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  1. local player = game.Players.LocalPlayer
  2. local gui = player.PlayerGui
  3. local GallowsGui = Instance.new("ScreenGui")
  4. local Victim = Instance.new("TextBox")
  5. local TextButton = Instance.new("TextButton")
  6.  
  7. -- Properties
  8.  
  9. GallowsGui.Name = "GallowsGui"
  10. GallowsGui.Parent = gui
  11.  
  12. Victim.Name = "Victim"
  13. Victim.Parent = GallowsGui
  14. Victim.BackgroundColor3 = Color3.new(1, 1, 1)
  15. Victim.Position = UDim2.new(0, 0, 0.402999997, 0)
  16. Victim.Size = UDim2.new(0, 153, 0, 50)
  17. Victim.Font = Enum.Font.SourceSans
  18. Victim.FontSize = Enum.FontSize.Size14
  19. Victim.Text = "Victim Name Here"
  20.  
  21. TextButton.Parent = GallowsGui
  22. TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
  23. TextButton.Position = UDim2.new(0, 0, 0.47963801, 0)
  24. TextButton.Size = UDim2.new(0, 153, 0, 32)
  25. TextButton.Font = Enum.Font.SourceSans
  26. TextButton.FontSize = Enum.FontSize.Size36
  27. TextButton.Text = "Hang"
  28.  
  29. function click()
  30. PLRS = game:GetService("Players")
  31. Hanger = PLRS[""..game.Players.LocalPlayer.Name]
  32. Victim = PLRS[""..gui.GallowsGui.Victim.Text]
  33. NAME = ""..gui.GallowsGui.Victim.Text --Name of the nub ur lyinching
  34. ChangeSkinColor = false --Change skin color like rocsim
  35. SkinColor = BrickColor.new("Reddish brown") --Color plz
  36. RemoveChar = true --Prevents the victim from respawning
  37. o1 = Instance.new("Model")
  38. o2 = Instance.new("Part")
  39. o3 = Instance.new("Part")
  40. o4 = Instance.new("SpecialMesh")
  41. o5 = Instance.new("Part")
  42. o6 = Instance.new("Part")
  43. o7 = Instance.new("Part")
  44. o8 = Instance.new("Part")
  45. o9 = Instance.new("Part")
  46. o10 = Instance.new("SpecialMesh")
  47. o11 = Instance.new("Part")
  48. o12 = Instance.new("Part")
  49. o13 = Instance.new("ClickDetector")
  50. o14 = Instance.new("Part")
  51. o15 = Instance.new("Part")
  52. o16 = Instance.new("SpecialMesh")
  53. o17 = Instance.new("Part")
  54. o18 = Instance.new("SpecialMesh")
  55. o19 = Instance.new("Part")
  56. o20 = Instance.new("SpecialMesh")
  57. o21 = Instance.new("Part")
  58. o22 = Instance.new("SpecialMesh")
  59. o23 = Instance.new("Part")
  60. o24 = Instance.new("Part")
  61. o25 = Instance.new("Part")
  62. o26 = Instance.new("SpecialMesh")
  63. o27 = Instance.new("Part")
  64. o28 = Instance.new("SpecialMesh")
  65. o29 = Instance.new("Part")
  66. o30 = Instance.new("SpecialMesh")
  67. o31 = Instance.new("Part")
  68. o32 = Instance.new("BlockMesh")
  69. o33 = Instance.new("Part")
  70. o34 = Instance.new("Part")
  71. o35 = Instance.new("Part")
  72. o36 = Instance.new("Part")
  73. o37 = Instance.new("SpecialMesh")
  74. o38 = Instance.new("Part")
  75. o39 = Instance.new("SpecialMesh")
  76. o40 = Instance.new("Part")
  77. o41 = Instance.new("SpecialMesh")
  78. o42 = Instance.new("Part")
  79. o43 = Instance.new("SpecialMesh")
  80. o44 = Instance.new("Part")
  81. o45 = Instance.new("SpecialMesh")
  82. o46 = Instance.new("Part")
  83. o47 = Instance.new("SpecialMesh")
  84. o48 = Instance.new("Part")
  85. o49 = Instance.new("SpecialMesh")
  86. o50 = Instance.new("Part")
  87. o51 = Instance.new("SpecialMesh")
  88. o52 = Instance.new("Part")
  89. o53 = Instance.new("Part")
  90. o54 = Instance.new("Part")
  91. o55 = Instance.new("Part")
  92. o56 = Instance.new("Part")
  93. o57 = Instance.new("Part")
  94. o1.Name = "Apparatus"
  95. o1.Parent = workspace
  96. o2.Name = "Border"
  97. o2.Parent = o1
  98. o2.Material = Enum.Material.Wood
  99. o2.BrickColor = BrickColor.new("Reddish brown")
  100. o2.Position = Vector3.new(3.7900939, 1.000139, -3.31000495)
  101. o2.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  102. o2.Anchored = true
  103. o2.Size = Vector3.new(1, 2, 1)
  104. o2.CFrame = CFrame.new(3.7900939, 1.000139, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  105. o2.BottomSurface = Enum.SurfaceType.Smooth
  106. o2.TopSurface = Enum.SurfaceType.Smooth
  107. o2.Color = Color3.new(0.411765, 0.25098, 0.156863)
  108. o3.Name = "Border"
  109. o3.Parent = o1
  110. o3.Material = Enum.Material.Wood
  111. o3.BrickColor = BrickColor.new("Reddish brown")
  112. o3.Position = Vector3.new(3.29007602, 2.20012689, -5.81000376)
  113. o3.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  114. o3.Anchored = true
  115. o3.Size = Vector3.new(2, 0.400000006, 8)
  116. o3.CFrame = CFrame.new(3.29007602, 2.20012689, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  117. o3.BottomSurface = Enum.SurfaceType.Smooth
  118. o3.TopSurface = Enum.SurfaceType.Smooth
  119. o3.Color = Color3.new(0.411765, 0.25098, 0.156863)
  120. o4.Parent = o3
  121. o4.Scale = Vector3.new(0.899999976, 1, 1)
  122. o4.MeshType = Enum.MeshType.Brick
  123. o5.Name = "Border"
  124. o5.Parent = o1
  125. o5.Material = Enum.Material.Wood
  126. o5.BrickColor = BrickColor.new("Reddish brown")
  127. o5.Position = Vector3.new(-8.7521944, 13.8946743, 0.150831997)
  128. o5.Rotation = Vector3.new(2.48885655, -4.51177645, -3.27863765)
  129. o5.RotVelocity = Vector3.new(-8.23543072, 2.20864725, -36.2339249)
  130. o5.Velocity = Vector3.new(11.6443367, -4.11698055, -1.26301694)
  131. o5.Anchored = true
  132. o5.Shape = Enum.PartType.Ball
  133. o5.Size = Vector3.new(1, 1, 1)
  134. o5.CFrame = CFrame.new(-8.7521944, 13.8946743, 0.150831997, 0.995269477, 0.0570145734, -0.0786639974, -0.0605482496, 0.997226059, -0.0432905145, 0.0759776011, 0.0478486978, 0.995960772)
  135. o5.BottomSurface = Enum.SurfaceType.Hinge
  136. o5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  137. o5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  138. o5.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  139. o5.TopSurface = Enum.SurfaceType.Hinge
  140. o5.Color = Color3.new(0.411765, 0.25098, 0.156863)
  141. o6.Name = "Border"
  142. o6.Parent = o1
  143. o6.Material = Enum.Material.Wood
  144. o6.BrickColor = BrickColor.new("Reddish brown")
  145. o6.Position = Vector3.new(-8.92583179, 11.8788824, -0.0139640002)
  146. o6.Rotation = Vector3.new(3.3779223, 13.3131113, -4.63185549)
  147. o6.RotVelocity = Vector3.new(7.75854731, -0.508604288, -2.63357639)
  148. o6.Velocity = Vector3.new(1.77621865, 0.818187475, 0.0805187672)
  149. o6.Anchored = true
  150. o6.Shape = Enum.PartType.Ball
  151. o6.Size = Vector3.new(1, 1, 1)
  152. o6.CFrame = CFrame.new(-8.92583179, 11.8788824, -0.0139640002, 0.969948113, 0.0785829648, 0.230272427, -0.0670890734, 0.996098101, -0.0573382676, -0.23387973, 0.040166378, 0.971435487)
  153. o6.BottomSurface = Enum.SurfaceType.Weld
  154. o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  155. o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  156. o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  157. o6.TopSurface = Enum.SurfaceType.Hinge
  158. o6.Color = Color3.new(0.411765, 0.25098, 0.156863)
  159. o7.Name = "Border"
  160. o7.Parent = o1
  161. o7.Material = Enum.Material.Wood
  162. o7.BrickColor = BrickColor.new("Reddish brown")
  163. o7.Position = Vector3.new(-9.00454807, 10.8700542, -0.0151049998)
  164. o7.Rotation = Vector3.new(0.000134483111, 2.62281871, -2.73956633)
  165. o7.RotVelocity = Vector3.new(0.00831637159, 0.000290604541, 0.181684732)
  166. o7.Velocity = Vector3.new(-1.5704602, -2.33770895, 0.0131324558)
  167. o7.Anchored = true
  168. o7.Shape = Enum.PartType.Ball
  169. o7.Size = Vector3.new(1, 1, 1)
  170. o7.CFrame = CFrame.new(-9.00454807, 10.8700542, -0.0151049998, 0.997810662, 0.0477461591, 0.0457608365, -0.0477961116, 0.99885726, -2.34471418e-006, -0.0457086638, -0.00218485086, 0.998952448)
  171. o7.BottomSurface = Enum.SurfaceType.Weld
  172. o7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  173. o7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  174. o7.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  175. o7.TopSurface = Enum.SurfaceType.Hinge
  176. o7.Color = Color3.new(0.411765, 0.25098, 0.156863)
  177. o8.Name = "Border"
  178. o8.Parent = o1
  179. o8.Material = Enum.Material.Wood
  180. o8.BrickColor = BrickColor.new("Reddish brown")
  181. o8.Position = Vector3.new(-8.82881641, 12.88834, 0.0436379984)
  182. o8.Rotation = Vector3.new(5.5002017, -7.73406172, -4.38645411)
  183. o8.RotVelocity = Vector3.new(4.62290621, -2.38285089, 19.0236874)
  184. o8.Velocity = Vector3.new(2.1618247, -5.62273502, -6.35765696)
  185. o8.Anchored = true
  186. o8.Shape = Enum.PartType.Ball
  187. o8.Size = Vector3.new(1, 1, 1)
  188. o8.CFrame = CFrame.new(-8.82881641, 12.88834, 0.0436379984, 0.98800087, 0.0757875666, -0.134575278, -0.08899232, 0.991493642, -0.094977349, 0.126232415, 0.105813876, 0.986341119)
  189. o8.BottomSurface = Enum.SurfaceType.Hinge
  190. o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  191. o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  192. o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  193. o8.TopSurface = Enum.SurfaceType.Hinge
  194. o8.Color = Color3.new(0.411765, 0.25098, 0.156863)
  195. o9.Name = "Noose"
  196. o9.Parent = o1
  197. o9.BrickColor = BrickColor.new("Reddish brown")
  198. o9.Position = Vector3.new(-9.07616997, 9.3717556, -0.0118279997)
  199. o9.Rotation = Vector3.new(133.7211, 86.2080154, -133.783691)
  200. o9.RotVelocity = Vector3.new(0.00831637159, 0.000290604541, 0.181684732)
  201. o9.Velocity = Vector3.new(-1.29824352, -2.3507483, 0.0006929636)
  202. o9.Anchored = true
  203. o9.Size = Vector3.new(1, 2, 1)
  204. o9.CFrame = CFrame.new(-9.07616997, 9.3717556, -0.0118279997, -0.0457608439, 0.0477461517, 0.997810721, 2.34507024e-006, 0.998857141, -0.0477961153, -0.998952448, -0.00218485063, -0.04570866)
  205. o9.BottomSurface = Enum.SurfaceType.Smooth
  206. o9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  207. o9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  208. o9.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  209. o9.TopSurface = Enum.SurfaceType.Smooth
  210. o9.Color = Color3.new(0.411765, 0.25098, 0.156863)
  211. o10.Parent = o9
  212. o10.MeshId = "http://www.roblox.com/asset/?id=3270017"
  213. o10.Scale = Vector3.new(1.89999998, 1.89999998, 1.89999998)
  214. o10.MeshType = Enum.MeshType.FileMesh
  215. o11.Name = "Border"
  216. o11.Parent = o1
  217. o11.Material = Enum.Material.Wood
  218. o11.BrickColor = BrickColor.new("Reddish brown")
  219. o11.Position = Vector3.new(-2.20992398, 2.00010109, -8.31000614)
  220. o11.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  221. o11.Anchored = true
  222. o11.Size = Vector3.new(1, 4, 1)
  223. o11.CFrame = CFrame.new(-2.20992398, 2.00010109, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  224. o11.BottomSurface = Enum.SurfaceType.Smooth
  225. o11.TopSurface = Enum.SurfaceType.Smooth
  226. o11.Color = Color3.new(0.411765, 0.25098, 0.156863)
  227. o12.Name = "Tab"
  228. o12.Parent = o1
  229. o12.Material = Enum.Material.Wood
  230. o12.BrickColor = BrickColor.new("Reddish brown")
  231. o12.Position = Vector3.new(-3.20995188, 5.40000296, 5.68999195)
  232. o12.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  233. o12.Anchored = true
  234. o12.Size = Vector3.new(3, 2, 5)
  235. o12.CFrame = CFrame.new(-3.20995188, 5.40000296, 5.68999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  236. o12.BottomSurface = Enum.SurfaceType.Smooth
  237. o12.TopSurface = Enum.SurfaceType.Smooth
  238. o12.Color = Color3.new(0.411765, 0.25098, 0.156863)
  239. o13.Parent = o12
  240. o14.Name = "Floor"
  241. o14.Parent = o1
  242. o14.Material = Enum.Material.Wood
  243. o14.BrickColor = BrickColor.new("Reddish brown")
  244. o14.Position = Vector3.new(-8.70993233, 4.29997492, -0.310007006)
  245. o14.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  246. o14.Anchored = true
  247. o14.Size = Vector3.new(4, 1, 7)
  248. o14.CFrame = CFrame.new(-8.70993233, 4.29997492, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  249. o14.BottomSurface = Enum.SurfaceType.Smooth
  250. o14.TopSurface = Enum.SurfaceType.Smooth
  251. o14.Color = Color3.new(0.411765, 0.25098, 0.156863)
  252. o15.Name = "Border"
  253. o15.Parent = o1
  254. o15.Material = Enum.Material.Wood
  255. o15.BrickColor = BrickColor.new("Reddish brown")
  256. o15.Position = Vector3.new(-8.70998192, 9.39996815, 8.68999577)
  257. o15.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  258. o15.Anchored = true
  259. o15.Size = Vector3.new(2, 10, 1)
  260. o15.CFrame = CFrame.new(-8.70998192, 9.39996815, 8.68999577, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  261. o15.BottomSurface = Enum.SurfaceType.Smooth
  262. o15.TopSurface = Enum.SurfaceType.Smooth
  263. o15.Color = Color3.new(0.411765, 0.25098, 0.156863)
  264. o16.Parent = o15
  265. o16.Scale = Vector3.new(0.5, 1, 1)
  266. o16.MeshType = Enum.MeshType.Brick
  267. o17.Name = "Border"
  268. o17.Parent = o1
  269. o17.Material = Enum.Material.Wood
  270. o17.BrickColor = BrickColor.new("Reddish brown")
  271. o17.Position = Vector3.new(-8.71002579, 14.9000044, 0.190008)
  272. o17.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  273. o17.Anchored = true
  274. o17.Size = Vector3.new(2, 1, 18)
  275. o17.CFrame = CFrame.new(-8.71002579, 14.9000044, 0.190008, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  276. o17.BottomSurface = Enum.SurfaceType.Smooth
  277. o17.TopSurface = Enum.SurfaceType.Smooth
  278. o17.Color = Color3.new(0.411765, 0.25098, 0.156863)
  279. o18.Parent = o17
  280. o18.Scale = Vector3.new(0.5, 1, 1)
  281. o18.MeshType = Enum.MeshType.Brick
  282. o19.Name = "Border"
  283. o19.Parent = o1
  284. o19.Material = Enum.Material.Wood
  285. o19.BrickColor = BrickColor.new("Reddish brown")
  286. o19.Position = Vector3.new(-8.70998192, 9.90000629, -9.30999374)
  287. o19.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  288. o19.Anchored = true
  289. o19.Size = Vector3.new(2, 11, 1)
  290. o19.CFrame = CFrame.new(-8.70998192, 9.90000629, -9.30999374, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  291. o19.BottomSurface = Enum.SurfaceType.Smooth
  292. o19.TopSurface = Enum.SurfaceType.Smooth
  293. o19.Color = Color3.new(0.411765, 0.25098, 0.156863)
  294. o20.Parent = o19
  295. o20.Scale = Vector3.new(0.5, 1, 1)
  296. o20.MeshType = Enum.MeshType.Brick
  297. o21.Name = "Border"
  298. o21.Parent = o1
  299. o21.Material = Enum.Material.Wood
  300. o21.BrickColor = BrickColor.new("Reddish brown")
  301. o21.Position = Vector3.new(7.29010201, 0.200167999, -5.81000376)
  302. o21.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  303. o21.Anchored = true
  304. o21.Size = Vector3.new(2, 0.400000006, 8)
  305. o21.CFrame = CFrame.new(7.29010201, 0.200167999, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  306. o21.BottomSurface = Enum.SurfaceType.Smooth
  307. o21.TopSurface = Enum.SurfaceType.Smooth
  308. o21.Color = Color3.new(0.411765, 0.25098, 0.156863)
  309. o22.Parent = o21
  310. o22.Scale = Vector3.new(0.899999976, 1, 1)
  311. o22.MeshType = Enum.MeshType.Brick
  312. o23.Name = "Border"
  313. o23.Parent = o1
  314. o23.Material = Enum.Material.Wood
  315. o23.BrickColor = BrickColor.new("Reddish brown")
  316. o23.Position = Vector3.new(5.7900939, 0.500172973, -8.31000614)
  317. o23.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  318. o23.Anchored = true
  319. o23.Size = Vector3.new(1, 1, 1)
  320. o23.CFrame = CFrame.new(5.7900939, 0.500172973, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  321. o23.BottomSurface = Enum.SurfaceType.Smooth
  322. o23.TopSurface = Enum.SurfaceType.Smooth
  323. o23.Color = Color3.new(0.411765, 0.25098, 0.156863)
  324. o24.Name = "Border"
  325. o24.Parent = o1
  326. o24.Material = Enum.Material.Wood
  327. o24.BrickColor = BrickColor.new("Reddish brown")
  328. o24.Position = Vector3.new(5.7900939, 0.500155985, -3.31000495)
  329. o24.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  330. o24.Anchored = true
  331. o24.Size = Vector3.new(1, 1, 1)
  332. o24.CFrame = CFrame.new(5.7900939, 0.500155985, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  333. o24.BottomSurface = Enum.SurfaceType.Smooth
  334. o24.TopSurface = Enum.SurfaceType.Smooth
  335. o24.Color = Color3.new(0.411765, 0.25098, 0.156863)
  336. o25.Name = "Border"
  337. o25.Parent = o1
  338. o25.Material = Enum.Material.Wood
  339. o25.BrickColor = BrickColor.new("Reddish brown")
  340. o25.Position = Vector3.new(5.2900939, 1.20015597, -5.81000376)
  341. o25.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  342. o25.Anchored = true
  343. o25.Size = Vector3.new(2, 0.400000006, 8)
  344. o25.CFrame = CFrame.new(5.2900939, 1.20015597, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  345. o25.BottomSurface = Enum.SurfaceType.Smooth
  346. o25.TopSurface = Enum.SurfaceType.Smooth
  347. o25.Color = Color3.new(0.411765, 0.25098, 0.156863)
  348. o26.Parent = o25
  349. o26.Scale = Vector3.new(0.899999976, 1, 1)
  350. o26.MeshType = Enum.MeshType.Brick
  351. o27.Name = "Border"
  352. o27.Parent = o1
  353. o27.Material = Enum.Material.Wood
  354. o27.BrickColor = BrickColor.new("Reddish brown")
  355. o27.Position = Vector3.new(-0.209934995, 4.20005417, -5.81000376)
  356. o27.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  357. o27.Anchored = true
  358. o27.Size = Vector3.new(1, 0.400000006, 8)
  359. o27.CFrame = CFrame.new(-0.209934995, 4.20005417, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  360. o27.BottomSurface = Enum.SurfaceType.Smooth
  361. o27.TopSurface = Enum.SurfaceType.Smooth
  362. o27.Color = Color3.new(0.411765, 0.25098, 0.156863)
  363. o28.Parent = o27
  364. o28.Scale = Vector3.new(0.899999976, 1, 1)
  365. o28.MeshType = Enum.MeshType.Brick
  366. o29.Name = "Border"
  367. o29.Parent = o1
  368. o29.Material = Enum.Material.Wood
  369. o29.BrickColor = BrickColor.new("Reddish brown")
  370. o29.Position = Vector3.new(1.29007602, 3.20009804, -5.81000376)
  371. o29.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  372. o29.Anchored = true
  373. o29.Size = Vector3.new(2, 0.400000006, 8)
  374. o29.CFrame = CFrame.new(1.29007602, 3.20009804, -5.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  375. o29.BottomSurface = Enum.SurfaceType.Smooth
  376. o29.TopSurface = Enum.SurfaceType.Smooth
  377. o29.Color = Color3.new(0.411765, 0.25098, 0.156863)
  378. o30.Parent = o29
  379. o30.Scale = Vector3.new(0.899999976, 1, 1)
  380. o30.MeshType = Enum.MeshType.Brick
  381. o31.Name = "Bonet"
  382. o31.Parent = o1
  383. o31.Material = Enum.Material.Wood
  384. o31.BrickColor = BrickColor.new("Reddish brown")
  385. o31.Position = Vector3.new(-3.209934, 4.90001392, 5.68999195)
  386. o31.Rotation = Vector3.new(28.6479549, 0.00023920431, 0.000443518336)
  387. o31.Anchored = true
  388. o31.Size = Vector3.new(1, 1, 1)
  389. o31.CFrame = CFrame.new(-3.209934, 4.90001392, 5.68999195, 0.999999821, -7.74085311e-006, 4.17490264e-006, 8.77684033e-006, 0.877581835, -0.479426444, 4.73504578e-008, 0.479426444, 0.877581835)
  390. o31.BottomSurface = Enum.SurfaceType.Smooth
  391. o31.TopSurface = Enum.SurfaceType.Smooth
  392. o31.Color = Color3.new(0.411765, 0.25098, 0.156863)
  393. o32.Parent = o31
  394. o32.Offset = Vector3.new(0, 2, 0)
  395. o32.Scale = Vector3.new(1, 5, 1)
  396. o33.Name = "Border"
  397. o33.Parent = o1
  398. o33.Material = Enum.Material.Wood
  399. o33.BrickColor = BrickColor.new("Reddish brown")
  400. o33.Position = Vector3.new(-11.2099199, 2.00002909, -8.31000614)
  401. o33.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  402. o33.Anchored = true
  403. o33.Size = Vector3.new(1, 4, 1)
  404. o33.CFrame = CFrame.new(-11.2099199, 2.00002909, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  405. o33.BottomSurface = Enum.SurfaceType.Smooth
  406. o33.TopSurface = Enum.SurfaceType.Smooth
  407. o33.Color = Color3.new(0.411765, 0.25098, 0.156863)
  408. o34.Name = "Border"
  409. o34.Parent = o1
  410. o34.Material = Enum.Material.Wood
  411. o34.BrickColor = BrickColor.new("Reddish brown")
  412. o34.Position = Vector3.new(-11.2099199, 2.00001407, 7.68999195)
  413. o34.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  414. o34.Anchored = true
  415. o34.Size = Vector3.new(1, 4, 1)
  416. o34.CFrame = CFrame.new(-11.2099199, 2.00001407, 7.68999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  417. o34.BottomSurface = Enum.SurfaceType.Smooth
  418. o34.TopSurface = Enum.SurfaceType.Smooth
  419. o34.Color = Color3.new(0.411765, 0.25098, 0.156863)
  420. o35.Name = "Border"
  421. o35.Parent = o1
  422. o35.Material = Enum.Material.Wood
  423. o35.BrickColor = BrickColor.new("Reddish brown")
  424. o35.Position = Vector3.new(-2.20992398, 2.00008893, 7.68999195)
  425. o35.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  426. o35.Anchored = true
  427. o35.Size = Vector3.new(1, 4, 1)
  428. o35.CFrame = CFrame.new(-2.20992398, 2.00008893, 7.68999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  429. o35.BottomSurface = Enum.SurfaceType.Smooth
  430. o35.TopSurface = Enum.SurfaceType.Smooth
  431. o35.Color = Color3.new(0.411765, 0.25098, 0.156863)
  432. o36.Name = "Border"
  433. o36.Parent = o1
  434. o36.Material = Enum.Material.Wood
  435. o36.BrickColor = BrickColor.new("Reddish brown")
  436. o36.Position = Vector3.new(-1.709934, 4.20004082, -0.310007006)
  437. o36.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  438. o36.Anchored = true
  439. o36.Size = Vector3.new(2, 0.400000006, 19)
  440. o36.CFrame = CFrame.new(-1.709934, 4.20004082, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  441. o36.BottomSurface = Enum.SurfaceType.Smooth
  442. o36.TopSurface = Enum.SurfaceType.Smooth
  443. o36.Color = Color3.new(0.411765, 0.25098, 0.156863)
  444. o37.Parent = o36
  445. o37.Scale = Vector3.new(0.899999976, 1, 1)
  446. o37.MeshType = Enum.MeshType.Brick
  447. o38.Name = "Border"
  448. o38.Parent = o1
  449. o38.Material = Enum.Material.Wood
  450. o38.BrickColor = BrickColor.new("Reddish brown")
  451. o38.Position = Vector3.new(-3.709934, 4.20002604, -0.310007006)
  452. o38.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  453. o38.Anchored = true
  454. o38.Size = Vector3.new(2, 0.400000006, 19)
  455. o38.CFrame = CFrame.new(-3.709934, 4.20002604, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  456. o38.BottomSurface = Enum.SurfaceType.Smooth
  457. o38.TopSurface = Enum.SurfaceType.Smooth
  458. o38.Color = Color3.new(0.411765, 0.25098, 0.156863)
  459. o39.Parent = o38
  460. o39.Scale = Vector3.new(0.899999976, 1, 1)
  461. o39.MeshType = Enum.MeshType.Brick
  462. o40.Name = "Border"
  463. o40.Parent = o1
  464. o40.Material = Enum.Material.Wood
  465. o40.BrickColor = BrickColor.new("Reddish brown")
  466. o40.Position = Vector3.new(-5.70993376, 4.20000792, -0.310007006)
  467. o40.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  468. o40.Anchored = true
  469. o40.Size = Vector3.new(2, 0.400000006, 19)
  470. o40.CFrame = CFrame.new(-5.70993376, 4.20000792, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  471. o40.BottomSurface = Enum.SurfaceType.Smooth
  472. o40.TopSurface = Enum.SurfaceType.Smooth
  473. o40.Color = Color3.new(0.411765, 0.25098, 0.156863)
  474. o41.Parent = o40
  475. o41.Scale = Vector3.new(0.899999976, 1, 1)
  476. o41.MeshType = Enum.MeshType.Brick
  477. o42.Name = "Border"
  478. o42.Parent = o1
  479. o42.Material = Enum.Material.Wood
  480. o42.BrickColor = BrickColor.new("Reddish brown")
  481. o42.Position = Vector3.new(-7.70993185, 4.20000792, -6.81000376)
  482. o42.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  483. o42.Anchored = true
  484. o42.Size = Vector3.new(2, 0.400000006, 6)
  485. o42.CFrame = CFrame.new(-7.70993185, 4.20000792, -6.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  486. o42.BottomSurface = Enum.SurfaceType.Smooth
  487. o42.TopSurface = Enum.SurfaceType.Smooth
  488. o42.Color = Color3.new(0.411765, 0.25098, 0.156863)
  489. o43.Parent = o42
  490. o43.Scale = Vector3.new(0.899999976, 1, 1)
  491. o43.MeshType = Enum.MeshType.Brick
  492. o44.Name = "Border"
  493. o44.Parent = o1
  494. o44.Material = Enum.Material.Wood
  495. o44.BrickColor = BrickColor.new("Reddish brown")
  496. o44.Position = Vector3.new(-7.70993185, 4.19999504, 6.18999195)
  497. o44.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  498. o44.Anchored = true
  499. o44.Size = Vector3.new(2, 0.400000006, 6)
  500. o44.CFrame = CFrame.new(-7.70993185, 4.19999504, 6.18999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  501. o44.BottomSurface = Enum.SurfaceType.Smooth
  502. o44.TopSurface = Enum.SurfaceType.Smooth
  503. o44.Color = Color3.new(0.411765, 0.25098, 0.156863)
  504. o45.Parent = o44
  505. o45.Scale = Vector3.new(0.899999976, 1, 1)
  506. o45.MeshType = Enum.MeshType.Brick
  507. o46.Name = "Border"
  508. o46.Parent = o1
  509. o46.Material = Enum.Material.Wood
  510. o46.BrickColor = BrickColor.new("Reddish brown")
  511. o46.Position = Vector3.new(-9.70993233, 4.19996405, 6.18999195)
  512. o46.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  513. o46.Anchored = true
  514. o46.Size = Vector3.new(2, 0.400000006, 6)
  515. o46.CFrame = CFrame.new(-9.70993233, 4.19996405, 6.18999195, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  516. o46.BottomSurface = Enum.SurfaceType.Smooth
  517. o46.TopSurface = Enum.SurfaceType.Smooth
  518. o46.Color = Color3.new(0.411765, 0.25098, 0.156863)
  519. o47.Parent = o46
  520. o47.Scale = Vector3.new(0.899999976, 1, 1)
  521. o47.MeshType = Enum.MeshType.Brick
  522. o48.Name = "Border"
  523. o48.Parent = o1
  524. o48.Material = Enum.Material.Wood
  525. o48.BrickColor = BrickColor.new("Reddish brown")
  526. o48.Position = Vector3.new(-9.70993233, 4.19997692, -6.81000376)
  527. o48.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  528. o48.Anchored = true
  529. o48.Size = Vector3.new(2, 0.400000006, 6)
  530. o48.CFrame = CFrame.new(-9.70993233, 4.19997692, -6.81000376, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  531. o48.BottomSurface = Enum.SurfaceType.Smooth
  532. o48.TopSurface = Enum.SurfaceType.Smooth
  533. o48.Color = Color3.new(0.411765, 0.25098, 0.156863)
  534. o49.Parent = o48
  535. o49.Scale = Vector3.new(0.899999976, 1, 1)
  536. o49.MeshType = Enum.MeshType.Brick
  537. o50.Name = "Border"
  538. o50.Parent = o1
  539. o50.Material = Enum.Material.Wood
  540. o50.BrickColor = BrickColor.new("Reddish brown")
  541. o50.Position = Vector3.new(-11.7099323, 4.19995117, -0.310007006)
  542. o50.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  543. o50.Anchored = true
  544. o50.Size = Vector3.new(2, 0.400000006, 19)
  545. o50.CFrame = CFrame.new(-11.7099323, 4.19995117, -0.310007006, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  546. o50.BottomSurface = Enum.SurfaceType.Smooth
  547. o50.TopSurface = Enum.SurfaceType.Smooth
  548. o50.Color = Color3.new(0.411765, 0.25098, 0.156863)
  549. o51.Parent = o50
  550. o51.Scale = Vector3.new(0.899999976, 1, 1)
  551. o51.MeshType = Enum.MeshType.Brick
  552. o52.Name = "Border"
  553. o52.Parent = o1
  554. o52.Material = Enum.Material.Wood
  555. o52.BrickColor = BrickColor.new("Reddish brown")
  556. o52.Position = Vector3.new(-0.209922001, 2.00010109, -3.31000495)
  557. o52.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  558. o52.Anchored = true
  559. o52.Size = Vector3.new(1, 4, 1)
  560. o52.CFrame = CFrame.new(-0.209922001, 2.00010109, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  561. o52.BottomSurface = Enum.SurfaceType.Smooth
  562. o52.TopSurface = Enum.SurfaceType.Smooth
  563. o52.Color = Color3.new(0.411765, 0.25098, 0.156863)
  564. o53.Name = "Border"
  565. o53.Parent = o1
  566. o53.Material = Enum.Material.Wood
  567. o53.BrickColor = BrickColor.new("Reddish brown")
  568. o53.Position = Vector3.new(-0.209922001, 2.00012088, -8.31000614)
  569. o53.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  570. o53.Anchored = true
  571. o53.Size = Vector3.new(1, 4, 1)
  572. o53.CFrame = CFrame.new(-0.209922001, 2.00012088, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  573. o53.BottomSurface = Enum.SurfaceType.Smooth
  574. o53.TopSurface = Enum.SurfaceType.Smooth
  575. o53.Color = Color3.new(0.411765, 0.25098, 0.156863)
  576. o54.Name = "Border"
  577. o54.Parent = o1
  578. o54.Material = Enum.Material.Wood
  579. o54.BrickColor = BrickColor.new("Reddish brown")
  580. o54.Position = Vector3.new(1.79008198, 1.50012505, -3.31000495)
  581. o54.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  582. o54.Anchored = true
  583. o54.Size = Vector3.new(1, 3, 1)
  584. o54.CFrame = CFrame.new(1.79008198, 1.50012505, -3.31000495, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  585. o54.BottomSurface = Enum.SurfaceType.Smooth
  586. o54.TopSurface = Enum.SurfaceType.Smooth
  587. o54.Color = Color3.new(0.411765, 0.25098, 0.156863)
  588. o55.Name = "Border"
  589. o55.Parent = o1
  590. o55.Material = Enum.Material.Wood
  591. o55.BrickColor = BrickColor.new("Reddish brown")
  592. o55.Position = Vector3.new(1.79008198, 1.50014305, -8.31000614)
  593. o55.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  594. o55.Anchored = true
  595. o55.Size = Vector3.new(1, 3, 1)
  596. o55.CFrame = CFrame.new(1.79008198, 1.50014305, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  597. o55.BottomSurface = Enum.SurfaceType.Smooth
  598. o55.TopSurface = Enum.SurfaceType.Smooth
  599. o55.Color = Color3.new(0.411765, 0.25098, 0.156863)
  600. o56.Name = "Border"
  601. o56.Parent = o1
  602. o56.Material = Enum.Material.Wood
  603. o56.BrickColor = BrickColor.new("Reddish brown")
  604. o56.Position = Vector3.new(3.7900939, 1.000157, -8.31000614)
  605. o56.Rotation = Vector3.new(6.10329407e-005, -2.71244608e-006, 0.000502876006)
  606. o56.Anchored = true
  607. o56.Size = Vector3.new(1, 2, 1)
  608. o56.CFrame = CFrame.new(3.7900939, 1.000157, -8.31000614, 1, -8.77684215e-006, -4.73411141e-008, 8.77684215e-006, 1, -1.06522577e-006, 4.73504649e-008, 1.06522532e-006, 1)
  609. o56.BottomSurface = Enum.SurfaceType.Smooth
  610. o56.TopSurface = Enum.SurfaceType.Smooth
  611. o56.Color = Color3.new(0.411765, 0.25098, 0.156863)
  612. o57.Name = "TPPART"
  613. o57.Anchored = true
  614. o57.Parent = o1
  615. o57.Transparency = 1
  616. o57.Rotation = Vector3.new(0, -90, 0)
  617. o57.CanCollide = false
  618. o57.Size = Vector3.new(2, 2, 1)
  619. o57.CFrame = CFrame.new(-9.07874107, 7.6, 0, -0, -0, -1, -0, 1, -0, 1, -0, -0)
  620. o57.BottomSurface = Enum.SurfaceType.Smooth
  621. o57.TopSurface = Enum.SurfaceType.Smooth
  622.  
  623. o1:MoveTo(Hanger.Character.Torso.Position + Vector3.new(15,0,15))
  624. for a, mod in pairs(Victim.Character:children()) do
  625. if mod:findFirstChild("NameTag") then
  626. Victim.Character.Head.Transparency = 0 mod:Destroy()
  627. end
  628. end
  629.  
  630. local char = Victim.Character
  631. local mod = Instance.new("Model", char)
  632. mod.Name = NAME
  633. local cl = char.Head:Clone()
  634. cl.Parent = mod
  635.  
  636. local hum = Instance.new("Humanoid", mod)
  637. hum.Name = "NameTag"
  638. hum.MaxHealth = 0
  639. hum.Health = 0
  640.  
  641. local weld = Instance.new("Weld", cl) weld.Part0 = cl weld.Part1 = char.Head
  642. char.Head.Transparency = 1
  643. Victim.Character.HumanoidRootPart.CFrame = o57.CFrame
  644. Victim.Character.Torso.Anchored = true
  645. Victim.Character.Head.Anchored = true
  646. Victim.Character["Left Arm"].Anchored = true
  647. Victim.Character["Left Leg"].Anchored = true
  648. Victim.Character["Right Arm"].Anchored = true
  649. Victim.Character["Right Leg"].Anchored = true
  650. if ChangeSkinColor == true then
  651. Victim.Character.HumanoidRootPart.Anchored = true
  652. Victim.Character["Left Arm"].BrickColor = SkinColor
  653. Victim.Character["Left Leg"].BrickColor = SkinColor
  654. Victim.Character["Right Arm"].BrickColor = SkinColor
  655. Victim.Character["Right Leg"].BrickColor = SkinColor
  656. Victim.Character.Torso.BrickColor = SkinColor
  657. Victim.Character.Head.BrickColor = SkinColor
  658. cl.BrickColor = SkinColor
  659. end
  660. function LinchJews ()
  661. cl.Anchored = true
  662. for i,v in pairs (Victim.Character:GetChildren()) do
  663. if v:IsA("Hat") or v:IsA("Accessory") then
  664. v.Handle.Anchored = true
  665. end end
  666. o14.Anchored = false
  667. Victim.Character["Left Arm"].BrickColor = BrickColor.New("Buttermilk")
  668. Victim.Character["Left Leg"].BrickColor = BrickColor.New("Buttermilk")
  669. Victim.Character["Right Arm"].BrickColor = BrickColor.New("Buttermilk")
  670. Victim.Character["Right Leg"].BrickColor = BrickColor.New("Buttermilk")
  671. Victim.Character.Torso.BrickColor = BrickColor.New("Buttermilk")
  672. Victim.Character.Head.BrickColor = BrickColor.New("Buttermilk")
  673. cl.BrickColor = BrickColor.New("Buttermilk")
  674. local choke = Instance.new("Sound")
  675. choke.SoundId = "rbxassetid://418658161"
  676. choke.Parent = workspace
  677. choke.Looped = false
  678. choke.Volume = 2
  679. choke:Play()
  680. Victim.Character.Humanoid.Health = 0
  681. wait(15)
  682. o1:Destroy()
  683. if RemoveChar == true then
  684. wait(15)
  685. Victim.Character:Remove()
  686. choke:remove()
  687. end
  688. end
  689. o13.MouseClick:connect(LinchJews)
  690. end
  691. gui.GallowsGui.TextButton.MouseButton1Down:connect(click)
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