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#transcendence (09-30-2012)

Androgeos Sep 29th, 2012 24 Never
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  1. [00:54] <NithrilDark>   so how do I do these things?
  2. [00:54] <jamj316>       By asking less questions
  3. [00:55] <NithrilDark>   really? Who are you?
  4. [00:55] <jamj316>       I am jimj316, who are you?
  5. [00:56] <NithrilDark>   I am NithrilDark, named after the all powerful bringer of chaos Nithril Darkshard.
  6. [00:56] <RPC>   NithrilDark: ok, first you need to know XML and TLISP
  7. [00:56] <NithrilDark>   got it *writes down on notepad*
  8. [00:56] <RPC>   after that you need the ability to create topology and seed it with sovereigns that have an AI that reacts to criteria
  9. [00:57] <RPC>   also, get notepad ++
  10. [00:57] <NithrilDark>   do I need to purchase it?
  11. [00:57] <RPC>   then after that you add in a randomized upgrading system that creates better weapons over time, and keeps curves but that can change as well
  12. [00:57] <RPC>   free
  13. [00:57] <RPC>   also, you need a factional system that would create splinter factions over time
  14. [00:57] <RPC>   and keep some tech
  15. [00:58] <NithrilDark>   wait *writes furiously*
  16. [00:58] <RPC>   you'd also need to keep track of asteroid belts and some economic stuff
  17. [00:58] <RPC>   dude, copy paste
  18. [00:58] <RPC>   and also have some tactical AI
  19. [00:58] <RPC>   carrier ai would be optional, but hoped for
  20. [00:58] <RPC>   also, you'd need some way of generating lore
  21. [00:59] <RPC>   and dynamic dockscreens
  22. [00:59] <RPC>   lore as in how Dwarf Fortress does it
  23. [00:59] <RPC>   dynamic dockscreens as in epic missions that change according to a sovereign's goals
  24. [00:59] <RPC>   and also create your own fuel tiers
  25. [00:59] <RPC>   reactor tiers
  26. [00:59] <RPC>   weapon tiers
  27. [00:59] <RPC>   cargo hold tiers
  28. [00:59] <RPC>   ship tiers
  29. [00:59] <RPC>   station tiers
  30. [00:59] <RPC>   planets
  31. [00:59] <RPC>   asteroids
  32. [00:59] <RPC>   nebula images
  33. [00:59] <RPC>   hopefully nebula parallax
  34. [01:00] <RPC>   tactical AI
  35. [01:00] <RPC>   weapon damage curves
  36. [01:00] <RPC>   shield damage curves
  37. [01:00] <RPC>   armor tiers
  38. [01:00] <RPC>   armor damage curves
  39. [01:00] <RPC>   some kind of dockscreen generator text that is consistent with the faction
  40. [01:01] <RPC>   also being able to change sovereign alignments at will and stuff for when two factions fight over territory or something
  41. [01:01] <RPC>   some kind of "aggression level"
  42. [01:01] <RPC>   and then after that making it persistent
  43. [01:01] <RPC>   having planets and move positions after a couple real life months
  44. [01:01] <NithrilDark>   WAIT A MINUTE
  45. [01:01] <RPC>   that would create dynamic battlefields and shifting aliances
  46. [01:02] <NithrilDark>   WAIT A MINUTE
  47. [01:02] <RPC>   yeah?
  48. [01:02] <jamj316>       NithrilDark, seriously, just copy and paste
  49. [01:02] <RPC>   yeah
  50. [01:02] <jamj316>       Or save the logs
  51. [01:02] <NithrilDark>   thats not it
  52. [01:02] <RPC>   oh, what is it?
  53. [01:02] <NithrilDark>   need to say something
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