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  1. ############################################################
  2. # +------------------------------------------------------+ #
  3. # | Notes | #
  4. # +------------------------------------------------------+ #
  5. ############################################################
  6.  
  7. # This is the config file for EssentialsX.
  8. # This config was generated for version 2.20.1.
  9.  
  10. # If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
  11. # If you receive an error when Essentials loads, ensure that:
  12. # - No tabs are present: YAML only allows spaces
  13. # - Indents are correct: YAML hierarchy is based entirely on indentation
  14. # - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe)
  15. # - Text with symbols is enclosed in single or double quotation marks
  16.  
  17. # If you need help, you can join the EssentialsX community: https://essentialsx.net/community.html
  18.  
  19. ############################################################
  20. # +------------------------------------------------------+ #
  21. # | Essentials (Global) | #
  22. # +------------------------------------------------------+ #
  23. ############################################################
  24.  
  25. # A color code between 0-9 or a-f. Set to 'none' to disable.
  26. # In 1.16+ you can use hex color codes here as well. (For example, #613e1d is brown).
  27. ops-name-color: '6'
  28.  
  29. # The character(s) to prefix all nicknames, so that you know they are not true usernames.
  30. # Users with essentials.nick.hideprefix will not be prefixed with the character(s)
  31. nickname-prefix: '~'
  32.  
  33. # The maximum length allowed in nicknames. The nickname prefix is not included in this.
  34. max-nick-length: 15
  35.  
  36. # A list of phrases that cannot be used in nicknames. You can include regular expressions here.
  37. # Users with essentials.nick.blacklist.bypass will be able to bypass this filter.
  38. nick-blacklist:
  39. #- Notch
  40. #- '^Dinnerbone'
  41.  
  42. # When this option is enabled, nickname length checking will exclude color codes in player names.
  43. # ie: "&6Notch" has 7 characters (2 are part of a color code), a length of 5 is used when this option is set to true
  44. ignore-colors-in-max-nick-length: false
  45.  
  46. # When this option is enabled, display names for hidden users will not be shown. This prevents players from being
  47. # able to see that they are online while vanished.
  48. hide-displayname-in-vanish: true
  49.  
  50. # Disable this if you have any other plugin, that modifies the displayname of a user.
  51. change-displayname: true
  52.  
  53. # This option will cause Essentials to show players' displaynames instead of usernames when tab completing Essentials commands.
  54. change-tab-complete-name: false
  55.  
  56. # When this option is enabled, the (tab) player list will be updated with the displayname.
  57. # The value of change-displayname (above) has to be true.
  58. #change-playerlist: true
  59.  
  60. # When EssentialsChat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname.
  61. # This setting is ignored if EssentialsChat.jar is used, and defaults to 'true'.
  62. # The value of change-displayname (above) has to be true.
  63. # Do not edit this setting unless you know what you are doing!
  64. #add-prefix-suffix: false
  65.  
  66. # When this option is enabled, player prefixes will be shown in the playerlist.
  67. # This feature only works for Minecraft version 1.8 and higher.
  68. # This value of change-playerlist has to be true
  69. #add-prefix-in-playerlist: true
  70.  
  71. # When this option is enabled, player suffixes will be shown in the playerlist.
  72. # This feature only works for Minecraft version 1.8 and higher.
  73. # This value of change-playerlist has to be true
  74. #add-suffix-in-playerlist: true
  75.  
  76. # If the teleport destination is unsafe, should players be teleported to the nearest safe location?
  77. # If this is set to true, Essentials will attempt to teleport players close to the intended destination.
  78. # If this is set to false, attempted teleports to unsafe locations will be cancelled with a warning.
  79. teleport-safety: true
  80.  
  81. # This forcefully disables teleport safety checks without a warning if attempting to teleport to unsafe locations.
  82. # teleport-safety and this option need to be set to true to force teleportation to dangerous locations.
  83. force-disable-teleport-safety: false
  84.  
  85. # If a player is teleporting to an unsafe location in creative, adventure, or god mode; they will not be teleported to a
  86. # safe location. If you'd like players to be teleported to a safe location all of the time, set this option to true.
  87. force-safe-teleport-location: false
  88.  
  89. # If a player has any passengers, the teleport will fail. Should their passengers be dismounted before they are teleported?
  90. # If this is set to true, Essentials will dismount the player's passengers before teleporting.
  91. # If this is set to false, attempted teleports will be canceled with a warning.
  92. teleport-passenger-dismount: true
  93.  
  94. # The delay, in seconds, required between /home, /tp, etc.
  95. teleport-cooldown: 0
  96.  
  97. # The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport is cancelled.
  98. teleport-delay: 0
  99.  
  100. # The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command.
  101. # This will also prevent the player attacking other players.
  102. teleport-invulnerability: 4
  103.  
  104. # Whether to make all teleportations go to the center of the block; where the x and z coordinates decimal become .5
  105. teleport-to-center: true
  106.  
  107. # The delay, in seconds, required between /heal or /feed attempts.
  108. heal-cooldown: 60
  109.  
  110. # Do you want to remove potion effects when healing a player?
  111. remove-effects-on-heal: true
  112.  
  113. # Near Radius
  114. # The default radius with /near
  115. # Used to use chat radius but we are going to make it separate.
  116. near-radius: 200
  117.  
  118. # What to prevent from /item and /give.
  119. # e.g item-spawn-blacklist: 10,11,46
  120. item-spawn-blacklist:
  121.  
  122. # Set this to true if you want permission based item spawn rules.
  123. # Note: The blacklist above will be ignored then.
  124. # Example permissions (these go in your permissions manager):
  125. # - essentials.itemspawn.item-all
  126. # - essentials.itemspawn.item-[itemname]
  127. # - essentials.itemspawn.item-[itemid]
  128. # - essentials.give.item-all
  129. # - essentials.give.item-[itemname]
  130. # - essentials.give.item-[itemid]
  131. # - essentials.unlimited.item-all
  132. # - essentials.unlimited.item-[itemname]
  133. # - essentials.unlimited.item-[itemid]
  134. # - essentials.unlimited.item-bucket # Unlimited liquid placing
  135. #
  136. # For more information, visit http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGive
  137. permission-based-item-spawn: false
  138.  
  139. # Mob limit on the /spawnmob command per execution.
  140. spawnmob-limit: 10
  141.  
  142. # Shall we notify users when using /lightning?
  143. warn-on-smite: true
  144.  
  145. # Shall we drop items instead of adding to inventory if the target inventory is full?
  146. drop-items-if-full: false
  147.  
  148. # Essentials Mail Notification
  149. # Should we notify players if they have no new mail?
  150. notify-no-new-mail: true
  151.  
  152. # Specifies the duration (in seconds) between each time a player is notified of mail they have.
  153. # Useful for servers with a lot of mail traffic.
  154. notify-player-of-mail-cooldown: 60
  155.  
  156. # The motd and rules are now configured in the files motd.txt and rules.txt.
  157.  
  158. # When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority.
  159. # Commands in this list, will tell Essentials to 'not give up' the command to other plugins.
  160. # In this state, which plugin 'wins' appears to be almost random.
  161. #
  162. # If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias.
  163. # To force essentials to take 'god' alias 'god' to 'egod'.
  164. # See https://bukkit.fandom.com/wiki/Commands.yml#aliases for more information.
  165.  
  166. overridden-commands:
  167. # - god
  168. # - info
  169.  
  170. # Disabling commands here will prevent Essentials handling the command, this will not affect command conflicts.
  171. # You should not have to disable commands used in other plugins, they will automatically get priority.
  172. # See https://bukkit.fandom.com/wiki/Commands.yml#aliases to map commands to other plugins.
  173. disabled-commands:
  174. # - nick
  175. # - clear
  176.  
  177. # Whether or not Essentials should show detailed command usages.
  178. # If set to false, Essentials will collapse all usages in to one single usage message.
  179. verbose-command-usages: true
  180.  
  181. # These commands will be shown to players with socialSpy enabled.
  182. # You can add commands from other plugins you may want to track or
  183. # remove commands that are used for something you dont want to spy on.
  184. # Set - '*' in order to listen on all possible commands.
  185. socialspy-commands:
  186. - msg
  187. - w
  188. - r
  189. - mail
  190. - m
  191. - t
  192. - whisper
  193. - emsg
  194. - tell
  195. - er
  196. - reply
  197. - ereply
  198. - email
  199. - action
  200. - describe
  201. - eme
  202. - eaction
  203. - edescribe
  204. - etell
  205. - ewhisper
  206. - pm
  207.  
  208. # Whether the private and public messages from muted players should appear in the social spy.
  209. # If so, they will be differentiated from those sent by normal players.
  210. socialspy-listen-muted-players: true
  211.  
  212. # Whether social spy should spy on private messages or just the commands from the list above.
  213. # If false, social spy will only monitor commands from the list above.
  214. socialspy-messages: true
  215.  
  216. # The following settings listen for when a player changes worlds.
  217. # If you use another plugin to control speed and flight, you should change these to false.
  218.  
  219. # When a player changes world, should EssentialsX reset their flight?
  220. # This will disable flight if the player does not have essentials.fly.
  221. world-change-fly-reset: true
  222.  
  223. # When a player changes world, should we reset their speed according to their permissions?
  224. # This resets the player's speed to the default if they don't have essentials.speed.
  225. # If the player doesn't have essentials.speed.bypass, this resets their speed to the maximum specified above.
  226. world-change-speed-reset: true
  227.  
  228. # Mute Commands
  229. # These commands will be disabled when a player is muted.
  230. # Use '*' to disable every command.
  231. # Essentials already disabled Essentials messaging commands by default.
  232. # It only cares about the root command, not args after that (it sees /f chat the same as /f)
  233. mute-commands:
  234. - f
  235. - kittycannon
  236. # - '*'
  237.  
  238. # If you do not wish to use a permission system, you can define a list of 'player perms' below.
  239. # This list has no effect if you are using a supported permissions system.
  240. # If you are using an unsupported permissions system, simply delete this section.
  241. # Whitelist the commands and permissions you wish to give players by default (everything else is op only).
  242. # These are the permissions without the "essentials." part.
  243. #
  244. # To enable this feature, please set use-bukkit-permissions to false.
  245. player-commands:
  246. - afk
  247. - afk.auto
  248. - back
  249. - back.ondeath
  250. - balance
  251. - balance.others
  252. - balancetop
  253. - build
  254. - chat.color
  255. - chat.format
  256. - chat.shout
  257. - chat.question
  258. - clearinventory
  259. - compass
  260. - depth
  261. - delhome
  262. - getpos
  263. - geoip.show
  264. - help
  265. - helpop
  266. - home
  267. - home.others
  268. - ignore
  269. - info
  270. - itemdb
  271. - kit
  272. - kits.tools
  273. - list
  274. - mail
  275. - mail.send
  276. - me
  277. - motd
  278. - msg
  279. - msg.color
  280. - nick
  281. - near
  282. - pay
  283. - ping
  284. - protect
  285. - r
  286. - rules
  287. - renamehome
  288. - realname
  289. - seen
  290. - sell
  291. - sethome
  292. - setxmpp
  293. - signs.create.protection
  294. - signs.create.trade
  295. - signs.break.protection
  296. - signs.break.trade
  297. - signs.use.balance
  298. - signs.use.buy
  299. - signs.use.disposal
  300. - signs.use.enchant
  301. - signs.use.free
  302. - signs.use.gamemode
  303. - signs.use.heal
  304. - signs.use.info
  305. - signs.use.kit
  306. - signs.use.mail
  307. - signs.use.protection
  308. - signs.use.repair
  309. - signs.use.sell
  310. - signs.use.time
  311. - signs.use.trade
  312. - signs.use.warp
  313. - signs.use.weather
  314. - spawn
  315. - suicide
  316. - time
  317. - tpa
  318. - tpaccept
  319. - tpahere
  320. - tpdeny
  321. - warp
  322. - warp.list
  323. - world
  324. - worth
  325. - xmpp
  326.  
  327. # Use this option to force superperms-based permissions handler regardless of detected installed perms plugin.
  328. # This is useful if you want superperms-based permissions (with wildcards) for custom permissions plugins.
  329. # If you wish to use EssentialsX's built-in permissions using the `player-commands` section above, set this to false.
  330. # Default is true.
  331. use-bukkit-permissions: true
  332.  
  333. # When this option is enabled, one-time use kits (ie. delay < 0) will be
  334. # removed from the /kit list when a player can no longer use it
  335. skip-used-one-time-kits-from-kit-list: false
  336.  
  337. # When enabled, armor from kits will automatically be equipped as long as the player's armor slots are empty.
  338. kit-auto-equip: false
  339.  
  340. # Determines the functionality of the /createkit command.
  341. # If this is true, /createkit will give the user a link with the kit code.
  342. # If this is false, /createkit will add the kit to the kits.yml config file directly.
  343. # Default is false.
  344. pastebin-createkit: false
  345.  
  346. # Determines if /createkit will generate kits using NBT item serialization.
  347. # If this is true, /createkit will store items as NBT; otherwise, it will use Essentials' human-readable item format.
  348. # By using NBT serialization, /createkit can store items with complex metadata such as shulker boxes and weapons with custom attributes.
  349. # WARNING: This option only works on 1.15.2+ Paper servers, and it will bypass any custom serializers from other plugins such as Magic.
  350. # WARNING: When creating kits via /createkit with this option enabled, you will not be able to downgrade your server with these kit items.
  351. # This option only affects /createkit - you can still create kits by hand in `kits.yml` using Essentials' human-readable item format.
  352. # Default is false.
  353. use-nbt-serialization-in-createkit: false
  354.  
  355. # Essentials Sign Control
  356. # See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these.
  357. # To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
  358. # Essentials colored sign support will be enabled when any sign types are enabled.
  359. # Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given.
  360.  
  361. enabledSigns:
  362. - color
  363. #- balance
  364. - buy
  365. - sell
  366. #- trade
  367. #- free
  368. - warp
  369. - kit
  370. - mail
  371. #- enchant
  372. #- gamemode
  373. #- heal
  374. #- info
  375. #- spawnmob
  376. - repair
  377. #- time
  378. #- weather
  379. #- anvil
  380. #- cartography
  381. #- disposal
  382. #- grindstone
  383. #- loom
  384. #- smithing
  385. #- workbench
  386.  
  387. # How many times per second can Essentials signs be interacted with per player.
  388. # Values should be between 1-20, 20 being virtually no lag protection.
  389. # Lower numbers will reduce the possibility of lag, but may annoy players.
  390. sign-use-per-second: 4
  391.  
  392. # Allow item IDs on pre-existing signs on 1.13 and above.
  393. # You cannot use item IDs on new signs, but this will allow players to interact with signs that
  394. # were placed before 1.13.
  395. allow-old-id-signs: false
  396.  
  397. # List of sign names Essentials should not protect. This feature is especially useful when
  398. # another plugin provides a sign that EssentialsX provides, but Essentials overrides.
  399. # For example, if a plugin provides a [kit] sign, and you wish to use theirs instead of
  400. # Essentials's, then simply add kit below and Essentials will not protect it.
  401. #
  402. # See https://github.com/drtshock/Essentials/pull/699 for more information.
  403. unprotected-sign-names:
  404. #- kit
  405.  
  406. # Backup runs a custom batch/bash command at a specified interval.
  407. # The server will save the world before executing the backup command, and disable
  408. # saving during the backup to prevent world corruption or other conflicts.
  409. # Backups can also be triggered manually with /backup.
  410. backup:
  411. # Interval in minutes.
  412. interval: 30
  413. # If true, the backup task will run even if there are no players online.
  414. always-run: false
  415. # Unless you add a valid backup command or script here, this feature will be useless.
  416. # Use 'save-all' to simply force regular world saving without backup.
  417. # The example command below utilizes rdiff-backup: https://rdiff-backup.net/
  418. #command: 'rdiff-backup World1 backups/World1'
  419.  
  420. # Set this true to enable permission per warp.
  421. per-warp-permission: false
  422.  
  423. # Sort output of /list command by groups.
  424. # You can hide and merge the groups displayed in /list by defining the desired behaviour here.
  425. # Detailed instructions and examples can be found on the wiki: http://wiki.ess3.net/wiki/List
  426. list:
  427. # To merge groups, list the groups you wish to merge
  428. #Staff: owner admin moderator
  429. Admins: owner admin
  430. # To limit groups, set a max user limit
  431. #builder: 20
  432. # To hide groups, set the group as hidden
  433. #default: hidden
  434. # Uncomment the line below to simply list all players with no grouping
  435. #Players: '*'
  436.  
  437. # Displays real names in /list next to players who are using a nickname.
  438. real-names-on-list: false
  439.  
  440. # More output to the console.
  441. debug: false
  442.  
  443. # Set the locale for all messages.
  444. # If you don't set this, the default locale of the server will be used.
  445. # For example, to set language to English, set locale to en, to use the file "messages_en.properties".
  446. # Don't forget to remove the # in front of the line.
  447. # For more information, visit http://wiki.ess3.net/wiki/Locale
  448. #locale: en
  449.  
  450. # Turn off god mode when people leave the server.
  451. remove-god-on-disconnect: false
  452.  
  453. # Auto-AFK
  454. # After this timeout in seconds, the user will be set as AFK.
  455. # This feature requires the player to have essentials.afk.auto node.
  456. # Set to -1 for no timeout.
  457. auto-afk: -1
  458.  
  459. # Auto-AFK Kick
  460. # After this timeout in seconds, the user will be kicked from the server.
  461. # essentials.afk.kickexempt node overrides this feature.
  462. # Set to -1 for no timeout.
  463. auto-afk-kick: -1
  464.  
  465. # Set this to true, if you want to freeze the player, if the player is AFK.
  466. # Other players or monsters can't push the player out of AFK mode then.
  467. # This will also enable temporary god mode for the AFK player.
  468. # The player has to use the command /afk to leave the AFK mode.
  469. freeze-afk-players: false
  470.  
  471. # When the player is AFK, should he be able to pickup items?
  472. # Enable this, when you don't want people idling in mob traps.
  473. disable-item-pickup-while-afk: false
  474.  
  475. # This setting controls if a player is marked as active on interaction.
  476. # When this setting is false, the player would need to manually un-AFK using the /afk command.
  477. cancel-afk-on-interact: true
  478.  
  479. # Should we automatically remove afk status when a player moves?
  480. # Player will be removed from AFK on chat/command regardless of this setting.
  481. # Disable this to reduce server lag.
  482. cancel-afk-on-move: true
  483.  
  484. # Should we automatically remove afk status when a player sends a chat message?
  485. cancel-afk-on-chat: true
  486.  
  487. # Should AFK players be ignored when other players are trying to sleep?
  488. # When this setting is false, players won't be able to skip the night if some players are AFK.
  489. # Users with the permission node essentials.sleepingignored will always be ignored.
  490. sleep-ignores-afk-players: true
  491.  
  492. # Should vanished players be ignored when other players are trying to sleep?
  493. # When this setting is false, player's won't be able to skip the night if vanished players are not sleeping.
  494. # Users with the permission node essentials.sleepingignored will always be ignored.
  495. sleep-ignores-vanished-player: true
  496.  
  497. # Set the player's list name when they are AFK. This is none by default which specifies that Essentials
  498. # should not interfere with the AFK player's list name.
  499. # You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
  500. afk-list-name: "none"
  501.  
  502. # When a player enters or exits AFK mode, should the AFK notification be broadcast
  503. # to the entire server, or just to the player?
  504. # When this setting is false, only the player will be notified upon changing their AFK state.
  505. broadcast-afk-message: true
  506.  
  507. # You can disable the death messages of Minecraft here.
  508. death-messages: true
  509.  
  510. # How should essentials handle players with the essentials.keepinv permission who have items with
  511. # curse of vanishing when they die?
  512. # You can set this to "keep" (to keep the item), "drop" (to drop the item), or "delete" (to delete the item).
  513. # Defaults to "keep"
  514. vanishing-items-policy: keep
  515.  
  516. # How should essentials handle players with the essentials.keepinv permission who have items with
  517. # curse of binding when they die?
  518. # You can set this to "keep" (to keep the item), "drop" (to drop the item), or "delete" (to delete the item).
  519. # Defaults to "keep"
  520. binding-items-policy: keep
  521.  
  522. # When players die, should they receive the coordinates they died at?
  523. send-info-after-death: false
  524.  
  525. # Should players with permissions be able to join and part silently?
  526. # You can control this with essentials.silentjoin and essentials.silentquit permissions if it is enabled.
  527. # In addition, people with essentials.silentjoin.vanish will be vanished on join.
  528. allow-silent-join-quit: false
  529.  
  530. # You can set custom join and quit messages here. Set this to "none" to use the default Minecraft message,
  531. # or set this to "" to hide the message entirely.
  532.  
  533. # Available placeholders:
  534. # {PLAYER} - The player's displayname.
  535. # {USERNAME} - The player's username.
  536. # {PREFIX} - The player's prefix.
  537. # {SUFFIX} - The player's suffix.
  538. # {ONLINE} - The number of players online.
  539. # {UNIQUE} - The number of unique players to join the server.
  540. # {UPTIME} - The amount of time the server has been online.
  541. custom-join-message: "&r{PLAYER} &aa rejoint le serveur &6F&au&4l&6t&ai&4c&6r&aa&4f&6t &a!"
  542. custom-quit-message: "&r{PLAYER} &4a quitté le serveur &6F&au&4l&6t&ai&4c&6r&aa&4f&6t &4!"
  543.  
  544. # You can set a custom join message for users who join with a new username here.
  545. # This message will only be used if a user has joined before and have since changed their username.
  546. # This will be displayed INSTEAD OF custom-join-message, so if you intend to keep them similar, make sure they match.
  547. # Set this to "none" to use the the "custom-join-message" above for every join.
  548.  
  549. # Available placeholders:
  550. # {PLAYER} - The player's displayname.
  551. # {USERNAME} - The player's username.
  552. # {OLDUSERNAME} - The player's old username.
  553. # {PREFIX} - The player's prefix.
  554. # {SUFFIX} - The player's suffix.
  555. # {ONLINE} - The number of players online.
  556. # {UNIQUE} - The number of unique players to join the server.
  557. # {UPTIME} - The amount of time the server has been online.
  558. custom-new-username-message: "none"
  559.  
  560. # Should Essentials override the vanilla "Server Full" message with its own from the language file?
  561. # Set to false to keep the vanilla message.
  562. use-custom-server-full-message: true
  563.  
  564. # You can disable join and quit messages when the player count reaches a certain limit.
  565. # When the player count is below this number, join/quit messages will always be shown.
  566. # Set this to -1 to always show join and quit messages regardless of player count.
  567. hide-join-quit-messages-above: -1
  568.  
  569. # Add worlds to this list, if you want to automatically disable god mode there.
  570. no-god-in-worlds:
  571. # - world_nether
  572.  
  573. # Set to true to enable per-world permissions for teleporting between worlds with essentials commands.
  574. # This applies to /world, /back, /tp[a|o][here|all], but not warps.
  575. # Give someone permission to teleport to a world with essentials.worlds.<worldname>
  576. # This does not affect the /home command, there is a separate toggle below for this.
  577. world-teleport-permissions: false
  578.  
  579. # The number of items given if the quantity parameter is left out in /item or /give.
  580. # If this number is below 1, the maximum stack size size is given. If over-sized stacks.
  581. # are not enabled, any number higher than the maximum stack size results in more than one stack.
  582. default-stack-size: -1
  583.  
  584. # Over-sized stacks are stacks that ignore the normal max stack size.
  585. # They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
  586. # How many items should be in an over-sized stack?
  587. oversized-stacksize: 64
  588.  
  589. # Allow repair of enchanted weapons and armor.
  590. # If you set this to false, you can still allow it for certain players using the permission.
  591. # essentials.repair.enchanted
  592. repair-enchanted: true
  593.  
  594. # Allow 'unsafe' enchantments in kits and item spawning.
  595. # Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins.
  596. unsafe-enchantments: false
  597.  
  598. # The maximum range from the player that the /tree and /bigtree commands can spawn trees.
  599. tree-command-range-limit: 300
  600.  
  601. #Do you want Essentials to keep track of previous location for /back in the teleport listener?
  602. #If you set this to true any plugin that uses teleport will have the previous location registered.
  603. register-back-in-listener: false
  604.  
  605. #Delay to wait before people can cause attack damage after logging in.
  606. login-attack-delay: 5
  607.  
  608. #Set the max fly speed, values range from 0.1 to 1.0
  609. max-fly-speed: 0.8
  610.  
  611. #Set the max walk speed, values range from 0.1 to 1.0
  612. max-walk-speed: 0.8
  613.  
  614. #Set the maximum amount of mail that can be sent within a minute.
  615. mails-per-minute: 1000
  616.  
  617. # Set the maximum time /mute can be used for in seconds.
  618. # Set to -1 to disable, and essentials.mute.unlimited can be used to override.
  619. max-mute-time: -1
  620.  
  621. # Set the maximum time /tempban can be used for in seconds.
  622. # Set to -1 to disable, and essentials.tempban.unlimited can be used to override.
  623. max-tempban-time: -1
  624.  
  625. # Changes the default /reply functionality. This can be changed on a per-player basis using /rtoggle.
  626. # If true, /r goes to the person you messaged last, otherwise the first person that messaged you.
  627. # If false, /r goes to the last person that messaged you.
  628. last-message-reply-recipient: true
  629.  
  630. # If last-message-reply-recipient is enabled for a particular player,
  631. # this specifies the duration, in seconds, that would need to elapse for the
  632. # reply-recipient to update when receiving a message.
  633. # Default is 180 (3 minutes)
  634. last-message-reply-recipient-timeout: 180
  635.  
  636. # Changes the default /reply functionality.
  637. # If true, /reply will not check if the person you're replying to has vanished.
  638. # If false, players will not be able to /reply to players who they can no longer see due to vanish.
  639. last-message-reply-vanished: false
  640.  
  641. # Toggles whether or not left clicking mobs with a milk bucket turns them into a baby.
  642. milk-bucket-easter-egg: true
  643.  
  644. # Toggles whether or not the fly status message should be sent to players on join
  645. send-fly-enable-on-join: true
  646.  
  647. # Set to true to enable per-world permissions for setting time for individual worlds with essentials commands.
  648. # This applies to /time, /day, /eday, /night, /enight, /etime.
  649. # Give someone permission to teleport to a world with essentials.time.world.<worldname>.
  650. world-time-permissions: false
  651.  
  652. # Specify cooldown for both Essentials commands and external commands as well.
  653. # All commands do not start with a Forward Slash (/). Instead of /msg, write msg
  654. #
  655. # Wildcards are supported. E.g.
  656. # - '*i*': 50
  657. # adds a 50 second cooldown to all commands that include the letter i
  658. #
  659. # EssentialsX supports regex by starting the command with a caret ^
  660. # For example, to target commands starting with ban and not banip the following would be used:
  661. # '^ban([^ip])( .*)?': 60 # 60 seconds /ban cooldown.
  662. # Note: If you have a command that starts with ^, then you can escape it using backslash (\). e.g. \^command: 123
  663. command-cooldowns:
  664. # feed: 100 # 100 second cooldown on /feed command
  665. # '*': 5 # 5 Second cooldown on all commands
  666.  
  667. # Whether command cooldowns should be persistent past server shutdowns
  668. command-cooldown-persistence: true
  669.  
  670. # Whether NPC balances should be listed in balance ranking features such as /balancetop.
  671. # NPC balances can include features like factions from FactionsUUID plugin.
  672. npcs-in-balance-ranking: false
  673.  
  674. # Allow bulk buying and selling signs when the player is sneaking.
  675. # This is useful when a sign sells or buys one item at a time and the player wants to sell a bunch at once.
  676. allow-bulk-buy-sell: true
  677.  
  678. # Allow selling of items with custom names with the /sell command.
  679. # This may be useful to prevent players accidentally selling named items.
  680. allow-selling-named-items: false
  681.  
  682. # Delay for the MOTD display for players on join, in milliseconds.
  683. # This has no effect if the MOTD command or permission are disabled.
  684. # This can also be set to -1 to completely disable the join MOTD all together.
  685. delay-motd: 0
  686.  
  687. # A list of commands that should have their complementary confirm commands enabled by default.
  688. # This is empty by default, for the latest list of valid commands see the latest source config.yml.
  689. default-enabled-confirm-commands:
  690. #- pay
  691. #- clearinventory
  692.  
  693. # Where should Essentials teleport players when they are freed from jail?
  694. # You can set to "back" to have them teleported to where they were before they were jailed, "spawn" to have them
  695. # teleport to spawn, or "off" to not have them teleport.
  696. teleport-when-freed: back
  697.  
  698. # Whether or not jail time should only be counted while the user is online.
  699. # If true, a jailed player's time will only decrement when they are online.
  700. jail-online-time: false
  701.  
  702. # Set the timeout, in seconds for players to accept a tpa before the request is cancelled.
  703. # Set to 0 for no timeout.
  704. tpa-accept-cancellation: 120
  705.  
  706. # The maximum number of simultaneous tpa requests that can be pending for any player.
  707. # Once past this threshold, old requests will instantly time out.
  708. # Defaults to 5.
  709. tpa-max-requests: 5
  710.  
  711. # Allow players to set hats by clicking on their helmet slot.
  712. allow-direct-hat: true
  713.  
  714. # Allow in-game players to specify a world when running /broadcastworld.
  715. # If false, running /broadcastworld in-game will always send a message to the player's current world.
  716. # This doesn't affect running the command from the console, where a world is always required.
  717. allow-world-in-broadcastworld: true
  718.  
  719. # Consider water blocks as "safe," therefore allowing players to teleport
  720. # using commands such as /home or /spawn to a location that is occupied
  721. # by water blocks
  722. is-water-safe: false
  723.  
  724. # Should the usermap try to sanitise usernames before saving them?
  725. # You should only change this to false if you use Minecraft China.
  726. safe-usermap-names: true
  727.  
  728. # Should Essentials output logs when a command block executes a command?
  729. # Example: CommandBlock at <x>,<y>,<z> issued server command: /<command>
  730. log-command-block-commands: true
  731.  
  732. # Set the maximum speed for projectiles spawned with /fireball.
  733. max-projectile-speed: 8
  734.  
  735. # Should EssentialsX check for updates?
  736. # If set to true, EssentialsX will show notifications when a new version is available.
  737. # This uses the public GitHub API and no identifying information is sent or stored.
  738. update-check: true
  739.  
  740. ############################################################
  741. # +------------------------------------------------------+ #
  742. # | Homes | #
  743. # +------------------------------------------------------+ #
  744. ############################################################
  745.  
  746. # Allows people to set their bed during the day.
  747. # This setting has no effect in Minecraft 1.15+, as Minecraft will always allow the player to set their bed location during the day.
  748. update-bed-at-daytime: true
  749.  
  750. # Set to true to enable per-world permissions for using homes to teleport between worlds.
  751. # This applies to the /home command only.
  752. # Give someone permission to teleport to a world with essentials.worlds.<worldname>
  753. world-home-permissions: false
  754.  
  755. # Allow players to have multiple homes.
  756. # Players need essentials.sethome.multiple before they can have more than 1 home.
  757. # You can set the default number of multiple homes using the 'default' rank below.
  758. # To remove the home limit entirely, give people 'essentials.sethome.multiple.unlimited'.
  759. # To grant different home amounts to different people, you need to define a 'home-rank' below.
  760. # Create the 'home-rank' below, and give the matching permission: essentials.sethome.multiple.<home-rank>
  761. # For more information, visit http://wiki.ess3.net/wiki/Multihome
  762. sethome-multiple:
  763. default: 3
  764. vip: 5
  765. staff: 10
  766.  
  767. # In this example someone with 'essentials.sethome.multiple' and 'essentials.sethome.multiple.vip' will have 5 homes.
  768. # Remember, they MUST have both permission nodes in order to be able to set multiple homes.
  769.  
  770. # Controls whether players need the permission "essentials.home.compass" in order to point
  771. # the player's compass at their first home.
  772. #
  773. # Leaving this as false will retain Essentials' original behaviour, which is to always
  774. # change the compass' direction to point towards their first home.
  775. compass-towards-home-perm: false
  776.  
  777. # If no home is set, would you like to send the player to spawn?
  778. # If set to false, players will not be teleported when they run /home without setting a home first.
  779. spawn-if-no-home: true
  780.  
  781. # Should players be asked to provide confirmation for homes which they attempt to overwrite?
  782. confirm-home-overwrite: false
  783.  
  784. ############################################################
  785. # +------------------------------------------------------+ #
  786. # | Economy | #
  787. # +------------------------------------------------------+ #
  788. ############################################################
  789.  
  790. # For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy
  791.  
  792. # You can control the values of items that are sold to the server by using the /setworth command.
  793.  
  794. # Defines the balance with which new players begin. Defaults to 0.
  795. starting-balance: 0
  796.  
  797. # Defines the cost to use the given commands PER USE.
  798. # Some commands like /repair have sub-costs, check the wiki for more information.
  799. command-costs:
  800. # /example costs $1000 PER USE
  801. #example: 1000
  802. # /kit tools costs $1500 PER USE
  803. #kit-tools: 1500
  804.  
  805. # Set this to a currency symbol you want to use.
  806. # Remember, if you want to use special characters in this document,
  807. # such as accented letters, you MUST save the file as UTF-8, not ANSI.
  808. currency-symbol: '$'
  809.  
  810. # Enable this to make the currency symbol appear at the end of the amount rather than at the start.
  811. # For example, the euro symbol typically appears after the current amount.
  812. currency-symbol-suffix: false
  813.  
  814. # Set the maximum amount of money a player can have.
  815. # The amount is always limited to 10 trillion because of the limitations of a java double.
  816. max-money: 10000000000000
  817.  
  818. # Set the minimum amount of money a player can have (must be above the negative of max-money).
  819. # Setting this to 0, will disable overdrafts/loans completely. Users need 'essentials.eco.loan' perm to go below 0.
  820. min-money: -10000
  821.  
  822. # Enable this to log all interactions with trade/buy/sell signs and sell command.
  823. economy-log-enabled: false
  824.  
  825. # Enable this to also log all transactions from other plugins through Vault.
  826. # This can cause the economy log to fill up quickly so should only be enabled for testing purposes!
  827. economy-log-update-enabled: false
  828.  
  829. # Minimum acceptable amount to be used in /pay.
  830. minimum-pay-amount: 0.001
  831.  
  832. # Enable this to block users who try to /pay another user which ignore them.
  833. pay-excludes-ignore-list: false
  834.  
  835. # Whether or not users with a balance less than or equal to $0 should be shown in balance-top.
  836. # Setting to false will not show people with balances <= 0 in balance-top.
  837. # NOTE: After reloading the config, you must also run '/baltop force' for this to appear
  838. show-zero-baltop: true
  839.  
  840. # The format of currency, excluding symbols. See currency-symbol-format-locale for symbol configuration.
  841. #
  842. # "#,##0.00" is how the majority of countries display currency.
  843. #currency-format: "#,##0.00"
  844.  
  845. # Format currency symbols. Some locales use , and . interchangeably.
  846. # Some formats do not display properly in-game due to faulty Minecraft font rendering.
  847. #
  848. # For 1.234,50 use de-DE
  849. # For 1,234.50 use en-US
  850. # For 1'234,50 use fr-ch
  851. #currency-symbol-format-locale: en-US
  852.  
  853. ############################################################
  854. # +------------------------------------------------------+ #
  855. # | Help | #
  856. # +------------------------------------------------------+ #
  857. ############################################################
  858.  
  859. # Show other plugins commands in help.
  860. non-ess-in-help: true
  861.  
  862. # Hide plugins which do not give a permission.
  863. # You can override a true value here for a single plugin by adding a permission to a user/group.
  864. # The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless.
  865. # You can use negative permissions to remove access to just a single plugins help if the following is enabled.
  866. hide-permissionless-help: true
  867.  
  868. ############################################################
  869. # +------------------------------------------------------+ #
  870. # | EssentialsX Chat | #
  871. # +------------------------------------------------------+ #
  872. ############################################################
  873.  
  874. # You need to install EssentialsX Chat for this section to work.
  875. # See https://essentialsx.net/wiki/Module-Breakdown.html for more information.
  876.  
  877. chat:
  878.  
  879. # If EssentialsX Chat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
  880. # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
  881. # Users with essentials.chat.shout can override this by prefixing their message with an exclamation mark (!)
  882. # Users with essentials.chat.question can override this by prefixing their message with a question mark (?)
  883. # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section.
  884. radius: 0
  885.  
  886. # Chat formatting can be done in two ways, you can either define a standard format for all chat.
  887. # Or you can give a group specific chat format, to give some extra variation.
  888. # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
  889. # Note: Using the {PREFIX} and {SUFFIX} placeholders along with {DISPLAYNAME} may cause double prefixes/suffixes to be shown in chat unless add-prefix-suffix is uncommented and set to false.
  890.  
  891. # Available placeholders:
  892. # {MESSAGE} - The content of the chat message.
  893. # {USERNAME} - The sender's username.
  894. # {DISPLAYNAME} - The sender's display name.
  895. # {NICKNAME} - The sender's Essentials nickname. If the sender has no nickname, the username is shown.
  896. # {PREFIX} - The sender's prefix, supplied by a permissions plugin.
  897. # {SUFFIX} - The sender's suffix, supplied by a permissions plugin.
  898. # {GROUP} - The sender's primary group name, supplied by a permissions plugin.
  899. # {WORLD} - The world alias of the sender's current world. See the world-aliases section below for details.
  900. # {WORLDNAME} - The full name of the sender's current world.
  901. # {SHORTWORLDNAME} - The first character of the sender's current world.
  902. # {TEAMNAME} - The sender's scoreboard team name.
  903. # {TEAMPREFIX} - The sender's scoreboard team prefix.
  904. # {TEAMSUFFIX} - The sender's scoreboard team suffix.
  905.  
  906. format: '<{DISPLAYNAME}> {MESSAGE}'
  907. #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
  908. #format: '&7{PREFIX}&r {DISPLAYNAME}&r &7{SUFFIX}&r: {MESSAGE}'
  909.  
  910. group-formats:
  911. # default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'
  912. # admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
  913. Fondateur: '&6☆&b-&f[&6F&ao&4n&bd&6a&at&4e&bu&6r&f]&b-&6☆ &f<&6♦○◄♫♣♪♠≡→{DISPLAYNAME}&6←≡♠♪♣♫►○♦&f>&6 ➳&a➳&4➳&b➳&6 {MESSAGE}'
  914.  
  915. # If you are using group formats make sure to remove the '#' to allow the setting to be read.
  916. # Note: Group names are case-sensitive so you must match them up with your permission plugin.
  917.  
  918. # You can use permissions to control whether players can use formatting codes in their chat messages.
  919. # See https://essentialsx.net/wiki/Color-Permissions.html for more information.
  920.  
  921. # World aliases allow you to replace the world name with something different in the chat format.
  922. # If you are using world aliases, make sure to remove the '#' at the start to allow the setting to be read.
  923. world-aliases:
  924. # plots: "&dP&r"
  925. # creative: "&eC&r"
  926.  
  927. # Whether players should be placed into shout mode by default.
  928. shout-default: false
  929.  
  930. # Whether a player's shout mode should persist restarts.
  931. persist-shout: false
  932.  
  933. # Whether chat questions should be enabled or not.
  934. question-enabled: true
  935.  
  936. ############################################################
  937. # +------------------------------------------------------+ #
  938. # | EssentialsX Protect | #
  939. # +------------------------------------------------------+ #
  940. ############################################################
  941.  
  942. # You need to install EssentialsX Protect for this section to work.
  943. # See https://essentialsx.net/wiki/Module-Breakdown.html for more information.
  944.  
  945. protect:
  946.  
  947. # General physics/behavior modifications. Set these to true to disable behaviours.
  948. prevent:
  949. lava-flow: false
  950. water-flow: false
  951. water-bucket-flow: false
  952. fire-spread: true
  953. lava-fire-spread: true
  954. lava-itemdamage: false
  955. flint-fire: false
  956. lightning-fire-spread: true
  957. portal-creation: false
  958. tnt-explosion: false
  959. tnt-playerdamage: false
  960. tnt-itemdamage: false
  961. tnt-minecart-explosion: false
  962. tnt-minecart-playerdamage: false
  963. tnt-minecart-itemdamage: false
  964. fireball-explosion: false
  965. fireball-fire: false
  966. fireball-playerdamage: false
  967. fireball-itemdamage: false
  968. witherskull-explosion: false
  969. witherskull-playerdamage: false
  970. witherskull-itemdamage: false
  971. wither-spawnexplosion: false
  972. wither-blockreplace: false
  973. creeper-explosion: false
  974. creeper-playerdamage: false
  975. creeper-itemdamage: false
  976. creeper-blockdamage: false
  977. ender-crystal-explosion: false
  978. enderdragon-blockdamage: true
  979. enderman-pickup: false
  980. villager-death: false
  981. bed-explosion: false
  982. respawn-anchor-explosion: false
  983. # Monsters won't follow players.
  984. # permission essentials.protect.entitytarget.bypass disables this.
  985. entitytarget: false
  986. # Prevents zombies from breaking down doors
  987. zombie-door-break: false
  988. # Prevents Ravagers from stealing blocks
  989. ravager-thief: false
  990. # Prevents sheep from turning grass to dirt
  991. sheep-eat-grass: false
  992. # Prevent certain transformations.
  993. transformation:
  994. # Prevent creepers becoming charged when struck by lightning.
  995. charged-creeper: false
  996. # Prevent villagers becoming zombie villagers.
  997. zombie-villager: false
  998. # Prevent zombie villagers being cured.
  999. villager: false
  1000. # Prevent villagers becoming witches when struck by lightning.
  1001. witch: false
  1002. # Prevent pigs becoming zombie pigmen when struck by lightning.
  1003. zombie-pigman: false
  1004. # Prevent zombies turning into drowneds, and husks turning into zombies.
  1005. drowned: false
  1006. # Prevent mooshrooms changing colour when struck by lightning.
  1007. mooshroom: false
  1008. # Prevent the spawning of creatures. If a creature is missing, you can add it following the format below.
  1009. spawn:
  1010. creeper: false
  1011. skeleton: false
  1012. spider: false
  1013. giant: false
  1014. zombie: false
  1015. slime: false
  1016. ghast: false
  1017. pig_zombie: false
  1018. enderman: false
  1019. cave_spider: false
  1020. silverfish: false
  1021. blaze: false
  1022. magma_cube: false
  1023. ender_dragon: false
  1024. pig: false
  1025. sheep: false
  1026. cow: false
  1027. chicken: false
  1028. squid: false
  1029. wolf: false
  1030. mushroom_cow: false
  1031. snowman: false
  1032. ocelot: false
  1033. iron_golem: false
  1034. villager: false
  1035. wither: false
  1036. bat: false
  1037. witch: false
  1038. horse: false
  1039. phantom: false
  1040.  
  1041. # Maximum height the creeper should explode. -1 allows them to explode everywhere.
  1042. # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
  1043. creeper:
  1044. max-height: -1
  1045.  
  1046. # Disable various default physics and behaviors.
  1047. disable:
  1048. # Should fall damage be disabled?
  1049. fall: false
  1050.  
  1051. # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
  1052. # They will be unable to attack users without that same permission node.
  1053. pvp: false
  1054.  
  1055. # Should drowning damage be disabled?
  1056. # (Split into two behaviors; generally, you want both set to the same value.)
  1057. drown: false
  1058. suffocate: false
  1059.  
  1060. # Should damage via lava be disabled? Items that fall into lava will still burn to a crisp. ;)
  1061. lavadmg: false
  1062.  
  1063. # Should arrow damage be disabled?
  1064. projectiles: false
  1065.  
  1066. # This will disable damage from touching cacti.
  1067. contactdmg: false
  1068.  
  1069. # Burn, baby, burn! Should fire damage be disabled?
  1070. firedmg: false
  1071.  
  1072. # Should the damage after hit by a lightning be disabled?
  1073. lightning: false
  1074.  
  1075. # Should Wither damage be disabled?
  1076. wither: false
  1077.  
  1078. # Disable weather options?
  1079. weather:
  1080. storm: false
  1081. thunder: false
  1082. lightning: false
  1083.  
  1084. ############################################################
  1085. # +------------------------------------------------------+ #
  1086. # | EssentialsX AntiBuild | #
  1087. # +------------------------------------------------------+ #
  1088. ############################################################
  1089.  
  1090. # You need to install EssentialsX AntiBuild for this section to work.
  1091. # See https://essentialsx.net/wiki/Module-Breakdown.html and http://wiki.ess3.net/wiki/AntiBuild for more information.
  1092.  
  1093. # Should people without the essentials.build permission be allowed to build?
  1094. # Set true to disable building for those people.
  1095. # Setting to false means EssentialsAntiBuild will never prevent you from building.
  1096. build: true
  1097.  
  1098. # Should people without the essentials.build permission be allowed to use items?
  1099. # Set true to disable using for those people.
  1100. # Setting to false means EssentialsAntiBuild will never prevent you from using items.
  1101. use: true
  1102.  
  1103. # Should we warn people when they are not allowed to build?
  1104. warn-on-build-disallow: true
  1105.  
  1106. # For which block types would you like to be alerted?
  1107. # You can find a list of items at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html.
  1108. alert:
  1109. on-placement: LAVA,TNT,LAVA_BUCKET
  1110. on-use: LAVA_BUCKET
  1111. on-break:
  1112.  
  1113. blacklist:
  1114.  
  1115. # Which blocks should people be prevented from placing?
  1116. placement: LAVA,TNT,LAVA_BUCKET
  1117.  
  1118. # Which items should people be prevented from using?
  1119. usage: LAVA_BUCKET
  1120.  
  1121. # Which blocks should people be prevented from breaking?
  1122. break:
  1123.  
  1124. # Which blocks should not be moved by pistons?
  1125. piston:
  1126.  
  1127. # Which blocks should not be dispensed by dispensers
  1128. dispenser:
  1129.  
  1130. ############################################################
  1131. # +------------------------------------------------------+ #
  1132. # | EssentialsX Spawn + New Players | #
  1133. # +------------------------------------------------------+ #
  1134. ############################################################
  1135.  
  1136. # You need to install EssentialsX Spawn for this section to work.
  1137. # See https://essentialsx.net/wiki/Module-Breakdown.html for more information.
  1138.  
  1139. newbies:
  1140. # Should we announce to the server when someone logs in for the first time?
  1141. # If so, use this format, replacing {DISPLAYNAME} with the player name.
  1142. # If not, set to ''
  1143. #announce-format: ''
  1144. announce-format: '&dWelcome {DISPLAYNAME}&d to the server!'
  1145.  
  1146. # When we spawn for the first time, which spawnpoint do we use?
  1147. # Set to "none" if you want to use the spawn point of the world.
  1148. spawnpoint: newbies
  1149.  
  1150. # Do we want to give users anything on first join? Set to '' to disable
  1151. # This kit will be given regardless of cost and permissions, and will not trigger the kit delay.
  1152. #kit: ''
  1153. kit: tools
  1154.  
  1155. # What priority should we use for handling respawns?
  1156. # Set this to none, if you want vanilla respawning behaviour.
  1157. # Set this to lowest, if you want Multiverse to handle the respawning.
  1158. # Set this to high, if you want EssentialsSpawn to handle the respawning.
  1159. # Set this to highest, if you want to force EssentialsSpawn to handle the respawning.
  1160. # Note: Changes will not apply until after the server is restarted.
  1161. respawn-listener-priority: high
  1162.  
  1163. # What priority should we use for handling spawning on joining the server?
  1164. # See respawn-listener-priority for possible values.
  1165. # Note: Changing this may impact or break spawn-on-join functionality.
  1166. # Note: Changes will not apply until after the server is restarted.
  1167. spawn-join-listener-priority: highest
  1168.  
  1169. # When users die, should they respawn at their first home or bed, instead of the spawnpoint?
  1170. respawn-at-home: true
  1171.  
  1172. # When users die, should they respawn at their bed instead of the spawnpoint?
  1173. # The value of respawn-at-home (above) has to be true.
  1174. respawn-at-home-bed: true
  1175.  
  1176. # When users die, should EssentialsSpawn respect users' respawn anchors?
  1177. respawn-at-anchor: false
  1178.  
  1179. # Teleport all joining players to the spawnpoint
  1180. spawn-on-join: true
  1181. # The following value of `guests` states that all players in group `guests` will be teleported to spawn when joining.
  1182. #spawn-on-join: guests
  1183. # The following list value states that all players in group `guests` and `admin` are to be teleported to spawn when joining.
  1184. #spawn-on-join:
  1185. #- guests
  1186. #- admin
  1187.  
  1188. # End of file <-- No seriously, you're done with configuration.
  1189.  
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