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- command /join:
- trigger:
- if {info::battle::%player%::join} is not set:
- set {info::battle::%player%::join} to "true"
- send "&6&l[Battle]&eBattleに参加しました" to player
- broadcast "&6&l[Battle]&e%player%さんが参加しました"
- stop
- if {info::battle::%player%::join} is "true":
- send "&6&l[Battle]&eすでに参加しています"
- command /leave:
- trigger:
- if {info::battle::%player%::join} is not set:
- send "&6&l[Battle]&e参加していません"
- stop
- if {info::battle::%player%::join} is "true":
- send "&6&l[Battle]&e参加をキャンセルしました"
- broadcast "&6&l[Battle]&e%player%さんが参加をキャンセルしました"
- clear {info::battle::%player%::join}
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