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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Loading player data from C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/data.unity3d
- Initialize engine version: 2021.3.19f1 (c9714fde33b6)
- [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1; jobified=0
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: AMD Radeon RX 6700 XT (ID=0x73df)
- Vendor: ATI
- VRAM: 12243 MB
- Driver: 30.0.15021.7000
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.365 seconds
- D3D11 device created for Microsoft Media Foundation video decoding.
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 1.062400 ms
- 2023-07-13T20:04:57 0.021 INF Version: Alpha 21 (b324) Compatibility Version: Alpha 21, Build: WindowsPlayer 64 Bit
- 2023-07-13T20:04:57 0.022 INF System information:
- 2023-07-13T20:04:57 0.023 INF OS: Windows 11 (10.0.22621) 64bit
- 2023-07-13T20:04:57 0.023 INF CPU: 12th Gen Intel(R) Core(TM) i5-12500 (cores: 12)
- 2023-07-13T20:04:57 0.023 INF RAM: 32509 MB
- 2023-07-13T20:04:57 0.023 INF GPU: AMD Radeon RX 6700 XT (12243 MB)
- 2023-07-13T20:04:57 0.030 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2023-07-13T20:04:57 0.056 INF Last played version: Alpha 21
- 2023-07-13T20:04:57 0.058 INF Local UTC offset: -4 hours
- 2023-07-13T20:04:57 0.075 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -force-d3d11 -logfile C:\Users\Neko\AppData\Roaming\7DaysToDie\logs\output_log_client__2023-07-13__20-04-46.txt
- 2023-07-13T20:04:57 0.084 INF [Platform] Init
- 2023-07-13T20:04:57 0.133 INF [Platform] Using native platform: Steam
- 2023-07-13T20:04:57 0.134 INF [Platform] Using cross platform: EOS
- 2023-07-13T20:04:57 0.134 INF [Platform] Using server platform: Steam
- 2023-07-13T20:04:57 0.134 INF [Platform] Using server platform: XBL
- 2023-07-13T20:04:57 0.139 INF Starting PlayerInputManager...
- 2023-07-13T20:04:57 0.294 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2023-07-13T20:04:57 0.307 INF [Platform] Initializing Steam
- 2023-07-13T20:04:57 0.753 INF [Steamworks.NET] SteamAPI_Init() ok
- 2023-07-13T20:04:57 0.754 INF [Steamworks.NET] Registering auth callbacks
- 2023-07-13T20:04:57 0.755 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2023-07-13T20:04:57 0.755 INF [Platform] Initializing EOS
- 2023-07-13T20:04:58 0.965 INF [EOS] Initialize: Success
- 2023-07-13T20:04:58 1.075 INF [Platform] Initializing XBL
- 2023-07-13T20:04:58 1.246 INF Localization language from prefs: english
- 2023-07-13T20:04:58 1.248 INF Texture quality is set to 0
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.053200 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/MonoBleedingEdge/data-0000015BB34730D0.dll
- 2023-07-13T20:04:59 2.133 INF Awake IsFocused: True
- 2023-07-13T20:04:59 2.133 INF Awake
- 2023-07-13T20:04:59 2.284 INF Occlusion: Awake
- 2023-07-13T20:04:59 2.289 WRN Device name for flag StandaloneWindows is unknown
- 2023-07-13T20:04:59 2.290 INF ApplyAllOptions streaming budget 11018.7 MB
- 2023-07-13T20:04:59 2.290 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, mode FullScreenWindow
- 2023-07-13T20:04:59 2.291 INF Texture quality is set to 0
- 2023-07-13T20:04:59 2.291 INF ApplyTextureFilter 2, AF Enable
- 2023-07-13T20:04:59 2.291 INF ApplyTerrainOptions 3
- Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 6563.
- Total: 7.723000 ms (FindLiveObjects: 0.203400 ms CreateObjectMapping: 0.153800 ms MarkObjects: 7.330600 ms DeleteObjects: 0.034600 ms)
- 2023-07-13T20:04:59 2.789 INF [MODS] No mods folder found
- 2023-07-13T20:04:59 2.789 INF [MODS] Initializing mod code
- 2023-07-13T20:04:59 2.789 INF [MODS] Loading done
- 2023-07-13T20:04:59 2.802 INF Loading permissions file at 'C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-07-13T20:04:59 2.821 INF Loading permissions file done.
- 2023-07-13T20:04:59 2.877 INF GameSense server not found (no props file), disabling
- 2023-07-13T20:04:59 2.878 INF [PartyQuests] Initialized
- 2023-07-13T20:04:59 2.878 INF Awake done in 745 ms
- 2023-07-13T20:05:00 2.964 INF [XUi] Instantiating XUi from default prefab.
- 2023-07-13T20:05:00 2.976 INF [XUi] XUi instantiation completed in 11 ms
- 2023-07-13T20:05:00 3.081 INF [XUi] Loading XUi asynchronously
- 2023-07-13T20:05:00 3.097 INF Updated culture for display texts
- 2023-07-13T20:05:00 3.554 INF Reloading serveradmin.xml
- 2023-07-13T20:05:00 3.554 INF Loading permissions file at 'C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2023-07-13T20:05:00 3.554 INF Loading permissions file done.
- 2023-07-13T20:05:00 3.688 INF [XUi] Parsing all window groups completed in 565 ms total.
- Couldn't create a Convex Mesh from source mesh "Head" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
- 2023-07-13T20:05:02 4.956 INF [XUi] Initialized all window groups completed in 578 ms total.
- 2023-07-13T20:05:02 5.574 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2023-07-13T20:05:06 9.858 INF LoadTextureArraysForQuality took 4.283
- 2023-07-13T20:05:06 9.892 INF Loaded (local): rwgmixer in 0.03
- 2023-07-13T20:05:06 9.944 INF Loaded (local): archetypes in 0.05
- 2023-07-13T20:05:07 9.960 INF Loaded (local): loadingscreen in 0.02
- 2023-07-13T20:05:07 9.961 INF WorldStaticData.Init() needed 5.000s
- 2023-07-13T20:05:07 9.980 INF [Steamworks.NET] Login ok.
- 2023-07-13T20:05:07 9.980 INF [EOS] Login
- 2023-07-13T20:05:07 10.162 INF AchievementManager: Received stats and achievements from Steam
- 2023-07-13T20:05:08 10.996 INF [EOS] Login succeeded, PUID: 0002eabe897543399a37ebdd8ad99c00
- 2023-07-13T20:05:08 10.997 INF [EOS] Getting native user for 0002eabe897543399a37ebdd8ad99c00
- 2023-07-13T20:05:08 10.998 INF [EOS] CopyIdToken result: Success
- 2023-07-13T20:05:09 11.962 INF [EOS] TransferProgress: News.xml, 4090 / 4090
- 2023-07-13T20:05:09 12.184 INF [EOS] Read (News.xml) completed: Success, received 4032 bytes
- 2023-07-13T20:05:11 14.046 INF NET: Starting server protocols
- 2023-07-13T20:05:11 14.098 INF NET: LiteNetLib server started
- 2023-07-13T20:05:11 14.100 INF [Steamworks.NET] NET: Server started
- 2023-07-13T20:05:11 14.100 INF Started thread SteamNetworkingServer
- 2023-07-13T20:05:11 14.100 INF [EOS-P2PS] Server started
- 2023-07-13T20:05:11 14.101 INF StartGame
- 2023-07-13T20:05:11 14.102 INF NetPackageManager Init
- 2023-07-13T20:05:11 14.170 INF [XUi] Instantiating XUi from default prefab.
- 2023-07-13T20:05:11 14.181 INF [XUi] XUi instantiation completed in 11 ms
- 2023-07-13T20:05:11 14.189 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AllowSpawnNearBackpack = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicMeshDistance = 1000
- GamePref.DynamicMeshEnabled = True
- GamePref.DynamicMeshLandClaimBuffer = 3
- GamePref.DynamicMeshLandClaimOnly = True
- GamePref.DynamicMeshMaxItemCache = 3
- GamePref.DynamicMeshMaxRegionCache = 1
- GamePref.DynamicMeshUseImposters = False
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnableMapRendering = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = pregen10k
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 21
- GamePref.GameWorld = PREGEN10k
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 3
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.Language = English
- GamePref.LanguageBrowser =
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab = prison_02
- GamePref.LastLoadingTipRead = 11
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxChunkAge = 10
- GamePref.MaxQueuedMeshLayers = 40
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NewGameSetDefaults = True
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 0.6008359
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.9010776
- GamePref.OptionsControllerTriggerEffects = False
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 6
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 4
- GamePref.OptionsGfxAASharpness = 0.05
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxBrightness = 1
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 85
- GamePref.OptionsGfxGameplayResolutionHeight = 0
- GamePref.OptionsGfxGameplayResolutionWidth = 0
- GamePref.OptionsGfxGrassDistance = 3
- GamePref.OptionsGfxLODDistance = 0.75
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 3
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 0
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 3
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 0
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGfxTerrainQuality = 3
- GamePref.OptionsGfxTexFilter = 2
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 0
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.75
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsIntroMovieEnabled = True
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLiteNetLibMtuOverride = False
- GamePref.OptionsLookSensitivity = 0.2
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMumblePositionalAudioSupport = False
- GamePref.OptionsMusicVolumeLevel = 0.599791
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerFemale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsQuestsAutoAccept = True
- GamePref.OptionsQuestsAutoShare = True
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsSelectionBoxAlphaMultiplier = 0.4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSubtitlesEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVehicleLookSensitivity = 0.5
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceInputDevice = {139753ca-4cea-49fa-9c7c-b996bdcf5278}
- GamePref.OptionsVoiceOutputDevice = {0.0.0.00000000}.{5fa2aa5f-4195-402c-9581-5ec7aa5387ea}
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsWeaponAiming = False
- GamePref.OptionsZoomAccel = 0.5
- GamePref.OptionsZoomSensitivity = 0.3
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = NekoPawtato
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.PlaytestBiome = 3
- GamePref.RebuildMap = False
- GamePref.Region = NorthAmericaEast
- GamePref.SaveDataLimit = -1
- GamePref.SaveGameFolder = C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerHistoryCache = 185.209.179.61$25012:1689292603$False
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 8081
- GamePref.TerminalWindowEnabled = True
- GamePref.TwitchBloodMoonAllowed = False
- GamePref.TwitchServerPermission = 90
- GamePref.UNUSED_ControlPanelEnabled = False
- GamePref.UNUSED_ControlPanelPort = 8080
- GamePref.UNUSED_LastLoadedPrefabSize =
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UNUSED_PlayerId =
- GamePref.UserDataFolder = C:\Users\Neko\AppData\Roaming/7DaysToDie
- GamePref.WebDashboardEnabled = False
- GamePref.WebDashboardPort = 8080
- GamePref.WebDashboardUrl =
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieFeralSense = 0
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = True
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimCount = 3
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.TwitchBloodMoonAllowed = True
- GameStat.UNUSED_ShowZombieCounter =
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2023-07-13T20:05:11 14.221 INF StartAsServer
- 2023-07-13T20:05:11 14.587 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2023-07-13T20:05:11 14.587 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2023-07-13T20:05:11 14.587 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2023-07-13T20:05:11 14.619 INF Loaded (local): materials in 0.36
- 2023-07-13T20:05:11 14.669 INF Loaded (local): physicsbodies in 0.05
- 2023-07-13T20:05:11 14.718 INF Loaded (local): painting in 0.05
- 2023-07-13T20:05:11 14.838 INF Loaded (local): shapes in 0.12
- Unloading 3 Unused Serialized files (Serialized files now loaded: 12)
- 2023-07-13T20:05:26 29.589 INF Block IDs with mapping
- 2023-07-13T20:05:26 29.597 INF Block IDs total 22097, terr 29, last 22319
- 2023-07-13T20:05:26 29.609 INF Loaded (local): blocks in 14.77
- Unloading 64761 unused Assets to reduce memory usage. Loaded Objects now: 121040.
- Total: 283.490400 ms (FindLiveObjects: 9.032500 ms CreateObjectMapping: 9.834800 ms MarkObjects: 244.577000 ms DeleteObjects: 20.045900 ms)
- 2023-07-13T20:05:27 29.985 INF Loaded (local): progression in 0.38
- 2023-07-13T20:05:27 30.415 INF Loaded (local): buffs in 0.43
- Xbox Trigger Effect: PistolTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleTrigger effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: ShotgunShoot effect(VibrationSingle): str(0.5),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleShoot effect(FeedbackSingle): str(0.8),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: PistolZoom effect(VibrationSingle): str(0.35),StartPosition(0),endPos(0),amplitude(0)
- Xbox Trigger Effect: RifleZoom effect(VibrationSingle): str(0.65),StartPosition(0),endPos(0),amplitude(0)
- 2023-07-13T20:05:27 30.468 INF Loaded (local): misc in 0.05
- 2023-07-13T20:05:27 30.901 INF Loaded (local): items in 0.43
- 2023-07-13T20:05:28 31.002 INF Item IDs with mapping
- 2023-07-13T20:05:28 31.002 INF ItemIDs from Mapping
- 2023-07-13T20:05:28 31.049 INF Loaded (local): item_modifiers in 0.15
- 2023-07-13T20:05:28 31.162 INF Loaded (local): entityclasses in 0.11
- 2023-07-13T20:05:28 31.201 INF Loaded (local): qualityinfo in 0.04
- 2023-07-13T20:05:28 31.270 INF Loaded (local): sounds in 0.07
- 2023-07-13T20:05:28 31.327 INF Loaded (local): recipes in 0.06
- 2023-07-13T20:05:28 31.385 INF Loaded (local): blockplaceholders in 0.06
- 2023-07-13T20:05:28 31.477 INF Loaded (local): loot in 0.09
- 2023-07-13T20:05:28 31.535 INF Loaded (local): entitygroups in 0.06
- 2023-07-13T20:05:28 31.585 INF Loaded (local): utilityai in 0.05
- 2023-07-13T20:05:28 31.635 INF Loaded (local): vehicles in 0.05
- 2023-07-13T20:05:28 31.685 INF Loaded (local): rwgmixer in 0.05
- 2023-07-13T20:05:28 31.735 INF Loaded (local): weathersurvival in 0.05
- 2023-07-13T20:05:28 31.785 INF Loaded (local): archetypes in 0.05
- 2023-07-13T20:05:28 31.862 INF Loaded (local): quests in 0.08
- 2023-07-13T20:05:28 31.906 INF Loaded (local): traders in 0.04
- 2023-07-13T20:05:29 31.956 INF Loaded (local): npc in 0.05
- 2023-07-13T20:05:29 32.005 INF Loaded (local): dialogs in 0.05
- 2023-07-13T20:05:29 32.055 INF Loaded (local): ui_display in 0.05
- 2023-07-13T20:05:29 32.106 INF Loaded (local): nav_objects in 0.05
- 2023-07-13T20:05:29 32.172 INF Loaded (local): gamestages in 0.07
- 2023-07-13T20:05:29 32.385 INF Loaded (local): gameevents in 0.21
- 2023-07-13T20:05:29 32.451 INF Loaded (local): twitch in 0.07
- 2023-07-13T20:05:29 32.496 INF Loaded (local): twitch_events in 0.04
- 2023-07-13T20:05:29 32.555 INF Loaded (local): dmscontent in 0.06
- 2023-07-13T20:05:29 32.596 INF Loaded (local): XUi_Common/styles in 0.04
- 2023-07-13T20:05:29 32.646 INF Loaded (local): XUi_Common/controls in 0.05
- 2023-07-13T20:05:29 32.696 INF Loaded (local): XUi/styles in 0.05
- 2023-07-13T20:05:29 32.746 INF Loaded (local): XUi/controls in 0.05
- 2023-07-13T20:05:29 32.812 INF Loaded (local): XUi/windows in 0.07
- 2023-07-13T20:05:29 32.862 INF [XUi] Loading XUi asynchronously
- 2023-07-13T20:05:29 32.885 INF Loaded (local): XUi/xui in 0.07
- 2023-07-13T20:05:30 33.009 INF Loaded (local): biomes in 0.12
- 2023-07-13T20:05:30 33.153 INF Loaded (local): worldglobal in 0.14
- 2023-07-13T20:05:30 33.300 INF Loaded (local): spawning in 0.15
- 2023-07-13T20:05:30 33.430 INF Loaded (local): loadingscreen in 0.13
- 2023-07-13T20:05:30 33.520 INF createWorld: PREGEN10k, pregen10k, GameModeSurvival
- 2023-07-13T20:05:30 33.521 INF Occlusion: Enabled
- 2023-07-13T20:05:30 33.533 INF [XUi] Parsing all window groups completed in 541 ms total.
- 2023-07-13T20:05:30 33.570 INF Started thread ChunkRegeneration
- 2023-07-13T20:05:30 33.572 INF Started thread ChunkCalc
- 2023-07-13T20:05:30 33.573 INF Started thread ChunkMeshBake
- 2023-07-13T20:05:30 33.664 INF World.Load: PREGEN10k
- 2023-07-13T20:05:30 33.674 INF BloodMoon SetDay: day 56, last day 49, freq 7, range 0
- 2023-07-13T20:05:30 33.729 INF Started thread WaterSimulationApplyChanges
- 2023-07-13T20:05:32 35.167 INF ShapeControllers: 96
- 2023-07-13T20:05:33 36.037 INF [XUi] Initialized all window groups completed in 862 ms total.
- 2023-07-13T20:05:40 42.951 INF Started thread GenerateChunks
- 2023-07-13T20:05:40 43.582 INF Calculating world hashes took 606 ms (world size 440 MiB)
- 2023-07-13T20:05:40 43.795 INF Loading dtm raw file took 836ms
- 2023-07-13T20:05:41 44.464 INF Biomes image size w= 10240, h = 10240
- 2023-07-13T20:05:49 52.182 INF Loading and creating biomes took 8387ms
- 2023-07-13T20:05:51 54.289 INF Loading and creating shader control textures took 2106ms
- 2023-07-13T20:05:53 56.445 INF Loading and parsing of generator took 2155ms
- 2023-07-13T20:05:53 56.500 INF Computed 1192 chunk groups containing a total of 32264 chunks. Largest group contains 374 chunks.
- 2023-07-13T20:05:53 56.598 INF Started thread SaveChunks C:\Users\Neko\AppData\Roaming\7DaysToDie\Saves\PREGEN10k\pregen10k\Region
- 2023-07-13T20:05:56 59.451 INF [DECO] read 255503
- 2023-07-13T20:05:56 59.605 INF Dynamic Music Initialized on Server
- 2023-07-13T20:05:56 59.619 INF Dynamic Music Initialized on Client
- 2023-07-13T20:05:57 59.961 INF AstarManager Init
- 2023-07-13T20:05:57 60.143 INF WeatherManager: Init 8 weather packages
- 2023-07-13T20:05:57 60.309 INF WeatherManager: ApplySavedPackages
- 2023-07-13T20:05:57 60.312 INF createWorld() done
- 2023-07-13T20:05:57 60.313 INF Loading players.xml
- 2023-07-13T20:05:57 60.666 INF Created player with id=171
- 2023-07-13T20:05:57 60.674 INF [PartyQuests] Player registered: [type=EntityPlayerLocal, name=NekoPawtato, id=171]
- 2023-07-13T20:05:57 60.771 INF Loaded player
- 2023-07-13T20:05:58 60.969 INF 1528 VehicleManager read #0, id 509, vehicleMotorcycle, (-3125.6, 35.1, 1191.5), chunk -196, 74
- 2023-07-13T20:05:58 60.969 INF VehicleManager C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/PREGEN10k/pregen10k/vehicles.dat, loaded 1
- 2023-07-13T20:05:58 60.973 INF DroneManager C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/PREGEN10k/pregen10k/drones.dat, loaded 0
- 2023-07-13T20:05:58 61.115 INF [EOS] Registering server
- 2023-07-13T20:05:58 61.220 INF OpenSpawnWindow
- 2023-07-13T20:05:58 61.711 INF Loading dymesh settings
- 2023-07-13T20:05:58 61.711 INF Dynamic Mesh Settings
- 2023-07-13T20:05:58 61.711 INF Use Imposter Values: False
- 2023-07-13T20:05:58 61.711 INF Only Player Areas: True
- 2023-07-13T20:05:58 61.711 INF Player Area Buffer: 3
- 2023-07-13T20:05:58 61.711 INF Max View Distance: 1000
- 2023-07-13T20:05:58 61.711 INF Regen all on new world: False
- 2023-07-13T20:05:58 61.713 INF Dymesh: Prepping dynamic mesh. Resend Default: True
- 2023-07-13T20:05:58 61.713 INF Dymesh: Mesh location: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/PREGEN10k/pregen10k/DynamicMeshes/
- 2023-07-13T20:05:58 61.713 INF StartGame done
- 2023-07-13T20:05:58 61.927 INF [Steamworks.NET] GameServer.Init successful
- Calling Animator.GotoState on Synchronize layer
- 2023-07-13T20:05:59 62.093 INF [EOS] Server registered, session: 7b37f7caabe648018b99a3af19933a84
- 2023-07-13T20:05:59 62.096 INF [EOS] Session address: 107.13.151.7
- 2023-07-13T20:05:59 62.102 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2023-07-13T20:05:59 62.279 WRN AddDecorationAt id=22011 r=0 d=0 m=0 m2=0 m3=0, -3016, 35, 304 replacing
- 2023-07-13T20:05:59 62.280 WRN AddDecorationAt id=22012 r=3 d=0 m=0 m2=0 m3=0, -2933, 35, 306 replacing
- 2023-07-13T20:05:59 62.280 WRN AddDecorationAt id=22012 r=2 d=0 m=0 m2=0 m3=0, -2935, 35, 315 replacing
- 2023-07-13T20:05:59 62.280 WRN AddDecorationAt id=22011 r=2 d=0 m=0 m2=0 m3=0, -2918, 36, 318 replacing
- 2023-07-13T20:05:59 62.280 WRN AddDecorationAt id=21967 r=26 d=0 m=0 m2=0 m3=0, -2892, 35, 315 replacing
- 2023-07-13T20:05:59 62.280 WRN AddDecorationAt id=21967 r=24 d=0 m=0 m2=0 m3=0, -2874, 35, 308 replacing
- 2023-07-13T20:05:59 62.280 WRN AddDecorationAt id=22013 r=2 d=0 m=0 m2=0 m3=0, -2811, 36, 296 replacing
- 2023-07-13T20:05:59 62.312 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775243867473096, server SteamID=, server public IP=10*.1*.15*.*, server port=26900
- 2023-07-13T20:05:59 62.315 INF [Steamworks.NET] Lobby entered: 109775243867473096
- 2023-07-13T20:05:59 62.422 INF Dymesh: Warming dynamic mesh
- 2023-07-13T20:05:59 62.422 INF Dymesh: Creating dynamic mesh manager
- 2023-07-13T20:05:59 62.424 INF Dymesh: Awake
- 2023-07-13T20:05:59 62.425 INF Dymesh: Mesh location: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/PREGEN10k/pregen10k/DynamicMeshes/
- 2023-07-13T20:05:59 62.426 INF Dymesh: Loading Items: C:\Users\Neko\AppData\Roaming/7DaysToDie/Saves/PREGEN10k/pregen10k/DynamicMeshes/
- 2023-07-13T20:05:59 62.501 INF Dymesh: Loaded Items: 21
- 2023-07-13T20:05:59 62.501 INF Dymesh: Loading all items took: 0.07535 seconds.
- 2023-07-13T20:05:59 62.511 INF Meshlist count is now 1
- 2023-07-13T20:05:59 62.511 INF Meshlist count is now 2
- 2023-07-13T20:05:59 62.511 INF Force load took 0 seconds
- 2023-07-13T20:05:59 62.512 INF Clearing queues.
- 2023-07-13T20:05:59 62.512 INF Cleared queues.
- 2023-07-13T20:05:59 62.514 INF Dynamic thread starting
- 2023-07-13T20:05:59 62.516 INF Dymesh door replacement: imposterBlock
- 2023-07-13T20:06:00 63.669 INF Respawn almost done
- 2023-07-13T20:06:00 63.674 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -2924, 35, 197): localplayer
- 2023-07-13T20:06:00 63.715 INF 1584+1 Origin Reposition (0.0, 0.0, 0.0) to (-2928.0, 32.0, 192.0)
- 2023-07-13T20:06:01 64.000 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90174297213486098, public IP=10*.1*.15*.*
- 2023-07-13T20:06:01 64.002 INF [Steamworks.NET] Exiting Lobby
- 2023-07-13T20:06:01 64.003 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2023-07-13T20:06:01 64.262 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775243867473166, server SteamID=90174297213486098, server public IP=10*.1*.15*.*, server port=26900
- 2023-07-13T20:06:01 64.264 INF [Steamworks.NET] Lobby entered: 109775243867473166
- 2023-07-13T20:06:01 64.727 INF Executing command 'dm'
- 2023-07-13T20:06:02 65.076 INF Executing command 'cm'
- 2023-07-13T20:06:09 72.433 INF SectionType change from None to TraderBob
- 2023-07-13T20:06:09 72.434 INF Played TraderBob
- 2023-07-13T20:06:09 72.434 INF Fading in TraderBob
- 2023-07-13T20:06:09 72.435 INF Notified SectionSelector that music played
- 2023-07-13T20:06:12 75.449 INF fadeInCo complete on TraderBob
- 2023-07-13T20:06:19 82.272 INF [DECO] written 255510, in 35ms
- 2023-07-13T20:06:19 82.281 INF [DECO] write thread 8ms
- 2023-07-13T20:06:27 90.589 WRN AddDecorationAt id=22013 r=2 d=0 m=0 m2=0 m3=0, -3016, 35, 304 replacing
- 2023-07-13T20:06:27 90.589 WRN AddDecorationAt id=22013 r=3 d=0 m=0 m2=0 m3=0, -2933, 35, 306 replacing
- 2023-07-13T20:06:27 90.589 WRN AddDecorationAt id=22013 r=1 d=0 m=0 m2=0 m3=0, -2935, 35, 315 replacing
- 2023-07-13T20:06:27 90.590 WRN AddDecorationAt id=22012 r=2 d=0 m=0 m2=0 m3=0, -2918, 36, 318 replacing
- 2023-07-13T20:06:27 90.640 WRN AddDecorationAt id=22011 r=2 d=0 m=0 m2=0 m3=0, -2892, 35, 315 replacing
- 2023-07-13T20:06:27 90.640 WRN AddDecorationAt id=21968 r=24 d=0 m=0 m2=0 m3=0, -2874, 35, 308 replacing
- 2023-07-13T20:06:28 91.342 INF Time: 1.14m FPS: 60.00 Heap: 2380.6MB Max: 2380.6MB Chunks: 244 CGO: 110 Ply: 1 Zom: 6 Ent: 9 (19) Items: 10 CO: 1 RSS: 4662.6MB
- 2023-07-13T20:06:30 93.747 INF Executing command 'killall'
- 2023-07-13T20:06:30 93.756 INF Entity zombieBoe 663 killed
- 2023-07-13T20:06:30 93.760 INF Entity zombieMoe 664 killed
- 2023-07-13T20:06:30 93.761 INF Entity zombieBusinessMan 665 killed
- 2023-07-13T20:06:30 93.762 INF Entity animalCoyote 667 killed
- 2023-07-13T20:06:30 93.762 INF Entity zombieArlene 677 killed
- Direct3D: detected that using refresh rate causes time drift. Will stop trusting refresh rate until the game window is moved.
- Direct3D: detected that vsync is broken (it does not limit frame rate properly). Delta time will now be calculated using cpu-side time stampling until the game window is moved.
- 2023-07-13T20:06:58 121.010 INF Time: 1.64m FPS: 182.05 Heap: 2423.1MB Max: 2423.1MB Chunks: 244 CGO: 110 Ply: 1 Zom: 2 Ent: 9 (20) Items: 10 CO: 1 RSS: 4657.7MB
- 2023-07-13T20:07:19 141.957 INF [DECO] written 255516, in 29ms
- 2023-07-13T20:07:19 141.968 INF [DECO] write thread 9ms
- 2023-07-13T20:07:28 151.014 INF Time: 2.14m FPS: 187.79 Heap: 2473.3MB Max: 2473.3MB Chunks: 244 CGO: 110 Ply: 1 Zom: 2 Ent: 6 (20) Items: 10 CO: 1 RSS: 4609.5MB
- 2023-07-13T20:07:58 181.000 INF VehicleManager saving 1 (0 + 1)
- 2023-07-13T20:07:58 181.000 INF 18996 VehicleManager write #0, id 509, vehicleMotorcycle, (-3125.6, 35.1, 1191.5), chunk -196, 74
- 2023-07-13T20:07:58 181.002 INF DroneManager saving 0 (0 + 0)
- 2023-07-13T20:07:58 181.004 INF DroneManager saved 9 bytes
- 2023-07-13T20:07:58 181.004 INF VehicleManager saved 560 bytes
- 2023-07-13T20:07:58 181.019 INF Time: 2.64m FPS: 171.90 Heap: 2523.2MB Max: 2523.2MB Chunks: 244 CGO: 110 Ply: 1 Zom: 2 Ent: 5 (20) Items: 10 CO: 1 RSS: 4610.3MB
- 2023-07-13T20:08:28 211.020 INF Time: 3.14m FPS: 174.61 Heap: 2570.9MB Max: 2570.9MB Chunks: 244 CGO: 110 Ply: 1 Zom: 2 Ent: 5 (21) Items: 10 CO: 1 RSS: 4611.7MB
- 2023-07-13T20:08:58 241.020 INF Time: 3.64m FPS: 188.33 Heap: 2382.9MB Max: 2570.9MB Chunks: 244 CGO: 110 Ply: 1 Zom: 2 Ent: 5 (11) Items: 0 CO: 1 RSS: 4615.1MB
- 2023-07-13T20:09:17 260.224 INF Stopped TraderBob
- 2023-07-13T20:09:17 260.229 INF Notified SectionSelector that music stopped
- 2023-07-13T20:09:28 271.030 INF Time: 4.14m FPS: 62.21 Heap: 2424.8MB Max: 2570.9MB Chunks: 244 CGO: 110 Ply: 1 Zom: 2 Ent: 5 (11) Items: 0 CO: 1 RSS: 4603.4MB
- 2023-07-13T20:09:30 273.080 INF Saving 81 of chunks took 325ms
- 2023-07-13T20:09:30 273.081 INF Paused TraderBob
- 2023-07-13T20:09:30 273.842 INF Unpaused TraderBob
- 2023-07-13T20:09:35 278.158 INF SectionType change from TraderBob to None
- 2023-07-13T20:09:35 278.159 INF Fading out TraderBob
- 2023-07-13T20:09:36 278.962 INF Respawn almost done
- 2023-07-13T20:09:36 278.962 INF PlayerSpawnedInWorld (reason: Teleport, position: -2570, 34, 730): localplayer
- 2023-07-13T20:09:36 278.976 INF 34810+1 Origin Reposition (-2928.0, 32.0, 192.0) to (-2576.0, 32.0, 720.0)
- Calling Animator.GotoState on Synchronize layer
- 2023-07-13T20:09:38 281.186 INF Paused TraderBob
- 2023-07-13T20:09:38 281.235 INF Notified SectionSelector that music stopped
- 2023-07-13T20:09:43 286.291 INF Executing command 'chunkreset f'
- 2023-07-13T20:09:43 286.353 WRN AddDecorationAt id=21968 r=25 d=0 m=0 m2=0 m3=0, -2582, 36, 711 replacing
- 2023-07-13T20:09:43 286.367 WRN AddDecorationAt id=22011 r=0 d=0 m=0 m2=0 m3=0, -2584, 35, 736 replacing
- 2023-07-13T20:09:43 286.368 WRN AddDecorationAt id=21968 r=2 d=0 m=0 m2=0 m3=0, -2577, 35, 750 replacing
- 2023-07-13T20:09:43 286.376 WRN AddDecorationAt id=22013 r=0 d=0 m=0 m2=0 m3=0, -2576, 36, 716 replacing
- 2023-07-13T20:09:43 286.405 WRN AddDecorationAt id=21968 r=1 d=0 m=0 m2=0 m3=0, -2557, 35, 736 replacing
- 2023-07-13T20:09:43 286.407 WRN AddDecorationAt id=22011 r=2 d=0 m=0 m2=0 m3=0, -2548, 35, 749 replacing
- 2023-07-13T20:09:43 286.407 WRN AddDecorationAt id=21968 r=27 d=0 m=0 m2=0 m3=0, -2560, 36, 751 replacing
- 2023-07-13T20:09:45 288.154 INF Saving 189 of chunks took 932ms
- 2023-07-13T20:09:45 288.195 INF [DECO] written 255578, in 40ms
- 2023-07-13T20:09:45 288.204 INF [DECO] write thread 8ms
- 2023-07-13T20:09:45 288.829 INF Disconnect
- 2023-07-13T20:09:45 288.835 INF [NET] ServerShutdown
- 2023-07-13T20:09:45 288.835 INF NET: Stopping server protocols
- 2023-07-13T20:09:45 288.890 INF NET: LiteNetLib server stopped
- 2023-07-13T20:09:45 288.896 INF Exited thread SteamNetworkingServer
- 2023-07-13T20:09:45 288.896 INF [Steamworks.NET] NET: Server stopped
- 2023-07-13T20:09:45 288.897 INF [EOS-P2PS] Server stopped
- 2023-07-13T20:09:45 288.900 INF SaveAndCleanupWorld
- 2023-07-13T20:09:46 289.355 INF Saving 86 of chunks took 429ms
- 2023-07-13T20:09:46 289.358 INF [EOS] Unregistering server
- 2023-07-13T20:09:46 289.359 INF [Steamworks.NET] Stopping server
- 2023-07-13T20:09:46 289.373 INF [Steamworks.NET] Exiting Lobby
- 2023-07-13T20:09:46 289.374 INF [PartyQuests] Player unregistered
- 2023-07-13T20:09:46 289.604 INF AstarManager Cleanup
- 2023-07-13T20:09:46 289.698 INF Clearing queues.
- 2023-07-13T20:09:46 289.698 INF Cleared queues.
- 2023-07-13T20:09:47 290.608 INF Clearing queues.
- 2023-07-13T20:09:47 290.608 INF Cleared queues.
- 2023-07-13T20:09:47 290.614 INF World.Unload
- 2023-07-13T20:09:47 290.617 INF Exited thread GenerateChunks
- 2023-07-13T20:09:48 290.951 INF Exited thread SaveChunks C:\Users\Neko\AppData\Roaming\7DaysToDie\Saves\PREGEN10k\pregen10k\Region
- 2023-07-13T20:09:48 290.988 INF World.Cleanup
- 2023-07-13T20:09:48 290.991 INF Exited thread ChunkRegeneration
- 2023-07-13T20:09:48 290.997 INF Exited thread ChunkCalc
- 2023-07-13T20:09:48 290.997 INF Exited thread ChunkMeshBake
- 2023-07-13T20:09:48 291.015 INF Exited thread WaterSimulationApplyChanges
- 2023-07-13T20:09:48 291.019 INF VehicleManager saving 1 (0 + 1)
- 2023-07-13T20:09:48 291.019 INF 35331 VehicleManager write #0, id 509, vehicleMotorcycle, (-3125.6, 35.1, 1191.5), chunk -196, 74
- 2023-07-13T20:09:48 291.020 INF VehicleManager saved 560 bytes
- 2023-07-13T20:09:48 291.020 INF DroneManager saving 0 (0 + 0)
- 2023-07-13T20:09:48 291.021 INF DroneManager saved 9 bytes
- 2023-07-13T20:09:48 291.039 INF Persistent GamePrefs saved
- 2023-07-13T20:09:48 291.465 INF [EOS] Server unregistered
- NullReferenceException: Object reference not set to an instance of an object
- at DynamicMeshManager+DisabledImposterChunkManager.Update () [0x00054] in <0266d593c0f442fa83ca9e728741ee90>:0
- at DynamicMeshManager.Update () [0x004d5] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at DynamicMeshManager+DisabledImposterChunkManager.Update () [0x00054] in <0266d593c0f442fa83ca9e728741ee90>:0
- at DynamicMeshManager.Update () [0x004d5] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at DynamicMeshManager+DisabledImposterChunkManager.Update () [0x00054] in <0266d593c0f442fa83ca9e728741ee90>:0
- at DynamicMeshManager.Update () [0x004d5] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at DynamicMeshManager+DisabledImposterChunkManager.Update () [0x00054] in <0266d593c0f442fa83ca9e728741ee90>:0
- at DynamicMeshManager.Update () [0x004d5] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at DynamicMeshManager+DisabledImposterChunkManager.Update () [0x00054] in <0266d593c0f442fa83ca9e728741ee90>:0
- at DynamicMeshManager.Update () [0x004d5] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at DynamicMeshManager+DisabledImposterChunkManager.Update () [0x00054] in <0266d593c0f442fa83ca9e728741ee90>:0
- at DynamicMeshManager.Update () [0x004d5] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at DynamicMeshManager+DisabledImposterChunkManager.Update () [0x00054] in <0266d593c0f442fa83ca9e728741ee90>:0
- at DynamicMeshManager.Update () [0x004d5] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at DynamicMeshManager+DisabledImposterChunkManager.Update () [0x00054] in <0266d593c0f442fa83ca9e728741ee90>:0
- at DynamicMeshManager.Update () [0x004d5] in <0266d593c0f442fa83ca9e728741ee90>:0
- NullReferenceException: Object reference not set to an instance of an object
- at DynamicMeshManager+DisabledImposterChunkManager.Update () [0x00054] in <0266d593c0f442fa83ca9e728741ee90>:0
- at DynamicMeshManager.Update () [0x004d5] in <0266d593c0f442fa83ca9e728741ee90>:0
- 2023-07-13T20:09:56 299.909 INF Preparing quit
- 2023-07-13T20:09:56 299.911 INF Persistent GamePrefs saved
- 2023-07-13T20:09:56 299.911 INF Cleanup
- 2023-07-13T20:09:57 300.211 INF AchievementManager.Cleanup
- 2023-07-13T20:09:57 300.503 INF Terminating threads
- 2023-07-13T20:09:57 300.503 INF OnApplicationQuit
- 2023-07-13T20:09:57 300.505 INF Terminating threads
- 2023-07-13T20:09:57 300.505 INF OnApplicationQuit
- Setting up 6 worker threads for Enlighten.
- Memory Statistics:
- [ALLOC_TEMP_TLS] TLS Allocator
- StackAllocators :
- [ALLOC_TEMP_MAIN]
- Peak usage frame count: [2.0 KB-4.0 KB]: 483 frames, [4.0 KB-8.0 KB]: 1 frames, [8.0 KB-16.0 KB]: 1417 frames, [16.0 KB-32.0 KB]: 26 frames, [32.0 KB-64.0 KB]: 76 frames, [64.0 KB-128.0 KB]: 33361 frames, [128.0 KB-256.0 KB]: 134 frames, [256.0 KB-0.5 MB]: 109 frames, [0.5 MB-1.0 MB]: 237 frames, [1.0 MB-2.0 MB]: 5 frames, [2.0 MB-4.0 MB]: 1 frames, [4.0 MB-8.0 MB]: 3 frames
- Initial Block Size 4.0 MB
- Current Block Size 7.5 MB
- Peak Allocated Bytes 7.5 MB
- Overflow Count 14
- [ALLOC_TEMP_Loading.AsyncRead]
- Initial Block Size 64.0 KB
- Current Block Size 128.0 KB
- Peak Allocated Bytes 128.0 KB
- Overflow Count 2
- [ALLOC_TEMP_Loading.PreloadManager]
- Initial Block Size 256.0 KB
- Current Block Size 0.5 MB
- Peak Allocated Bytes 511.6 KB
- Overflow Count 15894
- [ALLOC_TEMP_Background Job.Worker 8]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 35.6 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 6]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 77.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 0]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 73.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 10]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 9]
- Initial Block Size 32.0 KB
- Current Block Size 60.0 KB
- Peak Allocated Bytes 58.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 5]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 77.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 14]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 6]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 48.4 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 4]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 77.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 3]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 143.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 12]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_EnlightenWorker] x 6
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 15]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 1]
- Initial Block Size 32.0 KB
- Current Block Size 52.0 KB
- Peak Allocated Bytes 50.8 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 2]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Background Job.Worker 7]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 33.0 KB
- Overflow Count 1
- [ALLOC_TEMP_UnityGfxDeviceWorker]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 66.4 KB
- Overflow Count 6
- [ALLOC_TEMP_AssetGarbageCollectorHelper] x 11
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 0 B
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 5]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_Job.Worker 9]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 78.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 13]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 8]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 72.5 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 7]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 151.3 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 1]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 73.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 2]
- Initial Block Size 256.0 KB
- Current Block Size 256.0 KB
- Peak Allocated Bytes 77.9 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 3]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 11]
- Initial Block Size 32.0 KB
- Current Block Size 32.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_TEMP_Job.Worker 10]
- Initial Block Size 256.0 KB
- Current Block Size 272.0 KB
- Peak Allocated Bytes 222.4 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 0]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 0
- [ALLOC_TEMP_Background Job.Worker 4]
- Initial Block Size 32.0 KB
- Current Block Size 36.0 KB
- Peak Allocated Bytes 32.0 KB
- Overflow Count 1
- [ALLOC_TEMP_BatchDeleteObjects]
- Initial Block Size 64.0 KB
- Current Block Size 64.0 KB
- Peak Allocated Bytes 54 B
- Overflow Count 0
- [ALLOC_DEFAULT] Dual Thread Allocator
- Peak main deferred allocation count 162409
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 2060323
- 32B: 15 Subsections = 7680 buckets. Failed count: 1802721
- 48B: 53 Subsections = 18090 buckets. Failed count: 1628570
- 64B: 29 Subsections = 7424 buckets. Failed count: 865620
- 80B: 152 Subsections = 31129 buckets. Failed count: 160572
- 96B: 3 Subsections = 512 buckets. Failed count: 159401
- 112B: 2 Subsections = 292 buckets. Failed count: 296390
- 128B: 1 Subsections = 128 buckets. Failed count: 170966
- [ALLOC_DEFAULT_MAIN]
- Peak usage frame count: [16.0 MB-32.0 MB]: 474 frames, [32.0 MB-64.0 MB]: 673 frames, [64.0 MB-128.0 MB]: 377 frames, [128.0 MB-256.0 MB]: 34327 frames, [256.0 MB-0.50 GB]: 2 frames
- Requested Block Size 16.0 MB
- Peak Block count 17
- Peak Allocated memory 503.4 MB
- Peak Large allocation bytes 400.0 MB
- [ALLOC_DEFAULT_THREAD]
- Peak usage frame count: [8.0 MB-16.0 MB]: 553 frames, [16.0 MB-32.0 MB]: 477 frames, [32.0 MB-64.0 MB]: 527 frames, [64.0 MB-128.0 MB]: 33802 frames, [128.0 MB-256.0 MB]: 494 frames
- Requested Block Size 16.0 MB
- Peak Block count 16
- Peak Allocated memory 226.5 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_TEMP_JOB_1_FRAME]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_2_FRAMES]
- Initial Block Size 2.0 MB
- Used Block Count 1
- Overflow Count (too large) 0
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
- Initial Block Size 2.0 MB
- Used Block Count 3
- Overflow Count (too large) 3
- Overflow Count (full) 0
- [ALLOC_TEMP_JOB_ASYNC (Background)]
- Initial Block Size 1.0 MB
- Used Block Count 11
- Overflow Count (too large) 7
- Overflow Count (full) 0
- [ALLOC_GFX] Dual Thread Allocator
- Peak main deferred allocation count 30
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 2060323
- 32B: 15 Subsections = 7680 buckets. Failed count: 1802721
- 48B: 53 Subsections = 18090 buckets. Failed count: 1628570
- 64B: 29 Subsections = 7424 buckets. Failed count: 865620
- 80B: 152 Subsections = 31129 buckets. Failed count: 160572
- 96B: 3 Subsections = 512 buckets. Failed count: 159401
- 112B: 2 Subsections = 292 buckets. Failed count: 296390
- 128B: 1 Subsections = 128 buckets. Failed count: 170966
- [ALLOC_GFX_MAIN]
- Peak usage frame count: [64.0 KB-128.0 KB]: 471 frames, [0.5 MB-1.0 MB]: 6 frames, [2.0 MB-4.0 MB]: 575 frames, [4.0 MB-8.0 MB]: 11 frames, [8.0 MB-16.0 MB]: 9 frames, [16.0 MB-32.0 MB]: 12 frames, [32.0 MB-64.0 MB]: 6 frames, [64.0 MB-128.0 MB]: 237 frames, [128.0 MB-256.0 MB]: 34491 frames, [0.50 GB-1.00 GB]: 35 frames
- Requested Block Size 16.0 MB
- Peak Block count 10
- Peak Allocated memory 0.94 GB
- Peak Large allocation bytes 0.80 GB
- [ALLOC_GFX_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 460 frames, [64.0 KB-128.0 KB]: 562 frames, [128.0 KB-256.0 KB]: 5 frames, [0.5 MB-1.0 MB]: 1 frames, [1.0 MB-2.0 MB]: 68 frames, [2.0 MB-4.0 MB]: 5 frames, [4.0 MB-8.0 MB]: 3 frames, [8.0 MB-16.0 MB]: 2 frames, [16.0 MB-32.0 MB]: 3 frames, [32.0 MB-64.0 MB]: 18 frames, [64.0 MB-128.0 MB]: 34712 frames, [128.0 MB-256.0 MB]: 14 frames
- Requested Block Size 16.0 MB
- Peak Block count 7
- Peak Allocated memory 141.8 MB
- Peak Large allocation bytes 141.7 MB
- [ALLOC_CACHEOBJECTS] Dual Thread Allocator
- Peak main deferred allocation count 98587
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 2060323
- 32B: 15 Subsections = 7680 buckets. Failed count: 1802721
- 48B: 53 Subsections = 18090 buckets. Failed count: 1628570
- 64B: 29 Subsections = 7424 buckets. Failed count: 865620
- 80B: 152 Subsections = 31129 buckets. Failed count: 160572
- 96B: 3 Subsections = 512 buckets. Failed count: 159401
- 112B: 2 Subsections = 292 buckets. Failed count: 296390
- 128B: 1 Subsections = 128 buckets. Failed count: 170966
- [ALLOC_CACHEOBJECTS_MAIN]
- Peak usage frame count: [32.0 MB-64.0 MB]: 465 frames, [64.0 MB-128.0 MB]: 549 frames, [128.0 MB-256.0 MB]: 34839 frames
- Requested Block Size 4.0 MB
- Peak Block count 48
- Peak Allocated memory 197.6 MB
- Peak Large allocation bytes 43.2 MB
- [ALLOC_CACHEOBJECTS_THREAD]
- Peak usage frame count: [16.0 MB-32.0 MB]: 461 frames, [32.0 MB-64.0 MB]: 1 frames, [64.0 MB-128.0 MB]: 586 frames, [128.0 MB-256.0 MB]: 78 frames, [256.0 MB-0.50 GB]: 34727 frames
- Requested Block Size 4.0 MB
- Peak Block count 95
- Peak Allocated memory 377.6 MB
- Peak Large allocation bytes 113.0 MB
- [ALLOC_TYPETREE] Dual Thread Allocator
- Peak main deferred allocation count 0
- [ALLOC_BUCKET]
- Large Block size 4.0 MB
- Used Block count 1
- Peak Allocated bytes 4.0 MB
- Failed Allocations. Bucket layout:
- 16B: 1 Subsections = 1024 buckets. Failed count: 2060323
- 32B: 15 Subsections = 7680 buckets. Failed count: 1802721
- 48B: 53 Subsections = 18090 buckets. Failed count: 1628570
- 64B: 29 Subsections = 7424 buckets. Failed count: 865620
- 80B: 152 Subsections = 31129 buckets. Failed count: 160572
- 96B: 3 Subsections = 512 buckets. Failed count: 159401
- 112B: 2 Subsections = 292 buckets. Failed count: 296390
- 128B: 1 Subsections = 128 buckets. Failed count: 170966
- [ALLOC_TYPETREE_MAIN]
- Peak usage frame count: [0-1.0 KB]: 460 frames, [4.0 KB-8.0 KB]: 1 frames, [64.0 KB-128.0 KB]: 35392 frames
- Requested Block Size 2.0 MB
- Peak Block count 1
- Peak Allocated memory 127.4 KB
- Peak Large allocation bytes 0 B
- [ALLOC_TYPETREE_THREAD]
- Peak usage frame count: [2.0 KB-4.0 KB]: 460 frames, [256.0 KB-0.5 MB]: 253 frames, [0.5 MB-1.0 MB]: 338 frames, [2.0 MB-4.0 MB]: 34802 frames
- Requested Block Size 2.0 MB
- Peak Block count 2
- Peak Allocated memory 2.4 MB
- Peak Large allocation bytes 0 B
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