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- # name - 1 - carrying intel
- # - 2 - after capture / carrying second intel
- # - 3 - after capturing again
- # reflection - 1 - all non-headshot, non-melee hits against you do 1/8 damage to shooter
- # - 2 - all non-headshot, non-melee hits against you do 1/4 damage to shooter
- # - 3 - all non-headshot, non-melee hits against you do 1/2 damage to shooter
- # skydiving instructor - 1 - 5% chance enemies you hit are dropped from the sky
- # - 2 - 10% chance enemies you hit are dropped from the sky
- # - 3 - 15% chance enemies you hit are dropped from the sky
- # Bad Teammate - 1 - every time a nearby teammate is headshotted, you are healed 10 points
- # - 2 - every time a nearby teammate is killed, you are healed 20 points
- # - 3 - every time a nearby teammate is killed, you are healed 20 points + 10 for headshots
- # conjuration - 1 - your dead body will create a deadly explosion
- # - 2 - grenades you throw will teleport a random enemy to it's detonation point
- # - 3 - when you die, a refilled-teammate is teleported to your grave
- # look out behind you - 1 - Your gun does no damage, but will make your target look the opposite direction
- # - 2 - Your gun does 1/8 damage, but will make your target look the opposite direction
- # - 3 - Your gun does 1/4 damage, but will make your target look the opposite direction
- # voodoo - 1 - if you kill yourself, an enemy will die as well
- # - 2 - if you kill yourself, the enemy team will lose half their HP
- # - 3 - if you kill yourself, the entire enemy team will be killed
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