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- FREEZING POINT 1.4 - Left 4 Dead 2 Custom Campaign by Kyle H. McCloud (AKA Kyle the Walrus)
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- KNOWN GLITCHES & ISSUES
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- All Maps
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- -Bots on both teams can occasionally get stuck in place.
- -Survivors may talk to dead teammates as if they were alive.
- -Snow textures do not have reflections or bump mapping. I've tried everything and I give up.
- Map 1 - Below Zero
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- -Survivor bots act erratically near the mansion's locked gate and may even phase through it.
- Map 2 - Old Mansion
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- -The wooden bar on the saferoom exit door makes metallic sounds no matter what I do to fix it.
- -Certain vehicle sounds in the mansion basement can be heard through the ground floor.
- Map 3 - Secret Lab
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- -Map achievement "Pointless Parkour" may not activate from certain angles.
- Map 4 - Tunnel Finale
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- -Bullet holes and blood splatters may appear extremely large in certain tunnels. Yes, really.
- -Easter egg rooms might have dialogue issues, such as talking to dead Survivors.
- -It's possible for Survivor bots to get stuck inside a light bridge in the easter egg rooms.
- The bot will teleport out, but they will then gain the ability to float above the ground.
- -Finale radio may glow blue from certain angles before it's able to be used.
- -Weird shadows may appear on snow textures. The Source Engine was truly not designed for snow.
- -It's theoretically possible for dead Survivors to talk in the ending cutscene, or for living
- Survivors to be suddenly dead when the ending cutscene starts. Don't say I didn't warn you!
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