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  1. =====================================================================
  2. == C:\Users\Administrator\Desktop\servver\arma2oaserver.exe
  3. == arma2oaserver.exe -port=2302 "-BEpath=C:\DZE_Server_Config\BattlEye" "-config=C:\DZE_Server_Config\11_chernarus.cfg" "-cfg=C:\DZE_Server_Config\basic.cfg" "-profiles=C:\DZE_Server_Config" -name=server "-mod=@DayzOverwatch;@DayZ_Epoch;@DayZ_Epoch_Server;"
  4. =====================================================================
  5. Exe timestamp: 2018/09/30 10:19:20
  6. Current time: 2018/10/07 19:05:25
  7.  
  8. Version 1.63.131129
  9. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  10. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  11. Unsupported language English in stringtable
  12. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  13. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  14. <English>From world.guns.ru: &lt'
  15. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  16. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  17. <Italian>From world.guns.ru: &lt'
  18. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  19. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  20. <Spanish>From world.guns.ru: &lt'
  21. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  22. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  23. <French>From world.guns.ru: &lt'
  24. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  25. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  26. <Czech>From world.guns.ru: &lt'
  27. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  28. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  29. <Russian>From world.guns.ru: &lt'
  30. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  31. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  32. <Polish>From world.guns.ru: &lt'
  33. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  34. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  35. <Hungarian>From world.guns.ru: &lt'
  36. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  37. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  38. </Key>
  39. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  40. <German>Compact assault rifle with silenced grenade launcher&lt'
  41. Item STR_VIL_DN_BS1 listed twice
  42. Item STR_AUTHOR_VILAS listed twice
  43. Item STR_VIL_EASTERN listed twice
  44. Item STR_VIL_WEAPONS listed twice
  45. Item str_dss_10rnd_vss listed twice
  46. Item str_dss_20rnd_vss listed twice
  47. Item str_dn_20rnd_9x39_sp5_vss listed twice
  48. Item str_dn_ak_107_gl_pso listed twice
  49. Item str_dn_ak_107_kobra listed twice
  50. Item str_dn_M40A3 listed twice
  51. Item str_dn_rpk_74 listed twice
  52. Item str_ep1_dn_fn_fal listed twice
  53. Updating base class ->NonStrategic, by ca\config.bin/CfgVehicles/HouseBase/
  54. Updating base class ->HouseBase, by ca\config.bin/CfgVehicles/Ruins/
  55. Updating base class ->DestructionEffects, by ca\config.bin/CfgVehicles/House/DestructionEffects/
  56. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  57. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  58. Updating base class ->Default, by z\addons\anzio\config.bin/CfgWeapons/Rifle/
  59. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  60. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  61. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  62. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  63. Updating base class Default->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  64. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  65. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  66. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  67. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  68. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  69. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  70. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  71. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  72. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  73. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  74. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  75. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  76. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  77. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  78. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  79. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  80. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  81. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  82. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  83. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  84. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  85. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  86. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  87. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  88. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  89. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  90. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  91. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  92. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  93. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  94. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  95. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  96. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  97. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  98. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  99. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  100. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  101. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  102. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  103. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  104. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  105. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  106. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  107. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  108. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  109. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  110. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  111. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  112. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  113. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  114. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  115. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  116. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/UN_CDF_Soldier_base_EP1/HitPoints/
  117. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Commander/HitPoints/
  118. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Militia/HitPoints/
  119. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Officer/HitPoints/
  120. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Sniper/HitPoints/
  121. Updating base class HitPoints->HitPoints, by CorePatch\corepatch_characters\config.bin/CfgVehicles/CDF_Soldier_Spotter/HitPoints/
  122. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  123. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  124. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  125. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  126. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  127. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  128. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  129. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  130. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  131. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  132. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  133. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  134. Updating base class CA_IGUI_Title->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/Gear_Title/
  135. Updating base class Available_items_Text->RscText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/CA_ItemName/
  136. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item8/
  137. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item9/
  138. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item10/
  139. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item11/
  140. Updating base class CA_Gear_slot_item7->CA_Gear_slot_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_item12/
  141. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item6/
  142. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item7/
  143. Updating base class CA_Gear_slot_handgun_item5->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_handgun_item8/
  144. Updating base class CA_Gear_slot_special1->CA_Gear_slot_handgun_item1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory1/
  145. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory8/
  146. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory9/
  147. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory10/
  148. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory11/
  149. Updating base class CA_Gear_slot_inventory7->CA_Gear_slot_inventory1, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_inventory12/
  150. Updating base class CA_Gear_slot_item1->CA_Gear_slot_handgun, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/G_GearItems/Controls/CA_Gear_slot_special1/
  151. Updating base class RscIGUIShortcutButton->RscActiveText, by z\addons\dayz_code\config.bin/RscDisplayGear/Controls/ButtonClose/
  152. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  153. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  154. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  155. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  156. Updating base class Strategic->, by z\addons\dayz_code\config.bin/CfgVehicles/Bomb/
  157. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  158. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  159. Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroP/EventHandlers/
  160. Updating base class AnimationSources->AnimationSources, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/AnimationSources/
  161. Updating base class ->DefaultEventhandlers, by z\addons\dayz_code\config.bin/CfgVehicles/CSJ_GyroC/EventHandlers/
  162. Updating base class BuiltItems->Generator_Base, by z\addons\dayz_code\config.bin/CfgVehicles/Generator_DZ/
  163. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  164. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  165. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  166. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  167. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  168. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_1300Rnd_762x51_M60/
  169. Updating base class 100Rnd_762x51_M240->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_250Rnd_762x51/
  170. Updating base class 6Rnd_Grenade_Camel->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/pook_12Rnd_Grenade_Camel/
  171. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/3Rnd_GyroGrenade/
  172. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  173. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  174. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  175. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  176. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  177. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  178. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  179. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  180. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  181. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  182. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  183. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  184. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  185. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  186. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  187. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  188. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  189. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  190. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  191. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  192. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  193. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  194. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  195. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  196. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  197. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  198. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  199. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  200. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  201. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  202. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  203. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  204. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  205. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  206. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  207. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  208. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  209. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  210. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  211. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  212. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  213. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  214. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  215. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  216. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  217. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  218. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  219. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  220. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  221. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  222. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  223. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  224. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  225. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  226. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  227. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  228. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  229. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  230. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  231. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  232. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  233. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  234. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  235. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  236. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  237. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  238. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  239. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  240. Updating base class DropWeapon->None, by z\addons\dayz_code\config.bin/CfgActions/PutWeapon/
  241. Updating base class DropMagazine->None, by z\addons\dayz_code\config.bin/CfgActions/PutMagazine/
  242. Updating base class Land_HouseBlock_C1->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseBlock_C4/
  243. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1I3/
  244. Updating base class NonStrategic->House, by zero_buildings\config.bin/CfgVehicles/Land_A_MunicipalOffice/
  245. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_1L2/
  246. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.bin/CfgVehicles/Land_HouseV_3I3/
  247. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  248. 19:05:49 Initializing Steam server - Game Port: 2302, Steam Query Port: 2303
  249. 19:05:50 Connected to Steam servers
  250. 19:07:45 Server error: Player without identity [TBH] Karma (id 1115853934)
  251. 19:07:45 Server error: Player without identity [TBH] Karma (id 1115853934)
  252. 19:07:45 Server error: Player without identity [TBH] Karma (id 1115853934)
  253. 19:07:45 Server error: Player without identity [TBH] Karma (id 1115853934)
  254. 19:07:45 Server error: Player without identity [TBH] Karma (id 1115853934)
  255. 19:07:45 Server error: Player without identity [TBH] Karma (id 1115853934)
  256. 19:07:45 Server error: Player without identity [TBH] Karma (id 1115853934)
  257. 19:07:45 Server error: Player without identity [TBH] Karma (id 1115853934)
  258. 19:07:45 Server error: Player without identity [TBH] Karma (id 1115853934)
  259. 19:07:45 Server error: Player without identity [TBH] Karma (id 1115853934)
  260. 19:07:45 Server error: Player without identity [TBH] Karma (id 1115853934)
  261. 19:07:45 Server error: Player without identity [TBH] Karma (id 1115853934)
  262. 19:07:45 Server error: Player without identity [TBH] Karma (id 1115853934)
  263. 19:07:45 Server error: Player without identity [TBH] Karma (id 1115853934)
  264. 19:07:45 Server error: Player without identity [TBH] Karma (id 1115853934)
  265. 19:07:57 Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  266. 19:08:04 Strange convex component31 in zero_buildings\models\proxies\th_arches.p3d:geometryView
  267. 19:08:06 Strange convex component207 in zero_buildings\models\a_tvtower\a_tvtower_base.p3d:geometryFire
  268. 19:08:08 Strange convex component44 in zero_buildings\models\houseblock\houseblock_c4.p3d:geometry
  269. 19:08:08 Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  270. 19:08:08 Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  271. 19:08:08 Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  272. 19:08:08 Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  273. 19:08:08 Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  274. 19:08:08 Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  275. 19:08:08 Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  276. 19:08:08 Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  277. 19:08:08 Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  278. 19:08:08 Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  279. 19:08:08 Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  280. 19:08:08 Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  281. 19:08:08 Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  282. 19:08:08 Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  283. 19:08:08 Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  284. 19:08:08 Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  285. 19:08:08 Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  286. 19:08:08 Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  287. 19:08:08 Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  288. 19:08:08 Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  289. 19:08:08 Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  290. 19:08:08 Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  291. 19:08:08 Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  292. 19:08:08 Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  293. 19:08:08 Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  294. 19:08:08 Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  295. 19:08:08 Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  296. 19:08:08 Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  297. 19:08:08 Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  298. 19:08:08 Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  299. 19:08:08 Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  300. 19:08:08 Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  301. 19:08:08 Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  302. 19:08:08 Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  303. 19:08:08 Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  304. 19:08:08 Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  305. 19:08:08 Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  306. 19:08:08 Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  307. 19:08:08 Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  308. 19:08:08 Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  309. 19:08:08 Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  310. 19:08:08 Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  311. 19:08:08 Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  312. 19:08:08 Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  313. 19:08:08 Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  314. 19:08:08 Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  315. 19:08:08 Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  316. 19:08:08 Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  317. 19:08:08 Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  318. 19:08:08 Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  319. 19:08:08 Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  320. 19:08:08 Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  321. 19:08:08 Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  322. 19:08:08 Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  323. 19:08:08 Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  324. 19:08:08 Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  325. 19:08:08 Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  326. 19:08:08 Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  327. 19:08:08 Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  328. 19:08:08 Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  329. 19:08:08 Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  330. 19:08:08 Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  331. 19:08:08 Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  332. 19:08:08 Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  333. 19:08:08 Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  334. 19:08:08 Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  335. 19:08:08 Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  336. 19:08:08 Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  337. 19:08:08 Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  338. 19:08:08 Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  339. 19:08:08 Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  340. 19:08:08 Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  341. 19:08:08 Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  342. 19:08:08 Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  343. 19:08:08 Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  344. 19:08:08 Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  345. 19:08:08 Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  346. 19:08:08 Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  347. 19:08:08 Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  348. 19:08:08 Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  349. 19:08:08 Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  350. 19:08:08 Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  351. 19:08:08 Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  352. 19:08:08 Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  353. 19:08:08 Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  354. 19:08:08 Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  355. 19:08:08 Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  356. 19:08:08 Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  357. 19:08:08 Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  358. 19:08:08 Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  359. 19:08:23 "PRELOAD_ Functions\init [[<No group>:0 (FunctionsManager)],any]"
  360. 19:08:23 "MPframework inited"
  361. 19:08:23 "dayz_preloadFinished reset"
  362. 19:10:54 "INFO: OnPlayerDisconnect exiting. Player is near respawn_west. This is normal after death. ["76561198127231275","[TBH] Karma"]"
  363. 19:10:54 Client: Remote object 2:10 not found
  364. 19:10:54 Client: Remote object 2:11 not found
  365. 19:10:54 Client: Remote object 2:12 not found
  366. 19:11:17 "IAH_fnc_getIntFromString: 1"
  367. 19:11:17 "<infiSTAR.de> infiSTAR dll loaded successfully"
  368. 19:11:17 "<infiSTAR.de> ok"
  369. 19:11:17 "<infiSTAR.de> Loading infiSTAR code.."
  370. 19:11:17 "Loading custom server compiles"
  371. 19:11:17 BIKE: loading version 2.8.2 ...
  372. 19:11:17 BIKE: adding bike to safe vehicle list...
  373. 19:11:26 "INFO: Created 156 safe zone bubbles"
  374. 19:12:16 "HIVE: Starting"
  375. 19:12:16 "<infiSTAR.de> infiSTAR loading config.."
  376. 19:12:16 ["TIME SYNC: Local Time set to:",[2012,8,2,13,12],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,10,7,13,12]]
  377. 19:12:16 "HIVE: trying to get objects"
  378. 19:12:16 "SERVER FPS: 20 PLAYERS: 1"
  379. 19:12:16 "<infiSTAR.de> infiSTAR AHconfig.sqf loaded"
  380. 19:12:16 "<infiSTAR.de> infiSTAR LOADING.."
  381. 19:12:16 "Epoch detected"
  382. 19:12:16 Warning Message: Script low_admins.sqf not found
  383. 19:12:16 "HIVE: found 103 objects"
  384. 19:12:16 "HIVE: Request sent"
  385. 19:12:16 Warning Message: Script normal_admins.sqf not found
  386. 19:12:16 Warning Message: Script super_admins.sqf not found
  387. 19:12:16 Warning Message: Script blacklist.sqf not found
  388. 19:12:17 "<infiSTAR.de> iproductVersion: 29-09-2018 22-24-41-v1451 | Server productVersion: ["ArmA 2 OA","ArmA2OA",163,131129] | worldName: Chernarus | dayz_instance: 11 | missionName: DayZ_Epoch_11"
  389. 19:12:17 "<infiSTAR.de> _fnc_RandomGen: {
  390. _abc = ['z','y','x','w','v','u','t','s','r','q','p','o','n','m','l','k','j','i','h','g','f','e','d','c','b','a'];
  391. _gen = _abc select (random ((count _abc)-1));
  392. _arr = ['a','2','6','1','4','c','4','d','c','c','2','c','f','0','c','4','e','9','0','2','2','e','0','b','2','7','7','9','7','b','e','2','a'];
  393. for '_i' from 0 to (8+(round(random 3))) do {_gen = _gen + str(round(random 9)) + (_arr select (random ((count _arr)-1)));};
  394. _gen
  395. }"
  396. 19:12:17 "<infiSTAR.de> _simple: f526496343b81709b148e"
  397. 19:12:17 "<infiSTAR.de> _dialogIds: c46927217629a1b3c49"
  398. 19:12:17 "<infiSTAR.de> _badtxts: b8b3b8e74929f5c1b3b80"
  399. 19:12:17 "<infiSTAR.de> _randvar1: x7e567782201c1b6f627c44"
  400. 19:12:17 "<infiSTAR.de> _randvar2: c7e704c2c5936206d04"
  401. 19:12:17 "<infiSTAR.de> _randvar3: r740c4c172b5b80073920"
  402. 19:12:17 "<infiSTAR.de> _randvar4: w40672c3c1c103c228e6f49"
  403. 19:12:17 "<infiSTAR.de> _randvar5: z77806f348269273792"
  404. 19:12:17 "<infiSTAR.de> _randvar6: q208757447e416c8077"
  405. 19:12:17 "<infiSTAR.de> _randvar11: o5c220b222e4c244c622264"
  406. 19:12:17 "HIVE: Streamed 103 objects"
  407. 19:12:17 "<infiSTAR.de> _randvar12: e391f8a1e4c1290224c3a"
  408. 19:12:17 "<infiSTAR.de> _randvar13: y2737372c8e20320a9b474210"
  409. 19:12:17 "<infiSTAR.de> _randvar14: w108e5420663d4c74127c"
  410. 19:12:17 "<infiSTAR.de> _randvar19: c97305422645b7e80844d574a"
  411. 19:12:17 "<infiSTAR.de> _randvar27: f1472473932273c70571492"
  412. 19:12:17 "<infiSTAR.de> _randvar25: r32693069144f6a123747"
  413. 19:12:17 "<infiSTAR.de> _randvar31: j12040467270764500c5c62"
  414. 19:12:17 "<infiSTAR.de> _randvar33: x327b0c8039606c405c29"
  415. 19:12:17 "<infiSTAR.de> _randvar34: b3c3912226741405b864c"
  416. 19:12:17 "<infiSTAR.de> _randvar35: m8c325f8d826b629c6e443c54"
  417. 19:12:17 "<infiSTAR.de> _randvar36: m8c4c34647e4c444c3c47"
  418. 19:12:17 "<infiSTAR.de> _randvar37: n5c77603c79046056323e"
  419. 19:12:17 "<infiSTAR.de> _fnc_handlerandvar10: v0e76492c324e5c7e3d54"
  420. 19:12:17 "<infiSTAR.de> _remark: o723c3c627e193b645c5b2e"
  421. 19:12:17 "<infiSTAR.de> _AHpos: g641c342e542c6997422c"
  422. 19:12:17 "<infiSTAR.de> _loadedcheckpos: l445772801e2c47508e"
  423. 19:12:17 "<infiSTAR.de> _loadedchecktime: w6b2474795c7c4f6c2e445e"
  424. 19:12:17 "<infiSTAR.de> _MenuChecksRunningx: l7c2d8209802b4c4e176c"
  425. 19:12:17 "<infiSTAR.de> _anotherloop: m702c2e0d3c472a696e074b29"
  426. 19:12:17 "<infiSTAR.de> _lastUnlock: t2e6e842c6a6782470c548687"
  427. 19:12:17 "<infiSTAR.de> _AdminReqCheck: v1c9b2736624469162f428c"
  428. 19:12:17 "<infiSTAR.de> _antidupeCheckVar: m3c7b495b242c4b2c6e"
  429. 19:12:17 "<infiSTAR.de> _antidupePVResVar: x79441e8b4f12647172362e"
  430. 19:12:17 "<infiSTAR.de> _antidupePVCheckVar: PVAHR_0_e1b74741e1b140e82402e"
  431. 19:12:17 "<infiSTAR.de> _randvar10: PVAHR_0_e420752696c24398d4c"
  432. 19:12:19 "Res3tting B!S effects..."
  433. 19:12:20 "<infiSTAR.de> waiting for player and functions.."
  434. 19:12:20 "infiSTAR.de fnc_AdminFirstReq: [1234,B 1-1-A:1 ([TBH] Karma) REMOTE,"76561198127231275"]"
  435. 19:12:20 "infiSTAR.de ******ADMIN-LOGIN******: [TBH] Karma(76561198127231275)"
  436. 19:12:22 "<infiSTAR.de> AntiHack FULLY LOADED"
  437. 19:12:22 "<infiSTAR.de> CREATING AdminMenu"
  438. 19:12:22 "<infiSTAR.de> AdminMenu LOADED: true"
  439. 19:12:22 "<infiSTAR.de> starting main server loop"
  440. 19:12:25 "<infiSTAR.de> Player-Log: [TBH] Karma(76561198127231275) - 0h 06min | ******ADMIN******"
  441. 19:12:42 "HIVE: BENCHMARK - Server_monitor.sqf finished streaming 103 objects in 25.515 seconds (unscheduled)"
  442. 19:12:42 "Total Number of spawn locations 6"
  443. 19:13:58 "INFO - Player: PID#3([TBH] Karma)(UID:76561198127231275/CID:1) Status: LOGGING IN"
  444. 19:13:58 "INFO: OnPlayerDisconnect exiting. Player is near respawn_west. This is normal after death. ["76561198127231275","[TBH] Karma"]"
  445. 19:13:58 PlayerInfo
  446. 19:13:58 PlayerInfo
  447. 19:13:58 No player found for channel 236699776 - message ignored
  448. 19:13:58 No player found for channel 236699776 - message ignored
  449. 19:13:58 No player found for channel 236699776 - message ignored
  450. 19:13:58 No player found for channel 236699776 - message ignored
  451. 19:13:58 No player found for channel 236699776 - message ignored
  452. 19:13:58 No player found for channel 236699776 - message ignored
  453. 19:13:58 No player found for channel 236699776 - message ignored
  454. 19:13:58 No player found for channel 236699776 - message ignored
  455. 19:13:58 No player found for channel 236699776 - message ignored
  456. 19:13:58 No player found for channel 236699776 - message ignored
  457. 19:13:58 No player found for channel 236699776 - message ignored
  458. 19:13:58 No player found for channel 236699776 - message ignored
  459. 19:13:58 No player found for channel 236699776 - message ignored
  460. 19:13:58 No player found for channel 236699776 - message ignored
  461. 19:13:58 No player found for channel 236699776 - message ignored
  462. 19:13:58 No player found for channel 236699776 - message ignored
  463. 19:13:58 No player found for channel 236699776 - message ignored
  464. 19:13:58 No player found for channel 236699776 - message ignored
  465. 19:13:58 No player found for channel 236699776 - message ignored
  466. 19:13:58 No player found for channel 236699776 - message ignored
  467. 19:13:58 No player found for channel 236699776 - message ignored
  468. 19:13:58 No player found for channel 236699776 - message ignored
  469. 19:13:58 No player found for channel 236699776 - message ignored
  470. 19:13:58 No player found for channel 236699776 - message ignored
  471. 19:13:58 No player found for channel 236699776 - message ignored
  472. 19:13:58 No player found for channel 236699776 - message ignored
  473. 19:13:58 No player found for channel 236699776 - message ignored
  474. 19:13:58 No player found for channel 236699776 - message ignored
  475. 19:13:58 No player found for channel 236699776 - message ignored
  476. 19:13:58 No player found for channel 236699776 - message ignored
  477. 19:13:58 No player found for channel 236699776 - message ignored
  478. 19:13:58 No player found for channel 236699776 - message ignored
  479. 19:13:58 "CLEANUP: INITIALIZING Vehicle SCRIPT"
  480. 19:13:58 "CRASHSPAWNER: Starting crash site spawner. Frequency: 25±20 min. Spawn chance: 0.75"
  481. 19:13:58 Client: Remote object 2:27 not found
  482. 19:13:58 Client: Remote object 2:28 not found
  483. 19:13:58 Client: Remote object 2:29 not found
  484. 19:13:58 "EPOCH EVENTS INIT"
  485. 19:14:00 ["z\addons\dayz_server\system\scheduler\sched_sync.sqf","TIME SYNC: Local Time set to:",[2012,8,2,13,14],"Fullmoon:",true,"Date given by HiveExt.dll:",[2018,10,7,13,14]]
  486. 19:14:01 "CRASHSPAWNER: Spawning crash site (CrashSite_RU) at [6590.57,7897.64,0] with 6 items."
  487. 19:14:02 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [5289.32,8921.67,0] with 4 items."
  488. 19:14:04 "WAI: AI Config File Loaded"
  489. 19:14:05 "WAI: Initializing missions"
  490. 19:14:05 "WAI: blacklist Loaded"
  491. 19:14:05 "WAI: Overpoch Config File Loaded"
  492. 19:14:07 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [3070.54,10806.3,0] with 4 items."
  493. 19:14:08 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [6025.99,9821.63,0] with 7 items."
  494. 19:14:09 "DEBUG: Spawning a care package (Misc_cargo_cont_net2) at [13489.4,5227.57,0] with 9 items."
  495. 19:14:09 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [6848.47,8872.63,0] with 5 items."
  496. 19:14:09 "DEBUG: Spawning a care package (Misc_cargo_cont_net1) at [10958.7,4833.43,0] with 6 items."
  497. 19:14:15 "HIVE: Vehicle Spawn limit reached!"
  498. 19:14:15 "HIVE: Spawning # of Debris: 0"
  499. 19:14:15 "HIVE: Spawning # of Ammo Boxes: 5"
  500. 19:14:24 "HIVE: Spawning # of Veins: 50"
  501. 19:14:28 "HIVE: BENCHMARK - Server finished spawning 0 DynamicVehicles, 0 Debris, 5 SupplyCrates and 50 MineVeins in 106.438 seconds (scheduled)"
  502. 19:15:50 "infiSTAR.de fnc_AdminFirstReq: [1234,B 1-1-A:1 ([TBH] Karma) REMOTE,"76561198127231275"]"
  503. 19:15:50 "infiSTAR.de ******ADMIN-LOGIN******: [TBH] Karma(76561198127231275)"
  504. 19:15:50 "infiSTAR.de fnc_AdminReqProceed: [1234,B 1-1-A:1 ([TBH] Karma) REMOTE,"76561198127231275"]"
  505. 19:15:51 "INFO - Player: PID#4([TBH] Karma)(UID:76561198127231275/CID:1) Status: LOGGING IN"
  506. 19:15:52 Server: Object 4:6 not found (message 94)
  507. 19:15:53 "INFO - Player: PID#4([TBH] Karma)(UID:76561198127231275/CID:1) Status: LOGIN PUBLISHING, Location Pustoshka [037079]"
  508. 19:15:53 "INFO - Player: [TBH] Karma(UID:76561198127231275/CID:1) Status: CLIENT LOADED & PLAYING"
  509. 19:17:49 "INFO - Player: [TBH] Karma(UID:76561198127231275/CID:1) Status: LOGGED OUT, Location Pustoshka [037079]"
  510. 19:17:49 Client: Remote object 4:0 not found
  511. 19:17:49 Client: Remote object 4:5 not found
  512. 19:17:56 "infiSTAR.de fnc_AdminFirstReq: [1234,B 1-1-A:1 ([TBH] Karma) REMOTE,"76561198127231275"]"
  513. 19:17:56 "infiSTAR.de ******ADMIN-LOGIN******: [TBH] Karma(76561198127231275)"
  514. 19:17:56 "infiSTAR.de fnc_AdminReqProceed: [1234,B 1-1-A:1 ([TBH] Karma) REMOTE,"76561198127231275"]"
  515. 19:17:56 "INFO - Player: PID#4([TBH] Karma)(UID:76561198127231275/CID:1) Status: LOGGING IN"
  516. 19:17:57 Server: Object 4:24 not found (message 94)
  517. 19:17:57 "INFO - Player: PID#4([TBH] Karma)(UID:76561198127231275/CID:1) Status: LOGIN PUBLISHING, Location Pustoshka [037079]"
  518. 19:17:58 "INFO - Player: [TBH] Karma(UID:76561198127231275/CID:1) Status: CLIENT LOADED & PLAYING"
  519. 19:18:23 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 ([TBH] Karma) REMOTE [TBH] Karma GroupIcons Activated"
  520. 19:18:24 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 ([TBH] Karma) REMOTE [TBH] Karma Terrain Low"
  521. 19:18:24 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 ([TBH] Karma) REMOTE [TBH] Karma Vehboost On"
  522. 19:18:25 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 ([TBH] Karma) REMOTE [TBH] Karma No Zed Aggro - On"
  523. 19:18:25 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 ([TBH] Karma) REMOTE [TBH] Karma ZedShield Activated"
  524. 19:18:26 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 ([TBH] Karma) REMOTE [TBH] Karma adminammo_recoil ON"
  525. 19:18:27 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 ([TBH] Karma) REMOTE [TBH] Karma FastFire ON"
  526. 19:18:27 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 ([TBH] Karma) REMOTE [TBH] Karma G_o_d ON"
  527. 19:18:29 "infiSTAR.de fnc_AdminFirstReq: [-2,B 1-1-B:1 ([TBH] Karma) REMOTE,44797900# 1058761: hangar_2.p3d]"
  528. 19:18:29 "infiSTAR.de fnc_AdminReqProceed: [-2,B 1-1-B:1 ([TBH] Karma) REMOTE,44797900# 1058761: hangar_2.p3d]"
  529. 19:18:29 "DELETE DIRECT: SERVER deleted object with UID: 37342738530159"
  530. 19:18:29 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 ([TBH] Karma) REMOTE [TBH] Karma (76561198127231275) deleted Land_Hangar_2 @037079 - characterID any - objectID: 0 - objectUID: 37342738530159"
  531. 19:19:10 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 ([TBH] Karma) REMOTE [TBH] Karma - added ItemBriefcase_Base to his inventory"
  532. 19:19:11 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 ([TBH] Karma) REMOTE [TBH] Karma - added ItemBriefcase_Base to his inventory"
  533. 19:19:35 "SERVER FPS: 29 PLAYERS: 1"
  534. 19:19:51 "infiSTAR.de fnc_AdminFirstReq: [-2,B 1-1-B:1 ([TBH] Karma) REMOTE,<NULL-object>]"
  535. 19:19:51 "infiSTAR.de fnc_AdminReqProceed: [-2,B 1-1-B:1 ([TBH] Karma) REMOTE,<NULL-object>]"
  536. 19:19:51 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 ([TBH] Karma) REMOTE "
  537. 19:20:10 "infiSTAR.de fnc_AdminFirstReq: [-2,B 1-1-B:1 ([TBH] Karma) REMOTE,<NULL-object>]"
  538. 19:20:10 "infiSTAR.de fnc_AdminReqProceed: [-2,B 1-1-B:1 ([TBH] Karma) REMOTE,<NULL-object>]"
  539. 19:20:10 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 ([TBH] Karma) REMOTE "
  540. 19:20:12 "infiSTAR.de fnc_AdminFirstReq: [-2,B 1-1-B:1 ([TBH] Karma) REMOTE,<NULL-object>]"
  541. 19:20:12 "infiSTAR.de fnc_AdminReqProceed: [-2,B 1-1-B:1 ([TBH] Karma) REMOTE,<NULL-object>]"
  542. 19:20:12 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 ([TBH] Karma) REMOTE "
  543. 19:20:51 "infiSTAR.de fnc_AdminFirstReq: [-2,B 1-1-B:1 ([TBH] Karma) REMOTE,<NULL-object>]"
  544. 19:20:51 "infiSTAR.de fnc_AdminReqProceed: [-2,B 1-1-B:1 ([TBH] Karma) REMOTE,<NULL-object>]"
  545. 19:20:51 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 ([TBH] Karma) REMOTE "
  546. 19:21:51 "infiSTAR.de fnc_AdminFirstReq: [-2,B 1-1-B:1 ([TBH] Karma) REMOTE,35a2a080# 1058609: vwgolf.p3d REMOTE]"
  547. 19:21:51 "infiSTAR.de fnc_AdminReqProceed: [-2,B 1-1-B:1 ([TBH] Karma) REMOTE,35a2a080# 1058609: vwgolf.p3d REMOTE]"
  548. 19:21:51 "DELETE DIRECT: SERVER deleted object with ID: 100"
  549. 19:21:51 "infiSTAR.de PVAH_WriteLog: B 1-1-B:1 ([TBH] Karma) REMOTE [TBH] Karma (76561198127231275) deleted VWGolf @037079 - characterID any - objectID: 100 - objectUID: 0"
  550. 19:22:50 "WAI: [Mission:[Bandit] Hero Outpost]: Starting... [1208.26,4615.23,0]"
  551. 19:22:52 Strange convex component01 in rh_m14\rh_m1ssp.p3d:geometry
  552. 19:22:52 Strange convex component07 in rh_m14\rh_m1ssp.p3d:geometry
  553. 19:22:52 Strange convex component08 in rh_m14\rh_m1ssp.p3d:geometry
  554. 19:22:52 Strange convex component12 in rh_m14\rh_m1ssp.p3d:geometry
  555. 19:22:53 "WAI: Spawned a group of 5 AI (Hero) at [1210.26,4615.23,0]"
  556. 19:22:53 Strange convex component01 in rh_m14\rh_sc2.p3d:geometry
  557. 19:22:53 Strange convex component07 in rh_m14\rh_sc2.p3d:geometry
  558. 19:22:53 Strange convex component08 in rh_m14\rh_sc2.p3d:geometry
  559. 19:22:53 Strange convex component12 in rh_m14\rh_sc2.p3d:geometry
  560. 19:22:53 "WAI: Spawned a group of 3 AI (Hero) at [1206.26,4615.23,0]"
  561. 19:24:02 "WAI: [Mission:[Hero] Mayors Mansion]: Starting... [4166.95,12891.9,0]"
  562. 19:24:03 Strange convex component01 in rh_m14\rh_m1stshd.p3d:geometry
  563. 19:24:03 Strange convex component07 in rh_m14\rh_m1stshd.p3d:geometry
  564. 19:24:03 Strange convex component08 in rh_m14\rh_m1stshd.p3d:geometry
  565. 19:24:03 Strange convex component12 in rh_m14\rh_m1stshd.p3d:geometry
  566. 19:24:05 "WAI: Spawned a group of 5 AI (Bandit) at [4166.95,12891.9,0]"
  567. 19:24:06 Strange convex component01 in rh_m14\rh_m14eot.p3d:geometry
  568. 19:24:06 Strange convex component07 in rh_m14\rh_m14eot.p3d:geometry
  569. 19:24:06 Strange convex component12 in rh_m14\rh_m14eot.p3d:geometry
  570. 19:24:07 "WAI: Spawned a group of 5 AI (Bandit) at [4166.95,12891.9,0]"
  571. 19:24:07 trigger - unknown animation source revolved
  572. 19:24:08 "WAI: Spawned a group of 5 AI (Bandit) at [4166.95,12891.9,0]"
  573. 19:24:10 "WAI: Spawned a group of 5 AI (Bandit) at [4166.95,12891.9,0]"
  574. 19:24:11 "WAI: Spawned a group of 1 AI (Bandit) at [4166.95,12891.9,0]"
  575. 19:24:12 "WAI: Spawned in 2 M2StaticMG"
  576. 19:25:37 "SERVER FPS: 30 PLAYERS: 1"
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