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- [2015.09.08-23.20.52:351][ 0]Log file open, 09/09/15 01:20:52
- [2015.09.08-23.20.52:351][ 0]LogModuleManager:Warning: ModuleManager: Module 'PakFile' not found - its StaticallyLinkedModuleInitializers function is null.
- [2015.09.08-23.20.52:351][ 0]LogInit:Display: RandInit(-694723400) SRandInit(-694723365).
- [2015.09.08-23.20.52:351][ 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
- [2015.09.08-23.20.52:351][ 0]LogInit: Version: 4.9.0-2669838+++depot+UE4-LauncherLive
- [2015.09.08-23.20.52:351][ 0]LogInit: API Version: 2669838
- [2015.09.08-23.20.52:351][ 0]LogInit: Compiled (64-bit): Aug 26 2015 16:23:05
- [2015.09.08-23.20.52:351][ 0]LogInit: Compiled with Visual C++: 18.00.21005.01
- [2015.09.08-23.20.52:351][ 0]LogInit: Build Configuration: Shipping
- [2015.09.08-23.20.52:351][ 0]LogInit: Branch Name: ++depot+UE4-LauncherLive
- [2015.09.08-23.20.52:351][ 0]LogInit: Command line: "C:\Program Files\Epic Games\Launcher\Portal\Binaries\Win64\EpicGamesLauncher.exe" -SaveToUserDir -Messaging
- [2015.09.08-23.20.52:351][ 0]LogInit: Base directory: C:/Program Files/Epic Games/Launcher/Portal/Binaries/Win64/
- [2015.09.08-23.20.52:351][ 0]LogInit: Rocket: 0
- [2015.09.08-23.20.52:353][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
- [2015.09.08-23.20.52:354][ 0]LogInit: Object subsystem initialized
- [2015.09.08-23.20.52:354][ 0]LogInit: Computer: JOHN
- [2015.09.08-23.20.52:354][ 0]LogInit: User: Joe
- [2015.09.08-23.20.52:354][ 0]LogInit: CPU Page size=4096, Cores=4
- [2015.09.08-23.20.52:354][ 0]LogInit: High frequency timer resolution =14.318180 MHz
- [2015.09.08-23.20.52:354][ 0]LogMemory: Memory total: Physical=8.0GB (8GB approx)
- [2015.09.08-23.20.52:354][ 0]LogMemory: Platform Memory Stats for Windows
- [2015.09.08-23.20.52:354][ 0]LogMemory: Process Physical Memory: 17.51 MB used, 17.51 MB peak
- [2015.09.08-23.20.52:354][ 0]LogMemory: Process Virtual Memory: 13.72 MB used, 13.72 MB peak
- [2015.09.08-23.20.52:354][ 0]LogMemory: Physical Memory: 3326.24 MB used, 8184.41 MB total
- [2015.09.08-23.20.52:354][ 0]LogMemory: Virtual Memory: 132.10 MB used, 134217728.00 MB total
- [2015.09.08-23.20.52:355][ 0]LogTextLocalizationManager: The requested culture ('fr_FR') has no localization data; falling back to 'en' for localization and internationalization data.
- [2015.09.08-23.20.52:469][ 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
- [2015.09.08-23.20.52:662][ 0]LogInit: Using libcurl 7.41.0
- [2015.09.08-23.20.52:662][ 0]LogInit: - built for x86_64-pc-win32
- [2015.09.08-23.20.52:662][ 0]LogInit: - supports SSL with WinSSL
- [2015.09.08-23.20.52:662][ 0]LogInit: - other features:
- [2015.09.08-23.20.52:662][ 0]LogInit: CURL_VERSION_SSL
- [2015.09.08-23.20.52:662][ 0]LogInit: CURL_VERSION_IPV6
- [2015.09.08-23.20.52:662][ 0]LogInit: CURL_VERSION_ASYNCHDNS
- [2015.09.08-23.20.52:662][ 0]LogInit: CURL_VERSION_LARGEFILE
- [2015.09.08-23.20.52:662][ 0]LogInit: CURL_VERSION_IDN
- [2015.09.08-23.20.52:662][ 0]LogInit: CurlRequestOptions (configurable via config and command line):
- [2015.09.08-23.20.52:662][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- [2015.09.08-23.20.52:662][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- [2015.09.08-23.20.52:662][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- [2015.09.08-23.20.52:662][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
- [2015.09.08-23.20.52:707][ 0]LogStandaloneRenderer: D3D11CreateDevice Result: 0
- [2015.09.08-23.20.52:854][ 0]LogWindows: === Critical error: ===
- Fatal error!
- Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000000
- EpicGamesLauncher.exe
- EpicGamesLauncher.exe
- EpicGamesLauncher.exe
- EpicGamesLauncher.exe
- EpicGamesLauncher.exe
- EpicGamesLauncher.exe
- EpicGamesLauncher.exe
- EpicGamesLauncher.exe
- EpicGamesLauncher.exe
- EpicGamesLauncher.exe
- EpicGamesLauncher.exe
- EpicGamesLauncher.exe
- EpicGamesLauncher.exe
- KERNEL32.DLL
- ntdll.dll
- ntdll.dll
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