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- 02/05/2017 - KTEST Live Maintenance (Kupole Server)
- [Hunting Grounds]
- - Drop rate for the Hunting Ground Cubes have been increased.
- - Hunting Ground Monsters now give 150% more experience.
- [Monsters]
- Guild Event Boss Monsters have had their Max. Health cut by around ~35%.
- The following monsters will now drop the item [Uosis]
- - Hallowventer Shaman (Istora Ruins)
- - Blue Spion (Nahash Forest)
- - Brown Lapasape Mage (Rasvoy Lake)
- Fixed an issue where monster levels weren't scaling to an item's level when used in an Alchemist's Awakening Dungeon.
- The 'Slow' ability has been removed from monsters.
- - Vekarabe, Yellow Candle Spider, Armori, Black Desmodus, Orange Tama, Red Infro Hoglan,
- Honeybean, Tini Magician, Kepari Shaman, Lizardman Magician, Night Maiden, Darkness Anchor, Vekarabe,
- Black Kepari Shaman, Green Kepari Shaman, Brown Tini Magician, Green Tini Magician, Red Dawn Maiden
- [Items]
- Fixed issue with being unable to activate the Manticen's Card Effects when it is equipped.
- [Graphic/Sound/UI]
- Property text Messages(Fire,Ice,Lightning etc. Property Damage)have been changed so that they no longer pop-up when landing hits. The effects of course, will still apply.
- - Additional Damage (Arde Dagger, Hair accessory enchants etc.) There is just too many messages popping up due to property changes.
- - The effects of additional damage will still apply, however it will not be displayed as text when attacking anymore.
- - Weapon Type, Skill Effect and Buff Effects will still be displayed.
- Fixed typo of output text when canceling the learning of some attributes (Silver → Points)
- Fixed issue with the scrollbar of the Learn Attributes Window UI
- Fixed issue where chat bubbles could block the screen when viewing the market window.
- Fixed issue with item information was being cut off when items were enhanced/transcended etc.
- Fixed problems with being able to change guild name in the guild window (Alt+G)
- Fixed issue with item descriptions changing when you have consumed all Spell Scrolls registered to a quick-slot.
- Fixed issue with overlaying text when attacking Ghost Property Monsters. (I.e Magic +50% and Hexing! text lines overlapping)
- Fixed issue that occured when wearing [Gray Rabbit Ears] and [Glasses from the Otherworld]
- Fixed issue with [Long Pony Tail], where the hairstyle would cause the character's face to break when using Barbarian's Cleave Skill.
- Fixed issue with [Long Wave], where the hairstyle would cause some hair costumes to hide when in the idle attack animation.
- [Skill Balancing]
- Peltasta:
- Shield Guard:
- - The Block rate Increase rate has been changed from 126 to 550.
- - Now has a 3 Second Cooldown after releasing/Cancelling Guard. ( PVP ONLY! )
- Highlander:
- Skyliner:
- - Now has an overheat of 5. (Previously 3)
- - SP Consumption per level has been reduced from 4 to 2.
- Rodelero:
- Slithering:
- [Slithering: Additional Damage] has been changed into the [Slithering: Ankle Slash] attribute.
- [Slithering: Ankle Slash] has the following effects:
- - Level 5 MAX. Mastery.
- - Enemies attacked with Slithering are branded with a [Slithering] Debuff.
- - Reduces the target's movement speed by 4 per Attribute Level. (Max 20)
- - Reduces the target's Evasion by 15 per Attribute level. (Max 75)
- - Knocks down enemies.
- - Increases SP Consumption by 10%
- [Cataphract]
- Rush: Stun
- - Fixed issue with the SP effects not applying when the tribute was active.
- [Fencer]
- Sept Etoiles:
- - Overheat has been changed from 1 to 2.
- - SP Consumption per level has been reduced by 8%.
- - (Late Addition) Base SP Consumption has been reduced by 8%.
- Attaque Composee:
- - SP Consumption per level has been reduced by 8%.
- - (Late Addition) Base SP Consumption has been reduced by 8%.
- Epee Garde:
- - The Critical Damage increase effect has been changed from 20% Per Level to a fixed value of 50%.
- Balestra Fente:
- - Overheat has been changed from 1 to 2.
- - (Late Addition) Base SP Consumption has been reduced by 8%.
- Attaque au Fer:
- - Cooldown has been reduced from 48s to 35s.
- - (Late Addition) Base SP Consumption has been reduced by 8%.
- [Wizard]
- Surespell:
- - The base duration effect is now 15 seconds and increases by 6 Seconds per skill level. (Previously 5s + 2 per level) // It'll last up to 75 Seconds with this change.
- Quick Cast:
- - Now has a fixed cooldown of 20 seconds. ( Previously 13)
- - (Late Addition) The skill duration now lasts 60 seconds.
- Magic Missile:
- - Now has an overheat limit of 3. (Previously 2)
- [Pyromancer]
- Fire Wall:
- - Cooldown has been reduced from 45 seconds to 25 seconds.
- - Flame Debuff Duration has been changed from 1 seconds to 10 seconds.
- Fire Ball:
- - Cooldown has been reduced from 15 seconds to 8 seconds.
- Flare: Additional Damage
- - Fixed issue with the attribute not applying properly.
- Fire Pillar:
- - Cooldown has been reduced from 95s to 50s.
- Hellbreath:
- - Cooldown has been reduced from 65s to 40s.
- Hellbreath: Knockback Attribute
- - Fixed issue where the SP aspect of the attribute wasn't working correctly.
- [Cryomancer]
- Ice Wall, Ice Blast
- - Changes to the skill combo, 1 Ice wall Segment now damages 1 Enemy.
- Ice Blast: Additional Damage:
- - Fixed issue where this was not applying to leather property monsters.
- Snow Rolling:
- - Fixed issue where you could affect boss monsters with this skill.
- [Psychokino]
- Psychic Pressure: Stun
- - Fixed issue where the SP cost aspect of the attribute wasn't working
- Psychic Pressure: Focus
- - Fixed issue where the SP cost aspect of the attribute wasn't working
- Gravity Pole: Focus
- - Fixed issue where the SP cost aspect of the attribute wasn't working
- [Elementist]
- Prominence:
- - Cooldown has been reduced from 65s to 45s.
- - Prominence's Hitbox has been increased by 50%.
- The number of initially spawned prominence has been changed from 2 to 4. , the number of prominence generated after has been reduced from 7 to 4.
- Meteor:
- - AOE Attack Ratio has been increased from 19 to 30.
- Frost Cloud:
- - No. of Targets hit has been increased from (10 + level x 1) to (12 + level x 2)
- [Warlock]
- Pole of Agony:
- - Cooldown has been reduced from 120s to 60s.
- [Archer]
- Oblique Shot:
- - Fixed issue where an additional 3rd 'bounce' of the oblique shot was being generated in some situations.
- [QuarrelShooter]
- Deploy Pavise:
- - Fixed issue with bleed effect not being shown in tooltip
- [Scout]
- Cloaking: Physical Damage:
- - Fixed issue with the increased attack being 100% instead of 50%
- Split Arrow:
- - Fixed issue where an additional 'bounce' arrow was being generated sometimes when casting split arrow.
- [Fletcher]
- Crossfire:
- - Fixed issue where the damage values would spike out of control.
- [SchwarzerReiter]
- Limacon:
- - Fixed issue where you could use this skill without riding on a companion.
- [Falconer]
- Circling:Expand
- - Fixed issue where damage would always display as 1.
- [Musketeer]
- Covering Fire:
- - Attack at Lv 1 has been changed to 214% and Increases by 11.7% Per Level. (Previously 107% and 5.9% respectively)
- - (Late Addition) Overheat has been increased from 1 to 2.
- - (Late Addition) AOE Attack Ratio has been changed from 2 to 7.
- - (Late Addition) Charging speed has been changed from 1s to 0.5s
- Headshot:
- - A bleeding effect has been added.
- - (Late Addition) Bleed Damage = 20% of the damage dealt by [Headshot] per second.
- Snipe:
- - Attacks on enemies afflicted with [Bleeding] will be increased by 20%.
- Snipe: Ricochet;
- - Fixed issue where an additional 'bounce' shot was being produced from the effects of Snipe: Ricochet
- [Krivis]
- Zaibas:
- - Hitbox has been increased by 15%
- Zaibas: Splash
- - (Current Effect) 1 Lightning Strike Per Monster. ( 1 = 1 target )
- - (New Effect) 1 Lightning Strike Attack hits up to 4 monsters simultaneously. ( 1hit = 4targets)
- Divine Stigma: Duration:
- - Fixed issue where the attribute wasn't applying on the tooltip window.
- [Priest]
- Stone Skin:
- - (Current Effect) Increases Block by X Value.
- - (New Effect) Reduces Slash/Pierce/Bow/Pistol Damage dealt to you and your party members. (20% Reduction at level 5)
- [Bokor]
- Effigy:
- - Cooldown reduced from 5s to 4s.
- [Dievdirbys]
- Carve Owl:
- - Cooldown reduced from 105s to 50s.
- [Sadhu]
- Astral Body Explosion:
- - [Lost Soul] effect has been added to the skill.
- - [Lost Soul]: Deals Psychokinesis property damage every 0.5s for 5 Seconds, The damage dealt is a percentage of the Astral Body Explosion damage that the target received.
- Possession:
- - The skill will no longer cancel when hit by attacks.
- - The hitbox has been increased by 60%.
- Transmit Prana:
- Transmit Prana now has had the following effects added to it.
- - Gives additional Psychokinesis property damage equal to your minimum magic damage. Psychokinesis property skills will deal 150% extra damage. You will take 50% more damage when hit by Psychokinesis property attacks.
- - You can now cast this ability without requiring a target.
- - (Late Addition) Your stats will no longer decrease when using Transmit Prana.,
- [Monk]
- Energy Blast
- - Cooldownr reduced from 60s to 45s.
- [Druid]
- Carnivory:
- - The hit calculation method has been changed.
- - Current Effect: When attacking multiple targets, the number of attacks will be lowered by the number of targets hit.
- - New Effect: If you are attacking multiple targets, you may attack 8 at a time and only count as 1 hit.
- - Fixed issues with the skill applying to targeted terrain areas.
- - Fixed issue with the skill not applying to grown terrain from Chortasmata
- Transform:
- - Fixed bug where you could continually spawn monsters when transforming into a Hogma Battle Captain.
- Lycanthropy:
- - The 5% Additional damage effect will be removed.
- - Additional damage is increased by 10%, Increases Crit Rate by 100.
- - SP Consumption per second decreases from 80 to 70.
- Henge Stone:
- - Whilst Transformed, Additional Damage is increased by 20% and Crit Rate ncreases by 100.
- [Plague Doctor]
- Incineration:
- - Hitbox Radius has been increased by 15%.
- [Inquisitor]
- Pear of Anguish:
- - Damage per level has been changed to 24+7% per lv. (was previously a flat value)
- - The amount of pears deployed has been changed to a fixed value of 5.
- - The additional damage effects of this skill have been reduced from 200% to 50%.
- - Fixed problem with the skills tooltip markings.
- Source Post: http://tos.nexon.com/testserver/notice/view.aspx?n4ArticleSN=59
- Translation by Gwenyth @TOS Forums.
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