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- Initialize engine version: 2018.2.0f2 (787658998520)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: Radeon RX Vega (ID=0x687f)
- Vendor:
- VRAM: 8120 MB
- Driver: 25.20.15031.5004
- Begin MonoManager ReloadAssembly
- Loading script assembly "Managed/Assembly-CSharp.dll" failed!
- (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoManager.cpp Line: 966)
- - Completed reload, in 1.426 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- The referenced script (UIAnchor) on this Behaviour is missing!
- (Filename: Line: 1575)
- The referenced script (SplashScreenScript) on this Behaviour is missing!
- (Filename: Line: 1575)
- The referenced script (UICamera) on this Behaviour is missing!
- (Filename: Line: 1575)
- The referenced script (UICamera) on this Behaviour is missing!
- (Filename: Line: 1575)
- The referenced script (BackgroundMusicMono) on this Behaviour is missing!
- (Filename: Line: 1575)
- The referenced script (UITexture) on this Behaviour is missing!
- (Filename: Line: 1575)
- The referenced script (TweenAlpha) on this Behaviour is missing!
- (Filename: Line: 1575)
- The referenced script (TweenScale) on this Behaviour is missing!
- (Filename: Line: 1575)
- The referenced script (EACClient) on this Behaviour is missing!
- (Filename: Line: 1575)
- The referenced script (EACServer) on this Behaviour is missing!
- (Filename: Line: 1575)
- The referenced script (UILabel) on this Behaviour is missing!
- (Filename: Line: 1575)
- The referenced script (NGuiPanelFade) on this Behaviour is missing!
- (Filename: Line: 1575)
- The referenced script (Steam) on this Behaviour is missing!
- (Filename: Line: 1575)
- The referenced script (UIPanel) on this Behaviour is missing!
- (Filename: Line: 1575)
- The referenced script (NGuiPanelFade) on this Behaviour is missing!
- (Filename: Line: 1575)
- The referenced script (UIRoot) on this Behaviour is missing!
- (Filename: Line: 1575)
- The referenced script (UIPanel) on this Behaviour is missing!
- (Filename: Line: 1575)
- The referenced script (UIPanel) on this Behaviour is missing!
- (Filename: Line: 1575)
- The referenced script on this Behaviour (Game Object 'Steam') is missing!
- (Filename: Line: 1775)
- A script behaviour (probably Steam?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1957)
- The referenced script on this Behaviour (Game Object 'UI Root (2D)') is missing!
- (Filename: Line: 1775)
- A script behaviour (probably UIRoot?) has a different serialization layout when loading. (Read 32 bytes but expected 56 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1957)
- The referenced script on this Behaviour (Game Object 'Texture') is missing!
- (Filename: Line: 1775)
- A script behaviour (probably TweenScale?) has a different serialization layout when loading. (Read 32 bytes but expected 180 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1957)
- The referenced script on this Behaviour (Game Object 'Camera') is missing!
- (Filename: Line: 1775)
- A script behaviour (probably UICamera?) has a different serialization layout when loading. (Read 32 bytes but expected 236 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1957)
- The referenced script on this Behaviour (Game Object 'Camera') is missing!
- (Filename: Line: 1775)
- A script behaviour (probably UICamera?) has a different serialization layout when loading. (Read 32 bytes but expected 236 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1957)
- The referenced script on this Behaviour (Game Object 'Anchor') is missing!
- (Filename: Line: 1775)
- A script behaviour (probably UIAnchor?) has a different serialization layout when loading. (Read 32 bytes but expected 92 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1957)
- The referenced script on this Behaviour (Game Object 'Anchor') is missing!
- (Filename: Line: 1775)
- A script behaviour (probably SplashScreenScript?) has a different serialization layout when loading. (Read 32 bytes but expected 208 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1957)
- The referenced script on this Behaviour (Game Object ' Background Music') is missing!
- (Filename: Line: 1775)
- A script behaviour (probably BackgroundMusicMono?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1957)
- The referenced script on this Behaviour (Game Object 'Texture') is missing!
- (Filename: Line: 1775)
- A script behaviour (probably UITexture?) has a different serialization layout when loading. (Read 32 bytes but expected 272 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1957)
- The referenced script on this Behaviour (Game Object 'Texture') is missing!
- (Filename: Line: 1775)
- A script behaviour (probably TweenAlpha?) has a different serialization layout when loading. (Read 32 bytes but expected 160 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1957)
- The referenced script on this Behaviour (Game Object 'EAC') is missing!
- (Filename: Line: 1775)
- A script behaviour (probably EACServer?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1957)
- The referenced script on this Behaviour (Game Object 'EAC') is missing!
- (Filename: Line: 1775)
- A script behaviour (probably EACClient?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1957)
- The referenced script on this Behaviour (Game Object 'lblLoading') is missing!
- (Filename: Line: 1775)
- A script behaviour (probably UILabel?) has a different serialization layout when loading. (Read 32 bytes but expected 340 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1957)
- The referenced script on this Behaviour (Game Object 'lblLoading') is missing!
- (Filename: Line: 1775)
- A script behaviour (probably NGuiPanelFade?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1957)
- The referenced script on this Behaviour (Game Object 'wdwSplashScreen') is missing!
- (Filename: Line: 1775)
- A script behaviour (probably NGuiPanelFade?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1957)
- The referenced script on this Behaviour (Game Object 'wdwSplashScreen') is missing!
- (Filename: Line: 1775)
- A script behaviour (probably UIPanel?) has a different serialization layout when loading. (Read 32 bytes but expected 196 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1957)
- The referenced script on this Behaviour (Game Object 'UI Root (2D)') is missing!
- (Filename: Line: 1775)
- A script behaviour (probably UIPanel?) has a different serialization layout when loading. (Read 32 bytes but expected 196 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1957)
- The referenced script on this Behaviour (Game Object 'UI Root (2D)') is missing!
- (Filename: Line: 1775)
- A script behaviour (probably UIPanel?) has a different serialization layout when loading. (Read 32 bytes but expected 196 bytes)
- Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
- (Filename: Line: 1957)
- UnloadTime: 0.461400 ms
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 27b0 -> priority: 1
- Thread -> id: 2e24 -> priority: 1
- Thread -> id: 20d0 -> priority: 1
- Thread -> id: 1d0c -> priority: 1
- Thread -> id: 1410 -> priority: 1
- Thread -> id: 3328 -> priority: 1
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