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chunkreset bug

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Jul 13th, 2023
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
  4. Initialize engine version: 2021.3.19f1 (c9714fde33b6)
  5. [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  6. Forcing GfxDevice: Direct3D 11
  7. GfxDevice: creating device client; threaded=1; jobified=0
  8. Direct3D:
  9. Version: Direct3D 11.0 [level 11.1]
  10. Renderer: AMD Radeon RX 6700 XT (ID=0x73df)
  11. Vendor: ATI
  12. VRAM: 12243 MB
  13. Driver: 30.0.15021.7000
  14. Begin MonoManager ReloadAssembly
  15. - Completed reload, in 0.365 seconds
  16. D3D11 device created for Microsoft Media Foundation video decoding.
  17. <RI> Initializing input.
  18.  
  19. <RI> Input initialized.
  20.  
  21. <RI> Initialized touch support.
  22.  
  23. UnloadTime: 1.062400 ms
  24. 2023-07-13T20:04:57 0.021 INF Version: Alpha 21 (b324) Compatibility Version: Alpha 21, Build: WindowsPlayer 64 Bit
  25. 2023-07-13T20:04:57 0.022 INF System information:
  26. 2023-07-13T20:04:57 0.023 INF OS: Windows 11 (10.0.22621) 64bit
  27. 2023-07-13T20:04:57 0.023 INF CPU: 12th Gen Intel(R) Core(TM) i5-12500 (cores: 12)
  28. 2023-07-13T20:04:57 0.023 INF RAM: 32509 MB
  29. 2023-07-13T20:04:57 0.023 INF GPU: AMD Radeon RX 6700 XT (12243 MB)
  30. 2023-07-13T20:04:57 0.030 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  31. 2023-07-13T20:04:57 0.056 INF Last played version: Alpha 21
  32. 2023-07-13T20:04:57 0.058 INF Local UTC offset: -4 hours
  33. 2023-07-13T20:04:57 0.075 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Users\Neko\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-07-13__20-04-46.txt
  34. 2023-07-13T20:04:57 0.084 INF [Platform] Init
  35. 2023-07-13T20:04:57 0.133 INF [Platform] Using native platform: Steam
  36. 2023-07-13T20:04:57 0.134 INF [Platform] Using cross platform: EOS
  37. 2023-07-13T20:04:57 0.134 INF [Platform] Using server platform: Steam
  38. 2023-07-13T20:04:57 0.134 INF [Platform] Using server platform: XBL
  39. 2023-07-13T20:04:57 0.139 INF Starting PlayerInputManager...
  40. 2023-07-13T20:04:57 0.294 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  41. 2023-07-13T20:04:57 0.307 INF [Platform] Initializing Steam
  42. 2023-07-13T20:04:57 0.753 INF [Steamworks.NET] SteamAPI_Init() ok
  43. 2023-07-13T20:04:57 0.754 INF [Steamworks.NET] Registering auth callbacks
  44. 2023-07-13T20:04:57 0.755 INF Not running in Big Picture Mode, no on-screen keyboard available
  45. 2023-07-13T20:04:57 0.755 INF [Platform] Initializing EOS
  46. 2023-07-13T20:04:58 0.965 INF [EOS] Initialize: Success
  47. 2023-07-13T20:04:58 1.075 INF [Platform] Initializing XBL
  48. 2023-07-13T20:04:58 1.246 INF Localization language from prefs: english
  49. 2023-07-13T20:04:58 1.248 INF Texture quality is set to 0
  50. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  51. UnloadTime: 3.053200 ms
  52. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-0000015BB34730D0.dll
  53. 2023-07-13T20:04:59 2.133 INF Awake IsFocused: True
  54. 2023-07-13T20:04:59 2.133 INF Awake
  55. 2023-07-13T20:04:59 2.284 INF Occlusion: Awake
  56. 2023-07-13T20:04:59 2.289 WRN Device name for flag StandaloneWindows is unknown
  57. 2023-07-13T20:04:59 2.290 INF ApplyAllOptions streaming budget 11018.7 MB
  58. 2023-07-13T20:04:59 2.290 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
  59. 2023-07-13T20:04:59 2.291 INF Texture quality is set to 0
  60. 2023-07-13T20:04:59 2.291 INF ApplyTextureFilter 2, AF Enable
  61. 2023-07-13T20:04:59 2.291 INF ApplyTerrainOptions 3
  62. Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6563.
  63. Total: 7.723000 ms (FindLiveObjects: 0.203400 ms CreateObjectMapping: 0.153800 ms MarkObjects: 7.330600 ms DeleteObjects: 0.034600 ms)
  64.  
  65. 2023-07-13T20:04:59 2.789 INF [MODS] No mods folder found
  66. 2023-07-13T20:04:59 2.789 INF [MODS] Initializing mod code
  67. 2023-07-13T20:04:59 2.789 INF [MODS] Loading done
  68. 2023-07-13T20:04:59 2.802 INF Loading permissions file at 'C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  69. 2023-07-13T20:04:59 2.821 INF Loading permissions file done.
  70. 2023-07-13T20:04:59 2.877 INF GameSense server not found (no props file), disabling
  71. 2023-07-13T20:04:59 2.878 INF [PartyQuests] Initialized
  72. 2023-07-13T20:04:59 2.878 INF Awake done in 745 ms
  73. 2023-07-13T20:05:00 2.964 INF [XUi] Instantiating XUi from default prefab.
  74. 2023-07-13T20:05:00 2.976 INF [XUi] XUi instantiation completed in 11 ms
  75. 2023-07-13T20:05:00 3.081 INF [XUi] Loading XUi asynchronously
  76. 2023-07-13T20:05:00 3.097 INF Updated culture for display texts
  77. 2023-07-13T20:05:00 3.554 INF Reloading serveradmin.xml
  78. 2023-07-13T20:05:00 3.554 INF Loading permissions file at 'C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  79. 2023-07-13T20:05:00 3.554 INF Loading permissions file done.
  80. 2023-07-13T20:05:00 3.688 INF [XUi] Parsing all window groups completed in 565 ms total.
  81. Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
  82. 2023-07-13T20:05:02 4.956 INF [XUi] Initialized all window groups completed in 578 ms total.
  83. 2023-07-13T20:05:02 5.574 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  84. 2023-07-13T20:05:06 9.858 INF LoadTextureArraysForQuality took 4.283
  85. 2023-07-13T20:05:06 9.892 INF Loaded (local): rwgmixer in 0.03
  86. 2023-07-13T20:05:06 9.944 INF Loaded (local): archetypes in 0.05
  87. 2023-07-13T20:05:07 9.960 INF Loaded (local): loadingscreen in 0.02
  88. 2023-07-13T20:05:07 9.961 INF WorldStaticData.Init() needed 5.000s
  89. 2023-07-13T20:05:07 9.980 INF [Steamworks.NET] Login ok.
  90. 2023-07-13T20:05:07 9.980 INF [EOS] Login
  91. 2023-07-13T20:05:07 10.162 INF AchievementManager: Received stats and achievements from Steam
  92. 2023-07-13T20:05:08 10.996 INF [EOS] Login succeeded, PUID: 0002eabe897543399a37ebdd8ad99c00
  93. 2023-07-13T20:05:08 10.997 INF [EOS] Getting native user for 0002eabe897543399a37ebdd8ad99c00
  94. 2023-07-13T20:05:08 10.998 INF [EOS] CopyIdToken result: Success
  95. 2023-07-13T20:05:09 11.962 INF [EOS] TransferProgress: News.xml, 4090 / 4090
  96. 2023-07-13T20:05:09 12.184 INF [EOS] Read (News.xml) completed: Success, received 4032 bytes
  97. 2023-07-13T20:05:11 14.046 INF NET: Starting server protocols
  98. 2023-07-13T20:05:11 14.098 INF NET: LiteNetLib server started
  99. 2023-07-13T20:05:11 14.100 INF [Steamworks.NET] NET: Server started
  100. 2023-07-13T20:05:11 14.100 INF Started thread SteamNetworkingServer
  101. 2023-07-13T20:05:11 14.100 INF [EOS-P2PS] Server started
  102. 2023-07-13T20:05:11 14.101 INF StartGame
  103. 2023-07-13T20:05:11 14.102 INF NetPackageManager Init
  104. 2023-07-13T20:05:11 14.170 INF [XUi] Instantiating XUi from default prefab.
  105. 2023-07-13T20:05:11 14.181 INF [XUi] XUi instantiation completed in 11 ms
  106. 2023-07-13T20:05:11 14.189 INF Persistent GamePrefs saved
  107. GamePref.AdminFileName = serveradmin.xml
  108. GamePref.AirDropFrequency = 72
  109. GamePref.AirDropMarker = True
  110. GamePref.AllowSpawnNearBackpack = True
  111. GamePref.AutopilotMode = 0
  112. GamePref.BedrollDeadZoneSize = 15
  113. GamePref.BedrollExpiryTime = 45
  114. GamePref.BlockDamageAI = 100
  115. GamePref.BlockDamageAIBM = 100
  116. GamePref.BlockDamagePlayer = 100
  117. GamePref.BloodMoonEnemyCount = 8
  118. GamePref.BloodMoonFrequency = 7
  119. GamePref.BloodMoonRange = 0
  120. GamePref.BloodMoonWarning = 8
  121. GamePref.BuildCreate = False
  122. GamePref.ConnectToServerIP = 127.0.0.1
  123. GamePref.ConnectToServerPort = 26900
  124. GamePref.CraftTimer =
  125. GamePref.CreateLevelDim = 8
  126. GamePref.CreateLevelName = My Level
  127. GamePref.CreativeMenuEnabled = False
  128. GamePref.DayCount = 3
  129. GamePref.DayLightLength = 18
  130. GamePref.DayNightLength = 60
  131. GamePref.DebugMenuEnabled = False
  132. GamePref.DebugMenuShowTasks = False
  133. GamePref.DebugStopEnemiesMoving = False
  134. GamePref.DropOnDeath = 1
  135. GamePref.DropOnQuit = 0
  136. GamePref.DynamicMeshDistance = 1000
  137. GamePref.DynamicMeshEnabled = True
  138. GamePref.DynamicMeshLandClaimBuffer = 3
  139. GamePref.DynamicMeshLandClaimOnly = True
  140. GamePref.DynamicMeshMaxItemCache = 3
  141. GamePref.DynamicMeshMaxRegionCache = 1
  142. GamePref.DynamicMeshUseImposters = False
  143. GamePref.DynamicSpawner =
  144. GamePref.EACEnabled = False
  145. GamePref.EnableMapRendering = False
  146. GamePref.EnemyDifficulty = 0
  147. GamePref.EnemySpawnMode = True
  148. GamePref.FavoriteServersList =
  149. GamePref.FragLimit = 20
  150. GamePref.GameDifficulty = 1
  151. GamePref.GameGuidClient =
  152. GamePref.GameMode = GameModeSurvival
  153. GamePref.GameName = pregen10k
  154. GamePref.GameNameClient = My Game
  155. GamePref.GameVersion = Alpha 21
  156. GamePref.GameWorld = PREGEN10k
  157. GamePref.HideCommandExecutionLog = 0
  158. GamePref.JoiningOptions = True
  159. GamePref.LandClaimCount = 3
  160. GamePref.LandClaimDeadZone = 30
  161. GamePref.LandClaimDecayMode = 0
  162. GamePref.LandClaimExpiryTime = 7
  163. GamePref.LandClaimOfflineDelay = 0
  164. GamePref.LandClaimOfflineDurabilityModifier = 4
  165. GamePref.LandClaimOnlineDurabilityModifier = 4
  166. GamePref.LandClaimSize = 41
  167. GamePref.Language = English
  168. GamePref.LanguageBrowser =
  169. GamePref.LastGameResetRevision = 13
  170. GamePref.LastLoadedPrefab = prison_02
  171. GamePref.LastLoadingTipRead = 11
  172. GamePref.LootAbundance = 100
  173. GamePref.LootRespawnDays = 7
  174. GamePref.LootTimer =
  175. GamePref.MatchLength = 10
  176. GamePref.MaxChunkAge = 10
  177. GamePref.MaxQueuedMeshLayers = 40
  178. GamePref.MaxSpawnedAnimals = 50
  179. GamePref.MaxSpawnedZombies = 64
  180. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  181. GamePref.NewGameSetDefaults = True
  182. GamePref.NoGraphicsMode = False
  183. GamePref.OptionsAllowController = True
  184. GamePref.OptionsAmbientVolumeLevel = 0.6008359
  185. GamePref.OptionsAudioOcclusion = False
  186. GamePref.OptionsBackgroundGlobalOpacity = 0.9010776
  187. GamePref.OptionsControllerTriggerEffects = False
  188. GamePref.OptionsControllerVibration = True
  189. GamePref.OptionsControlsResetRevision = 6
  190. GamePref.OptionsDisableChunkLODs = False
  191. GamePref.OptionsDynamicMusicDailyTime = 0.45
  192. GamePref.OptionsDynamicMusicEnabled = True
  193. GamePref.OptionsForegroundGlobalOpacity = 1
  194. GamePref.OptionsGfxAA = 4
  195. GamePref.OptionsGfxAASharpness = 0.05
  196. GamePref.OptionsGfxBloom = False
  197. GamePref.OptionsGfxBrightness = 1
  198. GamePref.OptionsGfxDOF = False
  199. GamePref.OptionsGfxDynamicMinFPS = 30
  200. GamePref.OptionsGfxDynamicMode = 0
  201. GamePref.OptionsGfxDynamicScale = 1
  202. GamePref.OptionsGfxFOV = 85
  203. GamePref.OptionsGfxGameplayResolutionHeight = 0
  204. GamePref.OptionsGfxGameplayResolutionWidth = 0
  205. GamePref.OptionsGfxGrassDistance = 3
  206. GamePref.OptionsGfxLODDistance = 0.75
  207. GamePref.OptionsGfxMotionBlur = 0
  208. GamePref.OptionsGfxObjQuality = 3
  209. GamePref.OptionsGfxOcclusion = True
  210. GamePref.OptionsGfxQualityPreset = 5
  211. GamePref.OptionsGfxReflectQuality = 0
  212. GamePref.OptionsGfxReflectShadows = False
  213. GamePref.OptionsGfxResetRevision = 3
  214. GamePref.OptionsGfxResolution = 0
  215. GamePref.OptionsGfxShadowDistance = 0
  216. GamePref.OptionsGfxSSAO = True
  217. GamePref.OptionsGfxSSReflections = 0
  218. GamePref.OptionsGfxStreamMipmaps = True
  219. GamePref.OptionsGfxSunShafts = False
  220. GamePref.OptionsGfxTerrainQuality = 3
  221. GamePref.OptionsGfxTexFilter = 2
  222. GamePref.OptionsGfxTexQuality = 0
  223. GamePref.OptionsGfxTreeDistance = 4
  224. GamePref.OptionsGfxUMATexQuality = 0
  225. GamePref.OptionsGfxViewDistance = 6
  226. GamePref.OptionsGfxVsync = 1
  227. GamePref.OptionsGfxWaterPtlLimiter = 0.75
  228. GamePref.OptionsGfxWaterQuality = 1
  229. GamePref.OptionsHudOpacity = 1
  230. GamePref.OptionsHudSize = 1
  231. GamePref.OptionsInterfaceSensitivity = 0.75
  232. GamePref.OptionsIntroMovieEnabled = True
  233. GamePref.OptionsInvertMouse = False
  234. GamePref.OptionsJournalPopup = True
  235. GamePref.OptionsLiteNetLibMtuOverride = False
  236. GamePref.OptionsLookSensitivity = 0.2
  237. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  238. GamePref.OptionsMicVolumeLevel = 0.75
  239. GamePref.OptionsMumblePositionalAudioSupport = False
  240. GamePref.OptionsMusicVolumeLevel = 0.599791
  241. GamePref.OptionsOverallAudioVolumeLevel = 1
  242. GamePref.OptionsPlayChanceFrequency = 3
  243. GamePref.OptionsPlayChanceProbability = 0.983
  244. GamePref.OptionsPlayerModel = playerFemale
  245. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  246. GamePref.OptionsPOICulling = 1
  247. GamePref.OptionsQuestsAutoAccept = True
  248. GamePref.OptionsQuestsAutoShare = True
  249. GamePref.OptionsScreenBoundsValue = 1
  250. GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
  251. GamePref.OptionsShowCompass = True
  252. GamePref.OptionsShowCrosshair = True
  253. GamePref.OptionsStabSpawnBlocksOnGround = True
  254. GamePref.OptionsSubtitlesEnabled = True
  255. GamePref.OptionsTempCelsius = False
  256. GamePref.OptionsUiFpsScaling = 1
  257. GamePref.OptionsVehicleLookSensitivity = 0.5
  258. GamePref.OptionsVoiceChatEnabled = True
  259. GamePref.OptionsVoiceInputDevice = {139753ca-4cea-49fa-9c7c-b996bdcf5278}
  260. GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{5fa2aa5f-4195-402c-9581-5ec7aa5387ea}
  261. GamePref.OptionsVoiceVolumeLevel = 0.75
  262. GamePref.OptionsWeaponAiming = False
  263. GamePref.OptionsZoomAccel = 0.5
  264. GamePref.OptionsZoomSensitivity = 0.3
  265. GamePref.PartySharedKillRange = 100
  266. GamePref.PersistentPlayerProfiles = True
  267. GamePref.PlayerAutologin = False
  268. GamePref.PlayerKillingMode = 2
  269. GamePref.PlayerName = NekoPawtato
  270. GamePref.PlayerSafeZoneHours = 7
  271. GamePref.PlayerSafeZoneLevel = 5
  272. GamePref.PlayerToken =
  273. GamePref.PlaytestBiome = 3
  274. GamePref.RebuildMap = False
  275. GamePref.Region = NorthAmericaEast
  276. GamePref.SaveDataLimit = -1
  277. GamePref.SaveGameFolder = C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves
  278. GamePref.SelectionContextMode = 0
  279. GamePref.SelectionOperationMode = 0
  280. GamePref.ServerAdminSlots = 0
  281. GamePref.ServerAdminSlotsPermission = 0
  282. GamePref.ServerDescription =
  283. GamePref.ServerDisabledNetworkProtocols =
  284. GamePref.ServerHistoryCache = 185.209.179.61$25012:1689292603$False
  285. GamePref.ServerIP =
  286. GamePref.ServerIsPublic = True
  287. GamePref.ServerLoginConfirmationText =
  288. GamePref.ServerMaxAllowedViewDistance = 12
  289. GamePref.ServerMaxPlayerCount = 1
  290. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  291. GamePref.ServerName = Default Server
  292. GamePref.ServerPort = 26900
  293. GamePref.ServerReservedSlots = 0
  294. GamePref.ServerReservedSlotsPermission = 100
  295. GamePref.ServerVisibility = 0
  296. GamePref.ServerWebsiteURL =
  297. GamePref.ShowFriendPlayerOnMap = True
  298. GamePref.TelnetEnabled = True
  299. GamePref.TelnetFailedLoginLimit = 10
  300. GamePref.TelnetFailedLoginsBlocktime = 10
  301. GamePref.TelnetPort = 8081
  302. GamePref.TerminalWindowEnabled = True
  303. GamePref.TwitchBloodMoonAllowed = False
  304. GamePref.TwitchServerPermission = 90
  305. GamePref.UNUSED_ControlPanelEnabled = False
  306. GamePref.UNUSED_ControlPanelPort = 8080
  307. GamePref.UNUSED_LastLoadedPrefabSize =
  308. GamePref.UNUSED_OptionsBloom =
  309. GamePref.UNUSED_OptionsDOF =
  310. GamePref.UNUSED_OptionsFieldOfViewNew =
  311. GamePref.UNUSED_OptionsGamma =
  312. GamePref.UNUSED_OptionsMotionBlur =
  313. GamePref.UNUSED_OptionsObjectBlur =
  314. GamePref.UNUSED_OptionsReflectionBounces =
  315. GamePref.UNUSED_OptionsReflectionCullList =
  316. GamePref.UNUSED_OptionsReflectionFarClip =
  317. GamePref.UNUSED_OptionsReflectionRefreshMode =
  318. GamePref.UNUSED_OptionsReflectionShadowDistance =
  319. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  320. GamePref.UNUSED_OptionsSSAO =
  321. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  322. GamePref.UNUSED_OptionsSunShafts =
  323. GamePref.UNUSED_PlayerId =
  324. GamePref.UserDataFolder = C:\Users\Neko\AppData\Roaming/7DaysToDie
  325. GamePref.WebDashboardEnabled = False
  326. GamePref.WebDashboardPort = 8080
  327. GamePref.WebDashboardUrl =
  328. GamePref.WorldGenSeed =
  329. GamePref.WorldGenSize = 8192
  330. GamePref.XPMultiplier = 100
  331. GamePref.ZombieBMMove = 3
  332. GamePref.ZombieFeralMove = 3
  333. GamePref.ZombieFeralSense = 0
  334. GamePref.ZombieMove = 0
  335. GamePref.ZombieMoveNight = 3
  336. GamePref.ZombiePlayers = True
  337. GameStat.AirDropFrequency = 0
  338. GameStat.AirDropMarker = True
  339. GameStat.AllowedViewDistance = 12
  340. GameStat.AnimalCount = 0
  341. GameStat.AutoParty = False
  342. GameStat.BedrollExpiryTime = 45
  343. GameStat.BlockDamagePlayer = 100
  344. GameStat.BloodMoonDay = 0
  345. GameStat.BloodMoonEnemyCount = 8
  346. GameStat.BloodMoonWarning = 8
  347. GameStat.ChunkStabilityEnabled = True
  348. GameStat.CraftTimer =
  349. GameStat.CurrentRoundIx = 0
  350. GameStat.DayLightLength = 18
  351. GameStat.DayLimitActive = False
  352. GameStat.DayLimitThisRound = 0
  353. GameStat.DropOnDeath = 1
  354. GameStat.DropOnQuit = 0
  355. GameStat.EnemyCount = 0
  356. GameStat.EnemyDifficulty = Normal
  357. GameStat.EnemySpawnMode = True
  358. GameStat.FragLimitActive = False
  359. GameStat.FragLimitThisRound = 0
  360. GameStat.GameDifficulty = 2
  361. GameStat.GameDifficultyBonus = 1
  362. GameStat.GameModeId = 0
  363. GameStat.GameState = 0
  364. GameStat.GlobalMessageToShow =
  365. GameStat.IsCreativeMenuEnabled = False
  366. GameStat.IsFlyingEnabled = False
  367. GameStat.IsPlayerCollisionEnabled = True
  368. GameStat.IsPlayerDamageEnabled = True
  369. GameStat.IsResetMapOnRestart = False
  370. GameStat.IsSaveSupplyCrates = True
  371. GameStat.IsSpawnEnemies = True
  372. GameStat.IsSpawnNearOtherPlayer = False
  373. GameStat.IsTeleportEnabled = False
  374. GameStat.IsVersionCheckDone = False
  375. GameStat.LandClaimCount = 3
  376. GameStat.LandClaimDeadZone = 30
  377. GameStat.LandClaimDecayMode = 0
  378. GameStat.LandClaimExpiryTime = 3
  379. GameStat.LandClaimOfflineDelay = 0
  380. GameStat.LandClaimOfflineDurabilityModifier = 32
  381. GameStat.LandClaimOnlineDurabilityModifier = 32
  382. GameStat.LandClaimSize = 41
  383. GameStat.LoadScene =
  384. GameStat.LootTimer =
  385. GameStat.OptionsPOICulling = 0
  386. GameStat.PartySharedKillRange = 100
  387. GameStat.PlayerKillingMode = KillStrangersOnly
  388. GameStat.ScoreDiedMultiplier = -5
  389. GameStat.ScorePlayerKillMultiplier = 1
  390. GameStat.ScoreZombieKillMultiplier = 1
  391. GameStat.ShowAllPlayersOnMap = False
  392. GameStat.ShowFriendPlayerOnMap = True
  393. GameStat.ShowSpawnWindow = False
  394. GameStat.ShowWindow =
  395. GameStat.TimeLimitActive = False
  396. GameStat.TimeLimitThisRound = 0
  397. GameStat.TimeOfDayIncPerSec = 20
  398. GameStat.TwitchBloodMoonAllowed = True
  399. GameStat.UNUSED_ShowZombieCounter =
  400. GameStat.XPMultiplier = 100
  401. GameStat.ZombieHordeMeter = False
  402. 2023-07-13T20:05:11 14.221 INF StartAsServer
  403. 2023-07-13T20:05:11 14.587 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  404. 2023-07-13T20:05:11 14.587 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  405. 2023-07-13T20:05:11 14.587 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  406. 2023-07-13T20:05:11 14.619 INF Loaded (local): materials in 0.36
  407. 2023-07-13T20:05:11 14.669 INF Loaded (local): physicsbodies in 0.05
  408. 2023-07-13T20:05:11 14.718 INF Loaded (local): painting in 0.05
  409. 2023-07-13T20:05:11 14.838 INF Loaded (local): shapes in 0.12
  410. Unloading 3 Unused Serialized files (Serialized files now loaded: 12)
  411. 2023-07-13T20:05:26 29.589 INF Block IDs with mapping
  412. 2023-07-13T20:05:26 29.597 INF Block IDs total 22097, terr 29, last 22319
  413. 2023-07-13T20:05:26 29.609 INF Loaded (local): blocks in 14.77
  414. Unloading 64761 unused Assets to reduce memory usage. Loaded Objects now: 121040.
  415. Total: 283.490400 ms (FindLiveObjects: 9.032500 ms CreateObjectMapping: 9.834800 ms MarkObjects: 244.577000 ms DeleteObjects: 20.045900 ms)
  416.  
  417. 2023-07-13T20:05:27 29.985 INF Loaded (local): progression in 0.38
  418. 2023-07-13T20:05:27 30.415 INF Loaded (local): buffs in 0.43
  419. Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  420. Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  421. Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  422. Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  423. Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
  424. Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
  425. Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
  426. Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
  427. 2023-07-13T20:05:27 30.468 INF Loaded (local): misc in 0.05
  428. 2023-07-13T20:05:27 30.901 INF Loaded (local): items in 0.43
  429. 2023-07-13T20:05:28 31.002 INF Item IDs with mapping
  430. 2023-07-13T20:05:28 31.002 INF ItemIDs from Mapping
  431. 2023-07-13T20:05:28 31.049 INF Loaded (local): item_modifiers in 0.15
  432. 2023-07-13T20:05:28 31.162 INF Loaded (local): entityclasses in 0.11
  433. 2023-07-13T20:05:28 31.201 INF Loaded (local): qualityinfo in 0.04
  434. 2023-07-13T20:05:28 31.270 INF Loaded (local): sounds in 0.07
  435. 2023-07-13T20:05:28 31.327 INF Loaded (local): recipes in 0.06
  436. 2023-07-13T20:05:28 31.385 INF Loaded (local): blockplaceholders in 0.06
  437. 2023-07-13T20:05:28 31.477 INF Loaded (local): loot in 0.09
  438. 2023-07-13T20:05:28 31.535 INF Loaded (local): entitygroups in 0.06
  439. 2023-07-13T20:05:28 31.585 INF Loaded (local): utilityai in 0.05
  440. 2023-07-13T20:05:28 31.635 INF Loaded (local): vehicles in 0.05
  441. 2023-07-13T20:05:28 31.685 INF Loaded (local): rwgmixer in 0.05
  442. 2023-07-13T20:05:28 31.735 INF Loaded (local): weathersurvival in 0.05
  443. 2023-07-13T20:05:28 31.785 INF Loaded (local): archetypes in 0.05
  444. 2023-07-13T20:05:28 31.862 INF Loaded (local): quests in 0.08
  445. 2023-07-13T20:05:28 31.906 INF Loaded (local): traders in 0.04
  446. 2023-07-13T20:05:29 31.956 INF Loaded (local): npc in 0.05
  447. 2023-07-13T20:05:29 32.005 INF Loaded (local): dialogs in 0.05
  448. 2023-07-13T20:05:29 32.055 INF Loaded (local): ui_display in 0.05
  449. 2023-07-13T20:05:29 32.106 INF Loaded (local): nav_objects in 0.05
  450. 2023-07-13T20:05:29 32.172 INF Loaded (local): gamestages in 0.07
  451. 2023-07-13T20:05:29 32.385 INF Loaded (local): gameevents in 0.21
  452. 2023-07-13T20:05:29 32.451 INF Loaded (local): twitch in 0.07
  453. 2023-07-13T20:05:29 32.496 INF Loaded (local): twitch_events in 0.04
  454. 2023-07-13T20:05:29 32.555 INF Loaded (local): dmscontent in 0.06
  455. 2023-07-13T20:05:29 32.596 INF Loaded (local): XUi_Common/styles in 0.04
  456. 2023-07-13T20:05:29 32.646 INF Loaded (local): XUi_Common/controls in 0.05
  457. 2023-07-13T20:05:29 32.696 INF Loaded (local): XUi/styles in 0.05
  458. 2023-07-13T20:05:29 32.746 INF Loaded (local): XUi/controls in 0.05
  459. 2023-07-13T20:05:29 32.812 INF Loaded (local): XUi/windows in 0.07
  460. 2023-07-13T20:05:29 32.862 INF [XUi] Loading XUi asynchronously
  461. 2023-07-13T20:05:29 32.885 INF Loaded (local): XUi/xui in 0.07
  462. 2023-07-13T20:05:30 33.009 INF Loaded (local): biomes in 0.12
  463. 2023-07-13T20:05:30 33.153 INF Loaded (local): worldglobal in 0.14
  464. 2023-07-13T20:05:30 33.300 INF Loaded (local): spawning in 0.15
  465. 2023-07-13T20:05:30 33.430 INF Loaded (local): loadingscreen in 0.13
  466. 2023-07-13T20:05:30 33.520 INF createWorld: PREGEN10k, pregen10k, GameModeSurvival
  467. 2023-07-13T20:05:30 33.521 INF Occlusion: Enabled
  468. 2023-07-13T20:05:30 33.533 INF [XUi] Parsing all window groups completed in 541 ms total.
  469. 2023-07-13T20:05:30 33.570 INF Started thread ChunkRegeneration
  470. 2023-07-13T20:05:30 33.572 INF Started thread ChunkCalc
  471. 2023-07-13T20:05:30 33.573 INF Started thread ChunkMeshBake
  472. 2023-07-13T20:05:30 33.664 INF World.Load: PREGEN10k
  473. 2023-07-13T20:05:30 33.674 INF BloodMoon SetDay: day 56, last day 49, freq 7, range 0
  474. 2023-07-13T20:05:30 33.729 INF Started thread WaterSimulationApplyChanges
  475. 2023-07-13T20:05:32 35.167 INF ShapeControllers: 96
  476. 2023-07-13T20:05:33 36.037 INF [XUi] Initialized all window groups completed in 862 ms total.
  477. 2023-07-13T20:05:40 42.951 INF Started thread GenerateChunks
  478. 2023-07-13T20:05:40 43.582 INF Calculating world hashes took 606 ms (world size 440 MiB)
  479. 2023-07-13T20:05:40 43.795 INF Loading dtm raw file took 836ms
  480. 2023-07-13T20:05:41 44.464 INF Biomes image size w= 10240, h = 10240
  481. 2023-07-13T20:05:49 52.182 INF Loading and creating biomes took 8387ms
  482. 2023-07-13T20:05:51 54.289 INF Loading and creating shader control textures took 2106ms
  483. 2023-07-13T20:05:53 56.445 INF Loading and parsing of generator took 2155ms
  484. 2023-07-13T20:05:53 56.500 INF Computed 1192 chunk groups containing a total of 32264 chunks. Largest group contains 374 chunks.
  485. 2023-07-13T20:05:53 56.598 INF Started thread SaveChunks C:\Users\Neko\AppData\Roaming\7DaysToDie\Saves\PREGEN10k\pregen10k\Region
  486. 2023-07-13T20:05:56 59.451 INF [DECO] read 255503
  487. 2023-07-13T20:05:56 59.605 INF Dynamic Music Initialized on Server
  488. 2023-07-13T20:05:56 59.619 INF Dynamic Music Initialized on Client
  489. 2023-07-13T20:05:57 59.961 INF AstarManager Init
  490. 2023-07-13T20:05:57 60.143 INF WeatherManager: Init 8 weather packages
  491. 2023-07-13T20:05:57 60.309 INF WeatherManager: ApplySavedPackages
  492. 2023-07-13T20:05:57 60.312 INF createWorld() done
  493. 2023-07-13T20:05:57 60.313 INF Loading players.xml
  494. 2023-07-13T20:05:57 60.666 INF Created player with id=171
  495. 2023-07-13T20:05:57 60.674 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=NekoPawtato, id=171]
  496. 2023-07-13T20:05:57 60.771 INF Loaded player
  497. 2023-07-13T20:05:58 60.969 INF 1528 VehicleManager read #0, id 509, vehicleMotorcycle, (-3125.6, 35.1, 1191.5), chunk -196, 74
  498. 2023-07-13T20:05:58 60.969 INF VehicleManager C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/PREGEN10k/pregen10k/vehicles.dat, loaded 1
  499. 2023-07-13T20:05:58 60.973 INF DroneManager C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/PREGEN10k/pregen10k/drones.dat, loaded 0
  500. 2023-07-13T20:05:58 61.115 INF [EOS] Registering server
  501. 2023-07-13T20:05:58 61.220 INF OpenSpawnWindow
  502. 2023-07-13T20:05:58 61.711 INF Loading dymesh settings
  503. 2023-07-13T20:05:58 61.711 INF Dynamic Mesh Settings
  504. 2023-07-13T20:05:58 61.711 INF Use Imposter Values: False
  505. 2023-07-13T20:05:58 61.711 INF Only Player Areas: True
  506. 2023-07-13T20:05:58 61.711 INF Player Area Buffer: 3
  507. 2023-07-13T20:05:58 61.711 INF Max View Distance: 1000
  508. 2023-07-13T20:05:58 61.711 INF Regen all on new world: False
  509. 2023-07-13T20:05:58 61.713 INF Dymesh: Prepping dynamic mesh. Resend Default: True
  510. 2023-07-13T20:05:58 61.713 INF Dymesh: Mesh location: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/PREGEN10k/pregen10k/DynamicMeshes/
  511. 2023-07-13T20:05:58 61.713 INF StartGame done
  512. 2023-07-13T20:05:58 61.927 INF [Steamworks.NET] GameServer.Init successful
  513. Calling Animator.GotoState on Synchronize layer
  514. 2023-07-13T20:05:59 62.093 INF [EOS] Server registered, session: 7b37f7caabe648018b99a3af19933a84
  515. 2023-07-13T20:05:59 62.096 INF [EOS] Session address: 107.13.151.7
  516. 2023-07-13T20:05:59 62.102 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  517. 2023-07-13T20:05:59 62.279 WRN AddDecorationAt id=22011 r=0 d=0 m=0 m2=0 m3=0, -3016, 35, 304 replacing
  518. 2023-07-13T20:05:59 62.280 WRN AddDecorationAt id=22012 r=3 d=0 m=0 m2=0 m3=0, -2933, 35, 306 replacing
  519. 2023-07-13T20:05:59 62.280 WRN AddDecorationAt id=22012 r=2 d=0 m=0 m2=0 m3=0, -2935, 35, 315 replacing
  520. 2023-07-13T20:05:59 62.280 WRN AddDecorationAt id=22011 r=2 d=0 m=0 m2=0 m3=0, -2918, 36, 318 replacing
  521. 2023-07-13T20:05:59 62.280 WRN AddDecorationAt id=21967 r=26 d=0 m=0 m2=0 m3=0, -2892, 35, 315 replacing
  522. 2023-07-13T20:05:59 62.280 WRN AddDecorationAt id=21967 r=24 d=0 m=0 m2=0 m3=0, -2874, 35, 308 replacing
  523. 2023-07-13T20:05:59 62.280 WRN AddDecorationAt id=22013 r=2 d=0 m=0 m2=0 m3=0, -2811, 36, 296 replacing
  524. 2023-07-13T20:05:59 62.312 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775243867473096, server SteamID=, server public IP=10*.1*.15*.*, server port=26900
  525. 2023-07-13T20:05:59 62.315 INF [Steamworks.NET] Lobby entered: 109775243867473096
  526. 2023-07-13T20:05:59 62.422 INF Dymesh: Warming dynamic mesh
  527. 2023-07-13T20:05:59 62.422 INF Dymesh: Creating dynamic mesh manager
  528. 2023-07-13T20:05:59 62.424 INF Dymesh: Awake
  529. 2023-07-13T20:05:59 62.425 INF Dymesh: Mesh location: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/PREGEN10k/pregen10k/DynamicMeshes/
  530. 2023-07-13T20:05:59 62.426 INF Dymesh: Loading Items: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/PREGEN10k/pregen10k/DynamicMeshes/
  531. 2023-07-13T20:05:59 62.501 INF Dymesh: Loaded Items: 21
  532. 2023-07-13T20:05:59 62.501 INF Dymesh: Loading all items took: 0.07535 seconds.
  533. 2023-07-13T20:05:59 62.511 INF Meshlist count is now 1
  534. 2023-07-13T20:05:59 62.511 INF Meshlist count is now 2
  535. 2023-07-13T20:05:59 62.511 INF Force load took 0 seconds
  536. 2023-07-13T20:05:59 62.512 INF Clearing queues.
  537. 2023-07-13T20:05:59 62.512 INF Cleared queues.
  538. 2023-07-13T20:05:59 62.514 INF Dynamic thread starting
  539. 2023-07-13T20:05:59 62.516 INF Dymesh door replacement: imposterBlock
  540. 2023-07-13T20:06:00 63.669 INF Respawn almost done
  541. 2023-07-13T20:06:00 63.674 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -2924, 35, 197): localplayer
  542. 2023-07-13T20:06:00 63.715 INF 1584+1 Origin Reposition (0.0, 0.0, 0.0) to (-2928.0, 32.0, 192.0)
  543. 2023-07-13T20:06:01 64.000 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90174297213486098, public IP=10*.1*.15*.*
  544. 2023-07-13T20:06:01 64.002 INF [Steamworks.NET] Exiting Lobby
  545. 2023-07-13T20:06:01 64.003 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  546. 2023-07-13T20:06:01 64.262 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775243867473166, server SteamID=90174297213486098, server public IP=10*.1*.15*.*, server port=26900
  547. 2023-07-13T20:06:01 64.264 INF [Steamworks.NET] Lobby entered: 109775243867473166
  548. 2023-07-13T20:06:01 64.727 INF Executing command 'dm'
  549. 2023-07-13T20:06:02 65.076 INF Executing command 'cm'
  550. 2023-07-13T20:06:09 72.433 INF SectionType change from None to TraderBob
  551. 2023-07-13T20:06:09 72.434 INF Played TraderBob
  552. 2023-07-13T20:06:09 72.434 INF Fading in TraderBob
  553. 2023-07-13T20:06:09 72.435 INF Notified SectionSelector that music played
  554. 2023-07-13T20:06:12 75.449 INF fadeInCo complete on TraderBob
  555. 2023-07-13T20:06:19 82.272 INF [DECO] written 255510, in 35ms
  556. 2023-07-13T20:06:19 82.281 INF [DECO] write thread 8ms
  557. 2023-07-13T20:06:27 90.589 WRN AddDecorationAt id=22013 r=2 d=0 m=0 m2=0 m3=0, -3016, 35, 304 replacing
  558. 2023-07-13T20:06:27 90.589 WRN AddDecorationAt id=22013 r=3 d=0 m=0 m2=0 m3=0, -2933, 35, 306 replacing
  559. 2023-07-13T20:06:27 90.589 WRN AddDecorationAt id=22013 r=1 d=0 m=0 m2=0 m3=0, -2935, 35, 315 replacing
  560. 2023-07-13T20:06:27 90.590 WRN AddDecorationAt id=22012 r=2 d=0 m=0 m2=0 m3=0, -2918, 36, 318 replacing
  561. 2023-07-13T20:06:27 90.640 WRN AddDecorationAt id=22011 r=2 d=0 m=0 m2=0 m3=0, -2892, 35, 315 replacing
  562. 2023-07-13T20:06:27 90.640 WRN AddDecorationAt id=21968 r=24 d=0 m=0 m2=0 m3=0, -2874, 35, 308 replacing
  563. 2023-07-13T20:06:28 91.342 INF Time: 1.14m FPS: 60.00 Heap: 2380.6MB Max: 2380.6MB Chunks: 244 CGO: 110 Ply: 1 Zom: 6 Ent: 9 (19) Items: 10 CO: 1 RSS: 4662.6MB
  564. 2023-07-13T20:06:30 93.747 INF Executing command 'killall'
  565. 2023-07-13T20:06:30 93.756 INF Entity zombieBoe 663 killed
  566. 2023-07-13T20:06:30 93.760 INF Entity zombieMoe 664 killed
  567. 2023-07-13T20:06:30 93.761 INF Entity zombieBusinessMan 665 killed
  568. 2023-07-13T20:06:30 93.762 INF Entity animalCoyote 667 killed
  569. 2023-07-13T20:06:30 93.762 INF Entity zombieArlene 677 killed
  570. Direct3D: detected that using refresh rate causes time drift. Will stop trusting refresh rate until the game window is moved.
  571. Direct3D: detected that vsync is broken (it does not limit frame rate properly). Delta time will now be calculated using cpu-side time stampling until the game window is moved.
  572. 2023-07-13T20:06:58 121.010 INF Time: 1.64m FPS: 182.05 Heap: 2423.1MB Max: 2423.1MB Chunks: 244 CGO: 110 Ply: 1 Zom: 2 Ent: 9 (20) Items: 10 CO: 1 RSS: 4657.7MB
  573. 2023-07-13T20:07:19 141.957 INF [DECO] written 255516, in 29ms
  574. 2023-07-13T20:07:19 141.968 INF [DECO] write thread 9ms
  575. 2023-07-13T20:07:28 151.014 INF Time: 2.14m FPS: 187.79 Heap: 2473.3MB Max: 2473.3MB Chunks: 244 CGO: 110 Ply: 1 Zom: 2 Ent: 6 (20) Items: 10 CO: 1 RSS: 4609.5MB
  576. 2023-07-13T20:07:58 181.000 INF VehicleManager saving 1 (0 + 1)
  577. 2023-07-13T20:07:58 181.000 INF 18996 VehicleManager write #0, id 509, vehicleMotorcycle, (-3125.6, 35.1, 1191.5), chunk -196, 74
  578. 2023-07-13T20:07:58 181.002 INF DroneManager saving 0 (0 + 0)
  579. 2023-07-13T20:07:58 181.004 INF DroneManager saved 9 bytes
  580. 2023-07-13T20:07:58 181.004 INF VehicleManager saved 560 bytes
  581. 2023-07-13T20:07:58 181.019 INF Time: 2.64m FPS: 171.90 Heap: 2523.2MB Max: 2523.2MB Chunks: 244 CGO: 110 Ply: 1 Zom: 2 Ent: 5 (20) Items: 10 CO: 1 RSS: 4610.3MB
  582. 2023-07-13T20:08:28 211.020 INF Time: 3.14m FPS: 174.61 Heap: 2570.9MB Max: 2570.9MB Chunks: 244 CGO: 110 Ply: 1 Zom: 2 Ent: 5 (21) Items: 10 CO: 1 RSS: 4611.7MB
  583. 2023-07-13T20:08:58 241.020 INF Time: 3.64m FPS: 188.33 Heap: 2382.9MB Max: 2570.9MB Chunks: 244 CGO: 110 Ply: 1 Zom: 2 Ent: 5 (11) Items: 0 CO: 1 RSS: 4615.1MB
  584. 2023-07-13T20:09:17 260.224 INF Stopped TraderBob
  585. 2023-07-13T20:09:17 260.229 INF Notified SectionSelector that music stopped
  586. 2023-07-13T20:09:28 271.030 INF Time: 4.14m FPS: 62.21 Heap: 2424.8MB Max: 2570.9MB Chunks: 244 CGO: 110 Ply: 1 Zom: 2 Ent: 5 (11) Items: 0 CO: 1 RSS: 4603.4MB
  587. 2023-07-13T20:09:30 273.080 INF Saving 81 of chunks took 325ms
  588. 2023-07-13T20:09:30 273.081 INF Paused TraderBob
  589. 2023-07-13T20:09:30 273.842 INF Unpaused TraderBob
  590. 2023-07-13T20:09:35 278.158 INF SectionType change from TraderBob to None
  591. 2023-07-13T20:09:35 278.159 INF Fading out TraderBob
  592. 2023-07-13T20:09:36 278.962 INF Respawn almost done
  593. 2023-07-13T20:09:36 278.962 INF PlayerSpawnedInWorld (reason: Teleport, position: -2570, 34, 730): localplayer
  594. 2023-07-13T20:09:36 278.976 INF 34810+1 Origin Reposition (-2928.0, 32.0, 192.0) to (-2576.0, 32.0, 720.0)
  595. Calling Animator.GotoState on Synchronize layer
  596. 2023-07-13T20:09:38 281.186 INF Paused TraderBob
  597. 2023-07-13T20:09:38 281.235 INF Notified SectionSelector that music stopped
  598. 2023-07-13T20:09:43 286.291 INF Executing command 'chunkreset f'
  599. 2023-07-13T20:09:43 286.353 WRN AddDecorationAt id=21968 r=25 d=0 m=0 m2=0 m3=0, -2582, 36, 711 replacing
  600. 2023-07-13T20:09:43 286.367 WRN AddDecorationAt id=22011 r=0 d=0 m=0 m2=0 m3=0, -2584, 35, 736 replacing
  601. 2023-07-13T20:09:43 286.368 WRN AddDecorationAt id=21968 r=2 d=0 m=0 m2=0 m3=0, -2577, 35, 750 replacing
  602. 2023-07-13T20:09:43 286.376 WRN AddDecorationAt id=22013 r=0 d=0 m=0 m2=0 m3=0, -2576, 36, 716 replacing
  603. 2023-07-13T20:09:43 286.405 WRN AddDecorationAt id=21968 r=1 d=0 m=0 m2=0 m3=0, -2557, 35, 736 replacing
  604. 2023-07-13T20:09:43 286.407 WRN AddDecorationAt id=22011 r=2 d=0 m=0 m2=0 m3=0, -2548, 35, 749 replacing
  605. 2023-07-13T20:09:43 286.407 WRN AddDecorationAt id=21968 r=27 d=0 m=0 m2=0 m3=0, -2560, 36, 751 replacing
  606. 2023-07-13T20:09:45 288.154 INF Saving 189 of chunks took 932ms
  607. 2023-07-13T20:09:45 288.195 INF [DECO] written 255578, in 40ms
  608. 2023-07-13T20:09:45 288.204 INF [DECO] write thread 8ms
  609. 2023-07-13T20:09:45 288.829 INF Disconnect
  610. 2023-07-13T20:09:45 288.835 INF [NET] ServerShutdown
  611. 2023-07-13T20:09:45 288.835 INF NET: Stopping server protocols
  612. 2023-07-13T20:09:45 288.890 INF NET: LiteNetLib server stopped
  613. 2023-07-13T20:09:45 288.896 INF Exited thread SteamNetworkingServer
  614. 2023-07-13T20:09:45 288.896 INF [Steamworks.NET] NET: Server stopped
  615. 2023-07-13T20:09:45 288.897 INF [EOS-P2PS] Server stopped
  616. 2023-07-13T20:09:45 288.900 INF SaveAndCleanupWorld
  617. 2023-07-13T20:09:46 289.355 INF Saving 86 of chunks took 429ms
  618. 2023-07-13T20:09:46 289.358 INF [EOS] Unregistering server
  619. 2023-07-13T20:09:46 289.359 INF [Steamworks.NET] Stopping server
  620. 2023-07-13T20:09:46 289.373 INF [Steamworks.NET] Exiting Lobby
  621. 2023-07-13T20:09:46 289.374 INF [PartyQuests] Player unregistered
  622. 2023-07-13T20:09:46 289.604 INF AstarManager Cleanup
  623. 2023-07-13T20:09:46 289.698 INF Clearing queues.
  624. 2023-07-13T20:09:46 289.698 INF Cleared queues.
  625. 2023-07-13T20:09:47 290.608 INF Clearing queues.
  626. 2023-07-13T20:09:47 290.608 INF Cleared queues.
  627. 2023-07-13T20:09:47 290.614 INF World.Unload
  628. 2023-07-13T20:09:47 290.617 INF Exited thread GenerateChunks
  629. 2023-07-13T20:09:48 290.951 INF Exited thread SaveChunks C:\Users\Neko\AppData\Roaming\7DaysToDie\Saves\PREGEN10k\pregen10k\Region
  630. 2023-07-13T20:09:48 290.988 INF World.Cleanup
  631. 2023-07-13T20:09:48 290.991 INF Exited thread ChunkRegeneration
  632. 2023-07-13T20:09:48 290.997 INF Exited thread ChunkCalc
  633. 2023-07-13T20:09:48 290.997 INF Exited thread ChunkMeshBake
  634. 2023-07-13T20:09:48 291.015 INF Exited thread WaterSimulationApplyChanges
  635. 2023-07-13T20:09:48 291.019 INF VehicleManager saving 1 (0 + 1)
  636. 2023-07-13T20:09:48 291.019 INF 35331 VehicleManager write #0, id 509, vehicleMotorcycle, (-3125.6, 35.1, 1191.5), chunk -196, 74
  637. 2023-07-13T20:09:48 291.020 INF VehicleManager saved 560 bytes
  638. 2023-07-13T20:09:48 291.020 INF DroneManager saving 0 (0 + 0)
  639. 2023-07-13T20:09:48 291.021 INF DroneManager saved 9 bytes
  640. 2023-07-13T20:09:48 291.039 INF Persistent GamePrefs saved
  641. 2023-07-13T20:09:48 291.465 INF [EOS] Server unregistered
  642. NullReferenceException: Object reference not set to an instance of an object
  643. at DynamicMeshManager+DisabledImposterChunkManager.Update () [0x00054] in <0266d593c0f442fa83ca9e728741ee90>:0
  644. at DynamicMeshManager.Update () [0x004d5] in <0266d593c0f442fa83ca9e728741ee90>:0
  645.  
  646. NullReferenceException: Object reference not set to an instance of an object
  647. at DynamicMeshManager+DisabledImposterChunkManager.Update () [0x00054] in <0266d593c0f442fa83ca9e728741ee90>:0
  648. at DynamicMeshManager.Update () [0x004d5] in <0266d593c0f442fa83ca9e728741ee90>:0
  649.  
  650. NullReferenceException: Object reference not set to an instance of an object
  651. at DynamicMeshManager+DisabledImposterChunkManager.Update () [0x00054] in <0266d593c0f442fa83ca9e728741ee90>:0
  652. at DynamicMeshManager.Update () [0x004d5] in <0266d593c0f442fa83ca9e728741ee90>:0
  653.  
  654. NullReferenceException: Object reference not set to an instance of an object
  655. at DynamicMeshManager+DisabledImposterChunkManager.Update () [0x00054] in <0266d593c0f442fa83ca9e728741ee90>:0
  656. at DynamicMeshManager.Update () [0x004d5] in <0266d593c0f442fa83ca9e728741ee90>:0
  657.  
  658. NullReferenceException: Object reference not set to an instance of an object
  659. at DynamicMeshManager+DisabledImposterChunkManager.Update () [0x00054] in <0266d593c0f442fa83ca9e728741ee90>:0
  660. at DynamicMeshManager.Update () [0x004d5] in <0266d593c0f442fa83ca9e728741ee90>:0
  661.  
  662. NullReferenceException: Object reference not set to an instance of an object
  663. at DynamicMeshManager+DisabledImposterChunkManager.Update () [0x00054] in <0266d593c0f442fa83ca9e728741ee90>:0
  664. at DynamicMeshManager.Update () [0x004d5] in <0266d593c0f442fa83ca9e728741ee90>:0
  665.  
  666. NullReferenceException: Object reference not set to an instance of an object
  667. at DynamicMeshManager+DisabledImposterChunkManager.Update () [0x00054] in <0266d593c0f442fa83ca9e728741ee90>:0
  668. at DynamicMeshManager.Update () [0x004d5] in <0266d593c0f442fa83ca9e728741ee90>:0
  669.  
  670. NullReferenceException: Object reference not set to an instance of an object
  671. at DynamicMeshManager+DisabledImposterChunkManager.Update () [0x00054] in <0266d593c0f442fa83ca9e728741ee90>:0
  672. at DynamicMeshManager.Update () [0x004d5] in <0266d593c0f442fa83ca9e728741ee90>:0
  673.  
  674. NullReferenceException: Object reference not set to an instance of an object
  675. at DynamicMeshManager+DisabledImposterChunkManager.Update () [0x00054] in <0266d593c0f442fa83ca9e728741ee90>:0
  676. at DynamicMeshManager.Update () [0x004d5] in <0266d593c0f442fa83ca9e728741ee90>:0
  677.  
  678. 2023-07-13T20:09:56 299.909 INF Preparing quit
  679. 2023-07-13T20:09:56 299.911 INF Persistent GamePrefs saved
  680. 2023-07-13T20:09:56 299.911 INF Cleanup
  681. 2023-07-13T20:09:57 300.211 INF AchievementManager.Cleanup
  682. 2023-07-13T20:09:57 300.503 INF Terminating threads
  683. 2023-07-13T20:09:57 300.503 INF OnApplicationQuit
  684. 2023-07-13T20:09:57 300.505 INF Terminating threads
  685. 2023-07-13T20:09:57 300.505 INF OnApplicationQuit
  686. Setting up 6 worker threads for Enlighten.
  687. Memory Statistics:
  688. [ALLOC_TEMP_TLS] TLS Allocator
  689. StackAllocators :
  690. [ALLOC_TEMP_MAIN]
  691. Peak usage frame count: [2.0 KB-4.0 KB]: 483 frames, [4.0 KB-8.0 KB]: 1 frames, [8.0 KB-16.0 KB]: 1417 frames, [16.0 KB-32.0 KB]: 26 frames, [32.0 KB-64.0 KB]: 76 frames, [64.0 KB-128.0 KB]: 33361 frames, [128.0 KB-256.0 KB]: 134 frames, [256.0 KB-0.5 MB]: 109 frames, [0.5 MB-1.0 MB]: 237 frames, [1.0 MB-2.0 MB]: 5 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 3 frames
  692. Initial Block Size 4.0 MB
  693. Current Block Size 7.5 MB
  694. Peak Allocated Bytes 7.5 MB
  695. Overflow Count 14
  696. [ALLOC_TEMP_Loading.AsyncRead]
  697. Initial Block Size 64.0 KB
  698. Current Block Size 128.0 KB
  699. Peak Allocated Bytes 128.0 KB
  700. Overflow Count 2
  701. [ALLOC_TEMP_Loading.PreloadManager]
  702. Initial Block Size 256.0 KB
  703. Current Block Size 0.5 MB
  704. Peak Allocated Bytes 511.6 KB
  705. Overflow Count 15894
  706. [ALLOC_TEMP_Background Job.Worker 8]
  707. Initial Block Size 32.0 KB
  708. Current Block Size 36.0 KB
  709. Peak Allocated Bytes 35.6 KB
  710. Overflow Count 1
  711. [ALLOC_TEMP_Job.Worker 6]
  712. Initial Block Size 256.0 KB
  713. Current Block Size 256.0 KB
  714. Peak Allocated Bytes 77.8 KB
  715. Overflow Count 0
  716. [ALLOC_TEMP_Job.Worker 0]
  717. Initial Block Size 256.0 KB
  718. Current Block Size 256.0 KB
  719. Peak Allocated Bytes 73.9 KB
  720. Overflow Count 0
  721. [ALLOC_TEMP_Background Job.Worker 10]
  722. Initial Block Size 32.0 KB
  723. Current Block Size 36.0 KB
  724. Peak Allocated Bytes 32.0 KB
  725. Overflow Count 0
  726. [ALLOC_TEMP_Background Job.Worker 9]
  727. Initial Block Size 32.0 KB
  728. Current Block Size 60.0 KB
  729. Peak Allocated Bytes 58.4 KB
  730. Overflow Count 0
  731. [ALLOC_TEMP_Job.Worker 5]
  732. Initial Block Size 256.0 KB
  733. Current Block Size 256.0 KB
  734. Peak Allocated Bytes 77.9 KB
  735. Overflow Count 0
  736. [ALLOC_TEMP_Background Job.Worker 14]
  737. Initial Block Size 32.0 KB
  738. Current Block Size 32.0 KB
  739. Peak Allocated Bytes 54 B
  740. Overflow Count 0
  741. [ALLOC_TEMP_Background Job.Worker 6]
  742. Initial Block Size 32.0 KB
  743. Current Block Size 52.0 KB
  744. Peak Allocated Bytes 48.4 KB
  745. Overflow Count 1
  746. [ALLOC_TEMP_Job.Worker 4]
  747. Initial Block Size 256.0 KB
  748. Current Block Size 256.0 KB
  749. Peak Allocated Bytes 77.9 KB
  750. Overflow Count 0
  751. [ALLOC_TEMP_Job.Worker 3]
  752. Initial Block Size 256.0 KB
  753. Current Block Size 256.0 KB
  754. Peak Allocated Bytes 143.3 KB
  755. Overflow Count 0
  756. [ALLOC_TEMP_Background Job.Worker 12]
  757. Initial Block Size 32.0 KB
  758. Current Block Size 32.0 KB
  759. Peak Allocated Bytes 54 B
  760. Overflow Count 0
  761. [ALLOC_TEMP_EnlightenWorker] x 6
  762. Initial Block Size 64.0 KB
  763. Current Block Size 64.0 KB
  764. Peak Allocated Bytes 54 B
  765. Overflow Count 0
  766. [ALLOC_TEMP_Background Job.Worker 15]
  767. Initial Block Size 32.0 KB
  768. Current Block Size 32.0 KB
  769. Peak Allocated Bytes 54 B
  770. Overflow Count 0
  771. [ALLOC_TEMP_Background Job.Worker 1]
  772. Initial Block Size 32.0 KB
  773. Current Block Size 52.0 KB
  774. Peak Allocated Bytes 50.8 KB
  775. Overflow Count 0
  776. [ALLOC_TEMP_Background Job.Worker 2]
  777. Initial Block Size 32.0 KB
  778. Current Block Size 36.0 KB
  779. Peak Allocated Bytes 32.0 KB
  780. Overflow Count 1
  781. [ALLOC_TEMP_Background Job.Worker 7]
  782. Initial Block Size 32.0 KB
  783. Current Block Size 36.0 KB
  784. Peak Allocated Bytes 33.0 KB
  785. Overflow Count 1
  786. [ALLOC_TEMP_UnityGfxDeviceWorker]
  787. Initial Block Size 256.0 KB
  788. Current Block Size 256.0 KB
  789. Peak Allocated Bytes 66.4 KB
  790. Overflow Count 6
  791. [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
  792. Initial Block Size 64.0 KB
  793. Current Block Size 64.0 KB
  794. Peak Allocated Bytes 0 B
  795. Overflow Count 0
  796. [ALLOC_TEMP_Background Job.Worker 5]
  797. Initial Block Size 32.0 KB
  798. Current Block Size 36.0 KB
  799. Peak Allocated Bytes 32.0 KB
  800. Overflow Count 1
  801. [ALLOC_TEMP_Job.Worker 9]
  802. Initial Block Size 256.0 KB
  803. Current Block Size 256.0 KB
  804. Peak Allocated Bytes 78.9 KB
  805. Overflow Count 0
  806. [ALLOC_TEMP_Background Job.Worker 13]
  807. Initial Block Size 32.0 KB
  808. Current Block Size 32.0 KB
  809. Peak Allocated Bytes 54 B
  810. Overflow Count 0
  811. [ALLOC_TEMP_Job.Worker 8]
  812. Initial Block Size 256.0 KB
  813. Current Block Size 256.0 KB
  814. Peak Allocated Bytes 72.5 KB
  815. Overflow Count 0
  816. [ALLOC_TEMP_Job.Worker 7]
  817. Initial Block Size 256.0 KB
  818. Current Block Size 256.0 KB
  819. Peak Allocated Bytes 151.3 KB
  820. Overflow Count 0
  821. [ALLOC_TEMP_Job.Worker 1]
  822. Initial Block Size 256.0 KB
  823. Current Block Size 256.0 KB
  824. Peak Allocated Bytes 73.9 KB
  825. Overflow Count 0
  826. [ALLOC_TEMP_Job.Worker 2]
  827. Initial Block Size 256.0 KB
  828. Current Block Size 256.0 KB
  829. Peak Allocated Bytes 77.9 KB
  830. Overflow Count 0
  831. [ALLOC_TEMP_Background Job.Worker 3]
  832. Initial Block Size 32.0 KB
  833. Current Block Size 36.0 KB
  834. Peak Allocated Bytes 32.0 KB
  835. Overflow Count 0
  836. [ALLOC_TEMP_Background Job.Worker 11]
  837. Initial Block Size 32.0 KB
  838. Current Block Size 32.0 KB
  839. Peak Allocated Bytes 54 B
  840. Overflow Count 0
  841. [ALLOC_TEMP_Job.Worker 10]
  842. Initial Block Size 256.0 KB
  843. Current Block Size 272.0 KB
  844. Peak Allocated Bytes 222.4 KB
  845. Overflow Count 0
  846. [ALLOC_TEMP_Background Job.Worker 0]
  847. Initial Block Size 32.0 KB
  848. Current Block Size 36.0 KB
  849. Peak Allocated Bytes 32.0 KB
  850. Overflow Count 0
  851. [ALLOC_TEMP_Background Job.Worker 4]
  852. Initial Block Size 32.0 KB
  853. Current Block Size 36.0 KB
  854. Peak Allocated Bytes 32.0 KB
  855. Overflow Count 1
  856. [ALLOC_TEMP_BatchDeleteObjects]
  857. Initial Block Size 64.0 KB
  858. Current Block Size 64.0 KB
  859. Peak Allocated Bytes 54 B
  860. Overflow Count 0
  861. [ALLOC_DEFAULT] Dual Thread Allocator
  862. Peak main deferred allocation count 162409
  863. [ALLOC_BUCKET]
  864. Large Block size 4.0 MB
  865. Used Block count 1
  866. Peak Allocated bytes 4.0 MB
  867. Failed Allocations. Bucket layout:
  868. 16B: 1 Subsections = 1024 buckets. Failed count: 2060323
  869. 32B: 15 Subsections = 7680 buckets. Failed count: 1802721
  870. 48B: 53 Subsections = 18090 buckets. Failed count: 1628570
  871. 64B: 29 Subsections = 7424 buckets. Failed count: 865620
  872. 80B: 152 Subsections = 31129 buckets. Failed count: 160572
  873. 96B: 3 Subsections = 512 buckets. Failed count: 159401
  874. 112B: 2 Subsections = 292 buckets. Failed count: 296390
  875. 128B: 1 Subsections = 128 buckets. Failed count: 170966
  876. [ALLOC_DEFAULT_MAIN]
  877. Peak usage frame count: [16.0 MB-32.0 MB]: 474 frames, [32.0 MB-64.0 MB]: 673 frames, [64.0 MB-128.0 MB]: 377 frames, [128.0 MB-256.0 MB]: 34327 frames, [256.0 MB-0.50 GB]: 2 frames
  878. Requested Block Size 16.0 MB
  879. Peak Block count 17
  880. Peak Allocated memory 503.4 MB
  881. Peak Large allocation bytes 400.0 MB
  882. [ALLOC_DEFAULT_THREAD]
  883. Peak usage frame count: [8.0 MB-16.0 MB]: 553 frames, [16.0 MB-32.0 MB]: 477 frames, [32.0 MB-64.0 MB]: 527 frames, [64.0 MB-128.0 MB]: 33802 frames, [128.0 MB-256.0 MB]: 494 frames
  884. Requested Block Size 16.0 MB
  885. Peak Block count 16
  886. Peak Allocated memory 226.5 MB
  887. Peak Large allocation bytes 141.7 MB
  888. [ALLOC_TEMP_JOB_1_FRAME]
  889. Initial Block Size 2.0 MB
  890. Used Block Count 1
  891. Overflow Count (too large) 0
  892. Overflow Count (full) 0
  893. [ALLOC_TEMP_JOB_2_FRAMES]
  894. Initial Block Size 2.0 MB
  895. Used Block Count 1
  896. Overflow Count (too large) 0
  897. Overflow Count (full) 0
  898. [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
  899. Initial Block Size 2.0 MB
  900. Used Block Count 3
  901. Overflow Count (too large) 3
  902. Overflow Count (full) 0
  903. [ALLOC_TEMP_JOB_ASYNC (Background)]
  904. Initial Block Size 1.0 MB
  905. Used Block Count 11
  906. Overflow Count (too large) 7
  907. Overflow Count (full) 0
  908. [ALLOC_GFX] Dual Thread Allocator
  909. Peak main deferred allocation count 30
  910. [ALLOC_BUCKET]
  911. Large Block size 4.0 MB
  912. Used Block count 1
  913. Peak Allocated bytes 4.0 MB
  914. Failed Allocations. Bucket layout:
  915. 16B: 1 Subsections = 1024 buckets. Failed count: 2060323
  916. 32B: 15 Subsections = 7680 buckets. Failed count: 1802721
  917. 48B: 53 Subsections = 18090 buckets. Failed count: 1628570
  918. 64B: 29 Subsections = 7424 buckets. Failed count: 865620
  919. 80B: 152 Subsections = 31129 buckets. Failed count: 160572
  920. 96B: 3 Subsections = 512 buckets. Failed count: 159401
  921. 112B: 2 Subsections = 292 buckets. Failed count: 296390
  922. 128B: 1 Subsections = 128 buckets. Failed count: 170966
  923. [ALLOC_GFX_MAIN]
  924. Peak usage frame count: [64.0 KB-128.0 KB]: 471 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 575 frames, [4.0 MB-8.0 MB]: 11 frames, [8.0 MB-16.0 MB]: 9 frames, [16.0 MB-32.0 MB]: 12 frames, [32.0 MB-64.0 MB]: 6 frames, [64.0 MB-128.0 MB]: 237 frames, [128.0 MB-256.0 MB]: 34491 frames, [0.50 GB-1.00 GB]: 35 frames
  925. Requested Block Size 16.0 MB
  926. Peak Block count 10
  927. Peak Allocated memory 0.94 GB
  928. Peak Large allocation bytes 0.80 GB
  929. [ALLOC_GFX_THREAD]
  930. Peak usage frame count: [2.0 KB-4.0 KB]: 460 frames, [64.0 KB-128.0 KB]: 562 frames, [128.0 KB-256.0 KB]: 5 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 68 frames, [2.0 MB-4.0 MB]: 5 frames, [4.0 MB-8.0 MB]: 3 frames, [8.0 MB-16.0 MB]: 2 frames, [16.0 MB-32.0 MB]: 3 frames, [32.0 MB-64.0 MB]: 18 frames, [64.0 MB-128.0 MB]: 34712 frames, [128.0 MB-256.0 MB]: 14 frames
  931. Requested Block Size 16.0 MB
  932. Peak Block count 7
  933. Peak Allocated memory 141.8 MB
  934. Peak Large allocation bytes 141.7 MB
  935. [ALLOC_CACHEOBJECTS] Dual Thread Allocator
  936. Peak main deferred allocation count 98587
  937. [ALLOC_BUCKET]
  938. Large Block size 4.0 MB
  939. Used Block count 1
  940. Peak Allocated bytes 4.0 MB
  941. Failed Allocations. Bucket layout:
  942. 16B: 1 Subsections = 1024 buckets. Failed count: 2060323
  943. 32B: 15 Subsections = 7680 buckets. Failed count: 1802721
  944. 48B: 53 Subsections = 18090 buckets. Failed count: 1628570
  945. 64B: 29 Subsections = 7424 buckets. Failed count: 865620
  946. 80B: 152 Subsections = 31129 buckets. Failed count: 160572
  947. 96B: 3 Subsections = 512 buckets. Failed count: 159401
  948. 112B: 2 Subsections = 292 buckets. Failed count: 296390
  949. 128B: 1 Subsections = 128 buckets. Failed count: 170966
  950. [ALLOC_CACHEOBJECTS_MAIN]
  951. Peak usage frame count: [32.0 MB-64.0 MB]: 465 frames, [64.0 MB-128.0 MB]: 549 frames, [128.0 MB-256.0 MB]: 34839 frames
  952. Requested Block Size 4.0 MB
  953. Peak Block count 48
  954. Peak Allocated memory 197.6 MB
  955. Peak Large allocation bytes 43.2 MB
  956. [ALLOC_CACHEOBJECTS_THREAD]
  957. Peak usage frame count: [16.0 MB-32.0 MB]: 461 frames, [32.0 MB-64.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 586 frames, [128.0 MB-256.0 MB]: 78 frames, [256.0 MB-0.50 GB]: 34727 frames
  958. Requested Block Size 4.0 MB
  959. Peak Block count 95
  960. Peak Allocated memory 377.6 MB
  961. Peak Large allocation bytes 113.0 MB
  962. [ALLOC_TYPETREE] Dual Thread Allocator
  963. Peak main deferred allocation count 0
  964. [ALLOC_BUCKET]
  965. Large Block size 4.0 MB
  966. Used Block count 1
  967. Peak Allocated bytes 4.0 MB
  968. Failed Allocations. Bucket layout:
  969. 16B: 1 Subsections = 1024 buckets. Failed count: 2060323
  970. 32B: 15 Subsections = 7680 buckets. Failed count: 1802721
  971. 48B: 53 Subsections = 18090 buckets. Failed count: 1628570
  972. 64B: 29 Subsections = 7424 buckets. Failed count: 865620
  973. 80B: 152 Subsections = 31129 buckets. Failed count: 160572
  974. 96B: 3 Subsections = 512 buckets. Failed count: 159401
  975. 112B: 2 Subsections = 292 buckets. Failed count: 296390
  976. 128B: 1 Subsections = 128 buckets. Failed count: 170966
  977. [ALLOC_TYPETREE_MAIN]
  978. Peak usage frame count: [0-1.0 KB]: 460 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 35392 frames
  979. Requested Block Size 2.0 MB
  980. Peak Block count 1
  981. Peak Allocated memory 127.4 KB
  982. Peak Large allocation bytes 0 B
  983. [ALLOC_TYPETREE_THREAD]
  984. Peak usage frame count: [2.0 KB-4.0 KB]: 460 frames, [256.0 KB-0.5 MB]: 253 frames, [0.5 MB-1.0 MB]: 338 frames, [2.0 MB-4.0 MB]: 34802 frames
  985. Requested Block Size 2.0 MB
  986. Peak Block count 2
  987. Peak Allocated memory 2.4 MB
  988. Peak Large allocation bytes 0 B
  989.  
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