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- #pragma once
- #include "TheDarkDayPROJECT.h"
- #include "CoreMinimal.h"
- #include "Kismet/BlueprintFunctionLibrary.h"
- #include "ZEROSteamworksFunctions.generated.h"
- /**
- *
- */
- UCLASS()
- class THEDARKDAYPROJECT_API UZEROSteamworksFunctions : public UBlueprintFunctionLibrary
- {
- GENERATED_BODY()
- public:
- /* Reads Files from Steam Cloud */
- UFUNCTION(BlueprintCallable, meta = (DisplayName = "Read Files from Steam Cloud"), Category = "Steamworks Cloud")
- static void steamReadFilesFromCloud(const FUniqueNetId& UserId, TArray<FCloudFileHeader>& UserFiles);
- };
- UCLASS()
- class THEDARKDAYPROJECT_API UZEROSteamworksFunctions : public UBlueprintFunctionLibrary
- {
- GENERATED_BODY()
- public:
- /* List Files from Steam Cloud */
- UFUNCTION(BlueprintCallable, meta = (DisplayName = "List Files from Steam Cloud"), Category = "Steamworks Cloud")
- static void steamListFilesFromCloud(const FUniqueNetId& UserId);
- };
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