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- <h1 style="text-align: center">Attributes</h1>
- <table style="width:1100px; white-space:nowrap;">
- <tr>
- <th>Physical</th>
- <th></th>
- <th></th>
- <th>Social</th>
- <th></th>
- <th></th>
- <th>Mental</th>
- <th></th>
- <th></th>
- </tr>
- <tr>
- <td>Strength <button type="roll" value="/em &{template:default} {{name=Strength}} {{Successes = [[(?{Bonus Dice?|0} +@{Strength})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button></td>
- <td><input class="sheet-specialty" type="text" name="attr_Strength_Quality" placeholder="Quality"/></td>
- <td>
- <input type="radio" name="attr_Strength" value="0" style="opacity:0"/>
- <input type="radio" name="attr_Strength" value="1" checked="checked" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Strength" value="2" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Strength" value="3" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Strength" value="4" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Strength" value="5" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Strength" value="6" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Strength" value="7" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Strength" value="8" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Strength" value="9" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Strength" value="10" /> <span style="opacity: 1"> </span>
- </td>
- <td>Charisma<button type="roll" value="/em &{template:default} {{name=Charisma}} {{Successes = [[(?{Bonus Dice?|0} +@{Charisma})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button></td>
- <td><input class="sheet-specialty" type="text" name="attr_Charisma_Quality" placeholder="Quality"/> </td>
- <td>
- <input type="radio" name="attr_Charisma" value="0" style="opacity:0"/>
- <input type="radio" name="attr_Charisma" value="1" checked="checked" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Charisma" value="2" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Charisma" value="3" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Charisma" value="4" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Charisma" value="5" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Charisma" value="6" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Charisma" value="7" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Charisma" value="8" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Charisma" value="9" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Charisma" value="10" /> <span style="opacity: 1"> </span>
- </td>
- <td>Perception<button type="roll" value="/em &{template:default} {{name=Perception}} {{Successes = [[(?{Bonus Dice?|0} +@{Perception})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button></td>
- <td><input class="sheet-specialty" type="text" name="attr_Perception_Quality" placeholder="Quality"/></td>
- <td>
- <input type="radio" name="attr_Perception" value="0" style="opacity:0"/>
- <input type="radio" name="attr_Perception" value="1" checked="checked" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Perception" value="2" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Perception" value="3" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Perception" value="4" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Perception" value="5" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Perception" value="6" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Perception" value="7" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Perception" value="8" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Perception" value="9" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Perception" value="10" /> <span style="opacity: 1"> </span>
- </td>
- </tr>
- <tr>
- <td>Dexterity<button type="roll" value="/em &{template:default} {{name=Dexterity}} {{Successes = [[(?{Bonus Dice?|0} +@{Dexterity})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button></td>
- <td><input class="sheet-specialty" type="text" name="attr_Dexterity_Quality" placeholder="Quality"/><br> </td>
- <td>
- <input type="radio" name="attr_Dexterity" value="0" style="opacity:0"/>
- <input type="radio" name="attr_Dexterity" value="1" checked="checked" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Dexterity" value="2" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Dexterity" value="3" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Dexterity" value="4" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Dexterity" value="5" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Dexterity" value="6" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Dexterity" value="7" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Dexterity" value="8" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Dexterity" value="9" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Dexterity" value="10" /> <span style="opacity: 1"> </span>
- </td>
- <td>Manipulation<button type="roll" value="/em &{template:default} {{name=Manipulation}} {{Successes = [[(?{Bonus Dice?|0} +@{Manipulation})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button></td>
- <td><input class="sheet-specialty" type="text" name="attr_Manipulation_Quality" placeholder="Quality"/></td>
- <td>
- <input type="radio" name="attr_Manipulation" value="0" style="opacity:0" />
- <input type="radio" name="attr_Manipulation" value="1" checked="checked" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Manipulation" value="2" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Manipulation" value="3" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Manipulation" value="4" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Manipulation" value="5" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Manipulation" value="6" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Manipulation" value="7" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Manipulation" value="8" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Manipulation" value="9" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Manipulation" value="10" /> <span style="opacity: 1"> </span>
- </td>
- <td>Intelligence<button type="roll" value="/em &{template:default} {{name=Intelligence}} {{Successes = [[(?{Bonus Dice?|0} +@{Intelligence})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button></td>
- <td><input class="sheet-specialty" type="text" name="attr_Intelligence_Quality" placeholder="Quality"/></td>
- <td>
- <input type="radio" name="attr_Intelligence" value="0" style="opacity:0"/>
- <input type="radio" name="attr_Intelligence" value="1" checked="checked" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Intelligence" value="2" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Intelligence" value="3" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Intelligence" value="4" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Intelligence" value="5" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Intelligence" value="6" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Intelligence" value="7" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Intelligence" value="8" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Intelligence" value="9" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Intelligence" value="10" /> <span style="opacity: 1"> </span>
- </td>
- </tr>
- <tr>
- <td>Stamina<button type="roll" value="/em &{template:default} {{name=Stamina}} {{Successes = [[(?{Bonus Dice?|0} +@{Stamina})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button></td>
- <td><input class="sheet-specialty" type="text" name="attr_Stamina_Quality" placeholder="Quality"/><br> </td>
- <td>
- <input type="radio" name="attr_Stamina" value="0" style="opacity:0"/>
- <input type="radio" name="attr_Stamina" value="1" checked="checked" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Stamina" value="2" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Stamina" value="3" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Stamina" value="4" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Stamina" value="5" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Stamina" value="6" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Stamina" value="7" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Stamina" value="8" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Stamina" value="9" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Stamina" value="10" /> <span style="opacity: 1"> </span>
- </td>
- <td>Appearance<button type="roll" value="/em &{template:default} {{name=Appearance}} {{Successes = [[(?{Bonus Dice?|0} +@{Appearance})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button></td>
- <td ><input class="sheet-specialty" type="text" name="attr_Appearance_Quality" placeholder="Quality"/></td>
- <td>
- <input type="radio" name="attr_Appearance" value="0" style="opacity:0"/>
- <input type="radio" name="attr_Appearance" value="1" checked="checked" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Appearance" value="2" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Appearance" value="3" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Appearance" value="4" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Appearance" value="5" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Appearance" value="6" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Appearance" value="7" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Appearance" value="8" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Appearance" value="9" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Appearance" value="10" /> <span style="opacity: 1"> </span>
- </td>
- <td>Wits<button type="roll" value="/em &{template:default} {{name=Wits}} {{Successes = [[(?{Bonus Dice?|0} +@{Wits})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button></td>
- <td><input class="sheet-specialty" type="text" name="attr_Wits_Quality" placeholder="Quality"/></td>
- <td> <input type="radio" name="attr_Wits" value="0" style="opacity:0"/>
- <input type="radio" name="attr_Wits" value="1" checked="checked" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Wits" value="2" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Wits" value="3" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Wits" value="4" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Wits" value="5" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Wits" value="6" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Wits" value="7" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Wits" value="8" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Wits" value="9" /> <span style="opacity: 1"> </span>
- <input type="radio" name="attr_Wits" value="10" /> <span style="opacity: 1"> </span>
- </td>
- </tr>
- </table>
- XP:<input type="text" name="attr_XP" placeholder="Current XP" style="width: 80px" style="opacity: 1"/>
- TotalXP:<input type="text" name="attr_XP_max" placeholder="Total XP Earned" style="width: 80px" />
- <br>Choose Token Before Rolling: <button type="roll" value="/roll 1d10+@{selected|TotalInitiative} &{tracker}" style="opacity: 1"> </button>
- Bonus Initiative: <input name="attr_BonusInitiative" type="number" value="0" style="opacity: 1">
- Total Initiative: <input disabled name="attr_TotalInitiative" type="text" value="@{BonusInitiative} + @{BaseInitiative}" style="opacity: 1">
- <h3>Combat Movement</h3>
- Total Walk Speed: <input disabled name="attr_TotalWalk" type="text" value="@{BonusWalk} + @{BaseWalk}" style="opacity: 1">
- Total Run Speed: <input disabled name="attr_TotalRun" type="text" value="@{BonusRun} + @{BaseRun}" style="opacity:1">
- Total Sprint Speed: <input disabled name="attr_TotalSprint" type="text" value="@{BonusSprint} + @{BaseWalk}" style="opacity: 1">
- <br>Total Flight (Wings) Speed: <input disabled name="attr_TotalFlightSpeed" type="text" value="@{BonusFlightSpeed} + @{BaseFlightSpeed}" style="opacity: 1">
- Total Swim Speed: <input disabled name="attr_TotalSwimSpeed" type="text" value="@{BonusSwimSpeed} + @{BaseSwimSpeed}" style="opacity: 1">
- <br>
- Total Hyper(Flight) Wings: <input disabled name="attr_TotalHyperFlightSpeed" type="text" value="@{TotalFlightSpeed} * (@{Hypermovement_Flight} * 6)" style="opacity:1">
- Total Hyper(Swimming): <input name="attr_TotalHyperSwimSpeed" type="text" value="@{TotalSwimSpeed} * (@{Hypermovement_Swim} * 6)" style="opacity: 1">
- Total Hyper(Running): <input name="attr_TotalHypermovementRun" type="text" value="@{TotalSprint} + (@{Hypermovement_Running} * 6)" style="opacity: 1">
- <br>Distances are in meters. 1 hex should be set to 2 meters
- <section>
- <input id="tab-core" type="radio" name="grp" class="no">
- <label for="tab-core">Core Skills</label>
- <div>
- <table border="0">
- <tr>
- <th>--Attribute--</th>
- <th>------Name-----</th>
- <th>---------Specialties---------</th>
- <th>------------Rating------------</th>
- <th>--Roll Button--</th>
- </tr>
- <tr>
- <td>Strength</td>
- <td>Brawl</td>
- <td> <input class="sheet-specialty" type="text" name="attr_Brawl_Specialty" placeholder="Specialty"/>
- </td>
- <td> <input checked="checked" name="attr_Brawl" style="opacity: 0" type="radio" value="0"> <input name="attr_Brawl" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Brawl" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Brawl" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Brawl" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Brawl" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Brawl" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Brawl" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Brawl" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Brawl" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Brawl" type="radio" value="10"> <span style="opacity: 1"> </span>
- </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Brawl}} {{Successes = [[(?{Bonus Dice?|0} +@{Brawl_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button>
- </td>
- </tr>
- <tr>
- <td>Strength</td>
- <td>Intimidation</td>
- <td> <input class="sheet-specialty" type="text" name="attr_Intimidation_Specialty" placeholder="Specialty"/>
- </td>
- <td> <input checked="checked" name="attr_IntimidationS" style="opacity: 0" type="radio" value="0"> <input name="attr_IntimidationS" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_IntimidationS" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_IntimidationS" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_IntimidationS" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_IntimidationS" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_IntimidationS" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_IntimidationS" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_IntimidationS" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_IntimidationS" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_IntimidationS" type="radio" value="10"> <span style="opacity: 1"> </span>
- </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Intimidation Strength}} {{Successes = [[(?{Bonus Dice?|0} +@{Intimidation_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button>
- </td>
- </tr>
- <tr>
- <td>Strength</td>
- <td>Might</td>
- <td> <input class="sheet-specialty" type="text" name="attr_Might_Specialty" placeholder="Specialty"/>
- </td>
- <td> <input checked="checked" name="attr_Might" style="opacity: 0" type="radio" value="0"> <input name="attr_Might" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Might" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Might" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Might" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Might" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Might" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Might" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Might" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Might" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Might" type="radio" value="10"> <span style="opacity: 1"> </span>
- </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Might}} {{Successes = [[(?{Bonus Dice?|0} +@{Might_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button>
- </td>
- </tr>
- <tr>
- <td>Strength</td>
- <td>Throwing</td>
- <td> <input class="sheet-specialty" type="text" name="attr_Throwing_Specialty" placeholder="Specialty"/>
- </td>
- <td> <input checked="checked" name="attr_Throwing" style="opacity: 0" type="radio" value="0"> <input name="attr_Throwing" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Throwing" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Throwing" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Throwing" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Throwing" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Throwing" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Throwing" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Throwing" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Throwing" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Throwing" type="radio" value="10"> <span style="opacity: 1"> </span>
- </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Throwing}} {{Successes = [[(?{Bonus Dice?|0} +@{Throwing_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button>
- </td>
- </tr>
- <tr>
- <th>--Attribute--</th>
- <th>------Name-----</th>
- <th>---------Specialties---------</th>
- <th>------------Rating------------</th>
- <th>--Roll Button--</th>
- </tr>
- <tr>
- <td>Dexterity</td>
- <td>Archery</td>
- <td> <input class="sheet-specialty" name="attr_Archery_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Archery" style="opacity: 0" type="radio" value="0"> <input name="attr_Archery" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Archery" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Archery" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Archery" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Archery" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Archery" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Archery" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Archery" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Archery" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Archery" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Archery}} {{Successes = [[(?{Bonus Dice?|0} +@{Archery_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button> </td>
- </tr>
- <tr>
- <td>Dexterity</td>
- <td>Athletics</td>
- <td> <input class="sheet-specialty" name="attr_Athletics_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Athletics" style="opacity: 0" type="radio" value="0"> <input name="attr_Athletics" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Athletics" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Athletics" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Athletics" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Athletics" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Athletics" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Athletics" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Athletics" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Athletics" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Athletics" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Athletics}} {{Successes = [[(?{Bonus Dice?|0} +@{Athletics_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button> </td>
- </tr>
- <tr>
- <td>Dexterity</td>
- <td>Drive</td>
- <td> <input class="sheet-specialty" name="attr_Drive_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Drive" style="opacity: 0" type="radio" value="0"> <input name="attr_Drive" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Drive" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Drive" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Drive" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Drive" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Drive" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Drive" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Drive" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Drive" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Drive" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Drive}} {{Successes = [[(?{Bonus Dice?|0} +@{Drive_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button> </td>
- </tr>
- <tr>
- <td>Dexterity</td>
- <td>Firearms</td>
- <td> <input class="sheet-specialty" name="attr_Firearms_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Firearms" style="opacity: 0" type="radio" value="0"> <input name="attr_Firearms" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Firearms" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Firearms" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Firearms" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Firearms" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Firearms" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Firearms" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Firearms" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Firearms" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Firearms" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Firearms}} {{Successes = [[(?{Bonus Dice?|0} +@{Firearms_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button> </td>
- </tr>
- <tr>
- <td>Dexterity</td>
- <td>Gunnery</td>
- <td> <input class="sheet-specialty" name="attr_Gunnery_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Gunnery" style="opacity: 0" type="radio" value="0"> <input name="attr_Gunnery" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Gunnery" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Gunnery" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Gunnery" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Gunnery" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Gunnery" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Gunnery" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Gunnery" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Gunnery" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Gunnery" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Gunnery}} {{Successes = [[(?{Bonus Dice?|0} +@{Gunnery_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button> </td>
- </tr>
- <tr>
- <td>Dexterity</td>
- <td>Heavy Weapons</td>
- <td> <input class="sheet-specialty" name="attr_Heavy_Weapons_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Heavy_Weapons" style="opacity: 0" type="radio" value="0"> <input name="attr_Heavy_Weapons" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Heavy_Weapons" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Heavy_Weapons" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Heavy_Weapons" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Heavy_Weapons" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Heavy_Weapons" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Heavy_Weapons" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Heavy_Weapons" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Heavy_Weapons" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Heavy_Weapons" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Heavy_Weapons}} {{Successes = [[(?{Bonus Dice?|0} +@{Heavy_Weapons_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button> </td>
- </tr>
- <tr>
- <td>Dexterity</td>
- <td>Legerdemain</td>
- <td> <input class="sheet-specialty" name="attr_Legerdemain_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Legerdemain" style="opacity: 0" type="radio" value="0"> <input name="attr_Legerdemain" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Legerdemain" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Legerdemain" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Legerdemain" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Legerdemain" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Legerdemain" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Legerdemain" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Legerdemain" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Legerdemain" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Legerdemain" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Legerdemain}} {{Successes = [[(?{Bonus Dice?|0} +@{Legerdemain_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button> </td>
- </tr>
- <tr>
- <td>Dexterity</td>
- <td>Martial Arts</td>
- <td> <input class="sheet-specialty" name="attr_Martial_Arts_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Martial_Arts" style="opacity: 0" type="radio" value="0"> <input name="attr_Martial_Arts" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Martial_Arts" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Martial_Arts" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Martial_Arts" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Martial_Arts" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Martial_Arts" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Martial_Arts" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Martial_Arts" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Martial_Arts" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Martial_Arts" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Martial_Arts}} {{Successes = [[(?{Bonus Dice?|0} +@{Martial_Arts_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button> </td>
- </tr>
- <tr>
- <td>Dexterity</td>
- <td>Melee</td>
- <td> <input class="sheet-specialty" name="attr_Melee_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Melee" style="opacity: 0" type="radio" value="0"> <input name="attr_Melee" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Melee" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Melee" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Melee" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Melee" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Melee" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Melee" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Melee" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Melee" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Melee" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Melee}} {{Successes = [[(?{Bonus Dice?|0} +@{Melee_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button> </td>
- </tr>
- <tr>
- <td>Dexterity</td>
- <td>Pilot</td>
- <td> <input class="sheet-specialty" name="attr_Pilot_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Pilot" style="opacity: 0" type="radio" value="0"> <input name="attr_Pilot" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Pilot" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Pilot" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Pilot" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Pilot" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Pilot" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Pilot" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Pilot" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Pilot" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Pilot" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Pilot}} {{Successes = [[(?{Bonus Dice?|0} +@{Pilot_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button> </td>
- </tr>
- <tr>
- <td>Dexterity</td>
- <td>Ride</td>
- <td> <input class="sheet-specialty" name="attr_Ride_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Ride" style="opacity: 0" type="radio" value="0"> <input name="attr_Ride" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Ride" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Ride" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Ride" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Ride" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Ride" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Ride" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Ride" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Ride" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Ride" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Ride}} {{Successes = [[(?{Bonus Dice?|0} +@{Ride_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button> </td>
- </tr>
- <tr>
- <td>Dexterity</td>
- <td>Stealth</td>
- <td> <input class="sheet-specialty" name="attr_Stealth_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Stealth" style="opacity: 0" type="radio" value="0"> <input name="attr_Stealth" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Stealth" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Stealth" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Stealth" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Stealth" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Stealth" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Stealth" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Stealth" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Stealth" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Stealth" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Stealth}} {{Successes = [[(?{Bonus Dice?|0} +@{Stealth_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button> </td>
- </tr>
- <tr>
- <th>--Attribute--</th>
- <th>------Name-----</th>
- <th>---------Specialties---------</th>
- <th>------------Rating------------</th>
- <th>--Roll Button--</th>
- </tr>
- <tr>
- <td>Stamina</td>
- <td>Channeling</td>
- <td> <input class="sheet-specialty" name="attr_Channeling_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_SChanneling" style="opacity: 0" type="radio" value="0"> <input name="attr_SChanneling" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_SChanneling" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_SChanneling" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_SChanneling" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_SChanneling" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_SChanneling" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_SChanneling" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_SChanneling" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_SChanneling" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_SChanneling" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Channeling}} {{Successes = [[(?{Bonus Dice?|0} +@{ChannelingS_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Stamina</td>
- <td>Endurance</td>
- <td> <input class="sheet-specialty" name="attr_Endurance_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Endurance" style="opacity: 0" type="radio" value="0"> <input name="attr_Endurance" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Endurance" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Endurance" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Endurance" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Endurance" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Endurance" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Endurance" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Endurance" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Endurance" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Endurance" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Endurance}} {{Successes = [[(?{Bonus Dice?|0} +@{Endurance_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Stamina</td>
- <td>Resistance</td>
- <td> <input class="sheet-specialty" name="attr_Resistance_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Resistance" style="opacity: 0" type="radio" value="0"> <input name="attr_Resistance" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Resistance" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Resistance" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Resistance" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Resistance" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Resistance" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Resistance" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Resistance" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Resistance" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Resistance" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Resistance}} {{Successes = [[(?{Bonus Dice?|0} +@{Resistance_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <th>--Attribute--</th>
- <th>------Name-----</th>
- <th>---------Specialties---------</th>
- <th>------------Rating------------</th>
- <th>--Roll Button--</th>
- </tr>
- <tr>
- <td>Perception</td>
- <td>Artillery</td>
- <td> <input class="sheet-specialty" name="attr_Artillery_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Artillery" style="opacity: 0" type="radio" value="0"> <input name="attr_Artillery" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Artillery" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Artillery" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Artillery" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Artillery" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Artillery" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Artillery" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Artillery" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Artillery" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Artillery" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Artillery}} {{Successes = [[(?{Bonus Dice?|0} +@{Artillery_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Perception</td>
- <td>Awareness</td>
- <td> <input class="sheet-specialty" name="attr_Awareness_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Awareness" style="opacity: 0" type="radio" value="0"> <input name="attr_Awareness" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Awareness" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Awareness" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Awareness" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Awareness" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Awareness" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Awareness" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Awareness" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Awareness" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Awareness" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Awareness}} {{Successes = [[(?{Bonus Dice?|0} +@{Awareness_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Perception</td>
- <td>Channeling</td>
- <td> <input class="sheet-specialty" name="attr_Channeling_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Channeling" style="opacity: 0" type="radio" value="0"> <input name="attr_Channeling" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Channeling" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Channeling" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Channeling" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Channeling" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Channeling" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Channeling" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Channeling" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Channeling" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Channeling" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Channeling}} {{Successes = [[(?{Bonus Dice?|0} +@{Channeling_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Perception</td>
- <td>Investigation</td>
- <td> <input class="sheet-specialty" name="attr_Investigation_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Investigation" style="opacity: 0" type="radio" value="0"> <input name="attr_Investigation" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Investigation" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Investigation" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Investigation" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Investigation" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Investigation" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Investigation" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Investigation" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Investigation" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Investigation" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Investigation}} {{Successes = [[(?{Bonus Dice?|0} +@{Investigation_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Perception</td>
- <td>Navigation</td>
- <td> <input class="sheet-specialty" name="attr_Navigation_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Navigation" style="opacity: 0" type="radio" value="0"> <input name="attr_Navigation" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Navigation" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Navigation" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Navigation" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Navigation" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Navigation" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Navigation" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Navigation" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Navigation" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Navigation" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Navigation}} {{Successes = [[(?{Bonus Dice?|0} +@{Navigation_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <th>--Attribute--</th>
- <th>------Name-----</th>
- <th>---------Specialties---------</th>
- <th>------------Rating------------</th>
- <th>--Roll Button--</th>
- </tr>
- <tr>
- <td>Intelligence</td>
- <td>Academics</td>
- <td> <input class="sheet-specialty" name="attr_Academics_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Academics" style="opacity: 0" type="radio" value="0"> <input name="attr_Academics" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Academics" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Academics" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Academics" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Academics" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Academics" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Academics" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Academics" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Academics" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Academics" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Academics}} {{Successes = [[(?{Bonus Dice?|0} +@{Academics_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Intelligence</td>
- <td>Analysis</td>
- <td> <input class="sheet-specialty" name="attr_Analysis_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Analysis" style="opacity: 0" type="radio" value="0"> <input name="attr_Analysis" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Analysis" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Analysis" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Analysis" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Analysis" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Analysis" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Analysis" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Analysis" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Analysis" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Analysis" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Analysis}} {{Successes = [[(?{Bonus Dice?|0} +@{Analysis_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Intelligence</td>
- <td>Bureaucracy</td>
- <td> <input class="sheet-specialty" name="attr_Bureaucracy_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Bureaucracy" style="opacity: 0" type="radio" value="0"> <input name="attr_Bureaucracy" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Bureaucracy" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Bureaucracy" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Bureaucracy" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Bureaucracy" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Bureaucracy" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Bureaucracy" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Bureaucracy" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Bureaucracy" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Bureaucracy" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Bureaucracy}} {{Successes = [[(?{Bonus Dice?|0} +@{Bureaucracy_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Intelligence</td>
- <td>Computer</td>
- <td> <input class="sheet-specialty" name="attr_Computer_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Computer" style="opacity: 0" type="radio" value="0"> <input name="attr_Computer" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Computer" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Computer" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Computer" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Computer" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Computer" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Computer" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Computer" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Computer" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Computer" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Computer}} {{Successes = [[(?{Bonus Dice?|0} +@{Computer_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Intelligence</td>
- <td>Demolitions</td>
- <td> <input class="sheet-specialty" name="attr_Demolitions_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Demolitions" style="opacity: 0" type="radio" value="0"> <input name="attr_Demolitions" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Demolitions" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Demolitions" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Demolitions" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Demolitions" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Demolitions" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Demolitions" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Demolitions" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Demolitions" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Demolitions" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Demolitions}} {{Successes = [[(?{Bonus Dice?|0} +@{Demolitions_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Intelligence</td>
- <td>Engineering</td>
- <td> <input class="sheet-specialty" name="attr_Engineering_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Engineering" style="opacity: 0" type="radio" value="0"> <input name="attr_Engineering" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Engineering" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Engineering" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Engineering" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Engineering" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Engineering" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Engineering" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Engineering" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Engineering" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Engineering" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Engineering}} {{Successes = [[(?{Bonus Dice?|0} +@{Engineering_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Intelligence</td>
- <td>Gambling</td>
- <td> <input class="sheet-specialty" name="attr_Gambling_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Gambling" style="opacity: 0" type="radio" value="0"> <input name="attr_Gambling" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Gambling" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Gambling" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Gambling" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Gambling" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Gambling" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Gambling" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Gambling" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Gambling" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Gambling" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Gambling}} {{Successes = [[(?{Bonus Dice?|0} +@{Gambling_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Intelligence</td>
- <td>Intrusion</td>
- <td> <input class="sheet-specialty" name="attr_Intrusion_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Intrusion" style="opacity: 0" type="radio" value="0"> <input name="attr_Intrusion" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Intrusion" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Intrusion" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Intrusion" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Intrusion" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Intrusion" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Intrusion" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Intrusion" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Intrusion" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Intrusion" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Intrusion}} {{Successes = [[(?{Bonus Dice?|0} +@{Intrusion_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Intelligence</td>
- <td>Linguistics</td>
- <td> <input class="sheet-specialty" name="attr_Linguistics_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Linguistics" style="opacity: 0" type="radio" value="0"> <input name="attr_Linguistics" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Linguistics" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Linguistics" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Linguistics" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Linguistics" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Linguistics" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Linguistics" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Linguistics" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Linguistics" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Linguistics" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Linguistics}} {{Successes = [[(?{Bonus Dice?|0} +@{Linguistics_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Intelligence</td>
- <td>Lore</td>
- <td> <input class="sheet-specialty" name="attr_Lore_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Lore" style="opacity: 0" type="radio" value="0"> <input name="attr_Lore" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Lore" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Lore" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Lore" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Lore" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Lore" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Lore" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Lore" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Lore" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Lore" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Lore}} {{Successes = [[(?{Bonus Dice?|0} +@{Lore_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Intelligence</td>
- <td>Medicine</td>
- <td> <input class="sheet-specialty" name="attr_Medicine_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Medicine" style="opacity: 0" type="radio" value="0"> <input name="attr_Medicine" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Medicine" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Medicine" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Medicine" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Medicine" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Medicine" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Medicine" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Medicine" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Medicine" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Medicine" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Medicine}} {{Successes = [[(?{Bonus Dice?|0} +@{Medicine_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Intelligence</td>
- <td>Occult</td>
- <td> <input class="sheet-specialty" name="attr_Occult_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Occult" style="opacity: 0" type="radio" value="0"> <input name="attr_Occult" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Occult" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Occult" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Occult" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Occult" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Occult" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Occult" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Occult" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Occult" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Occult" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Occult}} {{Successes = [[(?{Bonus Dice?|0} +@{Occult_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Intelligence</td>
- <td>Science</td>
- <td> <input class="sheet-specialty" name="attr_Science_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Science" style="opacity: 0" type="radio" value="0"> <input name="attr_Science" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Science" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Science" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Science" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Science" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Science" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Science" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Science" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Science" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Science" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Science}} {{Successes = [[(?{Bonus Dice?|0} +@{Science_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Intelligence</td>
- <td>Survival</td>
- <td> <input class="sheet-specialty" name="attr_Survival_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Survival" style="opacity: 0" type="radio" value="0"> <input name="attr_Survival" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Survival" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Survival" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Survival" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Survival" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Survival" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Survival" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Survival" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Survival" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Survival" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Survival}} {{Successes = [[(?{Bonus Dice?|0} +@{Survival_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Intelligence</td>
- <td>Tradecraft</td>
- <td> <input class="sheet-specialty" name="attr_Tradecraft_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Tradecraft" style="opacity: 0" type="radio" value="0"> <input name="attr_Tradecraft" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Tradecraft" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Tradecraft" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Tradecraft" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Tradecraft" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Tradecraft" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Tradecraft" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Tradecraft" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Tradecraft" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Tradecraft" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Tradecraft}} {{Successes = [[(?{Bonus Dice?|0} +@{Tradecraft_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <th>--Attribute--</th>
- <th>------Name-----</th>
- <th>---------Specialties---------</th>
- <th>------------Rating------------</th>
- <th>--Roll Button--</th>
- </tr>
- <tr>
- <td>(None)</td>
- <td>Thought Discipline</td>
- <td> <input class="sheet-specialty" name="attr_Thought_Discipline_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Thought_Discipline" style="opacity: 0" type="radio" value="0"> <input name="attr_Thought_Discipline" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Thought_Discipline" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Thought_Discipline" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Thought_Discipline" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Thought_Discipline" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Thought_Discipline" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Thought_Discipline" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Thought_Discipline" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Thought_Discipline" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Thought_Discipline" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Thought_Discipline}} {{Successes = [[(?{Bonus Dice?|0} +@{Thought_Discipline_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <th>--Attribute--</th>
- <th>------Name-----</th>
- <th>---------Specialties---------</th>
- <th>------------Rating------------</th>
- <th>--Roll Button--</th>
- </tr>
- <tr>
- <td>Wits</td>
- <td>Arts</td>
- <td> <input class="sheet-specialty" name="attr_Arts_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Arts" style="opacity: 0" type="radio" value="0"> <input name="attr_Arts" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Arts" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Arts" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Arts" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Arts" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Arts" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Arts" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Arts" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Arts" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Arts" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Arts}} {{Successes = [[(?{Bonus Dice?|0} +@{Arts_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Wits</td>
- <td>Biz</td>
- <td> <input class="sheet-specialty" name="attr_Biz_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Biz" style="opacity: 0" type="radio" value="0"> <input name="attr_Biz" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Biz" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Biz" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Biz" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Biz" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Biz" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Biz" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Biz" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Biz" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Biz" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Biz}} {{Successes = [[(?{Bonus Dice?|0} +@{Biz_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Wits</td>
- <td>Meditation</td>
- <td> <input class="sheet-specialty" name="attr_Meditation_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Meditation" style="opacity: 0" type="radio" value="0"> <input name="attr_Meditation" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Meditation" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Meditation" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Meditation" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Meditation" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Meditation" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Meditation" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Meditation" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Meditation" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Meditation" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Meditation}} {{Successes = [[(?{Bonus Dice?|0} +@{Meditation_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Wits</td>
- <td>Modulate</td>
- <td> <input class="sheet-specialty" name="attr_Modulate_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Modulate" style="opacity: 0" type="radio" value="0"> <input name="attr_Modulate" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Modulate" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Modulate" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Modulate" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Modulate" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Modulate" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Modulate" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Modulate" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Modulate" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Modulate" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Modulate}} {{Successes = [[(?{Bonus Dice?|0} +@{Modulate_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Wits</td>
- <td>Rapport</td>
- <td> <input class="sheet-specialty" name="attr_Rapport_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Rapport" style="opacity: 0" type="radio" value="0"> <input name="attr_Rapport" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Rapport" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Rapport" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Rapport" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Rapport" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Rapport" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Rapport" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Rapport" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Rapport" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Rapport" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Rapport}} {{Successes = [[(?{Bonus Dice?|0} +@{Rapport_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Wits</td>
- <td>Shadowing</td>
- <td> <input class="sheet-specialty" name="attr_Shadowing_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Shadowing" style="opacity: 0" type="radio" value="0"> <input name="attr_Shadowing" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Shadowing" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Shadowing" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Shadowing" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Shadowing" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Shadowing" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Shadowing" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Shadowing" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Shadowing" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Shadowing" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Shadowing}} {{Successes = [[(?{Bonus Dice?|0} +@{Shadowing_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Wits</td>
- <td>Tactics</td>
- <td> <input class="sheet-specialty" name="attr_Tactics_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Tactics" style="opacity: 0" type="radio" value="0"> <input name="attr_Tactics" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Tactics" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Tactics" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Tactics" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Tactics" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Tactics" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Tactics" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Tactics" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Tactics" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Tactics" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Tactics}} {{Successes = [[(?{Bonus Dice?|0} +@{Tactics_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Wits</td>
- <td>Unify</td>
- <td> <input class="sheet-specialty" name="attr_Unify_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Unify" style="opacity: 0" type="radio" value="0"> <input name="attr_Unify" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Unify" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Unify" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Unify" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Unify" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Unify" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Unify" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Unify" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Unify" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Unify" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Unify}} {{Successes = [[(?{Bonus Dice?|0} +@{Unify_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Wits</td>
- <td>Weave</td>
- <td> <input class="sheet-specialty" name="attr_Weave_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Weave" style="opacity: 0" type="radio" value="0"> <input name="attr_Weave" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Weave" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Weave" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Weave" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Weave" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Weave" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Weave" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Weave" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Weave" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Weave" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Weave}} {{Successes = [[(?{Bonus Dice?|0} +@{Weave_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <th>--Attribute--</th>
- <th>------Name-----</th>
- <th>---------Specialties---------</th>
- <th>------------Rating------------</th>
- <th>--Roll Button--</th>
- </tr>
- <tr>
- <td>Charisma</td>
- <td>Animal_Training</td>
- <td> <input class="sheet-specialty" name="attr_Animal_Training_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Animal_Training" style="opacity: 0" type="radio" value="0"> <input name="attr_Animal_Training" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Animal_Training" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Animal_Training" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Animal_Training" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Animal_Training" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Animal_Training" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Animal_Training" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Animal_Training" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Animal_Training" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Animal_Training" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Animal_Training}} {{Successes = [[(?{Bonus Dice?|0} +@{Animal_Training_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Charisma</td>
- <td>Carousing</td>
- <td> <input class="sheet-specialty" name="attr_Carousing_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Carousing" style="opacity: 0" type="radio" value="0"> <input name="attr_Carousing" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Carousing" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Carousing" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Carousing" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Carousing" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Carousing" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Carousing" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Carousing" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Carousing" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Carousing" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Carousing}} {{Successes = [[(?{Bonus Dice?|0} +@{Biz_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Charisma</td>
- <td>Command</td>
- <td> <input class="sheet-specialty" name="attr_Command_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Command" style="opacity: 0" type="radio" value="0"> <input name="attr_Command" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Command" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Command" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Command" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Command" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Command" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Command" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Command" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Command" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Command" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Command}} {{Successes = [[(?{Bonus Dice?|0} +@{Command_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Charisma</td>
- <td>Etiquette</td>
- <td> <input class="sheet-specialty" name="attr_Etiquette_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Etiquette" style="opacity: 0" type="radio" value="0"> <input name="attr_Etiquette" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Etiquette" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Etiquette" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Etiquette" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Etiquette" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Etiquette" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Etiquette" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Etiquette" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Etiquette" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Etiquette" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Etiquette}} {{Successes = [[(?{Bonus Dice?|0} +@{Etiquette_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Charisma</td>
- <td>Instruction</td>
- <td> <input class="sheet-specialty" name="attr_Instruction_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Instruction" style="opacity: 0" type="radio" value="0"> <input name="attr_Instruction" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Instruction" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Instruction" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Instruction" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Instruction" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Instruction" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Instruction" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Instruction" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Instruction" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Instruction" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Instruction}} {{Successes = [[(?{Bonus Dice?|0} +@{Instruction_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Charisma</td>
- <td>Perform</td>
- <td> <input class="sheet-specialty" name="attr_Perform_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Perform" style="opacity: 0" type="radio" value="0"> <input name="attr_Perform" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Perform" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Perform" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Perform" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Perform" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Perform" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Perform" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Perform" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Perform" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Perform" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Perform}} {{Successes = [[(?{Bonus Dice?|0} +@{Perform_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <th>--Attribute--</th>
- <th>------Name-----</th>
- <th>---------Specialties---------</th>
- <th>------------Rating------------</th>
- <th>--Roll Button--</th>
- </tr>
- <tr>
- <td>Manipulation</td>
- <td>Diplomacy</td>
- <td> <input class="sheet-specialty" name="attr_Diplomacy_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Diplomacy" style="opacity: 0" type="radio" value="0"> <input name="attr_Diplomacy" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Diplomacy" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Diplomacy" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Diplomacy" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Diplomacy" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Diplomacy" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Diplomacy" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Diplomacy" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Diplomacy" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Diplomacy" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Diplomacy}} {{Successes = [[(?{Bonus Dice?|0} +@{Diplomacy_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Manipulation</td>
- <td>Hypnosis</td>
- <td> <input class="sheet-specialty" name="attr_Hypnosis_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Hypnosis" style="opacity: 0" type="radio" value="0"> <input name="attr_Hypnosis" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Hypnosis" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Hypnosis" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Hypnosis" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Hypnosis" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Hypnosis" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Hypnosis" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Hypnosis" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Hypnosis" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Hypnosis" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Hypnosis}} {{Successes = [[(?{Bonus Dice?|0} +@{Hypnosis_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Manipulation</td>
- <td>Interrogation</td>
- <td> <input class="sheet-specialty" name="attr_Interrogation_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Interrogation" style="opacity: 0" type="radio" value="0"> <input name="attr_Interrogation" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Interrogation" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Interrogation" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Interrogation" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Interrogation" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Interrogation" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Interrogation" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Interrogation" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Interrogation" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Interrogation" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Interrogation}} {{Successes = [[(?{Bonus Dice?|0} +@{Interrogation_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Manipulation</td>
- <td>Seduction</td>
- <td> <input class="sheet-specialty" name="attr_Seduction_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Seduction" style="opacity: 0" type="radio" value="0"> <input name="attr_Seduction" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Seduction" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Seduction" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Seduction" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Seduction" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Seduction" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Seduction" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Seduction" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Seduction" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Seduction" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Seduction}} {{Successes = [[(?{Bonus Dice?|0} +@{Seduction_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Manipulation</td>
- <td>Streetwise</td>
- <td> <input class="sheet-specialty" name="attr_Streetwise_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Streetwise" style="opacity: 0" type="radio" value="0"> <input name="attr_Streetwise" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Streetwise" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Streetwise" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Streetwise" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Streetwise" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Streetwise" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Streetwise" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Streetwise" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Streetwise" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Streetwise" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Streetwise}} {{Successes = [[(?{Bonus Dice?|0} +@{Streetwise_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Manipulation</td>
- <td>Subterfuge</td>
- <td> <input class="sheet-specialty" name="attr_Subterfuge_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Subterfuge" style="opacity: 0" type="radio" value="0"> <input name="attr_Subterfuge" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Subterfuge" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Subterfuge" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Subterfuge" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Subterfuge" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Subterfuge" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Subterfuge" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Subterfuge" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Subterfuge" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Subterfuge" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Subterfuge}} {{Successes = [[(?{Bonus Dice?|0} +@{Subterfuge_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <th>--Attribute--</th>
- <th>------Name-----</th>
- <th>---------Specialties---------</th>
- <th>------------Rating------------</th>
- <th>--Roll Button--</th>
- </tr>
- <tr>
- <td>Appearance</td>
- <td>Disguise</td>
- <td> <input class="sheet-specialty" name="attr_Disguise_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Disguise" style="opacity: 0" type="radio" value="0"> <input name="attr_Disguise" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Disguise" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Disguise" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Disguise" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Disguise" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Disguise" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Disguise" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Disguise" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Disguise" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Disguise" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Disguise}} {{Successes = [[(?{Bonus Dice?|0} +@{Disguise_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Appearance</td>
- <td>Intimidation</td>
- <td> <input class="sheet-specialty" name="attr_Intimidation_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Intimidation" style="opacity: 0" type="radio" value="0"> <input name="attr_Intimidation" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Intimidation" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Intimidation" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Intimidation" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Intimidation" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Intimidation" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Intimidation" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Intimidation" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Intimidation" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Intimidation" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Intimidation}} {{Successes = [[(?{Bonus Dice?|0} +@{Intimidation_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- <tr>
- <td>Appearance</td>
- <td>Style</td>
- <td> <input class="sheet-specialty" name="attr_Style_Specialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Style" style="opacity: 0" type="radio" value="0"> <input name="attr_Style" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Style" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Style" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Style" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Style" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Style" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Style" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Style" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Style" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Style" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Style}} {{Successes = [[(?{Bonus Dice?|0} +@{Style_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- </table>
- </div>
- <input id="tab-universal" type="radio" name="grp" class="no" />
- <label for="tab-universal">Universal</label>
- <div>
- <label> <input name="attr_PathoEname" placeholder="Humanity" type="text" value="Humanity or Morality Path"> </label>
- <label>Path Rating:</label> <input class="zero" name="attr_PathoE" style="opacity: 0" type="radio" value="0"> <input name="attr_PathoE" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_PathoE" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_PathoE" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_PathoE" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_PathoE" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_PathoE" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_PathoE" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_PathoE" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_PathoE" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_PathoE" type="radio" value="10"> <span style="opacity: 1"> </span>
- <br>
- <select class="Virtue" name="attr_CorC">
- <option value="Conscience">Conscience</option>
- <option value="Conviction">Conviction</option>
- </select>
- <br>
- <select class="Virtue" name="attr_SorI"> <option value="Self-Control">Self-Control</option> <option value="Instincts">Instincts</option> </select>
- <br>
- <select class="Virtue" name="attr_Courage"> <option value="Courage">Courage</option> </select>
- <br>
- <label>Conscience/Conviction</label><button type="roll" value="/em &{template:default} {{name=Virtue: @{CorC}}} {{Successes = [[(?{Bonus Dice?|0} +@{C_C}+@{True_Faith})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"></button> <input name="attr_C_C" class="zero" style="opacity: 0" type="radio" value="0"> <input checked="checked" name="attr_C_C" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_C_C" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_C_C" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_C_C" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_C_C" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_C_C" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_C_C" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_C_C" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_C_C" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_C_C" type="radio" value="10"> <span style="opacity: 1"> </span></label>
- <label>Self-Control/Instincts:</label><button type="roll" value="/em &{template:default} {{name=Virtue: @{SorI}}} {{Successes = [[(?{Bonus Dice?|0} +@{S_I}+@{True_Faith})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"></button> <input name="attr_S_I" class="zero" style="opacity: 0" type="radio" value="0"> <input checked="checked" name="attr_S_I" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_S_I" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_S_I" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_S_I" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_S_I" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_S_I" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_S_I" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_S_I" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_S_I" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_S_I" type="radio" value="10"> <span style="opacity: 1"> </span>
- <label>Courage:</label> <button type="roll" value="/em &{template:default} {{name=Virtue: Courage}} {{Successes = [[(?{Bonus Dice?|0} +@{Courage+@P{True_Faith})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> <input name="attr_Courage" class="zero" style="opacity: 0" type="radio" value="0"> <input checked="checked" name="attr_Courage" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Courage" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Courage" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Courage" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Courage" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Courage" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Courage" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Courage" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Courage" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Courage" type="radio" value="10"> <span style="opacity: 1"> </span>
- <label>True Faith:</label> <input name="attr_True_Faith" type="radio" class="zero" value="0" checked="checked"> <input name="attr_True_Faith" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_True_Faith" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_True_Faith" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_True_Faith" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_True_Faith" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_True_Faith" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_True_Faith" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_True_Faith" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_True_Faith" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_True_Faith" type="radio" value="10"> <span style="opacity: 1"> </span>
- <label>Roll True Faith</label><button type="roll" value="/em &{template:default} {{name=Virtue: True Faith}} {{Successes = [[(?{Bonus Dice?|0} +@{Courage})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}">
- </button>
- <h3>Willpower</h3>
- <label>Permanent Willpower:</label> <input type="radio" name="attr_Willpower_max" value="0" style="opacity: 0" /> <input type="radio" name="attr_Willpower_max" value="1" /> <span style="opacity: 1"> </span> <input type="radio" name="attr_Willpower_max" value="2" /> <span style="opacity: 1"> </span> <input type="radio" name="attr_Willpower_max" value="3" checked="checked" /> <span style="opacity: 1"> </span> <input type="radio" name="attr_Willpower_max" value="4" /> <span style="opacity: 1"> </span> <input type="radio" name="attr_Willpower_max" value="5" /> <span style="opacity: 1"> </span> <input type="radio" name="attr_Willpower_max" value="6" /> <span style="opacity: 1"> </span> <input type="radio" name="attr_Willpower_max" value="7" /> <span style="opacity: 1"> </span> <input type="radio" name="attr_Willpower_max" value="8" /> <span style="opacity: 1"> </span> <input type="radio" name="attr_Willpower_max" value="9" /> <span style="opacity: 1"> </span> <input type="radio" name="attr_Willpower_max" value="10" /> <span style="opacity: 1"> </span>
- <br>
- <label>Temporary Willpower:</label> <input type="radio" name="attr_Willpower" value="0" style="opacity: 0" /> <input type="radio" name="attr_Willpower" value="1" /> <span style="opacity: 1"> </span> <input type="radio" name="attr_Willpower" value="2" /> <span style="opacity: 1"> </span> <input type="radio" name="attr_Willpower" value="3" checked="checked" /> <span style="opacity: 1"> </span> <input type="radio" name="attr_Willpower" value="4" /> <span style="opacity: 1"> </span> <input type="radio" name="attr_Willpower" value="5" /> <span style="opacity: 1"> </span> <input type="radio" name="attr_Willpower" value="6" /> <span style="opacity: 1"> </span> <input type="radio" name="attr_Willpower" value="7" /> <span style="opacity: 1"> </span> <input type="radio" name="attr_Willpower" value="8" /> <span style="opacity: 1"> </span> <input type="radio" name="attr_Willpower" value="9" /> <span style="opacity: 1"> </span> <input type="radio" name="attr_Willpower" value="10" /> <span style="opacity: 1"> </span>
- <h3>Willpower Pool</h3>
- <input min="0" name="attr_WPool" type="number" value="3"> / <input min="0" name="attr_WPool_max" type="number" value="3">
- <br>
- Permanent Willpower: <button class="sheet-default" style="width: 32px" type="roll" value="/em &{template:default} {{name= Permanent Willpower}} {{Successes = [[ (?{Modifier?|0} + @{Willpower|max} + @{True_Faith})d10>7f1!>10s+?{Bonus Successes?|0 }]] }}"> </button>
- <br>
- Current Willpower: <button class="sheet-default" style="width: 32px" type="roll" value="/em &{template:default} {{name= Current Willpower}} {{Successes = [[ (?{Modifier?|0} +@{Willpower} + @{True_Faith})d10>7f1!>10s+?{Bonus Successes?|0 }]] }}"> </button>
- </div>
- <input id="tab-backgrounds" type="radio" name="grp" class="no" />
- <label for="tab-backgrounds">Backgrounds</label>
- <div>
- <h3>Backgrounds</h3>
- <table style="width:1000px">
- <tr>
- <th>Primary Attribute</th>
- <th>Background Name</th>
- <th>Enhancement</th>
- <th>Background Rating</th>
- <th>Dice Roll Button</th>
- <th>Difficulty</th>
- </tr>
- <tr>
- <td> <select name="attr_Resources_Attribute" class="Attribute">
- <option value="0" selected> </option>
- <option value="@{Strength}">Strength</option>
- <option value="@{Dexterity}">Dexterity</option>
- <option value="@{Stamina}">Stamina</option>
- <option value="@{Perception}">Perception</option>
- <option value="@{Intelligence}">Intelligence</option>
- <option value="@{Wits}">Wits</option>
- <option value="@{Charisma}">Charisma</option>
- <option value="@{Manipulation}">Manipulation</option>
- <option value="@{Appearance}" >Appearance</option>
- <option value="@{Willpower|max}">Willpower</option>
- <option value="@{Rage|max}">Rage</option>
- <option value="@{Gnosis|max}">Gnosis</option>
- <option value="@{Quantum}">Quantum</option>
- </select> </td>
- <td>Resources</td>
- <td> <input class="sheet-specialty" type="text" name="attr_Resources_Enhancement" placeholder="Enhancement" style="width: 120px"/> </td>
- <td> <input checked="checked" name="attr_Resources" type="radio" value="0" style="opacity: 0"> <input name="attr_Resources" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Resources" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Resources" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Resources" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Resources" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Resources" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Resources" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Resources" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Resources" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Resources" type="radio" value="10"> <span style="opacity: 1"> </span>
- </td>
- <td> <button type="roll" class="sheet-default" value="/em &{template:default} {{name= Resources}}} {{Successes = [[ (?{Modifier?|0} +@{Resources_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}" style="width: 32px">
- <input type="text" disabled class="sheet-total" name="attr_Resources_Total" value="@{Resources_Attribute}+@{Resources}" style="width: 32px" />
- </button> </td>
- <td> </td>
- </tr>
- <tr>
- <td> <select name="attr_Eufiber_Attribute" class="Attribute">
- <option value="0" selected> </option>
- <option value="@{Strength}">Strength</option>
- <option value="@{Dexterity}">Dexterity</option>
- <option value="@{Stamina}">Stamina</option>
- <option value="@{Perception}">Perception</option>
- <option value="@{Intelligence}">Intelligence</option>
- <option value="@{Wits}">Wits</option>
- <option value="@{Charisma}">Charisma</option>
- <option value="@{Manipulation}">Manipulation</option>
- <option value="@{Appearance}" >Appearance</option>
- <option value="@{Willpower|max}">Permanent Willpower</option>
- <option value="@{Rage|max}">Permanent Rage</option>
- <option value="@{Rage}">Current Rage</option>
- <option value="@{Gnosis|max}">Permanent Gnosis</option>
- <option value="@{Gnosis}">Current Gnosis</option>
- <option value="@{Quantum}">Quantum</option>
- <option value="@{Weave_Total}">Weave Skill</option>
- </select> </td>
- <td>Eufiber</td>
- <td> <input class="sheet-specialty" type="text" name="attr_Eufiber_Enhancement" placeholder="Enhancement" style="width: 120px"/> </td>
- <td> <input name="attr_Eufiber" type="radio" value="0" checked="checked"> <input name="attr_Eufiber" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Eufiber" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Eufiber" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Eufiber" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Eufiber" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Eufiber" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Eufiber" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Eufiber" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Eufiber" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Eufiber" type="radio" value="10"> <span style="opacity: 1"> </span>
- </td>
- <td> <button type="roll" class="sheet-default" value="/em &{template:default} {{name=Eufiber}}} {{Successes = [[ (?{Modifier?|0} +@{Eufiber})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}" style="width: 32px">
- </button> </td>
- <td>
- </td>
- </tr>
- <tr>
- <th>--Attribute--</th>
- <th>------Name-----</th>
- <th>---------Specialties---------</th>
- <th>------------Rating------------</th>
- <th>--Roll Button--</th>
- </tr>
- <tr>
- <td><select name="attr_Node_Attribute" class="Attribute">
- <option value="0" > </option>
- <option value="@{Strength}">Strength</option>
- <option value="@{Dexterity}">Dexterity</option>
- <option value="@{Stamina}">Stamina</option>
- <option value="@{Perception}"selected>Perception</option>
- <option value="@{Intelligence}">Intelligence</option>
- <option value="@{Wits}">Wits</option>
- <option value="@{Charisma}">Charisma</option>
- <option value="@{Manipulation}">Manipulation</option>
- <option value="@{Appearance}" >Appearance</option>
- <option value="@{Willpower|max}">Permanent Willpower</option>
- <option value="@{Rage|max}">Permanent Rage</option>
- <option value="@{Rage}">Current Rage</option>
- <option value="@{Gnosis|max}">Permanent Gnosis</option>
- <option value="@{Gnosis}">Current Gnosis</option>
- <option value="@{Quantum}">Quantum</option>
- <option value="@{Weave_Total}">Weave Skill</option>
- </select></td>
- <td>Node</td>
- <td> <input class="sheet-specialty" name="attr_Node_Enhancement" placeholder="N-Stage Node" type="text"> </td>
- <td> <input checked="checked" name="attr_Node" style="opacity: 0" type="radio" value="0"> <input name="attr_Node" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Node" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Node" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Node" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Node" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Node" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Node" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Node" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Node" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Node" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=Node @{Node} @{Node_Enhancement}}} {{Successes = [[(?{Bonus Dice?|0} +@{Thought_Discipline_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button> </td>
- </tr>
- </table>
- </div>
- <input id="tab-nova-megaattributes" type="radio" name="grp" class="no" />
- <label for="tab-nova-megaattributes">Mega-Attributes</label>
- <div>
- <label>Mega-Strength</label> <input checked="checked" name="attr_Mega-Strength" type="radio" value="0" style="opacity: 0"> <input name="attr_Mega-Strength" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Mega-Strength" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Mega-Strength" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Mega-Strength" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Mega-Strength" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Mega-Strength" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Mega-Strength" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Mega-Strength" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Mega-Strength" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Mega-Strength" type="radio" value="10"> <span style="opacity: 1"> </span>
- <label>Mega-Dexterity</label> <input checked="checked" name="attr_Mega-Dexterity" type="radio" value="0" style="opacity: 0"> <input name="attr_Mega-Dexterity" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Mega-Dexterity" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Mega-Dexterity" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Mega-Dexterity" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Mega-Dexterity" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Mega-Dexterity" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Mega-Dexterity" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Mega-Dexterity" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Mega-Dexterity" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Mega-Dexterity" type="radio" value="10"> <span style="opacity: 1"> </span>
- <label>Mega-Stamina</label> <input checked="checked" name="attr_Mega-Stamina" type="radio" value="0" style="opacity: 0"> <input name="attr_Mega-Stamina" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Mega-Stamina" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Mega-Stamina" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Mega-Stamina" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Mega-Stamina" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Mega-Stamina" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Mega-Stamina" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Mega-Stamina" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Mega-Stamina" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Mega-Stamina" type="radio" value="10"> <span style="opacity: 1"> </span>
- <label>Mega-Perception</label> <input checked="checked" name="attr_Mega-Perception" type="radio" value="0" style="opacity: 0"> <input name="attr_Mega-Perception" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Mega-Perception" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Mega-Perception" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Mega-Perception" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Mega-Perception" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Mega-Perception" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Mega-Perception" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Mega-Perception" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Mega-Perception" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Mega-Perception" type="radio" value="10"> <span style="opacity: 1"> </span>
- <label>Mega-Intelligence</label> <input checked="checked" name="attr_Mega-Intelligence" type="radio" value="0" style="opacity: 0"> <input name="attr_Mega-Intelligence" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Mega-Intelligence" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Mega-Intelligence" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Mega-Intelligence" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Mega-Intelligence" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Mega-Intelligence" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Mega-Intelligence" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Mega-Intelligence" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Mega-Intelligence" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Mega-Intelligence" type="radio" value="10"> <span style="opacity: 1"> </span>
- <label>Mega-Wits</label> <input checked="checked" name="attr_Mega-Wits" type="radio" value="0" style="opacity: 0"> <input name="attr_Mega-Wits" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Mega-Wits" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Mega-Wits" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Mega-Wits" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Mega-Wits" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Mega-Wits" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Mega-Wits" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Mega-Wits" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Mega-Wits" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Mega-Wits" type="radio" value="10"> <span style="opacity: 1"> </span>
- <label>Mega-Charisma</label> <input checked="checked" name="attr_Mega-Charisma" type="radio" value="0" style="opacity: 0"> <input name="attr_Mega-Charisma" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Mega-Charisma" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Mega-Charisma" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Mega-Charisma" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Mega-Charisma" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Mega-Charisma" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Mega-Charisma" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Mega-Charisma" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Mega-Charisma" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Mega-Charisma" type="radio" value="10"> <span style="opacity: 1"> </span>
- <label>Mega-Manipulation</label> <input checked="checked" name="attr_Mega-Manipulation" type="radio" value="0" style="opacity: 0"> <input name="attr_Mega-Manipulation" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Mega-Manipulation" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Mega-Manipulation" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Mega-Manipulation" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Mega-Manipulation" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Mega-Manipulation" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Mega-Manipulation" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Mega-Manipulation" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Mega-Manipulation" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Mega-Manipulation" type="radio" value="10"> <span style="opacity: 1"> </span>
- <label>Mega-Appearance</label> <input checked="checked" name="attr_Mega-Appearance" type="radio" value="0" style="opacity: 0"> <input name="attr_Mega-Appearance" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Mega-Appearance" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Mega-Appearance" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Mega-Appearance" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Mega-Appearance" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Mega-Appearance" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Mega-Appearance" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Mega-Appearance" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Mega-Appearance" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Mega-Appearance" type="radio" value="10"> <span style="opacity: 1"> </span>
- <label>Mega-Willpower</label> <input checked="checked" name="attr_Mega-Willpower" type="radio" value="0" style="opacity: 0"> <input name="attr_Mega-Willpower" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Mega-Willpower" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Mega-Willpower" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Mega-Willpower" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Mega-Willpower" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Mega-Willpower" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Mega-Willpower" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Mega-Willpower" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Mega-Willpower" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Mega-Willpower" type="radio" value="10"> <span style="opacity: 1"> </span>
- </div>
- <input id="tab-nova-taint" type="radio" name="grp" class="no" />
- <label for="tab-nova-taint">Taint</label>
- <div>
- Taint
- <label>Permanent Taint:</label> <input checked="checked" name="attr_Taint_max" type="radio" value="0" style="opacity: 0"> <input name="attr_Taint_max" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Taint_max" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Taint_max" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Taint_max" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Taint_max" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Taint_max" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Taint_max" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Taint_max" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Taint_max" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Taint_max" type="radio" value="10"> <span style="opacity: 1"> </span>
- <br>
- <br>
- <label>Temporary Taint</label> <input checked="checked" name="attr_Taint" type="radio" class="used" value="0" style="opacity: 0"> <input name="attr_Taint" type="radio" class="used" value="1" style="opacity: 0"> <span style="opacity: 1"> </span> <input name="attr_Taint" type="radio" class="used" value="2" style="opacity: 0"> <span style="opacity: 1"> </span> <input name="attr_Taint" type="radio" class="used" value="3"> <span style="opacity: 1"> </span> <input name="attr_Taint" type="radio" class="used" value="4"> <span style="opacity: 1"> </span> <input name="attr_Taint" type="radio" class="used" value="5"> <span style="opacity: 1"> </span> <input name="attr_Taint" type="radio" class="used" value="6"> <span style="opacity: 1"> </span> <input name="attr_Taint" type="radio" class="used" value="7"> <span style="opacity: 1"> </span> <input name="attr_Taint" class="used" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Taint" type="radio" class="used" value="9"> <span style="opacity: 1"> </span> <input name="attr_Taint" type="radio" class="used" value="10"> <span style="opacity: 1"> </span>
- <br>
- <br>
- Roll Permanent Taint: <button type="roll" value="/em &{template:default} {{name=Permanent Taint}} {{Successes = [[(?{Bonus Dice?|0} +@{Taint|max})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button>
- <br>
- <br>
- Roll Temporary Taint: <button type="roll" value="/em &{template:default} {{name=Taint}} {{Successes = [[(?{Bonus Dice?|0} +@{Taint})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button>
- Chrysalis
- <br>
- <label>Permanent Chrysalis:</label> <input checked="checked" name="attr_Chrysalis_max" type="radio" value="0" style="opacity: 0"> <input name="attr_Chrysalis_max" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Chrysalis_max" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Chrysalis_max" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Chrysalis_max" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Chrysalis_max" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Chrysalis_max" type="radio" value="6" > <span style="opacity: 1"> </span> <input name="attr_Chrysalis_max" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Chrysalis_max" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Chrysalis_max" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Chrysalis_max" type="radio" value="10"> <span style="opacity: 1"> </span>
- <br>
- <br>
- <label>Temporary Chrysalis:</label> <input checked="checked" name="attr_Chrysalis" type="radio" class="used"value="0" style="opacity: 0"> <input name="attr_Chrysalis" type="radio" class="used" value="1"> <span style="opacity: 1"> </span> <input name="attr_Chrysalis" type="radio" class="used" value="2"> <span style="opacity: 1"> </span> <input name="attr_Chrysalis" type="radio" class="used" value="3"> <span style="opacity: 1"> </span> <input name="attr_Chrysalis" type="radio" class="used" value="4"> <span style="opacity: 1"> </span> <input name="attr_Chrysalis" type="radio" class="used" value="5"> <span style="opacity: 1"> </span> <input name="attr_Chrysalis" type="radio" class="used" value="6"> <span style="opacity: 1"> </span> <input name="attr_Chrysalis" type="radio" class="used" value="7"> <span style="opacity: 1"> </span> <input name="attr_Chrysalis" class="used" type="radio" value="8" > <span style="opacity: 1"> </span> <input name="attr_Chrysalis" type="radio" class="used" value="9"> <span style="opacity: 1"> </span> <input name="attr_Chrysalis" type="radio" class="used" value="10"> <span style="opacity: 1"> </span>
- <br>
- <br>
- <label>Social Penalty:</label> <input type="text" name="attr_SocialPenalty" placeholder="Social Penalty" />
- <br>
- Permanent Chrysalis: <button type="roll" value="/em &{template:default} {{name=Permanent Chrysalis}} {{Successes = [[(?{Bonus Dice?|0} +@{Chrysalis|max})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button>
- <br>
- <br>
- Temporary Chrysalis: <button type="roll" value="/em &{template:default} {{name=Current Chrysalis}} {{Successes = [[(?{Bonus Dice?|0} +@{Chrysalis})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button>
- </div>
- <input id="tab-bete" type="radio" name="grp" class="no" />
- <label for="tab-bete">Bete and Garou</label>
- <div>
- Ananasi
- Blood Pool: <input min="0" name="attr_AnanasiBloodPool" type="number" value="10"> / <input max="10" min="10" name="attr_AnanasiBloodPool_max" type="number" value="10">
- <h3>Rage</h3>
- <label>Permanent Rage</label><input checked="checked" name="attr_Rage_max" type="radio" value="0" style="opacity: 0"> <input name="attr_Rage_max" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Rage_max" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Rage_max" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Rage_max" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Rage_max" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Rage_max" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Rage_max" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Rage_max" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Rage_max" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Rage_max" type="radio" value="10"> <span style="opacity: 1"> </span>
- <br>
- <label>Current Rage:</label><input checked="checked" name="attr_Rage" type="radio" class="used" value="0" style="opacity: 0"> <input name="attr_Rage" type="radio" class="used"value="1"> <span style="opacity: 1"> </span> <input name="attr_Rage" type="radio" class="used" value="2"> <span style="opacity: 1"> </span> <input name="attr_Rage" type="radio" class="used" value="3"> <span style="opacity: 1"> </span> <input name="attr_Rage" type="radio" class="used"value="4"> <span style="opacity: 1"> </span> <input name="attr_Rage" type="radio" class="used" value="5"> <span style="opacity: 1"> </span> <input name="attr_Rage" type="radio" class="used" value="6"> <span style="opacity: 1"> </span> <input name="attr_Rage" type="radio" class="used" value="7"> <span style="opacity: 1"> </span> <input name="attr_Rage" type="radio" class="used" value="8"> <span style="opacity: 1"> </span> <input name="attr_Rage" type="radio" class="used" value="9"> <span style="opacity: 1"> </span> <input name="attr_Rage" type="radio" class="used" value="10"> <span style="opacity: 1"> </span>
- <br>
- <h3>Rage Pool</h3>
- <input min="0" name="attr_RagePool" type="number" value="0"> / <input min="0" name="attr_RagePool_max" type="number" value="0">
- <br>
- Permanent Rage: <button class="sheet-default" style="width: 32px" type="roll" value="/em &{template:default} {{name= Permanent Rage}} {{Successes = [[ (?{Modifier?|0} +@{Rage|max})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button>
- <br>
- Current Rage: <button class="sheet-default" style="width: 32px" type="roll" value="/em &{template:default} {{name= Current Rage}} {{Successes = [[ (?{Modifier?|0} +@{Rage})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button>
- <h3>Gnosis</h3>
- <label>PermanentGnosis</label><input checked="checked" name="attr_Gnosis_max" style="opacity: 0" type="radio" value="0"> <input name="attr_Gnosis_max" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Gnosis_max" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Gnosis_max" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Gnosis_max" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Gnosis_max" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Gnosis_max" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Gnosis_max" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Gnosis_max" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Gnosis_max" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Gnosis_max" type="radio" value="10"> <span style="opacity: 1"> </span> <br>
- <label>Current Gnosis</label><input checked="checked" name="attr_Gnosis" style="opacity: 0" type="radio" class="used" value="0"> <input name="attr_Gnosis" type="radio" class="used" value="1"> <span style="opacity: 1"> </span> <input name="attr_Gnosis" type="radio" class="used" value="2"> <span style="opacity: 1"> </span> <input name="attr_Gnosis" type="radio" class="used" value="3"> <span style="opacity: 1"> </span> <input name="attr_Gnosis" type="radio" class="used" value="4"> <span style="opacity: 1"> </span> <input name="attr_Gnosis" type="radio" class="used" value="5"> <span style="opacity: 1"> </span> <input name="attr_Gnosis" class="used" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Gnosis" type="radio" class="used" value="7"> <span style="opacity: 1"> </span> <input name="attr_Gnosis" type="radio" class="used" value="8"> <span style="opacity: 1"> </span> <input name="attr_Gnosis" type="radio" class="used"value="9"> <span style="opacity: 1"> </span> <input name="attr_Gnosis" type="radio" class="used"value="10"> <span style="opacity: 1"> </span> <br>
- <h3>Gnosis Pool</h3>
- <input min="0" name="attr_GnosisPool" type="number" value="0"> / <input min="0" name="attr_GnosisPool_max" type="number" value="0"> <br>
- Permanent Gnosis: <button class="sheet-default" style="width: 32px" type="roll" value="/em &{template:default} {{name= Permanent Gnosis}} {{Successes = [[ (?{Modifier?|0} +@{Gnosis|max})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button>
- <br>
- Current Gnosis: <button class="sheet-default" style="width: 32px" type="roll" value="/em &{template:default} {{name= Current Gnosis}} {{Successes = [[ (?{Modifier?|0} +@{Gnosis})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button>
- </div>
- <input id="tab-hunter" type="radio" name="grp" class="no" />
- <label for="tab-hunter">Hunter</label>
- <div>
- Hunter Creed:<select class="hunter" name="attr_HunterCreed">
- <option value="@{Mercy}">Innocent</option>
- <option value="@{Mercy}">Martyr</option>
- <option value="@{Mercy}">Redeemer</option>
- <option value="@{Vision}">Hermit</option>
- <option value="@{Vision}">Visionary</option>
- <option value="@{Vision}">Wayward</option>
- <option value="@{Zeal}">Avenger</option>
- <option value="@{Zeal}">Defender</option>
- <option value="@{Zeal}">Judge</option>
- </select>
- <br>
- Hunter Primary Virtue:<select class="hunter" name="attr_HunterCreed">
- <option value="@{Mercy}">Mercy</option>
- <option value="@{Vision}">Vision</option>
- <option value="@{Zeal}">Zeal</option>
- </select>
- <br>
- <h3>Hunter Virtues</h3>
- <form>
- <label>Mercy</label><input checked="checked" class="zero" name="attr_Mercy" style="opacity: 0" type="radio" value="0"> <input name="attr_Mercy" type="radio" value="1"> <span style="opacity: 1"></span> <input name="attr_Mercy" type="radio" value="2"> <span style="opacity: 1"></span> <input name="attr_Mercy" type="radio" value="3"> <span style="opacity: 1"></span> <input name="attr_Mercy" type="radio" value="4"> <span style="opacity: 1"></span> <input name="attr_Mercy" type="radio" value="5"> <span style="opacity: 1"></span> <input name="attr_Mercy" type="radio" value="6"> <span style="opacity: 1"></span> <input name="attr_Mercy" type="radio" value="7"> <span style="opacity: 1"></span> <input name="attr_Mercy" type="radio" value="8"> <span style="opacity: 1"></span> <input name="attr_Mercy" type="radio" value="9"> <span style="opacity: 1"></span> <input name="attr_Mercy" type="radio" value="10"> <span style="opacity: 1"></span><br>
- <label>Vision</label><input checked="checked" class="zero" name="attr_Vision" style="opacity: 0" type="radio" value="0"> <input name="attr_Vision" type="radio" value="1"> <span style="opacity: 1"></span> <input name="attr_Vision" type="radio" value="2"> <span style="opacity: 1"></span> <input name="attr_Vision" type="radio" value="3"> <span style="opacity: 1"></span> <input name="attr_Vision" type="radio" value="4"> <span style="opacity: 1"></span> <input name="attr_Vision" type="radio" value="5"> <span style="opacity: 1"></span> <input name="attr_Vision" type="radio" value="6"> <span style="opacity: 1"></span> <input name="attr_Vision" type="radio" value="7"> <span style="opacity: 1"></span> <input name="attr_Vision" type="radio" value="8"> <span style="opacity: 1"></span> <input name="attr_Vision" type="radio" value="9"> <span style="opacity: 1"></span> <input name="attr_Vision" type="radio" value="10"> <span style="opacity: 1"></span><br>
- <label>Zeal</label><input checked="checked" class="zero" name="attr_Zeal" style="opacity: 0" type="radio" value="0"> <input name="attr_Zeal" type="radio" value="1"> <span style="opacity: 1"></span> <input name="attr_Zeal" type="radio" value="2"> <span style="opacity: 1"></span> <input name="attr_Zeal" type="radio" value="3"> <span style="opacity: 1"></span> <input name="attr_Zeal" type="radio" value="4"> <span style="opacity: 1"></span> <input name="attr_Zeal" type="radio" value="5"> <span style="opacity: 1"></span> <input name="attr_Zeal" type="radio" value="6"> <span style="opacity: 1"></span> <input name="attr_Zeal" type="radio" value="7"> <span style="opacity: 1"></span> <input name="attr_Zeal" type="radio" value="8"> <span style="opacity: 1"></span> <input name="attr_Zeal" type="radio" value="9"> <span style="opacity: 1"></span> <input name="attr_Zeal" type="radio" value="10"> <span style="opacity: 1"></span><br>
- </form>
- <label>Hunter Conviction Points:</label> <input checked="checked" name="attr_HunterConviction" style="opacity: 0" type="radio" value="0"> <input name="attr_HunterConviction" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_HunterConviction" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_HunterConviction" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_HunterConviction" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_HunterConviction" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_HunterConviction" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_HunterConviction" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_HunterConviction" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_HunterConviction" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_HunterConviction" type="radio" value="10"> <span style="opacity: 1"> </span>
- </div>
- <input id="tab-kindred" type="radio" name="grp" class="no" />
- <label for="tab-kindred">Kindred</label>
- <div>
- <h3 data-i18n="bloodpool-u">Vitae Pool</h3>
- <div align="left" class="sheet-row" style="margin:0px 45px 0px 0px">
- <input class="zero" name="attr_BloodPool" type="radio" value="0"> <span style="opacity: 1"> </span> <br>
- <input class="used" name="attr_BloodPool" type="radio" value="1"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="2"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="3"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="4"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="5"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="6"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="7"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="8"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="9"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="10"> <span style="opacity: 1"> </span> <br>
- <input class="used" name="attr_BloodPool" type="radio" value="11"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="12"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="13"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="14"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="15"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="16"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="17"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="18"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="19"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="20"> <span style="opacity: 1"> </span> <br>
- <input class="used" name="attr_BloodPool" type="radio" value="21"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="22"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="23"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="24"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="25"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="26"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="27"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="28"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="29"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="30"> <span style="opacity: 1"> </span> <br>
- <input class="used" name="attr_BloodPool" type="radio" value="31"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="32"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="33"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="34"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="35"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="36"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="37"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="38"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="39"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="40"> <span style="opacity: 1"> </span> <br>
- <input class="used" name="attr_BloodPool" type="radio" value="41"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="42"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="43"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="44"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="45"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="46"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="47"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="48"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="49"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="50"> <span style="opacity: 1"> </span> <br>
- <input class="used" name="attr_BloodPool" type="radio" value="51"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="52"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="53"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="54"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="55"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="56"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="57"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="58"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="59"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="60"> <span style="opacity: 1"> </span> <br>
- <input class="used" name="attr_BloodPool" type="radio" value="61"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="62"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="63"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="64"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="65"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="66"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="67"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="68"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="69"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="70"> <span style="opacity: 1"> </span> <br>
- <input class="used" name="attr_BloodPool" type="radio" value="71"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="72"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="73"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="74"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="75"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="76"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="77"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="78"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="79"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="80"> <span style="opacity: 1"> </span> <br>
- <input class="used" name="attr_BloodPool" type="radio" value="81"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="82"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="83"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="84"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="85"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="86"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="87"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="88"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="89"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="90"> <span style="opacity: 1"> </span> <br>
- <input class="used" name="attr_BloodPool" type="radio" value="91"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="92"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="93"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="94"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="95"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="96"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="97"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="98"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="99"> <span style="opacity: 1"> </span> <input class=" used" name="attr_BloodPool" type="radio" value="100"> <span style="opacity: 1"> </span> <br>
- </div>
- <h5>Vitae Per Turn<input name="attr_BPPT" type="number"> </h5> <br>
- <br>
- <h3>Physical Disciplines</h3>
- <label>Potence</label> <input class="zero" name="attr_Potence" type="radio" value="0" style="opacity: 0" checked="checked"> <input name="attr_Potence" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Potence" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Potence" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Potence" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Potence" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Potence" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Potence" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Potence" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Potence" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Potence" type="radio" value="10"> <span style="opacity: 1"> </span>
- Elder Potence Techniques:<input type="text" name="attr_PotenceNotes" placeholder="Potence"><button type="roll" value="/em &{template:default} {{name=Potence}} {{Successes = [[(?{Bonus Dice?|0} +@{Potence})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button>
- <br>
- <label>Celerity</label> <input class="zero" name="attr_Celerity" type="radio" value="0" style="opacity: 0" checked="checked"> <input name="attr_Celerity" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Celerity" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Celerity" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Celerity" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Celerity" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Celerity" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Celerity" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Celerity" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Celerity" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Celerity" type="radio" value="10"> <span style="opacity: 1"> </span>
- Elder Celerity Techniques: <input type="text" name="attr_CelerityNotes" placeholder="Celerity"><button type="roll" value="/em &{template:default} {{name=Celerity}} {{Successes = [[(?{Bonus Dice?|0} +@{Celerity})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button>
- <br>
- <label>Fortitude</label> <input class="zero" name="attr_Fortitude" type="radio" value="0" style="opacity: 0" checked="checked"> <input name="attr_Fortitude" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Fortitude" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Fortitude" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Fortitude" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Fortitude" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Fortitude" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Fortitude" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Fortitude" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Fortitude" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Fortitude" type="radio" value="10"> <span style="opacity: 1"> </span>
- Elder Fortitude Notes<input type="text" name="attr_FortitudeNotes" placeholder="Fortitude"><button type="roll" value="/em &{template:default} {{name=Fortitude}} {{Successes = [[(?{Bonus Dice?|0} +@{Fortitude})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button>
- </div>
- <input id="tab-nova-fae" type="radio" name="grp" class="no" />
- <label for="tab-nova-fae">Kithain/Kinain</label>
- <div>
- Cantrips
- <input name="attr_FaeCantrips" type="text" value="0">
- Arts
- <input name="attr_FaeArtName" type="text" value="0">
- Realms
- <input name="attr_FaeRealm
- " type="text" value="0">
- Banality
- <input name="attr_FaeBanality" type="text" value="0">
- Glamour
- <input name="attr_FaeGlamour" type="text" value="0">
- Birthrights
- <input name="attr_FaeBirthrights" type="text" value="0">
- </div>
- <input id="tab-othertraits" type="radio" name="grp" class="no" />
- <label for="tab-othertraits">Other Traits</label>
- <div>
- <h3>Initiative</h3>
- Total Initiative: <input disabled name="attr_TotalInitiative" type="text" value="@{BonusInitiative} + @{BaseInitiative}">
- <br>
- Bonus Initiative: <input name="attr_BonusInitiative" type="number" value="0">
- <br>
- Base Initiative: <input disabled name="attr_BaseInitiative" type="text" value="@{Dexterity} + @{Wits} + @{Mega-Dexterity} + @{Mega-Wits} + @{Celerity}">
- <br>
- Roll Initiative: <button style="width: 32px" type="roll" value="/roll 1d10+@{selected|TotalInitiative} &{tracker}"> </button>
- <h3>Movement</h3>
- <label>Walk</label>
- <br>
- Total Walk Speed: <input disabled name="attr_TotalWalk" type="text" value="@{BonusWalk} + @{BaseWalk}">
- <br>
- Bonus Walk Speed: <input name="attr_BonusWalk" type="number" value="0">
- <br>
- Base Walk Speed:<input disabled name="attr_BaseWalk" type="number" value="7">
- <br>
- <label>Run</label>
- <br>
- Total Run Speed: <input disabled name="attr_TotalRun" type="text" value="@{BonusRun} + @{BaseRun}">
- <br>
- Bonus Run Speed: <input name="attr_BonusRun" type="number" value="0">
- <br>
- Base Run Speed: <input disabled name="attr_BaseRun" type="text" value="(@{Dexterity}+@{Celerity}) + 12 + @{Mega-Dexterity}">
- <label>Sprint</label>
- <br>
- Total Sprint Speed: <input disabled name="attr_TotalSprint" type="text" value="@{BonusSprint} + @{BaseWalk}">
- <br>
- Bonus Sprint Speed: <input name="attr_BonusSprint" type="number" value="0">
- <br>
- Base Sprint: <input disabled name="attr_BaseSprint" type="text" value="(@{Dexterity} + @{Celerity}) * 3 + 20 + @{Mega-Dexterity}">
- <br>
- <label>Wings/Patagia Flight</label>
- <br>
- Total Flight (Wings) Speed: <input disabled name="attr_TotalFlightSpeed" type="text" value="@{BonusFlightSpeed} + @{BaseFlightSpeed}">
- <br>
- Bonus Flight (Wings) Speed: <input name="attr_BonusFlightSpeed" type="number" value="0">
- <br>
- Base Flight:<input disabled name="attr_BaseFlightSpeed" type="text" value="@{TotalRun}">
- <br>
- <label>Swim</label>
- <br>
- Total Swim Speed: <input disabled name="attr_TotalSwimSpeed" type="text" value="@{BonusSwimSpeed} + @{BaseSwimSpeed}">
- <br>
- Bonus Swim Speed: <input name="attr_BonusSwimSpeed" type="number" value="0">
- <br>
- Base Swim Speed: <input disabled name="attr_BaseSwimSpeed" type="number" value="7">
- <br>
- <label>Hyper Flight</label>
- <br>
- Total Hypermovement(Flight) Wings: <input disabled name="attr_TotalHyperFlightSpeed" type="text" value="@{TotalFlightSpeed} * (@{Hypermovement_Flight} * 6)">
- <br>
- Hypermovement Flight Rating: <input disabled name="attr_Hypermovement_Flight" type="text" value="0">
- <br>
- <label>Hyper Swim</label>
- <br>
- Total Hypermovement(Swimming): <input name="attr_TotalHyperSwimSpeed" type="text" value="@{TotalSwimSpeed} * (@{Hypermovement_Swim} * 6)">
- <br>
- Bonus Hyperswim <input name="attr_HyperSwimSpeed" type="text" value="0">
- <h3>Hypermovement(Running)</h3>
- <br>Total Hypermovement(Running): <input name="attr_TotalHypermovementRun" type="text" value="@{TotalSprint} + (@{Hypermovement_Running} * 6)" style="opacity: 1">
- <br>Alternate Movement Name:<label> <input name="attr_altmoveName" placeholder="Movement Type" type="text"> </label>
- <br>Alternate Movement Rate:<input name="attr_altmoveRate" type="number" value="0">
- <input disabled name="attr_Hypermovement_Running" type="text" value="0">
- </div>
- <input id="tab-details" type="radio" name="grp" class="no" />
- <label for="tab-details">Basic Details</label>
- <div>
- <h4>Baseline</h4>
- Birth Name:<input type="text" name="attr_BirthName" placeholder="Birth Name" />
- Alias(es):<input type="text" name="attr_Alias" placeholder="Alias(es)" />
- Player Name:<input type="text" name="attr_PlayerName" placeholder="Your Name" />
- Nationality:<input type="text" name="attr_Nationality" placeholder="Nationality" />
- Birth Place:<input type="text" name="attr_BirthPlace" placeholder="Birth Place" />
- Age:<input type="text" name="attr_DescAge" placeholder="Age" />
- Apparent Age:<input type="text" name="attr_DescAAge" placeholder="Apparent Age" />
- Date of Birth:<input type="text" name="attr_DescDOB" placeholder="Date of Birth" />
- Homeworld:<input type="text" name="attr_DescHomeworld" placeholder="Homeworld" />
- Nature:<input type="text" name="attr_Nature" placeholder="Nature" />
- Demeanor:<input type="text" name="attr_Demeanor" placeholder="Demeanor" />
- Virtue:<input type="text" name="attr_Virtue" placeholder="Virtue" />
- Vice:<input type="text" name="attr_Vice" placeholder="Vice" />
- Weight:<input type="text" name="attr_DescWeight" placeholder="Weight" />
- Height:<input type="text" name="attr_DescHeight" placeholder="Height" />
- Eyes:<input type="text" name="attr_DescEyeColor" placeholder="Eye Color" />
- Hair:<input type="text" name="attr_DescHair" placeholder="Hair Color" />
- Gender:<input type="text" name="attr_DescGender" placeholder="Gender" />
- Sexual Orientation:<input type="text" name="attr_DescSexualOrientation" placeholder="Sexual Orientation" />
- Derangements:<input type="text" name="attr_DescDerangements" placeholder="Derangements" />
- Concept:<input type="text" name="attr_Concept" placeholder="Concept" />
- Chronicle:<input type="text" name="attr_Chronicle" placeholder="Chronicle" />
- XP:<input type="number" name="attr_XP" placeholder="Current XP" />
- TotalXP:<input type="number" name="attr_XP_max" placeholder="Total XP Earned" />
- <h4>Nova</h4>
- Nova Name:<input type="text" name="attr_NovaName" placeholder="Nova Name" />
- Archetype:<input type="text" name="attr_Archetype" placeholder="Archetype" />
- Eruption:<input type="text" name="attr_Eruption" placeholder="Eruption" />
- Allegiance:<input type="text" name="attr_NovaAllegiance" placeholder="Allegiance" />
- <h4>Inspired</h4>
- Inspired Type:<input type="text" name="attr_InspiredType" placeholder="Psychomorph/Eximorph/Paramorph" />
- Allegiance:<input type="text" name="attr_InspiredAllegiance" placeholder="Allegiance" />
- <h4>Garou and Fera</h4>
- Breed:<input type="text" name="attr_Breed" placeholder="Breed" />
- Auspice:<input type="text" name="attr_Auspice" placeholder="Auspice" />
- Tribe:<input type="text" name="attr_Tribe" placeholder="Tribe" />
- Rank:<input type="text" name="attr_DescFeraRank" placeholder="Fera Rank" />
- Metis Deformity:<input type="text" name="attr_MetisDeformity" placeholder="Metis Deformity" />
- Jamak:<input type="text" name="attr_BastetJamak" placeholder="Jamak" />
- Personal Totem:<input type="text" name="attr_PTotem" placeholder="Personal Totem" />
- Pack Name:<input type="text" name="attr_PackName" placeholder="Pack Name" />
- Pack Totem:<input type="text" name="attr_PackTotem" placeholder="Pack Totem" />
- <h4>Kindred</h4>
- Clan:<input type="text" name="attr_Clan" placeholder="Clan" />
- Sect:<input type="text" name="attr_Sect" placeholder="Sect" />
- Embrace Date:<input type="text" name="attr_EmbraceDate" placeholder="Sect" />
- Generation:<input type="text" name="attr_Generation" placeholder="Generation" />
- Sire:<input type="text" name="attr_Sire" placeholder="Sire" />
- Haven:<input type="text" name="attr_Haven" placeholder="Haven" />
- Coterie:<input type="text" name="attr_Coterie" placeholder="Coterie" />
- Clan FLaw:<input type="text" name="attr_KClanflaw" placeholder="Clan Flaw" />
- <h4>Kuei-jin</h4>
- Balance:<input type="text" name="attr_KOEBalance" placeholder="Balance" />
- Direction:<input type="text" name="attr_KOEDirection" placeholder="Direction" />
- Wu:<input type="text" name="attr_KOEWu" placeholder="Wu" />
- P"o Nature:<input type="text" name="attr_KOEPoNature" placeholder="Po Nature" />
- <h4>Mage</h4>
- Essence:<input type="text" name="attr_Essence" placeholder="Essence" />
- Cabal:<input type="text" name="attr_Cabal" placeholder="Cabal" />
- Affiliation:<input type="text" name="attr_Affiliation" placeholder="Affiliation" />
- Mage Sect:<input type="text" name="attr_MSect" placeholder="Mage Sect" />
- <h4>Faerie</h4>
- Faerie Name:<input type="text" name="attr_FaerieName" placeholder="Faerie Name" />
- Kith:<input type="text" name="attr_Kith" placeholder="Kith" />
- Seeming:<input type="text" name="attr_Seeming" placeholder="Seeming" />
- Birthright:<input type="text" name="attr_Birthright" placeholder="Birthright" />
- Court:<input type="text" name="attr_Court" placeholder="Court" />
- Legacies:<input type="text" name="attr_Legacies" placeholder="Legacies" />
- House:<input type="text" name="attr_House" placeholder="House" />
- Motley:<input type="text" name="attr_Motley" placeholder="Motley" />
- <h4>Mummy</h4>
- Date of Resurrection:<input type="text" name="attr_DescDateResurrection" placeholder="Date" />
- <h4>Street Fighter</h4>
- Division:<input type="text" name="attr_SFDivision" placeholder="Division" />
- Wins:<input type="text" name="attr_SFWins" placeholder="Wins" />
- Losses:<input type="text" name="attr_DFLosses" placeholder="Losses" />
- Team:<input type="text" name="attr_DescTeam" placeholder="Team" />
- Stable:<input type="text" name="attr_DescStable" placeholder="Stable" />
- Signature Move:<input type="text" name="attr_SignatureMove" placeholder="Signature Move" />
- Style:<input type="text" name="attr_DescStyle" placeholder="Martial Arts Style" />
- <h4>Hedge Mage</h4>
- Superior:<input type="text" name="attr_DescSuperior" placeholder="Superior" />
- Duties:<input type="text" name="attr_DescDuties" placeholder="Duties" />
- Rank:<input type="text" name="attr_DescRank" placeholder="Rank" />
- Affiliation:<input type="text" name="attr_HMAffiliation" placeholder="Affiliation" />
- House:<input type="text" name="attr_HMHouse" placeholder="House" />
- <h4>Hunter</h4>
- Superior:<input type="text" name="attr_DescHSuperior" placeholder="Superior" />
- Duties:<input type="text" name="attr_DescHDuties" placeholder="Duties" />
- Rank:<input type="text" name="attr_DescHRank" placeholder="Rank" />
- Affiliation:<input type="text" name="attr_HunterAffiliation" placeholder="Affiliation" />
- House:<input type="text" name="attr_HunterHouse" placeholder="House" />
- Creed:<select class="hunter" name="attr_HunterCreed">
- <option value="@{Mercy}">Innocent</option>
- <option value="@{Mercy">Martyr</option>
- <option value="@{Mercy}">Redeemer</option>
- <option value="@{Vision}">Hermit</option>
- <option value="@{Vision}">Visionary</option>
- <option value="@{Vision}">Wayward</option>
- <option value="@{Zeal}">Avenger</option>
- <option value="@{Zeal}">Defender</option>
- <option value="@{Zeal}">Judge</option>
- </select>
- Starting Conviction:<input type="text" name="attr_HunterStartingConviction" placeholder="Conviction" />
- </div>
- <input id="tab-soak" type="radio" name="grp" class="no" />
- <label for="tab-soak">Soak</label>
- <div>
- <h3>Soak</h3>
- <table style="width:1000px">
- <tr>
- <th>Armor Name</th>
- <th>Bashing Soak</th>
- <th>Lethal Soak</th>
- <th>Aggravated Soak</th>
- <th>Dexterity Penalty</th>
- </tr>
- <tr>
- <td>Natural Soak</td>
- <td> <input name="attr_Natural_Bashing_Soak" type="text" value="1" min="@{Stamina}"> </td>
- <td> <input name="attr_Natural_Lethal_Soak" type="text" value="0" min="floor(@{Stamina}/2)"> </td>
- <td> <input name="attr_Natural_Aggravated_Soak" type="number" value="0" min="0"> </td>
- <td> <input name="attr_Natural_Armor_Penalty" type="number" value="0"> </td>
- </tr>
- <tr>
- <td>Mega-Stamina</td>
- <td> <input min="0" name="attr_Armor1_Bashing_Soak" type="text" value="@{Mega-Stamina}"> </td>
- <td> <input min="0" name="attr_Armor1_Lethal_Soak" type="text" value="0"> </td>
- <td> <input min="0" name="attr_Armor1_Aggravated_Soak" type="text" value="0"> </td>
- <td> <input name="attr_Armor1_Penalty" type="number" value="0"> </td>
- </tr>
- <tr>
- <td>Eufiber</td>
- <td> <input min="0" name="attr_Armor2_Bashing_Soak" type="text" value="@{Eufiber}"> </td>
- <td> <input min="0" name="attr_Armor2_Lethal_Soak" type="text" value="@{Eufiber}"> </td>
- <td> <input min="0" name="attr_Armor2_Aggravated_Soak" type="text" value="@{Eufiber}"> </td>
- <td> <input name="attr_Armor2_Penalty" type="number" value="0"> </td>
- </tr>
- <tr>
- <td>Fortitude</td>
- <td> <input min="0" name="attr_Armor3_Bashing_Soak" type="text" value="@{Fortitude}"> </td>
- <td> <input min="0" name="attr_Armor3_Lethal_Soak" type="text" value="@{Fortitude}"> </td>
- <td> <input min="0" name="attr_Armor3_Aggravated_Soak" type="text" value="@{Fortitude}"> </td>
- <td> <input name="attr_Armor3_Penalty" type="number" value="0" max="0"> </td>
- </tr>
- <tr>
- <td> <input name="attr_Armor4_Name" type="text"> </td>
- <td> <input min="0" name="attr_Armor4_Bashing_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor4_Lethal_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor4_Aggravated_Soak" type="number" value="0"> </td>
- <td> <input name="attr_Armor4_Penalty" type="number" value="0"> </td>
- </tr>
- <tr>
- <td> <input name="attr_Armor5_Name" type="text"> </td>
- <td> <input min="0" name="attr_Armor5_Bashing_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor5_Lethal_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor5_Aggravated_Soak" type="number" value="0"> </td>
- <td> <input name="attr_Armor5_Penalty" type="number" value="0"> </td>
- </tr>
- <tr>
- <td> <input name="attr_Armor6_Name" type="text"> </td>
- <td> <input min="0" name="attr_Armor6_Bashing_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor6_Lethal_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor6_Aggravated_Soak" type="number" value="0"> </td>
- <td> <input name="attr_Armor6_Penalty" type="number" value="0"> </td>
- </tr>
- <tr>
- <td> <input name="attr_Armor7_Name" type="text"> </td>
- <td> <input min="0" name="attr_Armor7_Bashing_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor7_Lethal_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor7_Aggravated_Soak" type="number" value="0"> </td>
- <td> <input name="attr_Armor7_Penalty" type="number" value="0"> </td>
- </tr>
- <tr>
- <td> <input name="attr_Armor8_Name" type="text"> </td>
- <td> <input min="0" name="attr_Armor8_Bashing_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor8_Lethal_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor8_Aggravated_Soak" type="number" value="0"> </td>
- <td> <input name="attr_Armor8_Penalty" type="number" value="0"> </td>
- </tr>
- <tr>
- <td> <input name="attr_Armor9_Name" type="text"> </td>
- <td> <input min="0" name="attr_Armor9_Bashing_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor9_Lethal_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor9_Aggravated_Soak" type="number" value="0"> </td>
- <td> <input name="attr_Armor9_Penalty" type="number" value="0"> </td>
- </tr>
- <tr>
- <td> <input name="attr_Armor10_Name" type="text"> </td>
- <td> <input min="0" name="attr_Armor10_Bashing_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor10_Lethal_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor10_Aggravated_Soak" type="number" value="0"> </td>
- <td> <input name="attr_Armor10_Penalty" type="number" value="0"> </td>
- </tr>
- <tr>
- <td> <input name="attr_Armor11_Name" type="text"> </td>
- <td> <input min="0" name="attr_Armor11_Bashing_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor11_Lethal_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor11_Aggravated_Soak" type="number" value="0"> </td>
- <td> <input name="attr_Armor11_Penalty" type="number" value="0"> </td>
- </tr>
- <tr>
- <td> <input name="attr_Armor12_Name" type="text"> </td>
- <td> <input min="0" name="attr_Armor12_Bashing_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor12_Lethal_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor12_Aggravated_Soak" type="number" value="0"> </td>
- <td> <input name="attr_Armor12_Penalty" type="number" value="0"> </td>
- </tr>
- <tr>
- <td> <input name="attr_Armor13_Name" type="text"> </td>
- <td> <input min="0" name="attr_Armor13_Bashing_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor13_Lethal_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor13_Aggravated_Soak" type="number" value="0"> </td>
- <td> <input name="attr_Armor13_Penalty" type="number" value="0"> </td>
- </tr>
- <tr>
- <td> <input name="attr_Armor14_Name" type="text"> </td>
- <td> <input min="0" name="attr_Armor14_Bashing_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor14_Lethal_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor14_Aggravated_Soak" type="number" value="0"> </td>
- <td> <input name="attr_Armor14_Penalty" type="number" value="0"> </td>
- </tr>
- <tr>
- <td> <input name="attr_Armor15_Name" type="text"> </td>
- <td> <input min="0" name="attr_Armor15_Bashing_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor15_Lethal_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor15_Aggravated_Soak" type="number" value="0"> </td>
- <td> <input name="attr_Armor15_Penalty" type="number" value="0"> </td>
- </tr>
- <tr>
- <td> <input name="attr_Armor16_Name" type="text"> </td>
- <td> <input min="0" name="attr_Armor16_Bashing_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor16_Lethal_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor16_Aggravated_Soak" type="number" value="0"> </td>
- <td> <input name="attr_Armor16_Penalty" type="number" value="0"> </td>
- </tr>
- <tr>
- <td> <input name="attr_Armor17_Name" type="text"> </td>
- <td> <input min="0" name="attr_Armor17_Bashing_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor17_Lethal_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor17_Aggravated_Soak" type="number" value="0"> </td>
- <td> <input name="attr_Armor17_Penalty" type="number" value="0"> </td>
- </tr>
- <tr>
- <td> <input name="attr_Armor18_Name" type="text"> </td>
- <td> <input min="0" name="attr_Armor18_Bashing_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor18_Lethal_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor18_Aggravated_Soak" type="number" value="0"> </td>
- <td> <input name="attr_Armor18_Penalty" type="number" value="0"> </td>
- </tr>
- <tr>
- <td> <input name="attr_Armor19_Name" type="text"> </td>
- <td> <input min="0" name="attr_Armor19_Bashing_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor19_Lethal_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor19_Aggravated_Soak" type="number" value="0"> </td>
- <td> <input name="attr_Armor19_Penalty" type="number" value="0"> </td>
- </tr>
- <tr>
- <td> <input name="attr_Armor20_Name" type="text"> </td>
- <td> <input min="0" name="attr_Armor20_Bashing_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor20_Lethal_Soak" type="number" value="0"> </td>
- <td> <input min="0" name="attr_Armor20_Aggravated_Soak" type="number" value="0"> </td>
- <td> <input name="attr_Armor20_Penalty" type="number" value="0"> </td>
- </tr>
- <tr>
- <td>Total</td>
- <td> <input disabled name="attr_Bashing_Soak" style="width:32px" type="text" value="@{Natural_Bashing_Soak}+@{Armor1_Bashing_Soak}+@{Armor2_Bashing_Soak}+@{Armor3_Bashing_Soak}+@{Armor4_Bashing_Soak}+@{Armor5_Bashing_Soak}+@{Armor6_Bashing_Soak}+@{Armor7_Bashing_Soak}+@{Armor8_Bashing_Soak}+@{Armor9_Bashing_Soak}+@{Armor10_Bashing_Soak}+@{Armor11_Bashing_Soak}+@{Armor12_Bashing_Soak}+@{Armor13_Bashing_Soak}+@{Armor14_Bashing_Soak}+@{Armor15_Bashing_Soak}+@{Armor16_Bashing_Soak}+@{Armor17_Bashing_Soak}+@{Armor18_Bashing_Soak}+@{Armor19_Bashing_Soak}+@{Armor20_Bashing_Soak}"> </td>
- <td> <input disabled name="attr_Lethal_Soak" style="width:32px" type="text" value="@{Natural_Lethal_Soak}+@{Armor1_Lethal_Soak}+@{Armor2_Lethal_Soak}+@{Armor3_Lethal_Soak}+@{Armor4_Lethal_Soak}+@{Armor5_Lethal_Soak}+@{Armor6_Lethal_Soak}+@{Armor7_Lethal_Soak}+@{Armor8_Lethal_Soak}+@{Armor9_Lethal_Soak}+@{Armor10_Lethal_Soak}+@{Armor11_Lethal_Soak}+@{Armor12_Lethal_Soak}+@{Armor13_Lethal_Soak}+@{Armor14_Lethal_Soak}+@{Armor15_Lethal_Soak}+@{Armor16_Lethal_Soak}+@{Armor17_Lethal_Soak}+@{Armor18_Lethal_Soak}+@{Armor19_Lethal_Soak}+@{Armor20_Lethal_Soak}"> </td>
- <td> <input disabled name="attr_Aggravated_Soak" style="width:32px" type="text" value="@{Natural_Aggravated_Soak}+@{Armor1_Aggravated_Soak}+@{Armor2_Aggravated_Soak}+@{Armor3_Aggravated_Soak}+@{Armor4_Aggravated_Soak}+@{Armor5_Aggravated_Soak}+@{Armor6_Aggravated_Soak}+@{Armor7_Aggravated_Soak}+@{Armor8_Aggravated_Soak}+@{Armor9_Aggravated_Soak}+@{Armor10_Aggravated_Soak}+@{Armor11_Aggravated_Soak}+@{Armor12_Aggravated_Soak}+@{Armor13_Aggravated_Soak}+@{Armor14_Aggravated_Soak}+@{Armor15_Aggravated_Soak}+@{Armor16_Aggravated_Soak}+@{Armor17_Aggravated_Soak}+@{Armor18_Aggravated_Soak}+@{Armor19_Aggravated_Soak}+@{Armor20_Aggravated_Soak}"> </td>
- <td> <input disabled name="attr_Penalty" style="width:32px" type="text" value="@{Natural_Armor_Penalty}+@{Armor1_Penalty}+@{Armor2_Penalty}+@{Armor3_Penalty}+@{Armor4_Penalty}+@{Armor5_Penalty}+@{Armor6_Penalty}+@{Armor7_Penalty}+@{Armor8_Penalty}+@{Armor9_Penalty}+@{Armor10_Penalty}+@{Armor11_Penalty}"> </td>
- </tr>
- </table>
- </div>
- <input id="tab-rollsettings" type="radio" name="grp" class="no" />
- <label for="tab-rollsettings">Dice Settings</label>
- <div>
- <!--Sheet_Totals-->
- Dice Roll Difficulty/Target Number: <select name="attr_Difficulty" class="Difficulty"> <option value="3" >Trivial 3</option> <option value="4" >Easy 4</option> <option value="5" >Straightforward 5</option> <option value="6" >Standard 6</option> <option value="7" selected>Challenging 7</option> <option value="8" >Difficult 8</option> <option value="9" >Extremely 9</option> <option value="10" >Impossible 10</option>
- </select>
- <br>
- Botch Number:<select name="attr_Botch" class="Reroll"> <option value="" >No Botches</option> <option value="f1" selected>Ones Cancel a Single Success</option> <option value="f2" >Ones and Twos Cancel a Single Success</option> <option value="f3" >Ones Twos and Threes Cancel a Single Success</option>
- </select>
- <br>
- Rule of:<select name="attr_TenAgain" class="Reroll"> <option value="">No Reroll</option> <option value="!>10" selected>Reroll Tens</option> <option value="!>9" >Reroll Nines and Tens</option> <option value="!>8" >Reroll Eights and Higher</option> <option value="!>7" >Reroll Sevens and Higher</option> <option value="!>6" >Reroll Sixes and Higher</option>
- </select>
- <br>
- Reroll failed dice: <select name="attr_Reroll" class="Reroll"> <option value="" >No Reroll</option> <option value="r<1" >Reroll Ones</option> <option value="r<2" >Reroll Ones And Twos</option> <option value="r<3" >Reroll Ones Twos and Threes</option>
- </select>
- <br>
- Crit Failure: <select name="attr_CritFailure" class="Reroll"> <option value="cf<0" >No Botches</option> <option value="cf<1" selected>Ones Cancel 1 Success</option> <option value="cf<2" >Ones And Twos Cancel 1 Success</option>
- </select>
- Total For Macro <input disabled name="attr_Total_Difficulty" type="text" value="(>)(@{Difficulty})(@{Botch})(@{TenAgain})(@{Reroll})(@{CritFailure})(cs>@{Difficulty})s">
- <select class="Attribute" name="attr_Attribute">
- <option selected="selected" value="0"> </option>
- <option value="@{Strength}">Strength</option>
- <option value="@{Dexterity}">Dexterity</option>
- <option value="@{Stamina}">Stamina</option>
- <option value="@{Perception}">Perception</option>
- <option value="@{Intelligence}">Intelligence</option>
- <option value="@{Wits}">Wits</option>
- <option value="@{Charisma}">Charisma</option>
- <option value="@{Manipulation}">Manipulation</option>
- <option value="@{Appearance}">Appearance</option>
- <option value="@{Willpower|max}">Willpower</option>
- <option value="@{Willpower}">Current Willpower</option>
- <option value="@{Rage|max}">Rage</option>
- <option value="@{Rage}">Current Rage</option>
- <option value="@{Gnosis|max}">Gnosis</option>
- <option value="@{Gnosis}">Current Gnosis</option>
- <option value="@{Quantum}">Quantum</option>
- <option value="@{Taint|max}">Taint</option>
- <option value="@{Taint}">Current Taint</option>
- <option value="@{Chrysalis|max}">Chrysalis</option>
- <option value="@{Chrysalis}">Current Chrysalis</option>
- </select>
- </div>
- <input id="tab-notes" type="radio" name="grp" class="no" />
- <label for="tab-notes">General Notes</label>
- <div>
- <h2>General Notes</h2>
- Notes:<textarea name="attr_MiscNotes" placeholder="General Notes"> </textarea>
- </div>
- <input id="tab-totals" type="radio" name="grp" class="no" />
- <label for="tab-totals">Totals </label>
- <div>
- <input type="text" class="sheet-total" name="attr_HP_Max" value="7">
- <input type="text" class="sheet-total" name="attr_HP" value="7">
- <input type="text" class="sheet-total" name="attr_Bonus_Strength" value="0">
- <input type="text" class="sheet-total" name="attr_mstrmath1" value="abs(@{Mega-Strength}/2)">
- <input type="text" class="sheet-total" name="attr_mstrmath2" value="@{Mega-Strength}-5"min="0" max="5">
- <input type="text" class="sheet-total" name="attr_Mega-Strength_Damage" value="@{Mega-Strength}*5"min="0" max="50">
- <input type="text" disabled class="sheet-total" name="attr_Strength_Total" value="@{Potence}+@{Strength}+@{Bonus_Strength}">
- <input type="text" disabled class="sheet-total" name="attr_Brawl_Total" value="@{Brawl}+@{Strength}">
- <input type="text" disabled class="sheet-total" name="attr_Might_Total" value="@{Might}+@{Strength}">
- <input type="text" disabled class="sheet-total" name="attr_Intimidation_Total" value="@{Intimidation}+@{Appearance}">
- <input type="text" disabled class="sheet-total" name="attr_IntimidationS_Total" value="@{Intimidation}+@{Strength}">
- <input type="text" disabled class="sheet-total" name="attr_IntimidationS" value="@{Intimidation}">
- <input type="text" disabled class="sheet-total" name="attr_Intimidation" value="@{IntimidationS}">
- <input type="text" disabled class="sheet-total" name="attr_Might_Total" value="@{Might}+@{Strength}">
- <input type="text" disabled class="sheet-total" name="attr_Throwing_Total" value="@{Throwing}+@{Strength}">
- <input type="text" disabled class="sheet-total" name="attr_SIntimidation" value="@{Intimidation}">
- <input type="text" disabled class="sheet-total" name="attr_Physical_Total" value="@{Strength}+@{Dexterity}+@{Stamina}">
- <input type="text" disabled class="sheet-total" name="attr_Mental_Total" value="@{Perception}+@{Intelligence}+@{Wits}">
- <input type="text" disabled class="sheet-total" name="attr_Social_Total" value="@{Charisma}+@{Manipulation}+@{Appearance}">
- <input type="text" disabled class="sheet-total" name="attr_Attributes_Total" value="@{Strength}+@{Dexterity}+@{Stamina}+@{Charisma}+@{Manipulation}+@{Appearance}+@{Perception}+@{Intelligence}+@{Wits}">
- <input type="text" disabled class="sheet-total" name="attr_Archery_Total" value="@{Archery}+@{Dexterity}">
- <input type="text" disabled class="sheet-total" name="attr_Athletics_Total" value="@{Athletics}+@{Dexterity}">
- <input type="text" disabled class="sheet-total" name="attr_Drive_Total" value="@{Drive}+@{Dexterity}">
- <input type="text" disabled class="sheet-total" name="attr_Firearms_Total" value="@{Firearms}+@{Dexterity}">
- <input type="text" disabled class="sheet-total" name="attr_Gunnery_Total" value="@{Gunnery}+@{Dexterity}">
- <input type="text" disabled class="sheet-total" name="attr_Heavy_Weapons_Total" value="@{Heavy_Weapons}+@{Dexterity}">
- <input type="text" disabled class="sheet-total" name="attr_Legerdemain_Total" value="@{Legerdemain}+@{Dexterity}">
- <input type="text" disabled class="sheet-total" name="attr_Martial_Arts_Total" value="@{Martial_Arts}+@{Dexterity}">
- <input type="text" disabled class="sheet-total" name="attr_Melee_Total" value="@{Melee}+@{Dexterity}">
- <input type="text" disabled class="sheet-total" name="attr_Pilot_Total" value="@{Pilot}+@{Dexterity}">
- <input type="text" disabled class="sheet-total" name="attr_Ride_Total" value="@{Ride}+@{Dexterity}">
- <input type="text" disabled class="sheet-total" name="attr_Stealth_Total" value="@{Stealth}+@{Dexterity}">
- <input type="text" disabled class="sheet-total" name="attr_Endurance_Total" value="@{Endurance}+@{Stamina}">
- <input type="text" disabled class="sheet-total" name="attr_Resistance_Total" value="@{Resistance}+@{Stamina}">
- <input type="text" disabled class="sheet-total" name="attr_ChannelingS_Total" value="@{Channeling}+@{Stamina}">
- <input type="text" disabled class="sheet-total" name="attr_SChanneling" value="@{Channeling}">
- <input type="text" disabled class="sheet-total" name="attr_Artillery_Total" value="@{Artillery}+@{Perception}">
- <input type="text" disabled class="sheet-total" name="attr_Awareness_Total" value="@{Awareness}+@{Perception}">
- <input type="text" disabled class="sheet-total" name="attr_Channeling_Total" value="@{Channeling}+@{Perception}">
- <input type="text" disabled class="sheet-total" name="attr_Investigation_Total" value="@{Investigation}+@{Perception}">
- <input type="text" disabled class="sheet-total" name="attr_Navigation_Total" value="@{Navigation}+@{Perception}">
- <input type="text" disabled class="sheet-total" name="attr_Academics_Total" value="@{Academics}+@{Intelligence}">
- <input type="text" disabled class="sheet-total" name="attr_Analysis_Total" value="@{Analysis}+@{Intelligence}">
- <input type="text" disabled class="sheet-total" name="attr_Bureaucracy_Total" value="@{Bureaucracy}+@{Intelligence}">
- <input type="text" disabled class="sheet-total" name="attr_Computer_Total" value="@{Computer}+@{Intelligence}">
- <input type="text" disabled class="sheet-total" name="attr_Demolitions_Total" value="@{Demolitions}+@{Intelligence}">
- <input type="text" disabled class="sheet-total" name="attr_Engineering_Total" value="@{Engineering}+@{Intelligence}">
- <input type="text" disabled class="sheet-total" name="attr_Gambling_Total" value="@{Gambling}+@{Intelligence}">
- <input type="text" disabled class="sheet-total" name="attr_Lore_Total" value="@{Lore}+@{Intelligence}">
- <input type="text" disabled class="sheet-total" name="attr_Intrusion_Total" value="@{Intrusion}+@{Intelligence}">
- <input type="text" disabled class="sheet-total" name="attr_Linguistics_Total" value="@{Linguistics}+@{Intelligence}">
- <input type="text" disabled class="sheet-total" name="attr_Medicine_Total" value="@{Medicine}+@{Intelligence}">
- <input type="text" disabled class="sheet-total" name="attr_Occult_Total" value="@{Occult}+@{Intelligence}">
- <input type="text" disabled class="sheet-total" name="attr_Science_Total" value="@{Science}+@{Intelligence}">
- <input type="text" disabled class="sheet-total" name="attr_Survival_Total" value="@{Survival}+@{Intelligence}">
- <input type="text" disabled class="sheet-total" name="attr_Tradecraft_Total" value="@{Tradecraft}+@{Intelligence}">
- <input type="text" disabled class="sheet-total" name="attr_Thought_Discipline_Total" value="@{Thought_Discipline}">
- <input type="text" disabled class="sheet-total" name="attr_Arts_Total" value="@{Arts}+@{Wits}">
- <input type="text" disabled class="sheet-total" name="attr_Biz_Total" value="@{Biz}+@{Wits}">
- <input type="text" disabled class="sheet-total" name="attr_Meditation_Total" value="@{Meditation}+@{Wits}">
- <input type="text" disabled class="sheet-total" name="attr_Modulate_Total" value="@{Modulate}+@{Wits}">
- <input type="text" disabled class="sheet-total" name="attr_Rapport_Total" value="@{Rapport}+@{Wits}">
- <input type="text" disabled class="sheet-total" name="attr_Shadowing_Total" value="@{Shadowing}+@{Wits}">
- <input type="text" disabled class="sheet-total" name="attr_Tactics_Total" value="@{Tactics}+@{Wits}">
- <input type="text" disabled class="sheet-total" name="attr_Unify_Total" value="@{Unify}+@{Wits}">
- <input type="text" disabled class="sheet-total" name="attr_Weave_Total" value="@{Weave}+@{Wits}">
- <input type="text" disabled class="sheet-total" name="attr_Animal_Training_Total" value="@{Animal_Training}+@{Charisma}">
- <input type="text" disabled class="sheet-total" name="attr_Carousing_Total" value="@{Carousing}+@{Charisma}">
- <input type="text" disabled class="sheet-total" name="attr_Command_Total" value="@{Command}+@{Charisma}">
- <input type="text" disabled class="sheet-total" name="attr_Etiquette_Total" value="@{Etiquette}+@{Charisma}">
- <input type="text" disabled class="sheet-total" name="attr_Instruction_Total" value="@{Instruction}+@{Charisma}">
- <input type="text" disabled class="sheet-total" name="attr_Perform_Total" value="@{Perform}+@{Charisma}">
- <input type="text" disabled class="sheet-total" name="attr_Diplomacy_Total" value="@{Diplomacy}+@{Manipulation}">
- <input type="text" disabled class="sheet-total" name="attr_Hypnosis_Total" value="@{Hypnosis}+@{Manipulation}">
- <input type="text" disabled class="sheet-total" name="attr_Interrogation_Total" value="@{Interrogation}+@{Manipulation}">
- <input type="text" disabled class="sheet-total" name="attr_Seduction_Total" value="@{Seduction}+@{Manipulation}">
- <input type="text" disabled class="sheet-total" name="attr_Streetwise_Total" value="@{Streetwise}+@{Manipulation}">
- <input type="text" disabled class="sheet-total" name="attr_Subterfuge_Total" value="@{Subterfuge}+@{Manipulation}">
- <input type="text" disabled class="sheet-total" name="attr_Disguise_Total" value="@{Disguise}+@{Appearance}">
- <input type="text" disabled class="sheet-total" name="attr_Intimidation_Total" value="@{Intimidation}+@{Appearance}">
- <input type="text" disabled class="sheet-total" name="attr_Style_Total" value="@{Style}+@{Appearance}">
- </div>
- </section>
- <br>
- <hr>
- <br>
- </hr>
- <div class=other style="display:block !important;">
- Secondary Abilities
- <fieldset class="repeating_abilities" style="width:1000px">
- <table border="0" style="width:1000px">
- <tr>
- <th>-----------Attributes---------</th>
- <th>-------------Rating-----------</th>
- <th>----------Specialties---------</th>
- <th>-------------Rating-----------</th>
- <th>Dice Roll Button</th>
- </tr>
- <tr>
- <td> <select class="rAttribute" name="attr_rAttribute">
- <option value="0" selected> </option>
- <option value="@{Strength}">Strength</option>
- <option value="@{Dexterity}">Dexterity</option>
- <option value="@{Stamina}">Stamina</option>
- <option value="@{Perception}">Perception</option>
- <option value="@{Intelligence}">Intelligence</option>
- <option value="@{Wits}">Wits</option>
- <option value="@{Charisma}">Charisma</option>
- <option value="@{Manipulation}">Manipulation</option>
- <option value="@{Appearance}">Appearance</option>
- <option value="@{Willpower|max}">Willpower</option>
- <option value="@{Rage|max}">Rage</option>
- <option value="@{Gnosis|max}">Gnosis</option>
- <option value="@{Quantum}">Quantum</option>
- <option value="@{Node}">Node Rating</option>
- <option value="Mega-Strength">Mega-Strength</option>
- <option value="Mega-Dexterity">Mega-Dexterity</option>
- <option value="Mega-Stamina">Mega-Stamina</option>
- <option value="Mega-Perception">Mega-Perception</option>
- <option value="Mega-Intelligence">Mega-Intelligence</option>
- <option value="Mega-Wits">Mega-Wits</option>
- <option value="Mega-Charisma">Mega-Charisma</option>
- <option value="Mega-Manipulation">Mega-Manipulation</option>
- <option value="Mega-Appearance">Mega-Appearance</option>
- <option value="Mega-Ugliness">Mega-Ugliness (Appearance)</option>
- <option value="Mega-Willpower">Mega-Willpower</option>
- </select> </td>
- <td> <label> <input name="attr_rAbilityName" placeholder="Ability Name" type="text"> </label> </td>
- <td> <input class="sheet-specialty" name="attr_rSpecialty" placeholder="Specialty" type="text"> </td>
- <td> <input checked="checked" name="attr_Style" style="opacity: 0" type="radio" value="0"> <input name="attr_Style" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Style" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Style" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Style" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Style" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Style" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Style" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Style" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Style" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Style" type="radio" value="10"> <span style="opacity: 1"> </span> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=@{rAbilityName}}} {{Successes = [[(?{Bonus Dice?|0} +@{rAbility_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button>
- <input class="sheet-total" type="text" name="attr_rAbility_Total" value="@{rAttribute}+@{rAbility}" disabled style="opacity:0"> </td>
- </tr>
- </table>
- </fieldset>
- <h3>Extended Backgrounds</h3>
- <fieldset class="repeating_abilities" style="width:1000px">
- <table style="width:1000px">
- <tr>
- <th>Primary Attribute</th>
- <th>Background Name</th>
- <th>Enhancement</th>
- <th>Background Rating</th>
- <th>Dice Roll Button</th>
- <th>Difficulty</th>
- </tr>
- <tr>
- <td> <select name="attr_rAttribute" class="rAttribute">
- <option value="0" selected> </option>
- <option value="@{Strength}">Strength</option>
- <option value="@{Dexterity}">Dexterity</option>
- <option value="@{Stamina}">Stamina</option>
- <option value="@{Perception}">Perception</option>
- <option value="@{Intelligence}">Intelligence</option>
- <option value="@{Wits}">Wits</option> <option value="@{Charisma}">Charisma</option>
- <option value="@{Manipulation}">Manipulation</option>
- <option value="@{Appearance}" >Appearance</option>
- <option value="@{Willpower|max}">Willpower</option>
- <option value="@{Rage|max}">Rage</option>
- <option value="@{Gnosis|max}">Gnosis</option>
- <option value="@{Quantum}">Quantum</option>
- </select> </td>
- <td> <input type="text" name="attr_rBackName" placeholder="Background Name"> </td>
- <td> <input class="sheet-specialty" type="text" name="attr_rBackEnh" placeholder="Enhancement" style="width: 120px"/> </td>
- <td> <input type="radio" name="attr_rBack" value=0 checked="checked" /> <input type="radio" name="attr_rBack" value=1 /><span style="opacity: 1"> </span><input type="radio" name="attr_rBack" value=2 /> <span style="opacity: 1"> </span><input type="radio" name="attr_rBack" value=3 /> <span style="opacity: 1"> </span><input type="radio" name="attr_rBack" value=4 /> <span style="opacity: 1"> </span><input type="radio" name="attr_rBack" value=5 /> <span style="opacity: 1"> </span><input type="radio" name="attr_rBack" value=6 /><span style="opacity: 1"> </span> <input type="radio" name="attr_rBack" value=7 /> <span style="opacity: 1"> </span> <input type="radio" name="attr_rBack" value=8 /> <span style="opacity: 1"> </span> <input type="radio" name="attr_rBack" value=9 /> <span style="opacity: 1"> </span> <input type="radio" name="attr_rBack" value=10 /> <span style="opacity: 1"> </span>
- </td>
- <td> <button type="roll" class="sheet-default" value="/em &{template:default} {{name= @{rBackName}}} {{Successes = [[ (?{Modifier?|0} +@{rBack_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}" style="width: 32px">
- </button>
- <input type="text" disabled class="sheet-total" name="attr_rBack_Total" value="@{rAttribute}+@{rBack}" style="width: 32px" /> </td>
- <td>
- <select name="attr_rDifficulty" class="Difficulty">
- <option value="1">1</option>
- <option value="2">2</option>
- <option value="3">3</option>
- <option value="4">4</option>
- <option value="5">5</option>
- <option value="6" selected>6</option>
- <option value="7">7</option>
- <option value="8">8</option>
- <option value="9">9</option>
- <option value="10">10</option>
- </select>
- </td>
- </tr>
- </table>
- </fieldset>
- <fieldset class="repeating_backgrounds" style="width:1000px">
- <label> <input name="attr_rBackName" placeholder="Background" type="text"> </label>
- <input class="sheet-specialty" name="attr_rBackEnh" placeholder="Enhancement" style="width: 120px" type="text">
- <button class="sheet-default" style="width: 32px" type="roll" value="/em &{template:default} {{name= @{rBackName} }} {{Successes = [[ (?{Modifier?|0} +@{rBack})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button>
- <input checked="checked" name="attr_rBack" type="radio" value="0" style="opacity: 0"> <input name="attr_rBack" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_rBack" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_rBack" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_rBack" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_rBack" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_rBack" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_rBack" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_rBack" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_rBack" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_rBack" type="radio" value="10"> <span style="opacity: 1"> </span>
- </fieldset>
- <h3>Adversarial Backgrounds</h3>
- <fieldset class="repeating_rAbackgrounds" style="width:1000px">
- <label> <input name="attr_rABackName" placeholder="Adversarial Background" type="text"> </label> <input class="sheet-specialty" name="attr_rABackEnh" placeholder="Enhancement" style="width: 120px" type="text">
- <input checked="checked" name="attr_rABack" style="opacity: 0" type="radio" value="0"> <input name="attr_rABack" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_rABack" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_rABack" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_rABack" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_rABack" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_rABack" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_rABack" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_rABack" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_rABack" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_rABack" type="radio" value="10"> <span style="opacity: 1"> </span> <button class="sheet-default" style="width: 32px" type="roll" value="/em &{template:default} {{name= @{rABackName} }} {{Successes = [[ (?{Modifier?|0} +@{rABack})d10>7f1!>10s+?{Bonus Successes?|0 }]] }}"> </button>
- </fieldset>
- <h3>Merits and Flaws</h3>
- <fieldset class="repeating_rMerits" style="width:1000px">
- Name:<input type="text" name="attr_rMeritName" placeholder="Merit/Flaw" />
- Value:<input type="number" name="attr_rMeritValue" placeholder="Value" style="width:48px" />
- <select name="attr_rMFType" class="meritflaw">
- <option value="Flaw" selected>Flaw</option>
- <option value="Merit">Merit</option>
- </select>
- <input type="text" name="attr_rMeritNotes" placeholder="Notes" />
- </fieldset>
- <h3>Quantum</h3>
- <input name="attr_Quantum" type="radio" value="0" style="opacity: 0"> <input checked="checked" name="attr_Quantum" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Quantum" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Quantum" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Quantum" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Quantum" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Quantum" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Quantum" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Quantum" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Quantum" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Quantum" type="radio" value="10"> <span style="opacity: 1"> </span>
- Power Max: <button type="roll" value="/em &{template:default} {{name=Spends this turn trying to Power Max Cost:[1] Willpower and ?{Quantum Spent?|5} Quantum Points}} {{Successes = [[ (?{Quantum Spent?|5}d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }} {{Earns 1 Power Max XP if Successes are 1+}}" style="width: 32px">
- </button>
- <h3>Quantum Pool</h3>
- <input type="number" name="attr_QPool" value="22" min="0" /> / <input type="number" name="attr_QPool_max" value="22" min="0" />
- <select class="nova" name="attr_Quantum_Per_Turn_Calc">
- <option value="0">Not a Nova</option>
- <option value="0">Not a Nova Type</option>
- <option value="1">Mutant</option>
- <option value="3">Taint Mutant</option>
- <option value="6" selected>Zero Node</option>
- <option value="8">Node 1 </option>
- <option value="10">Node 2 </option>
- <option value="12">Node 3 </option>
- <option value="15">Node 4 </option>
- <option value="20">Node 5 </option>
- <option value="20">Node 5 + N-Stage Node 1 (Quantum 5)</option>
- <option value="25">Node 5 + N-Stage Node 2 (Quantum 6)</option>
- <option value="30">Node 5 + N-Stage Node 3 (Quantum 6)</option>
- <option value="40">Node 5 + N-Stage Node 4 (Quantum 6)</option>
- <option value="50">Node 5 + N-Stage Node 5 (Quantum 5)</option>
- </select>
- Quantum per Turn: <input type="text" disabled name="attr_Quantum_PerTurn" value="@{Quantum_Per_Turn_Calc}" style="width: 40px">
- <h3>Quantum Powers</h3>
- <fieldset class="repeating_Powers" style="width:1000px">
- <label> <input name="attr_rPowerName" placeholder="Power Name" type="text"> </label>
- <input checked="checked" name="attr_rPower" type="radio" value="0" style="opacity: 0" > <input name="attr_rPower" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_rPower" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_rPower" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_rPower" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_rPower" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_rPower" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_rPower" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_rPower" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_rPower" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_rPower" type="radio" value="10"> <span style="opacity: 1"> </span>
- <br>
- Power Type: <input type="text" name="attr_rPowerType" placeholder="Kinetic Mental Energy Emotion Creation">
- Level: <select name="attr_rPowerLevel"> <option value="0">N/A</option> <option value="1">1</option> <option value="2">2</option> <option value="3">3</option> <option value="4">4</option> <option value="5">5</option> <option value="6">6</option> </select>
- Quantum Minimum: <select name="attr_rQuantumMinimum"> <option value="1" selected>1</option> <option value="2">2</option> <option value="3">3</option> <option value="4">4</option> <option value="5">5</option> <option value="6">6</option> <option value="7">7</option> <option value="8">8</option> <option value="9">6</option> <option value="10">10</option> </select>
- <br>
- Activation Dice Pool: <input name="attr_rDicePoolp" placeholder="Attribute + Power Rating" value="@{rAttribute}+@{rAttribute2}" type="text">
- Attribute: <select class="Attribute" name="attr_rAttribute">
- <option value="0" selected>Choose Attribute</option>
- <option value="@{Strength}">Strength</option>
- <option value="@{Dexterity}">Dexterity</option>
- <option value="@{Stamina}">Stamina</option>
- <option value="@{Perception}">Perception</option>
- <option value="@{Intelligence}">Intelligence</option>
- <option value="@{Wits}">Wits</option>
- <option value="@{Charisma}">Charisma</option>
- <option value="@{Manipulation}">Manipulation</option>
- <option value="@{Appearance}">Appearance</option>
- <option value="@{Willpower|max}">Willpower</option>
- <option value="@{Willpower}">Current Willpower</option>
- <option value="@{Rage|max}">Rage</option>
- <option value="@{Rage}">Current Rage</option>
- <option value="@{Gnosis|max}">Gnosis</option>
- <option value="@{Gnosis}">Current Gnosis</option>
- <option value="@{Quantum}">Quantum</option>
- <option value="@{Taint|max}">Taint</option>
- <option value="@{Taint}">Current Taint</option>
- <option value="@{Chrysalis|max}">Chrysalis</option>
- <option value="@{Chrysalis}">Current Chrysalis</option>
- <option value="@{rPower}">Power Rating</option>
- <option value="@{Science_Total}">Science</option>
- <option value="@{Engineering_Total}">Engineering</option>
- <option value="@{Medicine_Total}">Medicine</option>
- <option value="@{rPower}">Power Rating</option>
- </select>
- Plus <select class="Attribute" name="attr_rAttribute2">
- <option value="0"> </option>
- <option value="@{Strength}">Strength</option>
- <option value="@{Dexterity}">Dexterity</option>
- <option value="@{Stamina}">Stamina</option>
- <option value="@{Perception}">Perception</option>
- <option value="@{Intelligence}">Intelligence</option>
- <option value="@{Wits}">Wits</option>
- <option value="@{Charisma}">Charisma</option>
- <option value="@{Manipulation}">Manipulation</option>
- <option value="@{Appearance}">Appearance</option>
- <option value="@{Willpower|max}">Willpower</option>
- <option value="@{Willpower}">Current Willpower</option>
- <option value="@{Rage|max}">Rage</option>
- <option value="@{Rage}">Current Rage</option>
- <option value="@{Gnosis|max}">Gnosis</option>
- <option value="@{Gnosis}">Current Gnosis</option>
- <option value="@{Quantum}">Quantum</option>
- <option value="@{Taint|max}">Taint</option>
- <option value="@{Taint}">Current Taint</option>
- <option value="@{Chrysalis|max}">Chrysalis</option>
- <option value="@{Chrysalis}">Current Chrysalis</option>
- <option value="@{rPower}" selected>Power Rating</option>
- <option value="@{Science}">Science</option>
- <option value="@{Engineering}">Engineering</option>
- <option value="@{Medicine}">Medicine</option>
- </select>
- <br>
- Power Max XP: <input min="0" name="attr_rPowerPMaxExp_Total" type="number" value="0">
- <br>
- Mastery: <select name="attr_rMasteryp"> <option value="0" selected>Mastery None</option> <option value="1">Mastery One</option> <option value="2">Mastery Two</option> <option value="3">Mastery Three</option> </select>
- <br>
- Extras: <input name="attr_rExtraName" placeholder="Extras" type="text">
- <br>
- Range: <input name="attr_rRangep" placeholder="Range" type="text">
- <br>
- Area: <input name="attr_rAreaNotes" placeholder="Area" type="text">
- <br>
- Duration: <select name="attr_rDuration"> <option value="Instant">Instant</option> <option value="Concentration">Concentration</option> <option value="Maintenance">Maintenance</option> <option value="Permanent">Permanent</option> <option value="Special">Special</option> <option value="Weeks">Weeks</option> <option value="Months">Months</option> <option value="Years">Years</option> <option value="Decades">Decades</option> <option value="Centuries">Centuries</option> <option value="Millenia">Millenia</option> </select>
- <br>
- Effect: <input name="attr_rEffectNotes" placeholder="Short Description" type="text">
- <br>
- Multiple Actions: <select name="attr_rMultipleAction"> <option value="Yes">Yes</option> <option value="No">No</option> </select>
- <br>
- Weaknesses: <input name="attr_rWeakNotes" placeholder="Weaknesses" type="text">
- <br>
- Strengths: <input name="attr_rStrengthNotes" placeholder="Strengths" type="text">
- <br>
- Techniques: <input name="attr_rPowerTechniques" placeholder="Techniques" type="text">
- <button type="roll" value="/em &{template:default} {{name= @{rPowerName} }} {{Successes = [[ (?{Modifier?|0} +@{rPowerDP})d10>7f1!>10s+?{Bonus Successes?|0 }]] }}"> </button>
- <textarea name="attr_rPowerNotes" placeholder="Power Notes" style="width:50%;height:15px"> </textarea>
- </fieldset>
- <h3>Mega Strength Enhancements</h3>
- <fieldset class="repeating_strengthenhancements">
- Name:<input type="text" name="attr_rEnhName" placeholder="Enhancement" /> Notes:<input type="text" name="attr_rEnhNotes" placeholder="Enhancement" />
- </fieldset>
- <h3>Mega Dexterity Enhancements</h3>
- <fieldset class="repeating_dexterityenhancements">
- <input type="text" name="attr_rEnhName" placeholder="Enhancement" /> Notes:<input type="text" name="attr_rEnhNotes" placeholder="Enhancement" />
- </fieldset>
- <h3>Mega Stamina Enhancements</h3>
- <fieldset class="repeating_staminaenhancements">
- <input type="text" name="attr_rEnhName" placeholder="Enhancement" /> Notes:<input type="text" name="attr_rEnhNotes" placeholder="Enhancement" />
- </fieldset>
- <h3>Mega Perception Enhancements</h3>
- <fieldset class="repeating_perceptionenhancements">
- <input type="text" name="attr_rEnhName" placeholder="Enhancement" /> Notes:<input type="text" name="attr_rEnhNotes" placeholder="Enhancement" />
- </fieldset>
- <h3>Mega Intelligence Enhancements</h3>
- <fieldset class="repeating_intelligenceenhancements">
- <input type="text" name="attr_rEnhName" placeholder="Enhancement" /> Notes:<input type="text" name="attr_rEnhNotes" placeholder="Enhancement" />
- </fieldset>
- <h3>Mega Wits Enhancements</h3>
- <fieldset class="repeating_witsenhancements">
- <input type="text" name="attr_rEnhName" placeholder="Enhancement" /> Notes:<input type="text" name="attr_rEnhNotes" placeholder="Enhancement" />
- </fieldset>
- <h3>Mega Charisma Enhancements</h3>
- <fieldset class="repeating_charismaenhancements">
- <input type="text" name="attr_rEnhName" placeholder="Enhancement" /> Notes:<input type="text" name="attr_rEnhNotes" placeholder="Enhancement" />
- </fieldset>
- <h3>Mega Manipulation Enhancements</h3>
- <fieldset class="repeating_manipulationenhancements">
- <input type="text" name="attr_rEnhName" placeholder="Enhancement" /> Notes:<input type="text" name="attr_rEnhNotes" placeholder="Enhancement" />
- </fieldset>
- <h3>Mega Appearance Enhancements</h3>
- <fieldset class="repeating_appearanceenhancements">
- <input type="text" name="attr_rEnhName" placeholder="Enhancement" /> Notes:<input type="text" name="attr_rEnhNotes" placeholder="Enhancement" />
- </fieldset>
- <h3>Mega Ugliness(Appearance) Enhancements</h3>
- <fieldset class="repeating_appearanceenhancements">
- <input type="text" name="attr_rEnhName" placeholder="Enhancement" /> Notes:<input type="text" name="attr_rEnhNotes" placeholder="Enhancement" />
- </fieldset>
- <h3>Mega Willpower Enhancements</h3>
- <fieldset class="repeating_willpowerenhancements">
- <input type="text" name="attr_rEnhName" placeholder="Enhancement" /> Notes:<input type="text" name="attr_rEnhNotes" placeholder="Enhancement" />
- </fieldset>
- <h3>Aberrations</h3>
- <fieldset class="repeating_rAberrations">
- Aberration:<input type="text" name="attr_rAberrationName" placeholder="Aberration"/>
- Severity: <select name="attr_rAbberationSeverity" class="aberrationseverity">
- <option value=" " selected> </option>
- <option value="Temporary">Temporary</option>
- <option value="Cosmetic or Quirk">Cosmetic or Quirk</option>
- <option value="Low Level">Low Level</option>
- <option value="Medium Level">Medium Level</option>
- <option value="High Level">High Level</option>
- <option value="Permanent">Permanent</option>
- </select>
- Type: <select name="attr_rAbberationCategory" class="aberrationcategory">
- <option value=" " selected> </option>
- <option value="Cosmetic/Quirk">Cosmetic / Quirk</option>
- <option value="Quantum">Quantum</option>
- <option value="Physical">Physical</option>
- <option value="Mental">Mental</option>
- <option value="Social">Social</option>
- <option value="Node">Mental (Node)</option>
- <option value="Mega-Strength">Mega-Strength</option>
- <option value="Mega-Dexterity">Mega-Dexterity</option>
- <option value="Mega-Stamina">Mega-Stamina</option>
- <option value="Mega-Perception">Mega-Perception</option>
- <option value="Mega-Intelligence">Mega-Intelligence</option>
- <option value="Mega-Wits">Mega-Wits</option>
- <option value="Mega-Charisma">Mega-Charisma</option>
- <option value="Mega-Manipulation">Mega-Manipulation</option>
- <option value="Mega-Appearance">Mega-Appearance</option>
- <option value="Mega-Ugliness">Mega-Ugliness (Appearance)</option>
- <option value="Mega-Willpower">Mega-Willpower</option>
- <option value="Other">Other</option>
- <option value="Clan Flaw">Clan Flaw</option>
- <option value="Metis Flaw">Metis Flaw</option>
- <option value="Tribe Flaw">Tribe Flaw</option>
- <option value="Paradox Flaw">Paradox Flaw</option>
- </select>
- </fieldset>
- <h3>Body Modifications</h3>
- <fieldset class="repeating_rbAberrations">
- <input type="text" name="attr_rbBModName" placeholder="Body Modification" /> Value:<input type="number" name="attr_rbBModValue" placeholder="Value" value="0" style="width:50px" />
- <br>
- Notes: <input type="text" name="attr_rBModNotes" placeholder="Body Modification" />
- </fieldset>
- <h3>Gifts</h3>
- <fieldset class="repeating_gifts" style="width:1000px">
- <label> <input type="text" name="attr_rGiftName" placeholder="Gift Name"> </label>
- Level: <select name="attr_rGiftLevel" class="gift">
- <option value=" " selected> </option>
- <option value="1" >One</option>
- <option value="2" >Two</option>
- <option value="3" >Three</option>
- <option value="4" >Four</option>
- <option value="5" >Five</option>
- <option value="6" >Six</option>
- </select>
- Type: <select name="attr_rGiftType" class="gift">
- <option value=" " selected> </option>
- <option value="Own Breed">Own Breed</option>
- <option value="Own Tribe" >Own Tribe</option>
- <option value="Own Auspice">Own Auspice</option>
- <option value="Other" >Other (Level is One Higher)</option>
- </select>
- Activation Cost: <input type="text" name="attr_rGiftActivationCost" placeholder="Activation Cost">
- Difficulty: <select name="attr_rGift_Difficulty" class="Difficulty">
- <option value="1">1</option>
- <option value="2">2</option>
- <option value="3">3</option>
- <option value="4">4</option>
- <option value="5">5</option>
- <option value="6" selected>6</option>
- <option value="7">7</option>
- <option value="8">8</option>
- <option value="9">9</option>
- <option value="10">10</option>
- </select>
- Dice Pool: <input type="text" name="attr_rGiftDicepool" placeholder="Activation roll">
- Total DIce Pool: <input type="text" name="attr_rDicePool" placeholder="Dice Pool">
- Range: <input type="text" name="attr_rGiftRange" placeholder="Range">
- Duration:: <input type="text" name="attr_rGiftDuration" placeholder="Duration">
- Area: <input type="text" name="attr_rGiftArea" placeholder="Area">
- Effect <input type="text" name="attr_rGiftNotes" placeholder="Gift Notes">
- <button type="roll" class="sheet-default" value="/em &{template:default} {{name= @{rGiftName} }} {{Successes = [[ (?{Modifier?|0} +@{rDicePool})d10>@{rGiftDifficulty}@{Botch}@{Reroll}cs>@{rGiftDifficulty}s+?{Bonus Successes?|0} ]] }}" style="width: 32px">
- </button>
- </fieldset>
- <h3>Fera Rituals</h3>
- <fieldset class="repeating_rBeteRituals" style="width:1000px">
- Ritual Name<label> <input type="text" name="attr_rRitualName" placeholder="Ritual Name"> </label>
- Level: <select name="attr_rRitualLevel" class="ritual">
- <option value=" " selected> </option>
- <option value="minor" >Minor</option>
- <option value="1" >One</option>
- <option value="2" >Two</option>
- <option value="3" >Three</option>
- <option value="4" >Four</option>
- <option value="5" >Five</option>
- <option value="6" >Six</option>
- </select>
- Type: <input type="text" name="attr_rRitualType" placeholder="Type">
- Difficulty: <select name="attr_rGRitual_Difficulty" class="Difficulty">
- <option value="1">1</option>
- <option value="2">2</option>
- <option value="3">3</option>
- <option value="4">4</option>
- <option value="5">5</option>
- <option value="6" selected>6</option>
- <option value="7">7</option>
- <option value="8">8</option>
- <option value="9">9</option>
- <option value="10">10</option>
- </select>
- Dice Pool: <input type="text" name="attr_rGRitualDicepool" placeholder="Activation roll">
- Total Dice Pool: <input type="number" name="attr_rDicePool" placeholder="Dice Pool">
- Range: <input type="text" name="attr_rRitualRange" placeholder="Range">
- Duration:: <input type="text" name="attr_rRitualDuration" placeholder="Duration">
- Area: <input type="text" name="attr_rRitualArea" placeholder="Area">
- Effect: <input type="text" name="attr_rRitualNotes" placeholder="Ritual Notes"/>
- <button type="roll" class="sheet-default" value="/em &{template:default} {{name= @{rRitualName} }} {{Successes = [[ (?{Modifier?|0} +@{rDicePool})d10>@{rGRitualDifficulty}@{Botch}@{Reroll}cs>@{rGRitualDifficulty}s+?{Bonus Successes?|0} ]] }}" style="width: 32px">
- </button>
- </fieldset>
- <h3>Edges</h3>
- <fieldset class="repeating_rEdge" style="width:1000px">
- <table border="0" style="width:1000px">
- <tr>
- <th>-----Edge Name-----</th>
- <th>------------Rating------------</th>
- <th>----------Techniques----------</th>
- <th>----Attribute 1----</th>
- <th>----Attribute 2---</th>
- <th>----Button----</th>
- <th>-----Activation Cost--------</th>
- </tr>
- <tr>
- <td> <select class="hunter" name="attr_rHunterEdgeName">
- <option value="Defense">Defense</option>
- <option value="Innocence">Innocence</option>
- <option value="Judgment">Judgment</option>
- <option value="Martyrdom">Martyrdom</option>
- <option value="Redemption">Redemption</option>
- <option value="Solitude">Solitude</option>
- <option value="Vengeance">Vengeance</option>
- <option value="Vision">Vision</option>
- </select> </td>
- <td><label> <input checked="checked" name="attr_rEdge" style="opacity: 0" type="radio" value="0"> <input name="attr_rEdge" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_rEdge" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_rEdge" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_rEdge" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_rEdge" type="radio" value="5"> <span style="opacity: 1"> </span></label> </td>
- <td> <input class="sheet-specialty" name="attr_rEdgeTechniques" placeholder="Techniques" type="text"> </td>
- <td> <select class="rAttribute" name="attr_rAttribute">
- <option value="0" selected>0</option>
- <option value="@{Mercy}">Mercy</option>
- <option value="@{Vision}">Vision</option>
- <option value="@{Zeal}">Zeal</option>
- <option value="@{Strength}">Strength</option>
- <option value="@{Dexterity}">Dexterity</option>
- <option value="@{Stamina}">Stamina</option>
- <option value="@{Perception}">Perception</option>
- <option value="@{Intelligence}">Intelligence</option>
- <option value="@{Wits}">Wits</option>
- <option value="@{Charisma}">Charisma</option>
- <option value="@{Manipulation}">Manipulation</option>
- <option value="@{Appearance}">Appearance</option>
- <option value="@{Willpower|max}">Willpower</option>
- <option value="@{Rage|max}">Rage</option>
- <option value="@{Gnosis|max}">Gnosis</option>
- <option value="@{Quantum}">Quantum</option>
- </select> </td>
- <td> <select class="rAttribute2" name="attr_rAttribute2">
- <option value="0" selected>0</option>
- <option value="@{Mercy}">Mercy</option>
- <option value="@{Vision}">Vision</option>
- <option value="@{Zeal}">Zeal</option>
- <option value="@{Strength}">Strength</option>
- <option value="@{Dexterity}">Dexterity</option>
- <option value="@{Stamina}">Stamina</option>
- <option value="@{Perception}">Perception</option>
- <option value="@{Intelligence}">Intelligence</option>
- <option value="@{Wits}">Wits</option>
- <option value="@{Charisma}">Charisma</option>
- <option value="@{Manipulation}">Manipulation</option>
- <option value="@{Appearance}">Appearance</option>
- <option value="@{Willpower|max}">Willpower</option>
- <option value="@{Rage|max}">Rage</option>
- <option value="@{Gnosis|max}">Gnosis</option>
- <option value="@{Quantum}">Quantum</option>
- </select> </td>
- <td> <button type="roll" value="/em &{template:default} {{name=@{rEdgeName}}} {{Successes = [[(?{Bonus Dice?|0} +@{rAbility_Total})d10>@{Difficulty}@{Botch}@{Reroll}cs>@{Difficulty}s+?{Bonus Successes?|0} ]] }}"> </button>
- <input class="sheet-total" type="text" name="attr_rAbility_Total" value="@{rAttribute}+@{rAttribute2}" disabled style="opacity:0"> </td>
- <td> <label>Activation Cost:</label> <input type="text" name="attr_rActivation Cost" placeholder="Activation Cost" /> </td>
- </tr>
- </table>
- </fieldset>
- <h3>Other Disciplines</h3>
- <fieldset class="repeating_rDiscipline">
- <select name="attr_rDisciplineName" class="discipline">
- <option value="" selected> </option>
- <option value="Abombwe" >Abombwe</option>
- <option value="Abyss Mysticism">Abyss Mysticism</option>
- <option value="Animalism">Animalism</option>
- <option value="Assamite Sorcery">Assamite Sorcery (Dur-an-ki)</option>
- <option value="Assamite Sorcery Al-Aziz">Assamite Sorcery (Al-Aziz)</option>
- <option value="Auspex">Auspex</option>
- <option value="Bardo">Bardo</option>
- <option value="Chimerstry">Chimerstry</option>
- <option value="Daimoinon">Daimoinon</option>
- <option value="Dark Thaumaturgy">Dark Thaumaturgy</option>
- <option value="Dementation">Dementation</option>
- <option value="Dominate">Dominate</option>
- <option value="Flight">Flight</option>
- <option value="Kineticism">Kineticism</option>
- <option value="Koldunic Sorcery">Koldunic Sorcery</option>
- <option value="Malefica">Malefica</option>
- <option value="Melpominee">Melpominee</option>
- <option value="Mytherceria">Mytherceria</option>
- <option value="Necromancy">Necromancy</option>
- <option value="Nihilistics">Nihilistics</option>
- <option value="Obeah">Obeah</option>
- <option value="Obfuscate">Obfuscate</option>
- <option value="Obtenebration">Obtenebration</option>
- <option value="Ogham">Ogham</option>
- <option value="Presence">Presence</option>
- <option value="Protean">Protean</option>
- <option value="Quietus (Warrior)">Quietus (Warrior)</option>
- <option value="Quietus (Sorceror)">Quietus (Sorceror)</option>
- <option value="Quietus (Vizir)">Quietus (Vizir)</option>
- <option value="Sanguinus">Sanguinus</option>
- <option value="Serpentis">Serpentis</option>
- <option value="Setite Sorcery">Setite Sorcery</option>
- <option value="Spiritus">Spiritus</option>
- <option value="Striga">Striga</option>
- <option value="Tellurian">Tellurian</option>
- <option value="Thanatosis">Thanatosis</option>
- <option value="Thaumaturgy">Thaumaturgy</option>
- <option value="Valeren">Valeren</option>
- <option value="Vicissitude">Vicissitude</option>
- <option value="Visceratika">Visceratika</option>
- </select>
- <input class="zero" name="attr_rDiscipline" type="radio" value="0" style="opacity: 0" checked="checked"> <input name="attr_rDisciplineName" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_rDisciplineName" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_rDisciplineName" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_rDisciplineName" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_rDisciplineName" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_rDisciplineName" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_rDisciplineName" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_rDisciplineName" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_rDisciplineName" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_rDisciplineName" type="radio" value="10"> <span style="opacity: 1"> </span>
- <br>
- <label>Elder Discipline Notes</label> <input type="text" name="attr_rDisciplineNotes" placeholder="Notes">
- <br>
- <label>Combination Discipline</label> <input type="text" name="attr_rComboDisciplineNotes" placeholder="Combination Disciplines">
- </fieldset>
- <h3>Hedge Magic Paths</h3>
- <fieldset class="repeating_rSorcery">
- <label> <input type="text" name="attr_rSorceryName" placeholder="Path Way or Qiao Name"> </label> <input name="attr_Sorcery" type="radio" value="0" checked="checked" style="opacity: 0"> <input name="attr_Sorcery" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Sorcery" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Sorcery" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Sorcery" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Sorcery" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Sorcery" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Sorcery" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Sorcery" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Sorcery" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Sorcery" type="radio" value="10"> <span style="opacity: 1"> </span>
- </fieldset>
- <h3>Rituals</h3>
- <fieldset class="repeating_rSorceryRituals">
- <label> <input type="text" name="attr_rSorceryRitualName" placeholder="Ritual Name"> </label>
- Level: <select name="attr_rRitualLevel" class="Level">
- <option value="0" selected>Zero</option>
- <option value="1" >One</option>
- <option value="2" >Two</option>
- <option value="3" >Three</option>
- <option value="4" >Four</option>
- <option value="5" >Five</option>
- <option value="6" >Six</option>
- <option value="7" >Seven</option>
- <option value="8" >Eight</option>
- <option value="9" >Nine</option>
- <option value="10" >Ten</option>
- </select>
- <label>Dice Pool:<input type="text" name="attr_rNotes" placeholder="Dice Pool"> </label>
- Material Components:<input type="text" name="attr_rRitualMaterials" placeholder="Material Components">
- <br>
- Effect:<input type="text" name="attr_rSorceryRitualEffect" placeholder="Effect">
- </fieldset>
- <h3>Numina</h3>
- <fieldset class="repeating_rNumina">
- <label> <input type="text" name="attr_rNuminaName" placeholder="Numina Name"> </label> <input name="attr_Numina" type="radio" value="0" checked="checked" style="opacity: 0"> <input name="attr_Numina" type="radio" value="1"> <span style="opacity: 1"> </span> <input name="attr_Numina" type="radio" value="2"> <span style="opacity: 1"> </span> <input name="attr_Numina" type="radio" value="3"> <span style="opacity: 1"> </span> <input name="attr_Numina" type="radio" value="4"> <span style="opacity: 1"> </span> <input name="attr_Numina" type="radio" value="5"> <span style="opacity: 1"> </span> <input name="attr_Numina" type="radio" value="6"> <span style="opacity: 1"> </span> <input name="attr_Numina" type="radio" value="7"> <span style="opacity: 1"> </span> <input name="attr_Numina" type="radio" value="8"> <span style="opacity: 1"> </span> <input name="attr_Numina" type="radio" value="9"> <span style="opacity: 1"> </span> <input name="attr_Numina" type="radio" value="10"> <span style="opacity: 1"> </span>
- </fieldset>
- <input id="tab-health" type="radio" name="grp" class="no" />
- <label for="tab-health">Health Levels</label>
- <fieldset class="repeating_rHealthLevels" style="width:1000px">
- Health Level Name: <select name="attr_rHealthLevelName" class="Health">
- <option value=" " selected> </option>
- <option value="Healthy">Healthy</option>
- <option value="Bruised">Bruised</option>
- <option value="Hurt">Hurt</option>
- <option value="Injured">Injured</option>
- <option value="Wounded">Wounded</option>
- <option value="Mauled">Mauled</option>
- <option value="Crippled">Crippled</option>
- <option value="Incapacitated">Incapacitated</option>
- <option value="Dead">Dead</option>
- <option value="Broken/Scorched">Broken/Scorched</option>
- <option value="Crushed/Burned">Crushed/Burned</option>
- <option value="Dismembered/Incinerated">Dismembered/Incinerated</option>
- <option value="Pulverized/Cremated">Pulverized/Cremated</option>
- <option value="Dust/Ash">Dust/Ash</option>
- <option value="Extra">Extra</option>
- </select>
- Wound Penalty <select name="attr_rWoundPenalty" class="Health">
- <option value=" " selected> </option>
- <option value="-0">-0 Healthy</option>
- <option value="-0">-0 Bruised</option>
- <option value="-1">-1 Hurt</option>
- <option value="-1">-1 Injured</option>
- <option value="-2">-2 Wounded</option>
- <option value="-3">-3 Mauled</option>
- <option value="-4">-4 Crippled</option>
- <option value="Incapacitated">Unconscious</option>
- <option value="Broken/Scorched">Broken/Scorched</option>
- <option value="Crushed/Burned">Crushed/Burned</option>
- <option value="Dismembered/Incinerated">Dismembered/Incinerated</option>
- <option value="Pulverized/Cremated">Pulverized/Cremated</option>
- <option value="Dust/Ash" >Dust/Ash</option>
- <option value="Dead" >Dead</option>
- <option value="Extra" >Extra</option>
- </select>
- <div class="sheet-damage-box">
- <input type="radio" class="sheet-damage-box sheet-no-damage" name="attr_damage-box" value="0" checked="checked" style="opacity: 0;">
- <input type="radio" class="sheet-damage-box sheet-bashing-damage" name="attr_damage-box" value="1" style="opacity: 0;">
- <input type="radio" class="sheet-damage-box sheet-lethal-damage" name="attr_damage-box" value="2" style="opacity: 0;">
- <input type="radio" class="sheet-damage-box sheet-aggravated-damage" name="attr_damage-box" value="3" style="opacity: 0;">
- <span class="sheet-damage-box sheet-no-damage" style="opacity: 1;">☐ (no damage)</span>
- <span class="sheet-damage-box sheet-bashing-damage" style="opacity: 1;"> / (Bashing)</span>
- <span class="sheet-damage-box sheet-lethal-damage" style="opacity: 1;">☓ (Lethal)</span>
- <span class="sheet-damage-box sheet-aggravated-damage" style="opacity: 1;">✱ (Aggravated </span>
- </div>
- </fieldset>
- </div>
- -------------CSS-------------------
- span {
- height: 1.5em !important;
- width: 1.5em !important;
- }
- input[type="radio"]{
- height: 1.5em !important;
- width: 1.5em !important;
- }
- body {
- font-family: TimesNewRoman;
- color: #333;
- }
- section {
- display: -webkit-flex;
- display: flex;
- -webkit-flex-wrap: wrap;
- flex-wrap: wrap;
- }
- label {
- color: green;
- border: 1px solid #ddd;
- padding: 0px 0px 0px 0px;
- cursor: pointer;
- z-index: 1;
- margin-left: -1px;
- }
- label:first-of-type {
- margin-left: 0;
- }
- div {
- width: 100%;
- margin-top: -1px;
- padding: 0em;
- border: 1px solid #ddd;
- -webkit-order: 1;
- order: 1;
- }
- .no input[type="radio"],
- div:not(.other){
- display: none;
- }
- input[type="radio"]:checked + label {
- background: #aad1ee;
- color: green;
- border-bottom: 1px solid #fff;
- }
- input[type="radio"]:checked + label + div,{
- display: block;
- }
- /*div.sheet-wrapper{
- font-family: "TimesNewRoman"!important;
- white-space: nowrap!important;
- color:green;
- */
- }
- html
- {
- font-family: "TimesNewRoman"!important;
- white-space: nowrap!important;
- color:green;
- }
- body
- {
- }
- input["type=text"]
- {
- width:12em!important;
- }
- table
- {
- width:2000px !important;
- white-space: nowrap !important;
- font-family: "TimesNewRoman" !important;
- border-collapse: separate;
- border-spacing: 2px;
- }
- td{
- width: 1500px;
- }
- fieldset{
- display:block !important;
- }
- .largedialog{
- padding 0px 0px 0px 0px;
- }
- .charsheet label {
- padding:0px 0px 0px 0px;
- }
- /* Tweak repeating section buttons so they have a bottom margin and dont overflow when in edit mode. */
- /* Hide actual radio
- div.sheet-dots input[type="radio"]
- font-family: 'dicefontd10';
- content: "0";
- background: white;
- */
- /* Hide actual radio */
- div.sheet-damage-box
- {
- width: 195px;
- height: 20px;
- position: relative;
- font-size: 1em;
- font-family: "TimesNewRoman";
- }
- input.sheet-damage-box
- {
- width: 20px;
- height: 20px;
- position: relative;
- z-index: 1;
- font-size: 1em;
- font-family: "TimesNewRoman";
- }
- span.sheet-damage-box
- {
- margin: 10px 0 0 40px;
- display: none;
- font-family: "TimesNewRoman";
- }
- input.sheet-no-damage
- {
- z-index: 2 ;
- }
- input.sheet-no-damage:checked + input.sheet-bashing-damage,
- input.sheet-bashing-damage:checked + input.sheet-lethal-damage,
- input.sheet-lethal-damage:checked + input.sheet-aggravated-damage
- {
- z-index: 3;
- }
- input.sheet-no-damage:checked ~ span.sheet-no-damage,
- input.sheet-bashing-damage:checked ~ span.sheet-bashing-damage,
- input.sheet-lethal-damage:checked ~ span.sheet-lethal-damage,
- input.sheet-aggravated-damage:checked ~ span.sheet-aggravated-damage
- {
- display: block;
- }
- input[type="radio"]{
- height:1em;
- }
- input[type="radio"]:not(.no):not(.sheet-damage-box){
- width: 1em;
- }
- /* Remove dot from all radios _after_ selected one */
- input[type="radio"]:checked:not(.no):not(.sheet-damage-box) ~ input[type="radio"] + span::before {
- content: "";
- }
- /*hide actual radio*/
- input[type="radio"]:not(.no),
- input[type="checkbox"]:not(.no){
- opacity: 0;
- width: 1em;
- height: 1em;
- position: relative;
- top: 6px;
- left: 6px;
- margin: -11.5px;
- cursor: pointer;
- z-index: 9999;
- border-radius: 50%;
- }
- /*Fake Dot Style*/
- input[type="radio"]:not(.no) + span::before {
- margin-right: 4px;
- border: solid 1px #a8a8a8;
- line-height: 1em;
- text-align: center;
- display: inline-block;
- vertical-align: middle;
- box-shadow: 0 0 2px #ccc;
- background: black;
- background: radial-gradient(#f6f6f6, #dfdfdf);
- content: "•";
- width: 1em;
- height: 1em;
- font-size: 2em;
- border-radius: 50%;
- {
- input[type="radio"]:checked::not(.no) ~ input[type="radio"] + span::before {
- content: "";
- }
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