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marioisdabomb

et3 demo

Jul 2nd, 2019
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  1. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
  141. wait(0.01)
  142. ----Made by RealMrBrainEater, Tyefoodmania---
  143.  
  144. ----Credit to NextFlame for the derpy animation running sorry Idk how to animate yet </3
  145. ---- and Credits to EthanHong0407 for the humping animation, Fixing time stop and hump knife, and MUDA.
  146. function clerp(c1,c2,al)
  147. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  148. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  149. for i,v in pairs(com1) do
  150. com1[i] = v+(com2[i]-v)*al
  151. end
  152. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  153. end
  154.  
  155. local BeeSpeed= 100
  156.  
  157. plr = game:service'Players'.LocalPlayer
  158. plrgui = plr.PlayerGui
  159. char = plr.Character
  160. mouse = plr:GetMouse()
  161. humanoid = char:findFirstChild("Humanoid")
  162. torso = char:findFirstChild("Torso")
  163. head = char.Head
  164. ra = char:findFirstChild("Right Arm")
  165. la = char:findFirstChild("Left Arm")
  166. rl = char:findFirstChild("Right Leg")
  167. ll = char:findFirstChild("Left Leg")
  168. rs = torso:findFirstChild("Right Shoulder")
  169. ls = torso:findFirstChild("Left Shoulder")
  170. rh = torso:findFirstChild("Right Hip")
  171. lh = torso:findFirstChild("Left Hip")
  172. neck = torso:findFirstChild("Neck")
  173. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  174. rootpart = char:findFirstChild("HumanoidRootPart")
  175. camera = workspace.CurrentCamera
  176. anim = char:findFirstChild("Animate")
  177. frozen = false
  178. timestopcool = false
  179. humping = false
  180. mudaing = false
  181. knifeSpeed = 150
  182. stuffFrozen = {}
  183. frozenSounds = {}
  184. if anim then
  185. anim:Destroy()
  186. end
  187. local Create = LoadLibrary("RbxUtility").Create
  188. for i,v in pairs(char:children()) do
  189. if v:IsA("Hat") then
  190. v:Destroy()
  191. end
  192. end
  193. for i,v in pairs(char:children()) do
  194. if v:IsA("Accessory") then
  195. v:Destroy()
  196. end
  197. end
  198. for i,v in pairs(char:children()) do
  199. if v:IsA("Hair") then
  200. v:Destroy()
  201. end
  202. end
  203. head.face.Texture = "rbxassetid://1186154624"
  204. local KonoDioDa = Instance.new("Part",char)
  205. KonoDioDa.Size = Vector3.new(1.67, 2.38, 1.7)
  206. KonoDioDa.CanCollide = false
  207. KonoDioDa.BrickColor = BrickColor.new("Fire Yellow")
  208. local KonoDioDa2 = Instance.new("SpecialMesh",KonoDioDa)
  209. KonoDioDa2.MeshId = "rbxassetid://0"
  210. KonoDioDa2.TextureId = "rbxassetid://0"
  211. KonoDioDa2.Offset = Vector3.new(0.08, 0, 0.3)
  212. KonoDioDa2.Scale = Vector3.new(0.04, 0.04, 0.04)
  213. local KonoDioDa3 = Instance.new("Weld",KonoDioDa)
  214. KonoDioDa3.Part0 = head
  215. KonoDioDa3.Part1 = KonoDioDa
  216. KonoDioDa3.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  217. char.Shirt.ShirtTemplate = "rbxassetid://69232088"
  218. char.Pants.PantsTemplate = "rbxassetid://69232346"
  219.  
  220. function chatfunc(text)
  221. local chat = coroutine.wrap(function()
  222. if char:FindFirstChild("TalkingBillBoard")~= nil then
  223. char:FindFirstChild("TalkingBillBoard"):destroy()
  224. end
  225. local naeeym2 = Instance.new("BillboardGui",char)
  226. naeeym2.Size = UDim2.new(0,100,0,40)
  227. naeeym2.StudsOffset = Vector3.new(0,3,0)
  228. naeeym2.Adornee = char.Head
  229. naeeym2.Name = "TalkingBillBoard"
  230. tecks2 = Instance.new("TextLabel",naeeym2)
  231. tecks2.BackgroundTransparency = 1
  232. tecks2.BorderSizePixel = 0
  233. tecks2.Text = ""
  234. tecks2.Font = "Fantasy"
  235. tecks2.TextSize = 30
  236. tecks2.TextStrokeTransparency = 0
  237. tecks2.TextColor3 = Color3.new(0,0,0)
  238. tecks2.TextStrokeColor3 = Color3.new(0,0,255)
  239. tecks2.Size = UDim2.new(1,0,0.5,0)
  240. local tecks3 = Instance.new("TextLabel",naeeym2)
  241. tecks3.BackgroundTransparency = 1
  242. tecks3.BorderSizePixel = 0
  243. tecks3.Text = ""
  244. tecks3.Font = "Fantasy"
  245. tecks3.TextSize = 30
  246. tecks3.TextStrokeTransparency = 0
  247. tecks3.TextColor3 = Color3.new(255,255,0)
  248. tecks3.TextStrokeColor3 = Color3.new(0,255,0)
  249. tecks3.Size = UDim2.new(1,0,0.5,0)
  250. for i = 1,string.len(text),1 do
  251.  
  252. tecks2.Text = string.sub(text,1,i)
  253. tecks3.Text = string.sub(text,1,i)
  254. wait(0.01)
  255. end
  256. wait(2)
  257. for i = 1, 50 do
  258.  
  259. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  260. tecks2.Rotation = tecks2.Rotation - .8
  261. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  262. tecks2.TextTransparency = tecks2.TextTransparency + .04
  263. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  264. tecks3.Rotation = tecks2.Rotation + .8
  265. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  266. tecks3.TextTransparency = tecks2.TextTransparency + .04
  267. end
  268. naeeym2:Destroy()
  269. end)
  270. chat()
  271.  
  272. end
  273. function onChatted(msg)
  274. chatfunc(msg)
  275.  
  276. end
  277. plr.Chatted:connect(onChatted)
  278.  
  279. function timeFreezeFunction()
  280. function spread(model)
  281. for i,p in pairs(model:GetChildren()) do
  282. spread(p)
  283. if p.Name == "Humanoid" and p:IsDescendantOf(char) == false then
  284. for i,d in pairs(p.Parent:GetChildren()) do
  285. if d:IsA("BasePart") and d:IsDescendantOf(char) == false and d.Name ~= "HumanoidRootPart" and d.Anchored == false and stuffFrozen[d] == nil then
  286. table.insert(stuffFrozen, d)
  287. d.Anchored = true
  288. elseif d:IsA("Sound") and d.IsPlaying then
  289. table.insert(frozenSounds, d)
  290. d:Pause()
  291. end
  292. end
  293. end
  294. end
  295. end
  296. spread(workspace)
  297. end
  298.  
  299. abss = Instance.new("BillboardGui",char)
  300. abss.Size = UDim2.new(10,0,10,0)
  301. abss.Enabled = false
  302. abss.Name = "KONODIODA"
  303. imgl = Instance.new("ImageLabel",abss)
  304. imgl.Position = UDim2.new(0,0,0,0)
  305. imgl.Size = UDim2.new(1,0,1,0)
  306. imgl.Image = "rbxassetid://711463989"
  307. imgl.BackgroundTransparency = 1
  308. imgl.ImageColor3 = Color3.new(0,255,255)
  309. img2 = Instance.new("ImageLabel",abss)
  310. img2.Position = UDim2.new(0,0,0,0)
  311. img2.Size = UDim2.new(1,0,1,0)
  312. img2.Image = "rbxassetid://711463989"
  313. img2.BackgroundTransparency = 1
  314. img2.ImageColor3 = Color3.new(0,255,255)
  315.  
  316.  
  317. animation = Instance.new("Animation",script.Parent) -- Pose Wink Wonk
  318. animation.AnimationId = 'rbxassetid://965558263'
  319.  
  320. local animTrack = humanoid:LoadAnimation(animation)
  321.  
  322.  
  323. --Sounds
  324. --Folder
  325. soundfolder = Instance.new("Model",char)
  326. soundfolder.Name = "Sound Folder"
  327. --Sounds
  328. yes = Instance.new("Sound",soundfolder)
  329. yes.Volume = 30
  330. yes.Name = "Jojo"
  331. yes.Looped = true
  332. yes.SoundId = "rbxassetid://2901040333"
  333. demoguide = Instance.new("Sound",soundfolder)
  334. demoguide.Volume = 30
  335. demoguide.Name = "Demo"
  336. demoguide.Looped = true
  337. demoguide.SoundId = "rbxassetid://663853939"
  338. KonoDioDAA = Instance.new("Sound",soundfolder)
  339. KonoDioDAA.Volume = 30
  340. KonoDioDAA.Name = "Dio"
  341. KonoDioDAA.Looped = false
  342. KonoDioDAA.SoundId = "rbxassetid://203063501"
  343. WhatKindOfDioIsThis = Instance.new("Sound",soundfolder)
  344. WhatKindOfDioIsThis.Volume = 30
  345. WhatKindOfDioIsThis.Name = "Bakana"
  346. WhatKindOfDioIsThis.Looped = true
  347. WhatKindOfDioIsThis.SoundId = "rbxassetid://943007553"
  348. NANI = Instance.new("Sound",soundfolder)
  349. NANI.Volume = 30
  350. NANI.Name = "Japanese Screeching"
  351. NANI.Looped = false
  352. NANI.SoundId = "rbxassetid://458877941"
  353. Stop = Instance.new("Sound",soundfolder)
  354. Stop.Volume = 5
  355. Stop.Name = "Oof"
  356. Stop.Looped = false
  357. Stop.SoundId = "rbxassetid://431057042"
  358. Stop2 = Instance.new("Sound",soundfolder)
  359. Stop2.Volume = 1
  360. Stop2.Name = "Of"
  361. Stop2.Looped = false
  362. Stop2.SoundId = "rbxassetid://0"
  363. Stop3 = Instance.new("Sound",soundfolder)
  364. Stop3.Volume = 10
  365. Stop3.Name = "O0f"
  366. Stop3.Looped = false
  367. Stop3.SoundId = "rbxassetid://0"
  368. Start = Instance.new("Sound",soundfolder)
  369. Start.Volume = 10
  370. Start.Name = "00f"
  371. Start.Looped = false
  372. Start.SoundId = "rbxassetid://138084923"
  373. Start2 = Instance.new("Sound",soundfolder)
  374. Start2.Volume = 4
  375. Start2.Name = "HaiDer"
  376. Start2.Looped = false
  377. Start2.SoundId = "rbxassetid://0"
  378. Start2d = Instance.new("Sound",soundfolder)
  379. Start2d.Volume = 5
  380. Start2d.Name = "HaiDer2"
  381. Start2d.Looped = false
  382. Start2d.SoundId = "rbxassetid://0"
  383. Wrry = Instance.new("Sound",soundfolder)
  384. Wrry.Volume = 30
  385. Wrry.Name = "Wry"
  386. Wrry.Looped = false
  387. Wrry.SoundId = "rbxassetid://352470069"
  388. Muda = Instance.new("Sound", soundfolder)
  389. Muda.Volume = 10
  390. Muda.Name = "Muda"
  391. Muda.Looped = false
  392. Muda.SoundId = "rbxassetid://1378131503"
  393. --the rest are new things I put in
  394. PEWTIS = Instance.new("Sound",soundfolder)
  395. PEWTIS.Volume = 10
  396. PEWTIS.Name = "demomang"
  397. PEWTIS.Looped = false
  398. PEWTIS.SoundId = "rbxassetid://1329648321"
  399. demodie1 = Instance.new("Sound",soundfolder)
  400. demodie1.Volume = 10
  401. demodie1.Name = "demomang"
  402. demodie1.Looped = false
  403. demodie1.SoundId = "rbxassetid://212389449"
  404. demodie2 = Instance.new("Sound",soundfolder)
  405. demodie2.Volume = 10
  406. demodie2.Name = "demomang"
  407. demodie2.Looped = false
  408. demodie2.SoundId = "rbxassetid://1278695765"
  409. KEELEM = Instance.new("Sound",soundfolder)
  410. KEELEM.Volume = 10
  411. KEELEM.Name = "demomang"
  412. KEELEM.Looped = false
  413. KEELEM.SoundId = "rbxassetid://942973921"
  414. -------------------------------------------
  415.  
  416. wait(1)
  417.  
  418. local rm = Instance.new("Motor", torso)
  419. rm.C0 = CFrame.new(1.5, 0.5, 0)
  420. rm.C1 = CFrame.new(0, 0.5, 0)
  421. rm.Part0 = torso
  422. rm.Part1 = ra
  423. rm.Name = 'Right Shoulder'
  424.  
  425. local lm = Instance.new("Motor", torso)
  426. lm.C0 = CFrame.new(-1.5, 0.5, 0)
  427. lm.C1 = CFrame.new(0, 0.5, 0)
  428. lm.Part0 = torso
  429. lm.Part1 = la
  430. lm.Name = 'Left Shoulder'
  431.  
  432. local rlegm = Instance.new("Motor", torso)
  433. rlegm.C0 = CFrame.new(0.5, -1, 0)
  434. rlegm.C1 = CFrame.new(0, 1, 0)
  435. rlegm.Part0 = torso
  436. rlegm.Part1 = rl
  437. local llegm = Instance.new("Motor", torso)
  438. llegm.C0 = CFrame.new(-0.5, -1, 0)
  439. llegm.C1 = CFrame.new(0, 1, 0)
  440. llegm.Part0 = torso
  441. llegm.Part1 = ll
  442.  
  443. rj.C0 = CFrame.new()
  444. rj.C1 = CFrame.new()
  445.  
  446. neck.C0 = CFrame.new(0, 1, 0)
  447. neck.C1 = CFrame.new(0, -0.5, 0)
  448.  
  449. local speed = 0.3
  450. local angle = 0
  451. local anglespeed = 1
  452. rsc0 = rm.C0
  453. lsc0 = lm.C0
  454. llc0 = llegm.C0
  455. rlc0 = rlegm.C0
  456. rootc0 = rj.C0
  457. neckc0 = neck.C0
  458. ----------------------------------------------
  459. wait()
  460. function descend(obj,class,func)
  461. for i,v in pairs(obj:GetChildren()) do
  462. if v:IsA(class) then
  463. func(v)
  464. end
  465. descend(v,class,func)
  466. end
  467. end
  468. local pls = game:GetService("Players").LocalPlayer
  469. function initiateCharacter(char)
  470. if not char then return end
  471. wait()
  472. descend(char,"BasePart",function(obj)
  473. obj.Anchored = false
  474. obj.Changed:connect(function()
  475. if obj.Anchored then
  476. obj.Anchored = false
  477. end
  478. end)
  479. end)
  480. descend(char,"Humanoid",function(obj)
  481. obj.WalkSpeed = 16
  482. obj.Changed:connect(function()
  483. if obj.WalkSpeed == 0 then
  484. obj.WalkSpeed = 16
  485. end
  486. end)
  487. end)
  488. end
  489. initiateCharacter(pls.Character)
  490. pls.CharacterAdded:connect(function(c)
  491. initiateCharacter(c)
  492. end)
  493. ----------------------------------------------
  494. mouse.KeyDown:connect(function(key)
  495. if key == "m" then
  496. demoguide:Play()
  497. wait(2)
  498. end
  499.  
  500. end)
  501.  
  502. mouse.KeyDown:connect(function(key)
  503. if key == "x" then
  504. yes:Stop()
  505. WhatKindOfDioIsThis:Stop()
  506. demoguide:Stop()
  507. wait(2)
  508. end
  509.  
  510. end)
  511.  
  512.  
  513. mouse.KeyDown:connect(function(key)
  514. if key == "n" then
  515. KonoDioDAA:Play()
  516. wait(0.3)
  517. chatfunc("[scottish gibberish]")
  518. end
  519.  
  520. end)
  521. mouse.KeyDown:connect(function(key)
  522. if key == "h" then
  523. PEWTIS:Play()
  524. wait(0.3)
  525. chatfunc("POOT-IS!")
  526. end
  527.  
  528. end)
  529. mouse.KeyDown:connect(function(key)
  530. if key == "z" then
  531. demodie1:Play()
  532. wait(0.3)
  533. chatfunc("DaAAAAaaAAAA")
  534. end
  535.  
  536. end)
  537. mouse.KeyDown:connect(function(key)
  538. if key == "x" then
  539. demodie2:Play()
  540. wait(0.3)
  541. chatfunc("EEYAaaaaaaAAAAAAAaaa")
  542. end
  543.  
  544. end)
  545. mouse.KeyDown:connect(function(key)
  546. if key == "c" then
  547. KEELEM:Play()
  548. wait(0.3)
  549. chatfunc("KILL HIM! KILL HIM HES HEALING HIMSELF!")
  550. end
  551.  
  552. end)
  553.  
  554.  
  555. mouse.KeyDown:connect(function(key)
  556. if key == "b" then
  557. WhatKindOfDioIsThis:Play()
  558. wait(0.3)
  559. chatfunc("AAGH! ME HEAD!")
  560. wait(1.8)
  561. end
  562.  
  563. end)
  564.  
  565. mouse.KeyDown:connect(function(key)
  566. if key == "v" then
  567. yes:Play()
  568. wait(2)
  569. end
  570.  
  571. end)
  572.  
  573. mouse.KeyDown:connect(function(key)
  574. if key == "f" then
  575. Wrry:Play()
  576. wait(0.1)
  577. chatfunc("MEEEM")
  578. end
  579.  
  580. end)
  581.  
  582. mouse.KeyDown:connect(function(key)
  583. if key == "g" then
  584. NANI:Play()
  585. chatfunc("WOHOHOHOHAHAHA WOHAHAAHOHOHO")
  586. wait(0.1)
  587. end
  588.  
  589. end)
  590.  
  591. canworld = true
  592. mouse.KeyDown:connect(function(key)
  593. if key == "t" and not frozen then
  594. if canworld == false then return end
  595. if canworld then
  596. canworld = false
  597. Stop:Play()
  598. chatfunc("Its lads like you that give war a bad name!")
  599. wait(1.5)
  600. Stop3:Play()
  601.  
  602. local function spawnpart()
  603. sphere = Instance.new("Part")
  604. game.Debris:AddItem(sphere,3)
  605. local sm = Instance.new("SpecialMesh", sphere)
  606. sm.MeshType = "Sphere"
  607. sphere.Transparency = 0.5
  608. sphere.Anchored = true
  609. sphere.CanCollide = false
  610. sphere.Material = "Neon"
  611. sphere.BrickColor = BrickColor.new("Black")
  612. end
  613.  
  614. local function weld(lol)
  615. local weld = Instance.new("Weld", plr.Character.Torso)
  616. weld.Part0 = plr.Character.Torso
  617. weld.Part1 = lol
  618. weld.C0 = plr.Character.Torso.CFrame:inverse()
  619. weld.C1 = lol.CFrame:inverse()
  620. end
  621. wait()
  622. spawnpart()
  623.  
  624. weld(sphere)
  625. cce = Instance.new("ColorCorrectionEffect", game.Lighting)
  626. cce.Saturation = -5
  627. knifeSpeed = 0
  628. --game.Debris:AddItem(cce, 5)
  629. sphere.Parent = char.Torso
  630. for i = 1,3 do
  631. sphere.Size = sphere.Size + Vector3.new(50,50,50)
  632. wait()
  633. end
  634. wait()
  635. sphere:Destroy()
  636. BeeSpeed = 0
  637. frozen = true
  638. cce.Saturation = -0.1
  639. wait(0.3)
  640. cce.Saturation = -0.2
  641. wait(0.3)
  642. cce.Saturation = -0.3
  643. wait(0.2)
  644. cce.Saturation = -1.5
  645. wait()
  646.  
  647. canworld = true
  648.  
  649. end
  650. end
  651. end
  652. )
  653.  
  654. mouse.KeyDown:connect(function(key)
  655. key = key:lower()
  656. if key == "y" and frozen and canworld then
  657. canworld = false
  658. chatfunc("Time continues moving again.")
  659. Start:Play()
  660. wait(0.5)
  661. Start2:Play()
  662. Start2d:Play()
  663. wait()
  664. BeeSpeed = 1
  665. cce.Saturation = -1.3
  666. wait(0.5)
  667. BeeSpeed = 1.2
  668. cce.Saturation = -0.5
  669. wait(0.5)
  670. BeeSpeed = 1.4
  671. cce.Saturation = -0.4
  672. wait(0.3)
  673. BeeSpeed = 1.5
  674. cce.Saturation = -0.2
  675. wait(0.2)
  676. cce.Saturation = 0
  677.  
  678. for i, v in pairs(game.Players:GetChildren()) do
  679. t = v.Character:FindFirstChild("Torso")
  680. if t then
  681. t.Anchored = false
  682. end
  683. RA = v.Character:FindFirstChild("Right Arm")
  684. if RA then
  685. RA.Anchored = false
  686. end
  687. LA = v.Character:FindFirstChild("Left Arm")
  688. if LA then
  689. LA.Anchored = false
  690. end
  691. RL = v.Character:FindFirstChild("Right Leg")
  692. if RL then
  693. RL.Anchored = false
  694. end
  695. LL = v.Character:FindFirstChild("Left Leg")
  696. if LL then
  697. LL.Anchored = false
  698. end
  699. end
  700. BeeSpeed = 100
  701. knifeSpeed = 150
  702. canworld = true
  703. frozen = false
  704. tecks2.Text = plr.Name
  705.  
  706. end
  707. end)
  708.  
  709. humanoid.Died:connect(function()
  710. frozen = false
  711. if cce then
  712. cce:Remove()
  713. end
  714. end)
  715. mouse.KeyDown:connect(function(k)
  716. if string.byte(k) == 48 then
  717. humanoid.WalkSpeed = 24
  718. end
  719. end)
  720.  
  721. mouse.KeyUp:connect(function(k)
  722. if string.byte(k) == 48 then
  723. humanoid.WalkSpeed = 16
  724. end
  725. end)
  726.  
  727. local action = 'None'
  728. plr.Chatted:connect(function(msg)
  729. if msg == '/e dance' or msg == '/emote dance' then
  730. action = 'Dance'
  731. end
  732. if msg == '/e wrry' or msg == '/emote wrry' then
  733. action = 'Wrrrry'
  734. end
  735. end)
  736.  
  737.  
  738. local dance_move_wait = 0
  739.  
  740. game:service'RunService'.RenderStepped:connect(function()
  741. rm.MaxVelocity = 0
  742. lm.MaxVelocity = 0
  743. rm.DesiredAngle = 0
  744. rm.CurrentAngle = 0
  745. lm.DesiredAngle = 0
  746. lm.CurrentAngle = 0
  747. angle = (angle % 100) + anglespeed/10
  748. mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10))
  749. local rscf = rsc0
  750. local lscf = lsc0
  751. local rlcf = rlc0
  752. local llcf = llc0
  753. local rjcf = rootc0
  754. local ncf = neckc0
  755. local ray = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0))
  756. local hitz, enz = workspace:FindPartOnRay(ray, char)
  757. for i,object in pairs(char:children()) do
  758. if object:IsA("Tool") then
  759. tool = true
  760. if not debounce then
  761. for x,value in pairs(object:children()) do
  762. if value:IsA("StringValue") and value.Name == "toolanim" and value.Value == "Slash" then
  763. debounce = true
  764. coroutine.wrap(function()
  765. slashing = true
  766. wait(.15)
  767. slashing = false
  768. debounce = false
  769. end)()
  770. value:Destroy()
  771. end
  772. end
  773. end
  774. elseif not object:IsA'Tool' then
  775. tool = false
  776. end
  777. end
  778. if action == 'Dance' then
  779. anglespeed = 2
  780. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  781. rjcf = rootc0 * CFrame.Angles(math.rad(2), math.sin(angle)*.15, 0)
  782. lscf = lsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2-math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
  783. rscf = rsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2+math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
  784. rlcf = rlc0 * CFrame.new(0, .3 + math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0)
  785. llcf = llc0 * CFrame.new(0, .3 - math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0)
  786. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
  787. else
  788. action = 'None'
  789. end
  790. elseif action == 'prepareHump' then
  791. --animations by ethan
  792. ncf = neckc0 * CFrame.Angles(math.rad(40), 0, 0)
  793. rjcf = rootc0 * CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(-45), 0, 0)
  794. rscf = rsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0)
  795. lscf = lsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0)
  796. rlcf = rlc0 * CFrame.Angles(math.rad(90), 0, 0)
  797. llcf = llc0 * CFrame.Angles(math.rad(90), 0, 0)
  798. elseif action == 'Hump' then
  799. --animations by ethan
  800. ncf = neckc0 * CFrame.Angles(math.rad(-10), 0, 0)
  801. rjcf = rootc0 * CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(45), 0, 0)
  802. rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
  803. lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
  804. rlcf = rlc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
  805. llcf = llc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
  806. elseif action == "Muda1" then
  807.  
  808. ncf = neckc0 * CFrame.Angles(0, math.rad(-30), 0)
  809. rjcf = rootc0 * CFrame.Angles(0, math.rad(45), 0)
  810. rscf = rsc0 * CFrame.Angles(math.rad(90), 0, math.rad(10))
  811. lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
  812. rlcf = rlc0 * CFrame.Angles(math.rad(45), 0, math.rad(10))
  813. llcf = llc0 * CFrame.Angles(math.rad(-45), 0, math.rad(-10))
  814. elseif action == "Muda2" then
  815.  
  816. ncf = neckc0 * CFrame.Angles(0, math.rad(30), 0)
  817. rjcf = rootc0 * CFrame.Angles(0, math.rad(-45), 0)
  818. rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
  819. lscf = lsc0 * CFrame.Angles(math.rad(90), 0, math.rad(-10))
  820. rlcf = rlc0 * CFrame.Angles(math.rad(-45), 0, math.rad(10))
  821. llcf = llc0 * CFrame.Angles(math.rad(45), 0, math.rad(-10))
  822. elseif action == 'Wrrrry' then
  823. anglespeed = 1+math.random()
  824. dance_move_wait = (dance_move_wait%40) + 1/60
  825. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  826. if dance_move_wait <= 20 then
  827. rjcf = rootc0 * CFrame.new(0, -.2, .6) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0)
  828. lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + -math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
  829. rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
  830. rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, .1)
  831. llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, -.1)
  832. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
  833. elseif dance_move_wait > 20 then
  834. rjcf = rootc0 * CFrame.new(0, -.2, -.6) * CFrame.Angles(-math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0)
  835. lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
  836. rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + -math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
  837. rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, .1)
  838. llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, -.1)
  839. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
  840. end
  841.  
  842. else
  843. action = 'None'
  844. end
  845. elseif not hitz and (torso.Velocity.y > 1 or torso.Velocity.y < -1) then
  846. anglespeed = 3
  847. rjcf = rootc0 * CFrame.Angles(math.rad(5), 0, 0)
  848. rscf = rsc0 * CFrame.Angles(math.rad(130) + math.sin(angle)*.8, 0, .15)
  849. lscf = lsc0 * CFrame.Angles(math.rad(130) + -math.sin(angle)*.8, 0, -.15)
  850. rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(angle)*.3, -.3 + -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + -math.sin(angle)*1, 0, 0)
  851. llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.3 - -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + math.sin(angle)*1, 0, 0)
  852. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.8, 0)
  853. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  854. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 then
  855. anglespeed = 2
  856. rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
  857. rscf = rsc0 * CFrame.Angles(math.sin(angle)*1.7, 0, .05)
  858. lscf = lsc0 * CFrame.Angles(-math.sin(angle)*1.7, 0, -.05)
  859. rlcf = rlc0 * CFrame.Angles(-math.sin(angle)*1.4, 0, 0)
  860. llcf = llc0 * CFrame.Angles(math.sin(angle)*1.4, 0, 0)
  861. ncf = neckc0 * CFrame.Angles(-math.rad(30) + math.abs(math.sin(angle))*.95, math.sin(angle)*.8, 0)
  862. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 20 then
  863. anglespeed = 2.5
  864. rjcf = rootc0 * CFrame.new(0, -.3 + math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(-math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
  865. rscf = rsc0 * CFrame.new(0, math.cos(angle)*.5, math.sin(angle)*.5) * CFrame.Angles(math.cos(angle)*2.8, 0, math.abs(math.sin(angle))*.5)
  866. lscf = lsc0 * CFrame.new(0, -math.cos(angle)*.5, -math.sin(angle)*.5) * CFrame.Angles(-math.cos(angle)*2.8, 0, -math.abs(math.sin(angle))*.5)
  867. rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(-angle)*.3, -.2+math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.4, 0, math.rad(.5))
  868. llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.05-math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.4, 0, -math.rad(.5))
  869. ncf = neckc0 * CFrame.Angles(math.cos(angle), math.sin(angle), 0)
  870. end
  871. if tool then
  872. rscf = rsc0 * CFrame.Angles(math.pi/2, 0, 0)
  873. if slashing then
  874. rscf = rsc0 * CFrame.Angles(-math.pi/12, 0, -.1)
  875. end
  876. end
  877. rm.C0 = clerp(rm.C0,rscf,speed)
  878. lm.C0 = clerp(lm.C0,lscf,speed)
  879. rj.C0 = clerp(rj.C0,rjcf,speed)
  880. neck.C0 = clerp(neck.C0,ncf,speed)
  881. rlegm.C0 = clerp(rlegm.C0,rlcf,speed)
  882. llegm.C0 = clerp(llegm.C0,llcf,speed)
  883. if frozen then
  884. timeFreezeFunction()
  885. else
  886.  
  887. for i,p in pairs(stuffFrozen) do
  888. p.Anchored = false
  889. end
  890. for i,s in pairs(frozenSounds) do
  891. s:Resume()
  892. end
  893. stuffFrozen = {}
  894. frozenSounds = {}
  895. end
  896. end)
  897.  
  898. function punchDamage()
  899. coroutine.resume(coroutine.create(function()
  900. function Damage(model)
  901. for i,s in pairs(model:GetChildren()) do
  902. Damage(s)
  903. if s.Name == "HumanoidRootPart" or s.Name == "Torso" and s:IsA("BasePart") then
  904. if (rootpart.Position - s.Position).magnitude < 4 then
  905. local vichum = s.Parent:FindFirstChild("Humanoid")
  906. if vichum and vichum ~= humanoid then
  907. local punch = Instance.new("Sound", soundfolder)
  908. punch.Volume = 3
  909. punch.Name = "POOCH"
  910. punch.SoundId = "rbxassetid://296102734"
  911. punch:Play()
  912. game:GetService("Debris"):AddItem(punch, 2)
  913. repeat wait() until not frozen
  914. if vel then
  915. vel:Remove()
  916. end
  917.  
  918. vel = Instance.new("BodyVelocity", s)
  919. vel.Velocity = CFrame.new(s.CFrame.p, rootpart.CFrame.lookVector * 120).lookVector
  920. game:GetService("Debris"):AddItem(vel, 0.25)
  921.  
  922. vichum:TakeDamage(15 +(math.random(-10, 10)/10))
  923. end
  924. end
  925. end
  926. end
  927. end
  928.  
  929. Damage(workspace)
  930. end))
  931. end
  932.  
  933. mouse.KeyDown:connect(function(k)
  934. if k == "q" and not humping then
  935.  
  936. humping = true
  937. action = 'prepareHump'
  938. wait(0.25)
  939. action = 'Hump'
  940. wait(0.03)
  941. local knife = Instance.new("Part", char)
  942. knife.Size = Vector3.new(0.2, 0.4, 2)
  943. knife.CanCollide = false
  944. knife.Anchored = false
  945. knife:BreakJoints()
  946. knife.CFrame = rootpart.CFrame * CFrame.new(0, -1, -2)
  947. knife.CFrame = CFrame.new(knife.Position, mouse.Hit.p) * CFrame.new(math.random(-10, 10)/100, math.random(-10, 10)/100, math.random(-10, 10)/100)
  948. knife.BrickColor = BrickColor.new("Buttermilk")
  949. local knifeMesh = Instance.new("SpecialMesh", knife)
  950. knifeMesh.MeshId = "rbxassetid://202083123"
  951. local vel = Instance.new("BodyVelocity", knife)
  952. knife.Touched:connect(function(part)
  953. if part.Parent ~= nil then
  954. local vichum = part.Parent:FindFirstChild("Humanoid")
  955. if vichum and vichum ~= humanoid then
  956. local stabbedKnife = knife:Clone()
  957. stabbedKnife.Parent = workspace
  958. stabbedKnife:WaitForChild("BodyVelocity"):Remove()
  959. local stabweld = Instance.new("Weld", stabbedKnife)
  960. stabweld.Part0 = part
  961. stabweld.Part1 = stabbedKnife
  962. stabweld.C0 = part.CFrame:toObjectSpace(knife.CFrame)
  963. knife:Destroy()
  964. repeat wait() until not frozen
  965. game:GetService("Debris"):AddItem(stabbedKnife, 10)
  966. vichum:TakeDamage(16, 24)
  967. end
  968. end
  969. end)
  970. coroutine.wrap(function()
  971. game:GetService("RunService").RenderStepped:connect(function()
  972. vel.Velocity = knife.CFrame.lookVector * knifeSpeed
  973. if (knife.Position - rootpart.Position).magnitude > 500 then
  974.  
  975. knife:Destroy()
  976. end
  977. end)
  978. end)()
  979.  
  980. wait(0.47)
  981. humping = false
  982. action = 'None'
  983. elseif k == "e" and not mudaing then
  984. speed = 0.8
  985. Muda:Play()
  986. mudaing = true
  987. for i = 1,39 do
  988. action = "Muda1"
  989. punchDamage()
  990. wait(0.03)
  991. action = "Muda2"
  992. punchDamage()
  993. wait(0.03)
  994. end
  995.  
  996.  
  997. wait()
  998. action = 'None'
  999. speed = 0.3
  1000. mudaing = false
  1001. end
  1002. end)
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