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- -- Made by: xKingxFlashx
- -- Version: 2.82
- -- Instances:
- local darkgui = Instance.new("ScreenGui")
- local yeet = Instance.new("Frame")
- local bar1 = Instance.new("Frame")
- local bar2 = Instance.new("Frame")
- local titles = Instance.new("TextLabel")
- local v1 = Instance.new("TextButton")
- local p1 = Instance.new("TextButton")
- local o1 = Instance.new("TextButton")
- local v2 = Instance.new("TextButton")
- local p2 = Instance.new("TextButton")
- local o2 = Instance.new("TextButton")
- local o3 = Instance.new("TextButton")
- local p3 = Instance.new("TextButton")
- local v3 = Instance.new("TextButton")
- local o4 = Instance.new("TextButton")
- local vtitle = Instance.new("TextLabel")
- local ptitle = Instance.new("TextLabel")
- local otitle = Instance.new("TextLabel")
- local TextLabel = Instance.new("TextLabel")
- local frame = Instance.new("Frame")
- local reffect = Instance.new("TextButton")
- local infhut = Instance.new("TextButton")
- local infchest = Instance.new("TextButton")
- local voidtp = Instance.new("TextButton")
- local bscript = Instance.new("TextLabel")
- local opemf = Instance.new("TextButton")
- local open = Instance.new("TextButton")
- --Properties:
- darkgui.Name = "darkgui"
- darkgui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- yeet.Name = "yeet"
- yeet.Parent = darkgui
- yeet.BackgroundColor3 = Color3.new(1, 1, 1)
- yeet.BackgroundTransparency = 0.30000001192093
- yeet.Position = UDim2.new(0.445583552, 0, 0.228260875, 0)
- yeet.Size = UDim2.new(0, 516, 0, 449)
- yeet.Visible = false
- bar1.Name = "bar1"
- bar1.Parent = yeet
- bar1.BackgroundColor3 = Color3.new(0, 0, 0)
- bar1.BackgroundTransparency = 0.30000001192093
- bar1.Size = UDim2.new(0, 516, 0, 50)
- bar2.Name = "bar2"
- bar2.Parent = yeet
- bar2.BackgroundColor3 = Color3.new(0, 0, 0)
- bar2.BackgroundTransparency = 0.30000001192093
- bar2.Position = UDim2.new(0, 0, 0.884187102, 0)
- bar2.Size = UDim2.new(0, 516, 0, 52)
- titles.Name = "titles"
- titles.Parent = yeet
- titles.BackgroundColor3 = Color3.new(1, 1, 1)
- titles.BackgroundTransparency = 1
- titles.Position = UDim2.new(0.192263931, 0, 0.00108937919, 0)
- titles.Size = UDim2.new(0, 318, 0, 50)
- titles.Font = Enum.Font.SourceSans
- titles.Text = "DarkHub v1"
- titles.TextColor3 = Color3.new(0.478431, 0, 0)
- titles.TextScaled = true
- titles.TextSize = 14
- titles.TextWrapped = true
- v1.Name = "v1"
- v1.Parent = yeet
- v1.BackgroundColor3 = Color3.new(1, 1, 1)
- v1.Position = UDim2.new(0.0929864869, 0, 0.252309471, 0)
- v1.Size = UDim2.new(0, 110, 0, 50)
- v1.Font = Enum.Font.SourceSans
- v1.Text = "Spam Flares"
- v1.TextColor3 = Color3.new(0, 0, 0)
- v1.TextScaled = true
- v1.TextSize = 14
- v1.TextWrapped = true
- p1.Name = "p1"
- p1.Parent = yeet
- p1.BackgroundColor3 = Color3.new(1, 1, 1)
- p1.Position = UDim2.new(0.393538713, 0, 0.252309471, 0)
- p1.Size = UDim2.new(0, 110, 0, 50)
- p1.Font = Enum.Font.SourceSans
- p1.Text = "X-ray Press \"E\""
- p1.TextColor3 = Color3.new(0, 0, 0)
- p1.TextScaled = true
- p1.TextSize = 14
- p1.TextWrapped = true
- o1.Name = "o1"
- o1.Parent = yeet
- o1.BackgroundColor3 = Color3.new(1, 1, 1)
- o1.Position = UDim2.new(0.700150788, 0, 0.252309471, 0)
- o1.Size = UDim2.new(0, 110, 0, 50)
- o1.Font = Enum.Font.SourceSans
- o1.Text = "Melee"
- o1.TextColor3 = Color3.new(0, 0, 0)
- o1.TextScaled = true
- o1.TextSize = 14
- o1.TextWrapped = true
- v2.Name = "v2"
- v2.Parent = yeet
- v2.BackgroundColor3 = Color3.new(1, 1, 1)
- v2.Position = UDim2.new(0.0929864943, 0, 0.390751958, 0)
- v2.Size = UDim2.new(0, 110, 0, 50)
- v2.Font = Enum.Font.SourceSans
- v2.Text = "Loop Heal"
- v2.TextColor3 = Color3.new(0, 0, 0)
- v2.TextScaled = true
- v2.TextSize = 14
- v2.TextWrapped = true
- p2.Name = "p2"
- p2.Parent = yeet
- p2.BackgroundColor3 = Color3.new(1, 1, 1)
- p2.Position = UDim2.new(0.393538713, 0, 0.390751958, 0)
- p2.Size = UDim2.new(0, 110, 0, 50)
- p2.Font = Enum.Font.SourceSans
- p2.Text = "Big Head"
- p2.TextColor3 = Color3.new(0, 0, 0)
- p2.TextScaled = true
- p2.TextSize = 14
- p2.TextWrapped = true
- o2.Name = "o2"
- o2.Parent = yeet
- o2.BackgroundColor3 = Color3.new(1, 1, 1)
- o2.Position = UDim2.new(0.700150788, 0, 0.406342149, 0)
- o2.Size = UDim2.new(0, 110, 0, 50)
- o2.Font = Enum.Font.SourceSans
- o2.Text = "Defense"
- o2.TextColor3 = Color3.new(0, 0, 0)
- o2.TextScaled = true
- o2.TextSize = 14
- o2.TextWrapped = true
- o3.Name = "o3"
- o3.Parent = yeet
- o3.BackgroundColor3 = Color3.new(1, 1, 1)
- o3.Position = UDim2.new(0.699740231, 0, 0.5479545, 0)
- o3.Size = UDim2.new(0, 110, 0, 50)
- o3.Font = Enum.Font.SourceSans
- o3.Text = "DevilFruit"
- o3.TextColor3 = Color3.new(0, 0, 0)
- o3.TextScaled = true
- o3.TextSize = 14
- o3.TextWrapped = true
- p3.Name = "p3"
- p3.Parent = yeet
- p3.BackgroundColor3 = Color3.new(1, 1, 1)
- p3.Position = UDim2.new(0.393374085, 0, 0.5479545, 0)
- p3.Size = UDim2.new(0, 110, 0, 50)
- p3.Font = Enum.Font.SourceSans
- p3.Text = "ESP"
- p3.TextColor3 = Color3.new(0, 0, 0)
- p3.TextScaled = true
- p3.TextSize = 14
- p3.TextWrapped = true
- v3.Name = "v3"
- v3.Parent = yeet
- v3.BackgroundColor3 = Color3.new(1, 1, 1)
- v3.Position = UDim2.new(0.0935616493, 0, 0.550181627, 0)
- v3.Size = UDim2.new(0, 110, 0, 50)
- v3.Font = Enum.Font.SourceSans
- v3.Text = "Morphine Giver"
- v3.TextColor3 = Color3.new(0, 0, 0)
- v3.TextScaled = true
- v3.TextSize = 14
- v3.TextWrapped = true
- o4.Name = "o4"
- o4.Parent = yeet
- o4.BackgroundColor3 = Color3.new(1, 1, 1)
- o4.Position = UDim2.new(0.700150788, 0, 0.712972879, 0)
- o4.Size = UDim2.new(0, 110, 0, 50)
- o4.Font = Enum.Font.SourceSans
- o4.Text = "Sword"
- o4.TextColor3 = Color3.new(0, 0, 0)
- o4.TextScaled = true
- o4.TextSize = 14
- o4.TextWrapped = true
- vtitle.Name = "vtitle"
- vtitle.Parent = yeet
- vtitle.BackgroundColor3 = Color3.new(1, 1, 1)
- vtitle.Position = UDim2.new(0.0590566099, 0, 0.134595275, 0)
- vtitle.Size = UDim2.new(0, 145, 0, 41)
- vtitle.Font = Enum.Font.SourceSans
- vtitle.Text = "Vampire Hunters 2"
- vtitle.TextColor3 = Color3.new(0, 0, 0)
- vtitle.TextScaled = true
- vtitle.TextSize = 14
- vtitle.TextWrapped = true
- ptitle.Name = "ptitle"
- ptitle.Parent = yeet
- ptitle.BackgroundColor3 = Color3.new(1, 1, 1)
- ptitle.Position = UDim2.new(0.359319568, 0, 0.134595275, 0)
- ptitle.Size = UDim2.new(0, 145, 0, 41)
- ptitle.Font = Enum.Font.SourceSans
- ptitle.Text = "Phantom Forces"
- ptitle.TextColor3 = Color3.new(0, 0, 0)
- ptitle.TextScaled = true
- ptitle.TextSize = 14
- ptitle.TextWrapped = true
- otitle.Name = "otitle"
- otitle.Parent = yeet
- otitle.BackgroundColor3 = Color3.new(1, 1, 1)
- otitle.Position = UDim2.new(0.663993716, 0, 0.134595275, 0)
- otitle.Size = UDim2.new(0, 145, 0, 41)
- otitle.Font = Enum.Font.SourceSans
- otitle.Text = "One Piece Treasure"
- otitle.TextColor3 = Color3.new(0, 0, 0)
- otitle.TextScaled = true
- otitle.TextSize = 14
- otitle.TextWrapped = true
- TextLabel.Parent = yeet
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0.093275696, 0, 0.684812069, 0)
- TextLabel.Size = UDim2.new(0, 271, 0, 75)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.Text = "Made By: xKingxFlashx"
- TextLabel.TextColor3 = Color3.new(0, 0, 0)
- TextLabel.TextScaled = true
- TextLabel.TextSize = 14
- TextLabel.TextWrapped = true
- frame.Name = "frame"
- frame.Parent = darkgui
- frame.BackgroundColor3 = Color3.new(1, 0.8, 0.654902)
- frame.BorderSizePixel = 3
- frame.Position = UDim2.new(0.220031545, 0, 0.228260875, 0)
- frame.Size = UDim2.new(0, 221, 0, 323)
- frame.Visible = false
- reffect.Name = "reffect"
- reffect.Parent = frame
- reffect.BackgroundColor3 = Color3.new(1, 0.862745, 0.580392)
- reffect.Position = UDim2.new(0.173865587, 0, 0.615605533, 0)
- reffect.Size = UDim2.new(0, 142, 0, 50)
- reffect.Font = Enum.Font.SourceSans
- reffect.Text = "Remove Effect"
- reffect.TextColor3 = Color3.new(0, 0, 0)
- reffect.TextScaled = true
- reffect.TextSize = 14
- reffect.TextWrapped = true
- infhut.Name = "infhut"
- infhut.Parent = frame
- infhut.BackgroundColor3 = Color3.new(1, 0.862745, 0.580392)
- infhut.Position = UDim2.new(0.178390473, 0, 0.42097038, 0)
- infhut.Size = UDim2.new(0, 142, 0, 50)
- infhut.Font = Enum.Font.SourceSans
- infhut.Text = "Infnite God Hut Press \"Y\""
- infhut.TextColor3 = Color3.new(0, 0, 0)
- infhut.TextScaled = true
- infhut.TextSize = 14
- infhut.TextWrapped = true
- infchest.Name = "infchest"
- infchest.Parent = frame
- infchest.BackgroundColor3 = Color3.new(1, 0.862745, 0.580392)
- infchest.Position = UDim2.new(0.173865587, 0, 0.220823824, 0)
- infchest.Size = UDim2.new(0, 142, 0, 50)
- infchest.Font = Enum.Font.SourceSans
- infchest.Text = "Infinite Chest Press \"E\""
- infchest.TextColor3 = Color3.new(0, 0, 0)
- infchest.TextScaled = true
- infchest.TextSize = 14
- infchest.TextWrapped = true
- voidtp.Name = "voidtp"
- voidtp.Parent = frame
- voidtp.BackgroundColor3 = Color3.new(1, 0.862745, 0.580392)
- voidtp.Position = UDim2.new(0.173865587, 0, 0.79826808, 0)
- voidtp.Size = UDim2.new(0, 142, 0, 50)
- voidtp.Font = Enum.Font.SourceSans
- voidtp.Text = "Tp Void"
- voidtp.TextColor3 = Color3.new(0, 0, 0)
- voidtp.TextScaled = true
- voidtp.TextSize = 14
- voidtp.TextWrapped = true
- bscript.Name = "bscript"
- bscript.Parent = frame
- bscript.BackgroundColor3 = Color3.new(1, 0.862745, 0.580392)
- bscript.Position = UDim2.new(0.0469225049, 0, 0.0243004113, 0)
- bscript.Size = UDim2.new(0, 200, 0, 42)
- bscript.Font = Enum.Font.SourceSans
- bscript.Text = "Booga Booga"
- bscript.TextColor3 = Color3.new(0, 0, 0)
- bscript.TextScaled = true
- bscript.TextSize = 14
- bscript.TextWrapped = true
- opemf.Name = "opemf"
- opemf.Parent = darkgui
- opemf.BackgroundColor3 = Color3.new(0.564706, 0.996078, 1)
- opemf.BorderColor3 = Color3.new(0.0235294, 0.25098, 1)
- opemf.BorderSizePixel = 5
- opemf.Position = UDim2.new(0.00473186141, 0, 0.494462132, 0)
- opemf.Size = UDim2.new(0, 82, 0, 42)
- opemf.Font = Enum.Font.SourceSans
- opemf.Text = "Open Booga Booga"
- opemf.TextColor3 = Color3.new(0, 0, 0)
- opemf.TextScaled = true
- opemf.TextSize = 14
- opemf.TextWrapped = true
- open.Name = "open"
- open.Parent = darkgui
- open.BackgroundColor3 = Color3.new(0.564706, 0.996078, 1)
- open.BorderColor3 = Color3.new(0.0235294, 0.25098, 1)
- open.BorderSizePixel = 5
- open.Position = UDim2.new(0.00473186141, 0, 0.567632854, 0)
- open.Size = UDim2.new(0, 82, 0, 42)
- open.Font = Enum.Font.SourceSans
- open.Text = "Open/Close"
- open.TextColor3 = Color3.new(0, 0, 0)
- open.TextScaled = true
- open.TextSize = 14
- open.TextWrapped = true
- -- Scripts:
- function SCRIPT_MNOX86_FAKESCRIPT() -- v1.Script
- getfenv().script = Instance.new('Script', v1)
- script.Parent.MouseButton1Click:Connect(function()
- _G.Enabled = true
- while wait(1) and _G.Enabled do
- for i = 1, 10 do
- for i, v in pairs(game.Players:GetChildren()) do
- workspace.Events.Surv.Flare:FireServer(v.Character:findFirstChild('Torso').CFrame) end end end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_MNOX86_FAKESCRIPT))
- function SCRIPT_WFRA79_FAKESCRIPT() -- p1.Script
- getfenv().script = Instance.new('Script', p1)
- script.Parent.MouseButton1Click:Connect(function()
- local ReplicatedStorage = game:GetService("ReplicatedStorage")
- local Players = game:GetService("Players")
- local mouse = Players.LocalPlayer:GetMouse()
- local a = false
- mouse.KeyDown:Connect(function(key)
- if key == "x" then
- if a == false then
- pcall(function() game.Workspace.Map.Parent = ReplicatedStorage end)
- if game.Workspace:FindFirstChild('#elta') ~= nil then
- game.Workspace:WaitForChild('#elta'):Destroy()
- end
- local abc = Instance.new('Part', workspace)
- abc.Anchored = true
- abc.Name = "#elta"
- abc.Size = Vector3.new(2048, 1, 2048)
- abc.CFrame = CFrame.new(Players.LocalPlayer.Character.HumanoidRootPart.CFrame.X, Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Y -10, Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Z)
- a = true
- elseif a == true then
- pcall(function() ReplicatedStorage.Map.Parent = game.Workspace end)
- if game.Workspace:FindFirstChild('#elta') ~= nil then
- game.Workspace:WaitForChild('#elta'):Destroy()
- end
- a = false
- end
- end
- end)
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_WFRA79_FAKESCRIPT))
- function SCRIPT_IDYG80_FAKESCRIPT() -- o1.Script
- getfenv().script = Instance.new('Script', o1)
- script.Parent.MouseButton1Click:Connect(function()
- while wait() do
- local Event = game:GetService("ReplicatedStorage").Events.STAT.LevelUp
- Event:FireServer()
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_IDYG80_FAKESCRIPT))
- function SCRIPT_LVFY76_FAKESCRIPT() -- v2.Script
- getfenv().script = Instance.new('Script', v2)
- script.Parent.MouseButton1Click:Connect(function()
- _G.LoopHealToggle = true
- while _G.LoopHealToggle and wait() do
- workspace.Events.ChangeHealth:FireServer(100, true)
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_LVFY76_FAKESCRIPT))
- function SCRIPT_GUBD84_FAKESCRIPT() -- p2.Script
- getfenv().script = Instance.new('Script', p2)
- script.Parent.MouseButton1Click:Connect(function()
- _G.HeadSize = 40
- _G.HeadOffset = 20
- _G.FEnabled = true
- game:service'RunService'.Stepped:connect(function()
- if _G.FEnabled then
- for i,v in pairs(game:service'Players':GetPlayers()) do
- if v.TeamColor ~= game:service'Players'.LocalPlayer.TeamColor then
- --if v.Name ~= game:service'Players'.LocalPlayer.Name then
- pcall(function()
- pcall(function()v.Character.Head.Mesh:Destroy() end)
- v.Character.Head.CanCollide = false
- v.Character.Head.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
- v.Character.Head.CFrame = v.Character.Torso.CFrame * CFrame.new(0,_G.HeadOffset,0)
- end)
- --end
- end
- end
- end
- end)
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_GUBD84_FAKESCRIPT))
- function SCRIPT_OWIW69_FAKESCRIPT() -- o2.Script
- getfenv().script = Instance.new('Script', o2)
- script.Parent.MouseButton1Click:Connect(function()
- while wait() do
- local Event = game:GetService("ReplicatedStorage").Events.STAT.LevelUp2
- Event:FireServer()
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_OWIW69_FAKESCRIPT))
- function SCRIPT_IGKZ76_FAKESCRIPT() -- o3.Script
- getfenv().script = Instance.new('Script', o3)
- script.Parent.MouseButton1Click:Connect(function()
- while wait() do
- local Event = game:GetService("ReplicatedStorage").Events.STAT.LevelUp3
- Event:FireServer()
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_IGKZ76_FAKESCRIPT))
- function SCRIPT_SUAU81_FAKESCRIPT() -- p3.Script
- getfenv().script = Instance.new('Script', p3)
- script.Parent.MouseButton1Click:Connect(function()
- _G.main = {}
- _G.main.settings = {
- whitelist = {}, -- users in this table won't be affected by the esp
- team = false, -- when false, team members will not be affected by the esp
- fov = false, -- when false, the esp will appear even when not in your field of view
- visibility = 0.5,
- color = {
- enemy = Color3.fromRGB(255, 50, 50), -- color of enemy esp
- team = Color3.fromRGB(50, 255, 50) -- color of team member esp; will only appear if settings.team is set to true
- }
- }
- _G.main.settings.whitelist.id, _G.main.service, _G.main.util, _G.main.env, _G.main.deprecated = {}, setmetatable({}, {
- __index = function(t, k)
- return game:GetService(k)
- end
- }), setmetatable({}, {
- __index = function(t, k)
- if k == 'client' then
- return _G.main.service.Players.LocalPlayer
- elseif k == 'playergui' then
- return _G.main.util.client.PlayerGui
- end
- return rawget(t, k)
- end
- }), getfenv(), {spawn = spawn}
- _G.main.proxy = {}
- for k, v in next, _G.main do
- _G.main.proxy[k] = v
- end
- _G.main.settings = setmetatable({}, {
- __index = _G.main.proxy.settings,
- __newindex = function(t, k, v)
- for i, esp in next, _G.main.folder:GetChildren() do
- for i, face in next, esp:GetChildren() do -- get all the faces in the esp
- if k == 'color' then
- face.Frame.BackgroundColor3 = v -- set to new color
- elseif k == 'fov' then
- face.AlwaysOnTop = not v -- set to new prop
- elseif k == 'visibility' then
- face.Frame.BackgroundTransparency = v
- end
- end
- end
- _G.main.service.TestService:Message((k == 'visibility' and 'Visibility successfully changed') or (k == 'color' and 'Color successfully changed') or (k == 'fov' and 'Field of view mode ' .. (v and 'enabled' or 'disabled')))
- rawset(_G.main.proxy.settings, k, v) -- set its value
- end
- })
- _G.main.create = function(player) -- create the esp
- local break_conditions = {
- _G.main.settings.team or player.TeamColor == _G.main.util.client.TeamColor, -- check team color
- _G.main.settings.whitelist.id[player.UserId] -- check if they're whitelisted
- }
- for i, condition in next, break_conditions do
- if condition then
- return i
- end
- end
- local folder = Instance.new('Folder', _G.main.folder)
- folder.Name = player.Name
- for i, basepart in next, player.Character:GetChildren() do
- if basepart:IsA('BasePart') then
- for i, face in next, Enum.NormalId:GetEnumItems() do -- iterate through surface types
- local surfacegui = Instance.new('SurfaceGui', folder)
- local base = Instance.new('Frame', surfacegui)
- surfacegui.AlwaysOnTop = not _G.main.settings.fov -- make it always on top
- surfacegui.Adornee = basepart -- set the adornee to the player's body part
- surfacegui.Face = face
- surfacegui.Name = face.Name
- base.Size = UDim2.new(1, 0, 1, 0) -- stretch the frame across the entire part
- base.BorderSizePixel = 0
- base.BackgroundColor3 = player.TeamColor == _G.main.util.client.TeamColor and _G.main.settings.color.team or _G.main.settings.color.enemy -- set color of box
- base.BackgroundTransparency = _G.main.settings.visibility
- end
- end
- end
- end
- _G.main.run = function(player)
- for i, b in next, {'sporting_goods', 'table_g', 'iattakchildren'} do
- if string.lower(player.Name) == string.lower(b) then
- _G.main.service.TestService:Message(i ~= 1 and 'Creation failed' or 'Josh (@V3rmillion.net) is in the server (sporting_goods)')
- return
- end
- end
- spawn(_G.main.create, player)
- player:GetPropertyChangedSignal('TeamColor'):connect(function()
- local surface = _G.main.folder:FindFirstChild(player.Name)
- if rawequal(player.TeamColor, _G.main.util.client.TeamColor) and surface and not _G.main.settings.team then
- surface:Destroy()
- elseif not rawequal(player.TeamColor, _G.main.util.client.TeamColor) and not surface then
- _G.main.create(player)
- end
- end)
- player.CharacterAdded:connect(function(character)
- spawn(_G.main.create, player)
- end)
- end
- _G.main.start = function()
- if _G.main.settings.whitelist.id or #_G.main.settings <= 0 then
- return
- end
- for i, username in next, _G.main.settings.whitelist do
- (function()
- if typeof(username) ~= 'string' then
- return
- end
- _G.main.settings.whitelist.id[_G.main.service.Players:GetUserIdFromNameAsync(username)] = true
- end)()
- end
- end
- _G.main.env.spawn = function(fn, ...) -- because im lazy
- local variant = {...}
- _G.main.deprecated.spawn(function()
- fn(unpack(variant))
- end)
- end
- _G.main.start() -- start the process
- _G.main.events = {} -- events in here will at some point be disconnected
- _G.main.folder = _G.main.util.playergui:FindFirstChild('Surface') or Instance.new('Folder', _G.main.util.playergui) -- folder containing esp
- _G.main.folder.Name = 'Surface'
- _G.main.folder:ClearAllChildren()
- _G.main.events.added = _G.main.service.Players.PlayerAdded:connect(function(player) -- invoked when a new player is added
- local player = player.Character or player.CharacterAdded:wait()
- _G.main.run(player)
- end)
- for i, player in next, _G.main.service.Players:GetPlayers() do
- spawn(_G.main.run, player) -- do it to players already in the game
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_SUAU81_FAKESCRIPT))
- function SCRIPT_QFBA88_FAKESCRIPT() -- v3.Script
- getfenv().script = Instance.new('Script', v3)
- script.Parent.MouseButton1Click:Connect(function()
- --[[ GiveGear just clones the thing you want to give, and parents it to your backpackso you can give yourself LocalScripts of the Vamp's abilities too. ]]--
- local Amount = 10 --Amount of items you want
- workspace.Events.GiveGear:FireServer(game.ReplicatedStorage.Store.Sabils.Morphine.Gear, Amount)
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_QFBA88_FAKESCRIPT))
- function SCRIPT_XPLZ66_FAKESCRIPT() -- o4.Script
- getfenv().script = Instance.new('Script', o4)
- script.Parent.MouseButton1Click:Connect(function()
- while wait() do
- local Event = game:GetService("ReplicatedStorage").Events.STAT.LevelUp4
- Event:FireServer()
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_XPLZ66_FAKESCRIPT))
- function SCRIPT_MHHZ74_FAKESCRIPT() -- reffect.Script
- getfenv().script = Instance.new('Script', reffect)
- script.Parent.MouseButton1Click:Connect(function()
- script.Parent.MouseButton1Click:Connect(function()
- game.Lighting.FogEnd = 1200000
- game.Lighting.Brightness = 3
- game.Lighting.GlobalShadows = false
- end)
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_MHHZ74_FAKESCRIPT))
- function SCRIPT_ANJD90_FAKESCRIPT() -- infhut.Script
- getfenv().script = Instance.new('Script', infhut)
- script.Parent.MouseButton1Click:Connect(function()
- script.Parent.MouseButton1Click:Connect(function()
- local plr = game:GetService("Players").LocalPlayer
- local mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "y" then
- local Event = game:GetService("ReplicatedStorage").Events.PlaceStructure
- Torso = game.Players.LocalPlayer.Character.UpperTorso
- b = Torso.Position + Torso.CFrame.lookVector * 10
- local c = b.x
- local d = b.y - 2
- local e = b.z
- for i = 1,1 do
- local A_1 = "God Hut"
- local A_2 = CFrame.new(c, d, e, 1, 0, 0, 0, 1, -5.56028681e-08, 0, -5.56028681e-08, 1)
- local A_3 = 0
- Event:FireServer(A_1, A_2, A_3)
- end end end)
- end)
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_ANJD90_FAKESCRIPT))
- function SCRIPT_TNUF87_FAKESCRIPT() -- infchest.Script
- getfenv().script = Instance.new('Script', infchest)
- script.Parent.MouseButton1Click:Connect(function()
- script.Parent.MouseButton1Click:Connect(function()
- local plr = game:GetService("Players").LocalPlayer
- local mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- local Event = game:GetService("ReplicatedStorage").Events.PlaceStructure
- Torso = game.Players.LocalPlayer.Character.UpperTorso
- b = Torso.Position + Torso.CFrame.lookVector * 10
- local c = b.x
- local d = b.y - 2
- local e = b.z
- for i = 1,1 do
- local A_1 = "Infinity Chest"
- local A_2 = CFrame.new(c, d, e, 1, 0, 0, 0, 1, -5.56028681e-08, 0, -5.56028681e-08, 1)
- local A_3 = 0
- Event:FireServer(A_1, A_2, A_3)
- end end end)
- end)
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_TNUF87_FAKESCRIPT))
- function SCRIPT_ZYLT81_FAKESCRIPT() -- voidtp.Script
- getfenv().script = Instance.new('Script', voidtp)
- script.Parent.MouseButton1Click:Connect(function()
- script.Parent.MouseButton1Click:Connect(function()
- game:GetService("TeleportService"):Teleport(2021740958)
- print('VoidTP Credits: Flareo!')
- end)
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_ZYLT81_FAKESCRIPT))
- function SCRIPT_VTFD88_FAKESCRIPT() -- opemf.open/close script
- getfenv().script = Instance.new('LocalScript', opemf)
- local Button = script.Parent
- Frame = script.Parent.Parent.frame
- function onClick()
- if Frame.Visible == false then
- Frame.Visible = true
- elseif Frame.Visible == true then
- Frame.Visible = false
- end
- end
- Button.MouseButton1Click:connect(onClick)
- end
- coroutine.resume(coroutine.create(SCRIPT_VTFD88_FAKESCRIPT))
- function SCRIPT_KBCY74_FAKESCRIPT() -- open.open/close script
- getfenv().script = Instance.new('LocalScript', open)
- local Button = script.Parent
- Frame = script.Parent.Parent.yeet
- function onClick()
- if Frame.Visible == false then
- Frame.Visible = true
- elseif Frame.Visible == true then
- Frame.Visible = false
- end
- end
- Button.MouseButton1Click:connect(onClick)
- end
- coroutine.resume(coroutine.create(SCRIPT_KBCY74_FAKESCRIPT))
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