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- new Text:InGameTD[13];
- InGameTD[0] = TextDrawCreate(-0.433339, 437.759277, "LD_SPAC:white");
- TextDrawLetterSize(InGameTD[0], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[0], 646.000000, 11.000000);
- TextDrawAlignment(InGameTD[0], 1);
- TextDrawColor(InGameTD[0], 271480063);
- TextDrawSetShadow(InGameTD[0], 0);
- TextDrawSetOutline(InGameTD[0], 0);
- TextDrawBackgroundColor(InGameTD[0], 255);
- TextDrawFont(InGameTD[0], 4);
- TextDrawSetProportional(InGameTD[0], 0);
- TextDrawSetShadow(InGameTD[0], 0);
- InGameTD[1] = TextDrawCreate(3.999975, 438.059234, "IME_SERVERA");
- TextDrawLetterSize(InGameTD[1], 0.194333, 0.936296);
- TextDrawAlignment(InGameTD[1], 1);
- TextDrawColor(InGameTD[1], -1061109505);
- TextDrawSetShadow(InGameTD[1], 1);
- TextDrawSetOutline(InGameTD[1], 1);
- TextDrawBackgroundColor(InGameTD[1], 255);
- TextDrawFont(InGameTD[1], 1);
- TextDrawSetProportional(InGameTD[1], 1);
- TextDrawSetShadow(InGameTD[1], 1);
- InGameTD[2] = TextDrawCreate(5.599973, 440.359375, "IME_SERVERA");
- TextDrawLetterSize(InGameTD[2], 0.194333, 0.936296);
- TextDrawAlignment(InGameTD[2], 1);
- TextDrawColor(InGameTD[2], -1061109505);
- TextDrawSetShadow(InGameTD[2], 1);
- TextDrawSetOutline(InGameTD[2], 1);
- TextDrawBackgroundColor(InGameTD[2], 255);
- TextDrawFont(InGameTD[2], 1);
- TextDrawSetProportional(InGameTD[2], 1);
- TextDrawSetShadow(InGameTD[2], 1);
- InGameTD[3] = TextDrawCreate(589.499084, 436.626037, "IME_SERVERA");
- TextDrawLetterSize(InGameTD[3], 0.194333, 0.936296);
- TextDrawAlignment(InGameTD[3], 1);
- TextDrawColor(InGameTD[3], -1061109505);
- TextDrawSetShadow(InGameTD[3], 1);
- TextDrawSetOutline(InGameTD[3], 1);
- TextDrawBackgroundColor(InGameTD[3], 255);
- TextDrawFont(InGameTD[3], 1);
- TextDrawSetProportional(InGameTD[3], 1);
- TextDrawSetShadow(InGameTD[3], 1);
- InGameTD[4] = TextDrawCreate(591.798522, 439.626220, "IME_SERVERA");
- TextDrawLetterSize(InGameTD[4], 0.194333, 0.936296);
- TextDrawAlignment(InGameTD[4], 1);
- TextDrawColor(InGameTD[4], -1061109505);
- TextDrawSetShadow(InGameTD[4], 1);
- TextDrawSetOutline(InGameTD[4], 1);
- TextDrawBackgroundColor(InGameTD[4], 255);
- TextDrawFont(InGameTD[4], 1);
- TextDrawSetProportional(InGameTD[4], 1);
- TextDrawSetShadow(InGameTD[4], 1);
- InGameTD[5] = TextDrawCreate(26.333322, 435.318359, "ld_beat:chit");
- TextDrawLetterSize(InGameTD[5], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[5], 385.000000, 18.000000);
- TextDrawAlignment(InGameTD[5], 1);
- TextDrawColor(InGameTD[5], 255);
- TextDrawSetShadow(InGameTD[5], 0);
- TextDrawSetOutline(InGameTD[5], 0);
- TextDrawBackgroundColor(InGameTD[5], 255);
- TextDrawFont(InGameTD[5], 4);
- TextDrawSetProportional(InGameTD[5], 0);
- TextDrawSetShadow(InGameTD[5], 0);
- InGameTD[6] = TextDrawCreate(38.666652, 438.033325, "ld_beat:chit");
- TextDrawLetterSize(InGameTD[6], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[6], 359.000000, 12.000000);
- TextDrawAlignment(InGameTD[6], 1);
- TextDrawColor(InGameTD[6], -1061109505);
- TextDrawSetShadow(InGameTD[6], 0);
- TextDrawSetOutline(InGameTD[6], 0);
- TextDrawBackgroundColor(InGameTD[6], 255);
- TextDrawFont(InGameTD[6], 4);
- TextDrawSetProportional(InGameTD[6], 0);
- TextDrawSetShadow(InGameTD[6], 0);
- InGameTD[7] = TextDrawCreate(128.798568, 439.626220, "Ako_primetite_citera_prijavite_ga_na_report_hvala");
- TextDrawLetterSize(InGameTD[7], 0.134333, 0.795259);
- TextDrawAlignment(InGameTD[7], 1);
- TextDrawColor(InGameTD[7], -1061109505);
- TextDrawSetShadow(InGameTD[7], 1);
- TextDrawSetOutline(InGameTD[7], 1);
- TextDrawBackgroundColor(InGameTD[7], 255);
- TextDrawFont(InGameTD[7], 1);
- TextDrawSetProportional(InGameTD[7], 1);
- TextDrawSetShadow(InGameTD[7], 1);
- InGameTD[8] = TextDrawCreate(350.465148, 438.381774, "Online:100");
- TextDrawLetterSize(InGameTD[8], 0.149000, 0.832592);
- TextDrawAlignment(InGameTD[8], 1);
- TextDrawColor(InGameTD[8], -1061109505);
- TextDrawSetShadow(InGameTD[8], 1);
- TextDrawSetOutline(InGameTD[8], 1);
- TextDrawBackgroundColor(InGameTD[8], 255);
- TextDrawFont(InGameTD[8], 1);
- TextDrawSetProportional(InGameTD[8], 1);
- TextDrawSetShadow(InGameTD[8], 1);
- InGameTD[9] = TextDrawCreate(381.666473, 441.222351, "ld_beat:chit");
- TextDrawLetterSize(InGameTD[9], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[9], 4.000000, 3.000000);
- TextDrawAlignment(InGameTD[9], 1);
- TextDrawColor(InGameTD[9], -1);
- TextDrawSetShadow(InGameTD[9], 0);
- TextDrawSetOutline(InGameTD[9], 0);
- TextDrawBackgroundColor(InGameTD[9], 255);
- TextDrawFont(InGameTD[9], 4);
- TextDrawSetProportional(InGameTD[9], 0);
- TextDrawSetShadow(InGameTD[9], 0);
- InGameTD[10] = TextDrawCreate(385.566711, 441.222351, "ld_beat:chit");
- TextDrawLetterSize(InGameTD[10], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[10], 4.000000, 3.000000);
- TextDrawAlignment(InGameTD[10], 1);
- TextDrawColor(InGameTD[10], -1);
- TextDrawSetShadow(InGameTD[10], 0);
- TextDrawSetOutline(InGameTD[10], 0);
- TextDrawBackgroundColor(InGameTD[10], 255);
- TextDrawFont(InGameTD[10], 4);
- TextDrawSetProportional(InGameTD[10], 0);
- TextDrawSetShadow(InGameTD[10], 0);
- InGameTD[11] = TextDrawCreate(389.666961, 441.222351, "ld_beat:chit");
- TextDrawLetterSize(InGameTD[11], 0.000000, 0.000000);
- TextDrawTextSize(InGameTD[11], 4.000000, 3.000000);
- TextDrawAlignment(InGameTD[11], 1);
- TextDrawColor(InGameTD[11], -1);
- TextDrawSetShadow(InGameTD[11], 0);
- TextDrawSetOutline(InGameTD[11], 0);
- TextDrawBackgroundColor(InGameTD[11], 255);
- TextDrawFont(InGameTD[11], 4);
- TextDrawSetProportional(InGameTD[11], 0);
- TextDrawSetShadow(InGameTD[11], 0);
- InGameTD[12] = TextDrawCreate(397.065124, 438.496551, "Rekord_:_100");
- TextDrawLetterSize(InGameTD[12], 0.149000, 0.832592);
- TextDrawAlignment(InGameTD[12], 1);
- TextDrawColor(InGameTD[12], -1061109505);
- TextDrawSetShadow(InGameTD[12], 1);
- TextDrawSetOutline(InGameTD[12], 1);
- TextDrawBackgroundColor(InGameTD[12], 255);
- TextDrawFont(InGameTD[12], 1);
- TextDrawSetProportional(InGameTD[12], 1);
- TextDrawSetShadow(InGameTD[12], 1);
- //Player TextDraws:
- new Text:TDEditor_PTD[MAX_PLAYERS][2];
- TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 465.398468, 438.911346, "Banka:100000$");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.149000, 0.832592);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1061109505);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 1);
- TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 527.065124, 438.911346, "Zlato:50000g");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.149000, 0.832592);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1061109505);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 1);
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