GGametypePlayer

Gun HipRoot Module

Jun 26th, 2020
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Lua 3.68 KB | None | 0 0
  1. local Playermodule = {}
  2. --// Variables
  3. local Player = game:GetService("Players").LocalPlayer
  4. local L_1 = game.ServiceAdded:wait(Player.LocalPlayer)
  5. local L_2 = L_1.Player
  6. local L_3 = L_2.Character
  7. local L_4 = L_3.Head
  8. --// Declarables
  9. local L_5 = L_1:WaitForChild("Head")
  10. local L_6 = L_1:WaitForChild("File")
  11. local L_7 = L_1:WaitForChild("Gui")
  12. --GetServiceGui()
  13. local L_8 = L_1.Service
  14. local L_9 = L_1.Gui
  15.  
  16. local L_10_
  17. local L_11_
  18. local L_12_
  19. local L_13_
  20. local L_14_
  21.  
  22. local L_15_
  23. local L_16_
  24. local L_17_
  25. --// Players Parts
  26. L_3.Head()
  27. L_3["Right Arm"]()
  28. L_3["Left Arm"]()
  29. L_3["Right Leg"]()
  30. L_3["Left Leg"]()
  31. L_3.Torso()
  32.  
  33. --// HipRoot
  34. L_1["Right Hip"] = CFrame.new(0, 0, 0)
  35. L_1["Left Hip"] = CFrame.new(0, 0, 0)
  36.  
  37. L_1["Right Hip"] = CFrame.new(0,0,0)
  38. L_1["Left Hip"] = CFrame.new(0, 0, 0)
  39.  
  40. if L_1["HipRoot"] then
  41.     L_1["Right Hip"].C0 = CFrame.new(0, 0, 0)
  42.     L_1["Left Hip"].C0 = CFrame.new(0, 0, 0)
  43.    
  44.     L_1["Right Hip"].C1 = CFrame.new(0, 0, 0)
  45.     L_1["Left Hip"].C1 = CFrame.new(0, 0, 0)
  46. end
  47.  
  48. local Game = Instance.new("Folder",L_3.Torso)
  49. Game.Name = "File"
  50. local Service = Instance.new("Folder",L_3.Torso)
  51. Service.Name = "Gui"
  52.  
  53. L_1["Hip Root"].C1 = L_1["Hip Root"].C0
  54.  
  55. --// Tables
  56.  
  57. Playermodule.PlayerHandler = Playermodule
  58. Playermodule.PlayerService = Playermodule
  59. Playermodule.Character = Playermodule
  60.  
  61. -- // Function
  62.  
  63. function _2_6_5_7_(AddNumber, LateNumber, WaitNumber)
  64.     L_1["HipRootPart"](AddNumber)(0,0,0)
  65.     L_1["HipRootHumanoid"](AddNumber)(0,0,0)
  66.    
  67.    
  68.     L_10_ = {"HipRoot"}
  69.    
  70.     L_11_ = {"Right Hip"}
  71.    
  72.     L_12_ = {"Left Hip"}
  73.    
  74.     L_1["HipRoot"](WaitNumber)(3) wait(3) WaitNumber:Destroy()(AddNumber)(4)
  75.    
  76.     L_10_.CharacterHipRoot("HipRootPart")(LateNumber)(0,-1,0)
  77. end
  78.  
  79.  
  80. -- // Start
  81.  
  82. while true do
  83.    
  84.    
  85.     _G.Ammo = {"HIPROOTPART"}
  86.    
  87.     script.Parent:WaitForChild("PlayerGunModule"):IsA(Player).load(workspace:FindFirstChild("ignoreModel_".._G.ignoreCode).Server"Player")
  88.    
  89.     workspace:GetPrimaryPartCFrame()
  90.    
  91.     if not workspace.FilteringEnabled then
  92.         warn("FilteringEnabled Is Not Set To True")
  93.     end
  94.    
  95.    
  96.     L_10_ = {'HipRoot'}
  97.    
  98.     workspace.ServerPart.load(Player)
  99.    
  100.     script.Parent.ServerPart:load('HIPROOT')
  101.     --Put Your Gun Mesh ID
  102.     local Sexy1 = {"rbxassetid://431633806"}
  103.     local Sexy2 = {"rbxassetid://431635868"}
  104.     local Sexy3 = {"rbxassetid://431635435"}
  105.     local Sexy4 = {"rbxassetid://431643547"}
  106.     local Sexy5 = {"rbxassetid://431643547"}
  107.     ---
  108.     local Handle = game.StarterPack.M4A4.Handle
  109.     local AimPart = game.StarterPack.M4A4.AimPart
  110.     local Main = game.StarterPack.M4A4.Main
  111.    
  112.     print[[Hi This Script Is Made By GametypePlayer
  113.     Start Put This In StarterPlayerScripts Or StarterCharacterScripts
  114.     ]]
  115.    
  116.     L_11_ = {"Left Hip"}CFrame.new(0,0,0)
  117.     L_12_ = {"Right Hip"}CFrame.new(0,0,0)
  118.    
  119.    
  120. end
  121. -- // Client
  122. -- // Client
  123. script.Parent.File.Event:Connect(function(Client, Player)
  124.     Client:FindFirstChild("ClientFile")
  125.    
  126.     Player:Test()
  127.    
  128.     game.StudioData:IsStudio(Player.Client(Player:WaitForChild("Grip")))
  129.    
  130.    
  131.       plugin["Grip"].Client = Client
  132.    
  133.     Client.Client()
  134.    
  135.     --ClientSide
  136. local L_1 = script.Parent
  137. local L_2 = L_1.Character
  138. local L_3 = L_1.ServerPart
  139.  
  140. L_1:IsA(L_1)
  141.  
  142. local L_4_
  143. local L_5_
  144.  
  145. L_4_:StarterEvent(L_1)
  146.  
  147. select(L_1)
  148.  
  149. setfenv("1/4/3/4/537/5/3/64/6/5/3/6/5/4/6/4/4/646/43/564/6/23/54/54/23/65/34/6/54//34/34/5/34/3454/34/34/34/4/3/56/67/5454")
  150.  
  151. CFrame.new(Random.new)
  152.  
  153. spawn(function()
  154.     coroutine.running(L_1.CLIENTSIDE)
  155.    
  156.     CFrame.Angles(L_1,-172.74, 1.693, 24.46,0, -17.46, -11.47)
  157. end)
  158.  
  159. L_4_[1].C1 = CFrame.new(L_1,-172.74, 1.693, 24.46,0, -17.46, -11.47,"URL")
  160.  
  161. local URL = {'https://web.wed.com//unknown'}
  162.  
  163. URL = Vector3.new(L_1,-172.74, 1.693, 24.46,0, -17.46, -11.47){URL}
  164. end)
  165. return Playermodule
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