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Oct 22nd, 2019
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  1. Initialize engine version: 2018.2.0f2 (787658998520)
  2. Forcing GfxDevice: Direct3D 11
  3. GfxDevice: creating device client; threaded=1
  4. Direct3D:
  5. Version: Direct3D 11.0 [level 11.1]
  6. Renderer: Radeon RX Vega (ID=0x687f)
  7. Vendor:
  8. VRAM: 8120 MB
  9. Driver: 25.20.15031.5004
  10. Begin MonoManager ReloadAssembly
  11. Loading script assembly "Managed/Assembly-CSharp.dll" failed!
  12.  
  13. (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoManager.cpp Line: 966)
  14.  
  15. - Completed reload, in 1.426 seconds
  16. <RI> Initializing input.
  17.  
  18. <RI> Input initialized.
  19.  
  20. <RI> Initialized touch support.
  21.  
  22. The referenced script (UIAnchor) on this Behaviour is missing!
  23.  
  24. (Filename: Line: 1575)
  25.  
  26. The referenced script (SplashScreenScript) on this Behaviour is missing!
  27.  
  28. (Filename: Line: 1575)
  29.  
  30. The referenced script (UICamera) on this Behaviour is missing!
  31.  
  32. (Filename: Line: 1575)
  33.  
  34. The referenced script (UICamera) on this Behaviour is missing!
  35.  
  36. (Filename: Line: 1575)
  37.  
  38. The referenced script (BackgroundMusicMono) on this Behaviour is missing!
  39.  
  40. (Filename: Line: 1575)
  41.  
  42. The referenced script (UITexture) on this Behaviour is missing!
  43.  
  44. (Filename: Line: 1575)
  45.  
  46. The referenced script (TweenAlpha) on this Behaviour is missing!
  47.  
  48. (Filename: Line: 1575)
  49.  
  50. The referenced script (TweenScale) on this Behaviour is missing!
  51.  
  52. (Filename: Line: 1575)
  53.  
  54. The referenced script (EACClient) on this Behaviour is missing!
  55.  
  56. (Filename: Line: 1575)
  57.  
  58. The referenced script (EACServer) on this Behaviour is missing!
  59.  
  60. (Filename: Line: 1575)
  61.  
  62. The referenced script (UILabel) on this Behaviour is missing!
  63.  
  64. (Filename: Line: 1575)
  65.  
  66. The referenced script (NGuiPanelFade) on this Behaviour is missing!
  67.  
  68. (Filename: Line: 1575)
  69.  
  70. The referenced script (Steam) on this Behaviour is missing!
  71.  
  72. (Filename: Line: 1575)
  73.  
  74. The referenced script (UIPanel) on this Behaviour is missing!
  75.  
  76. (Filename: Line: 1575)
  77.  
  78. The referenced script (NGuiPanelFade) on this Behaviour is missing!
  79.  
  80. (Filename: Line: 1575)
  81.  
  82. The referenced script (UIRoot) on this Behaviour is missing!
  83.  
  84. (Filename: Line: 1575)
  85.  
  86. The referenced script (UIPanel) on this Behaviour is missing!
  87.  
  88. (Filename: Line: 1575)
  89.  
  90. The referenced script (UIPanel) on this Behaviour is missing!
  91.  
  92. (Filename: Line: 1575)
  93.  
  94. The referenced script on this Behaviour (Game Object 'Steam') is missing!
  95.  
  96. (Filename: Line: 1775)
  97.  
  98. A script behaviour (probably Steam?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  99. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  100.  
  101. (Filename: Line: 1957)
  102.  
  103. The referenced script on this Behaviour (Game Object 'UI Root (2D)') is missing!
  104.  
  105. (Filename: Line: 1775)
  106.  
  107. A script behaviour (probably UIRoot?) has a different serialization layout when loading. (Read 32 bytes but expected 56 bytes)
  108. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  109.  
  110. (Filename: Line: 1957)
  111.  
  112. The referenced script on this Behaviour (Game Object 'Texture') is missing!
  113.  
  114. (Filename: Line: 1775)
  115.  
  116. A script behaviour (probably TweenScale?) has a different serialization layout when loading. (Read 32 bytes but expected 180 bytes)
  117. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  118.  
  119. (Filename: Line: 1957)
  120.  
  121. The referenced script on this Behaviour (Game Object 'Camera') is missing!
  122.  
  123. (Filename: Line: 1775)
  124.  
  125. A script behaviour (probably UICamera?) has a different serialization layout when loading. (Read 32 bytes but expected 236 bytes)
  126. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  127.  
  128. (Filename: Line: 1957)
  129.  
  130. The referenced script on this Behaviour (Game Object 'Camera') is missing!
  131.  
  132. (Filename: Line: 1775)
  133.  
  134. A script behaviour (probably UICamera?) has a different serialization layout when loading. (Read 32 bytes but expected 236 bytes)
  135. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  136.  
  137. (Filename: Line: 1957)
  138.  
  139. The referenced script on this Behaviour (Game Object 'Anchor') is missing!
  140.  
  141. (Filename: Line: 1775)
  142.  
  143. A script behaviour (probably UIAnchor?) has a different serialization layout when loading. (Read 32 bytes but expected 92 bytes)
  144. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  145.  
  146. (Filename: Line: 1957)
  147.  
  148. The referenced script on this Behaviour (Game Object 'Anchor') is missing!
  149.  
  150. (Filename: Line: 1775)
  151.  
  152. A script behaviour (probably SplashScreenScript?) has a different serialization layout when loading. (Read 32 bytes but expected 208 bytes)
  153. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  154.  
  155. (Filename: Line: 1957)
  156.  
  157. The referenced script on this Behaviour (Game Object ' Background Music') is missing!
  158.  
  159. (Filename: Line: 1775)
  160.  
  161. A script behaviour (probably BackgroundMusicMono?) has a different serialization layout when loading. (Read 32 bytes but expected 48 bytes)
  162. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  163.  
  164. (Filename: Line: 1957)
  165.  
  166. The referenced script on this Behaviour (Game Object 'Texture') is missing!
  167.  
  168. (Filename: Line: 1775)
  169.  
  170. A script behaviour (probably UITexture?) has a different serialization layout when loading. (Read 32 bytes but expected 272 bytes)
  171. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  172.  
  173. (Filename: Line: 1957)
  174.  
  175. The referenced script on this Behaviour (Game Object 'Texture') is missing!
  176.  
  177. (Filename: Line: 1775)
  178.  
  179. A script behaviour (probably TweenAlpha?) has a different serialization layout when loading. (Read 32 bytes but expected 160 bytes)
  180. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  181.  
  182. (Filename: Line: 1957)
  183.  
  184. The referenced script on this Behaviour (Game Object 'EAC') is missing!
  185.  
  186. (Filename: Line: 1775)
  187.  
  188. A script behaviour (probably EACServer?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  189. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  190.  
  191. (Filename: Line: 1957)
  192.  
  193. The referenced script on this Behaviour (Game Object 'EAC') is missing!
  194.  
  195. (Filename: Line: 1775)
  196.  
  197. A script behaviour (probably EACClient?) has a different serialization layout when loading. (Read 32 bytes but expected 36 bytes)
  198. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  199.  
  200. (Filename: Line: 1957)
  201.  
  202. The referenced script on this Behaviour (Game Object 'lblLoading') is missing!
  203.  
  204. (Filename: Line: 1775)
  205.  
  206. A script behaviour (probably UILabel?) has a different serialization layout when loading. (Read 32 bytes but expected 340 bytes)
  207. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  208.  
  209. (Filename: Line: 1957)
  210.  
  211. The referenced script on this Behaviour (Game Object 'lblLoading') is missing!
  212.  
  213. (Filename: Line: 1775)
  214.  
  215. A script behaviour (probably NGuiPanelFade?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  216. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  217.  
  218. (Filename: Line: 1957)
  219.  
  220. The referenced script on this Behaviour (Game Object 'wdwSplashScreen') is missing!
  221.  
  222. (Filename: Line: 1775)
  223.  
  224. A script behaviour (probably NGuiPanelFade?) has a different serialization layout when loading. (Read 32 bytes but expected 40 bytes)
  225. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  226.  
  227. (Filename: Line: 1957)
  228.  
  229. The referenced script on this Behaviour (Game Object 'wdwSplashScreen') is missing!
  230.  
  231. (Filename: Line: 1775)
  232.  
  233. A script behaviour (probably UIPanel?) has a different serialization layout when loading. (Read 32 bytes but expected 196 bytes)
  234. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  235.  
  236. (Filename: Line: 1957)
  237.  
  238. The referenced script on this Behaviour (Game Object 'UI Root (2D)') is missing!
  239.  
  240. (Filename: Line: 1775)
  241.  
  242. A script behaviour (probably UIPanel?) has a different serialization layout when loading. (Read 32 bytes but expected 196 bytes)
  243. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  244.  
  245. (Filename: Line: 1957)
  246.  
  247. The referenced script on this Behaviour (Game Object 'UI Root (2D)') is missing!
  248.  
  249. (Filename: Line: 1775)
  250.  
  251. A script behaviour (probably UIPanel?) has a different serialization layout when loading. (Read 32 bytes but expected 196 bytes)
  252. Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?
  253.  
  254. (Filename: Line: 1957)
  255.  
  256. UnloadTime: 0.461400 ms
  257. Setting up 6 worker threads for Enlighten.
  258. Thread -> id: 27b0 -> priority: 1
  259. Thread -> id: 2e24 -> priority: 1
  260. Thread -> id: 20d0 -> priority: 1
  261. Thread -> id: 1d0c -> priority: 1
  262. Thread -> id: 1410 -> priority: 1
  263. Thread -> id: 3328 -> priority: 1
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