhenFinished()
  1630. - 0.0704ms (self: 0.0704 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  1631.  
  1632.  
  1633. Hotspot analysis
  1634. ----------------------------------------
  1635. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0704 ms (total (w/children): 0.0704 ms)
  1636. 1x ExecuteToExecuteWhenFinished() -> 0.0160 ms (total (w/children): 0.0864 ms)
  1637.  
  1638. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1639. Verse.Log:Message (string)
  1640. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1641. Verse.ThreadLocalDeepProfiler:End ()
  1642. Verse.DeepProfiler:End ()
  1643. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1644. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1645. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  1646. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1647. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1648. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1649. Verse.AI.JobDriver:DriverTick ()
  1650. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1651. Verse.Pawn:Tick ()
  1652. Verse.TickList:Tick ()
  1653. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1654. Verse.TickManager:TickManagerUpdate ()
  1655. Verse.Game:UpdatePlay ()
  1656. Verse.Root_Play:Update ()
  1657.  
  1658. --- Main thread ---
  1659. 0.0092ms (self: 0.0087 ms) ExecuteToExecuteWhenFinished()
  1660. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  1661.  
  1662.  
  1663. Hotspot analysis
  1664. ----------------------------------------
  1665. 1x ExecuteToExecuteWhenFinished() -> 0.0087 ms (total (w/children): 0.0092 ms)
  1666. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  1667.  
  1668. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1669. Verse.Log:Message (string)
  1670. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1671. Verse.ThreadLocalDeepProfiler:End ()
  1672. Verse.DeepProfiler:End ()
  1673. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1674. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1675. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1676. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1677. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1678. Verse.AI.JobDriver:DriverTick ()
  1679. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1680. Verse.Pawn:Tick ()
  1681. Verse.TickList:Tick ()
  1682. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1683. Verse.TickManager:TickManagerUpdate ()
  1684. Verse.Game:UpdatePlay ()
  1685. Verse.Root_Play:Update ()
  1686.  
  1687. --- Main thread ---
  1688. 0.0827ms (self: 0.0165 ms) ExecuteToExecuteWhenFinished()
  1689. - 0.0662ms (self: 0.0662 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  1690.  
  1691.  
  1692. Hotspot analysis
  1693. ----------------------------------------
  1694. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0662 ms (total (w/children): 0.0662 ms)
  1695. 1x ExecuteToExecuteWhenFinished() -> 0.0165 ms (total (w/children): 0.0827 ms)
  1696.  
  1697. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1698. Verse.Log:Message (string)
  1699. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1700. Verse.ThreadLocalDeepProfiler:End ()
  1701. Verse.DeepProfiler:End ()
  1702. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1703. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1704. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  1705. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1706. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1707. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1708. Verse.AI.JobDriver:DriverTick ()
  1709. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1710. Verse.Pawn:Tick ()
  1711. Verse.TickList:Tick ()
  1712. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1713. Verse.TickManager:TickManagerUpdate ()
  1714. Verse.Game:UpdatePlay ()
  1715. Verse.Root_Play:Update ()
  1716.  
  1717. --- Main thread ---
  1718. 0.0089ms (self: 0.0085 ms) ExecuteToExecuteWhenFinished()
  1719. - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  1720.  
  1721.  
  1722. Hotspot analysis
  1723. ----------------------------------------
  1724. 1x ExecuteToExecuteWhenFinished() -> 0.0085 ms (total (w/children): 0.0089 ms)
  1725. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
  1726.  
  1727. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1728. Verse.Log:Message (string)
  1729. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1730. Verse.ThreadLocalDeepProfiler:End ()
  1731. Verse.DeepProfiler:End ()
  1732. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1733. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1734. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1735. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1736. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1737. Verse.AI.JobDriver:DriverTick ()
  1738. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1739. Verse.Pawn:Tick ()
  1740. Verse.TickList:Tick ()
  1741. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1742. Verse.TickManager:TickManagerUpdate ()
  1743. Verse.Game:UpdatePlay ()
  1744. Verse.Root_Play:Update ()
  1745.  
  1746. --- Main thread ---
  1747. 0.0485ms (self: 0.0079 ms) ExecuteToExecuteWhenFinished()
  1748. - 0.0406ms (self: 0.0406 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  1749.  
  1750.  
  1751. Hotspot analysis
  1752. ----------------------------------------
  1753. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0406 ms (total (w/children): 0.0406 ms)
  1754. 1x ExecuteToExecuteWhenFinished() -> 0.0079 ms (total (w/children): 0.0485 ms)
  1755.  
  1756. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1757. Verse.Log:Message (string)
  1758. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1759. Verse.ThreadLocalDeepProfiler:End ()
  1760. Verse.DeepProfiler:End ()
  1761. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1762. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1763. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  1764. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1765. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1766. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1767. Verse.AI.JobDriver:DriverTick ()
  1768. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1769. Verse.Pawn:Tick ()
  1770. Verse.TickList:Tick ()
  1771. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1772. Verse.TickManager:TickManagerUpdate ()
  1773. Verse.Game:UpdatePlay ()
  1774. Verse.Root_Play:Update ()
  1775.  
  1776. --- Main thread ---
  1777. 0.0075ms (self: 0.0071 ms) ExecuteToExecuteWhenFinished()
  1778. - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  1779.  
  1780.  
  1781. Hotspot analysis
  1782. ----------------------------------------
  1783. 1x ExecuteToExecuteWhenFinished() -> 0.0071 ms (total (w/children): 0.0075 ms)
  1784. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
  1785.  
  1786. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1787. Verse.Log:Message (string)
  1788. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1789. Verse.ThreadLocalDeepProfiler:End ()
  1790. Verse.DeepProfiler:End ()
  1791. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1792. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1793. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1794. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1795. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1796. Verse.AI.JobDriver:DriverTick ()
  1797. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1798. Verse.Pawn:Tick ()
  1799. Verse.TickList:Tick ()
  1800. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1801. Verse.TickManager:TickManagerUpdate ()
  1802. Verse.Game:UpdatePlay ()
  1803. Verse.Root_Play:Update ()
  1804.  
  1805. --- Main thread ---
  1806. 0.1272ms (self: 0.0151 ms) ExecuteToExecuteWhenFinished()
  1807. - 0.1121ms (self: 0.1121 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  1808.  
  1809.  
  1810. Hotspot analysis
  1811. ----------------------------------------
  1812. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.1121 ms (total (w/children): 0.1121 ms)
  1813. 1x ExecuteToExecuteWhenFinished() -> 0.0151 ms (total (w/children): 0.1272 ms)
  1814.  
  1815. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1816. Verse.Log:Message (string)
  1817. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1818. Verse.ThreadLocalDeepProfiler:End ()
  1819. Verse.DeepProfiler:End ()
  1820. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1821. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1822. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  1823. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1824. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1825. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1826. Verse.AI.JobDriver:DriverTick ()
  1827. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1828. Verse.Pawn:Tick ()
  1829. Verse.TickList:Tick ()
  1830. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1831. Verse.TickManager:TickManagerUpdate ()
  1832. Verse.Game:UpdatePlay ()
  1833. Verse.Root_Play:Update ()
  1834.  
  1835. --- Main thread ---
  1836. 0.0097ms (self: 0.0091 ms) ExecuteToExecuteWhenFinished()
  1837. - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  1838.  
  1839.  
  1840. Hotspot analysis
  1841. ----------------------------------------
  1842. 1x ExecuteToExecuteWhenFinished() -> 0.0091 ms (total (w/children): 0.0097 ms)
  1843. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
  1844.  
  1845. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1846. Verse.Log:Message (string)
  1847. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1848. Verse.ThreadLocalDeepProfiler:End ()
  1849. Verse.DeepProfiler:End ()
  1850. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1851. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1852. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1853. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1854. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1855. Verse.AI.JobDriver:DriverTick ()
  1856. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1857. Verse.Pawn:Tick ()
  1858. Verse.TickList:Tick ()
  1859. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1860. Verse.TickManager:TickManagerUpdate ()
  1861. Verse.Game:UpdatePlay ()
  1862. Verse.Root_Play:Update ()
  1863.  
  1864. --- Main thread ---
  1865. 0.0848ms (self: 0.0156 ms) ExecuteToExecuteWhenFinished()
  1866. - 0.0692ms (self: 0.0692 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  1867.  
  1868.  
  1869. Hotspot analysis
  1870. ----------------------------------------
  1871. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0692 ms (total (w/children): 0.0692 ms)
  1872. 1x ExecuteToExecuteWhenFinished() -> 0.0156 ms (total (w/children): 0.0848 ms)
  1873.  
  1874. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1875. Verse.Log:Message (string)
  1876. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1877. Verse.ThreadLocalDeepProfiler:End ()
  1878. Verse.DeepProfiler:End ()
  1879. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1880. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1881. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  1882. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1883. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1884. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1885. Verse.AI.JobDriver:DriverTick ()
  1886. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1887. Verse.Pawn:Tick ()
  1888. Verse.TickList:Tick ()
  1889. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1890. Verse.TickManager:TickManagerUpdate ()
  1891. Verse.Game:UpdatePlay ()
  1892. Verse.Root_Play:Update ()
  1893.  
  1894. --- Main thread ---
  1895. 0.0086ms (self: 0.0080 ms) ExecuteToExecuteWhenFinished()
  1896. - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  1897.  
  1898.  
  1899. Hotspot analysis
  1900. ----------------------------------------
  1901. 1x ExecuteToExecuteWhenFinished() -> 0.0080 ms (total (w/children): 0.0086 ms)
  1902. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
  1903.  
  1904. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1905. Verse.Log:Message (string)
  1906. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  1907. Verse.ThreadLocalDeepProfiler:End ()
  1908. Verse.DeepProfiler:End ()
  1909. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  1910. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  1911. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  1912. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  1913. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  1914. Verse.AI.JobDriver:DriverTick ()
  1915. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  1916. Verse.Pawn:Tick ()
  1917. Verse.TickList:Tick ()
  1918. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  1919. Verse.TickManager:TickManagerUpdate ()
  1920. Verse.Game:UpdatePlay ()
  1921. Verse.Root_Play:Update ()
  1922.  
  1923. Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
  1924. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  1925. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  1926. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  1927. at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
  1928. at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
  1929. at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
  1930. at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  1931. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1932. Verse.Log:Error (string)
  1933. Verse.Window:InnerWindowOnGUI (int)
  1934. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  1935.  
  1936. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  1937. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1938. Verse.Log:Error (string)
  1939. Verse.Widgets:EnsureMousePositionStackEmpty ()
  1940. (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
  1941. Verse.Root_Play:Update ()
  1942.  
  1943. Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
  1944. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  1945. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  1946. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  1947. at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
  1948. at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
  1949. at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
  1950. at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  1951. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1952. Verse.Log:Error (string)
  1953. Verse.Window:InnerWindowOnGUI (int)
  1954. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  1955.  
  1956. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  1957. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1958. Verse.Log:Error (string)
  1959. Verse.Widgets:EnsureMousePositionStackEmpty ()
  1960. (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
  1961. Verse.Root_Play:Update ()
  1962.  
  1963. Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
  1964. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  1965. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  1966. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  1967. at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
  1968. at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
  1969. at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
  1970. at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  1971. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1972. Verse.Log:Error (string)
  1973. Verse.Window:InnerWindowOnGUI (int)
  1974. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  1975.  
  1976. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  1977. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1978. Verse.Log:Error (string)
  1979. Verse.Widgets:EnsureMousePositionStackEmpty ()
  1980. (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
  1981. Verse.Root_Play:Update ()
  1982.  
  1983. Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
  1984. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  1985. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  1986. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  1987. at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
  1988. at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
  1989. at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
  1990. at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  1991. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1992. Verse.Log:Error (string)
  1993. Verse.Window:InnerWindowOnGUI (int)
  1994. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  1995.  
  1996. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  1997. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  1998. Verse.Log:Error (string)
  1999. Verse.Widgets:EnsureMousePositionStackEmpty ()
  2000. (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
  2001. Verse.Root_Play:Update ()
  2002.  
  2003. Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
  2004. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  2005. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  2006. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  2007. at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
  2008. at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
  2009. at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
  2010. at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  2011. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2012. Verse.Log:Error (string)
  2013. Verse.Window:InnerWindowOnGUI (int)
  2014. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  2015.  
  2016. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  2017. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2018. Verse.Log:Error (string)
  2019. Verse.Widgets:EnsureMousePositionStackEmpty ()
  2020. (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
  2021. Verse.Root_Play:Update ()
  2022.  
  2023. Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
  2024. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  2025. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  2026. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  2027. at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
  2028. at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
  2029. at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
  2030. at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  2031. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2032. Verse.Log:Error (string)
  2033. Verse.Window:InnerWindowOnGUI (int)
  2034. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  2035.  
  2036. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  2037. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2038. Verse.Log:Error (string)
  2039. Verse.Widgets:EnsureMousePositionStackEmpty ()
  2040. (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
  2041. Verse.Root_Play:Update ()
  2042.  
  2043. Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
  2044. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  2045. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  2046. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  2047. at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
  2048. at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
  2049. at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
  2050. at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  2051. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2052. Verse.Log:Error (string)
  2053. Verse.Window:InnerWindowOnGUI (int)
  2054. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  2055.  
  2056. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  2057. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2058. Verse.Log:Error (string)
  2059. Verse.Widgets:EnsureMousePositionStackEmpty ()
  2060. (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
  2061. Verse.Root_Play:Update ()
  2062.  
  2063. Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
  2064. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  2065. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  2066. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  2067. at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
  2068. at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
  2069. at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
  2070. at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  2071. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2072. Verse.Log:Error (string)
  2073. Verse.Window:InnerWindowOnGUI (int)
  2074. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  2075.  
  2076. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  2077. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2078. Verse.Log:Error (string)
  2079. Verse.Widgets:EnsureMousePositionStackEmpty ()
  2080. (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
  2081. Verse.Root_Play:Update ()
  2082.  
  2083. Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
  2084. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  2085. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  2086. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  2087. at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
  2088. at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
  2089. at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
  2090. at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  2091. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2092. Verse.Log:Error (string)
  2093. Verse.Window:InnerWindowOnGUI (int)
  2094. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  2095.  
  2096. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  2097. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2098. Verse.Log:Error (string)
  2099. Verse.Widgets:EnsureMousePositionStackEmpty ()
  2100. (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
  2101. Verse.Root_Play:Update ()
  2102.  
  2103. Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
  2104. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  2105. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  2106. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  2107. at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
  2108. at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
  2109. at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
  2110. at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  2111. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2112. Verse.Log:Error (string)
  2113. Verse.Window:InnerWindowOnGUI (int)
  2114. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  2115.  
  2116. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  2117. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2118. Verse.Log:Error (string)
  2119. Verse.Widgets:EnsureMousePositionStackEmpty ()
  2120. (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
  2121. Verse.Root_Play:Update ()
  2122.  
  2123. Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
  2124. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  2125. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  2126. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  2127. at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
  2128. at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
  2129. at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
  2130. at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  2131. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2132. Verse.Log:Error (string)
  2133. Verse.Window:InnerWindowOnGUI (int)
  2134. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  2135.  
  2136. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  2137. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2138. Verse.Log:Error (string)
  2139. Verse.Widgets:EnsureMousePositionStackEmpty ()
  2140. (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
  2141. Verse.Root_Play:Update ()
  2142.  
  2143. Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
  2144. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  2145. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  2146. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  2147. at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
  2148. at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
  2149. at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
  2150. at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  2151. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2152. Verse.Log:Error (string)
  2153. Verse.Window:InnerWindowOnGUI (int)
  2154. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  2155.  
  2156. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  2157. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2158. Verse.Log:Error (string)
  2159. Verse.Widgets:EnsureMousePositionStackEmpty ()
  2160. (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
  2161. Verse.Root_Play:Update ()
  2162.  
  2163. --- Main thread ---
  2164. 0.0229ms (self: 0.0160 ms) ExecuteToExecuteWhenFinished()
  2165. - 0.0069ms (self: 0.0069 ms) RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0()
  2166.  
  2167.  
  2168. Hotspot analysis
  2169. ----------------------------------------
  2170. 1x ExecuteToExecuteWhenFinished() -> 0.0160 ms (total (w/children): 0.0229 ms)
  2171. 1x RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0() -> 0.0069 ms (total (w/children): 0.0069 ms)
  2172.  
  2173. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2174. Verse.Log:Message (string)
  2175. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  2176. Verse.ThreadLocalDeepProfiler:End ()
  2177. Verse.DeepProfiler:End ()
  2178. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  2179. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  2180. RimWorld.Pawn_ApparelTracker:Notify_ApparelChanged ()
  2181. (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Notify_ApparelAdded_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel)
  2182. Verse.ThingOwner:NotifyAdded (Verse.Thing)
  2183. (wrapper dynamic-method) Verse.ThingOwner`1<Verse.Thing>:Verse.ThingOwner`1[[Verse.Thing, Assembly-CSharp, Version=1.3.7871.34997, Culture=neutral, PublicKeyToken=null]].TryAdd_Patch1 (Verse.ThingOwner`1<Verse.Thing>,Verse.Thing,bool)
  2184. (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Wear_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel,bool,bool)
  2185. RimWorld.PawnApparelGenerator/PossibleApparelSet:GiveToPawn (Verse.Pawn)
  2186. (wrapper dynamic-method) RimWorld.PawnApparelGenerator:RimWorld.PawnApparelGenerator.GenerateStartingApparelFor_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
  2187. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateGearFor_Patch2 (Verse.Pawn,Verse.PawnGenerationRequest)
  2188. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool)
  2189. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&)
  2190. Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
  2191. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
  2192. (wrapper dynamic-method) RimWorld.IncidentWorker_WandererJoin:RimWorld.IncidentWorker_WandererJoin.GeneratePawn_Patch0 (RimWorld.IncidentWorker_WandererJoin)
  2193. RimWorld.IncidentWorker_WandererJoin:TryExecuteWorker (RimWorld.IncidentParms)
  2194. (wrapper dynamic-method) RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
  2195. AchievementsExpanded.Reward_MapIncident:TryExecuteEvent ()
  2196. AchievementsExpanded.MainTabWindow_Achievements:DrawSidePanel (UnityEngine.Rect)
  2197. AchievementsExpanded.MainTabWindow_Achievements:DoWindowContents (UnityEngine.Rect)
  2198. Verse.Window:InnerWindowOnGUI (int)
  2199. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  2200.  
  2201. --- Main thread ---
  2202. 0.0098ms (self: 0.0085 ms) ExecuteToExecuteWhenFinished()
  2203. - 0.0013ms (self: 0.0013 ms) RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0()
  2204.  
  2205.  
  2206. Hotspot analysis
  2207. ----------------------------------------
  2208. 1x ExecuteToExecuteWhenFinished() -> 0.0085 ms (total (w/children): 0.0098 ms)
  2209. 1x RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0() -> 0.0013 ms (total (w/children): 0.0013 ms)
  2210.  
  2211. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2212. Verse.Log:Message (string)
  2213. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  2214. Verse.ThreadLocalDeepProfiler:End ()
  2215. Verse.DeepProfiler:End ()
  2216. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  2217. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  2218. RimWorld.Pawn_ApparelTracker:Notify_ApparelChanged ()
  2219. (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Notify_ApparelAdded_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel)
  2220. Verse.ThingOwner:NotifyAdded (Verse.Thing)
  2221. (wrapper dynamic-method) Verse.ThingOwner`1<Verse.Thing>:Verse.ThingOwner`1[[Verse.Thing, Assembly-CSharp, Version=1.3.7871.34997, Culture=neutral, PublicKeyToken=null]].TryAdd_Patch1 (Verse.ThingOwner`1<Verse.Thing>,Verse.Thing,bool)
  2222. (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Wear_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel,bool,bool)
  2223. RimWorld.PawnApparelGenerator/PossibleApparelSet:GiveToPawn (Verse.Pawn)
  2224. (wrapper dynamic-method) RimWorld.PawnApparelGenerator:RimWorld.PawnApparelGenerator.GenerateStartingApparelFor_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
  2225. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateGearFor_Patch2 (Verse.Pawn,Verse.PawnGenerationRequest)
  2226. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool)
  2227. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&)
  2228. Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
  2229. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
  2230. (wrapper dynamic-method) RimWorld.IncidentWorker_WandererJoin:RimWorld.IncidentWorker_WandererJoin.GeneratePawn_Patch0 (RimWorld.IncidentWorker_WandererJoin)
  2231. RimWorld.IncidentWorker_WandererJoin:TryExecuteWorker (RimWorld.IncidentParms)
  2232. (wrapper dynamic-method) RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
  2233. AchievementsExpanded.Reward_MapIncident:TryExecuteEvent ()
  2234. AchievementsExpanded.MainTabWindow_Achievements:DrawSidePanel (UnityEngine.Rect)
  2235. AchievementsExpanded.MainTabWindow_Achievements:DoWindowContents (UnityEngine.Rect)
  2236. Verse.Window:InnerWindowOnGUI (int)
  2237. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  2238.  
  2239. --- Main thread ---
  2240. 0.0080ms (self: 0.0069 ms) ExecuteToExecuteWhenFinished()
  2241. - 0.0011ms (self: 0.0011 ms) RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0()
  2242.  
  2243.  
  2244. Hotspot analysis
  2245. ----------------------------------------
  2246. 1x ExecuteToExecuteWhenFinished() -> 0.0069 ms (total (w/children): 0.0080 ms)
  2247. 1x RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0() -> 0.0011 ms (total (w/children): 0.0011 ms)
  2248.  
  2249. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2250. Verse.Log:Message (string)
  2251. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  2252. Verse.ThreadLocalDeepProfiler:End ()
  2253. Verse.DeepProfiler:End ()
  2254. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  2255. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  2256. RimWorld.Pawn_ApparelTracker:Notify_ApparelChanged ()
  2257. (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Notify_ApparelAdded_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel)
  2258. Verse.ThingOwner:NotifyAdded (Verse.Thing)
  2259. (wrapper dynamic-method) Verse.ThingOwner`1<Verse.Thing>:Verse.ThingOwner`1[[Verse.Thing, Assembly-CSharp, Version=1.3.7871.34997, Culture=neutral, PublicKeyToken=null]].TryAdd_Patch1 (Verse.ThingOwner`1<Verse.Thing>,Verse.Thing,bool)
  2260. (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Wear_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel,bool,bool)
  2261. RimWorld.PawnApparelGenerator/PossibleApparelSet:GiveToPawn (Verse.Pawn)
  2262. (wrapper dynamic-method) RimWorld.PawnApparelGenerator:RimWorld.PawnApparelGenerator.GenerateStartingApparelFor_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
  2263. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateGearFor_Patch2 (Verse.Pawn,Verse.PawnGenerationRequest)
  2264. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool)
  2265. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&)
  2266. Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
  2267. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
  2268. (wrapper dynamic-method) RimWorld.IncidentWorker_WandererJoin:RimWorld.IncidentWorker_WandererJoin.GeneratePawn_Patch0 (RimWorld.IncidentWorker_WandererJoin)
  2269. RimWorld.IncidentWorker_WandererJoin:TryExecuteWorker (RimWorld.IncidentParms)
  2270. (wrapper dynamic-method) RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
  2271. AchievementsExpanded.Reward_MapIncident:TryExecuteEvent ()
  2272. AchievementsExpanded.MainTabWindow_Achievements:DrawSidePanel (UnityEngine.Rect)
  2273. AchievementsExpanded.MainTabWindow_Achievements:DoWindowContents (UnityEngine.Rect)
  2274. Verse.Window:InnerWindowOnGUI (int)
  2275. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  2276.  
  2277. --- Main thread ---
  2278. 0.0076ms (self: 0.0065 ms) ExecuteToExecuteWhenFinished()
  2279. - 0.0011ms (self: 0.0011 ms) RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0()
  2280.  
  2281.  
  2282. Hotspot analysis
  2283. ----------------------------------------
  2284. 1x ExecuteToExecuteWhenFinished() -> 0.0065 ms (total (w/children): 0.0076 ms)
  2285. 1x RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0() -> 0.0011 ms (total (w/children): 0.0011 ms)
  2286.  
  2287. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2288. Verse.Log:Message (string)
  2289. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  2290. Verse.ThreadLocalDeepProfiler:End ()
  2291. Verse.DeepProfiler:End ()
  2292. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  2293. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  2294. RimWorld.Pawn_ApparelTracker:Notify_ApparelChanged ()
  2295. (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Notify_ApparelAdded_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel)
  2296. Verse.ThingOwner:NotifyAdded (Verse.Thing)
  2297. (wrapper dynamic-method) Verse.ThingOwner`1<Verse.Thing>:Verse.ThingOwner`1[[Verse.Thing, Assembly-CSharp, Version=1.3.7871.34997, Culture=neutral, PublicKeyToken=null]].TryAdd_Patch1 (Verse.ThingOwner`1<Verse.Thing>,Verse.Thing,bool)
  2298. (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Wear_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel,bool,bool)
  2299. RimWorld.PawnApparelGenerator/PossibleApparelSet:GiveToPawn (Verse.Pawn)
  2300. (wrapper dynamic-method) RimWorld.PawnApparelGenerator:RimWorld.PawnApparelGenerator.GenerateStartingApparelFor_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
  2301. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateGearFor_Patch2 (Verse.Pawn,Verse.PawnGenerationRequest)
  2302. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool)
  2303. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&)
  2304. Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
  2305. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
  2306. (wrapper dynamic-method) RimWorld.IncidentWorker_WandererJoin:RimWorld.IncidentWorker_WandererJoin.GeneratePawn_Patch0 (RimWorld.IncidentWorker_WandererJoin)
  2307. RimWorld.IncidentWorker_WandererJoin:TryExecuteWorker (RimWorld.IncidentParms)
  2308. (wrapper dynamic-method) RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
  2309. AchievementsExpanded.Reward_MapIncident:TryExecuteEvent ()
  2310. AchievementsExpanded.MainTabWindow_Achievements:DrawSidePanel (UnityEngine.Rect)
  2311. AchievementsExpanded.MainTabWindow_Achievements:DoWindowContents (UnityEngine.Rect)
  2312. Verse.Window:InnerWindowOnGUI (int)
  2313. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  2314.  
  2315. --- Main thread ---
  2316. 0.0077ms (self: 0.0066 ms) ExecuteToExecuteWhenFinished()
  2317. - 0.0011ms (self: 0.0011 ms) RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0()
  2318.  
  2319.  
  2320. Hotspot analysis
  2321. ----------------------------------------
  2322. 1x ExecuteToExecuteWhenFinished() -> 0.0066 ms (total (w/children): 0.0077 ms)
  2323. 1x RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0() -> 0.0011 ms (total (w/children): 0.0011 ms)
  2324.  
  2325. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2326. Verse.Log:Message (string)
  2327. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  2328. Verse.ThreadLocalDeepProfiler:End ()
  2329. Verse.DeepProfiler:End ()
  2330. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  2331. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  2332. RimWorld.Pawn_ApparelTracker:Notify_ApparelChanged ()
  2333. (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Notify_ApparelAdded_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel)
  2334. Verse.ThingOwner:NotifyAdded (Verse.Thing)
  2335. (wrapper dynamic-method) Verse.ThingOwner`1<Verse.Thing>:Verse.ThingOwner`1[[Verse.Thing, Assembly-CSharp, Version=1.3.7871.34997, Culture=neutral, PublicKeyToken=null]].TryAdd_Patch1 (Verse.ThingOwner`1<Verse.Thing>,Verse.Thing,bool)
  2336. (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Wear_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel,bool,bool)
  2337. RimWorld.PawnApparelGenerator/PossibleApparelSet:GiveToPawn (Verse.Pawn)
  2338. (wrapper dynamic-method) RimWorld.PawnApparelGenerator:RimWorld.PawnApparelGenerator.GenerateStartingApparelFor_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
  2339. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateGearFor_Patch2 (Verse.Pawn,Verse.PawnGenerationRequest)
  2340. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool)
  2341. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&)
  2342. Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
  2343. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
  2344. (wrapper dynamic-method) RimWorld.IncidentWorker_WandererJoin:RimWorld.IncidentWorker_WandererJoin.GeneratePawn_Patch0 (RimWorld.IncidentWorker_WandererJoin)
  2345. RimWorld.IncidentWorker_WandererJoin:TryExecuteWorker (RimWorld.IncidentParms)
  2346. (wrapper dynamic-method) RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
  2347. AchievementsExpanded.Reward_MapIncident:TryExecuteEvent ()
  2348. AchievementsExpanded.MainTabWindow_Achievements:DrawSidePanel (UnityEngine.Rect)
  2349. AchievementsExpanded.MainTabWindow_Achievements:DoWindowContents (UnityEngine.Rect)
  2350. Verse.Window:InnerWindowOnGUI (int)
  2351. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  2352.  
  2353. --- Main thread ---
  2354. 0.0082ms (self: 0.0070 ms) ExecuteToExecuteWhenFinished()
  2355. - 0.0012ms (self: 0.0012 ms) RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0()
  2356.  
  2357.  
  2358. Hotspot analysis
  2359. ----------------------------------------
  2360. 1x ExecuteToExecuteWhenFinished() -> 0.0070 ms (total (w/children): 0.0082 ms)
  2361. 1x RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0() -> 0.0012 ms (total (w/children): 0.0012 ms)
  2362.  
  2363. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2364. Verse.Log:Message (string)
  2365. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  2366. Verse.ThreadLocalDeepProfiler:End ()
  2367. Verse.DeepProfiler:End ()
  2368. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  2369. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  2370. RimWorld.Pawn_ApparelTracker:Notify_ApparelChanged ()
  2371. RimWorld.Apparel:Notify_ColorChanged ()
  2372. Verse.CompColorable:SetColor (UnityEngine.Color)
  2373. Verse.CompColorableUtility:SetColor (Verse.Thing,UnityEngine.Color,bool)
  2374. RimWorld.PawnApparelGenerator:PostProcessApparel (RimWorld.Apparel,Verse.Pawn)
  2375. (wrapper dynamic-method) RimWorld.PawnApparelGenerator:RimWorld.PawnApparelGenerator.GenerateStartingApparelFor_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
  2376. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateGearFor_Patch2 (Verse.Pawn,Verse.PawnGenerationRequest)
  2377. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool)
  2378. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&)
  2379. Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
  2380. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
  2381. (wrapper dynamic-method) RimWorld.IncidentWorker_WandererJoin:RimWorld.IncidentWorker_WandererJoin.GeneratePawn_Patch0 (RimWorld.IncidentWorker_WandererJoin)
  2382. RimWorld.IncidentWorker_WandererJoin:TryExecuteWorker (RimWorld.IncidentParms)
  2383. (wrapper dynamic-method) RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
  2384. AchievementsExpanded.Reward_MapIncident:TryExecuteEvent ()
  2385. AchievementsExpanded.MainTabWindow_Achievements:DrawSidePanel (UnityEngine.Rect)
  2386. AchievementsExpanded.MainTabWindow_Achievements:DoWindowContents (UnityEngine.Rect)
  2387. Verse.Window:InnerWindowOnGUI (int)
  2388. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  2389.  
  2390. --- Main thread ---
  2391. 0.0079ms (self: 0.0068 ms) ExecuteToExecuteWhenFinished()
  2392. - 0.0011ms (self: 0.0011 ms) RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0()
  2393.  
  2394.  
  2395. Hotspot analysis
  2396. ----------------------------------------
  2397. 1x ExecuteToExecuteWhenFinished() -> 0.0068 ms (total (w/children): 0.0079 ms)
  2398. 1x RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0() -> 0.0011 ms (total (w/children): 0.0011 ms)
  2399.  
  2400. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2401. Verse.Log:Message (string)
  2402. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  2403. Verse.ThreadLocalDeepProfiler:End ()
  2404. Verse.DeepProfiler:End ()
  2405. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  2406. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  2407. RimWorld.Pawn_ApparelTracker:Notify_ApparelChanged ()
  2408. RimWorld.Apparel:Notify_ColorChanged ()
  2409. Verse.CompColorable:SetColor (UnityEngine.Color)
  2410. Verse.CompColorableUtility:SetColor (Verse.Thing,UnityEngine.Color,bool)
  2411. RimWorld.PawnApparelGenerator:PostProcessApparel (RimWorld.Apparel,Verse.Pawn)
  2412. (wrapper dynamic-method) RimWorld.PawnApparelGenerator:RimWorld.PawnApparelGenerator.GenerateStartingApparelFor_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
  2413. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateGearFor_Patch2 (Verse.Pawn,Verse.PawnGenerationRequest)
  2414. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool)
  2415. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&)
  2416. Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
  2417. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
  2418. (wrapper dynamic-method) RimWorld.IncidentWorker_WandererJoin:RimWorld.IncidentWorker_WandererJoin.GeneratePawn_Patch0 (RimWorld.IncidentWorker_WandererJoin)
  2419. RimWorld.IncidentWorker_WandererJoin:TryExecuteWorker (RimWorld.IncidentParms)
  2420. (wrapper dynamic-method) RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
  2421. AchievementsExpanded.Reward_MapIncident:TryExecuteEvent ()
  2422. AchievementsExpanded.MainTabWindow_Achievements:DrawSidePanel (UnityEngine.Rect)
  2423. AchievementsExpanded.MainTabWindow_Achievements:DoWindowContents (UnityEngine.Rect)
  2424. Verse.Window:InnerWindowOnGUI (int)
  2425. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  2426.  
  2427. --- Main thread ---
  2428. 0.0073ms (self: 0.0064 ms) ExecuteToExecuteWhenFinished()
  2429. - 0.0009ms (self: 0.0009 ms) RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0()
  2430.  
  2431.  
  2432. Hotspot analysis
  2433. ----------------------------------------
  2434. 1x ExecuteToExecuteWhenFinished() -> 0.0064 ms (total (w/children): 0.0073 ms)
  2435. 1x RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0() -> 0.0009 ms (total (w/children): 0.0009 ms)
  2436.  
  2437. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2438. Verse.Log:Message (string)
  2439. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  2440. Verse.ThreadLocalDeepProfiler:End ()
  2441. Verse.DeepProfiler:End ()
  2442. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  2443. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  2444. RimWorld.Pawn_ApparelTracker:Notify_ApparelChanged ()
  2445. RimWorld.Apparel:Notify_ColorChanged ()
  2446. Verse.CompColorable:SetColor (UnityEngine.Color)
  2447. Verse.CompColorableUtility:SetColor (Verse.Thing,UnityEngine.Color,bool)
  2448. RimWorld.PawnApparelGenerator:PostProcessApparel (RimWorld.Apparel,Verse.Pawn)
  2449. (wrapper dynamic-method) RimWorld.PawnApparelGenerator:RimWorld.PawnApparelGenerator.GenerateStartingApparelFor_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
  2450. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateGearFor_Patch2 (Verse.Pawn,Verse.PawnGenerationRequest)
  2451. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool)
  2452. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&)
  2453. Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
  2454. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
  2455. (wrapper dynamic-method) RimWorld.IncidentWorker_WandererJoin:RimWorld.IncidentWorker_WandererJoin.GeneratePawn_Patch0 (RimWorld.IncidentWorker_WandererJoin)
  2456. RimWorld.IncidentWorker_WandererJoin:TryExecuteWorker (RimWorld.IncidentParms)
  2457. (wrapper dynamic-method) RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
  2458. AchievementsExpanded.Reward_MapIncident:TryExecuteEvent ()
  2459. AchievementsExpanded.MainTabWindow_Achievements:DrawSidePanel (UnityEngine.Rect)
  2460. AchievementsExpanded.MainTabWindow_Achievements:DoWindowContents (UnityEngine.Rect)
  2461. Verse.Window:InnerWindowOnGUI (int)
  2462. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  2463.  
  2464. --- Main thread ---
  2465. 0.0074ms (self: 0.0065 ms) ExecuteToExecuteWhenFinished()
  2466. - 0.0009ms (self: 0.0009 ms) RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0()
  2467.  
  2468.  
  2469. Hotspot analysis
  2470. ----------------------------------------
  2471. 1x ExecuteToExecuteWhenFinished() -> 0.0065 ms (total (w/children): 0.0074 ms)
  2472. 1x RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0() -> 0.0009 ms (total (w/children): 0.0009 ms)
  2473.  
  2474. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2475. Verse.Log:Message (string)
  2476. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  2477. Verse.ThreadLocalDeepProfiler:End ()
  2478. Verse.DeepProfiler:End ()
  2479. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  2480. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  2481. RimWorld.Pawn_ApparelTracker:Notify_ApparelChanged ()
  2482. RimWorld.Apparel:Notify_ColorChanged ()
  2483. Verse.CompColorable:SetColor (UnityEngine.Color)
  2484. Verse.CompColorableUtility:SetColor (Verse.Thing,UnityEngine.Color,bool)
  2485. RimWorld.PawnApparelGenerator:PostProcessApparel (RimWorld.Apparel,Verse.Pawn)
  2486. (wrapper dynamic-method) RimWorld.PawnApparelGenerator:RimWorld.PawnApparelGenerator.GenerateStartingApparelFor_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
  2487. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateGearFor_Patch2 (Verse.Pawn,Verse.PawnGenerationRequest)
  2488. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool)
  2489. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&)
  2490. Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
  2491. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
  2492. (wrapper dynamic-method) RimWorld.IncidentWorker_WandererJoin:RimWorld.IncidentWorker_WandererJoin.GeneratePawn_Patch0 (RimWorld.IncidentWorker_WandererJoin)
  2493. RimWorld.IncidentWorker_WandererJoin:TryExecuteWorker (RimWorld.IncidentParms)
  2494. (wrapper dynamic-method) RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
  2495. AchievementsExpanded.Reward_MapIncident:TryExecuteEvent ()
  2496. AchievementsExpanded.MainTabWindow_Achievements:DrawSidePanel (UnityEngine.Rect)
  2497. AchievementsExpanded.MainTabWindow_Achievements:DoWindowContents (UnityEngine.Rect)
  2498. Verse.Window:InnerWindowOnGUI (int)
  2499. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  2500.  
  2501. --- Main thread ---
  2502. 0.0075ms (self: 0.0065 ms) ExecuteToExecuteWhenFinished()
  2503. - 0.0010ms (self: 0.0010 ms) RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0()
  2504.  
  2505.  
  2506. Hotspot analysis
  2507. ----------------------------------------
  2508. 1x ExecuteToExecuteWhenFinished() -> 0.0065 ms (total (w/children): 0.0075 ms)
  2509. 1x RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0() -> 0.0010 ms (total (w/children): 0.0010 ms)
  2510.  
  2511. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2512. Verse.Log:Message (string)
  2513. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  2514. Verse.ThreadLocalDeepProfiler:End ()
  2515. Verse.DeepProfiler:End ()
  2516. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  2517. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  2518. RimWorld.Pawn_ApparelTracker:Notify_ApparelChanged ()
  2519. RimWorld.Apparel:Notify_ColorChanged ()
  2520. Verse.CompColorable:SetColor (UnityEngine.Color)
  2521. Verse.CompColorableUtility:SetColor (Verse.Thing,UnityEngine.Color,bool)
  2522. RimWorld.PawnApparelGenerator:PostProcessApparel (RimWorld.Apparel,Verse.Pawn)
  2523. (wrapper dynamic-method) RimWorld.PawnApparelGenerator:RimWorld.PawnApparelGenerator.GenerateStartingApparelFor_Patch1 (Verse.Pawn,Verse.PawnGenerationRequest)
  2524. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateGearFor_Patch2 (Verse.Pawn,Verse.PawnGenerationRequest)
  2525. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.TryGenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&,string&,bool,bool)
  2526. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GenerateNewPawnInternal_Patch1 (Verse.PawnGenerationRequest&)
  2527. Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
  2528. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
  2529. (wrapper dynamic-method) RimWorld.IncidentWorker_WandererJoin:RimWorld.IncidentWorker_WandererJoin.GeneratePawn_Patch0 (RimWorld.IncidentWorker_WandererJoin)
  2530. RimWorld.IncidentWorker_WandererJoin:TryExecuteWorker (RimWorld.IncidentParms)
  2531. (wrapper dynamic-method) RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
  2532. AchievementsExpanded.Reward_MapIncident:TryExecuteEvent ()
  2533. AchievementsExpanded.MainTabWindow_Achievements:DrawSidePanel (UnityEngine.Rect)
  2534. AchievementsExpanded.MainTabWindow_Achievements:DoWindowContents (UnityEngine.Rect)
  2535. Verse.Window:InnerWindowOnGUI (int)
  2536. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  2537.  
  2538. --- Main thread ---
  2539. 0.0102ms (self: 0.0089 ms) ExecuteToExecuteWhenFinished()
  2540. - 0.0013ms (self: 0.0013 ms) RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0()
  2541.  
  2542.  
  2543. Hotspot analysis
  2544. ----------------------------------------
  2545. 1x ExecuteToExecuteWhenFinished() -> 0.0089 ms (total (w/children): 0.0102 ms)
  2546. 1x RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0() -> 0.0013 ms (total (w/children): 0.0013 ms)
  2547.  
  2548. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2549. Verse.Log:Message (string)
  2550. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  2551. Verse.ThreadLocalDeepProfiler:End ()
  2552. Verse.DeepProfiler:End ()
  2553. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  2554. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  2555. RimWorld.Pawn_ApparelTracker:Notify_ApparelChanged ()
  2556. (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Notify_ApparelRemoved_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel)
  2557. Verse.ThingOwner:NotifyRemoved (Verse.Thing)
  2558. Verse.ThingOwner`1<RimWorld.Apparel>:Remove (Verse.Thing)
  2559. (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Remove_Patch1 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel)
  2560. (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Wear_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel,bool,bool)
  2561. RimWorld.PreceptComp_Apparel:GiveApparelToPawn (Verse.Pawn,RimWorld.Precept_Apparel)
  2562. RimWorld.PreceptComp_Apparel_Desired:Notify_MemberGenerated (Verse.Pawn,RimWorld.Precept)
  2563. RimWorld.Precept:Notify_MemberGenerated (Verse.Pawn)
  2564. RimWorld.Ideo:Notify_MemberGenerated (Verse.Pawn)
  2565. Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
  2566. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
  2567. (wrapper dynamic-method) RimWorld.IncidentWorker_WandererJoin:RimWorld.IncidentWorker_WandererJoin.GeneratePawn_Patch0 (RimWorld.IncidentWorker_WandererJoin)
  2568. RimWorld.IncidentWorker_WandererJoin:TryExecuteWorker (RimWorld.IncidentParms)
  2569. (wrapper dynamic-method) RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
  2570. AchievementsExpanded.Reward_MapIncident:TryExecuteEvent ()
  2571. AchievementsExpanded.MainTabWindow_Achievements:DrawSidePanel (UnityEngine.Rect)
  2572. AchievementsExpanded.MainTabWindow_Achievements:DoWindowContents (UnityEngine.Rect)
  2573. Verse.Window:InnerWindowOnGUI (int)
  2574. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  2575.  
  2576. --- Main thread ---
  2577. 0.0079ms (self: 0.0067 ms) ExecuteToExecuteWhenFinished()
  2578. - 0.0012ms (self: 0.0012 ms) RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0()
  2579.  
  2580.  
  2581. Hotspot analysis
  2582. ----------------------------------------
  2583. 1x ExecuteToExecuteWhenFinished() -> 0.0067 ms (total (w/children): 0.0079 ms)
  2584. 1x RimWorld.Pawn_ApparelTracker -> Void <Notify_ApparelChanged>b__75_0() -> 0.0012 ms (total (w/children): 0.0012 ms)
  2585.  
  2586. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2587. Verse.Log:Message (string)
  2588. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  2589. Verse.ThreadLocalDeepProfiler:End ()
  2590. Verse.DeepProfiler:End ()
  2591. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  2592. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  2593. RimWorld.Pawn_ApparelTracker:Notify_ApparelChanged ()
  2594. (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Notify_ApparelAdded_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel)
  2595. Verse.ThingOwner:NotifyAdded (Verse.Thing)
  2596. (wrapper dynamic-method) Verse.ThingOwner`1<Verse.Thing>:Verse.ThingOwner`1[[Verse.Thing, Assembly-CSharp, Version=1.3.7871.34997, Culture=neutral, PublicKeyToken=null]].TryAdd_Patch1 (Verse.ThingOwner`1<Verse.Thing>,Verse.Thing,bool)
  2597. (wrapper dynamic-method) RimWorld.Pawn_ApparelTracker:RimWorld.Pawn_ApparelTracker.Wear_Patch2 (RimWorld.Pawn_ApparelTracker,RimWorld.Apparel,bool,bool)
  2598. RimWorld.PreceptComp_Apparel:GiveApparelToPawn (Verse.Pawn,RimWorld.Precept_Apparel)
  2599. RimWorld.PreceptComp_Apparel_Desired:Notify_MemberGenerated (Verse.Pawn,RimWorld.Precept)
  2600. RimWorld.Precept:Notify_MemberGenerated (Verse.Pawn)
  2601. RimWorld.Ideo:Notify_MemberGenerated (Verse.Pawn)
  2602. Verse.PawnGenerator:GenerateOrRedressPawnInternal (Verse.PawnGenerationRequest)
  2603. (wrapper dynamic-method) Verse.PawnGenerator:Verse.PawnGenerator.GeneratePawn_Patch1 (Verse.PawnGenerationRequest)
  2604. (wrapper dynamic-method) RimWorld.IncidentWorker_WandererJoin:RimWorld.IncidentWorker_WandererJoin.GeneratePawn_Patch0 (RimWorld.IncidentWorker_WandererJoin)
  2605. RimWorld.IncidentWorker_WandererJoin:TryExecuteWorker (RimWorld.IncidentParms)
  2606. (wrapper dynamic-method) RimWorld.IncidentWorker:RimWorld.IncidentWorker.TryExecute_Patch2 (RimWorld.IncidentWorker,RimWorld.IncidentParms)
  2607. AchievementsExpanded.Reward_MapIncident:TryExecuteEvent ()
  2608. AchievementsExpanded.MainTabWindow_Achievements:DrawSidePanel (UnityEngine.Rect)
  2609. AchievementsExpanded.MainTabWindow_Achievements:DoWindowContents (UnityEngine.Rect)
  2610. Verse.Window:InnerWindowOnGUI (int)
  2611. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  2612.  
  2613. --- Main thread ---
  2614. 0.0810ms (self: 0.0159 ms) ExecuteToExecuteWhenFinished()
  2615. - 0.0651ms (self: 0.0651 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  2616.  
  2617.  
  2618. Hotspot analysis
  2619. ----------------------------------------
  2620. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0651 ms (total (w/children): 0.0651 ms)
  2621. 1x ExecuteToExecuteWhenFinished() -> 0.0159 ms (total (w/children): 0.0810 ms)
  2622.  
  2623. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2624. Verse.Log:Message (string)
  2625. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  2626. Verse.ThreadLocalDeepProfiler:End ()
  2627. Verse.DeepProfiler:End ()
  2628. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  2629. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  2630. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  2631. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  2632. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  2633. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  2634. Verse.AI.JobDriver:DriverTick ()
  2635. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  2636. Verse.Pawn:Tick ()
  2637. Verse.TickList:Tick ()
  2638. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  2639. Verse.TickManager:TickManagerUpdate ()
  2640. Verse.Game:UpdatePlay ()
  2641. Verse.Root_Play:Update ()
  2642.  
  2643. --- Main thread ---
  2644. 0.0091ms (self: 0.0086 ms) ExecuteToExecuteWhenFinished()
  2645. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  2646.  
  2647.  
  2648. Hotspot analysis
  2649. ----------------------------------------
  2650. 1x ExecuteToExecuteWhenFinished() -> 0.0086 ms (total (w/children): 0.0091 ms)
  2651. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  2652.  
  2653. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2654. Verse.Log:Message (string)
  2655. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  2656. Verse.ThreadLocalDeepProfiler:End ()
  2657. Verse.DeepProfiler:End ()
  2658. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  2659. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  2660. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  2661. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  2662. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  2663. Verse.AI.JobDriver:DriverTick ()
  2664. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  2665. Verse.Pawn:Tick ()
  2666. Verse.TickList:Tick ()
  2667. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  2668. Verse.TickManager:TickManagerUpdate ()
  2669. Verse.Game:UpdatePlay ()
  2670. Verse.Root_Play:Update ()
  2671.  
  2672. --- Main thread ---
  2673. 0.0882ms (self: 0.0210 ms) ExecuteToExecuteWhenFinished()
  2674. - 0.0672ms (self: 0.0672 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  2675.  
  2676.  
  2677. Hotspot analysis
  2678. ----------------------------------------
  2679. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0672 ms (total (w/children): 0.0672 ms)
  2680. 1x ExecuteToExecuteWhenFinished() -> 0.0210 ms (total (w/children): 0.0882 ms)
  2681.  
  2682. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2683. Verse.Log:Message (string)
  2684. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  2685. Verse.ThreadLocalDeepProfiler:End ()
  2686. Verse.DeepProfiler:End ()
  2687. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  2688. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  2689. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  2690. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  2691. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  2692. RimWorld.Building_SteamGeyser:StartSpray ()
  2693. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  2694. RimWorld.Building_SteamGeyser:Tick ()
  2695. Verse.TickList:Tick ()
  2696. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  2697. Verse.TickManager:TickManagerUpdate ()
  2698. Verse.Game:UpdatePlay ()
  2699. Verse.Root_Play:Update ()
  2700.  
  2701. --- Main thread ---
  2702. 0.0091ms (self: 0.0086 ms) ExecuteToExecuteWhenFinished()
  2703. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  2704.  
  2705.  
  2706. Hotspot analysis
  2707. ----------------------------------------
  2708. 1x ExecuteToExecuteWhenFinished() -> 0.0086 ms (total (w/children): 0.0091 ms)
  2709. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  2710.  
  2711. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2712. Verse.Log:Message (string)
  2713. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  2714. Verse.ThreadLocalDeepProfiler:End ()
  2715. Verse.DeepProfiler:End ()
  2716. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  2717. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  2718. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  2719. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  2720. RimWorld.Building_SteamGeyser:StartSpray ()
  2721. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  2722. RimWorld.Building_SteamGeyser:Tick ()
  2723. Verse.TickList:Tick ()
  2724. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  2725. Verse.TickManager:TickManagerUpdate ()
  2726. Verse.Game:UpdatePlay ()
  2727. Verse.Root_Play:Update ()
  2728.  
  2729. --- Main thread ---
  2730. 0.0851ms (self: 0.0158 ms) ExecuteToExecuteWhenFinished()
  2731. - 0.0693ms (self: 0.0693 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  2732.  
  2733.  
  2734. Hotspot analysis
  2735. ----------------------------------------
  2736. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0693 ms (total (w/children): 0.0693 ms)
  2737. 1x ExecuteToExecuteWhenFinished() -> 0.0158 ms (total (w/children): 0.0851 ms)
  2738.  
  2739. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2740. Verse.Log:Message (string)
  2741. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  2742. Verse.ThreadLocalDeepProfiler:End ()
  2743. Verse.DeepProfiler:End ()
  2744. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  2745. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  2746. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  2747. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  2748. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  2749. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  2750. Verse.AI.JobDriver:DriverTick ()
  2751. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  2752. Verse.Pawn:Tick ()
  2753. Verse.TickList:Tick ()
  2754. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  2755. Verse.TickManager:TickManagerUpdate ()
  2756. Verse.Game:UpdatePlay ()
  2757. Verse.Root_Play:Update ()
  2758.  
  2759. --- Main thread ---
  2760. 0.0084ms (self: 0.0079 ms) ExecuteToExecuteWhenFinished()
  2761. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  2762.  
  2763.  
  2764. Hotspot analysis
  2765. ----------------------------------------
  2766. 1x ExecuteToExecuteWhenFinished() -> 0.0079 ms (total (w/children): 0.0084 ms)
  2767. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  2768.  
  2769. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2770. Verse.Log:Message (string)
  2771. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  2772. Verse.ThreadLocalDeepProfiler:End ()
  2773. Verse.DeepProfiler:End ()
  2774. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  2775. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  2776. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  2777. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  2778. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  2779. Verse.AI.JobDriver:DriverTick ()
  2780. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  2781. Verse.Pawn:Tick ()
  2782. Verse.TickList:Tick ()
  2783. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  2784. Verse.TickManager:TickManagerUpdate ()
  2785. Verse.Game:UpdatePlay ()
  2786. Verse.Root_Play:Update ()
  2787.  
  2788. --- Main thread ---
  2789. 0.0562ms (self: 0.0099 ms) ExecuteToExecuteWhenFinished()
  2790. - 0.0463ms (self: 0.0463 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  2791.  
  2792.  
  2793. Hotspot analysis
  2794. ----------------------------------------
  2795. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0463 ms (total (w/children): 0.0463 ms)
  2796. 1x ExecuteToExecuteWhenFinished() -> 0.0099 ms (total (w/children): 0.0562 ms)
  2797.  
  2798. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2799. Verse.Log:Message (string)
  2800. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  2801. Verse.ThreadLocalDeepProfiler:End ()
  2802. Verse.DeepProfiler:End ()
  2803. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  2804. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  2805. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  2806. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  2807. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  2808. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  2809. Verse.AI.JobDriver:DriverTick ()
  2810. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  2811. Verse.Pawn:Tick ()
  2812. Verse.TickList:Tick ()
  2813. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  2814. Verse.TickManager:TickManagerUpdate ()
  2815. Verse.Game:UpdatePlay ()
  2816. Verse.Root_Play:Update ()
  2817.  
  2818. --- Main thread ---
  2819. 0.0077ms (self: 0.0073 ms) ExecuteToExecuteWhenFinished()
  2820. - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  2821.  
  2822.  
  2823. Hotspot analysis
  2824. ----------------------------------------
  2825. 1x ExecuteToExecuteWhenFinished() -> 0.0073 ms (total (w/children): 0.0077 ms)
  2826. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
  2827.  
  2828. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2829. Verse.Log:Message (string)
  2830. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  2831. Verse.ThreadLocalDeepProfiler:End ()
  2832. Verse.DeepProfiler:End ()
  2833. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  2834. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  2835. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  2836. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  2837. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  2838. Verse.AI.JobDriver:DriverTick ()
  2839. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  2840. Verse.Pawn:Tick ()
  2841. Verse.TickList:Tick ()
  2842. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  2843. Verse.TickManager:TickManagerUpdate ()
  2844. Verse.Game:UpdatePlay ()
  2845. Verse.Root_Play:Update ()
  2846.  
  2847. --- Main thread ---
  2848. 0.0858ms (self: 0.0160 ms) ExecuteToExecuteWhenFinished()
  2849. - 0.0698ms (self: 0.0698 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  2850.  
  2851.  
  2852. Hotspot analysis
  2853. ----------------------------------------
  2854. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0698 ms (total (w/children): 0.0698 ms)
  2855. 1x ExecuteToExecuteWhenFinished() -> 0.0160 ms (total (w/children): 0.0858 ms)
  2856.  
  2857. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2858. Verse.Log:Message (string)
  2859. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  2860. Verse.ThreadLocalDeepProfiler:End ()
  2861. Verse.DeepProfiler:End ()
  2862. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  2863. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  2864. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  2865. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  2866. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  2867. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  2868. Verse.AI.JobDriver:DriverTick ()
  2869. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  2870. Verse.Pawn:Tick ()
  2871. Verse.TickList:Tick ()
  2872. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  2873. Verse.TickManager:TickManagerUpdate ()
  2874. Verse.Game:UpdatePlay ()
  2875. Verse.Root_Play:Update ()
  2876.  
  2877. --- Main thread ---
  2878. 0.0089ms (self: 0.0084 ms) ExecuteToExecuteWhenFinished()
  2879. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  2880.  
  2881.  
  2882. Hotspot analysis
  2883. ----------------------------------------
  2884. 1x ExecuteToExecuteWhenFinished() -> 0.0084 ms (total (w/children): 0.0089 ms)
  2885. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  2886.  
  2887. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2888. Verse.Log:Message (string)
  2889. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  2890. Verse.ThreadLocalDeepProfiler:End ()
  2891. Verse.DeepProfiler:End ()
  2892. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  2893. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  2894. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  2895. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  2896. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  2897. Verse.AI.JobDriver:DriverTick ()
  2898. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  2899. Verse.Pawn:Tick ()
  2900. Verse.TickList:Tick ()
  2901. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  2902. Verse.TickManager:TickManagerUpdate ()
  2903. Verse.Game:UpdatePlay ()
  2904. Verse.Root_Play:Update ()
  2905.  
  2906. --- Main thread ---
  2907. 0.0897ms (self: 0.0162 ms) ExecuteToExecuteWhenFinished()
  2908. - 0.0735ms (self: 0.0735 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  2909.  
  2910.  
  2911. Hotspot analysis
  2912. ----------------------------------------
  2913. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0735 ms (total (w/children): 0.0735 ms)
  2914. 1x ExecuteToExecuteWhenFinished() -> 0.0162 ms (total (w/children): 0.0897 ms)
  2915.  
  2916. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2917. Verse.Log:Message (string)
  2918. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  2919. Verse.ThreadLocalDeepProfiler:End ()
  2920. Verse.DeepProfiler:End ()
  2921. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  2922. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  2923. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  2924. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  2925. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  2926. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  2927. Verse.AI.JobDriver:DriverTick ()
  2928. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  2929. Verse.Pawn:Tick ()
  2930. Verse.TickList:Tick ()
  2931. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  2932. Verse.TickManager:TickManagerUpdate ()
  2933. Verse.Game:UpdatePlay ()
  2934. Verse.Root_Play:Update ()
  2935.  
  2936. --- Main thread ---
  2937. 0.0085ms (self: 0.0080 ms) ExecuteToExecuteWhenFinished()
  2938. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  2939.  
  2940.  
  2941. Hotspot analysis
  2942. ----------------------------------------
  2943. 1x ExecuteToExecuteWhenFinished() -> 0.0080 ms (total (w/children): 0.0085 ms)
  2944. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  2945.  
  2946. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2947. Verse.Log:Message (string)
  2948. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  2949. Verse.ThreadLocalDeepProfiler:End ()
  2950. Verse.DeepProfiler:End ()
  2951. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  2952. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  2953. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  2954. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  2955. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  2956. Verse.AI.JobDriver:DriverTick ()
  2957. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  2958. Verse.Pawn:Tick ()
  2959. Verse.TickList:Tick ()
  2960. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  2961. Verse.TickManager:TickManagerUpdate ()
  2962. Verse.Game:UpdatePlay ()
  2963. Verse.Root_Play:Update ()
  2964.  
  2965. --- Main thread ---
  2966. 0.0875ms (self: 0.0172 ms) ExecuteToExecuteWhenFinished()
  2967. - 0.0703ms (self: 0.0703 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  2968.  
  2969.  
  2970. Hotspot analysis
  2971. ----------------------------------------
  2972. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0703 ms (total (w/children): 0.0703 ms)
  2973. 1x ExecuteToExecuteWhenFinished() -> 0.0172 ms (total (w/children): 0.0875 ms)
  2974.  
  2975. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  2976. Verse.Log:Message (string)
  2977. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  2978. Verse.ThreadLocalDeepProfiler:End ()
  2979. Verse.DeepProfiler:End ()
  2980. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  2981. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  2982. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  2983. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  2984. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  2985. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  2986. Verse.AI.JobDriver:DriverTick ()
  2987. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  2988. Verse.Pawn:Tick ()
  2989. Verse.TickList:Tick ()
  2990. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  2991. Verse.TickManager:TickManagerUpdate ()
  2992. Verse.Game:UpdatePlay ()
  2993. Verse.Root_Play:Update ()
  2994.  
  2995. --- Main thread ---
  2996. 0.0085ms (self: 0.0077 ms) ExecuteToExecuteWhenFinished()
  2997. - 0.0008ms (self: 0.0008 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  2998.  
  2999.  
  3000. Hotspot analysis
  3001. ----------------------------------------
  3002. 1x ExecuteToExecuteWhenFinished() -> 0.0077 ms (total (w/children): 0.0085 ms)
  3003. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0008 ms (total (w/children): 0.0008 ms)
  3004.  
  3005. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3006. Verse.Log:Message (string)
  3007. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3008. Verse.ThreadLocalDeepProfiler:End ()
  3009. Verse.DeepProfiler:End ()
  3010. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3011. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3012. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3013. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3014. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3015. Verse.AI.JobDriver:DriverTick ()
  3016. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3017. Verse.Pawn:Tick ()
  3018. Verse.TickList:Tick ()
  3019. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3020. Verse.TickManager:TickManagerUpdate ()
  3021. Verse.Game:UpdatePlay ()
  3022. Verse.Root_Play:Update ()
  3023.  
  3024. --- Main thread ---
  3025. 0.0876ms (self: 0.0152 ms) ExecuteToExecuteWhenFinished()
  3026. - 0.0724ms (self: 0.0724 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  3027.  
  3028.  
  3029. Hotspot analysis
  3030. ----------------------------------------
  3031. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0724 ms (total (w/children): 0.0724 ms)
  3032. 1x ExecuteToExecuteWhenFinished() -> 0.0152 ms (total (w/children): 0.0876 ms)
  3033.  
  3034. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3035. Verse.Log:Message (string)
  3036. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3037. Verse.ThreadLocalDeepProfiler:End ()
  3038. Verse.DeepProfiler:End ()
  3039. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3040. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3041. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  3042. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3043. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3044. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3045. Verse.AI.JobDriver:DriverTick ()
  3046. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3047. Verse.Pawn:Tick ()
  3048. Verse.TickList:Tick ()
  3049. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3050. Verse.TickManager:TickManagerUpdate ()
  3051. Verse.Game:UpdatePlay ()
  3052. Verse.Root_Play:Update ()
  3053.  
  3054. --- Main thread ---
  3055. 0.0090ms (self: 0.0085 ms) ExecuteToExecuteWhenFinished()
  3056. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  3057.  
  3058.  
  3059. Hotspot analysis
  3060. ----------------------------------------
  3061. 1x ExecuteToExecuteWhenFinished() -> 0.0085 ms (total (w/children): 0.0090 ms)
  3062. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  3063.  
  3064. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3065. Verse.Log:Message (string)
  3066. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3067. Verse.ThreadLocalDeepProfiler:End ()
  3068. Verse.DeepProfiler:End ()
  3069. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3070. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3071. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3072. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3073. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3074. Verse.AI.JobDriver:DriverTick ()
  3075. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3076. Verse.Pawn:Tick ()
  3077. Verse.TickList:Tick ()
  3078. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3079. Verse.TickManager:TickManagerUpdate ()
  3080. Verse.Game:UpdatePlay ()
  3081. Verse.Root_Play:Update ()
  3082.  
  3083. --- Main thread ---
  3084. 0.0838ms (self: 0.0160 ms) ExecuteToExecuteWhenFinished()
  3085. - 0.0678ms (self: 0.0678 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  3086.  
  3087.  
  3088. Hotspot analysis
  3089. ----------------------------------------
  3090. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0678 ms (total (w/children): 0.0678 ms)
  3091. 1x ExecuteToExecuteWhenFinished() -> 0.0160 ms (total (w/children): 0.0838 ms)
  3092.  
  3093. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3094. Verse.Log:Message (string)
  3095. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3096. Verse.ThreadLocalDeepProfiler:End ()
  3097. Verse.DeepProfiler:End ()
  3098. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3099. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3100. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  3101. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3102. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3103. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3104. Verse.AI.JobDriver:DriverTick ()
  3105. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3106. Verse.Pawn:Tick ()
  3107. Verse.TickList:Tick ()
  3108. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3109. Verse.TickManager:TickManagerUpdate ()
  3110. Verse.Game:UpdatePlay ()
  3111. Verse.Root_Play:Update ()
  3112.  
  3113. --- Main thread ---
  3114. 0.0087ms (self: 0.0082 ms) ExecuteToExecuteWhenFinished()
  3115. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  3116.  
  3117.  
  3118. Hotspot analysis
  3119. ----------------------------------------
  3120. 1x ExecuteToExecuteWhenFinished() -> 0.0082 ms (total (w/children): 0.0087 ms)
  3121. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  3122.  
  3123. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3124. Verse.Log:Message (string)
  3125. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3126. Verse.ThreadLocalDeepProfiler:End ()
  3127. Verse.DeepProfiler:End ()
  3128. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3129. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3130. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3131. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3132. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3133. Verse.AI.JobDriver:DriverTick ()
  3134. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3135. Verse.Pawn:Tick ()
  3136. Verse.TickList:Tick ()
  3137. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3138. Verse.TickManager:TickManagerUpdate ()
  3139. Verse.Game:UpdatePlay ()
  3140. Verse.Root_Play:Update ()
  3141.  
  3142. --- Main thread ---
  3143. 0.0545ms (self: 0.0102 ms) ExecuteToExecuteWhenFinished()
  3144. - 0.0443ms (self: 0.0443 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  3145.  
  3146.  
  3147. Hotspot analysis
  3148. ----------------------------------------
  3149. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0443 ms (total (w/children): 0.0443 ms)
  3150. 1x ExecuteToExecuteWhenFinished() -> 0.0102 ms (total (w/children): 0.0545 ms)
  3151.  
  3152. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3153. Verse.Log:Message (string)
  3154. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3155. Verse.ThreadLocalDeepProfiler:End ()
  3156. Verse.DeepProfiler:End ()
  3157. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3158. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3159. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  3160. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3161. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3162. RimWorld.Building_SteamGeyser:StartSpray ()
  3163. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  3164. RimWorld.Building_SteamGeyser:Tick ()
  3165. Verse.TickList:Tick ()
  3166. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3167. Verse.TickManager:TickManagerUpdate ()
  3168. Verse.Game:UpdatePlay ()
  3169. Verse.Root_Play:Update ()
  3170.  
  3171. --- Main thread ---
  3172. 0.0075ms (self: 0.0069 ms) ExecuteToExecuteWhenFinished()
  3173. - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  3174.  
  3175.  
  3176. Hotspot analysis
  3177. ----------------------------------------
  3178. 1x ExecuteToExecuteWhenFinished() -> 0.0069 ms (total (w/children): 0.0075 ms)
  3179. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
  3180.  
  3181. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3182. Verse.Log:Message (string)
  3183. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3184. Verse.ThreadLocalDeepProfiler:End ()
  3185. Verse.DeepProfiler:End ()
  3186. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3187. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3188. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3189. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3190. RimWorld.Building_SteamGeyser:StartSpray ()
  3191. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  3192. RimWorld.Building_SteamGeyser:Tick ()
  3193. Verse.TickList:Tick ()
  3194. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3195. Verse.TickManager:TickManagerUpdate ()
  3196. Verse.Game:UpdatePlay ()
  3197. Verse.Root_Play:Update ()
  3198.  
  3199. --- Main thread ---
  3200. 0.0881ms (self: 0.0201 ms) ExecuteToExecuteWhenFinished()
  3201. - 0.0680ms (self: 0.0680 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  3202.  
  3203.  
  3204. Hotspot analysis
  3205. ----------------------------------------
  3206. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0680 ms (total (w/children): 0.0680 ms)
  3207. 1x ExecuteToExecuteWhenFinished() -> 0.0201 ms (total (w/children): 0.0881 ms)
  3208.  
  3209. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3210. Verse.Log:Message (string)
  3211. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3212. Verse.ThreadLocalDeepProfiler:End ()
  3213. Verse.DeepProfiler:End ()
  3214. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3215. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3216. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  3217. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3218. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3219. RimWorld.Building_SteamGeyser:StartSpray ()
  3220. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  3221. RimWorld.Building_SteamGeyser:Tick ()
  3222. Verse.TickList:Tick ()
  3223. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3224. Verse.TickManager:TickManagerUpdate ()
  3225. Verse.Game:UpdatePlay ()
  3226. Verse.Root_Play:Update ()
  3227.  
  3228. --- Main thread ---
  3229. 0.0083ms (self: 0.0079 ms) ExecuteToExecuteWhenFinished()
  3230. - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  3231.  
  3232.  
  3233. Hotspot analysis
  3234. ----------------------------------------
  3235. 1x ExecuteToExecuteWhenFinished() -> 0.0079 ms (total (w/children): 0.0083 ms)
  3236. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
  3237.  
  3238. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3239. Verse.Log:Message (string)
  3240. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3241. Verse.ThreadLocalDeepProfiler:End ()
  3242. Verse.DeepProfiler:End ()
  3243. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3244. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3245. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3246. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3247. RimWorld.Building_SteamGeyser:StartSpray ()
  3248. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  3249. RimWorld.Building_SteamGeyser:Tick ()
  3250. Verse.TickList:Tick ()
  3251. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3252. Verse.TickManager:TickManagerUpdate ()
  3253. Verse.Game:UpdatePlay ()
  3254. Verse.Root_Play:Update ()
  3255.  
  3256. --- Main thread ---
  3257. 0.0836ms (self: 0.0156 ms) ExecuteToExecuteWhenFinished()
  3258. - 0.0680ms (self: 0.0680 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  3259.  
  3260.  
  3261. Hotspot analysis
  3262. ----------------------------------------
  3263. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0680 ms (total (w/children): 0.0680 ms)
  3264. 1x ExecuteToExecuteWhenFinished() -> 0.0156 ms (total (w/children): 0.0836 ms)
  3265.  
  3266. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3267. Verse.Log:Message (string)
  3268. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3269. Verse.ThreadLocalDeepProfiler:End ()
  3270. Verse.DeepProfiler:End ()
  3271. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3272. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3273. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  3274. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3275. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3276. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3277. Verse.AI.JobDriver:DriverTick ()
  3278. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3279. Verse.Pawn:Tick ()
  3280. Verse.TickList:Tick ()
  3281. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3282. Verse.TickManager:TickManagerUpdate ()
  3283. Verse.Game:UpdatePlay ()
  3284. Verse.Root_Play:Update ()
  3285.  
  3286. --- Main thread ---
  3287. 0.0086ms (self: 0.0082 ms) ExecuteToExecuteWhenFinished()
  3288. - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  3289.  
  3290.  
  3291. Hotspot analysis
  3292. ----------------------------------------
  3293. 1x ExecuteToExecuteWhenFinished() -> 0.0082 ms (total (w/children): 0.0086 ms)
  3294. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
  3295.  
  3296. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3297. Verse.Log:Message (string)
  3298. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3299. Verse.ThreadLocalDeepProfiler:End ()
  3300. Verse.DeepProfiler:End ()
  3301. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3302. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3303. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3304. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3305. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3306. Verse.AI.JobDriver:DriverTick ()
  3307. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3308. Verse.Pawn:Tick ()
  3309. Verse.TickList:Tick ()
  3310. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3311. Verse.TickManager:TickManagerUpdate ()
  3312. Verse.Game:UpdatePlay ()
  3313. Verse.Root_Play:Update ()
  3314.  
  3315. --- Main thread ---
  3316. 0.0859ms (self: 0.0171 ms) ExecuteToExecuteWhenFinished()
  3317. - 0.0688ms (self: 0.0688 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  3318.  
  3319.  
  3320. Hotspot analysis
  3321. ----------------------------------------
  3322. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0688 ms (total (w/children): 0.0688 ms)
  3323. 1x ExecuteToExecuteWhenFinished() -> 0.0171 ms (total (w/children): 0.0859 ms)
  3324.  
  3325. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3326. Verse.Log:Message (string)
  3327. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3328. Verse.ThreadLocalDeepProfiler:End ()
  3329. Verse.DeepProfiler:End ()
  3330. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3331. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3332. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  3333. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3334. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3335. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3336. Verse.AI.JobDriver:DriverTick ()
  3337. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3338. Verse.Pawn:Tick ()
  3339. Verse.TickList:Tick ()
  3340. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3341. Verse.TickManager:TickManagerUpdate ()
  3342. Verse.Game:UpdatePlay ()
  3343. Verse.Root_Play:Update ()
  3344.  
  3345. --- Main thread ---
  3346. 0.0094ms (self: 0.0090 ms) ExecuteToExecuteWhenFinished()
  3347. - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  3348.  
  3349.  
  3350. Hotspot analysis
  3351. ----------------------------------------
  3352. 1x ExecuteToExecuteWhenFinished() -> 0.0090 ms (total (w/children): 0.0094 ms)
  3353. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
  3354.  
  3355. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3356. Verse.Log:Message (string)
  3357. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3358. Verse.ThreadLocalDeepProfiler:End ()
  3359. Verse.DeepProfiler:End ()
  3360. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3361. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3362. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3363. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3364. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3365. Verse.AI.JobDriver:DriverTick ()
  3366. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3367. Verse.Pawn:Tick ()
  3368. Verse.TickList:Tick ()
  3369. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3370. Verse.TickManager:TickManagerUpdate ()
  3371. Verse.Game:UpdatePlay ()
  3372. Verse.Root_Play:Update ()
  3373.  
  3374. --- Main thread ---
  3375. 0.0982ms (self: 0.0255 ms) ExecuteToExecuteWhenFinished()
  3376. - 0.0727ms (self: 0.0727 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  3377.  
  3378.  
  3379. Hotspot analysis
  3380. ----------------------------------------
  3381. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0727 ms (total (w/children): 0.0727 ms)
  3382. 1x ExecuteToExecuteWhenFinished() -> 0.0255 ms (total (w/children): 0.0982 ms)
  3383.  
  3384. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3385. Verse.Log:Message (string)
  3386. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3387. Verse.ThreadLocalDeepProfiler:End ()
  3388. Verse.DeepProfiler:End ()
  3389. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3390. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3391. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  3392. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3393. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3394. RimWorld.Building_SteamGeyser:StartSpray ()
  3395. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  3396. RimWorld.Building_SteamGeyser:Tick ()
  3397. Verse.TickList:Tick ()
  3398. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3399. Verse.TickManager:TickManagerUpdate ()
  3400. Verse.Game:UpdatePlay ()
  3401. Verse.Root_Play:Update ()
  3402.  
  3403. --- Main thread ---
  3404. 0.0113ms (self: 0.0109 ms) ExecuteToExecuteWhenFinished()
  3405. - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  3406.  
  3407.  
  3408. Hotspot analysis
  3409. ----------------------------------------
  3410. 1x ExecuteToExecuteWhenFinished() -> 0.0109 ms (total (w/children): 0.0113 ms)
  3411. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
  3412.  
  3413. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3414. Verse.Log:Message (string)
  3415. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3416. Verse.ThreadLocalDeepProfiler:End ()
  3417. Verse.DeepProfiler:End ()
  3418. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3419. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3420. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3421. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3422. RimWorld.Building_SteamGeyser:StartSpray ()
  3423. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  3424. RimWorld.Building_SteamGeyser:Tick ()
  3425. Verse.TickList:Tick ()
  3426. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3427. Verse.TickManager:TickManagerUpdate ()
  3428. Verse.Game:UpdatePlay ()
  3429. Verse.Root_Play:Update ()
  3430.  
  3431. --- Main thread ---
  3432. 0.0823ms (self: 0.0158 ms) ExecuteToExecuteWhenFinished()
  3433. - 0.0665ms (self: 0.0665 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  3434.  
  3435.  
  3436. Hotspot analysis
  3437. ----------------------------------------
  3438. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0665 ms (total (w/children): 0.0665 ms)
  3439. 1x ExecuteToExecuteWhenFinished() -> 0.0158 ms (total (w/children): 0.0823 ms)
  3440.  
  3441. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3442. Verse.Log:Message (string)
  3443. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3444. Verse.ThreadLocalDeepProfiler:End ()
  3445. Verse.DeepProfiler:End ()
  3446. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3447. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3448. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  3449. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3450. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3451. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3452. Verse.AI.JobDriver:DriverTick ()
  3453. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3454. Verse.Pawn:Tick ()
  3455. Verse.TickList:Tick ()
  3456. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3457. Verse.TickManager:TickManagerUpdate ()
  3458. Verse.Game:UpdatePlay ()
  3459. Verse.Root_Play:Update ()
  3460.  
  3461. --- Main thread ---
  3462. 0.0089ms (self: 0.0084 ms) ExecuteToExecuteWhenFinished()
  3463. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  3464.  
  3465.  
  3466. Hotspot analysis
  3467. ----------------------------------------
  3468. 1x ExecuteToExecuteWhenFinished() -> 0.0084 ms (total (w/children): 0.0089 ms)
  3469. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  3470.  
  3471. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3472. Verse.Log:Message (string)
  3473. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3474. Verse.ThreadLocalDeepProfiler:End ()
  3475. Verse.DeepProfiler:End ()
  3476. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3477. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3478. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3479. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3480. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3481. Verse.AI.JobDriver:DriverTick ()
  3482. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3483. Verse.Pawn:Tick ()
  3484. Verse.TickList:Tick ()
  3485. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3486. Verse.TickManager:TickManagerUpdate ()
  3487. Verse.Game:UpdatePlay ()
  3488. Verse.Root_Play:Update ()
  3489.  
  3490. --- Main thread ---
  3491. 0.0595ms (self: 0.0099 ms) ExecuteToExecuteWhenFinished()
  3492. - 0.0496ms (self: 0.0496 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  3493.  
  3494.  
  3495. Hotspot analysis
  3496. ----------------------------------------
  3497. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0496 ms (total (w/children): 0.0496 ms)
  3498. 1x ExecuteToExecuteWhenFinished() -> 0.0099 ms (total (w/children): 0.0595 ms)
  3499.  
  3500. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3501. Verse.Log:Message (string)
  3502. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3503. Verse.ThreadLocalDeepProfiler:End ()
  3504. Verse.DeepProfiler:End ()
  3505. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3506. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3507. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  3508. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3509. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3510. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3511. Verse.AI.JobDriver:DriverTick ()
  3512. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3513. Verse.Pawn:Tick ()
  3514. Verse.TickList:Tick ()
  3515. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3516. Verse.TickManager:TickManagerUpdate ()
  3517. Verse.Game:UpdatePlay ()
  3518. Verse.Root_Play:Update ()
  3519.  
  3520. --- Main thread ---
  3521. 0.0076ms (self: 0.0072 ms) ExecuteToExecuteWhenFinished()
  3522. - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  3523.  
  3524.  
  3525. Hotspot analysis
  3526. ----------------------------------------
  3527. 1x ExecuteToExecuteWhenFinished() -> 0.0072 ms (total (w/children): 0.0076 ms)
  3528. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
  3529.  
  3530. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3531. Verse.Log:Message (string)
  3532. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3533. Verse.ThreadLocalDeepProfiler:End ()
  3534. Verse.DeepProfiler:End ()
  3535. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3536. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3537. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3538. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3539. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3540. Verse.AI.JobDriver:DriverTick ()
  3541. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3542. Verse.Pawn:Tick ()
  3543. Verse.TickList:Tick ()
  3544. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3545. Verse.TickManager:TickManagerUpdate ()
  3546. Verse.Game:UpdatePlay ()
  3547. Verse.Root_Play:Update ()
  3548.  
  3549. --- Main thread ---
  3550. 0.0819ms (self: 0.0156 ms) ExecuteToExecuteWhenFinished()
  3551. - 0.0663ms (self: 0.0663 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  3552.  
  3553.  
  3554. Hotspot analysis
  3555. ----------------------------------------
  3556. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0663 ms (total (w/children): 0.0663 ms)
  3557. 1x ExecuteToExecuteWhenFinished() -> 0.0156 ms (total (w/children): 0.0819 ms)
  3558.  
  3559. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3560. Verse.Log:Message (string)
  3561. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3562. Verse.ThreadLocalDeepProfiler:End ()
  3563. Verse.DeepProfiler:End ()
  3564. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3565. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3566. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  3567. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3568. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3569. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3570. Verse.AI.JobDriver:DriverTick ()
  3571. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3572. Verse.Pawn:Tick ()
  3573. Verse.TickList:Tick ()
  3574. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3575. Verse.TickManager:TickManagerUpdate ()
  3576. Verse.Game:UpdatePlay ()
  3577. Verse.Root_Play:Update ()
  3578.  
  3579. --- Main thread ---
  3580. 0.0083ms (self: 0.0078 ms) ExecuteToExecuteWhenFinished()
  3581. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  3582.  
  3583.  
  3584. Hotspot analysis
  3585. ----------------------------------------
  3586. 1x ExecuteToExecuteWhenFinished() -> 0.0078 ms (total (w/children): 0.0083 ms)
  3587. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  3588.  
  3589. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3590. Verse.Log:Message (string)
  3591. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3592. Verse.ThreadLocalDeepProfiler:End ()
  3593. Verse.DeepProfiler:End ()
  3594. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3595. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3596. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3597. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3598. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3599. Verse.AI.JobDriver:DriverTick ()
  3600. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3601. Verse.Pawn:Tick ()
  3602. Verse.TickList:Tick ()
  3603. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3604. Verse.TickManager:TickManagerUpdate ()
  3605. Verse.Game:UpdatePlay ()
  3606. Verse.Root_Play:Update ()
  3607.  
  3608. --- Main thread ---
  3609. 0.0862ms (self: 0.0160 ms) ExecuteToExecuteWhenFinished()
  3610. - 0.0702ms (self: 0.0702 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  3611.  
  3612.  
  3613. Hotspot analysis
  3614. ----------------------------------------
  3615. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0702 ms (total (w/children): 0.0702 ms)
  3616. 1x ExecuteToExecuteWhenFinished() -> 0.0160 ms (total (w/children): 0.0862 ms)
  3617.  
  3618. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3619. Verse.Log:Message (string)
  3620. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3621. Verse.ThreadLocalDeepProfiler:End ()
  3622. Verse.DeepProfiler:End ()
  3623. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3624. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3625. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  3626. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3627. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3628. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3629. Verse.AI.JobDriver:DriverTick ()
  3630. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3631. Verse.Pawn:Tick ()
  3632. Verse.TickList:Tick ()
  3633. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3634. Verse.TickManager:TickManagerUpdate ()
  3635. Verse.Game:UpdatePlay ()
  3636. Verse.Root_Play:Update ()
  3637.  
  3638. --- Main thread ---
  3639. 0.0089ms (self: 0.0084 ms) ExecuteToExecuteWhenFinished()
  3640. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  3641.  
  3642.  
  3643. Hotspot analysis
  3644. ----------------------------------------
  3645. 1x ExecuteToExecuteWhenFinished() -> 0.0084 ms (total (w/children): 0.0089 ms)
  3646. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  3647.  
  3648. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3649. Verse.Log:Message (string)
  3650. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3651. Verse.ThreadLocalDeepProfiler:End ()
  3652. Verse.DeepProfiler:End ()
  3653. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3654. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3655. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3656. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3657. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3658. Verse.AI.JobDriver:DriverTick ()
  3659. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3660. Verse.Pawn:Tick ()
  3661. Verse.TickList:Tick ()
  3662. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3663. Verse.TickManager:TickManagerUpdate ()
  3664. Verse.Game:UpdatePlay ()
  3665. Verse.Root_Play:Update ()
  3666.  
  3667. Exception filling window for AchievementsExpanded.MainTabWindow_Achievements: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
  3668. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  3669. at RimWorld.IncidentWorker_RaidEnemy.TryExecuteWorker (RimWorld.IncidentParms parms) [0x00000] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  3670. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  3671. at AchievementsExpanded.Reward_EnemyRaid.TryExecuteEvent () [0x00033] in <164c7d83a4c942b29ad1749c99b18e23>:0
  3672. at AchievementsExpanded.MainTabWindow_Achievements.DrawSidePanel (UnityEngine.Rect rect) [0x003f7] in <164c7d83a4c942b29ad1749c99b18e23>:0
  3673. at AchievementsExpanded.MainTabWindow_Achievements.DoWindowContents (UnityEngine.Rect inRect) [0x00074] in <164c7d83a4c942b29ad1749c99b18e23>:0
  3674. at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  3675. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3676. Verse.Log:Error (string)
  3677. Verse.Window:InnerWindowOnGUI (int)
  3678. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  3679.  
  3680. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  3681. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3682. Verse.Log:Error (string)
  3683. Verse.Widgets:EnsureMousePositionStackEmpty ()
  3684. (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
  3685. Verse.Root_Play:Update ()
  3686.  
  3687. --- Main thread ---
  3688. 0.0809ms (self: 0.0156 ms) ExecuteToExecuteWhenFinished()
  3689. - 0.0653ms (self: 0.0653 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  3690.  
  3691.  
  3692. Hotspot analysis
  3693. ----------------------------------------
  3694. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0653 ms (total (w/children): 0.0653 ms)
  3695. 1x ExecuteToExecuteWhenFinished() -> 0.0156 ms (total (w/children): 0.0809 ms)
  3696.  
  3697. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3698. Verse.Log:Message (string)
  3699. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3700. Verse.ThreadLocalDeepProfiler:End ()
  3701. Verse.DeepProfiler:End ()
  3702. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3703. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3704. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  3705. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3706. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3707. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3708. Verse.AI.JobDriver:DriverTick ()
  3709. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3710. Verse.Pawn:Tick ()
  3711. Verse.TickList:Tick ()
  3712. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3713. Verse.TickManager:TickManagerUpdate ()
  3714. Verse.Game:UpdatePlay ()
  3715. Verse.Root_Play:Update ()
  3716.  
  3717. --- Main thread ---
  3718. 0.0084ms (self: 0.0079 ms) ExecuteToExecuteWhenFinished()
  3719. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  3720.  
  3721.  
  3722. Hotspot analysis
  3723. ----------------------------------------
  3724. 1x ExecuteToExecuteWhenFinished() -> 0.0079 ms (total (w/children): 0.0084 ms)
  3725. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  3726.  
  3727. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3728. Verse.Log:Message (string)
  3729. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3730. Verse.ThreadLocalDeepProfiler:End ()
  3731. Verse.DeepProfiler:End ()
  3732. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3733. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3734. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3735. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3736. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3737. Verse.AI.JobDriver:DriverTick ()
  3738. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3739. Verse.Pawn:Tick ()
  3740. Verse.TickList:Tick ()
  3741. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3742. Verse.TickManager:TickManagerUpdate ()
  3743. Verse.Game:UpdatePlay ()
  3744. Verse.Root_Play:Update ()
  3745.  
  3746. --- Main thread ---
  3747. 0.0842ms (self: 0.0164 ms) ExecuteToExecuteWhenFinished()
  3748. - 0.0678ms (self: 0.0678 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  3749.  
  3750.  
  3751. Hotspot analysis
  3752. ----------------------------------------
  3753. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0678 ms (total (w/children): 0.0678 ms)
  3754. 1x ExecuteToExecuteWhenFinished() -> 0.0164 ms (total (w/children): 0.0842 ms)
  3755.  
  3756. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3757. Verse.Log:Message (string)
  3758. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3759. Verse.ThreadLocalDeepProfiler:End ()
  3760. Verse.DeepProfiler:End ()
  3761. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3762. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3763. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  3764. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3765. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3766. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3767. Verse.AI.JobDriver:DriverTick ()
  3768. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3769. Verse.Pawn:Tick ()
  3770. Verse.TickList:Tick ()
  3771. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3772. Verse.TickManager:TickManagerUpdate ()
  3773. Verse.Game:UpdatePlay ()
  3774. Verse.Root_Play:Update ()
  3775.  
  3776. --- Main thread ---
  3777. 0.0178ms (self: 0.0173 ms) ExecuteToExecuteWhenFinished()
  3778. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  3779.  
  3780.  
  3781. Hotspot analysis
  3782. ----------------------------------------
  3783. 1x ExecuteToExecuteWhenFinished() -> 0.0173 ms (total (w/children): 0.0178 ms)
  3784. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  3785.  
  3786. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3787. Verse.Log:Message (string)
  3788. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3789. Verse.ThreadLocalDeepProfiler:End ()
  3790. Verse.DeepProfiler:End ()
  3791. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3792. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3793. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3794. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3795. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3796. Verse.AI.JobDriver:DriverTick ()
  3797. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3798. Verse.Pawn:Tick ()
  3799. Verse.TickList:Tick ()
  3800. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3801. Verse.TickManager:TickManagerUpdate ()
  3802. Verse.Game:UpdatePlay ()
  3803. Verse.Root_Play:Update ()
  3804.  
  3805. --- Main thread ---
  3806. 0.0830ms (self: 0.0172 ms) ExecuteToExecuteWhenFinished()
  3807. - 0.0658ms (self: 0.0658 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  3808.  
  3809.  
  3810. Hotspot analysis
  3811. ----------------------------------------
  3812. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0658 ms (total (w/children): 0.0658 ms)
  3813. 1x ExecuteToExecuteWhenFinished() -> 0.0172 ms (total (w/children): 0.0830 ms)
  3814.  
  3815. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3816. Verse.Log:Message (string)
  3817. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3818. Verse.ThreadLocalDeepProfiler:End ()
  3819. Verse.DeepProfiler:End ()
  3820. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3821. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3822. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  3823. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3824. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3825. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3826. Verse.AI.JobDriver:DriverTick ()
  3827. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3828. Verse.Pawn:Tick ()
  3829. Verse.TickList:Tick ()
  3830. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3831. Verse.TickManager:TickManagerUpdate ()
  3832. Verse.Game:UpdatePlay ()
  3833. Verse.Root_Play:Update ()
  3834.  
  3835. --- Main thread ---
  3836. 0.0090ms (self: 0.0085 ms) ExecuteToExecuteWhenFinished()
  3837. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  3838.  
  3839.  
  3840. Hotspot analysis
  3841. ----------------------------------------
  3842. 1x ExecuteToExecuteWhenFinished() -> 0.0085 ms (total (w/children): 0.0090 ms)
  3843. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  3844.  
  3845. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3846. Verse.Log:Message (string)
  3847. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3848. Verse.ThreadLocalDeepProfiler:End ()
  3849. Verse.DeepProfiler:End ()
  3850. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3851. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3852. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3853. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3854. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3855. Verse.AI.JobDriver:DriverTick ()
  3856. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3857. Verse.Pawn:Tick ()
  3858. Verse.TickList:Tick ()
  3859. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3860. Verse.TickManager:TickManagerUpdate ()
  3861. Verse.Game:UpdatePlay ()
  3862. Verse.Root_Play:Update ()
  3863.  
  3864. --- Main thread ---
  3865. 0.0806ms (self: 0.0142 ms) ExecuteToExecuteWhenFinished()
  3866. - 0.0664ms (self: 0.0664 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  3867.  
  3868.  
  3869. Hotspot analysis
  3870. ----------------------------------------
  3871. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0664 ms (total (w/children): 0.0664 ms)
  3872. 1x ExecuteToExecuteWhenFinished() -> 0.0142 ms (total (w/children): 0.0806 ms)
  3873.  
  3874. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3875. Verse.Log:Message (string)
  3876. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3877. Verse.ThreadLocalDeepProfiler:End ()
  3878. Verse.DeepProfiler:End ()
  3879. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3880. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3881. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  3882. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3883. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3884. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3885. Verse.AI.JobDriver:DriverTick ()
  3886. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3887. Verse.Pawn:Tick ()
  3888. Verse.TickList:Tick ()
  3889. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3890. Verse.TickManager:TickManagerUpdate ()
  3891. Verse.Game:UpdatePlay ()
  3892. Verse.Root_Play:Update ()
  3893.  
  3894. --- Main thread ---
  3895. 0.0087ms (self: 0.0082 ms) ExecuteToExecuteWhenFinished()
  3896. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  3897.  
  3898.  
  3899. Hotspot analysis
  3900. ----------------------------------------
  3901. 1x ExecuteToExecuteWhenFinished() -> 0.0082 ms (total (w/children): 0.0087 ms)
  3902. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  3903.  
  3904. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3905. Verse.Log:Message (string)
  3906. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3907. Verse.ThreadLocalDeepProfiler:End ()
  3908. Verse.DeepProfiler:End ()
  3909. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3910. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3911. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3912. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3913. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3914. Verse.AI.JobDriver:DriverTick ()
  3915. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3916. Verse.Pawn:Tick ()
  3917. Verse.TickList:Tick ()
  3918. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3919. Verse.TickManager:TickManagerUpdate ()
  3920. Verse.Game:UpdatePlay ()
  3921. Verse.Root_Play:Update ()
  3922.  
  3923. --- Main thread ---
  3924. 0.0794ms (self: 0.0145 ms) ExecuteToExecuteWhenFinished()
  3925. - 0.0649ms (self: 0.0649 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  3926.  
  3927.  
  3928. Hotspot analysis
  3929. ----------------------------------------
  3930. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0649 ms (total (w/children): 0.0649 ms)
  3931. 1x ExecuteToExecuteWhenFinished() -> 0.0145 ms (total (w/children): 0.0794 ms)
  3932.  
  3933. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3934. Verse.Log:Message (string)
  3935. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3936. Verse.ThreadLocalDeepProfiler:End ()
  3937. Verse.DeepProfiler:End ()
  3938. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3939. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3940. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  3941. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3942. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3943. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3944. Verse.AI.JobDriver:DriverTick ()
  3945. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3946. Verse.Pawn:Tick ()
  3947. Verse.TickList:Tick ()
  3948. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3949. Verse.TickManager:TickManagerUpdate ()
  3950. Verse.Game:UpdatePlay ()
  3951. Verse.Root_Play:Update ()
  3952.  
  3953. --- Main thread ---
  3954. 0.0087ms (self: 0.0082 ms) ExecuteToExecuteWhenFinished()
  3955. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  3956.  
  3957.  
  3958. Hotspot analysis
  3959. ----------------------------------------
  3960. 1x ExecuteToExecuteWhenFinished() -> 0.0082 ms (total (w/children): 0.0087 ms)
  3961. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  3962.  
  3963. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3964. Verse.Log:Message (string)
  3965. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3966. Verse.ThreadLocalDeepProfiler:End ()
  3967. Verse.DeepProfiler:End ()
  3968. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3969. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3970. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  3971. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  3972. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  3973. Verse.AI.JobDriver:DriverTick ()
  3974. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  3975. Verse.Pawn:Tick ()
  3976. Verse.TickList:Tick ()
  3977. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  3978. Verse.TickManager:TickManagerUpdate ()
  3979. Verse.Game:UpdatePlay ()
  3980. Verse.Root_Play:Update ()
  3981.  
  3982. --- Main thread ---
  3983. 0.0849ms (self: 0.0193 ms) ExecuteToExecuteWhenFinished()
  3984. - 0.0656ms (self: 0.0656 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  3985.  
  3986.  
  3987. Hotspot analysis
  3988. ----------------------------------------
  3989. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0656 ms (total (w/children): 0.0656 ms)
  3990. 1x ExecuteToExecuteWhenFinished() -> 0.0193 ms (total (w/children): 0.0849 ms)
  3991.  
  3992. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  3993. Verse.Log:Message (string)
  3994. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  3995. Verse.ThreadLocalDeepProfiler:End ()
  3996. Verse.DeepProfiler:End ()
  3997. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  3998. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  3999. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  4000. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4001. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4002. RimWorld.Building_SteamGeyser:StartSpray ()
  4003. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  4004. RimWorld.Building_SteamGeyser:Tick ()
  4005. Verse.TickList:Tick ()
  4006. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4007. Verse.TickManager:TickManagerUpdate ()
  4008. Verse.Game:UpdatePlay ()
  4009. Verse.Root_Play:Update ()
  4010.  
  4011. --- Main thread ---
  4012. 0.0084ms (self: 0.0080 ms) ExecuteToExecuteWhenFinished()
  4013. - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  4014.  
  4015.  
  4016. Hotspot analysis
  4017. ----------------------------------------
  4018. 1x ExecuteToExecuteWhenFinished() -> 0.0080 ms (total (w/children): 0.0084 ms)
  4019. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
  4020.  
  4021. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4022. Verse.Log:Message (string)
  4023. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4024. Verse.ThreadLocalDeepProfiler:End ()
  4025. Verse.DeepProfiler:End ()
  4026. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4027. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4028. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4029. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4030. RimWorld.Building_SteamGeyser:StartSpray ()
  4031. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  4032. RimWorld.Building_SteamGeyser:Tick ()
  4033. Verse.TickList:Tick ()
  4034. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4035. Verse.TickManager:TickManagerUpdate ()
  4036. Verse.Game:UpdatePlay ()
  4037. Verse.Root_Play:Update ()
  4038.  
  4039. --- Main thread ---
  4040. 0.0853ms (self: 0.0192 ms) ExecuteToExecuteWhenFinished()
  4041. - 0.0661ms (self: 0.0661 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  4042.  
  4043.  
  4044. Hotspot analysis
  4045. ----------------------------------------
  4046. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0661 ms (total (w/children): 0.0661 ms)
  4047. 1x ExecuteToExecuteWhenFinished() -> 0.0192 ms (total (w/children): 0.0853 ms)
  4048.  
  4049. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4050. Verse.Log:Message (string)
  4051. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4052. Verse.ThreadLocalDeepProfiler:End ()
  4053. Verse.DeepProfiler:End ()
  4054. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4055. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4056. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  4057. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4058. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4059. RimWorld.Building_SteamGeyser:StartSpray ()
  4060. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  4061. RimWorld.Building_SteamGeyser:Tick ()
  4062. Verse.TickList:Tick ()
  4063. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4064. Verse.TickManager:TickManagerUpdate ()
  4065. Verse.Game:UpdatePlay ()
  4066. Verse.Root_Play:Update ()
  4067.  
  4068. --- Main thread ---
  4069. 0.0094ms (self: 0.0089 ms) ExecuteToExecuteWhenFinished()
  4070. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  4071.  
  4072.  
  4073. Hotspot analysis
  4074. ----------------------------------------
  4075. 1x ExecuteToExecuteWhenFinished() -> 0.0089 ms (total (w/children): 0.0094 ms)
  4076. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  4077.  
  4078. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4079. Verse.Log:Message (string)
  4080. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4081. Verse.ThreadLocalDeepProfiler:End ()
  4082. Verse.DeepProfiler:End ()
  4083. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4084. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4085. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4086. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4087. RimWorld.Building_SteamGeyser:StartSpray ()
  4088. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  4089. RimWorld.Building_SteamGeyser:Tick ()
  4090. Verse.TickList:Tick ()
  4091. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4092. Verse.TickManager:TickManagerUpdate ()
  4093. Verse.Game:UpdatePlay ()
  4094. Verse.Root_Play:Update ()
  4095.  
  4096. --- Main thread ---
  4097. 0.1007ms (self: 0.0182 ms) ExecuteToExecuteWhenFinished()
  4098. - 0.0825ms (self: 0.0825 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  4099.  
  4100.  
  4101. Hotspot analysis
  4102. ----------------------------------------
  4103. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0825 ms (total (w/children): 0.0825 ms)
  4104. 1x ExecuteToExecuteWhenFinished() -> 0.0182 ms (total (w/children): 0.1007 ms)
  4105.  
  4106. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4107. Verse.Log:Message (string)
  4108. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4109. Verse.ThreadLocalDeepProfiler:End ()
  4110. Verse.DeepProfiler:End ()
  4111. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4112. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4113. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  4114. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4115. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4116. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  4117. Verse.AI.JobDriver:DriverTick ()
  4118. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  4119. Verse.Pawn:Tick ()
  4120. Verse.TickList:Tick ()
  4121. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4122. Verse.TickManager:TickManagerUpdate ()
  4123. Verse.Game:UpdatePlay ()
  4124. Verse.Root_Play:Update ()
  4125.  
  4126. --- Main thread ---
  4127. 0.0092ms (self: 0.0086 ms) ExecuteToExecuteWhenFinished()
  4128. - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  4129.  
  4130.  
  4131. Hotspot analysis
  4132. ----------------------------------------
  4133. 1x ExecuteToExecuteWhenFinished() -> 0.0086 ms (total (w/children): 0.0092 ms)
  4134. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
  4135.  
  4136. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4137. Verse.Log:Message (string)
  4138. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4139. Verse.ThreadLocalDeepProfiler:End ()
  4140. Verse.DeepProfiler:End ()
  4141. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4142. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4143. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4144. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4145. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  4146. Verse.AI.JobDriver:DriverTick ()
  4147. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  4148. Verse.Pawn:Tick ()
  4149. Verse.TickList:Tick ()
  4150. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4151. Verse.TickManager:TickManagerUpdate ()
  4152. Verse.Game:UpdatePlay ()
  4153. Verse.Root_Play:Update ()
  4154.  
  4155. --- Main thread ---
  4156. 0.0869ms (self: 0.0159 ms) ExecuteToExecuteWhenFinished()
  4157. - 0.0710ms (self: 0.0710 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  4158.  
  4159.  
  4160. Hotspot analysis
  4161. ----------------------------------------
  4162. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0710 ms (total (w/children): 0.0710 ms)
  4163. 1x ExecuteToExecuteWhenFinished() -> 0.0159 ms (total (w/children): 0.0869 ms)
  4164.  
  4165. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4166. Verse.Log:Message (string)
  4167. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4168. Verse.ThreadLocalDeepProfiler:End ()
  4169. Verse.DeepProfiler:End ()
  4170. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4171. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4172. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  4173. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4174. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4175. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  4176. Verse.AI.JobDriver:DriverTick ()
  4177. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  4178. Verse.Pawn:Tick ()
  4179. Verse.TickList:Tick ()
  4180. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4181. Verse.TickManager:TickManagerUpdate ()
  4182. Verse.Game:UpdatePlay ()
  4183. Verse.Root_Play:Update ()
  4184.  
  4185. --- Main thread ---
  4186. 0.0086ms (self: 0.0080 ms) ExecuteToExecuteWhenFinished()
  4187. - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  4188.  
  4189.  
  4190. Hotspot analysis
  4191. ----------------------------------------
  4192. 1x ExecuteToExecuteWhenFinished() -> 0.0080 ms (total (w/children): 0.0086 ms)
  4193. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
  4194.  
  4195. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4196. Verse.Log:Message (string)
  4197. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4198. Verse.ThreadLocalDeepProfiler:End ()
  4199. Verse.DeepProfiler:End ()
  4200. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4201. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4202. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4203. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4204. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  4205. Verse.AI.JobDriver:DriverTick ()
  4206. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  4207. Verse.Pawn:Tick ()
  4208. Verse.TickList:Tick ()
  4209. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4210. Verse.TickManager:TickManagerUpdate ()
  4211. Verse.Game:UpdatePlay ()
  4212. Verse.Root_Play:Update ()
  4213.  
  4214. --- Main thread ---
  4215. 0.0817ms (self: 0.0168 ms) ExecuteToExecuteWhenFinished()
  4216. - 0.0649ms (self: 0.0649 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  4217.  
  4218.  
  4219. Hotspot analysis
  4220. ----------------------------------------
  4221. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0649 ms (total (w/children): 0.0649 ms)
  4222. 1x ExecuteToExecuteWhenFinished() -> 0.0168 ms (total (w/children): 0.0817 ms)
  4223.  
  4224. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4225. Verse.Log:Message (string)
  4226. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4227. Verse.ThreadLocalDeepProfiler:End ()
  4228. Verse.DeepProfiler:End ()
  4229. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4230. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4231. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  4232. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4233. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4234. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  4235. Verse.AI.JobDriver:DriverTick ()
  4236. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  4237. Verse.Pawn:Tick ()
  4238. Verse.TickList:Tick ()
  4239. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4240. Verse.TickManager:TickManagerUpdate ()
  4241. Verse.Game:UpdatePlay ()
  4242. Verse.Root_Play:Update ()
  4243.  
  4244. --- Main thread ---
  4245. 0.0082ms (self: 0.0077 ms) ExecuteToExecuteWhenFinished()
  4246. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  4247.  
  4248.  
  4249. Hotspot analysis
  4250. ----------------------------------------
  4251. 1x ExecuteToExecuteWhenFinished() -> 0.0077 ms (total (w/children): 0.0082 ms)
  4252. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  4253.  
  4254. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4255. Verse.Log:Message (string)
  4256. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4257. Verse.ThreadLocalDeepProfiler:End ()
  4258. Verse.DeepProfiler:End ()
  4259. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4260. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4261. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4262. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4263. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  4264. Verse.AI.JobDriver:DriverTick ()
  4265. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  4266. Verse.Pawn:Tick ()
  4267. Verse.TickList:Tick ()
  4268. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4269. Verse.TickManager:TickManagerUpdate ()
  4270. Verse.Game:UpdatePlay ()
  4271. Verse.Root_Play:Update ()
  4272.  
  4273. Exception getting types in assembly VanillaMemesExpanded, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  4274. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4275. Verse.Log:Error (string)
  4276. Verse.GenTypes/<get_AllTypes>d__4:MoveNext ()
  4277. (wrapper dynamic-method) Verse.Dialog_DebugActionsMenu:Verse.Dialog_DebugActionsMenu..ctor_Patch1 (Verse.Dialog_DebugActionsMenu)
  4278. Verse.DebugWindowsOpener:ToggleDebugActionsMenu ()
  4279. (wrapper dynamic-method) Verse.DebugWindowsOpener:Verse.DebugWindowsOpener.DrawButtons_Patch1 (Verse.DebugWindowsOpener)
  4280. Verse.ImmediateWindow:DoWindowContents (UnityEngine.Rect)
  4281. Verse.Window:InnerWindowOnGUI (int)
  4282. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  4283.  
  4284. --- Main thread ---
  4285. 0.0821ms (self: 0.0162 ms) ExecuteToExecuteWhenFinished()
  4286. - 0.0659ms (self: 0.0659 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  4287.  
  4288.  
  4289. Hotspot analysis
  4290. ----------------------------------------
  4291. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0659 ms (total (w/children): 0.0659 ms)
  4292. 1x ExecuteToExecuteWhenFinished() -> 0.0162 ms (total (w/children): 0.0821 ms)
  4293.  
  4294. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4295. Verse.Log:Message (string)
  4296. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4297. Verse.ThreadLocalDeepProfiler:End ()
  4298. Verse.DeepProfiler:End ()
  4299. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4300. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4301. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  4302. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4303. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4304. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  4305. Verse.AI.JobDriver:DriverTick ()
  4306. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  4307. Verse.Pawn:Tick ()
  4308. Verse.TickList:Tick ()
  4309. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4310. Verse.TickManager:TickManagerUpdate ()
  4311. Verse.Game:UpdatePlay ()
  4312. Verse.Root_Play:Update ()
  4313.  
  4314. --- Main thread ---
  4315. 0.0085ms (self: 0.0080 ms) ExecuteToExecuteWhenFinished()
  4316. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  4317.  
  4318.  
  4319. Hotspot analysis
  4320. ----------------------------------------
  4321. 1x ExecuteToExecuteWhenFinished() -> 0.0080 ms (total (w/children): 0.0085 ms)
  4322. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  4323.  
  4324. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4325. Verse.Log:Message (string)
  4326. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4327. Verse.ThreadLocalDeepProfiler:End ()
  4328. Verse.DeepProfiler:End ()
  4329. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4330. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4331. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4332. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4333. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  4334. Verse.AI.JobDriver:DriverTick ()
  4335. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  4336. Verse.Pawn:Tick ()
  4337. Verse.TickList:Tick ()
  4338. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4339. Verse.TickManager:TickManagerUpdate ()
  4340. Verse.Game:UpdatePlay ()
  4341. Verse.Root_Play:Update ()
  4342.  
  4343. --- Main thread ---
  4344. 0.0753ms (self: 0.0155 ms) ExecuteToExecuteWhenFinished()
  4345. - 0.0598ms (self: 0.0598 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  4346.  
  4347.  
  4348. Hotspot analysis
  4349. ----------------------------------------
  4350. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0598 ms (total (w/children): 0.0598 ms)
  4351. 1x ExecuteToExecuteWhenFinished() -> 0.0155 ms (total (w/children): 0.0753 ms)
  4352.  
  4353. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4354. Verse.Log:Message (string)
  4355. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4356. Verse.ThreadLocalDeepProfiler:End ()
  4357. Verse.DeepProfiler:End ()
  4358. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4359. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4360. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  4361. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4362. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4363. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  4364. Verse.AI.JobDriver:DriverTick ()
  4365. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  4366. Verse.Pawn:Tick ()
  4367. Verse.TickList:Tick ()
  4368. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4369. Verse.TickManager:TickManagerUpdate ()
  4370. Verse.Game:UpdatePlay ()
  4371. Verse.Root_Play:Update ()
  4372.  
  4373. --- Main thread ---
  4374. 0.0107ms (self: 0.0101 ms) ExecuteToExecuteWhenFinished()
  4375. - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  4376.  
  4377.  
  4378. Hotspot analysis
  4379. ----------------------------------------
  4380. 1x ExecuteToExecuteWhenFinished() -> 0.0101 ms (total (w/children): 0.0107 ms)
  4381. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
  4382.  
  4383. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4384. Verse.Log:Message (string)
  4385. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4386. Verse.ThreadLocalDeepProfiler:End ()
  4387. Verse.DeepProfiler:End ()
  4388. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4389. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4390. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4391. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4392. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  4393. Verse.AI.JobDriver:DriverTick ()
  4394. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  4395. Verse.Pawn:Tick ()
  4396. Verse.TickList:Tick ()
  4397. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4398. Verse.TickManager:TickManagerUpdate ()
  4399. Verse.Game:UpdatePlay ()
  4400. Verse.Root_Play:Update ()
  4401.  
  4402. --- Main thread ---
  4403. 0.0878ms (self: 0.0196 ms) ExecuteToExecuteWhenFinished()
  4404. - 0.0682ms (self: 0.0682 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  4405.  
  4406.  
  4407. Hotspot analysis
  4408. ----------------------------------------
  4409. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0682 ms (total (w/children): 0.0682 ms)
  4410. 1x ExecuteToExecuteWhenFinished() -> 0.0196 ms (total (w/children): 0.0878 ms)
  4411.  
  4412. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4413. Verse.Log:Message (string)
  4414. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4415. Verse.ThreadLocalDeepProfiler:End ()
  4416. Verse.DeepProfiler:End ()
  4417. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4418. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4419. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  4420. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4421. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4422. VanillaPowerExpanded.Building_GasGeyser:StartSpray ()
  4423. VanillaPowerExpanded.IntermittentGasSprayer:SteamSprayerTick ()
  4424. VanillaPowerExpanded.Building_GasGeyser:Tick ()
  4425. Verse.TickList:Tick ()
  4426. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4427. Verse.TickManager:TickManagerUpdate ()
  4428. Verse.Game:UpdatePlay ()
  4429. Verse.Root_Play:Update ()
  4430.  
  4431. --- Main thread ---
  4432. 0.0093ms (self: 0.0084 ms) ExecuteToExecuteWhenFinished()
  4433. - 0.0009ms (self: 0.0009 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  4434.  
  4435.  
  4436. Hotspot analysis
  4437. ----------------------------------------
  4438. 1x ExecuteToExecuteWhenFinished() -> 0.0084 ms (total (w/children): 0.0093 ms)
  4439. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0009 ms (total (w/children): 0.0009 ms)
  4440.  
  4441. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4442. Verse.Log:Message (string)
  4443. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4444. Verse.ThreadLocalDeepProfiler:End ()
  4445. Verse.DeepProfiler:End ()
  4446. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4447. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4448. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4449. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4450. VanillaPowerExpanded.Building_GasGeyser:StartSpray ()
  4451. VanillaPowerExpanded.IntermittentGasSprayer:SteamSprayerTick ()
  4452. VanillaPowerExpanded.Building_GasGeyser:Tick ()
  4453. Verse.TickList:Tick ()
  4454. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4455. Verse.TickManager:TickManagerUpdate ()
  4456. Verse.Game:UpdatePlay ()
  4457. Verse.Root_Play:Update ()
  4458.  
  4459. --- Main thread ---
  4460. 0.0828ms (self: 0.0157 ms) ExecuteToExecuteWhenFinished()
  4461. - 0.0671ms (self: 0.0671 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  4462.  
  4463.  
  4464. Hotspot analysis
  4465. ----------------------------------------
  4466. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0671 ms (total (w/children): 0.0671 ms)
  4467. 1x ExecuteToExecuteWhenFinished() -> 0.0157 ms (total (w/children): 0.0828 ms)
  4468.  
  4469. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4470. Verse.Log:Message (string)
  4471. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4472. Verse.ThreadLocalDeepProfiler:End ()
  4473. Verse.DeepProfiler:End ()
  4474. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4475. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4476. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  4477. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4478. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4479. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  4480. Verse.AI.JobDriver:DriverTick ()
  4481. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  4482. Verse.Pawn:Tick ()
  4483. Verse.TickList:Tick ()
  4484. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4485. Verse.TickManager:TickManagerUpdate ()
  4486. Verse.Game:UpdatePlay ()
  4487. Verse.Root_Play:Update ()
  4488.  
  4489. --- Main thread ---
  4490. 0.0090ms (self: 0.0085 ms) ExecuteToExecuteWhenFinished()
  4491. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  4492.  
  4493.  
  4494. Hotspot analysis
  4495. ----------------------------------------
  4496. 1x ExecuteToExecuteWhenFinished() -> 0.0085 ms (total (w/children): 0.0090 ms)
  4497. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  4498.  
  4499. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4500. Verse.Log:Message (string)
  4501. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4502. Verse.ThreadLocalDeepProfiler:End ()
  4503. Verse.DeepProfiler:End ()
  4504. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4505. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4506. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4507. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4508. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  4509. Verse.AI.JobDriver:DriverTick ()
  4510. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  4511. Verse.Pawn:Tick ()
  4512. Verse.TickList:Tick ()
  4513. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4514. Verse.TickManager:TickManagerUpdate ()
  4515. Verse.Game:UpdatePlay ()
  4516. Verse.Root_Play:Update ()
  4517.  
  4518. --- Main thread ---
  4519. 0.0887ms (self: 0.0165 ms) ExecuteToExecuteWhenFinished()
  4520. - 0.0722ms (self: 0.0722 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  4521.  
  4522.  
  4523. Hotspot analysis
  4524. ----------------------------------------
  4525. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0722 ms (total (w/children): 0.0722 ms)
  4526. 1x ExecuteToExecuteWhenFinished() -> 0.0165 ms (total (w/children): 0.0887 ms)
  4527.  
  4528. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4529. Verse.Log:Message (string)
  4530. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4531. Verse.ThreadLocalDeepProfiler:End ()
  4532. Verse.DeepProfiler:End ()
  4533. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4534. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4535. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  4536. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4537. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4538. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  4539. Verse.AI.JobDriver:DriverTick ()
  4540. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  4541. Verse.Pawn:Tick ()
  4542. Verse.TickList:Tick ()
  4543. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4544. Verse.TickManager:TickManagerUpdate ()
  4545. Verse.Game:UpdatePlay ()
  4546. Verse.Root_Play:Update ()
  4547.  
  4548. --- Main thread ---
  4549. 0.0120ms (self: 0.0112 ms) ExecuteToExecuteWhenFinished()
  4550. - 0.0008ms (self: 0.0008 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  4551.  
  4552.  
  4553. Hotspot analysis
  4554. ----------------------------------------
  4555. 1x ExecuteToExecuteWhenFinished() -> 0.0112 ms (total (w/children): 0.0120 ms)
  4556. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0008 ms (total (w/children): 0.0008 ms)
  4557.  
  4558. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4559. Verse.Log:Message (string)
  4560. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4561. Verse.ThreadLocalDeepProfiler:End ()
  4562. Verse.DeepProfiler:End ()
  4563. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4564. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4565. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4566. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4567. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  4568. Verse.AI.JobDriver:DriverTick ()
  4569. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  4570. Verse.Pawn:Tick ()
  4571. Verse.TickList:Tick ()
  4572. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4573. Verse.TickManager:TickManagerUpdate ()
  4574. Verse.Game:UpdatePlay ()
  4575. Verse.Root_Play:Update ()
  4576.  
  4577. --- Main thread ---
  4578. 0.0901ms (self: 0.0203 ms) ExecuteToExecuteWhenFinished()
  4579. - 0.0698ms (self: 0.0698 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  4580.  
  4581.  
  4582. Hotspot analysis
  4583. ----------------------------------------
  4584. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0698 ms (total (w/children): 0.0698 ms)
  4585. 1x ExecuteToExecuteWhenFinished() -> 0.0203 ms (total (w/children): 0.0901 ms)
  4586.  
  4587. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4588. Verse.Log:Message (string)
  4589. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4590. Verse.ThreadLocalDeepProfiler:End ()
  4591. Verse.DeepProfiler:End ()
  4592. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4593. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4594. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  4595. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4596. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4597. RimWorld.Building_SteamGeyser:StartSpray ()
  4598. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  4599. RimWorld.Building_SteamGeyser:Tick ()
  4600. Verse.TickList:Tick ()
  4601. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4602. Verse.TickManager:TickManagerUpdate ()
  4603. Verse.Game:UpdatePlay ()
  4604. Verse.Root_Play:Update ()
  4605.  
  4606. --- Main thread ---
  4607. 0.0106ms (self: 0.0100 ms) ExecuteToExecuteWhenFinished()
  4608. - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  4609.  
  4610.  
  4611. Hotspot analysis
  4612. ----------------------------------------
  4613. 1x ExecuteToExecuteWhenFinished() -> 0.0100 ms (total (w/children): 0.0106 ms)
  4614. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
  4615.  
  4616. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4617. Verse.Log:Message (string)
  4618. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4619. Verse.ThreadLocalDeepProfiler:End ()
  4620. Verse.DeepProfiler:End ()
  4621. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4622. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4623. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4624. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4625. RimWorld.Building_SteamGeyser:StartSpray ()
  4626. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  4627. RimWorld.Building_SteamGeyser:Tick ()
  4628. Verse.TickList:Tick ()
  4629. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4630. Verse.TickManager:TickManagerUpdate ()
  4631. Verse.Game:UpdatePlay ()
  4632. Verse.Root_Play:Update ()
  4633.  
  4634. --- Main thread ---
  4635. 0.0814ms (self: 0.0147 ms) ExecuteToExecuteWhenFinished()
  4636. - 0.0667ms (self: 0.0667 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  4637.  
  4638.  
  4639. Hotspot analysis
  4640. ----------------------------------------
  4641. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0667 ms (total (w/children): 0.0667 ms)
  4642. 1x ExecuteToExecuteWhenFinished() -> 0.0147 ms (total (w/children): 0.0814 ms)
  4643.  
  4644. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4645. Verse.Log:Message (string)
  4646. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4647. Verse.ThreadLocalDeepProfiler:End ()
  4648. Verse.DeepProfiler:End ()
  4649. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4650. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4651. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  4652. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4653. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4654. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  4655. Verse.AI.JobDriver:DriverTick ()
  4656. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  4657. Verse.Pawn:Tick ()
  4658. Verse.TickList:Tick ()
  4659. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4660. Verse.TickManager:TickManagerUpdate ()
  4661. Verse.Game:UpdatePlay ()
  4662. Verse.Root_Play:Update ()
  4663.  
  4664. --- Main thread ---
  4665. 0.0087ms (self: 0.0081 ms) ExecuteToExecuteWhenFinished()
  4666. - 0.0006ms (self: 0.0006 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  4667.  
  4668.  
  4669. Hotspot analysis
  4670. ----------------------------------------
  4671. 1x ExecuteToExecuteWhenFinished() -> 0.0081 ms (total (w/children): 0.0087 ms)
  4672. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0006 ms (total (w/children): 0.0006 ms)
  4673.  
  4674. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4675. Verse.Log:Message (string)
  4676. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4677. Verse.ThreadLocalDeepProfiler:End ()
  4678. Verse.DeepProfiler:End ()
  4679. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4680. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4681. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4682. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4683. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  4684. Verse.AI.JobDriver:DriverTick ()
  4685. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  4686. Verse.Pawn:Tick ()
  4687. Verse.TickList:Tick ()
  4688. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4689. Verse.TickManager:TickManagerUpdate ()
  4690. Verse.Game:UpdatePlay ()
  4691. Verse.Root_Play:Update ()
  4692.  
  4693. --- Main thread ---
  4694. 0.0811ms (self: 0.0151 ms) ExecuteToExecuteWhenFinished()
  4695. - 0.0660ms (self: 0.0660 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  4696.  
  4697.  
  4698. Hotspot analysis
  4699. ----------------------------------------
  4700. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0660 ms (total (w/children): 0.0660 ms)
  4701. 1x ExecuteToExecuteWhenFinished() -> 0.0151 ms (total (w/children): 0.0811 ms)
  4702.  
  4703. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4704. Verse.Log:Message (string)
  4705. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4706. Verse.ThreadLocalDeepProfiler:End ()
  4707. Verse.DeepProfiler:End ()
  4708. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4709. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4710. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  4711. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4712. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4713. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  4714. Verse.AI.JobDriver:DriverTick ()
  4715. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  4716. Verse.Pawn:Tick ()
  4717. Verse.TickList:Tick ()
  4718. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4719. Verse.TickManager:TickManagerUpdate ()
  4720. Verse.Game:UpdatePlay ()
  4721. Verse.Root_Play:Update ()
  4722.  
  4723. --- Main thread ---
  4724. 0.0084ms (self: 0.0079 ms) ExecuteToExecuteWhenFinished()
  4725. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  4726.  
  4727.  
  4728. Hotspot analysis
  4729. ----------------------------------------
  4730. 1x ExecuteToExecuteWhenFinished() -> 0.0079 ms (total (w/children): 0.0084 ms)
  4731. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  4732.  
  4733. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4734. Verse.Log:Message (string)
  4735. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4736. Verse.ThreadLocalDeepProfiler:End ()
  4737. Verse.DeepProfiler:End ()
  4738. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4739. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4740. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4741. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4742. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  4743. Verse.AI.JobDriver:DriverTick ()
  4744. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  4745. Verse.Pawn:Tick ()
  4746. Verse.TickList:Tick ()
  4747. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4748. Verse.TickManager:TickManagerUpdate ()
  4749. Verse.Game:UpdatePlay ()
  4750. Verse.Root_Play:Update ()
  4751.  
  4752. --- Main thread ---
  4753. 0.0799ms (self: 0.0158 ms) ExecuteToExecuteWhenFinished()
  4754. - 0.0641ms (self: 0.0641 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  4755.  
  4756.  
  4757. Hotspot analysis
  4758. ----------------------------------------
  4759. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0641 ms (total (w/children): 0.0641 ms)
  4760. 1x ExecuteToExecuteWhenFinished() -> 0.0158 ms (total (w/children): 0.0799 ms)
  4761.  
  4762. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4763. Verse.Log:Message (string)
  4764. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4765. Verse.ThreadLocalDeepProfiler:End ()
  4766. Verse.DeepProfiler:End ()
  4767. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4768. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4769. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  4770. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4771. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4772. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  4773. Verse.AI.JobDriver:DriverTick ()
  4774. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  4775. Verse.Pawn:Tick ()
  4776. Verse.TickList:Tick ()
  4777. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4778. Verse.TickManager:TickManagerUpdate ()
  4779. Verse.Game:UpdatePlay ()
  4780. Verse.Root_Play:Update ()
  4781.  
  4782. --- Main thread ---
  4783. 0.0091ms (self: 0.0086 ms) ExecuteToExecuteWhenFinished()
  4784. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  4785.  
  4786.  
  4787. Hotspot analysis
  4788. ----------------------------------------
  4789. 1x ExecuteToExecuteWhenFinished() -> 0.0086 ms (total (w/children): 0.0091 ms)
  4790. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  4791.  
  4792. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4793. Verse.Log:Message (string)
  4794. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4795. Verse.ThreadLocalDeepProfiler:End ()
  4796. Verse.DeepProfiler:End ()
  4797. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4798. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4799. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4800. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4801. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  4802. Verse.AI.JobDriver:DriverTick ()
  4803. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  4804. Verse.Pawn:Tick ()
  4805. Verse.TickList:Tick ()
  4806. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4807. Verse.TickManager:TickManagerUpdate ()
  4808. Verse.Game:UpdatePlay ()
  4809. Verse.Root_Play:Update ()
  4810.  
  4811. --- Main thread ---
  4812. 0.0891ms (self: 0.0152 ms) ExecuteToExecuteWhenFinished()
  4813. - 0.0739ms (self: 0.0739 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  4814.  
  4815.  
  4816. Hotspot analysis
  4817. ----------------------------------------
  4818. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0739 ms (total (w/children): 0.0739 ms)
  4819. 1x ExecuteToExecuteWhenFinished() -> 0.0152 ms (total (w/children): 0.0891 ms)
  4820.  
  4821. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4822. Verse.Log:Message (string)
  4823. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4824. Verse.ThreadLocalDeepProfiler:End ()
  4825. Verse.DeepProfiler:End ()
  4826. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4827. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4828. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  4829. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4830. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4831. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  4832. Verse.AI.JobDriver:DriverTick ()
  4833. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  4834. Verse.Pawn:Tick ()
  4835. Verse.TickList:Tick ()
  4836. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4837. Verse.TickManager:TickManagerUpdate ()
  4838. Verse.Game:UpdatePlay ()
  4839. Verse.Root_Play:Update ()
  4840.  
  4841. --- Main thread ---
  4842. 0.0092ms (self: 0.0088 ms) ExecuteToExecuteWhenFinished()
  4843. - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  4844.  
  4845.  
  4846. Hotspot analysis
  4847. ----------------------------------------
  4848. 1x ExecuteToExecuteWhenFinished() -> 0.0088 ms (total (w/children): 0.0092 ms)
  4849. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
  4850.  
  4851. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4852. Verse.Log:Message (string)
  4853. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4854. Verse.ThreadLocalDeepProfiler:End ()
  4855. Verse.DeepProfiler:End ()
  4856. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4857. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4858. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4859. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4860. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  4861. Verse.AI.JobDriver:DriverTick ()
  4862. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  4863. Verse.Pawn:Tick ()
  4864. Verse.TickList:Tick ()
  4865. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4866. Verse.TickManager:TickManagerUpdate ()
  4867. Verse.Game:UpdatePlay ()
  4868. Verse.Root_Play:Update ()
  4869.  
  4870. --- Main thread ---
  4871. 0.0840ms (self: 0.0148 ms) ExecuteToExecuteWhenFinished()
  4872. - 0.0692ms (self: 0.0692 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  4873.  
  4874.  
  4875. Hotspot analysis
  4876. ----------------------------------------
  4877. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0692 ms (total (w/children): 0.0692 ms)
  4878. 1x ExecuteToExecuteWhenFinished() -> 0.0148 ms (total (w/children): 0.0840 ms)
  4879.  
  4880. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4881. Verse.Log:Message (string)
  4882. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4883. Verse.ThreadLocalDeepProfiler:End ()
  4884. Verse.DeepProfiler:End ()
  4885. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4886. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4887. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  4888. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4889. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4890. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  4891. Verse.AI.JobDriver:DriverTick ()
  4892. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  4893. Verse.Pawn:Tick ()
  4894. Verse.TickList:Tick ()
  4895. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4896. Verse.TickManager:TickManagerUpdate ()
  4897. Verse.Game:UpdatePlay ()
  4898. Verse.Root_Play:Update ()
  4899.  
  4900. --- Main thread ---
  4901. 0.0086ms (self: 0.0082 ms) ExecuteToExecuteWhenFinished()
  4902. - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  4903.  
  4904.  
  4905. Hotspot analysis
  4906. ----------------------------------------
  4907. 1x ExecuteToExecuteWhenFinished() -> 0.0082 ms (total (w/children): 0.0086 ms)
  4908. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
  4909.  
  4910. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4911. Verse.Log:Message (string)
  4912. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4913. Verse.ThreadLocalDeepProfiler:End ()
  4914. Verse.DeepProfiler:End ()
  4915. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4916. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4917. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4918. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4919. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  4920. Verse.AI.JobDriver:DriverTick ()
  4921. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  4922. Verse.Pawn:Tick ()
  4923. Verse.TickList:Tick ()
  4924. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4925. Verse.TickManager:TickManagerUpdate ()
  4926. Verse.Game:UpdatePlay ()
  4927. Verse.Root_Play:Update ()
  4928.  
  4929. --- Main thread ---
  4930. 0.0829ms (self: 0.0167 ms) ExecuteToExecuteWhenFinished()
  4931. - 0.0662ms (self: 0.0662 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  4932.  
  4933.  
  4934. Hotspot analysis
  4935. ----------------------------------------
  4936. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0662 ms (total (w/children): 0.0662 ms)
  4937. 1x ExecuteToExecuteWhenFinished() -> 0.0167 ms (total (w/children): 0.0829 ms)
  4938.  
  4939. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4940. Verse.Log:Message (string)
  4941. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4942. Verse.ThreadLocalDeepProfiler:End ()
  4943. Verse.DeepProfiler:End ()
  4944. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4945. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4946. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  4947. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4948. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4949. RimWorld.Building_SteamGeyser:StartSpray ()
  4950. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  4951. RimWorld.Building_SteamGeyser:Tick ()
  4952. Verse.TickList:Tick ()
  4953. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4954. Verse.TickManager:TickManagerUpdate ()
  4955. Verse.Game:UpdatePlay ()
  4956. Verse.Root_Play:Update ()
  4957.  
  4958. --- Main thread ---
  4959. 0.0093ms (self: 0.0088 ms) ExecuteToExecuteWhenFinished()
  4960. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  4961.  
  4962.  
  4963. Hotspot analysis
  4964. ----------------------------------------
  4965. 1x ExecuteToExecuteWhenFinished() -> 0.0088 ms (total (w/children): 0.0093 ms)
  4966. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  4967.  
  4968. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4969. Verse.Log:Message (string)
  4970. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4971. Verse.ThreadLocalDeepProfiler:End ()
  4972. Verse.DeepProfiler:End ()
  4973. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  4974. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  4975. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  4976. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  4977. RimWorld.Building_SteamGeyser:StartSpray ()
  4978. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  4979. RimWorld.Building_SteamGeyser:Tick ()
  4980. Verse.TickList:Tick ()
  4981. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  4982. Verse.TickManager:TickManagerUpdate ()
  4983. Verse.Game:UpdatePlay ()
  4984. Verse.Root_Play:Update ()
  4985.  
  4986. --- Main thread ---
  4987. 0.0845ms (self: 0.0178 ms) ExecuteToExecuteWhenFinished()
  4988. - 0.0667ms (self: 0.0667 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  4989.  
  4990.  
  4991. Hotspot analysis
  4992. ----------------------------------------
  4993. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0667 ms (total (w/children): 0.0667 ms)
  4994. 1x ExecuteToExecuteWhenFinished() -> 0.0178 ms (total (w/children): 0.0845 ms)
  4995.  
  4996. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  4997. Verse.Log:Message (string)
  4998. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  4999. Verse.ThreadLocalDeepProfiler:End ()
  5000. Verse.DeepProfiler:End ()
  5001. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  5002. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  5003. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  5004. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  5005. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  5006. RimWorld.Building_SteamGeyser:StartSpray ()
  5007. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  5008. RimWorld.Building_SteamGeyser:Tick ()
  5009. Verse.TickList:Tick ()
  5010. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  5011. Verse.TickManager:TickManagerUpdate ()
  5012. Verse.Game:UpdatePlay ()
  5013. Verse.Root_Play:Update ()
  5014.  
  5015. --- Main thread ---
  5016. 0.0086ms (self: 0.0081 ms) ExecuteToExecuteWhenFinished()
  5017. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  5018.  
  5019.  
  5020. Hotspot analysis
  5021. ----------------------------------------
  5022. 1x ExecuteToExecuteWhenFinished() -> 0.0081 ms (total (w/children): 0.0086 ms)
  5023. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  5024.  
  5025. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  5026. Verse.Log:Message (string)
  5027. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  5028. Verse.ThreadLocalDeepProfiler:End ()
  5029. Verse.DeepProfiler:End ()
  5030. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  5031. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  5032. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  5033. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  5034. RimWorld.Building_SteamGeyser:StartSpray ()
  5035. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  5036. RimWorld.Building_SteamGeyser:Tick ()
  5037. Verse.TickList:Tick ()
  5038. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  5039. Verse.TickManager:TickManagerUpdate ()
  5040. Verse.Game:UpdatePlay ()
  5041. Verse.Root_Play:Update ()
  5042.  
  5043. --- Main thread ---
  5044. 0.0953ms (self: 0.0178 ms) ExecuteToExecuteWhenFinished()
  5045. - 0.0775ms (self: 0.0775 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  5046.  
  5047.  
  5048. Hotspot analysis
  5049. ----------------------------------------
  5050. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0775 ms (total (w/children): 0.0775 ms)
  5051. 1x ExecuteToExecuteWhenFinished() -> 0.0178 ms (total (w/children): 0.0953 ms)
  5052.  
  5053. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  5054. Verse.Log:Message (string)
  5055. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  5056. Verse.ThreadLocalDeepProfiler:End ()
  5057. Verse.DeepProfiler:End ()
  5058. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  5059. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  5060. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  5061. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  5062. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  5063. RimWorld.Building_SteamGeyser:StartSpray ()
  5064. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  5065. RimWorld.Building_SteamGeyser:Tick ()
  5066. Verse.TickList:Tick ()
  5067. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  5068. Verse.TickManager:TickManagerUpdate ()
  5069. Verse.Game:UpdatePlay ()
  5070. Verse.Root_Play:Update ()
  5071.  
  5072. --- Main thread ---
  5073. 0.0091ms (self: 0.0087 ms) ExecuteToExecuteWhenFinished()
  5074. - 0.0004ms (self: 0.0004 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  5075.  
  5076.  
  5077. Hotspot analysis
  5078. ----------------------------------------
  5079. 1x ExecuteToExecuteWhenFinished() -> 0.0087 ms (total (w/children): 0.0091 ms)
  5080. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0004 ms (total (w/children): 0.0004 ms)
  5081.  
  5082. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  5083. Verse.Log:Message (string)
  5084. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  5085. Verse.ThreadLocalDeepProfiler:End ()
  5086. Verse.DeepProfiler:End ()
  5087. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  5088. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  5089. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  5090. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  5091. RimWorld.Building_SteamGeyser:StartSpray ()
  5092. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  5093. RimWorld.Building_SteamGeyser:Tick ()
  5094. Verse.TickList:Tick ()
  5095. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  5096. Verse.TickManager:TickManagerUpdate ()
  5097. Verse.Game:UpdatePlay ()
  5098. Verse.Root_Play:Update ()
  5099.  
  5100. --- Main thread ---
  5101. 0.0835ms (self: 0.0167 ms) ExecuteToExecuteWhenFinished()
  5102. - 0.0668ms (self: 0.0668 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  5103.  
  5104.  
  5105. Hotspot analysis
  5106. ----------------------------------------
  5107. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0668 ms (total (w/children): 0.0668 ms)
  5108. 1x ExecuteToExecuteWhenFinished() -> 0.0167 ms (total (w/children): 0.0835 ms)
  5109.  
  5110. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  5111. Verse.Log:Message (string)
  5112. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  5113. Verse.ThreadLocalDeepProfiler:End ()
  5114. Verse.DeepProfiler:End ()
  5115. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  5116. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  5117. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  5118. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  5119. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  5120. RimWorld.Building_SteamGeyser:StartSpray ()
  5121. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  5122. RimWorld.Building_SteamGeyser:Tick ()
  5123. Verse.TickList:Tick ()
  5124. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  5125. Verse.TickManager:TickManagerUpdate ()
  5126. Verse.Game:UpdatePlay ()
  5127. Verse.Root_Play:Update ()
  5128.  
  5129. --- Main thread ---
  5130. 0.0081ms (self: 0.0076 ms) ExecuteToExecuteWhenFinished()
  5131. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  5132.  
  5133.  
  5134. Hotspot analysis
  5135. ----------------------------------------
  5136. 1x ExecuteToExecuteWhenFinished() -> 0.0076 ms (total (w/children): 0.0081 ms)
  5137. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  5138.  
  5139. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  5140. Verse.Log:Message (string)
  5141. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  5142. Verse.ThreadLocalDeepProfiler:End ()
  5143. Verse.DeepProfiler:End ()
  5144. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  5145. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  5146. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  5147. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  5148. RimWorld.Building_SteamGeyser:StartSpray ()
  5149. RimWorld.IntermittentSteamSprayer:SteamSprayerTick ()
  5150. RimWorld.Building_SteamGeyser:Tick ()
  5151. Verse.TickList:Tick ()
  5152. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  5153. Verse.TickManager:TickManagerUpdate ()
  5154. Verse.Game:UpdatePlay ()
  5155. Verse.Root_Play:Update ()
  5156.  
  5157. --- Main thread ---
  5158. 0.0884ms (self: 0.0206 ms) ExecuteToExecuteWhenFinished()
  5159. - 0.0678ms (self: 0.0678 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  5160.  
  5161.  
  5162. Hotspot analysis
  5163. ----------------------------------------
  5164. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0678 ms (total (w/children): 0.0678 ms)
  5165. 1x ExecuteToExecuteWhenFinished() -> 0.0206 ms (total (w/children): 0.0884 ms)
  5166.  
  5167. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  5168. Verse.Log:Message (string)
  5169. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  5170. Verse.ThreadLocalDeepProfiler:End ()
  5171. Verse.DeepProfiler:End ()
  5172. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  5173. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  5174. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  5175. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  5176. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  5177. VanillaPowerExpanded.Building_GasGeyser:StartSpray ()
  5178. VanillaPowerExpanded.IntermittentGasSprayer:SteamSprayerTick ()
  5179. VanillaPowerExpanded.Building_GasGeyser:Tick ()
  5180. Verse.TickList:Tick ()
  5181. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  5182. Verse.TickManager:TickManagerUpdate ()
  5183. Verse.Game:UpdatePlay ()
  5184. Verse.Root_Play:Update ()
  5185.  
  5186. --- Main thread ---
  5187. 0.0087ms (self: 0.0082 ms) ExecuteToExecuteWhenFinished()
  5188. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  5189.  
  5190.  
  5191. Hotspot analysis
  5192. ----------------------------------------
  5193. 1x ExecuteToExecuteWhenFinished() -> 0.0082 ms (total (w/children): 0.0087 ms)
  5194. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  5195.  
  5196. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  5197. Verse.Log:Message (string)
  5198. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  5199. Verse.ThreadLocalDeepProfiler:End ()
  5200. Verse.DeepProfiler:End ()
  5201. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  5202. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  5203. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  5204. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  5205. VanillaPowerExpanded.Building_GasGeyser:StartSpray ()
  5206. VanillaPowerExpanded.IntermittentGasSprayer:SteamSprayerTick ()
  5207. VanillaPowerExpanded.Building_GasGeyser:Tick ()
  5208. Verse.TickList:Tick ()
  5209. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  5210. Verse.TickManager:TickManagerUpdate ()
  5211. Verse.Game:UpdatePlay ()
  5212. Verse.Root_Play:Update ()
  5213.  
  5214. --- Main thread ---
  5215. 0.0826ms (self: 0.0147 ms) ExecuteToExecuteWhenFinished()
  5216. - 0.0679ms (self: 0.0679 ms) Verse.Sound.SubSustainer -> Void <.ctor>b__12_0()
  5217.  
  5218.  
  5219. Hotspot analysis
  5220. ----------------------------------------
  5221. 1x Verse.Sound.SubSustainer -> Void <.ctor>b__12_0() -> 0.0679 ms (total (w/children): 0.0679 ms)
  5222. 1x ExecuteToExecuteWhenFinished() -> 0.0147 ms (total (w/children): 0.0826 ms)
  5223.  
  5224. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  5225. Verse.Log:Message (string)
  5226. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  5227. Verse.ThreadLocalDeepProfiler:End ()
  5228. Verse.DeepProfiler:End ()
  5229. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  5230. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  5231. Verse.Sound.SubSustainer:.ctor (Verse.Sound.Sustainer,Verse.Sound.SubSoundDef)
  5232. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  5233. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  5234. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  5235. Verse.AI.JobDriver:DriverTick ()
  5236. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  5237. Verse.Pawn:Tick ()
  5238. Verse.TickList:Tick ()
  5239. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  5240. Verse.TickManager:TickManagerUpdate ()
  5241. Verse.Game:UpdatePlay ()
  5242. Verse.Root_Play:Update ()
  5243.  
  5244. --- Main thread ---
  5245. 0.0084ms (self: 0.0079 ms) ExecuteToExecuteWhenFinished()
  5246. - 0.0005ms (self: 0.0005 ms) Verse.Sound.Sustainer -> Void <.ctor>b__15_0()
  5247.  
  5248.  
  5249. Hotspot analysis
  5250. ----------------------------------------
  5251. 1x ExecuteToExecuteWhenFinished() -> 0.0079 ms (total (w/children): 0.0084 ms)
  5252. 1x Verse.Sound.Sustainer -> Void <.ctor>b__15_0() -> 0.0005 ms (total (w/children): 0.0005 ms)
  5253.  
  5254. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  5255. Verse.Log:Message (string)
  5256. Verse.ThreadLocalDeepProfiler:Output (Verse.ThreadLocalDeepProfiler/Watcher)
  5257. Verse.ThreadLocalDeepProfiler:End ()
  5258. Verse.DeepProfiler:End ()
  5259. (wrapper dynamic-method) Verse.LongEventHandler:Verse.LongEventHandler.ExecuteToExecuteWhenFinished_Patch2 ()
  5260. Verse.LongEventHandler:ExecuteWhenFinished (System.Action)
  5261. Verse.Sound.Sustainer:.ctor (Verse.SoundDef,Verse.Sound.SoundInfo)
  5262. Verse.Sound.SoundStarter:TrySpawnSustainer (Verse.SoundDef,Verse.Sound.SoundInfo)
  5263. Verse.AI.ToilEffects/<>c__DisplayClass3_0:<PlaySustainerOrSound>b__1 ()
  5264. Verse.AI.JobDriver:DriverTick ()
  5265. Verse.AI.Pawn_JobTracker:JobTrackerTick ()
  5266. Verse.Pawn:Tick ()
  5267. Verse.TickList:Tick ()
  5268. (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1 (Verse.TickManager)
  5269. Verse.TickManager:TickManagerUpdate ()
  5270. Verse.Game:UpdatePlay ()
  5271. Verse.Root_Play:Update ()
  5272.  
  5273. Exception getting types in assembly VanillaMemesExpanded, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  5274. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  5275. Verse.Log:Error (string)
  5276. Verse.GenTypes/<get_AllTypes>d__4:MoveNext ()
  5277. Verse.Dialog_DebugOutputMenu:.ctor ()
  5278. Verse.DebugWindowsOpener:ToggleDebugLogMenu ()
  5279. (wrapper dynamic-method) Verse.DebugWindowsOpener:Verse.DebugWindowsOpener.DrawButtons_Patch1 (Verse.DebugWindowsOpener)
  5280. Verse.ImmediateWindow:DoWindowContents (UnityEngine.Rect)
  5281. Verse.Window:InnerWindowOnGUI (int)
  5282. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  5283.  
  5284. Exception filling window for Verse.Dialog_DebugOptionListLister: System.MissingMethodException: bool RimWorld.IncidentWorker_Raid.TryGenerateRaidInfo(RimWorld.IncidentParms,System.Collections.Generic.List`1<Verse.Pawn>&,bool)
  5285. at (wrapper dynamic-method) RimWorld.IncidentWorker_Raid.RimWorld.IncidentWorker_Raid.TryExecuteWorker_Patch2(RimWorld.IncidentWorker_Raid,RimWorld.IncidentParms)
  5286. at (wrapper dynamic-method) RimWorld.IncidentWorker.RimWorld.IncidentWorker.TryExecute_Patch2(RimWorld.IncidentWorker,RimWorld.IncidentParms)
  5287. at Verse.DebugActionsIncidents.DoRaid (RimWorld.IncidentParms parms) [0x00026] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  5288. at Verse.DebugActionsIncidents+<>c__DisplayClass4_4.<ExecuteRaidWithSpecifics>b__5 () [0x00025] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  5289. at Verse.Dialog_DebugOptionLister.DebugAction (System.String label, System.Action action, System.Boolean highlight) [0x0003f] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  5290. at Verse.Dialog_DebugOptionListLister.DoListingItems () [0x0002b] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  5291. at Verse.Dialog_OptionLister.DoWindowContents (UnityEngine.Rect inRect) [0x00169] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  5292. at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001ce] in <9bdc0a9d1f6744a18eed5eecd85205c5>:0
  5293. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  5294. Verse.Log:Error (string)
  5295. Verse.Window:InnerWindowOnGUI (int)
  5296. UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
  5297.  
  5298. Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
  5299. UnityEngine.StackTraceUtility:ExtractStackTrace ()
  5300. Verse.Log:Error (string)
  5301. Verse.Widgets:EnsureMousePositionStackEmpty ()
  5302. (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
  5303. Verse.Root_Play:Update ()
  5304.  
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