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Jul 22nd, 2019
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  1. # BentoBox Configuration 1.5.3
  2. # This config file is dynamic and is updated right after BentoBox loaded its settings from it.
  3. # You can edit it while the server is online and you can do '/bbox reload' to take the changes into account.
  4. # However, it is a better practice to edit this file while the server is offline.
  5. general:
  6. # Default language for new players.
  7. # This is the filename in the locale folder without .yml.
  8. # If this does not exist, the default en-US will be used.
  9. default-language: en-US
  10. # Use economy or not. If true, an economy plugin is required. If false, no money is used or give.
  11. # If there is no economy plugin present anyway, money will be automatically disabled.
  12. use-economy: true
  13. database:
  14. # JSON, MYSQL, MARIADB (10.2.3+), MONGODB, and YAML(deprecated).
  15. # Transition database options are:
  16. # YAML2JSON, YAML2MARIADB, YAML2MYSQL
  17. # JSON2MARIADB, JSON2MYSQL, MYSQL2JSON
  18. # If you need others, please make a feature request.
  19. # Transition options enable migration from one database type to another. Use /bbox migrate.
  20. # YAML and JSON are file-based databases.
  21. # MYSQL might not work with all implementations: if available, use a dedicated database type (e.g. MARIADB).
  22. # If you use MONGODB, you must also run the BSBMongo plugin (not addon).
  23. # See https://github.com/tastybento/bsbMongo/releases/.
  24. # You can find more details in this video: https://youtu.be/FFzCk5-y7-g
  25. type: JSON
  26. host: localhost
  27. # Port 3306 is MySQL's default. Port 27017 is MongoDB's default.
  28. port: 3306
  29. name: bentobox
  30. username: username
  31. password: password
  32. # How often the data will be saved to file in mins. Default is 5 minutes.
  33. # This helps prevent issues if the server crashes.
  34. # Data is also saved at important points in the game.
  35. backup-period: 5
  36. # Allow FTB Autonomous Activator to work (will allow a pseudo player [CoFH] to place and break blocks and hang items)
  37. # Add other fake player names here if required
  38. # /!\ This feature is experimental and might not work as expected or might not work at all.
  39. fakeplayers:
  40. - '[CoFH]'
  41. # Rank required to use a command. e.g., use the invite command. Default is owner rank is required.
  42. rank-command: {}
  43. panel:
  44. close-on-click-outside: true
  45. logs:
  46. # Toggle whether superflat chunks regeneration should be logged in the server logs or not.
  47. # It can be spammy if there are a lot of superflat chunks to regenerate.
  48. # However, as superflat chunks regeneration can be performance-intensive, it is recommended to keep
  49. # this setting set to true, as it will help you know if there are regenerations taking place.
  50. # Added since 1.2.0.
  51. clean-super-flat-chunks: true
  52. # Toggle whether downloading data from GitHub should be logged in the server logs or not.
  53. # Added since 1.5.0.
  54. github-download-data: true
  55. island:
  56. cooldown:
  57. time:
  58. # How long a player must wait until they can rejoin a team island after being kicked in minutes.
  59. # This slows the effectiveness of players repeating challenges
  60. # by repetitively being invited to a team island.
  61. invite: 60
  62. # How long a player must wait until they can coop a player in minutes.
  63. coop: 5
  64. # How long a player must wait until they can trust a player in minutes.
  65. trust: 5
  66. # How long a player must wait until they can ban a player after unbanning them. In minutes.
  67. ban: 10
  68. # How long a player must wait before they can reset their island again in seconds.
  69. reset: 300
  70. options:
  71. # Whether the reset cooldown should be applied when the player creates an island for the first time or not.
  72. # Added since 1.2.0.
  73. set-reset-cooldown-on-create: true
  74. confirmation:
  75. # Time in seconds that players have to confirm sensitive commands, e.g. island reset.
  76. time: 10
  77. commands:
  78. # Ask the player to confirm the command he is using by typing it again.
  79. kick: true
  80. leave: true
  81. reset: true
  82. name:
  83. # These set the minimum and maximum size of a name.
  84. min-length: 4
  85. max-length: 20
  86. # Number of blocks to paste per tick when pasting blueprints
  87. # Smaller values will help reduce noticeable lag but will make pasting take longer
  88. paste-speed: 1000
  89. web:
  90. # BentoBox uses bStats.org to get global data about the plugin to help improving it.
  91. # bStats has nearly no effect on your server's performance and the sent data is completely
  92. # anonymous so please consider twice if you really want to disable it.
  93. metrics: true
  94. github:
  95. # Toggle whether BentoBox can connect to GitHub to get data about updates and addons.
  96. # Disabling this will result in the deactivation of the update checker and of some other
  97. # features that rely on the data downloaded from the GitHub API.
  98. # It does not send any data.
  99. # Added since 1.5.0.
  100. download-data: true
  101. # Time in minutes between each connection to the GitHub API.
  102. # This allows for up-to-the-minute information gathering.
  103. # However, as the GitHub API data does not get updated instantly, this value cannot be set less than 15 minutes.
  104. # Setting this to 0 will make BentoBox download data only at startup.
  105. # Added since 1.5.0.
  106. connection-interval: 60
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