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oblivion ini

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Dec 12th, 2020
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  1. [General]
  2. SStartingCell=
  3.  
  4. SStartingCellY=
  5. SStartingCellX=
  6. SStartingWorld=
  7.  
  8. STestFile10=
  9. STestFile9=
  10. STestFile8=
  11. STestFile7=
  12. STestFile6=
  13. STestFile5=
  14. STestFile4=
  15. STestFile3=
  16. STestFile2=
  17. STestFile1=
  18.  
  19. bEnableProfile=0
  20. bDrawSpellContact=0
  21. bRunMiddleLowLevelProcess=1
  22. iHoursToSleep=3
  23. bActorLookWithHavok=0
  24. SMainMenuMusicTrack=special\tes4title.mp3
  25. bUseEyeEnvMapping=1
  26. bFixFaceNormals=0
  27. bUseFaceGenHeads=1
  28. bFaceMipMaps=1
  29. bFaceGenTexturing=1
  30. bDefaultCOCPlacement=0
  31. uGridDistantTreeRange=10
  32. uGridDistantCount=18
  33. uGridsToLoad=5
  34. fGlobalTimeMultiplier=1.0000
  35. bNewAnimation=1
  36. fAnimationDefaultBlend=0.1000
  37. fAnimationMult=1.0000
  38. bFixAIPackagesOnLoad=0
  39. bForceReloadOnEssentialCharacterDeath=1
  40. bKeepPluginWhenMerging=0
  41. bCreate Maps Enable=0
  42. SLocalSavePath=Saves\
  43. SLocalMasterPath=Data\
  44. bDisableDuplicateReferenceCheck=1
  45. bTintMipMaps=0
  46. uInterior Cell Buffer=14
  47. uExterior Cell Buffer=72
  48. iIntroSequencePriority=3
  49. bPreloadIntroSequence=1
  50. fStaticScreenWaitTime=3.0000
  51. SCreditsMenuMovie=CreditsMenu.bik
  52. SMainMenuMovie=Map loop.bik
  53. SMainMenuMovieIntro=
  54. SIntroSequence=
  55. iFPSClamp=0
  56. bRunVTuneTest=0
  57. STestFile1=
  58. bActivateAllQuestScripts=0
  59. fQuestScriptDelayTime=5.0000
  60. SMainMenuMusic=Special\TES4Title.mp3
  61. bUseThreadedBlood=0
  62. bUseThreadedMorpher=0
  63. bExternalLODDataFiles=1
  64. bBorderRegionsEnabled=0
  65. bDisableHeadTracking=0
  66. bTrackAllDeaths=0
  67. SCharGenQuest=0002466E
  68. uiFaceGenMaxEGTDataSize=67108864
  69. uiFaceGenMaxEGMDataSize=67108864
  70. SBetaCommentFileName=
  71. bCheckCellOffsetsOnInit=0
  72. bCreateShaderPackage=0
  73. uGridDistantTreeRangeCity=4
  74. uGridDistantCountCity=4
  75. bWarnOnMissingFileEntry=1
  76. iSaveGameBackupCount=1
  77. bDisplayMissingContentDialogue=1
  78. SSaveGameSafeCellID=2AEEA
  79. bAllowScriptedAutosave=0
  80. bPreemptivelyUnloadCells=0
  81. bCheckIDsOnInit=0
  82. iNumBitsForFullySeen=248
  83. iPreloadSizeLimit=209715200
  84. SOblivionIntro=OblivionIntro.bik
  85. bUseHardDriveCache=0
  86. bEnableBoundingVolumeOcclusion=0
  87. bDisplayBoundingVolumes=0
  88. bUseThreadedTempEffects=0
  89. bUseThreadedParticleSystem=0
  90. bUseMyGamesDirectory=1
  91.  
  92.  
  93. [Display]
  94. uVideoDeviceIdentifierPart1=0
  95. uVideoDeviceIdentifierPart2=0
  96. uVideoDeviceIdentifierPart3=0
  97. uVideoDeviceIdentifierPart4=0
  98. fDecalLifetime=10.0000
  99. bEquippedTorchesCastShadows=0
  100. bReportBadTangentSpace=0
  101. bStaticMenuBackground=1
  102. bForcePow2Textures=0
  103. bForce1XShaders=0
  104. bHighQuality20Lighting=0
  105. bAllow20HairShader=1
  106. bAllowScreenShot=0
  107. iMultiSample=0
  108. bDoTallGrassEffect=1
  109. bForceMultiPass=1
  110. bDoTexturePass=1
  111. bDoSpecularPass=1
  112. bDoDiffusePass=1
  113. bDoAmbientPass=1
  114. bDoCanopyShadowPass=1
  115. bDrawShadows=0
  116. bUseRefractionShader=1
  117. bUse Shaders=1
  118. iNPatchNOrder=0
  119. iNPatchPOrder=0
  120. iNPatches=0
  121. iLocation Y=0
  122. iLocation X=0
  123. bFull Screen=0
  124. iSize W=1600
  125. iSize H=900
  126. iAdapter=0
  127. iScreenShotIndex=0
  128. SScreenShotBaseName=ScreenShot
  129. iAutoViewMinDistance=2000
  130. iAutoViewHiFrameRate=40
  131. iAutoViewLowFrameRate=20
  132. bAutoViewDistance=0
  133. fDefaultFOV=75.0000
  134. fNearDistance=1.0000
  135. fFarDistance=10000.0000
  136. iDebugTextLeftRightOffset=10
  137. iDebugTextTopBottomOffset=10
  138. bShowMenuTextureUse=1
  139. iDebugText=2
  140. bLocalMapShader=1
  141. bDoImageSpaceEffects=1
  142. fShadowLOD2=400.0000
  143. fShadowLOD1=200.0000
  144. fLightLOD2=1500.0000
  145. fLightLOD1=1000.0000
  146. fSpecularLOD2=550.0000
  147. fSpecularLOD1=250.0000
  148. fEnvMapLOD2=800.0000
  149. fEnvMapLOD1=500.0000
  150. fEyeEnvMapLOD2=190.0000
  151. fEyeEnvMapLOD1=130.0000
  152. iPresentInterval=1
  153. fSpecualrStartMax=500.0000
  154. fSpecularStartMin=0.0000
  155. iActorShadowIntMax=7
  156. iActorShadowIntMin=0
  157. iActorShadowExtMax=5
  158. iActorShadowExtMin=0
  159. fGammaMax=0.6000
  160. fGammaMin=1.4000
  161. iMaxDecalsPerFrame=4
  162. bLandscapeBlend=1
  163. bFullBrightLighting=0
  164. iMaxLandscapeTextures=0
  165. bDynamicWindowReflections=0
  166. fShadowFadeTime=1.0000
  167. fGamma=1.0000
  168. bDecalsOnSkinnedGeometry=0
  169. iShadowFilter=0
  170. bAllowPartialPrecision=1
  171. iShadowMapResolution=128
  172. bShadowsOnGrass=0
  173. bActorSelfShadowing=0
  174. iActorShadowCountInt=1
  175. iActorShadowCountExt=1
  176. bAllow30Shaders=0
  177. iTexMipMapMinimum=0
  178. iTexMipMapSkip=1
  179. bDoStaticAndArchShadows=0
  180. bDoActorShadows=0
  181. bIgnoreResolutionCheck=0
  182. fNoLODFarDistancePct=0.3500
  183. fNoLODFarDistanceMax=10240.0000
  184. fNoLODFarDistanceMin=1700.0000
  185.  
  186.  
  187.  
  188. [Controls]
  189. fVersion=1.7000
  190. Forward=0011FFFF
  191. Back=001FFFFF
  192. Slide Left=001EFFFF
  193. Slide Right=0020FFFF
  194. Use=00FF00FF
  195. Activate=0039FFFF
  196. Block=003801FF
  197. Cast=002EFFFF
  198. Ready Item=0021FFFF
  199. Crouch/Sneak=001DFFFF
  200. Run=002AFFFF
  201. Always Run=003AFFFF
  202. Auto Move=0010FFFF
  203. Jump=0012FFFF
  204. Toggle POV=001302FF
  205. Menu Mode=000FFFFF
  206. Rest=0014FFFF
  207. Quick Menu=003BFFFF
  208. Quick1=0002FFFF
  209. Quick2=0003FFFF
  210. Quick3=0004FFFF
  211. Quick4=0005FFFF
  212. Quick5=0006FFFF
  213. Quick6=0007FFFF
  214. Quick7=0008FFFF
  215. Quick8=0009FFFF
  216. QuickSave=003FFFFF
  217. QuickLoad=0043FFFF
  218. Grab=002CFFFF
  219. bInvertYValues=0
  220. fXenonLookXYMult=0.0005
  221. fMouseSensitivity=0.0020
  222. ;X = 1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6
  223. iJoystickMoveFrontBack=2
  224. iJoystickMoveLeftRight=1
  225. fJoystickMoveFBMult=1.0000
  226. fJoystickMoveLRMult=1.0000
  227. iJoystickLookUpDown=6
  228. iJoystickLookLeftRight=3
  229. fJoystickLookUDMult=0.0020
  230. fJoystickLookLRMult=0.0020
  231. fXenonMenuMouseXYMult=0.0003
  232. bBackground Mouse=0
  233. bBackground Keyboard=0
  234. bUse Joystick=1
  235. fXenonLookMult=0.0030
  236. fXenonMenuStickSpeedMaxMod=5.0000
  237. iXenonMenuStickSpeedThreshold=20000
  238. iXenonMenuStickThreshold=1000
  239. ;Language values: 0-English, 1-German, 2-French, 3-Spanish, 4-Italian
  240. iLanguage=0
  241. fXenonMenuStickMapCursorMinSpeed=1.0000
  242. fXenonMenuStickMapCursorMaxSpeed=15.0000
  243. fXenonMenuStickMapCursorGamma=0.1700
  244. fXenonMenuStickSpeedPlayerRotMod=3000.0000
  245. fXenonMenuDpadRepeatSpeed=300.0000
  246. fXenonMenuStickSpeed=300.0000
  247. iXenonMenuStickDeadZone=15000
  248.  
  249.  
  250. [Water]
  251. fAlpha=0.5000
  252. uSurfaceTextureSize=128
  253. SSurfaceTexture=water
  254. SNearWaterOutdoorID=NearWaterOutdoorLoop
  255. SNearWaterIndoorID=NearWaterIndoorLoop
  256. fNearWaterOutdoorTolerance=1024.0000
  257. fNearWaterIndoorTolerance=512.0000
  258. fNearWaterUnderwaterVolume=0.9000
  259. fNearWaterUnderwaterFreq=0.3000
  260. uNearWaterPoints=8
  261. uNearWaterRadius=1000
  262. uSurfaceFrameCount=32
  263. uSurfaceFPS=12
  264. bUseWaterReflectionsMisc=0
  265. bUseWaterReflectionsStatics=0
  266. bUseWaterReflectionsTrees=0
  267. bUseWaterReflectionsActors=0
  268. bUseWaterReflections=0
  269. bUseWaterHiRes=0
  270. bUseWaterDisplacements=0
  271. bUseWaterShader=1
  272. uDepthRange=125
  273. bUseWaterDepth=1
  274. bUseWaterLOD=1
  275. fTileTextureDivisor=4.7500
  276. fSurfaceTileSize=2048.0000
  277. uNumDepthGrids=3
  278.  
  279. [Audio]
  280. bDSoundHWAcceleration=1
  281. fMinSoundVel=10.0000
  282. fMetalLargeMassMin=25.0000
  283. fMetalMediumMassMin=8.0000
  284. fStoneLargeMassMin=30.0000
  285. fStoneMediumMassMin=5.0000
  286. fWoodLargeMassMin=15.0000
  287. fWoodMediumMassMin=7.0000
  288. fDialogAttenuationMax=35.0000
  289. fDialogAttenuationMin=7.7500
  290. bUseSoundDebugInfo=1
  291. fUnderwaterFrequencyDelta=0.0000
  292. bUseSoftwareAudio3D=0
  293. fDefaultEffectsVolume=0.8000
  294. fDefaultMusicVolume=0.3000
  295. fDefaultFootVolume=0.8000
  296. fDefaultVoiceVolume=0.8000
  297. fDefaultMasterVolume=1.0000
  298. bMusicEnabled=1
  299. bSoundEnabled=1
  300. fLargeWeaponWeightMin=25.0000
  301. fMediumWeaponWeightMin=8.0000
  302. fSkinLargeMassMin=30.0000
  303. fSkinMediumMassMin=5.0000
  304. fChainLargeMassMin=30.0000
  305. fChainMediumMassMin=5.0000
  306. fDBVoiceAttenuationIn2D=0.0000
  307. iCollisionSoundTimeDelta=50
  308. fGlassLargeMassMin=25.0000
  309. fGlassMediumMassMin=8.0000
  310. fClothLargeMassMin=25.0000
  311. fClothMediumMassMin=8.0000
  312. fEarthLargeMassMin=30.0000
  313. fEarthMediumMassMin=5.0000
  314. bUseSpeedForWeaponSwish=1
  315. fLargeWeaponSpeedMax=0.9500
  316. fMediumWeaponSpeedMax=1.1000
  317. fPlayerFootVolume=0.9000
  318. fDSoundRolloffFactor=4.0000
  319. fMaxFootstepDistance=1100.0000
  320. fHeadroomdB=2.0000
  321. iMaxImpactSoundCount=24
  322. fMainMenuMusicVolume=0.6000
  323.  
  324.  
  325. [ShockBolt]
  326. bDebug=0
  327. fGlowColorB=1.0000
  328. fGlowColorG=0.6000
  329. fGlowColorR=0.0000
  330. fCoreColorB=1.0000
  331. fCoreColorG=1.0000
  332. fCoreColorR=1.0000
  333. fCastVOffset=-10.0000
  334. iNumBolts=7
  335. fBoltGrowWidth=1.0000
  336. fBoltSmallWidth=3.0000
  337. fTortuosityVariance=8.0000
  338. fSegmentVariance=35.0000
  339. fBoltsRadius=24.0000
  340.  
  341. [Pathfinding]
  342. bDrawPathsDefault=0
  343. bPathMovementOnly=0
  344. bDrawSmoothFailures=0
  345. bDebugSmoothing=0
  346. bSmoothPaths=1
  347. bSnapToAngle=0
  348. bDebugAvoidance=0
  349. bDisableAvoidance=0
  350. bBackgroundPathing=0
  351. bUseBackgroundPathing=1
  352.  
  353. [MAIN]
  354. bEnableBorderRegion=0
  355. fLowPerfCombatantVoiceDistance=1000.0000
  356. iDetectionHighNumPicks=40
  357. fQuestScriptDelayTime=5.0000
  358. iLastHDRSetting=-1
  359.  
  360.  
  361. [Combat]
  362. bEnableBowZoom=1
  363. bDebugCombatAvoidance=0
  364. fMinBloodDamage=1.0000
  365. fHitVectorDelay=0.4000
  366. iShowHitVector=0
  367. fLowPerfNPCTargetLOSTimer=1.0000
  368. fHiPerfNPCTargetLOSTimer=0.5000
  369. iMaxHiPerfNPCTargetCount=4
  370. fLowPerfPCTargetLOSTimer=0.5000
  371. fHiPerfPCTargetLOSTimer=0.2500
  372. iMaxHiPerfPCTargetCount=4
  373. iMaxHiPerfCombatCount=4
  374.  
  375.  
  376. [HAVOK]
  377. bDisablePlayerCollision=0
  378. fJumpAnimDelay=0.7500
  379. bTreeTops=0
  380. iSimType=1
  381. bPreventHavokAddAll=0
  382. bPreventHavokAddClutter=0
  383. fMaxTime=0.0167
  384. bHavokDebug=0
  385. fRF=1000.0000
  386. fOD=0.9000
  387. fSE=0.3000
  388. fSD=0.9800
  389. iResetCounter=5
  390. fMoveLimitMass=95.0000
  391. iUpdateType=0
  392. bHavokPick=0
  393. fCameraCasterSize=1.0000
  394. iHavokSkipFrameCountTEST=0
  395. fHorseRunGravity=3.0000
  396. fQuadrupedPitchMult=1.0000
  397. iNumHavokThreads=1
  398. fChaseDeltaMult=0.0500
  399. iEntityBatchRemoveRate=100
  400. iMaxPicks=40
  401. bAddBipedWhenKeyframed=0
  402.  
  403.  
  404. [Interface]
  405. fDlgLookMult=0.3000
  406. fDlgLookAdj=0.0000
  407. fDlgLookDegStop=0.2000
  408. fDlgLookDegStart=2.0000
  409. fDlgFocus=2.1000
  410. fKeyRepeatInterval=50.0000
  411. fKeyRepeatTime=500.0000
  412. fActivatePickSphereRadius=16.0000
  413. fMenuModeAnimBlend=0.0000
  414. iSafeZoneX=20
  415. iSafeZoneY=20
  416. iSafeZoneXWide=20
  417. iSafeZoneYWide=20
  418. fMenuPlayerLightDiffuseBlue=0.8000
  419. fMenuPlayerLightDiffuseGreen=0.8000
  420. fMenuPlayerLightDiffuseRed=0.8000
  421. fMenuPlayerLightAmbientBlue=0.2500
  422. fMenuPlayerLightAmbientGreen=0.2500
  423. fMenuPlayerLightAmbientRed=0.2500
  424. bAllowConsole=1
  425. bActivatePickUseGamebryoPick=0
  426. iMaxViewCasterPicksGamebryo=10
  427. iMaxViewCasterPicksHavok=10
  428. iMaxViewCasterPicksFuzzy=5
  429. bUseFuzzyPicking=1
  430. fMenuBGBlurRadius=2.0000
  431.  
  432. [LoadingBar]
  433. iMoveBarWaitingMilliseconds=10
  434. iMoveBarChaseMilliseconds=100
  435. iMoveBarMaxMilliseconds=2500
  436. fLoadingSlideDelay=15.0000
  437. fPercentageOfBar3=0.1500
  438. fPercentageOfBar2=0.4400
  439. fPercentageOfBar1=0.3500
  440. fPercentageOfBar0=0.0600
  441. bShowSectionTimes=0
  442.  
  443. [Menu]
  444. fCreditsScrollSpeed=40.0000
  445. iConsoleTextYPos=890
  446. iConsoleTextXPos=30
  447. iConsoleVisibleLines=15
  448. iConsoleHistorySize=50
  449. rDebugTextColor=255,251,233
  450. iConsoleFont=3
  451. iDebugTextFont=3
  452.  
  453.  
  454.  
  455. [GamePlay]
  456. bDisableDynamicCrosshair=0
  457. bSaveOnTravel=0
  458. bSaveOnWait=0
  459. bSaveOnRest=0
  460. bCrossHair=1
  461. iDifficultyLevel=50
  462. bGeneralSubtitles=0
  463. bDialogueSubtitles=1
  464. bInstantLevelUp=0
  465. bHealthBarShowing=0
  466. fHealthBarFadeOutSpeed=1.0000
  467. fHealthBarSpeed=80.0000
  468. fHealthBarHeight=4.0000
  469. fHealthBarWidth=40.0000
  470. fHealthBarEmittanceFadeTime=0.5000
  471. fHealthBarEmittanceTime=1.5000
  472. STrackLevelUpPath=\\vault\TES4\LevelData\
  473. fDifficulty=0.0000
  474. bTrackLevelUps=1
  475. bAllowHavokGrabTheLiving=0
  476. bEssentialTakeNoDamage=1
  477. iDetectionPicks=21
  478. bSaveOnInteriorExteriorSwitch=0
  479.  
  480.  
  481. [Fonts]
  482. SFontFile_1=Data\Fonts\Kingthings_Regular.fnt
  483. SFontFile_2=Data\Fonts\DarN_LG_Kingthings_Petrock_14.fnt
  484. SFontFile_3=Data\Fonts\DarN_LG_Kingthings_Petrock_18.fnt
  485. SFontFile_4=Data\Fonts\DarN_Oblivion_28.fnt
  486. SFontFile_5=Data\Fonts\Handwritten.fnt
  487.  
  488.  
  489. [SpeedTree]
  490. iTreeClonesAllowed=1
  491. fCanopyShadowGrassMult=1.0000
  492. iCanopyShadowScale=512
  493. fTreeForceMaxBudAngle=-1.0000
  494. fTreeForceMinBudAngle=-1.0000
  495. fTreeForceLeafDimming=-1.0000
  496. fTreeForceBranchDimming=-1.0000
  497. fTreeForceCS=-1.0000
  498. fTreeForceLLA=-1.0000
  499. fTreeLODExponent=1.0000
  500. bEnableTrees=1
  501. bForceFullLOD=0
  502. fLODTreeMipMapLODBias=-0.7500
  503. fLocalTreeMipMapLODBias=-0.2500
  504.  
  505.  
  506. [Debug]
  507. bDebugFaceGenCriticalSection=0
  508. bDebugFaceGenMultithreading=0
  509. bDebugSaveBuffer=0
  510.  
  511.  
  512. [BackgroundLoad]
  513. bBackgroundLoadLipFiles=0
  514. bLoadBackgroundFaceGen=0
  515. bUseMultiThreadedFaceGen=1
  516. bBackgroundCellLoads=1
  517. bLoadHelmetsInBackground=1
  518. iAnimationClonePerLoop=5
  519. bSelectivePurgeUnusedOnFastTravel=0
  520. bUseMultiThreadedTrees=1
  521. iPostProcessMillisecondsEditor=50
  522. iPostProcessMillisecondsLoadingQueuedPriority=5
  523. iPostProcessMilliseconds=5
  524. bUseBackgroundFileLoader=0
  525.  
  526.  
  527. [LOD]
  528. fLodDistance=500.0000
  529. bUseFaceGenLOD=0
  530. iLODTextureTiling=2
  531. iLODTextureSizePow2=8
  532. fLODNormalTextureBlend=0.5000
  533. bDisplayLODLand=0
  534. bDisplayLODBuildings=1
  535. bDisplayLODTrees=1
  536. bLODPopTrees=0
  537. bLODPopActors=0
  538. bLODPopItems=0
  539. bLODPopObjects=0
  540. fLODFadeOutMultActors=7.0700
  541. fLODFadeOutMultItems=2.0000
  542. fLODFadeOutMultObjects=5.0000
  543. fLODMultLandscape=1.0000
  544. fLODMultTrees=0.5942
  545. fLODMultActors=1.0000
  546. fLODMultItems=1.0000
  547. fLODMultObjects=1.0000
  548. iFadeNodeMinNearDistance=400
  549. fLODFadeOutPercent=0.9000
  550. fLODBoundRadiusMult=3.0000
  551. fTalkingDistance=2000.0000
  552.  
  553. fTreeLODMax=2.0000
  554. fTreeLODMin=0.0200
  555. fTreeLODDefault=1.2000
  556. fObjectLODMax=15.0000
  557. fObjectLODMin=1.0000
  558. fObjectLODDefault=5.0000
  559. fItemLODMax=15.0000
  560. fItemLODMin=1.0000
  561. fItemLODDefault=2.0000
  562. fActorLODMax=15.0000
  563. fActorLODMin=2.0000
  564. fActorLODDefault=5.0000
  565. bLODUseCombinedLandNormalMaps=1
  566. bForceHideLODLand=0
  567. fLODQuadMinLoadDistance=65536.0000
  568. fLODFadeOutActorMultInterior=1.0000
  569. fLODFadeOutItemMultInterior=1.0000
  570. fLODFadeOutObjectMultInterior=1.0000
  571. fLODFadeOutActorMultCity=1.0000
  572. fLODFadeOutItemMultCity=1.0000
  573. fLODFadeOutObjectMultCity=1.0000
  574. fLODFadeOutActorMultComplex=1.0000
  575. fLODFadeOutItemMultComplex=1.0000
  576. fLODFadeOutObjectMultComplex=1.0000
  577. fLODLandVerticalBias=0.0000
  578.  
  579. [Weather]
  580. fSunGlareSize=350.0000
  581. fSunBaseSize=250.0000
  582. bPrecipitation=1
  583. fAlphaReduce=1.0000
  584. SBumpFadeColor=255,255,255,255
  585. SLerpCloseColor=255,255,255,255
  586. SEnvReduceColor=255,255,255,255
  587.  
  588. [Voice]
  589. SFileTypeLTF=ltf
  590. SFileTypeLip=lip
  591. SFileTypeSource=wav
  592. SFileTypeGame=mp3
  593.  
  594.  
  595. [Grass]
  596. iMinGrassSize=190
  597. fGrassEndDistance=3000.0000
  598. fGrassStartFadeDistance=2000.0000
  599. bGrassPointLighting=0
  600. bDrawShaderGrass=1
  601. iGrassDensityEvalSize=2
  602. iMaxGrassTypesPerTexure=2
  603. fWaveOffsetRange=1.7500
  604. fGrassWindMagnitudeMax=0.0000
  605. fGrassWindMagnitudeMin=0.0000
  606. fTexturePctThreshold=0.3000
  607.  
  608. [Landscape]
  609. bCurrentCellOnly=0
  610. bPreventSafetyCheck=0
  611. fLandTextureTilingMult=2.0000
  612. fLandFriction=2.5000
  613. iLandBorder2B=0
  614. iLandBorder2G=0
  615. iLandBorder2R=0
  616. iLandBorder1B=0
  617. iLandBorder1G=255
  618. iLandBorder1R=255
  619.  
  620.  
  621. [bLightAttenuation]
  622. fQuadraticRadiusMult=1.0000
  623. fLinearRadiusMult=1.0000
  624. bOutQuadInLin=0
  625. fConstantValue=0.0000
  626. fQuadraticValue=16.0000
  627. fLinearValue=3.0000
  628. uQuadraticMethod=2
  629. uLinearMethod=1
  630. fFlickerMovement=8.0000
  631. bUseQuadratic=1
  632. bUseLinear=0
  633. bUseConstant=0
  634.  
  635.  
  636. [BlurShaderHDRInterior]
  637. fTargetLUM=1.0000
  638. fUpperLUMClamp=1.0000
  639. fEmissiveHDRMult=1.0000
  640. fEyeAdaptSpeed=0.5000
  641. fBrightScale=2.2500
  642. fBrightClamp=0.2250
  643. fBlurRadius=7.0000
  644. iNumBlurpasses=1
  645. bDoHighDynamicRange=0
  646.  
  647.  
  648. [BlurShaderHDR]
  649. fTargetLUM=1.2000
  650. fUpperLUMClamp=1.0000
  651. fGrassDimmer=1.3000
  652. fTreeDimmer=1.2000
  653. fEmissiveHDRMult=1.0000
  654. fEyeAdaptSpeed=0.7000
  655. fSunlightDimmer=1.3000
  656. fSIEmmisiveMult=1.0000
  657. fSISpecularMult=1.0000
  658. fSkyBrightness=0.5000
  659. fSunBrightness=0.0000
  660. fBrightScale=1.5000
  661. fBrightClamp=0.3500
  662. fBlurRadius=4.0000
  663. iNumBlurpasses=2
  664. iBlendType=2
  665. bDoHighDynamicRange=0
  666.  
  667.  
  668. [BlurShader]
  669. fSunlightDimmer=1.0000
  670. fSIEmmisiveMult=1.0000
  671. fSISpecularMult=1.0000
  672. fSkyBrightness=0.5000
  673. fSunBrightness=0.0000
  674. fAlphaAddExterior=0.2000
  675. fAlphaAddInterior=0.5000
  676. iBlurTexSize=256
  677. fBlurRadius=0.0300
  678. iNumBlurpasses=1
  679. iBlendType=2
  680. bUseBlurShader=1
  681.  
  682.  
  683. [GethitShader]
  684. fBlurAmmount=0.5000
  685. fBlockedTexOffset=0.0010
  686. fHitTexOffset=0.0050
  687. [MESSAGES]
  688. bBlockMessageBoxes=0
  689. bSkipProgramFlows=1
  690. bAllowYesToAll=1
  691. bDisableWarning=1
  692. iFileLogging=0
  693. bSkipInitializationFlows=1
  694. [DistantLOD]
  695. bUseLODLandData=0
  696. fFadeDistance=12288.0000
  697. iDistantLODGroupWidth=8
  698. [GeneralWarnings]
  699. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  700.  
  701. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  702. This may result in errors. Saving again will clear this message
  703. but not necessarily fix any errors.
  704.  
  705. [Archive]
  706. SMasterMiscArchiveFileName=Oblivion - Misc.bsa
  707. SMasterVoicesArchiveFileName2=Oblivion - Voices2.bsa
  708. SMasterVoicesArchiveFileName1=Oblivion - Voices1.bsa
  709. SMasterSoundsArchiveFileName=Oblivion - Sounds.bsa
  710. SMasterTexturesArchiveFileName1=Oblivion - Textures - Compressed.bsa
  711. SMasterMeshesArchiveFileName=Oblivion - Meshes.bsa
  712. SInvalidationFile=ArchiveInvalidation.txt
  713. iRetainFilenameOffsetTable=1
  714. iRetainFilenameStringTable=1
  715. iRetainDirectoryStringTable=1
  716. bCheckRuntimeCollisions=0
  717. bInvalidateOlderFiles=1
  718. bUseArchives=1
  719. SArchiveList=Oblivion - Meshes.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa
  720. [CameraPath]
  721. iTake=0
  722. SDirectoryName=TestCameraPath
  723. iFPS=60
  724. SNif=Test\CameraPath.nif
  725. [Absorb]
  726. fAbsorbGlowColorB=1.0000
  727. fAbsorbGlowColorG=0.6000
  728. fAbsorbGlowColorR=0.0000
  729. fAbsorbCoreColorB=1.0000
  730. fAbsorbCoreColorG=1.0000
  731. fAbsorbCoreColorR=1.0000
  732. iAbsorbNumBolts=1
  733. fAbsorbBoltGrowWidth=0.0000
  734. fAbsorbBoltSmallWidth=7.0000
  735. fAbsorbTortuosityVariance=2.0000
  736. fAbsorbSegmentVariance=7.0000
  737. fAbsorbBoltsRadius=5.0000
  738. [OPENMP]
  739. iThreads=3
  740. iOpenMPLevel=10
  741. [TestAllCells]
  742. bFileShowTextures=1
  743. bFileShowIcons=1
  744. bFileSkipIconChecks=0
  745. bFileTestLoad=0
  746. bFileNeededMessage=1
  747. bFileGoneMessage=1
  748. bFileSkipModelChecks=0
  749. bFileCheckModelCollision=0
  750. [CopyProtectionStrings]
  751. SCopyProtectionMessage2=Insert the Oblivion Disc.
  752. SCopyProtectionTitle2=Oblivion Disc Not Found
  753. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  754. SCopyProtectionTitle=CD-ROM Drive Not Found
  755.  
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