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L4D2 Freezing Point - Known Issues 1.4

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May 4th, 2022
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  1. FREEZING POINT 1.4 - Left 4 Dead 2 Custom Campaign by Kyle H. McCloud (AKA Kyle the Walrus)
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  4. KNOWN GLITCHES & ISSUES
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  7. All Maps
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  9. -Bots on both teams can occasionally get stuck in place.
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  11. -Survivors may talk to dead teammates as if they were alive.
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  13. -Snow textures do not have reflections or bump mapping. I've tried everything and I give up.
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  16. Map 1 - Below Zero
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  18. -Survivor bots act erratically near the mansion's locked gate and may even phase through it.
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  21. Map 2 - Old Mansion
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  23. -The wooden bar on the saferoom exit door makes metallic sounds no matter what I do to fix it.
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  25. -Certain vehicle sounds in the mansion basement can be heard through the ground floor.
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  28. Map 3 - Secret Lab
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  30. -Map achievement "Pointless Parkour" may not activate from certain angles.
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  33. Map 4 - Tunnel Finale
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  35. -Bullet holes and blood splatters may appear extremely large in certain tunnels. Yes, really.
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  37. -Easter egg rooms might have dialogue issues, such as talking to dead Survivors.
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  39. -It's possible for Survivor bots to get stuck inside a light bridge in the easter egg rooms.
  40. The bot will teleport out, but they will then gain the ability to float above the ground.
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  42. -Finale radio may glow blue from certain angles before it's able to be used.
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  44. -Weird shadows may appear on snow textures. The Source Engine was truly not designed for snow.
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  46. -It's theoretically possible for dead Survivors to talk in the ending cutscene, or for living
  47. Survivors to be suddenly dead when the ending cutscene starts. Don't say I didn't warn you!
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