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star-citizen-alpha-3-7-0g-ptu-3108807-patch-notes

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  1. Star Citizen Leaks - discord.gg/scleaks
  2.  
  3. Star Citizen Patch 3.7.0g
  4. Alpha Patch 3.7.0g has been released to Evocati, and is now available to test! Patch should now show: PTU-3108807.
  5.  
  6. It is strongly recommended that players delete their USER folder for the Public client after patching, particularly if you start encountering any odd character graphical issues or crash on loading. The USER folder can be found (in default installations) at C:\Program Files\Roberts Space Industries\StarCitizen\PTU.
  7.  
  8. Database Persistence Wipe: YES
  9. The current build is under NDA
  10.  
  11. Please monitor etf-megachat in spectrum for updates and testing instructions.
  12.  
  13. USER.cfg settings:
  14. r_displaySessionInfo = 1
  15.  
  16. Note: This patch does not contain all of the intended features, which will be added iteratively to the notes as they become available. Additionally, some features may be implemented in a partial state and as such are not ready for testing. When those features reach a playable state they will be detailed on the notes and added to the "Testing Focus".
  17.  
  18. We have altered the way we report known issues so that the list is more in depth than before.
  19.  
  20. Testing Focus
  21. Banu Defender
  22. Caves
  23. FPS mining, harvesting, and personal inventory
  24. ATC crimestat restrictions
  25. Ship rental system
  26. Vanguard variants
  27. The Good Doctor Star Marine map
  28. Proximity Assist and Manual VTOL
  29. Pirate Swarm Updates
  30. New ship weapon Kroneg FL series
  31. New FPS weapon attachments
  32. Character Customizer v2
  33. Mission sharing, mission rewards, and AI service beacons
  34. Known Issues
  35. There's a large rectangular area missing from the surface of Daymar around one of the caves.
  36. Multiple scope crosshairs are off center when viewed in ADS.
  37. Corpses at derelicts are hidden under objects or hull.
  38. The probes in the destroy probe mission will sometimes teleport ot map origin, preventing completion.
  39. Players may crash when loading into the industrial hangar.
  40. Players may crash when changing hair back to original when using the character customizer.
  41. Ships may display as rented if the player exits to title while a claim is in progress.
  42. The reformation distortion scattergun currently has a blue light texture issue.
  43. The default hair may be present under other hairstyles.
  44. If you leave and reenter the commodity kiosk the "sell" tab icons will remain even though you are on the "buy" tab.
  45. Feature Updates
  46. Gameplay
  47. Temporarily removed several city locations from the delivery system.
  48. Reduced the probability of asteroid interdictions.
  49. Adjusted the position of some of the no-fly zones around horizontal hangars at Area18.
  50. Added Starmap and QT markup to three of the caves.
  51. Weapons and Items
  52. Removed size 1 and 3 Tachyon cannons and size 2 Tachyon cannons can now only be equipped to the Banu Defender.
  53. Core Tech
  54. Bug Fixes
  55. There should no longer be moving beacon mission markers that disable the NPC service beacon around planetary bodies.
  56. Some of the skimmers should no longer spawn in map origin for the destroy probe mission.
  57. The UI for the most wanted mission should now be present consistently.
  58. Fixed inverted hammerhead radars.
  59. Hangars 10 and 11 at Lorville should no longer have misplaced geometry that can block ship exit.
  60. Fixed ship pass by audio.
  61. Mission givers should be in their correct locations.
  62. Technical
  63. Fixed 2 server crashes.
  64.  
  65. Star Citizen Leaks - discord.gg/scleaks
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