g_heinz

HM:AWLSE Lumina Proposal Notes (late horse, 1 chicken)

Feb 9th, 2025 (edited)
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  1. Harvest Moon: A Wonderful Life Special Edition
  2. Lumina Proposal Notes (late horse, 1 chicken)
  3. [Updated 9 Feb 2025]
  4.  
  5. GENERAL
  6. - Lumina seems to play the piano everyday from 9:30am to 12:00pm (or slightly after, say 12:08).
  7. - Every piano interaction is +6. This means talking to her while she is playing, then gifting her an egg and two types of flower after she gets up OR gifting her before she gets to the piano, then talking once she starts playing.
  8. - Every "normal" interaction (in her room, walking outside, etc.) is +4. That means gifting the egg and two types of flower.
  9. - She doesn't seem to be getting the conversation boost on the first interaction, so it's only +3(?). Not sure why.
  10. - The standard daily conversation boost is always included when gifting (so convo + egg + flower + flower = 1+1+1+1 = +4).
  11. - Not only do the piano interactions give more affection, but it's also faster if you can manage to give her all three gifts before she gets up the stairs. Otherwise, you have to waste time following her upstairs to finish gifting.
  12. - This makes her bedroom the worst location. So you may want to avoid early mornings entirely (from like 7am to 9:30am, when she would start playing piano).
  13. - She does go up to her room after she finishes playing (at noon), but I think she (often) goes outside shortly after that, maybe at around 1-2pm. This is probably your ideal "non-piano" location.
  14. - Once she reaches 60 affection, you can talk to her a few times until she gives a special dialogue, to which you should answer with the second option ("Lumina."). This gives +2.
  15. - Feels like she may not play the piano on Van days?
  16. - The chicken needs at least 3 sleeps to produce another egg.
  17.  
  18. HEART EVENTS
  19. - Not sure the exact affection requirements, but during a piano visit, the first event should trigger. Choose the SECOND OPTION for +10
  20. - The second event triggers in her bedroom, and CAN trigger on the same day as the first one. Spam the first option for another +10.
  21. - Since the second event does require you to go upstairs, it means it's okay to go up there at least once, but this should be the only time.
  22. - So ideally, you would do them on different days. Maybe once you've trigger the first one, try and go for an early-morning trip before she comes down to the piano.
  23. - Once she has 80 affection, you can propose.
  24.  
  25. NOTES
  26. - Spring 1:
  27. > Order chicken and sell cow
  28. > Sleep until you get the chicken (should be like 4pm)
  29. > Put chicken outside and sleep
  30. - Spring 3 (~1pm):
  31. > Grab an egg
  32. > Forage 3 Toyflowers and 3 Goddess Drops
  33. > Gift Lumina somewhere outside the Villa
  34. > Sleep
  35. - Spring 4 (~12:30-1pm):
  36. > Grab egg and gift Lumina outside the Villa
  37. - Spring 5 (~noon):
  38. > You COULD catch her for a piano gift today, depending on luck
  39. > Otherwise, grab egg and gift everything
  40. - It takes about 1 in-game hour to get from the farm to the Villa, so plan accordingly
  41. - With sleeping, a whole gift cycle takes around a full 24 hours, so you may be able to aim for hitting her outside the Villa (~2pm), hitting a few piano interactions here and there
  42. - After Spring 5, you will need to do another forage, so plan accordingly; ideally, forage no more than 6 more of each flower, so you can switch to Happy Lamps once Summer hits
  43. - Spring 10 (early morning):
  44. > Order bird feed and sleep
  45. > Gift as normal
  46. - Summer 1:
  47. > Blue Feather cutscene will happen early morning
  48. > Depending on what time it is, you can either sleep once more, or go straight out
  49. > Forage max Happy Lamps and Mist Moons, then teleport back for horse at 11am
  50. > Gift Lumina outside the Villa (I think)
  51. - Keep gifting; horse gets to Villa in ~30-40 in-game minutes
  52. - Shoot for outdoor or piano interactions
  53. - Trigger both heart events (ideally on separate days)
  54. - At 60, can spam for the special dialogue (+2)
  55. - Propose at 80
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