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  1. # This is a template config file
  2. # define your parameter and its value like:
  3. ErrorMessage: "&6Tokens &7» &eSintassi non corretta."
  4. HelpMessages:
  5. banner:
  6. msg: ""
  7. help:
  8. msg: ""
  9. reload:
  10. msg: "/tokenenchant reload : reloads config file."
  11. permission: "tokenenchant.reload"
  12. set:
  13. msg: "/tokenenchant set <name> <amount> : sets <name> <amount> tokens."
  14. permission: "tokenenchant.add"
  15. add:
  16. msg: "/tokenenchant add <name> <amount> : adds <name> <amount> tokens."
  17. permission: "tokenenchant.add"
  18. remove:
  19. msg: "/tokenenchant remove <name> <amount> : removes <name> <amount> tokens from <name>."
  20. permission: "tokenenchant.add"
  21. balance:
  22. msg: ""
  23. permission: "tokenenchant.balance"
  24. withdraw:
  25. msg: ""
  26. permission: "tokenenchant.withdraw"
  27. expexchange:
  28. msg: "/tokenenchant expexchange : exchanges the current EXP values to tokens."
  29. permission: "tokenenchant.expexchange"
  30. givetokens:
  31. msg: "/tokenenchant givetokens <name> <amount> : gives <name> <amount> tokens."
  32. permission: "tokenenchant.expexchange"
  33. enchant:
  34. msg: ""
  35. permission: "tokenenchant.enchant"
  36. refund:
  37. msg: "/tokenenchant refund <name> <enchant> : refund <name> for the enchantment <enchant>."
  38. permission: "tokenenchant.refund"
  39. givebp:
  40. msg: "/tokenenchant givebp <name> <row> [bpname] cost:xxx : gives <name> a backpacked named [bpname] of size <row> costing xxx."
  41. permission: "tokenenchant.givebp"
  42. baltop:
  43. msg: "/tokenenchant baltop : list top token balance."
  44. permission: "tokenenchant.baltop"
  45. #
  46. # if UseToken is true, the plugin use its own tokens, if it's false
  47. # it uses economy thorugh Vault
  48. UseToken: true
  49.  
  50. Currency: token # token, money, or (exp...not supported atm)
  51.  
  52. EnchantSign: "[&9Enchant&8]"
  53. CostPlaceHolder: "{ench_cost}"
  54. #
  55. ExchangeSign: "[&9Exchange&8]"
  56. ExchangeRate: 1
  57. RatePlaceHolder: "{ex_rate}"
  58. #
  59. ExpExchangeSign: "[&9EXP Exch&8]"
  60. ExpExchangeRate: 20
  61. ExpRatePlaceHolder: "{exp_rate}"
  62. #
  63. WithdrawSign: "[&9Withdraw&8]"
  64. #
  65. RepairSign: "[&9Fix&8]"
  66. RepairBase: 1
  67. RepairDiscount: 0.05
  68. RepairRatePlaceHolder: "{rep_rate}"
  69. #
  70. #
  71. TokenItem: MAGMA_CREAM
  72. TokenItemName: "&6&LToken &fEnchant"
  73. TokenItemLore: "&7Click Destro"
  74.  
  75. #
  76. # Enchantment lore prefix
  77. EnchantmentLorePrefix: "&r&7"
  78.  
  79. AllowOverMaxEnchantUse: True
  80.  
  81. #
  82. Messages:
  83. SelfBalance: "&6Tokens &7» &eHai &c%token% Tokens"
  84. NoOthersBalance: "&c[TE] You are not allowed to check other's balance."
  85. NoTargetPlayer: "&a[TE] A palyer needs to be specified."
  86. PlayerOffline: "&a[TE] &e%player% &ais currently offline."
  87. PlayerNotFound: "&a[TE] &e%player% &awas not found."
  88. Balance: "&a[TE] &e%player% &acurrently has &b%token% &atokens."
  89. SetSuccess: "&a[TE] You have set &e%token% &atokens to &e%player%&a."
  90. AddSuccess: ""
  91. Received: "&6Tokens &7» &eHai ottenuto &cx%token% Tokens"
  92. Deducted: "&a[TE] &e%token% &atokens have been deducted."
  93. RemoveSuccess: "&a[TE] You have removed &e%token% &atokens from &e%player%&a."
  94. NotEnoughTokens: "&6Tokens &7» &eNon hai abbastanza Tokens"
  95. NotEnoughTokenItems: "&6Tokens &7» &eNon hai abbastanza Tokens"
  96. NotEnoughExpLevels: "&c[TE] You do not have enough EXP levels. You need at least %exp_needed% EXP level(s)."
  97. WithdrawSuccess: "&6Tokens &7»&e Hai preso &cx%tokens% Tokens."
  98. InventoryFull: "&6Tokens &7»&e Il tuo inventario � pieno! &cx%tokens% Tokens &enon &possono essere presi"
  99. ExchangeSuccess: "&6Tokens &7» &eHai ottenuto &c%token%x Tokens"
  100. NeedToHoldItem: "&6Tokens &7» &eNon puoi potenziare questo oggetto"
  101. CannotEnchantThis: "&6Tokens &7» &fNon puoi incantare questo oggetto"
  102. CannotRepairThis: "&c[TE] You cannot repair the item you're holding."
  103. EnchantSuccess:
  104. msg: "&6Tokens &7» &ePotenziamento riuscito &7(Hai speso &c%token% Tokens&7)"
  105. sound: LEVEL_UP
  106. RepairSuccess: "&a[TE] &eThe item repaired. %token% tokens have been deducted."
  107. MaxedOut: "&6Tokens &7» &eIl tuo piccone ha raggiunto il livello massimo per questo enchant!"
  108. NoPermission: "&c[TE] You don't have a permission for this!"
  109. NoSuchEnchant: "&c[TE-Admin] That is not a valid enchant. Please specify the enchant listed in the config file."
  110. TokenItemsGiven: "&a[TE] &e%tokenitems% &atoken items were given to &e%player%&a."
  111. NoPriceSet: "&a[TE] Price is not set for this."
  112. CommandSuccess: "&a[TE] &e%command%&a was executed, and it cost &e%token% tokens."
  113. NeedPermission: "&a[TE] You need a permission &etokenenchant.alias.command.%command% &ato use this command &e%command%&a."
  114. CannotRefundThis: "&c[TE] We cannot refun the item you're holding."
  115. RefundSuccess: "&a[TE] &e- 1 &d%enchant% &aenchantment level. %token% tokens have been refunded."
  116. BackPackGiven: "&a[TE] %player% has given a backpack and %token% toknes has been deducted."
  117. VKBackPackNotFound: "&a[TE] VKBackPack plugin was not found."
  118. TokenBalTopHeader: "&a[TE] Token Balance Top - page:%page%/%total%-"
  119. TokenBalTopList: "%rank%. %name%, %balance%"
  120. TokenBalTopTypeMore: "&a[TE] Type &c/te baltop %next% &ato read the next page."
  121. OnlyOneAtTheTime: "&6Tokens &7» &eNon puoi potenziare questo oggetto"
  122. CannotAddMoreEnchant: "&c[TE] You cannot add anymore than &e%max%&c custom enchantments!"
  123. CannotUseMoreEnchant:
  124. msg: "&c[TE] You cannot use an item with enchants more than &e%max%&c."
  125. #
  126. #
  127. # option to force remove potion effects at the login
  128. ForceRemovePotionAtJoin : true
  129. #
  130. #
  131. UseRomanNumeral: true
  132.  
  133. # if PureRomanNumeral is true, 1 - 3998 will be converted to RomanNumeral
  134. PureRomanNumeral: false
  135. #
  136. # Use WorldGuard's new block-break flag, otherwise, use canBuild check instead
  137. UseWorldGuardNewFlag: true
  138.  
  139. #
  140. UseEnchantGlowForPotion: true
  141. #
  142. MaxEnchantLevel: 10000
  143.  
  144. #
  145. UseEnchantmentTable: false
  146. DefualtEnchantChance: 0.7
  147.  
  148.  
  149. # if this option is true, TEBlockExplodeEvent will be handled by TokenEnchant
  150. # if you want other plugin to handle TEBlockExplodeEvent, set it to false;
  151. PickupTEExplodedBlocks: true
  152.  
  153. # fly permission node
  154. # if a player has the following permission node, his fly own't be turned off
  155. FlyPermissionNode: "essentials.fly"
  156.  
  157. #
  158. TokenFormula:
  159. # Valid values are: LINEAR and EXPONENTIAL
  160. # If an invalid value is entered, this will reset to the default setting, which is LINEAR
  161. # CONSTANT: price
  162. # LINEAR: price + (level * price)
  163. # EXPONENTIAL: price + price * level ^ exponent
  164. # EXPONENTIAL2: price * 2 ^ (level - 1)
  165. Curve: constant
  166.  
  167. Constant:
  168. Linear:
  169. Exponential:
  170. exponent: 1.80
  171.  
  172. # Refund related
  173. AllowRefund: false
  174. RefundRate: 0.8
  175.  
  176. # default values
  177. DefaultPotionDuration: 200
  178. DefaultPotionAmplifier: 1
  179.  
  180. #
  181. # Command execution with token
  182. # This format is from a plugin called Aliazes.
  183. # default permission for each command te.command.<cmd>
  184. # If you crate an alias "cmd:" as shown beloe, you need to give a permission
  185. # node "tokenenchant.alias.command.cmd" to a player
  186. #
  187. #cmd: <-- The command.
  188. # price: 20 <-- The amount of toke a player needs to execute this command.
  189. # permission: <-- Permissions section, if this section is not defined, individual permission system will be used, e.g. "te.command.cmd"
  190. # - te.command.user <-- For users, this permission should be added as default.
  191. # - te.command.mod <-- For mods, this permission should be added as default.
  192. # - te.command.admin <-- For admins, this permission should be added as default.
  193. # alias: <-- Additional aliases section.
  194. # - cmd2 <-- Additional aliases 1, can be as many as you want.
  195. # default: <-- Default meaning anything below will be ran for the player in all worlds.
  196. # - "!te_rawmessage %p &aHello" <-- To Print this message.
  197. # - "@who" <-- Will run /who command as player.
  198. # - "!give %p 1 32" <-- Will run command as console to give player 32 stone.
  199. # - ">give %p 1 32" <-- Will run command as op to give player 32 stone.
  200. # - if %# = 0 !te_rawmessage %p &aUse '&e/g <name&a' to check user's group.
  201. # - if %# = 1 >pex user %1 group list
  202. # world_nether: <-- The world you wish commands below to be shown in.
  203. # - "!te_rawmessage %p &aHello, you are in the nether." <-- This message will only be seen if player is in the nether.
  204. Commands:
  205. # example of giving slot 9 chestbackpack to a user (ChestBackpack plugin)
  206. # backpack9:
  207. # permission:
  208. # - my.permission.for.backpack9
  209. # price: 30
  210. # default:
  211. # - "!pex user %p add chestbackpack.slots.9"
  212. # # example of giving slot 18 chestbackpack to a user (ChestBackpack plugin)
  213. # backpack18:
  214. # permission:
  215. # - my.permission.for.backpack18
  216. # price: 60
  217. # default:
  218. # - "!pex user %p add chestbackpack.slots.18"
  219. # # example of allowing a player to set his prefix using PermissionsEx command.
  220. # setprefix:
  221. # permission:
  222. # - my.permission.for.setprefix
  223. # price: 160
  224. # default:
  225. # - "!pex user %p prefix %1"
  226. # letmefly:
  227. # permission:
  228. # - my.permission.for.letmefly
  229. # price: 160
  230. # default:
  231. # - ">fly"
  232. #
  233. # supported potion effects:
  234. # Haste (Bukkit name: FAST_DIGGING)
  235. # Speed (Bukkit name: SPEED)
  236. # Nightvision (Bukkit name: NIGHT_VISION)
  237. # Jump (Bukkit name: JUMP)
  238. # Regeneration (Bukkit name: REGENERATION);
  239. # FireProtection (Bukki name: FIRE_RESISTANCE)
  240. # DamageResist (Bukkit name: DAMAGE_RESISTANCE
  241. # Aqua (Bukkit name: WATER_BREATHING)
  242. # Saturation (Bukkit name: SATURATION)
  243. # HealthBoost (Bukkit name: HEALTH_BOOST)
  244. # Strength (Bukkit name: INCREASE_DAMAGE)
  245. # Blindness (Bukkit name: BLINDNESS)
  246. # Confusion (Bukkit name: Confusion)
  247. # Harm (aka Instant Damage, Bukkit name: HARM)
  248. # Hunger (Bukkit name: HUNGER)
  249. # Poison (Bukkit name: POISON)
  250. # Slow (Bukkit name: SLOW)
  251. # Weakness (Bukkit name: WEAKNESS)
  252. # Wither (Bukkit name: WITHER)
  253. # Molten (custom : attacker catches fire)
  254. # Fly (custom effect : item holder can fly)
  255. # Explosive : this is a custom effect, which will blow up surrounding blocks. It has an option of auto smelt. This Explosive effect works with MineResetLitePlus's mined block counting as well as Lucky Block feature!
  256. # Excavation : this is a custom effect, It is just like Explosive but it will remove entire cuboid
  257. # Sphered : this is a custom effect, It is just like Explosive but it will remove entire sphere
  258. # BedrockBreaker (custom: allow you to break a bedrock block)
  259. #
  260. # You can set the duration to -1 to give infinite potion effects.
  261. #
  262. # You can set the occurrence
  263. # random: randomly occur based on the level
  264. # always: occur always.
  265. # occurence: random
  266. #
  267. Potions:
  268. Haste:
  269. alias: "&2Haste&l"
  270. duration: -1
  271. amplifier: 2
  272. price: 2000
  273. max: 3
  274. # You can set the occurrence
  275. # random: randomly occur based on the level
  276. # always: occur always.
  277. occurrence: always
  278. enchant_chance: 0.8
  279. Speed:
  280. alias: "&3Speed&l"
  281. price: 2000
  282. duration: -1
  283. max: 3
  284. # You can set the occurrence
  285. # random: randomly occur based on the level
  286. # always: occur always.
  287. occurrence: always
  288. Nightvision:
  289. alias: "&6Nightvision&l"
  290. price: 500
  291. max: 1
  292. # You can set the occurrence
  293. # random: randomly occur based on the level
  294. # always: occur always.
  295. occurrence: random
  296. Jump:
  297. alias: "&9Jump&l"
  298. price: 1500
  299. max: 5
  300. # You can set the occurrence
  301. # random: randomly occur based on the level
  302. # always: occur always.
  303. occurrence: random
  304. Saturation:
  305. alias: "&eSaturation&l"
  306. price: 750
  307. max: 1
  308. duration_multiplier: -1
  309. occurrence: always
  310. HealthBoost:
  311. alias: "&aHealthBoost&l"
  312. price: 1000
  313. max: 3
  314. duration_multiplier: 1200
  315. occurrence: always
  316. Regeneration:
  317. alias: "&bRegeneration&l"
  318. price: 250
  319. duration: -1
  320. amplifier: 3
  321. max: 3
  322. # You can set the occurrence
  323. # random: randomly occur based on the level
  324. # always: occur always.
  325. occurrence: always
  326. Excavation:
  327. alias: "&cExcavation&l"
  328. price: 12500
  329. max: 3
  330. # you can nominate the world, which prevents explosive
  331. invalid_in_world:
  332. # - plotworld
  333. pickup: true
  334. smelt: true
  335. effect: false
  336. sound: false
  337. occurrence: random
  338. exemptions:
  339. - ENDER_CHEST
  340. - ENDER_STONE
  341. - GLOWSTONE
  342. - LADDER
  343. - STONE_PLATE
  344. - "STAINED_GLASS:11"
  345. use_explode_event: true
  346. Explosive:
  347. alias: "&4Explosive&l"
  348. price: 1250
  349. max: 50
  350. # you can nominate the world, which prevents explosive
  351. invalid_in_world:
  352. # - plotworld
  353. # you can turn on automatic pickup.
  354. pickup: true
  355. # you can turn on automatic smelting
  356. smelt: true
  357. # you can turn on/off explostion sound/visual effects
  358. effect: false
  359. # you can turn on/off explostion sound effects
  360. sound: false
  361. # you can increase the number of exploded blocs with in a radius
  362. multiplier: 2
  363. # you can specify the radius whithin which explosion will occur.
  364. # it is not recommended to have a large radius. it may cause lag.
  365. radius: 2
  366. # You can set the occurrence of explosion.
  367. # random: randomly occur based on the level
  368. # always: explosion occur always.
  369. occurrence: random
  370. # You can set the list of blocks exempt from explosiont.
  371. # use this list to avoid your crates being exploded.
  372. # AIR and BEDROCK are already exempted by defalt
  373. exemptions:
  374. - ENDER_CHEST
  375. - GLOWSTONE
  376. - LADDER
  377. - STONE_PLATE
  378. - ENDER_STONE
  379. use_explode_event: true
  380. MiningFlame:
  381. alias: "&dMiningFlame&l"
  382. price: 1000
  383. max: 5
  384. multiplier: 1 # duration = level * multiplier second
  385. occurrence: always
  386.  
  387. #
  388. # Supported Enchantment:
  389. # Sharpness (Bukkit name: DAMAGE_ALL)
  390. # Baneofarthropods (Bukkit name: DAMAGE_ARTHROPODS)
  391. # Smite (Bukkit name: DAMAGE_UNDEAD)
  392. # Efficiency (Bukkit name: DIG_SPEED)
  393. # Unbreaking (Bukkit name: DURABILITY)
  394. # Fireaspect (Bukkit name: FIRE_ASPECT)
  395. # Knockback (Bukkit name: KNOCKBACK)
  396. # Fortune (Bukkit name: LOOT_BONUS_BLOCKS)
  397. # Looting (Bukkit name: LOOT_BONUS_MOBS)
  398. # Respiration (Bukkit name: OXYGEN
  399. # Protection (Bukkit name: PROTECTION_ENVIRONMENTAL)
  400. # Blastprotection (Bukkit name: PROTECTION_EXPLOSIONS)
  401. # Featherfall (Bukkit name: PROTECTION_FALL)
  402. # Fireprotection (Bukkit name: PROTECTION_FIRE)
  403. # Projectileprot (Bukkit name: PROTECTION_PROJECTILE)
  404. # Silktouch (Bukkit name: SILK_TOUCH)
  405. # Aquaaffinity (Bukkit name: WATER_WORKER)
  406. # Flame (Bukkit name: ARROW_FIRE)
  407. # Power (Bukkit name: ARROW_DAMAGE)
  408. # Punch (Bukkit name: ARROW_KNOCKBACK)
  409. # Infinity (Bukkit name: ARROW_INFINITE)
  410. # Thorns (Bukkit name: THORNS)
  411. #
  412. Enchants:
  413. Efficiency:
  414. price: 250
  415. max: 1000
  416. Unbreaking:
  417. price: 450
  418. max: 500
  419. Fortune:
  420. price: 450
  421. max: 500
  422.  
  423. Conflicts:
  424. 1:
  425. - Explosive
  426. - Sphered
  427. - Disk
  428. - Tile
  429. 2:
  430. - Silktouch
  431. - Fortune
  432.  
  433. # list of items players are allowed to enchant
  434. Items:
  435. DIAMOND_PICKAXE:
  436. - Unbreaking
  437. - Fortune
  438. - Efficiency
  439. - LuckyMining
  440. - MiningFlame
  441. - Explosive
  442. - Lightning
  443. - Speed
  444. - Haste
  445. - AutoSell
  446. - Regeneration
  447. - Sphered
  448. - HealthBoost
  449. - Jump
  450. - Nightvision
  451. - Saturation
  452. - Excavation
  453. - Unbreakable
  454. GOLD_PICKAXE:
  455. - Unbreaking
  456. - Fortune
  457. - Efficiency
  458. - LuckyMining
  459. - Explosive
  460. - Lightning
  461. - Speed
  462. - MiningFlame
  463. - Haste
  464. - AutoSell
  465. - Regeneration
  466. - HealtBoost
  467. - Jump
  468. - Nightvision
  469. - Saturation
  470. - Excavation
  471. IRON_PICKAXE:
  472. - Unbreaking
  473. - Fortune
  474. - MiningFlame
  475. - Efficiency
  476. - LuckyMining
  477. - Explosive
  478. - Lightning
  479. - Speed
  480. - Haste
  481. - AutoSell
  482. - Regeneration
  483. - HealtBoost
  484. - Jump
  485. - Nightvision
  486. - Saturation
  487. - Excavation
  488. STONE_PICKAXE:
  489. - Unbreaking
  490. - Fortune
  491. - Efficiency
  492. - LuckyMining
  493. - Explosive
  494. - Lightning
  495. - MiningFlame
  496. - Speed
  497. - Haste
  498. - AutoSell
  499. - Regeneration
  500. - HealtBoost
  501. - Jump
  502. - Nightvision
  503. - Saturation
  504. - Excavation
  505. WOOD_PICKAXE:
  506. - Unbreaking
  507. - Fortune
  508. - Efficiency
  509. - MiningFlame
  510. - LuckyMining
  511. - Explosive
  512. - Lightning
  513. - Speed
  514. - Haste
  515. - AutoSell
  516. - Regeneration
  517. - HealtBoost
  518. - Jump
  519. - Nightvision
  520. - Saturation
  521. - Excavation
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