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Eobard Love, The Spellbane

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Sep 24th, 2016
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  1. Name: Eobard Love, The Spellbane
  2. Race: Human
  3. Class: 20 Eldritch Guardian/Mutation Warrior Fighter VMC Barbarian (Unchained)
  4. Alignment: TN
  5. Age: 78
  6.  
  7.  
  8. Stat - Base - Mutagen - Rage - Level - Item - Aging - Strength of Giants - Strength of Beasts - Wish
  9. Str - 18 - 8 - 0 - 4 - 6 - 0 - 6 - 6 - 0 = 48
  10. Dex - 13 - 4 - 0 - 0 - 6 - 0 - (-2) - 0 - 1 = 22
  11. Con - 18 - 6 - 0 - 0 - 6 - 0 - 4 - 0 - 0 = 34
  12. Int - 7 - (-2) - 0 - 0 - 4 - 3 - 0 - 0 - 0 = 12
  13. Wis - 13 - (-2) - 0 - 0 - 6 - 3 - 0 - 0 - 0 = 20
  14. Cha - 7 - (-2) - 0 - 1 - 6 - 3 - 0 - 0 - 0 = 15
  15.  
  16. Saves:
  17. Fortitude: 12 (base) + 5 (item) + 2 (headband w/ fate’s favored) + 12 (constitution bonus) + 1 (wayfinder) + 1 (flawed green prism) + 1 (Altar of Sarenrae) + 2 (Halo of Inner Calm) = +36 + 7 (superstitious, only against spells/SLA/supernatural) = +43 (48)
  18.  
  19. Reflex: 6 (base) + 5 (cloak) + 6 (Fighter’s Reflexes) + 2 (headband w/ fate’s favored) + 7 (dexterity bonus) + 1 (flawed green prism) + 2 (Halo of Inner Calm) = +29 + 7 (superstitious, only against spells/SLA/supernatural) = +36 (41)
  20.  
  21. Will: 6 (base) + 5 (cloak) + 2 (headband w/ fate’s favored) + 5 (wisdom modifier) + 2 (Hedgehog Familiar) + 3 (Rage) + 1 (Carefully Hidden) + 1 (flawed green prism) + 2 (Halo of Inner Calm) = 27 + 7 (superstitious, only against spells/SLA/supernatural) = 34 + 5 (bravery, works only against mind effecting) + 4 (shadow piercings, only works against mind effecting) = +43 (48)
  22.  
  23. Immune to Energy Drain/Negative Energy
  24. +2 against Divination effects
  25. +4 against Death Effects
  26. Dragonbane Divination Sticks increase 1 save by 2 each day (provides a +3 luck bonus, increased to 4 by fate’s favored), randomly determined.
  27. Immune to effects foiled by Nondetection
  28. Immune to effects that target the Soul
  29. Can give +5 to saves with Guarding weapon enhancement
  30. Reroll once a day as a free action.
  31.  
  32. AC: 10 (base) + 9 (Mithral Celestial Plate Armor) + 5 (enhancement bonus to armor) + 7 (dexterity modifier) + 2 (defensive weapon training) + 3 (enhancement from defensive weapon training) + 1 (Dusty Rose Ioun Stone) + 6 (natural armor from mutagen) + 5 (enhancement to natural armor from amulet) + 5 (deflection from ring) + 1 (dodge from haste) + 6 (guarded stance) - 2 (rage) - 1 (size) = 57 AC (27 Touch) (44 Flat Footed) (2 higher against first 3 attacks) (can redirect one of first 3 attacks to Hedgehog)
  33.  
  34. HP: 651HP
  35. DR: 3/-
  36.  
  37. Senses: Constantly See Invisibility/See Ethereal, Darkvision 120ft, Blindsense 120ft; +41 Perception
  38. Movement: Ground: 60ft; Fly: 90ft; Dimension Door SLA 3/day
  39.  
  40. Headband of Mental Superiority +6/+4/Headband of Fortune's Favor - 155550gp
  41. - +6 enhancement bonus to Intelligence, Wisdom, and Charisma
  42. Belt of Physical Perfection +6 - 144000gp
  43. - +6 Enhancement Bonus to Strength, Dexterity, and Constitution
  44. “Heartfelt Goodbye” +5 Intelligent Cold iron Keen Guarding Falchion (with Locked Gauntlet)- 109600gp (crafted for 36533gp)
  45. Telepathy, Blindsense, Senses 120ft
  46. "Final Embrace" +2 Intelligent Disruption Great Club- 104508gp (crafted for 34836gp)
  47. Can cast Deathward at will
  48. +1 Seeking Cyclonic Sling - 32000gp
  49. Iron Circlet of Guarded Soul/Halo of Inner Calm - 56000gp
  50. +5 Milthral Celestial Plate Armor - 50000gp
  51. Amulet of Natural Armor/Monkey’s Paw/Necklace of Adaptation - 56500gp
  52. Ring of Freedom of Movement - 40000gp
  53. Ring of Deflection +5 - 50000gp
  54. Spectral Shroud - 26000gp
  55. Mantle of Immortality/Cloak of Resistance +5 - 87500gp
  56. Boots of Speed - 12000gp
  57. Gloves of Dueling - 15000gp
  58. Eyes of the Eagle - 2500gp
  59. Dragonbane Divination Sticks - 6400gp
  60. Wayfinder - 18000gp
  61. Shadowpiercings (Major Head) - 6000gp
  62. Altar of Sarenrae - 8000gp
  63.  
  64. Ioun Stones:
  65. Dusty Rose Prism - 5000gp
  66. Cracked Pale Blue Rhomboid - 200gp
  67. Flawed Pale Green Prism - 4000gp
  68.  
  69. Retraining:
  70. 2000gp
  71.  
  72. Wishes:
  73. +1 Dex - 26530gp
  74.  
  75. Total: 877716gp
  76. Remaining: 2284gp
  77.  
  78. Attack Cycle: 5 attacks with Heartfelt Goodbye + 1 bite
  79. 20 (BAB) + 19 (Strength modifier) + 3 (rage) + 2 (Bane) + 6 (Weapon Training + Dueling Gloves) + 5 (Enhancement Bonus) + 1 (Flawed Pale Green Prism) = +56 (+50 w/ power attack)
  80.  
  81. Weapon Attacks w/o Power Attack
  82. To Hit: +56/+56/+51/+46/+41; Damage: 2d6+46+2d6; Crit: 15-20 crit range, automatically confirms, X3
  83.  
  84. Weapon Attacks w/ Power Attack
  85. To Hit: +50/+50/+45/+40/+35; Damage: 2d6+64+2d6; Crit: 15-20 crit range, automatically confirms, X3
  86.  
  87. Natural Attak w/o Power Attack
  88. To Hit: +43; Damage: 2d6+11; Crit: automatically confirms, X2
  89.  
  90. Natural Attack w/ Power Attack
  91. To Hit: +38; Damage: 2d6+29; Crit: automatically confirms, X2
  92.  
  93. CMB: +43 (for maneuvers made w/o weapon), +56 (for maneuvers made w/ weapon)
  94. CMD: 10 (base) + 20 (BaB) + 19 (strength mod) + 7 (dex mod) + 5 (ring) + 1 (haste) + 6 (guarded stance) + 2 (defensive weapon training) + 2 (bodyguard) + 6 (weapon training) + 2 (Wayfinder) 1 (flawed green prism) = 76CMD (80 against Sunder) (90 against Disarm, but is Immune to Disarm)
  95.  
  96. Traits:
  97. Fate’s Favored
  98. Carefully Hidden
  99.  
  100. Feats:
  101. Human Alt - Skill Focus (Survival)
  102. 1st – Extra Rage Power (retrained)
  103. F1 - Eldritch Guardian
  104. F2 - Eldritch Guardian
  105. 3rd - VMC
  106. F4 - Combat Expertise
  107. 5th – Signature Skill (Craft)
  108. F6 - Advanced Weapon Training (Combat Competence)
  109. 7th - VMC
  110. F8 – Power Attack
  111. Human Alt - Skill Focus (Perception)
  112. 9th - Eldritch Heritage
  113. F10 - Cut From The Air
  114. 11th - VMC
  115. F12 - Advanced Weapon Training (Weapon Material Mastery)
  116. 13th – Improved Eldritch Heritage
  117. F14 – Smash From the Air
  118. 15th - VMC
  119. Human Alt - Skill Focus (UMD)
  120. F16 - Advanced Weapon Training (Item Mastery (Teleportation Mastery))
  121. 17th – Greater Eldritch Heritage
  122. F18 - Devastating Assault
  123. 19th - VMC
  124. F20 - Combat Reflexes
  125.  
  126. Discoveries:
  127. 7th - Wings
  128. 11th - Feral Mutagen
  129. 15th - Greater Mutagen
  130. 19th - Grand Mutagen
  131.  
  132. Rage Powers:
  133. Superstitious
  134. Guarded Stance
  135.  
  136. Sorcerer Bloodline Abilities:
  137. Touch of Rage
  138. Strength of the Beast
  139. Power of Giants
  140.  
  141. Class Features:
  142. Uncanny Dodge
  143. Damage Reduction
  144. Weapon Training
  145. Fighter’s Reflexes
  146. Defensive Weapon Training
  147. Warrior Spirit
  148. Weapon Mastery
  149. Familiar
  150. Share Training
  151. Mutagen
  152. Mutagen Discoveries
  153.  
  154. Familiar:
  155. Protector Hedgehog
  156.  
  157. Skills:
  158. Perception - +41
  159. Intimidate - +28
  160. UMD - +34
  161. Craft (Weapons) - +27
  162.  
  163. Tactics:
  164. Use Warrior's Spirit to give his sword Training to give himself Advanced Weapon Training to give himself an Item Mastery Feat or shuffle his ranks in Intimidate between Diplomacy, Bluff, Intimidate, and Ride. Also use Warrior's Spirit to give his weapon Bane, or an Alignment enhancement.
  165.  
  166. Eobard must periodically kill undead in an negotiation with his hammer in exchange for constant Death Ward. The frequency depends on how the hammer is feeling.
  167.  
  168. In combat Eobard attempt to end it as soon as possible, teleporting to who he believes is the most dangerous foe, and on the following round performing a full attack. If he believes there is a chance of losing he instead uses a Plane Shift scroll and flees to a random location on a random plane.
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