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- on rightclick on sign:
- if line 2 of the clicked block is "RPGに参加!":
- if {story.%player%} is greater than 0:
- execute console command "/tp %player% 27 71 -23"
- stop
- execute console command "/clear %player%"
- execute console command "/replaceitem entity %player% slot.armor.head minecraft:leather_helmet 1 0 {HideFlags:5,Unbreakable:1,ench:[{id:10,lvl:1}],display:{Name:""&6&l旅人の帽子"",Lore:[""§7§l旅人さんの付けている帽子"",""§7§lそこには何か秘密が...ないかもしれない?""],color:3040510}}"
- execute console command "/tp %player% @e[tag=m0spawn]"
- execute console command "/spawnpoint %player% 27 71 -23"
- set {rank.%player%} to 0
- set the player's gamemode to adventure
- set {xpneeded.%player%} to 0
- set {level.%player%} to 0
- apply slowness 99 to player for 23 seconds
- apply jump boost 237 to player for 23 seconds
- wait 1 second
- send "§a§l送迎おじさん§c§l 》 §7§l兄ちゃん...おーい、兄ちゃん?" to player
- wait 2 seconds
- send "§a§l送迎おじさん§c§l 》 §7§l起きろ、兄ちゃん!!!" to player
- wait 2 seconds
- send "§a§l送迎おじさん§c§l 》 §7§lようやく起きたか、到着だ、目的地の天空島だぞ" to player
- wait 2 seconds
- send "§a§l送迎おじさん§c§l 》 §7§lなにぼうっとしてんだ、ここに来たかったんだろ?" to player
- wait 2 seconds
- send "§a§l送迎おじさん§c§l 》 §7§lえ? 覚えてない? 記憶喪失?" to player
- wait 2 seconds
- send "§a§l送迎おじさん§c§l 》 §7§l...そうか、それは残念だ" to player
- wait 2 seconds
- send "§a§l送迎おじさん§c§l 》 §7§l見たところ金も持って無さそうだし..." to player
- wait 2 seconds
- send "§a§l送迎おじさん§c§l 》 §7§lそうだ! たしかこの村は今人不足のはずだ、" to player
- wait 2 seconds
- send "§a§l送迎おじさん§c§l 》 §7§l頼めば何か仕事をくれるんじゃないか?" to player
- wait 2 seconds
- send "§a§l送迎おじさん§c§l 》 §7§lもし本当に食うものに困ったら、俺が助けてやるよ" to player
- wait 2 seconds
- send "§a§l送迎おじさん§c§l 》 §7§l強く生るんだぞ、兄ちゃん!" to player
- wait 2 seconds
- send "§2§lクエスト通知§c§l 》 §6§l村長に話かけて、何か仕事がないか聞いてみよう!" to player
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%player%} to 1
- stop
- if line 2 of the clicked block is "レベルを「1」下げる!":
- subtract 1 from {level.%player%}
- send "§7§lレベルが「1」下がりました!"
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- on rightclick with nether star:
- name of held item contains "初期化の星"
- set {story.%player%} to 26
- set {xpneeded.%player%} to 1
- set {level.%player%} to 39
- send "§7§lまた始めからだよ..(絶望)"
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- on rightclick with stick:
- execute console command "/give %player% minecraft:stone_pickaxe 1 0 {CanDestroy:[""minecraft:coal_ore""],HideFlags:4,AttributeModifiers:[{AttributeName:""generic.attackDamage"",Name:""generic.attackDamage"",Amount:1,Operation:0,UUIDLeast:413758,UUIDMost:604516,Slot:""mainhand""},{AttributeName:""generic.attackSpeed"",Name:""generic.attackSpeed"",Amount:-2.5,Operation:0,UUIDLeast:240522,UUIDMost:185899,Slot:""mainhand""}],Unbreakable:1,display:{Name:""§6§l探索者の鶴橋"",Lore:[""§7§l石で作られた、とても安価な鶴橋"",""§7§l探索者になると無料で支給される""]}}"
- execute console command "/give %player% minecraft:stone_sword 1 0 {HideFlags:4,AttributeModifiers:[{AttributeName:""generic.attackDamage"",Name:""generic.attackDamage"",Amount:3,Operation:0,UUIDLeast:413758,UUIDMost:604516,Slot:""mainhand""},{AttributeName:""generic.attackSpeed"",Name:""generic.attackSpeed"",Amount:-0.85,Operation:0,UUIDLeast:240522,UUIDMost:185899,Slot:""mainhand""}],Unbreakable:1,display:{Name:""§6§l探索者の剣"",Lore:[""§7§l石で作られた、とても安価な剣"",""§7§l探索者になると無料で支給される""]}}"
- execute console command "/give %player% minecraft:bread 30 0 {display:{Name:""§6§l携帯食料"",Lore:[""§7§lあまり味はよくないが、栄養満点""]}}"
- set {_health} to {level.%player%}/10
- set {_power} to {level.%player%}/10
- execute console command "/replaceitem entity %player% slot.armor.head minecraft:leather_helmet 1 0 {HideFlags:5,AttributeModifiers:[{AttributeName:""generic.maxHealth"",Name:""generic.maxHealth"",Amount:%{_health}%,Operation:0,UUIDLeast:1,UUIDMost:2,Slot:""head""},{AttributeName:""generic.attackDamage"",Name:""generic.attackDamage"",Amount:%{_power}%,Operation:0,UUIDLeast:1,UUIDMost:2,Slot:""head""}],Unbreakable:1,ench:[{id:10,lvl:1}],display:{Name:""§6§l旅人の帽子"",Lore:[""§7§l旅人さんの付けている帽子"",""§7§lそこには何か秘密が...ないかもしれない?""],color:3040510}}"
- on rightclick with diamond:
- set {level.%player%} to 49
- on rightclick on skeleton:
- if name of clicked entity contains "§6§ldiscordおじさん":
- send "§a§ldiscordおじさん§c§l 》 §7§l「https://discord.gg/5TpbjdY」" to player
- if name of clicked entity contains "§6§lダケル村長":
- if {story.%player%} is 1:
- set {story.%player%} to 99
- apply slowness 99 to player for 15 seconds
- apply jump boost 237 to player for 15 seconds
- wait 1 second
- send "§a§l村長§c§l 》 §7§l貴方は...ああ、旅人さんですか、「天空島」にようこそ" to player
- wait 2 seconds
- send "§a§l村長§c§l 》 §7§lちなみに旅人さんはどちらから?" to player
- wait 2 second
- send "§a§l村長§c§l 》 §7§lえ、記憶がない?...それはそれは大変でしたね" to player
- wait 2 seconds
- send "§a§l村長§c§l 》 §7§l記憶がなのならば仕事の当てもないのでしょう?" to player
- wait 2 seconds
- send "§a§l村長§c§l 》 §7§l実は今ちょうど仕事不足の職種がありまして..." to player
- wait 2 seconds
- send "§a§l村長§c§l 》 §7§l詳しい説明は「探索者ギルド」という場所で受けれます" to player
- wait 2 seconds
- send "§a§l村長§c§l 》 §7§lこれからもよろしくお願いします、旅人さん" to player
- wait 2 seconds
- send "§2§lクエスト通知§c§l 》 §6§l探索者ギルドに行って説明を聞こう!" to player
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%player%} to 2
- stop
- if {story.%player%} is 2:
- send "§a§l村長§c§l 》 §7§l詳しい説明は「探索者ギルド」という場所で受けられますよ" to player
- if name of clicked entity contains "§6§l受付嬢のミリア":
- if {story.%player%} is 2:
- set {story.%player%} to 99
- apply slowness 99 to player for 25 seconds
- apply jump boost 237 to player for 25 seconds
- wait 1 second
- send "§a§l受付嬢§c§l 》 §7§lこんにちわ、もしかして探索者希望の方ですか?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lよかったあ、最近探索者さんが減ってて困っていたんですよ" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lえ? 探索者ってのはどんな職業なのかって?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lえっと、旅人さんは「魔空洞」のことは知っていますか?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l「魔空洞」っていうのはこの島の地下にある洞窟です" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l昔からこの島は採掘された魔鉱石で経済が回っていたんです" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lけど最近「魔空洞」に魔物が現れるようになってしまって" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l魔鉱石の採掘がとても難しくなってしまったんです..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lそこで、探索者さんに採掘を頼むことになったんです" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lけどやっぱり危険だから人が少なくて..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l旅人さんが久しぶりの探索者希望の方なんですよ!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lこれからもよろしくお願いします!" to player
- wait 2 seconds
- send "§2§lクエスト通知§c§l 》 §6§l鍛冶屋に行って「初期装備」を貰おう!" to player
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%player%} to 3
- stop
- if {story.%player%} is 5:
- set {story.%player%} to 99
- apply slowness 99 to player for 29 seconds
- apply jump boost 237 to player for 29 seconds
- wait 1 second
- send "§a§l受付嬢§c§l 》 §7§lあ、旅人さん、さっきはすみません" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l久しぶりに探索者希望の方が来て興奮しちゃって..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lあ、はい、えーっと、話っていうのは.." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l「魔空洞」に実際にご案内させてもらおうかと" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lえ? もう行って採掘もしてきた?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lそ、そうですか..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lなら最後に階級について話させてもらいますね!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l探索者には「R1」から「R6」までの階級があります" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l階級は昇格クエストというものをクリアすると上がります" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l昇格クエストは強大な魔物などが沸いた時に発注されます" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lけど相応のレベルがないと昇格クエストは受けれません" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l「R1」の昇格クエストはレベル「10」になると受けれます" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lこれで探索者についての説明は終わりです" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lでは、貴方が楽しい探索者ライフを送れますように!" to player
- wait 2 seconds
- send "§2§lクエスト通知§c§l 》 §6§l §6§lレベルを「10」まで上げよう!" to player
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%player%} to 6
- stop
- if {story.%player%} is 7:
- set {story.%player%} to 99
- apply slowness 99 to player for 25 seconds
- apply jump boost 237 to player for 25 seconds
- wait 1 second
- send "§a§l受付嬢§c§l 》 §7§lあ、旅人さん、こんにちわ" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lふふふ、分かっていますよ..昇格クエストですよね?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lちょっとレベルを確認しますね..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lはい、ちゃんとレベル「10」は超えてますね" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l昇格クエストの内容は....." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l「動く骸骨」、「10」体の討伐です!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lふふふ、旅人さんなら余裕ですよね?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lそんな顔しないでください、最初の昇格クエストは..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l簡単なものと決められているんです" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lこれから先は難しいものが待っているので..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l期待して待っていてください!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lじゃあ昇格クエストが終わったら話しかけてください" to player
- wait 2 seconds
- send "§2§lクエスト通知§c§l 》 §6§l「動く骸骨」を「10」体、討伐しよう" to player
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%player%} to 8
- stop
- if {story.%player%} is 9:
- set {story.%player%} to 99
- apply slowness 99 to player for 37 seconds
- apply jump boost 237 to player for 37 seconds
- wait 1 second
- send "§a§l受付嬢§c§l 》 §7§lおかえりなさいです、旅人さん" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l昇格クエストはもう終わったんですか?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lおお、さすがですね" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lでは昇格です旅人さん! おめでとうございます!" to player
- wait 2 seconds
- send "§a§l昇格通知§c§l 》 §7§l階級が「R1」から「R2」に上がりました" to player
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.player.levelup master @a ~ ~ ~ 100 0.75"
- set {rank.%player%} to 2
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lこれで旅人さんも化石を鑑定してもらえますね!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lえ? 何のことかだって?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lこの島にいる「鑑定おじさん」は知ってますか?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l知らないですか...「化石」のことは?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lそうですよね、化石は珍しい物ですし..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l「化石」は魔空洞の奥で見つかる過去の魔物の骨です" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lこれを鑑定してあげると、様々な..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l強力な武器や、防具のの材料になるんです" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l鑑定は「鑑定おじさん」がしてくれるんですけど..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l彼は階級が低い人のは鑑定してくれないんです" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l「R2」になったので旅人さんも鑑定してもらえますよ" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l旅人さんもこれを期に化石探しなんてどうですか?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lあ、あとデニアさんが旅人さんを呼んでましたよ" to player
- wait 2 seconds
- send "§2§lクエスト通知§c§l 》 §6§l鍛冶師のデニアに話しかけよう!" to player
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%player%} to 10
- stop
- if {story.%player%} is 15:
- set {story.%player%} to 99
- apply slowness 99 to player for 19 seconds
- apply jump boost 237 to player for 19 seconds
- wait 1 second
- send "§a§l受付嬢§c§l 》 §7§l旅人さん、すみません..私まだまだ未熟で.." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l今度は次の昇格クエストのこと..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l話忘れてましたあああ!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lそれで、「R2」の昇格クエストはですね" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lって、忘れてた..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lその前にレベルを「20」まで上げてもらわないと..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lということで、旅人さん..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lレベルを「20」まで上げたらまた話しかけてください" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l頑張ってくださいね!" to player
- wait 2 seconds
- send "§2§lクエスト通知§c§l 》 §6§lレベルを「20」まで上げよう!" to player
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%player%} to 16
- stop
- if {story.%player%} is 17:
- set {story.%player%} to 99
- apply slowness 99 to player for 39 seconds
- apply jump boost 237 to player for 39 seconds
- wait 1 second
- send "§a§l受付嬢§c§l 》 §7§lあ、旅人さん、もう終わったんですか?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lどれどれ...本当にレベル「20」になってる!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lさすが旅人さん、早いですね!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lでは、昇格クエストについての説明を..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l今回の内容は「正体不明の亡霊」、「10」体の討伐です" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lこのくらい旅人さんなら余裕...いや..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lいくら旅人さんでも少し難しいかも..?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lえ? 余裕だって? けど今回の相手は今までとは.." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lちょっと、違うんですよ" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lこの魔物はですね、弓を使うですよ" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lつまり、遠距離攻撃をしてくるんです!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lさすがの旅人さんでも剣だけで戦うのは.." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l少し、厳しいんじゃないですかね?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lということで、狩人さんの所で弓を.." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l作って貰ってきてはどうでしょう?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l......" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lそんなにしょんびりしないでくださいよ.." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l旅人さんのことを心配して言ってるんですよ!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lじゃあ弓を手に入れたら、また話しかけてください" to player
- wait 2 seconds
- send "§2§lクエスト通知§c§l 》 §6§l狩人に弓を作ってもらおう!" to player
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%player%} to 18
- stop
- if {story.%player%} is 19:
- set {story.%player%} to 99
- apply slowness 99 to player for 23 seconds
- apply jump boost 237 to player for 23 seconds
- wait 1 second
- send "§a§l受付嬢§c§l 》 §7§lおお、旅人さん、戻ってきたんですね!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lあ! それってボブさん手作りの弓ですよね!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lいいなあ、私も欲しいです..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lって、そうじゃないそうじゃない" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lあやうく本題を忘れる所でした..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l昇格クエスト..もちろん受けますよね?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lふふふ..やる気まんまんって感じですね" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l弓も手に入れた旅人さん..鬼に金棒ですね!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lこれでもう負けなしですよ!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lじゃあ、昇格クエストを達成したら..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lまた話しかけてください!" to player
- wait 2 seconds
- send "§2§lクエスト通知§c§l 》 §6§l「正体不明の亡霊」を「10」体、討伐しよう!" to player
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%player%} to 20
- set {number.%player%} to 0
- stop
- if {story.%player%} is 21:
- set {story.%player%} to 99
- apply slowness 99 to player for 53 seconds
- apply jump boost 237 to player for 53 seconds
- wait 1 second
- send "§a§l受付嬢§c§l 》 §7§lおかえりです! 探索者さん!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lもうこの「魔空洞」に怖い物は無い!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lって感じですかね..?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lまあとにかく、おめでとうございます!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l「R3」に昇格です!!!" to player
- wait 2 seconds
- send "§a§l昇格通知§c§l 》 §7§l階級が「R2」から「R3」に上がりました" to player
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.player.levelup master @a ~ ~ ~ 100 0.75"
- wait 2 seconds
- set {rank.%player%} to 2
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l「R3」っていうのは探索者として..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l初級者と中級者を分ける壁なんですよ" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l誇っていいんですよ? 旅人さん?" to player
- wait 2 seconds
- apply nausea 100 to player for 8 seconds
- send "§a§l受付嬢§c§l 》 §7§l今日は昇格祝いでパーティーでもしますか?" to player
- wait 2 seconds
- apply blindness 1 to player for 6 seconds
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lって...あれ?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lどうしたんですか? 旅人さん...大丈夫ですか?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lもしもし...聞こえますか?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lよかった、大丈夫みたいですね?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lどうしたんですか? 急に頭を抱えて.." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lえ? 凄い頭痛? それって本当に大丈夫なんですか?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lそうですか..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lつらかったらいつでも言ってくださいね?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l頭痛薬なんかもたっぷりあるんで" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lじゃあ次の昇格クエストについて話しますね?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l次の昇格クエストはレベル「30」にならないと.." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l受注できませんので、条件を満たしたら.." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lまた話しかけてください!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lでは、頑張ってください、旅人さん!" to player
- wait 2 seconds
- send "§2§lクエスト通知§c§l 》 §6§lレベルを「30」まで上げよう!" to player
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%player%} to 22
- stop
- if {story.%player%} is 23:
- set {story.%player%} to 99
- apply slowness 99 to player for 90 seconds
- apply jump boost 237 to player for 90 seconds
- wait 1 second
- send "§a§l受付嬢§c§l 》 §7§lおかえりです、旅人さん" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lえっと、体調は大丈夫ですか...?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lそ、そうですよね" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lいえ! 旅人さんが元気なら嬉しいです!" to player
- apply nausea 1 to player for 15 seconds
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lでは、早速ですけど次の昇格クエストの話をしますか?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lはい、今回の内容は..." to player
- apply blindness 1 to player for 41 seconds
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lって...本当に大丈夫なんですか?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lし、しっかりしてください!" to player
- apply night vision 1 to player for 36 seconds
- wait 3 seconds
- send "§a§l送迎おじさん§c§l 》 §2§l‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐" to player
- wait 2 seconds
- send "§a§l送迎おじさん§c§l 》 §7§oおはよう、兄ちゃん、乗っていくかい?" to player
- wait 2 seconds
- send "§a§l送迎おじさん§c§l 》 §7§oえ? これがどこ行きかだって?" to player
- wait 2 seconds
- send "§a§l送迎おじさん§c§l 》 §7§oへへへ、これはなんと..天空島行きなんだよ!" to player
- wait 2 seconds
- send "§a§l送迎おじさん§c§l 》 §7§oあの天空島だぜ! 男ならあこがれるよなぁ?" to player
- wait 2 seconds
- send "§a§l送迎おじさん§c§l 》 §7§oおお、毎度あり!" to player
- wait 3 seconds
- send "§a§l送迎おじさん§c§l 》 §2§l‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐" to player
- wait 2 seconds
- send "§a§l送迎おじさん§c§l 》 §7§oそういえばよ、兄ちゃん" to player
- wait 2 seconds
- send "§a§l送迎おじさん§c§l 》 §7§o兄ちゃんはなんで天空島に行くんだ?" to player
- wait 2 seconds
- send "§a§l送迎おじさん§c§l 》 §7§oやっぱり探索者になるためかい?" to player
- wait 2 seconds
- send "§a§l送迎おじさん§c§l 》 §7§oえ? 違う?" to player
- wait 2 seconds
- send "§a§l送迎おじさん§c§l 》 §7§oじゃあなんで天空島に行くんだい?" to player
- wait 2 seconds
- send "§a§l送迎おじさん§c§l 》 §7§o探索者にくらいしかあそこじゃなれねぇぞ" to player
- wait 2 seconds
- send "§a§l送迎おじさん§c§l 》 §7§oえ? 天空島を...救う?" to player
- wait 2 seconds
- send "§a§l送迎おじさん§c§l 》 §7§o何言ってんだい兄ちゃん?" to player
- wait 3 seconds
- send "§a§l送迎おじさん§c§l 》 §2§l‐‐‐‐‐‐‐‐‐‐‐‐‐‐‐" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l旅人さん!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lやっと目を覚ましましたか..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lつらいなら言ってくださいよ、心配するじゃないですか!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lって...え? 記憶が少し戻った?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l本当ですか! おめでとうございます!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lで、何を思い出したんですか?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lなるほど..ここに来たときのことですか" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lということは全て思い出せたわけではないんですね.." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l...だ、大丈夫ですよ、旅人さんは強いですから!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l記憶を取り戻すくらいすぐですって!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lえっと..じゃあ..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l昇格クエストの話をしますか?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l今回の内容は「暗黒騎士」、「10」体の討伐です" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lこいつは「魔空洞」の一番奥に潜んでる人形の魔物で..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l攻撃力も防御力も両方とも高いんです" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l「魔空洞」で最強の魔物と言われています" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lまあ..それも「突然変異撞」を除いて、ですけどね" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lまあとにかく、とても強い魔物なんです!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l大丈夫だと思いますけど、気をつけてくださいね!" to player
- wait 2 seconds
- send "§2§lクエスト通知§c§l 》 §6§l「暗黒騎士」を「10」体、討伐しよう" to player
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%player%} to 24
- set {number.%player%} to 0
- stop
- if {story.%player%} is 25:
- set {story.%player%} to 99
- apply slowness 99 to player for 47 seconds
- apply jump boost 237 to player for 47 seconds
- wait 1 second
- send "§a§l受付嬢§c§l 》 §7§lおかえりです、旅人さん" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l旅人さんの帰りが早いのにも慣れてきましたね.." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lはい..それで今回で旅人さんの階級は..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lなんと...「R4」です、おめでとうございます!" to player
- wait 2 seconds
- send "§a§l昇格通知§c§l 》 §7§l階級が「R3」から「R4」に上がりました" to player
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.player.levelup master @a ~ ~ ~ 100 0.75"
- set {rank.%player%} to 2
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l「R4」というのは「突然変異種」と張り合えるくらいの.." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l実力といわれているんですよ!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l...え?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l「突然変異種」って何かって?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l旅人さんは見たことありませんか?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l「腐敗の王」とか「骸骨の王」とか?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lそうですか..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l「突然変異種」ってのはその名の通り..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l普通に「魔空洞」の中で沸く魔物が変化したものです" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lすごく強い分、倒すと珍しい素材なども落とすので.." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l積極的に倒すようにギルドは推奨しているんです" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l本当は言っちゃいけないんですけど.." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l「R4」、「R5」の昇格クエスト両方ともですね" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l「突然変異種」の討伐クエストなんですよ" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l旅人さんも早く会えるといいですね!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lでわ、いつも通り「R4」の昇格クエストは..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lレベルが「40」になったら受けれますので..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l受注できるようになったらまた話しかけてください!" to player
- wait 2 seconds
- send "§2§lクエスト通知§c§l 》 §6§lレベルを「40」まで上げよう!" to player
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%player%} to 26
- stop
- if {story.%player%} is 27:
- set {story.%player%} to 99
- apply slowness 99 to player for 41 seconds
- apply jump boost 237 to player for 41 seconds
- wait 1 second
- send "§a§l受付嬢§c§l 》 §7§lおかえりです、旅人さん" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lえっと..何か思い出しましたか?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lそうですか..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l記憶...戻ってきてほしいですよね?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lやっぱりそうですよね..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lでは、次の昇格クエストの話を..する前に!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l私から旅人さんにプレゼントです!" to player
- execute console command "/give %player% minecraft:potion 1 0 {display:{Name:""§6§l怪しい液体"",Lore:[""§7§l色々な薬の素材に使われる"",""§7§l飲むとお茶と果汁を混ぜたような味がするらしい""]}}"
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lなんだこれは..みたいな顔してますね" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lこれはですね..「怪しい液体」という物です" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l薬を作るときの材料になる少し珍しい素材です" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lなんと「復刻石」と一緒に調合することで..." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l「記憶薬.lv1」という薬を作れるんですよ!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l本当は認知症のご老人のための薬なんですけどね.." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lまあ、これがあれば旅人さんの記憶もすぐ戻りますよ" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lけど「復刻石」が掘れる鶴橋なんて売ってたっけ?" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l...売って無かったかもしれない" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lだ、大丈夫ですよ、心配いりません!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l「復刻石」が出る地層で使える鶴橋はデニアさんが.." to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§lなんとかしてくれます! たぶん! たぶんですけど!" to player
- wait 2 seconds
- send "§a§l受付嬢§c§l 》 §7§l私はここから応援しているんで頑張ってください!" to player
- wait 2 seconds
- send "§2§lクエスト通知§c§l 》 §6§l鍛冶師のデニアに話しかけよう!" to player
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%player%} to 28
- stop
- if {story.%player%} is 3:
- send "§a§l受付嬢§c§l 》 §7§lこれからもよろしくお願いします!" to player
- if {story.%player%} is 6:
- send "§a§l受付嬢§c§l 》 §7§lレベルが「10」になったらまた話しかけてください" to player
- if {story.%player%} is 8:
- send "§a§l受付嬢§c§l 》 §7§lじゃあ昇格クエストが終わったら話しかけてください" to player
- if {story.%player%} is 10:
- send "§a§l受付嬢§c§l 》 §7§lデニアさんが旅人さんを呼んでましたよ" to player
- if {story.%player%} is 16:
- send "§a§l受付嬢§c§l 》 §7§lレベルが「20」になったらまた話しかけてください" to player
- if {story.%player%} is 18:
- send "§a§l受付嬢§c§l 》 §7§l弓が手に入ったらまた話しかけてください" to player
- if {story.%player%} is 20:
- send "§a§l受付嬢§c§l 》 §7§lじゃあ昇格クエストが終わったら話しかけてください" to player
- if {story.%player%} is 22:
- send "§a§l受付嬢§c§l 》 §7§lレベルが「30」になったらまた話しかけてください" to player
- if {story.%player%} is 24:
- send "§a§l受付嬢§c§l 》 §7§lじゃあ昇格クエストが終わったら話しかけてください" to player
- if {story.%player%} is 26:
- send "§a§l受付嬢§c§l 》 §7§lレベルが「40」になったらまた話しかけてください" to player
- if {story.%player%} is 28:
- send "§a§l受付嬢§c§l 》 §7§lたぶんデニアさんがなんとかしてくれます!" to player
- if name of clicked entity contains "§6§l鍛冶師のデニア":
- if {story.%player%} is 3:
- set {story.%player%} to 99
- apply slowness 99 to player for 24 seconds
- apply jump boost 237 to player for 24 seconds
- wait 1 second
- send "§a§l鍛冶師§c§l 》 §7§lんだ、おまえ? 用がないなら..っておまえ探索者か?" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lなんだ、そうならそう言えよな" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lしょうがねぇから鶴橋と剣を用意してやんよ" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lちょっとそこで待ってろよ" to player
- wait 2 seconds
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:block.anvil.use master @a ~ ~ ~ 100 0.8"
- wait 3 seconds
- send "§a§l鍛冶師§c§l 》 §7§lほらよ、完成だ" to player
- execute console command "/give %player% minecraft:stone_pickaxe 1 0 {CanDestroy:[""minecraft:coal_ore""],HideFlags:4,AttributeModifiers:[{AttributeName:""generic.attackDamage"",Name:""generic.attackDamage"",Amount:1,Operation:0,UUIDLeast:413758,UUIDMost:604516,Slot:""mainhand""},{AttributeName:""generic.attackSpeed"",Name:""generic.attackSpeed"",Amount:-2.5,Operation:0,UUIDLeast:240522,UUIDMost:185899,Slot:""mainhand""}],Unbreakable:1,display:{Name:""§6§l探索者の鶴橋"",Lore:[""§7§l石で作られた、とても安価な鶴橋"",""§7§l探索者になると無料で支給される""]}}"
- execute console command "/give %player% minecraft:stone_sword 1 0 {HideFlags:4,AttributeModifiers:[{AttributeName:""generic.attackDamage"",Name:""generic.attackDamage"",Amount:3,Operation:0,UUIDLeast:413758,UUIDMost:604516,Slot:""mainhand""},{AttributeName:""generic.attackSpeed"",Name:""generic.attackSpeed"",Amount:-0.85,Operation:0,UUIDLeast:240522,UUIDMost:185899,Slot:""mainhand""}],Unbreakable:1,display:{Name:""§6§l探索者の剣"",Lore:[""§7§l石で作られた、とても安価な剣"",""§7§l探索者になると無料で支給される""]}}"
- execute console command "/give %player% minecraft:bread 30 0 {display:{Name:""§6§l携帯食料"",Lore:[""§7§lあまり味はよくないが、栄養満点""]}}"
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§l食料はおまけだ、ありがたく思えよ" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lあ? お礼がしたい? いい心がけじゃねぇか" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lじゃあよ、「灰簾石」っていう魔鉱石をとってきてくれよ" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§l最近、探索者が減ってるから品不足でよお" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lじゃあ「10」個集まったら俺にまた話しかけてくれ" to player
- wait 2 seconds
- send "§2§lクエスト通知§c§l 》 §6§l「灰簾石」を「10」個集めて、デニアに渡そう!" to player
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%player%} to 4
- stop
- if {story.%player%} is 4:
- if player has 10 iron nuggets:
- set {story.%player%} to 99
- apply slowness 99 to player for 20 seconds
- apply jump boost 237 to player for 20 seconds
- wait 1 second
- send "§a§l鍛冶師§c§l 》 §7§lあ? んだおめぇ..はええじゃねぇか" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lお、これは本当に「灰簾石」..ひいふうみい" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lよし、ちゃんと「10」個あるな、ありがとよ" to player
- wait 1 second
- execute console command "/clear %player% minecraft:iron_nugget 0 10"
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lおまえ、以外とやるじゃねぇか!" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lおら、これが報酬だ、もってけ泥棒" to player
- wait 2 seconds
- execute console command "/give %player% minecraft:emerald 30 0 {display:{Name:""§6§l緑碧石の欠片"",Lore:[""§7§l「天空島」で通貨として使われる宝石"",""§7§lとてもきれいな緑色をしている""]}}"
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lこれは「緑碧石」ってもんでこの島の通貨だ" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§l魔物を倒すか、村人の依頼をこなすことで手に入るぜ" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lそういえば、ミリアがお前のことさがしてたぞ" to player
- wait 2 seconds
- send "§2§lクエスト通知§c§l 》 §6§l探索者ギルドに行ってミリアに話しかけよう!" to player
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%player%} to 5
- stop
- send "§a§l鍛冶師§c§l 》 §7§l「灰簾石」が「10」個集まったら俺の所に持ってきてくれ" to player
- if {story.%player%} is 10:
- set {story.%player%} to 99
- apply slowness 99 to player for 19 seconds
- apply jump boost 237 to player for 19 seconds
- wait 1 second
- send "§a§l鍛冶師§c§l 》 §7§lおお、来たか、兄ちゃん" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lそうそう、おまえ、階級が上がったんだってな" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lやるじゃねぇか、見直したぜ" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lそんな兄ちゃんにまた頼みがあるんだ" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§l「火炎纏う蜘蛛の牙」ってのを取ってきてくれねぇか?" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lそいつがあれば火炎の力が宿った剣を作れるんだよ" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§l兄ちゃんにも「1」本分けてやるからよ" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lな? 悪い話じゃねぇだろ?" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lおう、じゃあ「5」本集まったら俺に話しかけてくれ" to player
- wait 2 seconds
- send "§2§lクエスト通知§c§l 》 §6§l「火炎纏う蜘蛛の牙」を「5」本集めデニアに渡そう" to player
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%player%} to 11
- stop
- if {story.%player%} is 11:
- if player has 5 blaze powder:
- set {story.%player%} to 99
- apply slowness 99 to player for 33 seconds
- apply jump boost 237 to player for 33 seconds
- wait 1 second
- send "§a§l鍛冶師§c§l 》 §7§lおお、兄ちゃん、早かったな" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§l「火炎纏う蜘蛛」は強敵だって聞いてたんだけどな.." to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lさすがだぜ、兄ちゃん" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lじゃあ早速、作業に入らせてもらうぜ" to player
- wait 1 second
- execute console command "/clear %player% minecraft:blaze_powder 0 10"
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lちょっとそこで待ってろよ" to player
- wait 2 seconds
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:block.anvil.use master @a ~ ~ ~ 100 0.8"
- wait 3 seconds
- execute console command "/give %player% minecraft:golden_sword 1 0 {HideFlags:4,AttributeModifiers:[{AttributeName:""generic.attackDamage"",Name:""generic.attackDamage"",Amount:6.5,Operation:0,UUIDLeast:413758,UUIDMost:604516,Slot:""mainhand""},{AttributeName:""generic.attackSpeed"",Name:""generic.attackSpeed"",Amount:-1.95,Operation:0,UUIDLeast:240522,UUIDMost:185899,Slot:""mainhand""}],Unbreakable:1,display:{Name:""§6§l火炎纏う大剣"",Lore:[""§7§l石と「火炎纏う蜘蛛の牙」から作られた大剣"",""§7§l攻撃力は凄まじく、火炎の力を宿している""]}}"
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lどうだ? 手になじむか?" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lそいつは火炎の力が宿ってる" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§l切られた奴を燃やしちまうのさ" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lこれで今まで狩れなかったやつも楽勝さ" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§l今回はありがとな、兄ちゃん、また何かあったら頼むぜ" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lそういえば兄ちゃん、階級が上がって暇なら..." to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§l「鑑定おじさん」と話して来いよ" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§l何かいいことがあるかもしんねぇぞ" to player
- wait 2 seconds
- send "§2§lクエスト通知§c§l 》 §6§l「鑑定おじさん」に話しかけよう!" to player
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%player%} to 12
- stop
- if {story.%player%} is 28:
- set {story.%player%} to 99
- apply slowness 99 to player for 35 seconds
- apply jump boost 237 to player for 35 seconds
- wait 1 second
- send "§a§l鍛冶師§c§l 》 §7§lん? 兄ちゃんか..久しぶりだな" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lああ、話はミリアから聞いてるぞ.." to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§l一番奥の地層を掘れる鶴橋が欲しいんだってな" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lまあ、俺なら楽勝だ任せておけ" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lと、言いたいところだが" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lちょっと今ある素材では難しいんだ" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§l「黒魔鋼鉄」っていう素材が在庫切れでな" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lこいつを作るには「魔鋼鉄」と「呪石」と..." to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§l「腐りきった触媒」ってのが必要なんだ" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lでもこれを手に入れるのがこれまた難しくて.." to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lどんな奴に頼んでも無理だ無理だって感じでよぉ" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lけどおまえならもしかしたら...いけるかもな" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lお、任せろってか? 頼もしいじゃねぇか" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§l「腐りきった触媒」は「腐敗の王」を倒せば手に入るぜ" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lじゃあよ、「腐りきった触媒」を「3」つ集めたら.." to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lまた話しかけてくれよな?" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§l無理ならさっさと帰ってくるんだぜ?" to player
- wait 2 seconds
- send "§2§lクエスト通知§c§l 》 §6§l「腐りきった触媒」を「3」つ集めデニアに渡そう!" to player
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%player%} to 29
- stop
- if {story.%player%} is 29:
- if player has 3 nether warts:
- set {story.%player%} to 99
- apply slowness 99 to player for 32 seconds
- apply jump boost 237 to player for 32 seconds
- wait 1 second
- send "§a§l鍛冶師§c§l 》 §7§lお、兄ちゃん、集まったか" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lどれどれ見せてみろ...よし数もそろってる" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lじゃあ、取り掛かるぞ..." to player
- wait 2 seconds
- execute console command "/clear %player% minecraft:nether_wart 0 3"
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:block.anvil.place master @a ~ ~ ~ 100 0.8"
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lよし、これで黒魔鋼鉄の完成だ!" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lこれで鶴橋が作れるぜ..." to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lちょっと待ってろよ?" to player
- wait 2 seconds
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:block.anvil.use master @a ~ ~ ~ 100 0.8"
- wait 3 seconds
- execute console command "/give %player% minecraft:diamond_pickaxe 1 0 {CanDestroy:[""minecraft:coal_ore"",""minecraft:iron_ore"",""minecraft:gold_ore""],HideFlags:4,AttributeModifiers:[{AttributeName:""generic.attackDamage"",Name:""generic.attackDamage"",Amount:1,Operation:0,UUIDLeast:413758,UUIDMost:604516,Slot:""mainhand""},{AttributeName:""generic.attackSpeed"",Name:""generic.attackSpeed"",Amount:-2.5,Operation:0,UUIDLeast:240522,UUIDMost:185899,Slot:""mainhand""}],Unbreakable:1,display:{Name:""§6§l黒魔鋼鉄の鶴橋"",Lore:[""§7§l黒魔鋼鉄で作られた、最高級の鶴橋"",""§7§lこの広い世界でも持ってる者はごく限られる""]}}"
- send "§a§l鍛冶師§c§l 》 §7§l完成、「黒魔鋼鉄の鶴橋」だ!" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lこれがあればどんな地層も掘れるだろう" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lけど気を付けろよ兄ちゃん? 奥に行けば行くほど.." to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§l強い魔物が出てくるんだからな?" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lまあ、兄ちゃんなら大丈夫か" to player
- wait 2 seconds
- send "§a§l鍛冶師§c§l 》 §7§lでもまあ、気を付けろよ" to player
- wait 2 seconds
- send "§2§lクエスト通知§c§l 》 §6§l「復刻石」を「15」個、集めよう!" to player
- wait 2 seconds
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%player%} to 30
- stop
- if {story.%player%} is 5:
- send "§a§l鍛冶師§c§l 》 §7§lそういえばミリアがお前のことさがしてたぞ" to player
- if {story.%player%} is 11:
- send "§a§l鍛冶師§c§l 》 §7§l「火炎纏う蜘蛛の牙」が「5」本集まったら話しかけてくれ" to player
- if {story.%player%} is 12:
- send "§a§l鍛冶師§c§l 》 §7§l暇なら「鑑定おじさん」と話してきたらどうだ?" to player
- if name of clicked entity contains "§6§l鑑定おじさん":
- if {story.%player%} is 12:
- set {story.%player%} to 99
- apply slowness 99 to player for 31 seconds
- apply jump boost 237 to player for 31 seconds
- wait 1 second
- send "§a§l鑑定おじさん§c§l 》 §7§lおお、若いの、わしに何か用かの?" to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§lなるほど、デニアに言われて来たのか" to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§lまあ、これから宜しく" to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§l知ってるかもしれないが..." to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§lわしは「化石」を鑑定するのが趣味でな、" to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§lもし持ってたら今、鑑定してやろう" to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§lうん? 待て、その鶴橋を見せてくれないか?" to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§lふむふむ..." to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§lこんな鶴橋では「化石」が出る地層は掘れないぞ" to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§lもっと質のいいものが必要じゃ" to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§lこれも何かの縁じゃ、受け取れ!" to player
- wait 2 seconds
- execute console command "/give %player% minecraft:iron_pickaxe 1 0 {CanDestroy:[""minecraft:coal_ore"",""minecraft:iron_ore""],HideFlags:4,AttributeModifiers:[{AttributeName:""generic.attackDamage"",Name:""generic.attackDamage"",Amount:1,Operation:0,UUIDLeast:413758,UUIDMost:604516,Slot:""mainhand""},{AttributeName:""generic.attackSpeed"",Name:""generic.attackSpeed"",Amount:-2.5,Operation:0,UUIDLeast:240522,UUIDMost:185899,Slot:""mainhand""}],Unbreakable:1,display:{Name:""§6§l魔鋼鉄の鶴橋"",Lore:[""§7§l魔鋼鉄で作られた、まあまあ上質な鶴橋"",""§7§lそこそこの腕の探索者によく使われる""]}}"
- execute console command ""
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§lこの鶴橋ならばもう少し深い地層も掘れるじゃろう" to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§l「化石」を見つけたら、手に持って話しかけてくれ" to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§lなんとなく鑑定したい気分じゃ!" to player
- wait 2 seconds
- send "§2§lクエスト通知§c§l 》 §6§l鑑定してもらう「化石」を探してこよう!" to player
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%player%} to 13
- stop
- if {story.%player%} is 14:
- if name of held item contains "§6§l少し汚れた化石":
- set {story.%player%} to 99
- apply slowness 99 to player for 35 seconds
- apply jump boost 237 to player for 35 seconds
- wait 1 second
- send "§a§l鑑定おじさん§c§l 》 §7§lおお、戻ったか、若いの" to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§l化石は...ちゃんと持っとるな" to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§lでは、鑑定するぞ" to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§lふむふむ..これは..." to player
- wait 2 seconds
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:ambient.cave master @a ~ ~ ~ 100 2"
- wait 2 seconds
- execute console command "/clear %player% minecraft:bone 0 1"
- set {_check} to random integer between 1 and 3
- if {_check} is 1:
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.player.levelup master @a ~ ~ ~ 100 0.5"
- execute console command "/give %player% minecraft:double_plant 1 4 {display:{Name:""§6§l古代花の化石"",Lore:[""§7§l遠い昔に生きていた花の化石"",""§7§lその強烈な臭いは竜すら退かせたという""]}}"
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§l「古代花の化石」じゃな!" to player
- if {_check} is 2:
- execute console command "/give %player% minecraft:prismarine_crystals 1 0 {display:{Name:""§6§l海龍の鱗の化石"",Lore:[""§7§l遠い昔に生きていた海龍の鱗の化石"",""§7§l鮫や鯨ですらも狩って食べていたという""]}}"
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.player.levelup master @a ~ ~ ~ 100 0.5"
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§l「海龍の鱗の化石」じゃな!" to player
- if {_check} is 3:
- execute console command "/give %player% minecraft:dye 1 3 {display:{Name:""§6§l地竜の牙の化石"",Lore:[""§7§l遠い昔に生きていた地竜の牙の化石"",""§7§lその強靭な顎は岩をも砕いたという""]}}"
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.player.levelup master @a ~ ~ ~ 100 0.5"
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§l「地竜の牙の化石」じゃな!" to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§lいやあ、久しぶりに鑑定したわい" to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§lやはり化石の鑑定はいいものじゃのお" to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§lわくわくどきどきじゃあ!" to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§lでは、また化石を見つけたら話しかけてくれ!" to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§l元気でな、若いの!" to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§lって、ちょっと待て待て待て!" to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§lいやあ言うのを完全に忘れてたわい" to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§lミリアが次の昇格クエストのことで..." to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§l若いのに話があると言ってたぞ..." to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§lたしかに伝えたからの!" to player
- wait 2 seconds
- send "§2§lクエスト通知§c§l 》 §6§lミリアに昇格クエストに関する話を聞こう!" to player
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%player%} to 15
- set {checking.%player%} to 0
- stop
- if {story.%player%} is greater than 15:
- if {checking.%player%} is 0:
- if name of held item contains "§6§l少し汚れた化石":
- set {checking.%player%} to 1
- apply slowness 99 to player for 13 seconds
- apply jump boost 237 to player for 13 seconds
- wait 1 second
- send "§a§l鑑定おじさん§c§l 》 §7§lおお若いの、なんじゃ鑑定か?" to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§l確かに、化石じゃの..では、鑑定するぞ?" to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§lふむふむ..これは..." to player
- wait 2 seconds
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:ambient.cave master @a ~ ~ ~ 100 2"
- wait 2 seconds
- execute console command "/clear %player% minecraft:bone 0 1"
- set {_check} to random integer between 1 and 12
- if {_check} is between 7 and 9:
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.player.levelup master @a ~ ~ ~ 100 0.5"
- execute console command "/give %player% minecraft:double_plant 1 4 {display:{Name:""§6§l古代花の化石"",Lore:[""§7§l遠い昔に生きていた花の化石"",""§7§lその強烈な臭いは竜すら退かせたという""]}}"
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§l「古代花の化石」じゃな!" to player
- if {_check} is between 1 and 3:
- execute console command "/give %player% minecraft:prismarine_crystals 1 0 {display:{Name:""§6§l海龍の鱗の化石"",Lore:[""§7§l遠い昔に生きていた海龍の鱗の化石"",""§7§l鮫や鯨ですらも狩って食べていたという""]}}"
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.player.levelup master @a ~ ~ ~ 100 0.5"
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§l「海龍の鱗の化石」じゃな!" to player
- if {_check} is between 4 and 6:
- execute console command "/give %player% minecraft:dye 1 3 {display:{Name:""§6§l地竜の牙の化石"",Lore:[""§7§l遠い昔に生きていた地竜の牙の化石"",""§7§lその強靭な顎は岩をも砕いたという""]}}"
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.player.levelup master @a ~ ~ ~ 100 0.5"
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§l「地竜の牙の化石」じゃな!" to player
- if {_check} is 10:
- execute console command "/give %player% minecraft:dye 1 1 {display:{Name:""§6§l飛竜王の魔石"",Lore:[""§7§l遠い昔に生きていた飛竜王の魔石"",""§7§lその炎は国をも一晩で滅ぼしたという""]}}"
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.player.levelup master @a ~ ~ ~ 100 0.5"
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§l「飛竜王の魔石」じゃな!" to player
- if {_check} is 11:
- execute console command "/give %player% minecraft:dye 1 4 {display:{Name:""§6§l海龍王の魔石"",Lore:[""§7§l遠い昔に生きていた海龍王の魔石"",""§7§lその姿を見た後、陸に戻った者はいないという""]}}"
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.player.levelup master @a ~ ~ ~ 100 0.5"
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§l「海龍王の魔石」じゃな!" to player
- if {_check} is 12:
- execute console command "/give %player% minecraft:clay_ball 1 0 {display:{Name:""§6§l地竜王の魔石"",Lore:[""§7§l遠い昔に生きていた地竜王の魔石"",""§7§lその巨体は歩くだけで地震を起こしたという""]}}"
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.player.levelup master @a ~ ~ ~ 100 0.5"
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§l「地竜王の魔石」じゃな!" to player
- wait 2 seconds
- send "§a§l鑑定おじさん§c§l 》 §7§lまた「化石」が手に入ったら持ってくるのじゃぞ!" to player
- set {checking.%player%} to 0
- if {story.%player%} is 13:
- send "§a§l鑑定おじさん§c§l 》 §7§l「化石」を見つけたら、手に持って話しかけてくれ" to player
- if {story.%player%} is 15:
- send "§a§l鑑定おじさん§c§l 》 §7§lミリアが若いのに話があると言ってたぞ" to player
- if name of clicked entity contains "§6§l狩人のボブ":
- if {story.%player%} is 18:
- set {story.%player%} to 99
- apply slowness 99 to player for 28 seconds
- apply jump boost 237 to player for 28 seconds
- wait 1 second
- send "§a§l狩人のボブ§c§l 》 §7§lん! 君は...新しく探索者になったって子かな?" to player
- wait 2 seconds
- send "§a§l狩人のボブ§c§l 》 §7§l僕の名前はボブ、この村で狩人をやってるよ" to player
- wait 2 seconds
- send "§a§l狩人のボブ§c§l 》 §7§lえ? 探索者と何が違うのかって?" to player
- wait 2 seconds
- send "§a§l狩人のボブ§c§l 》 §7§l狩人は犯罪者とか普通の動物を狩るのさ" to player
- wait 2 seconds
- send "§a§l狩人のボブ§c§l 》 §7§l探索者とは違って魔物は狩らないんだ" to player
- wait 2 seconds
- send "§a§l狩人のボブ§c§l 》 §7§lで、君は僕に何の用なんだ?" to player
- wait 2 seconds
- send "§a§l狩人のボブ§c§l 》 §7§lえ? 弓が欲しいって?" to player
- wait 2 seconds
- send "§a§l狩人のボブ§c§l 》 §7§lいいよ、少し待っていてくれ" to player
- wait 2 seconds
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:block.anvil.use master @a ~ ~ ~ 100 0.8"
- wait 3 seconds
- execute console command "/give %player% minecraft:bow 1 0 {HideFlags:4,Unbreakable:1,display:{Name:""§6§l狩人の弓"",Lore:[""§7§l木で作られた、狩人たち愛用の弓"",""§7§lどれだけ逃げても、狩人からは逃げられない""]}}"
- send "§a§l狩人のボブ§c§l 》 §7§lはい、完成だよ"
- wait 2 seconds
- send "§a§l狩人のボブ§c§l 》 §7§lいやいや、いいんだよ僕にできるのなんて..."
- wait 2 seconds
- send "§a§l狩人のボブ§c§l 》 §7§lこれくらいしかないしね..."
- wait 2 seconds
- send "§a§l狩人のボブ§c§l 》 §7§lまあこれからもよろしく、旅人くん!"
- wait 2 seconds
- send "§2§lクエスト通知§c§l 》 §6§l弓が手に入った、またミリアに話しかけよう!" to player
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%player%} to 19
- stop
- on death:
- if name of victim contains "§a§l腐った死体":
- execute console command "/execute @r[tag=mon1,type=armor_stand] ~ ~ ~ /summon zombie ~ ~ ~ {CustomName:""§a§l腐った死体"",CustomNameVisible:1,IsVillager:0,IsBaby:0,ArmorItems:[{id:""minecraft:emerald"",Count:1b,tag:{display:{Name:""§6§l緑碧石の欠片"",Lore:[""§7§l「天空島」で通貨として使われる宝石"",""§7§lとてもきれいな緑色をしている""]}}},{id:""minecraft:leather_leggings"",Count:1b,tag:{Unbreakable:1}},{id:""minecraft:leather_chestplate"",Count:1b,tag:{Unbreakable:1}},{id:""minecraft:skull"",Damage:3,Count:1b,tag:{display:{Name:""§6§l腐った死体の生首"",Lore:[""§7§l簡単には手に入らない、とても珍しい代物"",""§7§l生首を集めている物好きな収集家もいるらしい""]},SkullOwner:{Id:""f66cb1ed-7bb8-47d3-82df-327443955be6"",Properties:{textures:[{Value:""eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNWM5ZmRkNzlkMGE1ODAyOWY5NTljY2Y4NjQzYWVhZTFhMzRmNWE5ZjRkZmUzNTI2ZjZkMTRiZTUyMWQ4YzZlIn19fQ==""}]}}}}],HandItems:[{id:""minecraft:stone_sword"",Count:1b,tag:{Unbreakable:1}},{}],ArmorDropChances:[1.0F,0.0F,0.0F,0.2F],HandDropChances:[0.0F,0.085F],Attributes:[{Name:generic.maxHealth,Base:20,Name:zombie.spawnReinforcements,Base:0.0F}],Health:20.0f,DeathLootTable:""a"",PersistenceRequired:1}"
- subtract 1 from {xpneeded.%attacker%}
- if {story.%attacker%} is less than 6:
- if {level.%attacker%} is 9:
- send "§7§lクエストを進めないと経験値は取得できません!" to attacker
- add 1 to {xpneeded.%attacker%}
- if {story.%attacker%} is less than 16:
- if {level.%attacker%} is 19:
- send "§7§lクエストを進めないと経験値は取得できません!" to attacker
- add 1 to {xpneeded.%attacker%}
- if {story.%attacker%} is less than 22:
- if {level.%attacker%} is 29:
- send "§7§lクエストを進めないと経験値は取得できません!" to attacker
- add 1 to {xpneeded.%attacker%}
- if {story.%attacker%} is less than 26:
- if {level.%attacker%} is 39:
- send "§7§lクエストを進めないと経験値は取得できません!" to attacker
- add 1 to {xpneeded.%attacker%}
- if {story.%attacker%} is less than 99:
- if {level.%attacker%} is 49:
- send "§7§lクエストを進めないと経験値は取得できません!" to attacker
- add 1 to {xpneeded.%attacker%}
- if name of victim contains "§a§l動く骸骨":
- execute console command "/execute @r[tag=mon2,type=armor_stand] ~ ~ ~ /summon skeleton ~ ~1 ~ {CustomName:""§a§l動く骸骨"",CustomNameVisible:1,ArmorItems:[{id:""minecraft:emerald"",Count:1b,tag:{display:{Name:""§6§l緑碧石の欠片"",Lore:[""§7§l「天空島」で通貨として使われる宝石"",""§7§lとてもきれいな緑色をしている""]}}},{id:""minecraft:leather_leggings"",Count:1b,tag:{Unbreakable:1}},{id:""minecraft:leather_chestplate"",Count:1b,tag:{Unbreakable:1}},{id:""minecraft:skull"",Damage:3,Count:1b,tag:{display:{Name:""§6§l動く骸骨の生首"",Lore:[""§7§l簡単には手に入らない、とても珍しい代物"",""§7§l生首を集めている物好きな収集家もいるらしい""]},SkullOwner:{Id:""05b9f5c4-fb70-40cd-a2c2-628bcd40e0e7"",Properties:{textures:[{Value:""eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNWE2MzE0ZWFjMzQ0MTZjZTEwYWIyMmMyZTFjNGRjYjQ3MmEzZmViOThkNGUwNGQzZmJiYjg1YTlhNDcxYjE4In19fQ==""}]}}}}],HandItems:[{id:""minecraft:stone_sword"",Count:1b,tag:{Unbreakable:1}},{}],ArmorDropChances:[1.0F,0.0F,0.0F,0.2F],HandDropChances:[0.0F,0.085F],Attributes:[{Name:generic.maxHealth,Base:20}],Health:20.0f,DeathLootTable:""a"",PersistenceRequired:1}"
- subtract 1 from {xpneeded.%attacker%}
- if {story.%attacker%} is 8:
- add 1 to {number.%attacker%}
- if {number.%attacker%} is greater than or equal to 10:
- send "§2§lクエスト通知§c§l 》 §6§l昇格クエストを達成した、ミリアに報告しに行こう!" to attacker
- execute console command "/execute %attacker% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%attacker%} to 9
- if {story.%attacker%} is less than 6:
- if {level.%attacker%} is 9:
- send "§7§lクエストを進めないと経験値は取得できません!" to attacker
- add 1 to {xpneeded.%attacker%}
- if {story.%attacker%} is less than 16:
- if {level.%attacker%} is 19:
- send "§7§lクエストを進めないと経験値は取得できません!" to attacker
- add 1 to {xpneeded.%attacker%}
- if {story.%attacker%} is less than 22:
- if {level.%attacker%} is 29:
- send "§7§lクエストを進めないと経験値は取得できません!" to attacker
- add 1 to {xpneeded.%attacker%}
- if {story.%attacker%} is less than 26:
- if {level.%attacker%} is 39:
- send "§7§lクエストを進めないと経験値は取得できません!" to attacker
- add 1 to {xpneeded.%attacker%}
- if {story.%attacker%} is less than 99:
- if {level.%attacker%} is 49:
- send "§7§lクエストを進めないと経験値は取得できません!" to attacker
- add 1 to {xpneeded.%attacker%}
- if name of victim contains "§a§l火炎纏う蜘蛛":
- set {_item} to random integer between 2 and 3
- execute console command "/execute @r[tag=mon3,type=armor_stand] ~ ~ ~ /summon spider ~ ~1 ~ {CustomName:""§a§l火炎纏う蜘蛛"",CustomNameVisible:1,ArmorItems:[{id:""minecraft:emerald"",Count:%{_item}%b,tag:{display:{Name:""§6§l緑碧石の欠片"",Lore:[""§7§l「天空島」で通貨として使われる宝石"",""§7§lとてもきれいな緑色をしている""]}}},{},{id:""minecraft:blaze_powder"",Count:1b,tag:{display:{Name:""§6§l炎纏う蜘蛛の牙"",Lore:[""§7§l噛むことで敵を燃やす魔物の牙"",""§7§lこれを使い作られた武器には火炎の力が宿る""]}}},{id:""minecraft:string"",Count:1b,tag:{display:{Name:""§6§l炎纏う蜘蛛の糸"",Lore:[""§7§l火を扱う魔物の生成する糸"",""§7§l防火性に優れているため防具の材料となる""]}}}],HandItems:[{id:""minecraft:wooden_sword"",Count:1b,tag:{Unbreakable:1,ench:[{id:20,lvl:2}]}},{}],ArmorDropChances:[1.0F,0.085F,0.2F,0.3F],HandDropChances:[0.0F,0.085F],Attributes:[{Name:generic.maxHealth,Base:30}],Health:30.0f,DeathLootTable:""a"",PersistenceRequired:1}"
- set {_xp} to random integer between 2 and 3
- set {xpneeded.%attacker%} to {xpneeded.%attacker%}-{_xp}
- if {story.%attacker%} is less than 6:
- if {level.%attacker%} is 10:
- send "§7§lクエストを進めないと経験値は取得できません!" to attacker
- add {_xp} to {xpneeded.%attacker%}
- if {story.%attacker%} is less than 16:
- if {level.%attacker%} is 19:
- send "§7§lクエストを進めないと経験値は取得できません!" to attacker
- add {_xp} to {xpneeded.%attacker%}
- if {story.%attacker%} is less than 22:
- if {level.%attacker%} is 29:
- send "§7§lクエストを進めないと経験値は取得できません!" to attacker
- add {_xp} to {xpneeded.%attacker%}
- if {story.%attacker%} is less than 26:
- if {level.%attacker%} is 39:
- send "§7§lクエストを進めないと経験値は取得できません!" to attacker
- add {_xp} to {xpneeded.%attacker%}
- if {story.%attacker%} is less than 99:
- if {level.%attacker%} is 49:
- send "§7§lクエストを進めないと経験値は取得できません!" to attacker
- add {_xp} to {xpneeded.%attacker%}
- if name of victim contains "§a§l正体不明の亡霊":
- set {_item} to random integer between 2 and 4
- execute console command "/execute @r[tag=mon4,type=armor_stand] ~ ~ ~ /summon stray ~ ~1 ~ {CustomName:""§a§l正体不明の亡霊"",CustomNameVisible:1,ArmorItems:[{id:""minecraft:emerald"",Count:%{_item}%b,tag:{display:{Name:""§6§l緑碧石の欠片"",Lore:[""§7§l「天空島」で通貨として使われる宝石"",""§7§lとてもきれいな緑色をしている""]}}},{id:""minecraft:gunpowder"",Count:1b,tag:{display:{Name:""§6§l亡霊の遺灰"",Lore:[""§7§l不思議な魔力の宿っている黒い灰"",""§7§l長い間持っていると不幸になると言われている""]}}},{id:""minecraft:leather"",Count:1b,tag:{display:{Name:""§6§l亡霊の布切れ"",Lore:[""§7§l亡霊の纏っている布の端を切り取ったもの"",""§7§l嫌な手触りだが、それを好きな者もいるらしい""]}}},{}],HandItems:[{id:""minecraft:bow"",Count:1b,tag:{Unbreakable:1}}],ArmorDropChances:[1.0F,0.085F,0.2F,0.3F],HandDropChances:[0.0F,0.085F],Attributes:[{Name:generic.maxHealth,Base:65}],Health:65.0f,DeathLootTable:""a"",PersistenceRequired:1}"
- set {_xp} to random integer between 2 and 4
- set {xpneeded.%attacker%} to {xpneeded.%attacker%}-{_xp}
- if {story.%attacker%} is 20:
- add 1 to {number.%attacker%}
- if {number.%attacker%} is greater than or equal to 10:
- send "§2§lクエスト通知§c§l 》 §6§l昇格クエストを達成した、ミリアに報告しに行こう!" to attacker
- execute console command "/execute %attacker% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%attacker%} to 21
- if {story.%attacker%} is less than 6:
- if {level.%attacker%} is 9:
- send "§7§lクエストを進めないと経験値は取得できません!" to attacker
- add {_xp} to {xpneeded.%attacker%}
- if {story.%attacker%} is less than 16:
- if {level.%attacker%} is 19:
- send "§7§lクエストを進めないと経験値は取得できません!" to attacker
- add {_xp} to {xpneeded.%attacker%}
- if {story.%attacker%} is less than 22:
- if {level.%attacker%} is 29:
- send "§7§lクエストを進めないと経験値は取得できません!" to attacker
- add {_xp} to {xpneeded.%attacker%}
- if {story.%attacker%} is less than 26:
- if {level.%attacker%} is 39:
- send "§7§lクエストを進めないと経験値は取得できません!" to attacker
- add {_xp} to {xpneeded.%attacker%}
- if {story.%attacker%} is less than 99:
- if {level.%attacker%} is 49:
- send "§7§lクエストを進めないと経験値は取得できません!" to attacker
- add {_xp} to {xpneeded.%attacker%}
- if name of victim contains "§a§l暗黒騎士":
- set {_item} to random integer between 4 and 5
- execute console command "/execute @r[tag=mon5,type=armor_stand] ~ ~ ~ /summon skeleton ~ ~1 ~ {CustomName:""§a§l暗黒騎士"",CustomNameVisible:1,ArmorItems:[{id:""minecraft:emerald"",Count:1b,tag:{display:{Name:""§6§l緑碧石の欠片"",Lore:[""§7§l「天空島」で通貨として使われる宝石"",""§7§lとてもきれいな緑色をしている""]}}},{id:""minecraft:chainmail_leggings"",Count:1b,tag:{Unbreakable:1}},{id:""minecraft:chainmail_chestplate"",Count:1b,tag:{Unbreakable:1}},{id:""minecraft:skull"",Damage:3,Count:1b,tag:{display:{Name:""§6§l暗黒騎士の生首"",Lore:[""§7§l簡単には手に入らない、とても珍しい代物"",""§7§l生首を集めている物好きな収集家もいるらしい""]},SkullOwner:{Id:""4c1fec3d-13ce-4b28-aaa5-f6708ae47f99"",Properties:{textures:[{Value:""eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNWY4YWViY2Y0YjcyZDczZDFkNWRjM2NjYmRlZDUzMmNlNGVjM2Q1ODVjZTcyMTU0YzQyMjI5NjM4YjQ1YzRkZSJ9fX0=""}]}}}}],HandItems:[{id:""minecraft:iron_sword"",Count:1b,tag:{Unbreakable:1}},{}],ArmorDropChances:[1.0F,0.0F,0.0F,0.2F],HandDropChances:[0.0F,0.085F],Attributes:[{Name:generic.maxHealth,Base:65}],Health:65.0f,DeathLootTable:""a"",PersistenceRequired:1}"
- set {_item} to random integer between 4 and 5
- set {xpneeded.%attacker%} to {xpneeded.%attacker%}-{_xp}
- if {story.%attacker%} is 24:
- add 1 to {number.%attacker%}
- if {number.%attacker%} is greater than or equal to 10:
- send "§2§lクエスト通知§c§l 》 §6§l昇格クエストを達成した、ミリアに報告しに行こう!" to attacker
- execute console command "/execute %attacker% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%attacker%} to 25
- if {story.%attacker%} is less than 6:
- if {level.%attacker%} is 9:
- send "§7§lクエストを進めないと経験値は取得できません!" to attacker
- add {_xp} to {xpneeded.%attacker%}
- if {story.%attacker%} is less than 16:
- if {level.%attacker%} is 19:
- send "§7§lクエストを進めないと経験値は取得できません!" to attacker
- add {_xp} to {xpneeded.%attacker%}
- if {story.%attacker%} is less than 22:
- if {level.%attacker%} is 29:
- send "§7§lクエストを進めないと経験値は取得できません!" to attacker
- add {_xp} to {xpneeded.%attacker%}
- if {story.%attacker%} is less than 26:
- if {level.%attacker%} is 39:
- send "§7§lクエストを進めないと経験値は取得できません!" to attacker
- add {_xp} to {xpneeded.%attacker%}
- if {story.%attacker%} is less than 99:
- if {level.%attacker%} is 49:
- send "§7§lクエストを進めないと経験値は取得できません!" to attacker
- add {_xp} to {xpneeded.%attacker%}
- if name of victim contains "§2§l腐敗の王":
- set {_respawn} to random integer between 1 and 1
- wait 5 seconds
- if {_respawn} is 1:
- execute console command "/execute @r[tag=mon5,type=armor_stand] ~ ~ ~ /summon zombie ~ ~ ~ {CustomName:""§2§l腐敗の王"",CustomNameVisible:1,IsVillager:0,IsBaby:0,ArmorItems:[{id:""minecraft:nether_wart"",Count:1b,tag:{display:{Name:""§6§l腐りきった触媒"",Lore:[""§7§l腐敗の王の内臓、様々な物の調合に使われる"",""§7§l世界「3」大珍味の「1」つとして有名""]}}},{id:""minecraft:leather_leggings"",Count:1b,tag:{Unbreakable:1}},{id:""minecraft:leather_chestplate"",Count:1b,tag:{Unbreakable:1}},{id:""minecraft:skull"",Damage:3,Count:1b,tag:{display:{Name:""§6§l腐敗の王の生首"",Lore:[""§7§l簡単には手に入らない、突然変異種の生首"",""§7§l薬の素材になったりもするらしく、高く売れる""]},SkullOwner:{Id:""f99a8af81-f0da-49b4-b501-f0db1046ce9b"",Properties:{textures:[{Value:""eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvYzA2MmI2OTRmNWE5NzgwMGViMTQ1NjYwZTY3NGNiMWFlZTc4OTcwZTRkMmVhYTJlNDQ1NTY5YWE0MGRiZmQxNSJ9fX0=""}]}}}}],HandItems:[{id:""minecraft:stone_axe"",Count:1b,tag:{Unbreakable:1}},{}],ArmorDropChances:[0.3F,0.0F,0.0F,0.1F],HandDropChances:[0.0F,0.085F],Attributes:[{Name:generic.maxHealth,Base:150}],Health:150.0f,DeathLootTable:""a"",PersistenceRequired:1}"
- if {xpneeded.%attacker%} is less than or equal to 0:
- add 1 to {level.%attacker%}
- set {_power} to {level.%attacker%}/10
- set {_health} to {level.%attacker%}/10
- execute console command "/replaceitem entity %attacker% slot.armor.head minecraft:leather_helmet 1 0 {HideFlags:5,AttributeModifiers:[{AttributeName:""generic.maxHealth"",Name:""generic.maxHealth"",Amount:%{_health}%,Operation:0,UUIDLeast:1,UUIDMost:2,Slot:""head""},{AttributeName:""generic.attackDamage"",Name:""generic.attackDamage"",Amount:%{_power}%,Operation:0,UUIDLeast:1,UUIDMost:2,Slot:""head""}],Unbreakable:1,ench:[{id:10,lvl:1}],display:{Name:""§6§l旅人の帽子"",Lore:[""§7§l旅人さんの付けている帽子"",""§7§lそこには何か秘密が...ないかもしれない?""],color:3040510}}"
- set {xpneeded.%attacker%} to {level.%attacker%}*3
- set {xpneeded.%attacker%} to {level.%attacker%}/2
- add 1 to {xpneeded.%attacker%}
- execute console command "/tellraw %attacker% ["""",{""text"":""--------------------"",""bold"":true,""color"":""dark_green""},{""text"":""\n"",""bold"":true},{""text"":""レベルが"",""bold"":true,""color"":""gold""},{""text"":""「%{level.%attacker%}%」"",""bold"":true,""color"":""red""},{""text"":""に上がりました!"",""bold"":true,""color"":""gold""},{""text"":""\n"",""bold"":true},{""text"":""・"",""bold"":true,""color"":""blue""},{""text"":""現在の階級..."",""bold"":true,""color"":""green""},{""text"":""\n"",""bold"":true},{""text"":"" 》"",""bold"":true,""color"":""red""},{""text"":""「 R%{rank.%player%}% 」"",""bold"":true,""color"":""gray""},{""text"":""\n"",""bold"":true},{""text"":""・"",""bold"":true,""color"":""blue""},{""text"":""次のレベルまで..."",""bold"":true,""color"":""green""},{""text"":""\n "",""bold"":true},{""text"":""》"",""bold"":true,""color"":""red""},{""text"":""「%{xpneeded.%attacker%}%」"",""bold"":true,""color"":""gray""},{""text"":""\n"",""bold"":true},{""text"":""--------------------"",""bold"":true,""color"":""dark_green""}]"
- execute console command "/execute %attacker% ~ ~ ~ /playsound minecraft:entity.firework.launch master @a ~ ~ ~ 100 1.5"
- execute console command "/execute %attacker% ~ ~ ~ /playsound minecraft:entity.firework.blast master @a ~ ~ ~ 100 0.5"
- wait 1 second
- execute console command "/execute %attacker% ~ ~ ~ /playsound minecraft:entity.firework.twinkle master @a ~ ~ ~ 100 1.1"
- if {level.%attacker%} is greater than or equal to 10:
- if {story.%attacker%} is 6:
- set {story.%attacker%} to 7
- send "§2§lクエスト通知§c§l 》 §6§l探索者ギルドで「R1」の昇格クエストを受注しよう!" to attacker
- execute console command "/execute %attacker% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- if {level.%attacker%} is greater than or equal to 20:
- if {story.%attacker%} is 16:
- set {story.%attacker%} to 17
- send "§2§lクエスト通知§c§l 》 §6§l探索者ギルドで「R2」の昇格クエストを受注しよう!" to attacker
- execute console command "/execute %attacker% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- if {level.%attacker%} is greater than or equal to 30:
- if {story.%attacker%} is 22:
- set {story.%attacker%} to 23
- send "§2§lクエスト通知§c§l 》 §6§l探索者ギルドで「R3」の昇格クエストを受注しよう!" to attacker
- execute console command "/execute %attacker% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- if {level.%attacker%} is greater than or equal to 40:
- if {story.%attacker%} is 26:
- set {story.%attacker%} to 27
- send "§2§lクエスト通知§c§l 》 §6§l探索者ギルドで「R4」の昇格クエストを受注しよう!" to attacker
- execute console command "/execute %attacker% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- if victim is a player:
- force victim to respawn
- execute console command "/tp %victim% 27 71 -23"
- on mine of coal ore:
- cancel the event
- set block at event-location to air
- set {_item} to random integer between 1 and 5
- if {_item} is between 1 and 2:
- execute console command "/give %player% minecraft:iron_nugget 1 0 {HideFlags:1,display:{Name:""§6§l灰簾石"",Lore:[""§7§l灰色に輝く、下級魔鉱石の一種"",""§7§lこれを使った武器は攻撃力に少し補正がかかる""]},ench:[{id:0,lvl:1}]}"
- if {_item} is between 3 and 4:
- execute console command "/give %player% minecraft:stained_glass_pane 1 5 {HideFlags:1,display:{Name:""§6§l透輝石"",Lore:[""§7§l薄緑色に輝く、下級魔鉱石の一種"",""§7§lこれを使った武器は攻撃速度に少し補正がかかる""]},ench:[{id:0,lvl:1}]}"
- if {_item} is 5:
- execute console command "/give %player% minecraft:fermented_spider_eye 1 0 {HideFlags:1,display:{Name:""§6§l呪石"",Lore:[""§7§l様々な悪感情が石に溜まりできたもの"",""§7§l何かに使えるという噂を聞いたことがあるが....""]},ench:[{id:0,lvl:1}]}"
- wait 30 seconds
- set block at event-location to coal ore
- on mine of iron ore:
- cancel the event
- set block at event-location to air
- set {_item} to random integer between 1 and 7
- if {_item} is between 1 and 2:
- execute console command "/give %player% minecraft:quartz 1 0 {HideFlags:1,display:{Name:""§6§l月長石"",Lore:[""§7§l白色に輝く、中級魔鉱石の一種"",""§7§lこれを使った武器は攻撃速度に補正がかかる""]},ench:[{id:0,lvl:1}]}"
- if {_item} is between 3 and 4:
- execute console command "/give %player% minecraft:glowstone_dust 1 0 {HideFlags:1,display:{Name:""§6§l紅柱石"",Lore:[""§7§l金色に輝く、中級魔鉱石の一種"",""§7§lこれを使った武器は攻撃力に補正がかかる""]},ench:[{id:0,lvl:1}]}"
- if {_item} is between 5 and 6:
- execute console command "/give %player% minecraft:iron_ingot 1 0 {HideFlags:1,display:{Name:""§6§l魔鋼鉄"",Lore:[""§7§l周りの魔力が鉄鉱石に溜まりできたもの"",""§7§lこれを使った武具は鉄を材料にした物よりも質が高い""]},ench:[{id:0,lvl:1}]}"
- if {_item} is 7:
- execute console command "/give %player% minecraft:bone 1 0 {HideFlags:1,display:{Name:""§6§l少し汚れた化石"",Lore:[""§7§l少し汚れた、あまり質のよくない化石"",""§7§l鑑定すると武器や防具の材料になることがある.""]},ench:[{id:0,lvl:1}]}"
- if {story.%player%} is 13:
- send "§2§lクエスト通知§c§l 》 §6§l「鑑定おじさん」に化石を鑑定してもらおう!" to player
- execute console command "/execute %player% ~ ~ ~ /playsound minecraft:entity.experience_orb.pickup master @a ~ ~ ~ 100 0.8"
- set {story.%player%} to 14
- wait 30 seconds
- set block at event-location to iron ore
- on mine of gold ore:
- cancel the event
- set block at event-location to air
- send "§7§lまだできてねぇよwwwww" to player
- wait 30 seconds
- set block at event-location to gold ore
- on damage:
- if attacker is a player:
- if victim is a player:
- cancel the event
- if name of attacker contains "§2§l腐敗の王":
- apply wither 1 to victim for 3 seconds
- on rightclick on anvil:
- cancel the event
- on rightclick:
- if name of held item contains "§6§l怪しい液体":
- cancel the event
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