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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- ModuleScript0 = Instance.new("ModuleScript")
- ModuleScript1 = Instance.new("ModuleScript")
- ModuleScript2 = Instance.new("ModuleScript")
- LocalScript3 = Instance.new("LocalScript")
- Script4 = Instance.new("Script")
- Model5 = Instance.new("Model")
- Model6 = Instance.new("Model")
- Part7 = Instance.new("Part")
- Model8 = Instance.new("Model")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- Part11 = Instance.new("Part")
- Part12 = Instance.new("Part")
- Part13 = Instance.new("Part")
- Part14 = Instance.new("Part")
- Part15 = Instance.new("Part")
- Model16 = Instance.new("Model")
- Part17 = Instance.new("Part")
- Part18 = Instance.new("Part")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- Part21 = Instance.new("Part")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- Part25 = Instance.new("Part")
- Part26 = Instance.new("Part")
- Part27 = Instance.new("Part")
- Part28 = Instance.new("Part")
- Part29 = Instance.new("Part")
- Part30 = Instance.new("Part")
- Part31 = Instance.new("Part")
- Part32 = Instance.new("Part")
- Decal33 = Instance.new("Decal")
- Model34 = Instance.new("Model")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Model44 = Instance.new("Model")
- Model45 = Instance.new("Model")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- Part52 = Instance.new("Part")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Model62 = Instance.new("Model")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- Model72 = Instance.new("Model")
- Part73 = Instance.new("Part")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- Part77 = Instance.new("Part")
- Part78 = Instance.new("Part")
- Part79 = Instance.new("Part")
- Part80 = Instance.new("Part")
- Part81 = Instance.new("Part")
- WedgePart82 = Instance.new("WedgePart")
- Model83 = Instance.new("Model")
- Model84 = Instance.new("Model")
- Part85 = Instance.new("Part")
- Part86 = Instance.new("Part")
- Part87 = Instance.new("Part")
- Part88 = Instance.new("Part")
- Model89 = Instance.new("Model")
- Part90 = Instance.new("Part")
- Part91 = Instance.new("Part")
- Part92 = Instance.new("Part")
- Model93 = Instance.new("Model")
- Part94 = Instance.new("Part")
- Part95 = Instance.new("Part")
- Part96 = Instance.new("Part")
- Part97 = Instance.new("Part")
- Folder98 = Instance.new("Folder")
- Model99 = Instance.new("Model")
- Model100 = Instance.new("Model")
- Part101 = Instance.new("Part")
- Model102 = Instance.new("Model")
- Part103 = Instance.new("Part")
- Part104 = Instance.new("Part")
- Part105 = Instance.new("Part")
- Part106 = Instance.new("Part")
- Model107 = Instance.new("Model")
- Part108 = Instance.new("Part")
- Part109 = Instance.new("Part")
- Part110 = Instance.new("Part")
- Part111 = Instance.new("Part")
- Model112 = Instance.new("Model")
- Model113 = Instance.new("Model")
- Part114 = Instance.new("Part")
- Model115 = Instance.new("Model")
- Part116 = Instance.new("Part")
- Part117 = Instance.new("Part")
- Part118 = Instance.new("Part")
- Part119 = Instance.new("Part")
- Model120 = Instance.new("Model")
- Part121 = Instance.new("Part")
- Part122 = Instance.new("Part")
- Part123 = Instance.new("Part")
- Part124 = Instance.new("Part")
- ModuleScript0.Name = "MainModule"
- ModuleScript0.Parent = mas
- table.insert(cors,sandbox(ModuleScript0,function()
- local RS = game:GetService("ReplicatedStorage")
- local Players = game:GetService("Players")
- local SSS = game:GetService("ServerScriptService")
- local function RandomName()
- local a = "qwertyuiopasdfghjklzxcvbnm1234567890"
- local str = ""
- for i=1,math.random(10,20) do
- local b = math.random(1,#a)
- str = str..a:sub(b,b)
- end
- return str
- end
- function init(owner)
- if RS:FindFirstChild("House Stuff") then
- error("Another house module already running")
- end
- local Main_script = script:FindFirstChild("Main script"):Clone()
- local fold = Instance.new("Folder")
- fold.Name = "House Stuff"
- fold.Parent = RS
- local owner_val = Instance.new("ObjectValue")
- owner_val.Name = "Owner value"
- owner_val.Value = owner
- owner_val.Parent = Main_script
- local Players_fold = Instance.new("Folder")
- Players_fold.Name = "House Players"
- Players_fold.Parent = fold
- local Remote = Instance.new("RemoteEvent")
- Remote.Name = "House Remote"
- Remote.Parent = fold
- script["House client"]:Clone().Parent = fold
- script.Doors:Clone().Parent = fold
- script.Settings:Clone().Parent = fold
- do
- local Entrance = script.Entrance:Clone()
- local Entrance_val = Instance.new("ObjectValue")
- Entrance_val.Name = "Entrance"
- Entrance_val.Parent = fold
- Entrance.Name = RandomName()
- Entrance.Parent = fold
- Entrance_val.Value = Entrance
- local House = script.House:Clone()
- local House_val = Instance.new("ObjectValue")
- House_val.Name = "House"
- House_val.Parent = fold
- House.Name = RandomName()
- House.Parent = fold
- House_val.Value = House
- end
- Main_script.Name = RandomName()
- Main_script.Parent = SSS
- return true
- end
- return function(plr)
- local env = getfenv(2)
- if not env.owner or type(env.owner)~="userdata" then error("Owner wasn't found") end
- local owner = Players:FindFirstChild(env.owner.Name)
- if not owner then error("Owner wasn't found") end
- return init(owner)
- end
- end))
- ModuleScript1.Name = "Doors"
- ModuleScript1.Parent = ModuleScript0
- table.insert(cors,sandbox(ModuleScript1,function()
- local RS = game:GetService("RunService")
- local HB = RS:IsClient() and RS.RenderStepped or RS.Heartbeat
- local function MoveDoors(right,left,x,tim)
- local pp1,pp2 = right.PrimaryPart,left.PrimaryPart
- local old_cf1,old_cf2 = pp1.CFrame,pp2.CFrame
- local new_cf1,new_cf2 = old_cf1 * CFrame.new(x,0,0),old_cf2 * CFrame.new(-x,0,0)
- local t = 0
- while t<tim do
- t = math.min(t + HB:Wait(),tim)
- local a = t/tim
- right:SetPrimaryPartCFrame(old_cf1:lerp(new_cf1,a))
- left:SetPrimaryPartCFrame(old_cf2:lerp(new_cf2,a))
- end
- right:SetPrimaryPartCFrame(new_cf1)
- left:SetPrimaryPartCFrame(new_cf2)
- end
- local d_mt = {
- __index = {
- Toggle = function(Doors,state)
- if Doors.Busy then return end
- if state==nil then state = not Doors.Open
- elseif Doors.Open==state then return end
- Doors.Busy = true
- MoveDoors(Doors.Doors.Right,Doors.Doors.Left,(Doors.Size-0.001)*(state and 1 or -1),Doors.Time)
- Doors.Busy = false
- Doors.Open = state
- Doors.Value.Value = Doors.Open
- end
- }
- }
- return function(doors,Time,Size)
- local Doors = setmetatable({Doors=doors,Open=false,Busy=false,Time=Time or 0.75,Size=Size or 3},d_mt)
- local val = Doors.Doors:FindFirstChild("OpenValue")
- if val then
- Doors.Value = val
- Doors.Open = val.Value
- else
- val = Instance.new("BoolValue")
- val.Value = false
- val.Name = "OpenValue"
- val.Parent = Doors.Doors
- Doors.Value = val
- end
- local b = Doors.Doors:FindFirstChild("Button",true)
- if b then
- local cd = b.Button:FindFirstChildOfClass("ClickDetector") or Instance.new("ClickDetector")
- cd.MaxActivationDistance = 10
- cd.Parent = b.Button
- Doors.Button = b
- Doors.ClickDetector = cd
- end
- return Doors
- end
- end))
- ModuleScript2.Name = "Settings"
- ModuleScript2.Parent = ModuleScript0
- table.insert(cors,sandbox(ModuleScript2,function()
- return {
- }
- end))
- LocalScript3.Name = "House client"
- LocalScript3.Parent = ModuleScript0
- table.insert(cors,sandbox(LocalScript3,function()
- local RS = game:GetService("ReplicatedStorage")
- local fold = RS:WaitForChild("House Stuff",10)
- or (function()script:Destroy()script.Disabled=true error("Script aborted")end)()
- local Players = game:GetService("Players")
- local owner = Players.LocalPlayer
- local Remote = fold:WaitForChild("House Remote")
- local Players_fold = fold:WaitForChild("House Players")
- local Entrance_Model,House_Model = fold:FindFirstChild("Entrance").Value,fold:FindFirstChild("House").Value
- local Doors = require(fold:WaitForChild("Doors"))
- function LockModel(m)
- for _,c in pairs(m:GetDescendants()) do
- if c:IsA("BasePart") then
- c.Locked = true
- end
- end
- end
- local IsInside = false
- local House = workspace:FindFirstChild(House_Model.Name)
- if House then
- IsInside = true
- else
- House = House_Model:Clone()
- LockModel(House)
- end
- local Entrance = workspace:FindFirstChild(Entrance_Model.Name)
- local BackWall
- if not Entrance then
- Entrance = Entrance_Model:Clone()
- Entrance.Parent = workspace
- LockModel(Entrance)
- end
- BackWall = Entrance:WaitForChild("Casing"):WaitForChild("Back Wall")
- local CharFold = RS:FindFirstChild("Nilled characters")
- if not CharFold then
- CharFold = Instance.new("Folder")
- CharFold.Name = "Nilled characters"
- CharFold.Parent = RS
- end
- local function ChangeInsideState(a)
- if IsInside==a then return end
- if a==true then
- House.Parent = workspace
- BackWall.Transparency = 1
- BackWall.CanCollide = false
- for _,c in pairs(CharFold:GetChildren()) do
- c:MoveTo(Vector3.new(1000,1000,1000))
- c.Parent = workspace
- end
- elseif a==false then
- House.Parent = fold
- BackWall.Transparency = 0
- BackWall.CanCollide = true
- for _,c in pairs(Players_fold:GetChildren()) do
- if c.Value~=owner and c.Value.Character and c.Value.Character.Parent==workspace then
- c.Value.Character.Parent = CharFold
- end
- end
- end
- IsInside = a
- end
- local bottom,top = Entrance.Casing.Down,Entrance.Casing.Top
- local v1,v2 = bottom.Position-(bottom.Size/2)+Vector3.new(1,1,1),top.Position+(top.Size/2)-Vector3.new(1,1,1)
- local function IsInEntrance()
- local Char = owner.Character
- if not Char or not Char:FindFirstChild("HumanoidRootPart") then return false end
- local p = Char.HumanoidRootPart.Position
- return p.X>v1.X and p.X<v2.X and
- p.Y>v1.Y and p.Y<v2.Y and
- p.Z>v1.Z and p.Z<v2.Z
- end
- local DoorFolder = Entrance.Doors
- local Front = Doors(DoorFolder["Front Doors"])
- local Back = Doors(DoorFolder["Back Doors"])
- Remote.OnClientEvent:Connect(function(a,b)
- if typeof(a)=="Instance" then
- if a==owner.Character then return end
- if not IsInside and b then
- a.Parent = CharFold
- elseif not IsInside and not b then
- a:MoveTo(Vector3.new(1000,1000,1000))
- a.Parent = workspace
- end
- end
- if Back.Busy or Front.Busy then return end
- if a=="Open front" then
- Back:Toggle(false)
- Back.ClickDetector.MaxActivationDistance = 10
- if IsInside and IsInEntrance() then
- ChangeInsideState(false)
- Remote:FireServer("Go outside")
- end
- Front.ClickDetector.MaxActivationDistance = 0
- Front:Toggle(true)
- elseif a=="Close front" then
- Front:Toggle(false)
- Front.ClickDetector.MaxActivationDistance = 10
- elseif a=="Open back" then
- Front:Toggle(false)
- Front.ClickDetector.MaxActivationDistance = 10
- if not IsInside and IsInEntrance() then
- ChangeInsideState(true)
- Remote:FireServer("Go inside")
- end
- Back.ClickDetector.MaxActivationDistance = 0
- Back:Toggle(true)
- elseif a=="Close back" then
- Back:Toggle(false)
- Back.ClickDetector.MaxActivationDistance = 10
- end
- end)
- Front.ClickDetector.MouseClick:Connect(function(plr)
- if Back.Busy or Front.Busy then return end
- Remote:FireServer("Open front")
- end)
- Back.ClickDetector.MouseClick:Connect(function(plr)
- if Back.Busy or Front.Busy then return end
- Remote:FireServer("Open back")
- end)
- local CharConnections = {}
- local CharAdded = function(char)
- if not IsInside then
- char.Parent = CharFold
- end
- end
- for _,c in pairs(Players_fold:GetChildren()) do
- local plr = c.Value
- CharConnections[plr] = plr.CharacterAdded:Connect(CharAdded)
- if not IsInside then
- if plr.Character and plr.Character.Parent~=CharFold then
- plr.Character.Parent = CharFold
- end
- end
- end
- Players_fold.ChildAdded:Connect(function(c)
- if c.Value == owner then
- ChangeInsideState(true)
- else
- local plr = c.Value
- CharConnections[plr] = plr.CharacterAdded:Connect(CharAdded)
- end
- end)
- Players_fold.ChildRemoved:Connect(function(c)
- if c.Value == owner then
- ChangeInsideState(false)
- else
- local plr = c.Value
- local con = CharConnections[plr]
- if con and con.Connected then
- con:Disconnect()
- CharConnections[plr] = nil
- end
- end
- end)
- local RS = game:GetService("RunService")
- local Spawn = House:FindFirstChild("Spawn")
- owner.CharacterAdded:Connect(function(char)
- if IsInside and Spawn then
- RS.Heartbeat:Wait()
- char:SetPrimaryPartCFrame(CFrame.new(Spawn.Position + Vector3.new(0,5,0)))
- end
- end)
- fold.Changed:Connect(function()
- if fold.Parent~=game:GetService("ReplicatedStorage") then
- for i,c in pairs(CharFold:GetChildren()) do
- c.Parent = workspace
- end
- if Entrance then
- Entrance:Destroy()
- end
- if House then
- House:Destroy()
- end
- if CharFold then
- CharFold:Destroy()
- end
- script:Destroy()
- end
- end)
- end))
- Script4.Name = "Main script"
- Script4.Parent = ModuleScript0
- table.insert(cors,sandbox(Script4,function()
- local RS = game:GetService("ReplicatedStorage")
- local Players = game:GetService("Players")
- local Blacklist = {"tusKOr661"}
- local Whitelist = {"Jacq_83"}
- local Blacklist_Mode = true
- local Script_Working = true
- local owner_val = script:WaitForChild("Owner value",5)
- local owner = owner_val
- owner_val:Destroy()
- owner_val = nil
- local fold = RS:WaitForChild("House Stuff",1)
- if not fold then script:Destroy() script.Disabled = true error("House Stuff wasn't found, terminating") end
- local Players_fold = fold:WaitForChild("House Players")
- local LScript = fold:WaitForChild("House client")
- local Remote = fold:WaitForChild("House Remote")
- local Connections = {}
- local function IsAllowed(plr)
- for _,c in pairs(Blacklist_Mode and Blacklist or Whitelist) do
- if plr.Name:lower()==c:lower() then
- return not Blacklist_Mode
- end
- end
- return true
- end
- local function FindPlayer(plr)
- for _,c in pairs(Players_fold:GetChildren()) do
- if plr==c.Value then
- return c
- end
- end
- return nil
- end
- local function AddPlayer(plr)
- local i = FindPlayer(plr)
- if not i then
- i = Instance.new("ObjectValue")
- i.Name = plr.Name
- i.Value = plr
- i.Parent = Players_fold
- end
- end
- local function RemovePlayer(plr)
- local i = FindPlayer(plr)
- if i then
- i:Destroy()
- end
- end
- local function AddScript(pg)
- if not Script_Working then return end
- local lsc = LScript:Clone()
- lsc.Parent = pg
- local con
- con = lsc.Changed:Connect(function()
- if lsc.Parent~=pg or lsc.Name~=LScript.Name or lsc.Disabled==true then
- if con.Connected then
- con:Disconnect()
- end
- lsc:Destroy()
- AddScript(pg)
- end
- end)
- end
- local function RegPlayer(plr)
- local pg = plr:FindFirstChildOfClass("PlayerGui")
- AddScript(pg)
- plr.CharacterAdded:Connect(function(Char)
- if FindPlayer(plr) then
- wait()
- Remote:FireAllClients(Char,true)
- end
- end)
- end
- for _,plr in pairs(Players:GetPlayers()) do
- RegPlayer(plr)
- end
- table.insert(Connections,Players.PlayerAdded:Connect(RegPlayer))
- table.insert(Connections,Players.PlayerRemoving:Connect(RemovePlayer))
- table.insert(Connections,Remote.OnServerEvent:Connect(function(plr,a)
- if not IsAllowed(plr) then return end
- if a=="Open front" or a=="Open back" then
- for _,c in pairs(Players:GetPlayers()) do
- if IsAllowed(c) then
- Remote:FireClient(c,a)
- end
- end
- elseif a=="Go inside" then
- AddPlayer(plr)
- if plr.Character then
- Remote:FireAllClients(plr.Character,true)
- end
- elseif a=="Go outside" then
- RemovePlayer(plr)
- if plr.Character then
- Remote:FireAllClients(plr.Character,false)
- end
- end
- end))
- local function DestroyScript()
- Script_Working = false
- for _,plr in pairs(Players:GetPlayers()) do
- local pg = plr:FindFirstChildOfClass("PlayerGui")
- if pg then
- local ls = pg:FindFirstChild("House client")
- if ls then
- ls:Destroy()
- end
- end
- end
- for _,con in pairs(Connections) do
- if con.Connected then
- con:Disconnect()
- end
- end
- fold:Destroy()
- script:Destroy()
- end
- table.insert(Connections,fold.ChildRemoved:Connect(DestroyScript))
- table.insert(Connections,fold.Changed:Connect(DestroyScript))
- end))
- Model5.Name = "House"
- Model5.Parent = ModuleScript0
- Model6.Name = "Floor"
- Model6.Parent = Model5
- Part7.Parent = Model6
- Part7.CFrame = CFrame.new(-27.906208, 16.5000114, -3.81778693, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part7.Position = Vector3.new(-27.906208, 16.5000114, -3.81778693)
- Part7.Color = Color3.new(0.909804, 0.729412, 0.784314)
- Part7.Size = Vector3.new(50, 1, 52)
- Part7.Anchored = true
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.BrickColor = BrickColor.new("Light reddish violet")
- Part7.Material = Enum.Material.Fabric
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.brickColor = BrickColor.new("Light reddish violet")
- Model8.Name = "Glass"
- Model8.Parent = Model5
- Part9.Parent = Model8
- Part9.CFrame = CFrame.new(-43.406208, 26.0000286, 22.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part9.Position = Vector3.new(-43.406208, 26.0000286, 22.6822128)
- Part9.Color = Color3.new(0.596078, 0.760784, 0.858824)
- Part9.Transparency = 0.5
- Part9.Size = Vector3.new(19, 18, 1)
- Part9.Anchored = true
- Part9.BottomSurface = Enum.SurfaceType.Smooth
- Part9.BrickColor = BrickColor.new("Baby blue")
- Part9.Material = Enum.Material.Glass
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.brickColor = BrickColor.new("Baby blue")
- Part10.Parent = Model8
- Part10.CFrame = CFrame.new(-27.906208, 32.0000267, 22.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part10.Position = Vector3.new(-27.906208, 32.0000267, 22.6822128)
- Part10.Color = Color3.new(0.596078, 0.760784, 0.858824)
- Part10.Transparency = 0.5
- Part10.Size = Vector3.new(10, 6, 1)
- Part10.Anchored = true
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.BrickColor = BrickColor.new("Baby blue")
- Part10.Material = Enum.Material.Glass
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.brickColor = BrickColor.new("Baby blue")
- Part11.Parent = Model8
- Part11.CFrame = CFrame.new(-12.406208, 26.0000286, 22.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part11.Position = Vector3.new(-12.406208, 26.0000286, 22.6822128)
- Part11.Color = Color3.new(0.596078, 0.760784, 0.858824)
- Part11.Transparency = 0.5
- Part11.Size = Vector3.new(19, 18, 1)
- Part11.Anchored = true
- Part11.BottomSurface = Enum.SurfaceType.Smooth
- Part11.BrickColor = BrickColor.new("Baby blue")
- Part11.Material = Enum.Material.Glass
- Part11.TopSurface = Enum.SurfaceType.Smooth
- Part11.brickColor = BrickColor.new("Baby blue")
- Part12.Parent = Model8
- Part12.CFrame = CFrame.new(-27.906208, 26.0000286, -30.3177872, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part12.Position = Vector3.new(-27.906208, 26.0000286, -30.3177872)
- Part12.Color = Color3.new(0.596078, 0.760784, 0.858824)
- Part12.Transparency = 0.5
- Part12.Size = Vector3.new(50, 18, 1)
- Part12.Anchored = true
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.BrickColor = BrickColor.new("Baby blue")
- Part12.Material = Enum.Material.Glass
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.brickColor = BrickColor.new("Baby blue")
- Part13.Parent = Model8
- Part13.CFrame = CFrame.new(-2.40620804, 26.0000286, -3.81778693, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part13.Position = Vector3.new(-2.40620804, 26.0000286, -3.81778693)
- Part13.Color = Color3.new(0.596078, 0.760784, 0.858824)
- Part13.Transparency = 0.5
- Part13.Size = Vector3.new(1, 18, 52)
- Part13.Anchored = true
- Part13.BottomSurface = Enum.SurfaceType.Smooth
- Part13.BrickColor = BrickColor.new("Baby blue")
- Part13.Material = Enum.Material.Glass
- Part13.TopSurface = Enum.SurfaceType.Smooth
- Part13.brickColor = BrickColor.new("Baby blue")
- Part14.Parent = Model8
- Part14.CFrame = CFrame.new(-53.406208, 26.0000286, -3.81778693, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part14.Position = Vector3.new(-53.406208, 26.0000286, -3.81778693)
- Part14.Color = Color3.new(0.596078, 0.760784, 0.858824)
- Part14.Transparency = 0.5
- Part14.Size = Vector3.new(1, 18, 52)
- Part14.Anchored = true
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.BrickColor = BrickColor.new("Baby blue")
- Part14.Material = Enum.Material.Glass
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.brickColor = BrickColor.new("Baby blue")
- Part15.Parent = Model8
- Part15.CFrame = CFrame.new(-27.906208, 35.5000343, -3.81778693, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part15.Orientation = Vector3.new(0, 90, 0)
- Part15.Position = Vector3.new(-27.906208, 35.5000343, -3.81778693)
- Part15.Rotation = Vector3.new(0, 90, 0)
- Part15.Color = Color3.new(0.596078, 0.760784, 0.858824)
- Part15.Transparency = 0.5
- Part15.Size = Vector3.new(52, 1, 50)
- Part15.Anchored = true
- Part15.BottomSurface = Enum.SurfaceType.Smooth
- Part15.BrickColor = BrickColor.new("Baby blue")
- Part15.Material = Enum.Material.Glass
- Part15.TopSurface = Enum.SurfaceType.Smooth
- Part15.brickColor = BrickColor.new("Baby blue")
- Model16.Name = "Chasis"
- Model16.Parent = Model5
- Part17.Parent = Model16
- Part17.CFrame = CFrame.new(-53.406208, 35.5000343, -3.81778693, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part17.Orientation = Vector3.new(0, 90, 0)
- Part17.Position = Vector3.new(-53.406208, 35.5000343, -3.81778693)
- Part17.Rotation = Vector3.new(0, 90, 0)
- Part17.Size = Vector3.new(52, 1, 1)
- Part17.Anchored = true
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.Material = Enum.Material.Metal
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part18.Parent = Model16
- Part18.CFrame = CFrame.new(-53.406208, 16.5000114, -3.81778693, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part18.Orientation = Vector3.new(0, 90, 0)
- Part18.Position = Vector3.new(-53.406208, 16.5000114, -3.81778693)
- Part18.Rotation = Vector3.new(0, 90, 0)
- Part18.Size = Vector3.new(52, 1, 1)
- Part18.Anchored = true
- Part18.BottomSurface = Enum.SurfaceType.Smooth
- Part18.Material = Enum.Material.Metal
- Part18.TopSurface = Enum.SurfaceType.Smooth
- Part19.Parent = Model16
- Part19.CFrame = CFrame.new(-22.406208, 26.0000286, 22.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part19.Position = Vector3.new(-22.406208, 26.0000286, 22.6822128)
- Part19.Size = Vector3.new(1, 18, 1)
- Part19.Anchored = true
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.Material = Enum.Material.Metal
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part20.Parent = Model16
- Part20.CFrame = CFrame.new(-27.906208, 28.5000286, 22.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part20.Position = Vector3.new(-27.906208, 28.5000286, 22.6822128)
- Part20.Size = Vector3.new(10, 1, 1)
- Part20.Anchored = true
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.Material = Enum.Material.Metal
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part21.Parent = Model16
- Part21.CFrame = CFrame.new(-27.906208, 35.5000343, 22.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part21.Position = Vector3.new(-27.906208, 35.5000343, 22.6822128)
- Part21.Size = Vector3.new(52, 1, 1)
- Part21.Anchored = true
- Part21.BottomSurface = Enum.SurfaceType.Smooth
- Part21.Material = Enum.Material.Metal
- Part21.TopSurface = Enum.SurfaceType.Smooth
- Part22.Parent = Model16
- Part22.CFrame = CFrame.new(-27.906208, 16.5000114, -30.3177872, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part22.Position = Vector3.new(-27.906208, 16.5000114, -30.3177872)
- Part22.Size = Vector3.new(52, 1, 1)
- Part22.Anchored = true
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.Material = Enum.Material.Metal
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part23.Parent = Model16
- Part23.CFrame = CFrame.new(-53.406208, 26.0000286, -30.3177872, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part23.Position = Vector3.new(-53.406208, 26.0000286, -30.3177872)
- Part23.Size = Vector3.new(1, 18, 1)
- Part23.Anchored = true
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.Material = Enum.Material.Metal
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part24.Parent = Model16
- Part24.CFrame = CFrame.new(-33.406208, 26.0000286, 22.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part24.Position = Vector3.new(-33.406208, 26.0000286, 22.6822128)
- Part24.Size = Vector3.new(1, 18, 1)
- Part24.Anchored = true
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.Material = Enum.Material.Metal
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part25.Parent = Model16
- Part25.CFrame = CFrame.new(-27.906208, 16.5000114, 22.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part25.Position = Vector3.new(-27.906208, 16.5000114, 22.6822128)
- Part25.Size = Vector3.new(52, 1, 1)
- Part25.Anchored = true
- Part25.BottomSurface = Enum.SurfaceType.Smooth
- Part25.Material = Enum.Material.Metal
- Part25.TopSurface = Enum.SurfaceType.Smooth
- Part26.Parent = Model16
- Part26.CFrame = CFrame.new(-2.40620804, 26.0000286, 22.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part26.Position = Vector3.new(-2.40620804, 26.0000286, 22.6822128)
- Part26.Size = Vector3.new(1, 18, 1)
- Part26.Anchored = true
- Part26.BottomSurface = Enum.SurfaceType.Smooth
- Part26.Material = Enum.Material.Metal
- Part26.TopSurface = Enum.SurfaceType.Smooth
- Part27.Parent = Model16
- Part27.CFrame = CFrame.new(-2.40620804, 35.5000343, -3.81778693, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part27.Orientation = Vector3.new(0, 90, 0)
- Part27.Position = Vector3.new(-2.40620804, 35.5000343, -3.81778693)
- Part27.Rotation = Vector3.new(0, 90, 0)
- Part27.Size = Vector3.new(52, 1, 1)
- Part27.Anchored = true
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.Material = Enum.Material.Metal
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part28.Parent = Model16
- Part28.CFrame = CFrame.new(-53.406208, 26.0000286, 22.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part28.Position = Vector3.new(-53.406208, 26.0000286, 22.6822128)
- Part28.Size = Vector3.new(1, 18, 1)
- Part28.Anchored = true
- Part28.BottomSurface = Enum.SurfaceType.Smooth
- Part28.Material = Enum.Material.Metal
- Part28.TopSurface = Enum.SurfaceType.Smooth
- Part29.Parent = Model16
- Part29.CFrame = CFrame.new(-2.40620804, 16.5000114, -3.81778693, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part29.Orientation = Vector3.new(0, 90, 0)
- Part29.Position = Vector3.new(-2.40620804, 16.5000114, -3.81778693)
- Part29.Rotation = Vector3.new(0, 90, 0)
- Part29.Size = Vector3.new(52, 1, 1)
- Part29.Anchored = true
- Part29.BottomSurface = Enum.SurfaceType.Smooth
- Part29.Material = Enum.Material.Metal
- Part29.TopSurface = Enum.SurfaceType.Smooth
- Part30.Parent = Model16
- Part30.CFrame = CFrame.new(-2.40620804, 26.0000286, -30.3177872, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part30.Position = Vector3.new(-2.40620804, 26.0000286, -30.3177872)
- Part30.Size = Vector3.new(1, 18, 1)
- Part30.Anchored = true
- Part30.BottomSurface = Enum.SurfaceType.Smooth
- Part30.Material = Enum.Material.Metal
- Part30.TopSurface = Enum.SurfaceType.Smooth
- Part31.Parent = Model16
- Part31.CFrame = CFrame.new(-27.906208, 35.5000343, -30.3177872, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part31.Position = Vector3.new(-27.906208, 35.5000343, -30.3177872)
- Part31.Size = Vector3.new(52, 1, 1)
- Part31.Anchored = true
- Part31.BottomSurface = Enum.SurfaceType.Smooth
- Part31.Material = Enum.Material.Metal
- Part31.TopSurface = Enum.SurfaceType.Smooth
- Part32.Name = "Spawn"
- Part32.Parent = Model5
- Part32.CFrame = CFrame.new(-28.406208, 17.5000191, -7.31778717, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part32.Position = Vector3.new(-28.406208, 17.5000191, -7.31778717)
- Part32.Size = Vector3.new(5, 1, 5)
- Part32.Anchored = true
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Decal33.Parent = Part32
- Decal33.Texture = "rbxasset://textures/SpawnLocation.png"
- Decal33.Face = Enum.NormalId.Top
- Model34.Name = "Bottom"
- Model34.Parent = Model5
- Part35.Name = "Plate"
- Part35.Parent = Model34
- Part35.CFrame = CFrame.new(-27.906208, 15.5000143, -3.81778693, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part35.Position = Vector3.new(-27.906208, 15.5000143, -3.81778693)
- Part35.Size = Vector3.new(52, 1, 54)
- Part35.Anchored = true
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.Material = Enum.Material.Metal
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part36.Parent = Model34
- Part36.CFrame = CFrame.new(-50.406208, 7.50002098, 19.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part36.Position = Vector3.new(-50.406208, 7.50002098, 19.6822128)
- Part36.Size = Vector3.new(5, 15, 5)
- Part36.Anchored = true
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.Material = Enum.Material.Metal
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part37.Parent = Model34
- Part37.CFrame = CFrame.new(-50.406208, 7.50002098, -27.3177872, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part37.Position = Vector3.new(-50.406208, 7.50002098, -27.3177872)
- Part37.Size = Vector3.new(5, 15, 5)
- Part37.Anchored = true
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.Material = Enum.Material.Metal
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part38.Parent = Model34
- Part38.CFrame = CFrame.new(-5.40620804, 7.50002098, -27.3177872, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part38.Position = Vector3.new(-5.40620804, 7.50002098, -27.3177872)
- Part38.Size = Vector3.new(5, 15, 5)
- Part38.Anchored = true
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.Material = Enum.Material.Metal
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part39.Parent = Model34
- Part39.CFrame = CFrame.new(-5.40620804, 7.50002098, 19.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part39.Position = Vector3.new(-5.40620804, 7.50002098, 19.6822128)
- Part39.Size = Vector3.new(5, 15, 5)
- Part39.Anchored = true
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.Material = Enum.Material.Metal
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part40.Parent = Model34
- Part40.CFrame = CFrame.new(-50.406208, 7.50000811, -3.81778693, 1, 0, 0, 0, 0.984807789, -0.173647955, 0, 0.173647955, 0.984807789)
- Part40.Orientation = Vector3.new(10, 0, 0)
- Part40.Position = Vector3.new(-50.406208, 7.50000811, -3.81778693)
- Part40.Rotation = Vector3.new(10, 0, 0)
- Part40.Size = Vector3.new(3, 3, 44)
- Part40.Anchored = true
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.Material = Enum.Material.Metal
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part41.Parent = Model34
- Part41.CFrame = CFrame.new(-27.906208, 7.50002098, 19.6822128, 0.984807789, 0.173647955, 0, -0.173647955, 0.984807789, 0, 0, 0, 1)
- Part41.Orientation = Vector3.new(0, 0, -10)
- Part41.Position = Vector3.new(-27.906208, 7.50002098, 19.6822128)
- Part41.Rotation = Vector3.new(0, 0, -10)
- Part41.Size = Vector3.new(42, 3, 3)
- Part41.Anchored = true
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.Material = Enum.Material.Metal
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part42.Parent = Model34
- Part42.CFrame = CFrame.new(-27.906208, 7.50002098, -27.3177872, 0.984807789, -0.173647955, 0, 0.173647955, 0.984807789, 0, 0, 0, 1)
- Part42.Orientation = Vector3.new(0, 0, 10)
- Part42.Position = Vector3.new(-27.906208, 7.50002098, -27.3177872)
- Part42.Rotation = Vector3.new(0, 0, 10)
- Part42.Size = Vector3.new(42, 3, 3)
- Part42.Anchored = true
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.Material = Enum.Material.Metal
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part43.Parent = Model34
- Part43.CFrame = CFrame.new(-5.40620804, 7.50000811, -3.81778693, 1, 0, 0, 0, 0.984807789, 0.173647955, 0, -0.173647955, 0.984807789)
- Part43.Orientation = Vector3.new(-10, 0, 0)
- Part43.Position = Vector3.new(-5.40620804, 7.50000811, -3.81778693)
- Part43.Rotation = Vector3.new(-10, 0, 0)
- Part43.Size = Vector3.new(3, 3, 44)
- Part43.Anchored = true
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.Material = Enum.Material.Metal
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Model44.Name = "Stair entrance"
- Model44.Parent = Model5
- Model45.Name = "Chasis"
- Model45.Parent = Model44
- Part46.Parent = Model45
- Part46.CFrame = CFrame.new(-22.406208, 8.50000381, 31.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part46.Position = Vector3.new(-22.406208, 8.50000381, 31.6822128)
- Part46.Size = Vector3.new(1, 15, 1)
- Part46.Anchored = true
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.Material = Enum.Material.Metal
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part47.Parent = Model45
- Part47.CFrame = CFrame.new(-33.406208, 8.50000381, 31.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part47.Position = Vector3.new(-33.406208, 8.50000381, 31.6822128)
- Part47.Size = Vector3.new(1, 15, 1)
- Part47.Anchored = true
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.Material = Enum.Material.Metal
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part48.Parent = Model45
- Part48.CFrame = CFrame.new(-27.906208, 0.500011027, 22.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part48.Position = Vector3.new(-27.906208, 0.500011027, 22.6822128)
- Part48.Size = Vector3.new(10, 1, 1)
- Part48.Anchored = true
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.Material = Enum.Material.Metal
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part49.Parent = Model45
- Part49.CFrame = CFrame.new(-33.406208, 0.500011027, 27.1822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part49.Position = Vector3.new(-33.406208, 0.500011027, 27.1822128)
- Part49.Size = Vector3.new(1, 1, 10)
- Part49.Anchored = true
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.Material = Enum.Material.Metal
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part50.Parent = Model45
- Part50.CFrame = CFrame.new(-22.406208, 0.500011027, 27.1822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part50.Position = Vector3.new(-22.406208, 0.500011027, 27.1822128)
- Part50.Size = Vector3.new(1, 1, 10)
- Part50.Anchored = true
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.Material = Enum.Material.Metal
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part51.Parent = Model45
- Part51.CFrame = CFrame.new(-22.406208, 8.50000381, 22.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part51.Position = Vector3.new(-22.406208, 8.50000381, 22.6822128)
- Part51.Size = Vector3.new(1, 15, 1)
- Part51.Anchored = true
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.Material = Enum.Material.Metal
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part52.Parent = Model45
- Part52.CFrame = CFrame.new(-22.406208, 28.5000191, 27.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part52.Position = Vector3.new(-22.406208, 28.5000191, 27.6822128)
- Part52.Size = Vector3.new(1, 1, 9)
- Part52.Anchored = true
- Part52.BottomSurface = Enum.SurfaceType.Smooth
- Part52.Material = Enum.Material.Metal
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part53.Parent = Model45
- Part53.CFrame = CFrame.new(-22.406208, 16.5000057, 27.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part53.Position = Vector3.new(-22.406208, 16.5000057, 27.6822128)
- Part53.Size = Vector3.new(1, 1, 9)
- Part53.Anchored = true
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.Material = Enum.Material.Metal
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part54.Parent = Model45
- Part54.CFrame = CFrame.new(-22.406208, 20.5000153, 32.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part54.Position = Vector3.new(-22.406208, 20.5000153, 32.6822128)
- Part54.Size = Vector3.new(1, 17, 1)
- Part54.Anchored = true
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.Material = Enum.Material.Metal
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part55.Parent = Model45
- Part55.CFrame = CFrame.new(-27.906208, 16.5000057, 32.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part55.Position = Vector3.new(-27.906208, 16.5000057, 32.6822128)
- Part55.Size = Vector3.new(10, 1, 1)
- Part55.Anchored = true
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.Material = Enum.Material.Metal
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part56.Parent = Model45
- Part56.CFrame = CFrame.new(-33.406208, 28.5000191, 27.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part56.Position = Vector3.new(-33.406208, 28.5000191, 27.6822128)
- Part56.Size = Vector3.new(1, 1, 9)
- Part56.Anchored = true
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.Material = Enum.Material.Metal
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part57.Parent = Model45
- Part57.CFrame = CFrame.new(-33.406208, 16.5000057, 27.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part57.Position = Vector3.new(-33.406208, 16.5000057, 27.6822128)
- Part57.Size = Vector3.new(1, 1, 9)
- Part57.Anchored = true
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.Material = Enum.Material.Metal
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part58.Parent = Model45
- Part58.CFrame = CFrame.new(-33.406208, 20.5000153, 32.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part58.Position = Vector3.new(-33.406208, 20.5000153, 32.6822128)
- Part58.Size = Vector3.new(1, 17, 1)
- Part58.Anchored = true
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.Material = Enum.Material.Metal
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part59.Parent = Model45
- Part59.CFrame = CFrame.new(-33.406208, 8.50000381, 22.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part59.Position = Vector3.new(-33.406208, 8.50000381, 22.6822128)
- Part59.Size = Vector3.new(1, 15, 1)
- Part59.Anchored = true
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.Material = Enum.Material.Metal
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part60.Parent = Model45
- Part60.CFrame = CFrame.new(-27.906208, 28.5000191, 32.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part60.Position = Vector3.new(-27.906208, 28.5000191, 32.6822128)
- Part60.Size = Vector3.new(10, 1, 1)
- Part60.Anchored = true
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.Material = Enum.Material.Metal
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part61.Parent = Model45
- Part61.CFrame = CFrame.new(-27.906208, 12.5000038, 32.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part61.Position = Vector3.new(-27.906208, 12.5000038, 32.6822128)
- Part61.Size = Vector3.new(10, 1, 1)
- Part61.Anchored = true
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.Material = Enum.Material.Metal
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Model62.Name = "Glass"
- Model62.Parent = Model44
- Part63.Parent = Model62
- Part63.CFrame = CFrame.new(-27.906208, 28.5000191, 27.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part63.Position = Vector3.new(-27.906208, 28.5000191, 27.6822128)
- Part63.Color = Color3.new(0.596078, 0.760784, 0.858824)
- Part63.Transparency = 0.5
- Part63.Size = Vector3.new(10, 1, 9)
- Part63.Anchored = true
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.BrickColor = BrickColor.new("Baby blue")
- Part63.Material = Enum.Material.Glass
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.brickColor = BrickColor.new("Baby blue")
- Part64.Parent = Model62
- Part64.CFrame = CFrame.new(-33.406208, 22.5000153, 27.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part64.Position = Vector3.new(-33.406208, 22.5000153, 27.6822128)
- Part64.Color = Color3.new(0.596078, 0.760784, 0.858824)
- Part64.Transparency = 0.5
- Part64.Size = Vector3.new(1, 11, 9)
- Part64.Anchored = true
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.BrickColor = BrickColor.new("Baby blue")
- Part64.Material = Enum.Material.Glass
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.brickColor = BrickColor.new("Baby blue")
- Part65.Parent = Model62
- Part65.CFrame = CFrame.new(-22.406208, 22.5000153, 27.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part65.Position = Vector3.new(-22.406208, 22.5000153, 27.6822128)
- Part65.Color = Color3.new(0.596078, 0.760784, 0.858824)
- Part65.Transparency = 0.5
- Part65.Size = Vector3.new(1, 11, 9)
- Part65.Anchored = true
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.BrickColor = BrickColor.new("Baby blue")
- Part65.Material = Enum.Material.Glass
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.brickColor = BrickColor.new("Baby blue")
- Part66.Parent = Model62
- Part66.CFrame = CFrame.new(-27.906208, 22.5000153, 32.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part66.Position = Vector3.new(-27.906208, 22.5000153, 32.6822128)
- Part66.Color = Color3.new(0.596078, 0.760784, 0.858824)
- Part66.Transparency = 0.5
- Part66.Size = Vector3.new(10, 11, 1)
- Part66.Anchored = true
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.BrickColor = BrickColor.new("Baby blue")
- Part66.Material = Enum.Material.Glass
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.brickColor = BrickColor.new("Baby blue")
- Part67.Parent = Model62
- Part67.CFrame = CFrame.new(-27.906208, 14.5000038, 32.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part67.Position = Vector3.new(-27.906208, 14.5000038, 32.6822128)
- Part67.Color = Color3.new(0.596078, 0.760784, 0.858824)
- Part67.Transparency = 0.5
- Part67.Size = Vector3.new(10, 3, 1)
- Part67.Anchored = true
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.BrickColor = BrickColor.new("Baby blue")
- Part67.Material = Enum.Material.Glass
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.brickColor = BrickColor.new("Baby blue")
- Part68.Parent = Model62
- Part68.CFrame = CFrame.new(-22.406208, 8.50000381, 27.1822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part68.Position = Vector3.new(-22.406208, 8.50000381, 27.1822128)
- Part68.Color = Color3.new(0.596078, 0.760784, 0.858824)
- Part68.Transparency = 0.5
- Part68.Size = Vector3.new(1, 15, 8)
- Part68.Anchored = true
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.BrickColor = BrickColor.new("Baby blue")
- Part68.Material = Enum.Material.Glass
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.brickColor = BrickColor.new("Baby blue")
- Part69.Parent = Model62
- Part69.CFrame = CFrame.new(-33.406208, 8.50000381, 27.1822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part69.Position = Vector3.new(-33.406208, 8.50000381, 27.1822128)
- Part69.Color = Color3.new(0.596078, 0.760784, 0.858824)
- Part69.Transparency = 0.5
- Part69.Size = Vector3.new(1, 15, 8)
- Part69.Anchored = true
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.BrickColor = BrickColor.new("Baby blue")
- Part69.Material = Enum.Material.Glass
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.brickColor = BrickColor.new("Baby blue")
- Part70.Name = "Back"
- Part70.Parent = Model44
- Part70.CFrame = CFrame.new(-27.906208, 8.00000763, 22.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part70.Position = Vector3.new(-27.906208, 8.00000763, 22.6822128)
- Part70.Color = Color3.new(0.945098, 0.905882, 0.780392)
- Part70.Size = Vector3.new(10, 14, 1)
- Part70.Anchored = true
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.BrickColor = BrickColor.new("Wheat")
- Part70.Material = Enum.Material.Wood
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.brickColor = BrickColor.new("Wheat")
- Part71.Name = "Floor"
- Part71.Parent = Model44
- Part71.CFrame = CFrame.new(-27.906208, 0.500011027, 27.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part71.Position = Vector3.new(-27.906208, 0.500011027, 27.6822128)
- Part71.Color = Color3.new(0.945098, 0.905882, 0.780392)
- Part71.Size = Vector3.new(10, 1, 9)
- Part71.Anchored = true
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.BrickColor = BrickColor.new("Wheat")
- Part71.Material = Enum.Material.Wood
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.brickColor = BrickColor.new("Wheat")
- Model72.Name = "Stairs"
- Model72.Parent = Model44
- Part73.Parent = Model72
- Part73.CFrame = CFrame.new(-32.406208, 9.00000381, 23.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part73.Position = Vector3.new(-32.406208, 9.00000381, 23.6822128)
- Part73.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part73.Size = Vector3.new(1, 16, 1)
- Part73.Anchored = true
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.BrickColor = BrickColor.new("Ghost grey")
- Part73.Material = Enum.Material.DiamondPlate
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.brickColor = BrickColor.new("Ghost grey")
- Part74.Parent = Model72
- Part74.CFrame = CFrame.new(-23.406208, 9.00000381, 23.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part74.Position = Vector3.new(-23.406208, 9.00000381, 23.6822128)
- Part74.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part74.Size = Vector3.new(1, 16, 1)
- Part74.Anchored = true
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.BrickColor = BrickColor.new("Ghost grey")
- Part74.Material = Enum.Material.DiamondPlate
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.brickColor = BrickColor.new("Ghost grey")
- Part75.Parent = Model72
- Part75.CFrame = CFrame.new(-27.906208, 2.00001097, 23.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part75.Position = Vector3.new(-27.906208, 2.00001097, 23.6822128)
- Part75.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part75.Size = Vector3.new(8, 1, 1)
- Part75.Anchored = true
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.BrickColor = BrickColor.new("Ghost grey")
- Part75.Material = Enum.Material.DiamondPlate
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.brickColor = BrickColor.new("Ghost grey")
- Part76.Parent = Model72
- Part76.CFrame = CFrame.new(-27.906208, 4.00001192, 23.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part76.Position = Vector3.new(-27.906208, 4.00001192, 23.6822128)
- Part76.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part76.Size = Vector3.new(8, 1, 1)
- Part76.Anchored = true
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.BrickColor = BrickColor.new("Ghost grey")
- Part76.Material = Enum.Material.DiamondPlate
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.brickColor = BrickColor.new("Ghost grey")
- Part77.Parent = Model72
- Part77.CFrame = CFrame.new(-27.906208, 8.00000763, 23.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part77.Position = Vector3.new(-27.906208, 8.00000763, 23.6822128)
- Part77.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part77.Size = Vector3.new(8, 1, 1)
- Part77.Anchored = true
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.BrickColor = BrickColor.new("Ghost grey")
- Part77.Material = Enum.Material.DiamondPlate
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.brickColor = BrickColor.new("Ghost grey")
- Part78.Parent = Model72
- Part78.CFrame = CFrame.new(-27.906208, 6.00000906, 23.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part78.Position = Vector3.new(-27.906208, 6.00000906, 23.6822128)
- Part78.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part78.Size = Vector3.new(8, 1, 1)
- Part78.Anchored = true
- Part78.BottomSurface = Enum.SurfaceType.Smooth
- Part78.BrickColor = BrickColor.new("Ghost grey")
- Part78.Material = Enum.Material.DiamondPlate
- Part78.TopSurface = Enum.SurfaceType.Smooth
- Part78.brickColor = BrickColor.new("Ghost grey")
- Part79.Parent = Model72
- Part79.CFrame = CFrame.new(-27.906208, 14.0000038, 23.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part79.Position = Vector3.new(-27.906208, 14.0000038, 23.6822128)
- Part79.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part79.Size = Vector3.new(8, 1, 1)
- Part79.Anchored = true
- Part79.BottomSurface = Enum.SurfaceType.Smooth
- Part79.BrickColor = BrickColor.new("Ghost grey")
- Part79.Material = Enum.Material.DiamondPlate
- Part79.TopSurface = Enum.SurfaceType.Smooth
- Part79.brickColor = BrickColor.new("Ghost grey")
- Part80.Parent = Model72
- Part80.CFrame = CFrame.new(-27.906208, 12.0000038, 23.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part80.Position = Vector3.new(-27.906208, 12.0000038, 23.6822128)
- Part80.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part80.Size = Vector3.new(8, 1, 1)
- Part80.Anchored = true
- Part80.BottomSurface = Enum.SurfaceType.Smooth
- Part80.BrickColor = BrickColor.new("Ghost grey")
- Part80.Material = Enum.Material.DiamondPlate
- Part80.TopSurface = Enum.SurfaceType.Smooth
- Part80.brickColor = BrickColor.new("Ghost grey")
- Part81.Parent = Model72
- Part81.CFrame = CFrame.new(-27.906208, 10.0000038, 23.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part81.Position = Vector3.new(-27.906208, 10.0000038, 23.6822128)
- Part81.Color = Color3.new(0.792157, 0.796079, 0.819608)
- Part81.Size = Vector3.new(8, 1, 1)
- Part81.Anchored = true
- Part81.BottomSurface = Enum.SurfaceType.Smooth
- Part81.BrickColor = BrickColor.new("Ghost grey")
- Part81.Material = Enum.Material.DiamondPlate
- Part81.TopSurface = Enum.SurfaceType.Smooth
- Part81.brickColor = BrickColor.new("Ghost grey")
- WedgePart82.Parent = Model72
- WedgePart82.CFrame = CFrame.new(-27.906208, 16.0000019, 23.6822128, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- WedgePart82.Orientation = Vector3.new(0, 180, 0)
- WedgePart82.Position = Vector3.new(-27.906208, 16.0000019, 23.6822128)
- WedgePart82.Rotation = Vector3.new(-180, 0, -180)
- WedgePart82.Color = Color3.new(0.792157, 0.796079, 0.819608)
- WedgePart82.Size = Vector3.new(8, 1, 1)
- WedgePart82.Anchored = true
- WedgePart82.BottomSurface = Enum.SurfaceType.Smooth
- WedgePart82.BrickColor = BrickColor.new("Ghost grey")
- WedgePart82.Material = Enum.Material.DiamondPlate
- WedgePart82.brickColor = BrickColor.new("Ghost grey")
- Model83.Name = "Entrance"
- Model83.Parent = ModuleScript0
- Model84.Name = "Casing"
- Model84.Parent = Model83
- Part85.Name = "Left"
- Part85.Parent = Model84
- Part85.CFrame = CFrame.new(-33.406208, 6.00000906, 35.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part85.Position = Vector3.new(-33.406208, 6.00000906, 35.6822128)
- Part85.Color = Color3.new(0.945098, 0.905882, 0.780392)
- Part85.Size = Vector3.new(1, 10, 7)
- Part85.Anchored = true
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.BrickColor = BrickColor.new("Wheat")
- Part85.Material = Enum.Material.Wood
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.brickColor = BrickColor.new("Wheat")
- Part86.Name = "Top"
- Part86.Parent = Model84
- Part86.CFrame = CFrame.new(-27.906208, 11.5000038, 35.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part86.Position = Vector3.new(-27.906208, 11.5000038, 35.6822128)
- Part86.Color = Color3.new(0.945098, 0.905882, 0.780392)
- Part86.Size = Vector3.new(12, 1, 7)
- Part86.Anchored = true
- Part86.BottomSurface = Enum.SurfaceType.Smooth
- Part86.BrickColor = BrickColor.new("Wheat")
- Part86.Material = Enum.Material.Wood
- Part86.TopSurface = Enum.SurfaceType.Smooth
- Part86.brickColor = BrickColor.new("Wheat")
- Part87.Name = "Right"
- Part87.Parent = Model84
- Part87.CFrame = CFrame.new(-22.406208, 6.00000906, 35.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part87.Position = Vector3.new(-22.406208, 6.00000906, 35.6822128)
- Part87.Color = Color3.new(0.945098, 0.905882, 0.780392)
- Part87.Size = Vector3.new(1, 10, 7)
- Part87.Anchored = true
- Part87.BottomSurface = Enum.SurfaceType.Smooth
- Part87.BrickColor = BrickColor.new("Wheat")
- Part87.Material = Enum.Material.Wood
- Part87.TopSurface = Enum.SurfaceType.Smooth
- Part87.brickColor = BrickColor.new("Wheat")
- Part88.Name = "Down"
- Part88.Parent = Model84
- Part88.CFrame = CFrame.new(-27.906208, 0.500011027, 35.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part88.Position = Vector3.new(-27.906208, 0.500011027, 35.6822128)
- Part88.Color = Color3.new(0.945098, 0.905882, 0.780392)
- Part88.Size = Vector3.new(12, 1, 7)
- Part88.Anchored = true
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.BrickColor = BrickColor.new("Wheat")
- Part88.Material = Enum.Material.Wood
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.brickColor = BrickColor.new("Wheat")
- Model89.Name = "Back Doorway"
- Model89.Parent = Model84
- Part90.Parent = Model89
- Part90.CFrame = CFrame.new(-23.906208, 6.00000906, 32.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part90.Position = Vector3.new(-23.906208, 6.00000906, 32.6822128)
- Part90.Color = Color3.new(0.945098, 0.905882, 0.780392)
- Part90.Size = Vector3.new(2, 10, 1)
- Part90.Anchored = true
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.BrickColor = BrickColor.new("Wheat")
- Part90.Material = Enum.Material.Wood
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part90.brickColor = BrickColor.new("Wheat")
- Part91.Parent = Model89
- Part91.CFrame = CFrame.new(-27.906208, 10.0000038, 32.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part91.Position = Vector3.new(-27.906208, 10.0000038, 32.6822128)
- Part91.Color = Color3.new(0.945098, 0.905882, 0.780392)
- Part91.Size = Vector3.new(6, 2, 1)
- Part91.Anchored = true
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.BrickColor = BrickColor.new("Wheat")
- Part91.Material = Enum.Material.Wood
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part91.brickColor = BrickColor.new("Wheat")
- Part92.Parent = Model89
- Part92.CFrame = CFrame.new(-31.906208, 6.00000906, 32.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part92.Position = Vector3.new(-31.906208, 6.00000906, 32.6822128)
- Part92.Color = Color3.new(0.945098, 0.905882, 0.780392)
- Part92.Size = Vector3.new(2, 10, 1)
- Part92.Anchored = true
- Part92.BottomSurface = Enum.SurfaceType.Smooth
- Part92.BrickColor = BrickColor.new("Wheat")
- Part92.Material = Enum.Material.Wood
- Part92.TopSurface = Enum.SurfaceType.Smooth
- Part92.brickColor = BrickColor.new("Wheat")
- Model93.Name = "Front Doorway"
- Model93.Parent = Model84
- Part94.Parent = Model93
- Part94.CFrame = CFrame.new(-23.906208, 6.00000906, 38.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part94.Position = Vector3.new(-23.906208, 6.00000906, 38.6822128)
- Part94.Color = Color3.new(0.945098, 0.905882, 0.780392)
- Part94.Size = Vector3.new(2, 10, 1)
- Part94.Anchored = true
- Part94.BottomSurface = Enum.SurfaceType.Smooth
- Part94.BrickColor = BrickColor.new("Wheat")
- Part94.Material = Enum.Material.Wood
- Part94.TopSurface = Enum.SurfaceType.Smooth
- Part94.brickColor = BrickColor.new("Wheat")
- Part95.Parent = Model93
- Part95.CFrame = CFrame.new(-27.906208, 10.0000038, 38.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part95.Position = Vector3.new(-27.906208, 10.0000038, 38.6822128)
- Part95.Color = Color3.new(0.945098, 0.905882, 0.780392)
- Part95.Size = Vector3.new(6, 2, 1)
- Part95.Anchored = true
- Part95.BottomSurface = Enum.SurfaceType.Smooth
- Part95.BrickColor = BrickColor.new("Wheat")
- Part95.Material = Enum.Material.Wood
- Part95.TopSurface = Enum.SurfaceType.Smooth
- Part95.brickColor = BrickColor.new("Wheat")
- Part96.Parent = Model93
- Part96.CFrame = CFrame.new(-31.906208, 6.00000906, 38.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part96.Position = Vector3.new(-31.906208, 6.00000906, 38.6822128)
- Part96.Color = Color3.new(0.945098, 0.905882, 0.780392)
- Part96.Size = Vector3.new(2, 10, 1)
- Part96.Anchored = true
- Part96.BottomSurface = Enum.SurfaceType.Smooth
- Part96.BrickColor = BrickColor.new("Wheat")
- Part96.Material = Enum.Material.Wood
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part96.brickColor = BrickColor.new("Wheat")
- Part97.Name = "Back Wall"
- Part97.Parent = Model84
- Part97.CFrame = CFrame.new(-27.906208, 6.00000906, 32.4312134, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part97.Position = Vector3.new(-27.906208, 6.00000906, 32.4312134)
- Part97.Color = Color3.new(0.945098, 0.905882, 0.780392)
- Part97.Size = Vector3.new(11.9989996, 11.9989996, 0.5)
- Part97.Anchored = true
- Part97.BottomSurface = Enum.SurfaceType.Smooth
- Part97.BrickColor = BrickColor.new("Wheat")
- Part97.Material = Enum.Material.Wood
- Part97.TopSurface = Enum.SurfaceType.Smooth
- Part97.brickColor = BrickColor.new("Wheat")
- Folder98.Name = "Doors"
- Folder98.Parent = Model83
- Model99.Name = "Back Doors"
- Model99.Parent = Folder98
- Model100.Name = "Right"
- Model100.Parent = Model99
- Model100.PrimaryPart = Part106
- Part101.Parent = Model100
- Part101.CFrame = CFrame.new(-26.406208, 5.00000906, 32.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part101.Position = Vector3.new(-26.406208, 5.00000906, 32.6822128)
- Part101.Size = Vector3.new(3, 8, 0.996999979)
- Part101.Anchored = true
- Part101.BottomSurface = Enum.SurfaceType.Smooth
- Part101.Material = Enum.Material.Metal
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Model102.Name = "Button"
- Model102.Parent = Model100
- Part103.Parent = Model102
- Part103.CFrame = CFrame.new(-27.906208, 5.00000906, 32.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part103.Position = Vector3.new(-27.906208, 5.00000906, 32.6822128)
- Part103.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part103.Size = Vector3.new(2, 2, 0.998000026)
- Part103.Anchored = true
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.BrickColor = BrickColor.new("Institutional white")
- Part103.Material = Enum.Material.Metal
- Part103.TopSurface = Enum.SurfaceType.Smooth
- Part103.brickColor = BrickColor.new("Institutional white")
- Part104.Name = "Button"
- Part104.Parent = Model102
- Part104.CFrame = CFrame.new(-27.906208, 5.00000906, 32.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part104.Position = Vector3.new(-27.906208, 5.00000906, 32.6822128)
- Part104.Transparency = 1
- Part104.Size = Vector3.new(1.75, 1.75, 1.00100005)
- Part104.Anchored = true
- Part104.BottomSurface = Enum.SurfaceType.Smooth
- Part104.TopSurface = Enum.SurfaceType.Smooth
- Part105.Name = "Indicator"
- Part105.Parent = Model102
- Part105.CFrame = CFrame.new(-27.906208, 5.00000906, 32.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part105.Position = Vector3.new(-27.906208, 5.00000906, 32.6822128)
- Part105.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part105.Size = Vector3.new(1.75, 1.75, 0.999000013)
- Part105.Anchored = true
- Part105.BottomSurface = Enum.SurfaceType.Smooth
- Part105.BrickColor = BrickColor.new("Pastel Blue")
- Part105.Material = Enum.Material.SmoothPlastic
- Part105.TopSurface = Enum.SurfaceType.Smooth
- Part105.brickColor = BrickColor.new("Pastel Blue")
- Part106.Name = "Main"
- Part106.Parent = Model100
- Part106.CFrame = CFrame.new(-26.406208, 5.00000906, 32.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part106.Position = Vector3.new(-26.406208, 5.00000906, 32.6822128)
- Part106.Transparency = 1
- Part106.Size = Vector3.new(3, 8, 1)
- Part106.Anchored = true
- Part106.BottomSurface = Enum.SurfaceType.Smooth
- Part106.Material = Enum.Material.Metal
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Model107.Name = "Left"
- Model107.Parent = Model99
- Model107.PrimaryPart = Part111
- Part108.Parent = Model107
- Part108.CFrame = CFrame.new(-29.406208, 2.50001311, 32.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part108.Position = Vector3.new(-29.406208, 2.50001311, 32.6822128)
- Part108.Size = Vector3.new(3, 3, 0.996999979)
- Part108.Anchored = true
- Part108.BottomSurface = Enum.SurfaceType.Smooth
- Part108.Material = Enum.Material.Metal
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part109.Parent = Model107
- Part109.CFrame = CFrame.new(-29.906208, 5.00000906, 32.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part109.Position = Vector3.new(-29.906208, 5.00000906, 32.6822128)
- Part109.Size = Vector3.new(2, 2, 0.996999979)
- Part109.Anchored = true
- Part109.BottomSurface = Enum.SurfaceType.Smooth
- Part109.Material = Enum.Material.Metal
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part110.Parent = Model107
- Part110.CFrame = CFrame.new(-29.406208, 7.50000811, 32.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part110.Position = Vector3.new(-29.406208, 7.50000811, 32.6822128)
- Part110.Size = Vector3.new(3, 3, 0.996999979)
- Part110.Anchored = true
- Part110.BottomSurface = Enum.SurfaceType.Smooth
- Part110.Material = Enum.Material.Metal
- Part110.TopSurface = Enum.SurfaceType.Smooth
- Part111.Name = "Main"
- Part111.Parent = Model107
- Part111.CFrame = CFrame.new(-29.406208, 5.00000906, 32.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part111.Position = Vector3.new(-29.406208, 5.00000906, 32.6822128)
- Part111.Transparency = 1
- Part111.Size = Vector3.new(3, 8, 1)
- Part111.Anchored = true
- Part111.BottomSurface = Enum.SurfaceType.Smooth
- Part111.Material = Enum.Material.Metal
- Part111.TopSurface = Enum.SurfaceType.Smooth
- Model112.Name = "Front Doors"
- Model112.Parent = Folder98
- Model113.Name = "Right"
- Model113.Parent = Model112
- Model113.PrimaryPart = Part119
- Part114.Parent = Model113
- Part114.CFrame = CFrame.new(-26.406208, 5.00000906, 38.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part114.Position = Vector3.new(-26.406208, 5.00000906, 38.6822128)
- Part114.Size = Vector3.new(3, 8, 0.996999979)
- Part114.Anchored = true
- Part114.BottomSurface = Enum.SurfaceType.Smooth
- Part114.Material = Enum.Material.Metal
- Part114.TopSurface = Enum.SurfaceType.Smooth
- Model115.Name = "Button"
- Model115.Parent = Model113
- Part116.Parent = Model115
- Part116.CFrame = CFrame.new(-27.906208, 5.00000906, 38.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part116.Position = Vector3.new(-27.906208, 5.00000906, 38.6822128)
- Part116.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part116.Size = Vector3.new(2, 2, 0.998000026)
- Part116.Anchored = true
- Part116.BottomSurface = Enum.SurfaceType.Smooth
- Part116.BrickColor = BrickColor.new("Institutional white")
- Part116.Material = Enum.Material.Metal
- Part116.TopSurface = Enum.SurfaceType.Smooth
- Part116.brickColor = BrickColor.new("Institutional white")
- Part117.Name = "Button"
- Part117.Parent = Model115
- Part117.CFrame = CFrame.new(-27.906208, 5.00000906, 38.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part117.Position = Vector3.new(-27.906208, 5.00000906, 38.6822128)
- Part117.Transparency = 1
- Part117.Size = Vector3.new(1.75, 1.75, 1.00100005)
- Part117.Anchored = true
- Part117.BottomSurface = Enum.SurfaceType.Smooth
- Part117.TopSurface = Enum.SurfaceType.Smooth
- Part118.Name = "Indicator"
- Part118.Parent = Model115
- Part118.CFrame = CFrame.new(-27.906208, 5.00000906, 38.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part118.Position = Vector3.new(-27.906208, 5.00000906, 38.6822128)
- Part118.Color = Color3.new(0.501961, 0.733333, 0.858824)
- Part118.Size = Vector3.new(1.75, 1.75, 0.999000013)
- Part118.Anchored = true
- Part118.BottomSurface = Enum.SurfaceType.Smooth
- Part118.BrickColor = BrickColor.new("Pastel Blue")
- Part118.Material = Enum.Material.SmoothPlastic
- Part118.TopSurface = Enum.SurfaceType.Smooth
- Part118.brickColor = BrickColor.new("Pastel Blue")
- Part119.Name = "Main"
- Part119.Parent = Model113
- Part119.CFrame = CFrame.new(-26.406208, 5.00000906, 38.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part119.Position = Vector3.new(-26.406208, 5.00000906, 38.6822128)
- Part119.Transparency = 1
- Part119.Size = Vector3.new(3, 8, 1)
- Part119.Anchored = true
- Part119.BottomSurface = Enum.SurfaceType.Smooth
- Part119.Material = Enum.Material.Metal
- Part119.TopSurface = Enum.SurfaceType.Smooth
- Model120.Name = "Left"
- Model120.Parent = Model112
- Model120.PrimaryPart = Part124
- Part121.Parent = Model120
- Part121.CFrame = CFrame.new(-29.406208, 2.50001311, 38.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part121.Position = Vector3.new(-29.406208, 2.50001311, 38.6822128)
- Part121.Size = Vector3.new(3, 3, 0.996999979)
- Part121.Anchored = true
- Part121.BottomSurface = Enum.SurfaceType.Smooth
- Part121.Material = Enum.Material.Metal
- Part121.TopSurface = Enum.SurfaceType.Smooth
- Part122.Parent = Model120
- Part122.CFrame = CFrame.new(-29.906208, 5.00000906, 38.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part122.Position = Vector3.new(-29.906208, 5.00000906, 38.6822128)
- Part122.Size = Vector3.new(2, 2, 0.996999979)
- Part122.Anchored = true
- Part122.BottomSurface = Enum.SurfaceType.Smooth
- Part122.Material = Enum.Material.Metal
- Part122.TopSurface = Enum.SurfaceType.Smooth
- Part123.Parent = Model120
- Part123.CFrame = CFrame.new(-29.406208, 7.50000811, 38.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part123.Position = Vector3.new(-29.406208, 7.50000811, 38.6822128)
- Part123.Size = Vector3.new(3, 3, 0.996999979)
- Part123.Anchored = true
- Part123.BottomSurface = Enum.SurfaceType.Smooth
- Part123.Material = Enum.Material.Metal
- Part123.TopSurface = Enum.SurfaceType.Smooth
- Part124.Name = "Main"
- Part124.Parent = Model120
- Part124.CFrame = CFrame.new(-29.406208, 5.00000906, 38.6822128, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part124.Position = Vector3.new(-29.406208, 5.00000906, 38.6822128)
- Part124.Transparency = 1
- Part124.Size = Vector3.new(3, 8, 1)
- Part124.Anchored = true
- Part124.BottomSurface = Enum.SurfaceType.Smooth
- Part124.Material = Enum.Material.Metal
- Part124.TopSurface = Enum.SurfaceType.Smooth
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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