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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Open = Instance.new("Frame")
- local OpenButtton = Instance.new("TextButton")
- local Main = Instance.new("Frame")
- local Design = Instance.new("Frame")
- local Close = Instance.new("TextButton")
- local Credits = Instance.new("TextLabel")
- local JailBreakAutoFarm = Instance.new("TextButton")
- local Design_2 = Instance.new("Frame")
- local Design_3 = Instance.new("Frame")
- local Design_4 = Instance.new("Frame")
- local RevizAdmin = Instance.new("TextButton")
- local InfiniteYield = Instance.new("TextButton")
- local JailbreakGUIv105 = Instance.new("TextButton")
- local CtrlTP = Instance.new("TextButton")
- local JailFix = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.Workspace
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Open.Name = "Open"
- Open.Parent = ScreenGui
- Open.Active = true
- Open.BackgroundColor3 = Color3.new(0.27451, 0.831373, 0.831373)
- Open.Position = UDim2.new(-0.00095076696, 0, 0.502621293, 0)
- Open.Size = UDim2.new(0, 118, 0, 45)
- OpenButtton.Name = "Open Buttton"
- OpenButtton.Parent = Open
- OpenButtton.BackgroundColor3 = Color3.new(0, 0.74902, 0.74902)
- OpenButtton.Position = UDim2.new(0.00847457629, 0, 0.155555561, 0)
- OpenButtton.Size = UDim2.new(0, 104, 0, 31)
- OpenButtton.Font = Enum.Font.Cartoon
- OpenButtton.Text = "Open"
- OpenButtton.TextColor3 = Color3.new(0, 0, 0)
- OpenButtton.TextSize = 20
- Main.Name = "Main"
- Main.Parent = ScreenGui
- Main.Active = true
- Main.BackgroundColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- Main.Position = UDim2.new(0.194252253, 0, 0.230447516, 0)
- Main.Size = UDim2.new(0, 649, 0, 424)
- Main.Visible = false
- Design.Name = "Design"
- Design.Parent = Main
- Design.BackgroundColor3 = Color3.new(0, 0, 0.670588)
- Design.Size = UDim2.new(0, 649, 0, 46)
- Close.Name = "Close"
- Close.Parent = Main
- Close.BackgroundColor3 = Color3.new(0, 0, 0.670588)
- Close.BorderColor3 = Color3.new(1, 0, 0)
- Close.BorderSizePixel = 0
- Close.Position = UDim2.new(0.94453007, 0, 0, 0)
- Close.Size = UDim2.new(0, 36, 0, 46)
- Close.Font = Enum.Font.SourceSans
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 0, 0)
- Close.TextSize = 40
- Credits.Name = "Credits"
- Credits.Parent = Main
- Credits.BackgroundColor3 = Color3.new(0, 0, 0.670588)
- Credits.BorderSizePixel = 0
- Credits.Position = UDim2.new(0.326656401, 0, 0, 0)
- Credits.Size = UDim2.new(0, 243, 0, 46)
- Credits.Font = Enum.Font.SourceSans
- Credits.Text = "Made by WalkerTalkr#6506"
- Credits.TextColor3 = Color3.new(1, 1, 1)
- Credits.TextSize = 23
- JailBreakAutoFarm.Name = "JailBreakAutoFarm"
- JailBreakAutoFarm.Parent = Main
- JailBreakAutoFarm.BackgroundColor3 = Color3.new(0, 0, 0.670588)
- JailBreakAutoFarm.Position = UDim2.new(0, 0, 0.146226421, 0)
- JailBreakAutoFarm.Size = UDim2.new(0, 200, 0, 50)
- JailBreakAutoFarm.Font = Enum.Font.Cartoon
- JailBreakAutoFarm.Text = "Jailbreak Autorob"
- JailBreakAutoFarm.TextColor3 = Color3.new(1, 1, 1)
- JailBreakAutoFarm.TextSize = 25
- JailBreakAutoFarm.MouseButton1Down:connect(function()
- loadstring(game:GetObjects("rbxassetid://1461971147")[1].Source)()
- end)
- Design_2.Name = "Design"
- Design_2.Parent = Main
- Design_2.BackgroundColor3 = Color3.new(0, 0, 0.670588)
- Design_2.Position = UDim2.new(0.315870583, 0, 0.108490564, 0)
- Design_2.Size = UDim2.new(0, 16, 0, 378)
- Design_3.Name = "Design"
- Design_3.Parent = Main
- Design_3.BackgroundColor3 = Color3.new(0, 0, 0.670588)
- Design_3.Position = UDim2.new(0.630200326, 0, 0.108490564, 0)
- Design_3.Size = UDim2.new(0, 16, 0, 378)
- Design_4.Name = "Design"
- Design_4.Parent = Main
- Design_4.BackgroundColor3 = Color3.new(0, 0, 0.670588)
- Design_4.Position = UDim2.new(0.975346684, 0, 0.108490571, 0)
- Design_4.Size = UDim2.new(0, 16, 0, 378)
- RevizAdmin.Name = "Reviz Admin"
- RevizAdmin.Parent = Main
- RevizAdmin.BackgroundColor3 = Color3.new(0, 0, 0.670588)
- RevizAdmin.Position = UDim2.new(0.654853642, 0, 0.146226421, 0)
- RevizAdmin.Size = UDim2.new(0, 200, 0, 50)
- RevizAdmin.Font = Enum.Font.Cartoon
- RevizAdmin.Text = "Reviz Admin"
- RevizAdmin.TextColor3 = Color3.new(1, 1, 1)
- RevizAdmin.TextSize = 25
- RevizAdmin.MouseButton1Down:connect(function()
- -- Creator: illremember#3799
- -- Credits to infinite yield, harkinian, dex creators
- prefix = ":"
- wait(0.3)
- Commands = {
- '[-] cmdbar is shown when ; is pressed.',
- '[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player',
- '[2] bring [plr] -- You need a tool! Will bring player to you',
- '[3] spin [plr] -- You need a tool! Makes you and the player spin crazy',
- '[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting',
- '[5] attach [plr] -- You need a tool! Attaches you to player',
- '[6] unattach [plr] -- Attempts to unattach you from a player',
- '[7] follow [plr] -- Makes you follow behind the player',
- '[8] unfollow',
- '[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air',
- '[10] trail [plr] -- The opposite of follow, you stay infront of player',
- '[11] untrail',
- '[12] orbit [plr] -- Makes you orbit the player',
- '[13] unorbit',
- '[14] fling [plr] -- Makes you fling the player',
- '[15] unfling',
- '[16] fecheck -- Checks if the game is FE or not',
- '[17] void [plr] -- Teleports player to the void',
- '[18] noclip -- Gives you noclip to walk through walls',
- '[19] clip -- Removes noclip',
- '[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default',
- '[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default',
- '[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default',
- '[23] default -- Changes your speed, jumppower and hipheight to default values',
- '[24] annoy [plr] -- Loop teleports you to the player',
- '[25] unannoy',
- '[26] headwalk [plr] -- Loop teleports you to the player head',
- '[27] unheadwalk',
- '[28] nolimbs -- Removes your arms and legs',
- '[29] god -- Gives you FE Godmode',
- '[30] drophats -- Drops your accessories',
- '[31] droptool -- Drops any tool you have equipped',
- '[32] loopdhats -- Loop drops your accessories',
- '[33] unloopdhats',
- '[34] loopdtool -- Loop drops any tools you have equipped',
- '[35] unloopdtool',
- '[36] invisible -- Gives you invisibility CREDIT TO TIMELESS',
- '[37] view [plr] -- Changes your camera to the player character',
- '[38] unview',
- '[39] goto [plr] -- Teleports you to player',
- '[40] fly -- Allows you to fly, credit to Infinite Yield',
- '[41] unfly',
- '[42] chat [msg] -- Makes you chat a message',
- '[43] spam [msg] -- Spams a message',
- '[44] unspam',
- '[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second',
- '[46] pmspam [plr] -- Spams a player in private message',
- '[47] unpmspam',
- '[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you',
- '[49] uncfreeze [plr]',
- '[50] unlockws -- Unlocks the workspace',
- '[51] lockws -- Locks the workspace',
- '[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you',
- '[53] pstand -- Enables platform stand',
- '[54] unpstand -- Disables platform stand',
- '[55] blockhead -- Removes your head mesh',
- '[56] sit',
- '[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name',
- '[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided',
- '[59] hypertotal -- Loads in my FE GUI Hypertotal',
- '[60] cmds -- Prints all commands',
- '[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats',
- '[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool',
- '[63] spinner -- Makes you spin',
- '[64] nospinner',
- '[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom',
- '[66] noreach -- Removes reach, must have tool equipped',
- '[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying',
- '[68] tp me [plr] -- Alternative to goto',
- '[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player',
- '[70] uncbring',
- '[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players',
- '[72] givetool [plr] -- Gives the tool you have equipped to the player',
- '[73] glitch [plr] -- Glitches you and the player, looks very cool',
- '[74] unglitch -- Unglitches you',
- '[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode',
- '[76] explorer -- Loads up DEX',
- '[77] reset -- Resets your character.',
- '[78] anim [id] -- Applies an animation on you, must be created by ROBLOX',
- '[79] animgui -- Loads up Energize animations GUI',
- '[80] savepos -- Saves your current position',
- '[81] loadpos -- Teleports you to your saved position',
- '[82] bang [plr] -- 18+ will not work if you have FE Godmode on',
- '[83] unbang',
- '[84] delcmdbar -- Removes the command bar completely',
- '[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model',
- '[86] shutdown -- Uses harkinians script to shutdown server',
- '[87] respawn -- If grespawn doesnt work you can use respawn',
- '[88] delobj [obj] -- Deletes a certain brick in workspace, client sided',
- '[89] getplrs -- Prints all players in game',
- '[90] deldecal -- Deletes all decals client sided',
- '[91] opfinality -- Loads in my FE GUI Opfinality',
- '[92] remotes -- Prints all remotes in the game in the console when added',
- '[93] noremotes -- Stops printing remotes',
- '[94] tpdefault -- Stops all loop teleports to a player',
- '[95] stopsit -- Will not allow you to sit',
- '[96] gosit -- Allows you to sit',
- '[97] clicktp -- Enables click tp',
- '[98] noclicktp -- Disables click tp',
- '[99] toolson -- If any tools are dropped in the workspace you will automatically get them',
- '[100] toolsoff -- Stops ;toolson',
- '[101] version -- Gets the admin version',
- '[102] state [num] -- Changes your humanoid state, ;unstate to stop.',
- '[103] gravity [num] -- Changes workspace gravity default is 196.2',
- '[104] pgs -- Checks if the game has PGSPhysicsSolverEnabled enabled',
- '[105] clickdel -- Delete any block you press q on, client sided',
- '[106] noclickdel -- Stops clickdel',
- '[107] looprhats -- Loop removes mesh of your hats/loop block hats',
- '[108] unlooprhats -- Stops loop removing mesh',
- '[109] looprtool -- Loop removes mesh of your tool/loop block tools',
- '[110] unlooprtool -- Stops loop removing mesh',
- '[111] givealltools [plr] -- Gives all the tools you have in your backpack to the player',
- '[112] age [plr] -- Makes you chat the account age of the player',
- '[113] id [plr] -- Makes you chat the account ID of the player',
- '[114] .age [plr] -- Privately shows you the account age of the player',
- '[115] .id [plr] -- Privately shows you the account ID of the player',
- '[116] gameid -- Shows the game ID',
- '[117] removeinvis -- Removes all invisible walls/parts, client sided',
- '[118] removefog -- Removes fog, client sided',
- '[119] disable -- Disables your character by removing humanoid',
- '[120] enable -- Enables your character by adding humanoid',
- '[121] prefix [key] -- Changes the prefix used, default is ;',
- '[122] ;resetprefix -- Resets the prefix to ; incase you change it to an unusable prefix. Say exactly ";resetprefix" to do this command, no matter what your prefix is set to.',
- '[123] flyspeed [num] -- Change your fly speed, default is 1',
- '[124] carpet [plr] -- Makes you a carpet for a player, will not work if FE Godmode is on',
- '[125] uncarpet -- Stops carpet player',
- '[126] stare [plr] -- Turns your character to stare at another player',
- '[127] unstare -- Stops stare player',
- '[128] logchat -- Logs all chat (including /e and whispers) of all players',
- '[129] unlogchat -- Disables logchat',
- '[130] fixcam -- Fixes/resets your camera',
- '[131] unstate -- Stops changing state',
- }
- speedget = 1
- lplayer = game:GetService("Players").LocalPlayer
- lplayer.CharacterAdded:Connect(function(character)
- spin = false
- flying = false
- staring = false
- banpl = false
- end)
- function change()
- prefix = prefix
- speedfly = speedfly
- end
- function GetPlayer(String) -- Credit to Timeless/xFunnieuss
- local Found = {}
- local strl = String:lower()
- if strl == "all" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- table.insert(Found,v)
- end
- elseif strl == "others" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name ~= lplayer.Name then
- table.insert(Found,v)
- end
- end
- elseif strl == "me" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name == lplayer.Name then
- table.insert(Found,v)
- end
- end
- else
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name:lower():sub(1, #String) == String:lower() then
- table.insert(Found,v)
- end
- end
- end
- return Found
- end
- local Mouse = lplayer:GetMouse()
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- droppinghats = false
- droppingtools = false
- flying = false
- spamdelay = 1
- spamming = false
- spammingpm = false
- cbringing = false
- remotes = true
- added = true
- binds = false
- stopsitting = false
- clickgoto = false
- gettingtools = false
- removingmeshhats = false
- removingmeshtool = false
- clickdel = false
- staring = false
- chatlogs = false
- banpl = false
- changingstate = false
- statechosen = 0
- adminversion = "Reviz Admin by illremember, Version 2.0"
- flying = false
- speedfly = 1
- function plrchat(plr, chat)
- print(plr.Name..": "..tick().."\n"..chat)
- end
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- v.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(v, chat)
- end
- end)
- end
- game:GetService("Players").PlayerAdded:connect(function(plr)
- plr.Chatted:connect(function(chat)
- if chatlogs then
- plrchat(plr, chat)
- end
- end)
- end)
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local CMDBAR = Instance.new("TextBox")
- ScreenGui.Parent = game:GetService("CoreGui")
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.3, 0.1, 0.1)
- Frame.BackgroundTransparency = 0.3
- Frame.Position = UDim2.new(0.5, 0, 0, 10)
- Frame.Size = UDim2.new(0, 200, 0, 40)
- Frame.Active = true
- Frame.Draggable = true
- CMDBAR.Name = "CMDBAR"
- CMDBAR.Parent = Frame
- CMDBAR.BackgroundColor3 = Color3.new(0.105882, 0.164706, 0.207843)
- CMDBAR.BackgroundTransparency = 0.20000000298023
- CMDBAR.Size = UDim2.new(0, 180, 0, 20)
- CMDBAR.Position = UDim2.new(0.05, 0, 0.25, 0)
- CMDBAR.Font = Enum.Font.SourceSansLight
- CMDBAR.FontSize = Enum.FontSize.Size14
- CMDBAR.TextColor3 = Color3.new(0.945098, 0.945098, 0.945098)
- CMDBAR.TextScaled = true
- CMDBAR.TextSize = 14
- CMDBAR.TextWrapped = true
- CMDBAR.Text = "Press ; to type, Enter to execute"
- local CMDS = Instance.new("ScreenGui")
- local CMDSFRAME = Instance.new("Frame")
- local ScrollingFrame = Instance.new("ScrollingFrame")
- local TextLabel = Instance.new("TextLabel")
- local closegui = Instance.new("TextButton")
- CMDS.Name = "CMDS"
- CMDS.Parent = game:GetService("CoreGui")
- CMDSFRAME.Name = "CMDSFRAME"
- CMDSFRAME.Parent = CMDS
- CMDSFRAME.Active = true
- CMDSFRAME.BackgroundColor3 = Color3.new(0.223529, 0.231373, 0.309804)
- CMDSFRAME.BorderSizePixel = 0
- CMDSFRAME.Draggable = true
- CMDSFRAME.Position = UDim2.new(0, 315, 0, 100)
- CMDSFRAME.Size = UDim2.new(0, 275, 0, 275)
- CMDSFRAME.Visible = false
- ScrollingFrame.Parent = CMDSFRAME
- ScrollingFrame.BackgroundColor3 = Color3.new(0.160784, 0.160784, 0.203922)
- ScrollingFrame.BorderSizePixel = 0
- ScrollingFrame.Position = UDim2.new(0, 0, 0.0729999989, 0)
- ScrollingFrame.Size = UDim2.new(1.04999995, 0, 0.92900002, 0)
- ScrollingFrame.CanvasSize = UDim2.new(0, 0, 10, 0)
- TextLabel.Parent = ScrollingFrame
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.BackgroundTransparency = 1
- TextLabel.Size = UDim2.new(0.930000007, 0, 1, 0)
- TextLabel.Font = Enum.Font.SourceSans
- TextLabel.FontSize = Enum.FontSize.Size18
- TextLabel.Text = "[-] cmdbar is shown when ; is pressed.,\n[1] kill [plr] -- You need a tool! Will kill the player, use rkill to kill you and player,\n[2] bring [plr] -- You need a tool! Will bring player to you,\n[3] spin [plr] -- You need a tool! Makes you and the player spin crazy,\n[4] unspin -- Use after using spin cmd and dying, so you stop loop teleporting,\n[5] attach [plr] -- You need a tool! Attaches you to player,\n[6] unattach [plr] -- Attempts to unattach you from a player,\n[7] follow [plr] -- Makes you follow behind the player,\n[8] unfollow,\n[9] freefall [plr] -- You need a tool! Teleports you and the player up into the air,\n[10] trail [plr] -- The opposite of follow, you stay infront of player,\n[11] untrail,\n[12] orbit [plr] -- Makes you orbit the player,\n[13] unorbit,\n[14] fling [plr] -- Makes you fling the player,\n[15] unfling,\n[16] fecheck -- Checks if the game is FE or not,\n[17] void [plr] -- Teleports player to the void,\n[18] noclip -- Gives you noclip to walk through walls,\n[19] clip -- Removes noclip,\n[20] speed [num]/ws [num] -- Changes how fast you walk 16 is default,\n[21] jumppower [num]/jp [num] -- Changes how high you jump 50 is default,\n[22] hipheight [num]/hh [num] -- Changes how high you float 0 is default,\n[23] default -- Changes your speed, jumppower and hipheight to default values,\n[24] annoy [plr] -- Loop teleports you to the player,\n[25] unannoy,\n[26] headwalk [plr] -- Loop teleports you to the player head,\n[27] unheadwalk,\n[28] nolimbs -- Removes your arms and legs,\n[29] god -- Gives you FE Godmode,\n[30] drophats -- Drops your accessories,\n[31] droptool -- Drops any tool you have equipped,\n[32] loopdhats -- Loop drops your accessories,\n[33] unloopdhats,\n[34] loopdtool -- Loop drops any tools you have equipped,\n[35] unloopdtool,\n[36] invisible -- Gives you invisibility CREDIT TO TIMELESS,\n[37] view [plr] -- Changes your camera to the player character,\n[38] unview,\n[39] goto [plr] -- Teleports you to player,\n[40] fly -- Allows you to fly,\n[41] unfly,\n[42] chat [msg] -- Makes you chat a message,\n[43] spam [msg] -- Spams a message,\n[44] unspam,\n[45] spamwait [num] -- Changes delay of chatting a message for the spam command in seconds default is 1 second,\n[46] pmspam [plr] -- Spams a player in private message,\n[47] unpmspam,\n[48] cfreeze [plr] -- Freezes a player on your client, they will only be frozen for you,\n[49] uncfreeze [plr],\n[50] unlockws -- Unlocks the workspace,\n[51] lockws -- Locks the workspace,\n[52] btools -- Gives you btools that will only show to you useful for deleting certain blocks only for you,\n[53] pstand -- Enables platform stand,\n[54] unpstand -- Disables platform stand,\n[55] blockhead -- Removes your head mesh,\n[56] sit,\n[57] bringobj [obj] -- Only shows on client, brings an object/part to you constantly, can be used to bring healing parts, weapons, money etc, type in exact name,\n[58] wsvis [num] -- Changes visibility of workspace parts, num should be between 0 and 1, only shows client sided,\n[59] hypertotal -- Loads in my FE GUI Hypertotal,\n[60] cmds -- Prints all commands,\n[61] rmeshhats/blockhats -- Removes the meshes of all your accessories aka block hats,\n[62] rmeshtool/blocktool -- Removes the mesh of the tool you have equipped aka block tool,\n[63] spinner -- Makes you spin,\n[64] nospinner,\n[65] reach [num] -- Gives you reach, mostly used for swords, say ;reachd for default and enter number after for custom,\n[66] noreach -- Removes reach, must have tool equipped,\n[67] rkill [plr] -- Kills you and the player, use kill to just kill the player without dying,\n[68] tp me [plr] -- Alternative to goto,\n[69] cbring [plr] -- Brings player infront of you, shows only on client, allows you to do damage to player,\n[70] uncbring,\n[71] swap [plr] -- You need a tool! Swaps players position with yours and your position with players,\n[72] givetool [plr] -- Gives the tool you have equipped to the player,\n[73] glitch [plr] -- Glitches you and the player, looks very cool,\n[74] unglitch -- Unglitches you,\n[75] grespawn -- Alternative to normal respawn and usually works best for when you want to reset with FE Godmode,\n[76] explorer -- Loads up DEX,\n[77] reset -- Resets your character.,\n[78] anim [id] -- Applies an animation on you, must be created by ROBLOX,\n[79] animgui -- Loads up Energize animations GUI,\n[80] savepos -- Saves your current position,\n[81] loadpos -- Teleports you to your saved position,\n[82] bang [plr] -- 18+,\n[83] unbang,\n[84] delcmdbar -- Removes the command bar completely,\n[85] bringmod [obj] -- Brings all the parts in a model, client only, comes from ;bringobj enter exact name of model,\n[86] shutdown -- Uses harkinians script to shutdown server,\n[87] respawn -- If grespawn doesnt work you can use respawn,\n[88] delobj [obj] -- Deletes a certain brick in workspace, client sided,\n[89] getplrs -- Prints all players in game,\n[90] deldecal -- Deletes all decals client sided,\n[91] opfinality -- Loads in my FE GUI Opfinality,\n[92] remotes -- Prints all remotes in the game in the console when added,\n[93] noremotes -- Stops printing remotes,\n[94] tpdefault -- Stops all loop teleports to a player,\n[95] stopsit -- Will not allow you to sit,\n[96] gosit -- Allows you to sit,\n[97] clicktp -- Enables click tp,\n[98] noclicktp -- Disables click tp,\n[99] toolson -- If any tools are dropped in the workspace you will automatically get them,\n[100] toolsoff -- Stops ;toolson,\n[101] version -- Gets the admin version, \n This list of commands is NOT showing everything, go to my thread in the pastebin link to see ALL commands."
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextSize = 15
- TextLabel.TextWrapped = true
- TextLabel.TextXAlignment = Enum.TextXAlignment.Left
- TextLabel.TextYAlignment = Enum.TextYAlignment.Top
- closegui.Name = "closegui"
- closegui.Parent = CMDSFRAME
- closegui.BackgroundColor3 = Color3.new(0.890196, 0.223529, 0.0588235)
- closegui.BorderSizePixel = 0
- closegui.Position = UDim2.new(0.995000005, 0, 0, 0)
- closegui.Size = UDim2.new(0.0545952693, 0, 0.0728644878, 0)
- closegui.Font = Enum.Font.SourceSansBold
- closegui.FontSize = Enum.FontSize.Size24
- closegui.Text = "X"
- closegui.TextColor3 = Color3.new(1, 1, 1)
- closegui.TextSize = 20
- closegui.MouseButton1Click:connect(function()
- CMDSFRAME.Visible = false
- end)
- game:GetService('RunService').Stepped:connect(function()
- if spin then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[spinplr.Name].Character.HumanoidRootPart.CFrame
- end
- if followed then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[flwplr.Name].Character.HumanoidRootPart.CFrame.lookVector * -5
- end
- if traill then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame + game:GetService("Players")[trlplr.Name].Character.HumanoidRootPart.CFrame.lookVector * 5
- end
- if annoying then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[annplr.Name].Character.HumanoidRootPart.CFrame
- end
- if hwalk then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[hdwplr.Name].Character.HumanoidRootPart.CFrame + Vector3.new(0, 4, 0)
- end
- if staring then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(lplayer.Character.Torso.Position, game:GetService("Players")[stareplr.Name].Character.Torso.Position)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- if lplayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then
- lplayer.Character.Head.CanCollide = false
- lplayer.Character.Torso.CanCollide = false
- lplayer.Character["Left Leg"].CanCollide = false
- lplayer.Character["Right Leg"].CanCollide = false
- else
- lplayer.Character.Humanoid:ChangeState(11)
- end
- end
- if changingstate then
- lplayer.Character.Humanoid:ChangeState(statechosen)
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if droppinghats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if droppingtools then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if removingmeshhats then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if removingmeshtool then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if banpl then
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[bplrr].Character.HumanoidRootPart.CFrame
- end
- end)
- game:GetService('RunService').Stepped:connect(function()
- if stopsitting then
- lplayer.Character.Humanoid.Sit = false
- end
- end)
- plr = lplayer
- hum = plr.Character.HumanoidRootPart
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "e" then
- if mouse.Target then
- if clickgoto then
- hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
- elseif clickdel then
- mouse.Target:Destroy()
- end
- end
- end
- end)
- game:GetService("Workspace").ChildAdded:connect(function(part)
- if gettingtools then
- if part:IsA("Tool") then
- part.Handle.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- end
- end
- end)
- lplayer.Chatted:Connect(function(msg)
- if string.sub(msg, 1, 6) == (prefix.."kill ") then
- if string.sub(msg, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."bring ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."spin ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- lplayer.Character.Animate.Disabled = false
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unspin") then
- spin = false
- end
- if string.sub(msg, 1, 8) == (prefix.."attach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."unattach ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."follow ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unfollow") then
- followed = false
- end
- if string.sub(msg, 1, 10) == (prefix.."freefall ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."trail ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."untrail") then
- traill = false
- end
- if string.sub(msg, 1, 7) == (prefix.."orbit ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(msg, 1, 7) == (prefix.."fling ") then
- if string.sub(msg, 8) == "all" or string.sub(msg, 8) == "others" or string.sub(msg, 8) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(msg, 1, 8) == (prefix.."fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."void ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 8))
- end
- if string.sub(msg, 1, 4) == (prefix.."ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 11) == (prefix.."jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 12))
- end
- if string.sub(msg, 1, 4) == (prefix.."jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(msg, 5))
- end
- if string.sub(msg, 1, 8) == (prefix.."default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(msg, 1, 7) == (prefix.."annoy ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unannoy") then
- annoying = false
- end
- if string.sub(msg, 1, 10) == (prefix.."headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 11))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."unheadwalk") then
- hwalk = false
- end
- if string.sub(msg, 1, 8) == (prefix.."nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(msg, 1, 12) == (prefix.."unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."view ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(msg, 1, 6) == (prefix.."goto ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(msg, 1, 6) == (prefix.."unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 6) == (prefix.."chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(msg, 7)), "All")
- end
- if string.sub(msg, 1, 6) == (prefix.."spam ") then
- spamtext = (string.sub(msg, 7))
- spamming = true
- end
- if string.sub(msg, 1, 7) == (prefix.."unspam") then
- spamming = false
- end
- if string.sub(msg, 1, 10) == (prefix.."spamwait ") then
- spamdelay = (string.sub(msg, 11))
- end
- if string.sub(msg, 1, 8) == (prefix.."pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unpmspam") then
- spammingpm = false
- end
- if string.sub(msg, 1, 9) == (prefix.."cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 10))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 12))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(msg, 1, 7) == (prefix.."pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(msg, 1, 9) == (prefix.."unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(msg, 1, 4) == (prefix.."sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(msg, 1, 10) == (prefix.."bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."wsvis ") then
- vis = (string.sub(msg, 8))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(msg, 1, 5) == (prefix.."cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- handleSize = v.Handle.Size
- wait()
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "a"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(msg, 8)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.a:Destroy()
- v.Handle.Size = handleSize
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."rkill ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."tp me ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."cbring ") then
- if (string.sub(msg, 9)) == "all" or (string.sub(msg, 9)) == "All" or (string.sub(msg, 9)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(msg, 1, 9) == (prefix.."uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(msg, 1, 6) == (prefix.."swap ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."glitch ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(msg, 1, 9) == (prefix.."grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(msg, 1, 9) == (prefix.."explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(msg, 1, 6) == (prefix.."anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(msg, 7))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(msg, 1, 8) == (prefix.."animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(msg, 1, 6) == (prefix.."bang ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 7))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."unbang") then
- banpl = false
- end
- if string.sub(msg, 1, 10) == (prefix.."bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(msg, 11)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(msg, 1, 9) == (prefix.."shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."delobj ") then
- objtodel = (string.sub(msg, 9))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(msg, 1, 11) == (prefix.."opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(msg, 1, 8) == (prefix.."stopsit") then
- stopsitting = true
- end
- if string.sub(msg, 1, 6) == (prefix.."gosit") then
- stopsitting = false
- end
- if string.sub(msg, 1, 8) == (prefix.."version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position, ;noclicktp to stop";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."clickdel") then
- clickdel = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Press E to delete part at mouse, ;noclickdel to stop";
- })
- end
- if string.sub(msg, 1, 11) == (prefix.."noclickdel") then
- clickdel = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click Delete";
- Text = "Click delete has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 8) == (prefix.."toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(msg, 1, 9) == (prefix.."toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(msg, 1, 6) == (prefix.."reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(msg, 1, 7) == (prefix.."state ") then
- statechosen = string.sub(msg, 8)
- changingstate = true
- end
- if string.sub(msg, 1, 9) == (prefix.."gravity ") then
- game:GetService("Workspace").Gravity = string.sub(msg, 10)
- end
- if string.sub(msg, 1, 10) == (prefix.."looprhats") then
- removingmeshhats = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(msg, 1, 10) == (prefix.."looprtool") then
- removingmeshtool = true
- end
- if string.sub(msg, 1, 12) == (prefix.."unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(msg, 1, 10) == (prefix.."givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(msg, 11))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 14) == (prefix.."givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(msg, 15))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(msg, 1, 5) == (prefix.."age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(msg, 1, 4) == (prefix.."id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(msg, 1, 6) == (prefix..".age ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 7))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 5) == (prefix..".id ") then
- for i,player in pairs(GetPlayer(string.sub(msg, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(msg, 1, 7) == (prefix.."gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(msg, 1, 4) == (prefix.."pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(msg, 1, 12) == (prefix.."removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(msg, 1, 10) == (prefix.."removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(msg, 1, 8) == (prefix.."disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(msg, 1, 7) == (prefix.."enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(msg, 1, 8) == (prefix.."prefix ") then
- prefix = (string.sub(msg, 9, 9))
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Use ;resetprefix to reset to ;";
- })
- end
- if string.sub(msg, 1, 12) == (";resetprefix") then
- prefix = ";"
- wait(0.1)
- change()
- wait(0.1)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Prefix changed!";
- Text = "Prefix is now "..prefix..". Make sure it's one key!";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."flyspeed ") then
- speedfly = string.sub(msg, 11)
- wait()
- change()
- end
- if string.sub(msg, 1, 8) == (prefix.."carpet ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 9))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(msg, 1, 9) == (prefix.."uncarpet") then
- banpl = false
- end
- if string.sub(msg, 1, 7) == (prefix.."stare ") then
- for i,v in pairs(GetPlayer(string.sub(msg, 8))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(msg, 1, 8) == (prefix.."unstare") then
- staring = false
- end
- if string.sub(msg, 1, 8) == (prefix.."logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(msg, 1, 10) == (prefix.."unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(msg, 1, 7) == (prefix.."fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(msg, 1, 8) == (prefix.."unstate") then
- changingstate = false
- end
- end)
- local function tp()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- if player.Name == brplr then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 2
- end
- end
- end
- end
- local function tpall()
- for i, player in ipairs(game:GetService("Players"):GetPlayers()) do
- if player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
- player.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame + lplayer.Character.HumanoidRootPart.CFrame.lookVector * 3
- end
- end
- end
- spawn(function()
- while wait(spamdelay) do
- if spamming == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(spamtext, "All")
- end
- end
- end)
- spawn(function()
- while wait(spamdelay) do
- if spammingpm == true then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/w "..pmspammed.." @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@", "All")
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbring == true then
- tp()
- end
- end
- end)
- spawn(function()
- while wait() do
- if cbringall == true then
- tpall()
- end
- end
- end)
- Mouse.KeyDown:connect(function(Key)
- if Key == prefix then
- CMDBAR:CaptureFocus()
- end
- end)
- CMDBAR.FocusLost:connect(function(enterPressed)
- if enterPressed then
- if string.sub(CMDBAR.Text, 1, 5) == ("kill ") then
- if string.sub(CMDBAR.Text, 6) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(100000,0,100000)
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- wait(0.7)
- tp(lplayer,game:GetService("Players")[v.Name])
- wait(0.7)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("bring ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1.HumanoidRootPart.CFrame = char2.HumanoidRootPart.CFrame
- end
- end
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.2)
- tp(game:GetService("Players")[v.Name], lplayer)
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.5)
- getout(lplayer, game:GetService("Players")[v.Name])
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spin ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- spinplr = v
- wait(0.5)
- spin = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspin") then
- spin = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("attach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- attplr = v
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unattach ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local function getout(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- getout(lplayer, game:GetService("Players")[v.Name])
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("follow ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- followed = true
- flwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unfollow") then
- followed = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("freefall ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(0,50000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("trail ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- traill = true
- trlplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("untrail") then
- traill = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("orbit ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local o = Instance.new("RocketPropulsion")
- o.Parent = lplayer.Character.HumanoidRootPart
- o.Name = "Orbit"
- o.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- o:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unorbit") then
- lplayer.Character.HumanoidRootPart.Orbit:Destroy()
- noclip = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fling ") then
- if string.sub(CMDBAR.Text, 7) == "all" or string.sub(CMDBAR.Text, 7) == "others" or string.sub(CMDBAR.Text, 7) == "me" then
- lplayer.Character.HumanoidRootPart.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- local y = Instance.new("RocketPropulsion")
- y.Parent = lplayer.Character.HumanoidRootPart
- y.CartoonFactor = 1
- y.MaxThrust = 800000
- y.MaxSpeed = 1000
- y.ThrustP = 200000
- y.Name = "Fling"
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- y.Target = game:GetService("Players")[v.Name].Character.HumanoidRootPart
- y:Fire()
- noclip = true
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unfling") then
- noclip = false
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- wait(0.4)
- lplayer.Character.HumanoidRootPart.Fling:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("fecheck") then
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("void ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.6)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(999999999999999,0,999999999999999)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("noclip") then
- noclip = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip enabled";
- Text = "Type ;clip to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("clip") then
- noclip = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Noclip disabled";
- Text = "Type ;noclip to enable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("speed ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 7))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("ws ") then
- lplayer.Character.Humanoid.WalkSpeed = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hipheight ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("hh ") then
- lplayer.Character.Humanoid.HipHeight = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("jumppower ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 11))
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("jp ") then
- lplayer.Character.Humanoid.JumpPower = (string.sub(CMDBAR.Text, 4))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("default") then
- lplayer.Character.Humanoid.JumpPower = 50
- lplayer.Character.Humanoid.WalkSpeed = 16
- lplayer.Character.Humanoid.HipHeight = 0
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("annoy ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- annoying = true
- annplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unannoy") then
- annoying = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("headwalk ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- hwalk = true
- hdwplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("unheadwalk") then
- hwalk = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("nolimbs") then
- lplayer.Character["Left Leg"]:Destroy()
- lplayer.Character["Left Arm"]:Destroy()
- lplayer.Character["Right Leg"]:Destroy()
- lplayer.Character["Right Arm"]:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("god") then
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE Godmode enabled";
- Text = "Use ;grespawn or ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("drophats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("droptool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Parent = workspace
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdhats") then
- droppinghats = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdhats to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdhats") then
- droppinghats = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdhats to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("loopdtool") then
- droppingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Enabled";
- Text = "Type ;unloopdtool to disable";
- })
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unloopdtool") then
- droppingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loop Drop Disabled";
- Text = "Type ;loopdtool to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("invisible") then -- Credit to Timeless
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Invisibility enabled!";
- Text = "Reset or use ;respawn to remove.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("view ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- if game:GetService("Players")[v.Name].Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = game:GetService("Players")[v.Name].Character.Head
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unview") then
- if lplayer.Character.Humanoid then
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- else
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Head
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("goto ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("fly") then
- repeat wait() until lplayer and lplayer.Character and lplayer.Character:FindFirstChild('HumanoidRootPart') and lplayer.Character:FindFirstChild('Humanoid')
- repeat wait() until Mouse
- local T = lplayer.Character.HumanoidRootPart
- local CONTROL = {F = 0, B = 0, L = 0, R = 0}
- local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- local SPEED = speedget
- local function fly()
- flying = true
- local BG = Instance.new('BodyGyro', T)
- local BV = Instance.new('BodyVelocity', T)
- BG.P = 9e4
- BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- BG.cframe = T.CFrame
- BV.velocity = Vector3.new(0, 0.1, 0)
- BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
- spawn(function()
- repeat wait()
- lplayer.Character.Humanoid.PlatformStand = true
- if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
- SPEED = 50
- elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
- SPEED = 0
- end
- if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
- elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
- BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
- else
- BV.velocity = Vector3.new(0, 0.1, 0)
- end
- BG.cframe = workspace.CurrentCamera.CoordinateFrame
- until not flying
- CONTROL = {F = 0, B = 0, L = 0, R = 0}
- lCONTROL = {F = 0, B = 0, L = 0, R = 0}
- SPEED = 0
- BG:destroy()
- BV:destroy()
- lplayer.Character.Humanoid.PlatformStand = false
- end)
- end
- Mouse.KeyDown:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = speedfly
- elseif KEY:lower() == 's' then
- CONTROL.B = -speedfly
- elseif KEY:lower() == 'a' then
- CONTROL.L = -speedfly
- elseif KEY:lower() == 'd' then
- CONTROL.R = speedfly
- end
- end)
- Mouse.KeyUp:connect(function(KEY)
- if KEY:lower() == 'w' then
- CONTROL.F = 0
- elseif KEY:lower() == 's' then
- CONTROL.B = 0
- elseif KEY:lower() == 'a' then
- CONTROL.L = 0
- elseif KEY:lower() == 'd' then
- CONTROL.R = 0
- end
- end)
- fly()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("unfly") then
- flying = false
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("chat ") then
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer((string.sub(CMDBAR.Text, 6)), "All")
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("spam ") then
- spamtext = (string.sub(CMDBAR.Text, 6))
- spamming = true
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unspam") then
- spamming = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("spamwait ") then
- spamdelay = (string.sub(CMDBAR.Text, 10))
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("pmspam ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- pmspammed = v.Name
- spammingpm = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpmspam") then
- spammingpm = false
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("cfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 9))) do
- v.Character["Left Leg"].Anchored = true
- v.Character["Left Arm"].Anchored = true
- v.Character["Right Leg"].Anchored = true
- v.Character["Right Arm"].Anchored = true
- v.Character.Torso.Anchored = true
- v.Character.Head.Anchored = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("uncfreeze ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 11))) do
- v.Character["Left Leg"].Anchored = false
- v.Character["Left Arm"].Anchored = false
- v.Character["Right Leg"].Anchored = false
- v.Character["Right Arm"].Anchored = false
- v.Character.Torso.Anchored = false
- v.Character.Head.Anchored = false
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unlockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = false
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = false
- end
- end
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Workspace unlocked. Use ;lockws to lock.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("lockws") then
- local a = game:GetService("Workspace"):getChildren()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Locked = true
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Locked = true
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("pstand") then
- lplayer.Character.Humanoid.PlatformStand = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unpstand") then
- lplayer.Character.Humanoid.PlatformStand = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhead") then
- lplayer.Character.Head.Mesh:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("sit") then
- lplayer.Character.Humanoid.Sit = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringobj ") then
- local function bringobjw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- obj.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- obj.CanCollide = false
- obj.Transparency = 0.7
- wait()
- obj.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- obj.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- while wait() do
- bringobjw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringObj";
- Text = "BringObj enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("wsvis ") then
- vis = (string.sub(CMDBAR.Text, 7))
- local a = game:GetService("Workspace"):GetDescendants()
- for i = 1, #a do
- if a[i].className == "Part" then
- a[i].Transparency = vis
- elseif a[i].className == "Model" then
- local r = a[i]:getChildren()
- for i = 1, #r do
- if r[i].className == "Part" then
- r[i].Transparency = vis
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("hypertotal") then
- loadstring(game:GetObjects("rbxassetid://1255063809")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "HyperTotal GUI Loaded!";
- })
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("cmds") then
- CMDSFRAME.Visible = true
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blockhats") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Accessory")) or (v:IsA("Hat")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("rmeshtool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("blocktool") then
- for i,v in pairs(lplayer.Character:GetChildren()) do
- if (v:IsA("Tool")) then
- v.Handle.Mesh:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("spinner") then
- local p = Instance.new("RocketPropulsion")
- p.Parent = lplayer.Character.HumanoidRootPart
- p.Name = "Spinner"
- p.Target = lplayer.Character["Left Arm"]
- p:Fire()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Spinner enabled";
- Text = "Type ;nospinner to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("nospinner") then
- lplayer.Character.HumanoidRootPart.Spinner:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reachd") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,60)
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("reach ") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- local a = Instance.new("SelectionBox",v.Handle)
- a.Name = "Reach"
- a.Adornee = v.Handle
- v.Handle.Size = Vector3.new(0.5,0.5,(string.sub(CMDBAR.Text, 7)))
- v.GripPos = Vector3.new(0,0,0)
- lplayer.Character.Humanoid:UnequipTools()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach applied!";
- Text = "Applied to equipped sword. Use ;noreach to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("noreach") then
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Character:GetChildren())do
- if v:isA("Tool") then
- v.Handle.Reach:Destroy()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Reach removed!";
- Text = "Removed reach from equipped sword.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("rkill ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7)))do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(Vector3.new(-100000,10,-100000))
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("tp me ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("cbring ") then
- if (string.sub(CMDBAR.Text, 8)) == "all" or (string.sub(CMDBAR.Text, 8)) == "All" or (string.sub(CMDBAR.Text, 8)) == "ALL" then
- cbringall = true
- else
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- brplr = v.Name
- end
- end
- cbring = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncbring") then
- cbring = false
- cbringall = false
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("swap ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local NOWPLR = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- local NOW = lplayer.Character.HumanoidRootPart.CFrame
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- local function tp(player,player2)
- local char1,char2=player.Character,player2.Character
- if char1 and char2 then
- char1:MoveTo(char2.Head.Position)
- end
- end
- wait(0.1)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.2)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- wait(0.5)
- lplayer.Character.HumanoidRootPart.CFrame = NOW
- wait(0.6)
- tp(lplayer, game:GetService("Players")[v.Name])
- wait(0.4)
- lplayer.Character.HumanoidRootPart.CFrame = NOWPLR
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("glitch ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- lplayer.Character.Humanoid.Name = 1
- local l = lplayer.Character["1"]:Clone()
- l.Parent = lplayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- lplayer.Character["1"]:Destroy()
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character
- lplayer.Character.Animate.Disabled = true
- wait(0.1)
- lplayer.Character.Animate.Disabled = false
- lplayer.Character.Humanoid.DisplayDistanceType = "None"
- for i,v in pairs(game:GetService'Players'.LocalPlayer.Backpack:GetChildren())do
- lplayer.Character.Humanoid:EquipTool(v)
- end
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.3)
- lplayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character["Left Arm"].CFrame
- wait(0.4)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "Glitch"
- b.Force = Vector3.new(100000000,5000,0)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools needed!";
- Text = "You need a tool in your backpack for this command!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("unglitch") then
- lplayer.Character.HumanoidRootPart.Glitch:Destroy()
- lplayer.Character.HumanoidRootPart.CFrame = CFrame.new(10000,0,10000)
- b = Instance.new("BodyForce")
- b.Parent = lplayer.Character.HumanoidRootPart
- b.Name = "unGlitch"
- b.Force = Vector3.new(0,-5000000,0)
- wait(2)
- lplayer.Character.HumanoidRootPart.unGlitch:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("grespawn") then
- lplayer.Character.Humanoid.Health = 0
- wait(1)
- lplayer.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- lplayer.Character.Torso.CFrame = CFrame.new(1000000,0,1000000)
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("explorer") then
- loadstring(game:GetObjects("rbxassetid://492005721")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "DEX Explorer has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("anim ") then
- local Anim = Instance.new("Animation")
- Anim.AnimationId = "rbxassetid://"..(string.sub(CMDBAR.Text, 6))
- local track = lplayer.Character.Humanoid:LoadAnimation(Anim)
- track:Play(.1, 1, 1)
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("animgui") then
- loadstring(game:GetObjects("rbxassetid://1202558084")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "Energize Animations GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("savepos") then
- saved = lplayer.Character.HumanoidRootPart.CFrame
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Position Saved";
- Text = "Use ;loadpos to return to saved position.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("loadpos") then
- lplayer.Character.HumanoidRootPart.CFrame = saved
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("bang ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- local Anim2 = Instance.new("Animation")
- Anim2.AnimationId = "rbxassetid://148840371"
- local track2 = lplayer.Character.Humanoid:LoadAnimation(Anim2)
- track2:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("unbang") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("bringmod ") then
- local function bringmodw()
- for i,obj in ipairs(game:GetService("Workspace"):GetDescendants()) do
- if obj.Name == (string.sub(CMDBAR.Text, 10)) then
- for i,ch in pairs(obj:GetDescendants()) do
- if (ch:IsA("BasePart")) then
- ch.CFrame = lplayer.Character.HumanoidRootPart.CFrame
- ch.CanCollide = false
- ch.Transparency = 0.7
- wait()
- ch.CFrame = lplayer.Character["Left Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Right Leg"].CFrame
- wait()
- ch.CFrame = lplayer.Character["Head"].CFrame
- end
- end
- end
- end
- end
- while wait() do
- bringmodw()
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "BringMod";
- Text = "BringMod enabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("respawn") then
- local mod = Instance.new('Model', workspace) mod.Name = 're '..lplayer.Name
- local hum = Instance.new('Humanoid', mod)
- local ins = Instance.new('Part', mod) ins.Name = 'Torso' ins.CanCollide = false ins.Transparency = 1
- lplayer.Character = mod
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("shutdown") then
- game:GetService'RunService'.Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService'Players':GetPlayers()) do
- if v.Character ~= nil and v.Character:FindFirstChild'Head' then
- for _,x in pairs(v.Character.Head:GetChildren()) do
- if x:IsA'Sound' then x.Playing = true x.CharacterSoundEvent:FireServer(true, true) end
- end
- end
- end
- end)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Attempting Shutdown";
- Text = "Shutdown Attempt has begun.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("delobj ") then
- objtodel = (string.sub(CMDBAR.Text, 8))
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v.Name == objtodel then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("getplrs") then
- for i,v in pairs(game:GetService("Players"):GetPlayers())do
- print(v)
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printed";
- Text = "Players have been printed to console. (F9)";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("deldecal") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants())do
- if (v:IsA("Decal")) then
- v:Destroy()
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 10) == ("opfinality") then
- loadstring(game:GetObjects("rbxassetid://1294358929")[1].Source)()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Success!";
- Text = "OpFinality GUI has loaded.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("remotes") then
- remotes = true
- added = true
- game.DescendantAdded:connect(function(rmt)
- if added == true then
- if remotes == true then
- if rmt:IsA("RemoteEvent") then
- print("A RemoteEvent was added!")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent")
- print(" game." .. rmt:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end end
- end)
- game.DescendantAdded:connect(function(rmtfnctn)
- if added == true then
- if remotes == true then
- if rmtfnctn:IsA("RemoteFunction") then
- warn("A RemoteFunction was added!")
- warn(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction")
- print(" game." .. rmtfnctn:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bndfnctn)
- if added == true then
- if binds == true then
- if bndfnctn:IsA("BindableFunction") then
- print("A BindableFunction was added!")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction")
- print(" game." .. bndfnctn:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end end
- end)
- game.DescendantAdded:connect(function(bnd)
- if added == true then
- if binds == true then
- if bnd:IsA("BindableEvent") then
- warn("A BindableEvent was added!")
- warn(" game." .. bnd:GetFullName() .. " | BindableEvent")
- print(" game." .. bnd:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end end
- end)
- if binds == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableFunction") then
- print(" game." .. v:GetFullName() .. " | BindableFunction")
- print(" game." .. v:GetFullName() .. " | BindableFunction", 239, 247, 4, true)
- end end
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("BindableEvent") then
- warn(" game." .. v:GetFullName() .. " | BindableEvent")
- print(" game." .. v:GetFullName() .. " | BindableEvent", 13, 193, 22, true)
- end end
- else
- print("Off")
- end
- if remotes == true then
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteFunction") then
- warn(" game." .. v:GetFullName() .. " | RemoteFunction")
- print(" game." .. v:GetFullName() .. " | RemoteFunction", 5, 102, 198, true)
- end end
- wait()
- for i,v in pairs(game:GetDescendants()) do
- if v:IsA("RemoteEvent") then
- print(" game." .. v:GetFullName() .. " | RemoteEvent")
- print(" game." .. v:GetFullName() .. " | RemoteEvent", 247, 0, 0, true)
- end end
- else
- print("Off")
- end
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes";
- Text = "Type ;noremotes to disable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noremotes") then
- remotes = false
- added = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Printing Remotes Disabled";
- Text = "Type ;remotes to enable.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("tpdefault") then
- spin = false
- followed = false
- traill = false
- noclip = false
- annoying = false
- hwalk = false
- cbringing = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("stopsit") then
- stopsitting = true
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("gosit") then
- stopsitting = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("version") then
- print(adminversion)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Version";
- Text = adminversion;
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("clicktp") then
- clickgoto = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Press E to teleport to mouse position";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("noclicktp") then
- clickgoto = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Click TP";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("toolson") then
- gettingtools = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Enabled";
- Text = "Automatically colleting tools dropped.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("toolsoff") then
- gettingtools = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Tools Disabled";
- Text = "Click TP has been disabled.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("delcmdbar") then
- ScreenGui:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 5) == ("reset") then
- lplayer.Character.Head:Destroy()
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("state ") then
- statechosen = string.sub(CMDBAR.Text, 7)
- changingstate = true
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("gravity ") then
- game:GetService("Workspace").Gravity = string.sub(CMDBAR.Text, 9)
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprhats") then
- removingmeshhats = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprhats") then
- removingmeshhats = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("looprtool") then
- removingmeshtool = true
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("unlooprtool") then
- removingmeshtool = false
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("givetool ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
- if v:IsA("Tool") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 10))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == ("age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account Age: "..player.AccountAge.." days!", "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 4))) do
- game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(player.Name.." Account ID: "..player.UserId, "All")
- end
- end
- if string.sub(CMDBAR.Text, 1, 5) == (".age ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 6))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.AccountAge.." Days";
- Text = "Account age of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 4) == (".id ") then
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 5))) do
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = player.UserId.." ID";
- Text = "Account ID of "..player.Name;
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("gameid") then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Game ID";
- Text = "Game ID: ".. game.GameId;
- })
- end
- if string.sub(CMDBAR.Text, 1, 3) == ("pgs") then
- local pgscheck = game:GetService("Workspace"):PGSIsEnabled()
- if pgscheck == true then
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Enabled!";
- })
- else
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "PGSPhysicsSolverEnabled";
- Text = "PGS is Disabled!";
- })
- end
- end
- if string.sub(CMDBAR.Text, 1, 11) == ("removeinvis") then
- for i,v in pairs(game:GetService("Workspace"):GetDescendants()) do
- if v:IsA("Part") then
- if v.Transparency == 1 then
- if v.Name ~= "HumanoidRootPart" then
- v:Destroy()
- end
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("removefog") then
- game:GetService("Lighting").FogStart = 0
- game:GetService("Lighting").FogEnd = 9999999999999
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("disable") then
- lplayer.Character.Humanoid.Parent = lplayer
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("enable") then
- lplayer.Humanoid.Parent = lplayer.Character
- end
- if string.sub(CMDBAR.Text, 1, 13) == ("givealltools ") then
- for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetDescendants()) do
- if v:IsA("Tool") then
- v.Parent = lplayer.Character
- wait()
- for i,player in pairs(GetPlayer(string.sub(CMDBAR.Text, 14))) do
- v.Parent = player.Character
- end
- end
- end
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("flyspeed ") then
- speedfly = string.sub(CMDBAR.Text, 10)
- wait()
- change()
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("carpet ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 8))) do
- local Anim3 = Instance.new("Animation")
- Anim3.AnimationId = "rbxassetid://282574440"
- local track3 = lplayer.Character.Humanoid:LoadAnimation(Anim3)
- track3:Play(.1, 1, 1)
- bplrr = v.Name
- banpl = true
- end
- end
- if string.sub(CMDBAR.Text, 1, 8) == ("uncarpet") then
- banpl = false
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("stare ") then
- for i,v in pairs(GetPlayer(string.sub(CMDBAR.Text, 7))) do
- staring = true
- stareplr = v
- end
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstare") then
- staring = false
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("logchat") then
- chatlogs = true
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat enabled";
- Text = "Now logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 9) == ("unlogchat") then
- chatlogs = false
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "LogChat disabled";
- Text = "Stopped logging all player chat.";
- })
- end
- if string.sub(CMDBAR.Text, 1, 6) == ("fixcam") then
- game:GetService("Workspace").CurrentCamera:Destroy()
- wait(0.1)
- game:GetService("Workspace").CurrentCamera.CameraSubject = lplayer.Character.Humanoid
- game:GetService("Workspace").CurrentCamera.CameraType = "Custom"
- lplayer.CameraMinZoomDistance = 0.5
- lplayer.CameraMaxZoomDistance = 400
- lplayer.CameraMode = "Classic"
- end
- if string.sub(CMDBAR.Text, 1, 7) == ("unstate") then
- changingstate = false
- end
- CMDBAR.Text = ""
- end
- end)
- wait(0.3)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Loaded successfully!";
- Text = "Reviz Admin V2 by illremember";
- })
- wait(0.1)
- print("Reviz Admin V2 loaded!")
- if game:GetService("Workspace").FilteringEnabled == true then
- warn("FE is Enabled (Filtering Enabled)")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Enabled";
- Text = "Filtering Enabled. Enjoy using Reviz Admin!";
- })
- else
- warn("FE is Disabled (Filtering Disabled) Consider using a different admin script.")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE is Disabled";
- Text = "Filtering Disabled. Consider using a different admin script.";
- })
- end
- local intro = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local ImageLabel = Instance.new("ImageLabel")
- intro.Parent = game:GetService("CoreGui")
- Frame.Parent = intro
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.BackgroundTransparency = 1
- Frame.Size = UDim2.new(1, 0, 0, 300)
- Frame.Position = UDim2.new(0, 0, -0.4, 0)
- ImageLabel.Parent = Frame
- ImageLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- ImageLabel.BackgroundTransparency = 1
- ImageLabel.Position = UDim2.new(0, 0, 0, 0)
- ImageLabel.Size = UDim2.new(1, 0, 1, 0)
- ImageLabel.Image = "http://www.roblox.com/asset/?id=1542162618"
- Frame:TweenPosition(UDim2.new(0, 0, 0.2, 0), "Out", "Elastic", 3)
- wait(3.01)
- Frame:TweenPosition(UDim2.new(0, 0, 1.5, 0), "Out", "Elastic", 5)
- wait(5.01)
- intro:Destroy()
- end)
- InfiniteYield.Name = "Infinite Yield"
- InfiniteYield.Parent = Main
- InfiniteYield.BackgroundColor3 = Color3.new(0, 0, 0.670588)
- InfiniteYield.Position = UDim2.new(0.654853642, 0, 0.313679248, 0)
- InfiniteYield.Size = UDim2.new(0, 200, 0, 50)
- InfiniteYield.Font = Enum.Font.Cartoon
- InfiniteYield.Text = "Infinite Yield"
- InfiniteYield.TextColor3 = Color3.new(1, 1, 1)
- InfiniteYield.TextSize = 25
- InfiniteYield.MouseButton1Down:connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/raw/tzTXmYf2'),true))()
- end)
- JailbreakGUIv105.Name = "Jailbreak GUI v1.0.5"
- JailbreakGUIv105.Parent = Main
- JailbreakGUIv105.BackgroundColor3 = Color3.new(0, 0, 0.670588)
- JailbreakGUIv105.Position = UDim2.new(0, 0, 0.292452842, 0)
- JailbreakGUIv105.Size = UDim2.new(0, 200, 0, 50)
- JailbreakGUIv105.Font = Enum.Font.Cartoon
- JailbreakGUIv105.Text = "Jailbreak GUI v1.0.5"
- JailbreakGUIv105.TextColor3 = Color3.new(1, 1, 1)
- JailbreakGUIv105.TextSize = 25
- JailbreakGUIv105.MouseButton1Down:connect(function()
- local plr = game:GetService("Players").LocalPlayer
- local TpMethod = 2
- function JailbreakTp(...)
- getfenv()["TpMethod" .. TpMethod](...)
- end
- function TpMethod1(...)
- local char = plr.Character
- local root = char.HumanoidRootPart
- local args = {...}
- for i=0,1,0.05 do
- wait()
- root.CFrame = root.CFrame:lerp(CFrame.new(unpack(args,1,3)), i)
- end
- end
- function TpMethod2(...)
- local args = {...}
- local char = plr.Character
- local target = Vector3.new(unpack(args,1,3))
- local dist = (char:WaitForChild"HumanoidRootPart".Position - target).magnitude
- dist = math.floor(dist / 100) + 1
- for i=0,dist * 4 do
- wait()
- char:MoveTo(Vector3.new(...))
- end
- if args[#args] == true then
- wait()
- char:WaitForChild'HumanoidRootPart'.CFrame = CFrame.new(unpack(args,1,#args - 1))
- end
- end
- function Tween(obj, t, properties)
- local TweenService = game:GetService("TweenService")
- local tweenInfo = TweenInfo.new(t,Enum.EasingStyle.Linear,Enum.EasingDirection.In,0,false,0)
- local tween = TweenService:Create(obj,tweenInfo,properties)
- tween:Play()
- return tween
- end
- local Tracers = {}
- local function AddLasso(p,team)
- if not Tracers[team.Name] then return end
- if p == plr then return end
- spawn(function()
- if p.Character then
- local l = Instance.new("SelectionPartLasso")
- l.Parent = p.Character
- l.Humanoid = p.Character:FindFirstChildOfClass"Humanoid"
- l.Part = plr.Character:WaitForChild"HumanoidRootPart"
- l.Visible = true
- l.Color3 = team.TeamColor.Color
- for i=0,5 do
- local sg = Instance.new("SurfaceGui")
- sg.Face = i
- sg.Parent = p.Character
- sg.Adornee = p.Character:FindFirstChild"HumanoidRootPart"
- sg.AlwaysOnTop = true
- local f = Instance.new("Frame", sg)
- f.Size = UDim2.new(1,0,1,0)
- f.BorderSizePixel = 0
- f.BackgroundColor3 = team.TeamColor.Color
- f.BackgroundTransparency = 0.5
- end
- end
- end)
- end
- local w = getfenv()[string.char(115, 116, 114, 105, 110, 103)]
- getfenv()[string.char(115, 116, 114, 105, 110, 103)] = setmetatable({char = function(...)
- local t = {...}
- for i,v in pairs(t) do
- t[i] = v + 1
- end
- return w.char(unpack(t))
- end}, {__index = string})
- getfenv()[string.char(121)] = getfenv()[string.char(102, 100, 115, 113, 96, 118, 108, 100, 115, 96, 115, 96, 97, 107, 100)]
- local function RemoveLasso(p)
- if not p.Character then return end
- for i,v in pairs(p.Character:GetDescendants()) do
- if v.ClassName:find("Selection") or v.ClassName == "SurfaceGui" then
- v:Destroy()
- end
- end
- end
- for _,team in pairs(game:GetService("Teams"):GetChildren()) do
- team.PlayerAdded:connect(function(p)
- AddLasso(p,team)
- end)
- team.PlayerRemoved:connect(function(p)
- RemoveLasso(p)
- end)
- end
- function ToggleTracers(team, bool)
- Tracers[team] = bool
- local t = game:GetService("Teams"):FindFirstChild(team)
- if not t then return end
- for i,v in pairs(t:GetPlayers()) do
- if bool then
- AddLasso(v,t)
- else
- RemoveLasso(v)
- end
- end
- end
- local function CharAdded(plr, char)
- if Tracers[tostring(plr.Team)] then
- AddLasso(plr,plr.Team)
- end
- end
- local function PlrAdded(plr)
- plr.CharacterAdded:connect(function(char)
- CharAdded(plr, char)
- end)
- if plr.Character then
- CharAdded(plr, plr.Character)
- end
- end
- game:GetService("Players").PlayerAdded:connect(PlrAdded)
- for _,v in pairs(game:GetService("Players"):GetPlayers()) do
- PlrAdded(v)
- end
- pcall(function() --this is the ragdoll bypass okay? I don't want skids to copy/paste this to their scripts
- local a = z(getfenv()[string.char(102, 96, 108, 100)])
- local x = getfenv()[string.char(108, 96, 106, 100, 94, 118, 113, 104, 115, 100, 96, 97, 107, 100)]
- if x then
- x(a)
- end
- local y = getfenv()[string.char(114, 100, 115, 113, 100, 96, 99, 110, 109, 107, 120)]
- if y then
- y(a, false)
- end
- local b = a[string.char(94, 94, 104, 109, 99, 100, 119)]
- a[string.char(94, 94, 104, 109, 99, 100, 119)] = function(c, d)
- if d == string.char(85, 100, 107, 110, 98, 104, 115, 120) and tostring(c) == string.char(71, 116, 108, 96, 109, 110, 104, 99, 81, 110, 110, 115, 79, 96, 113, 115) then
- return Vector3.new(getfenv()[string.char(115, 110, 109, 116, 108, 97, 100, 113)](string.char(47)),getfenv()[string.char(115, 110, 109, 116, 108, 97, 100, 113)](string.char(47)),getfenv()[string.char(115, 110, 109, 116, 108, 97, 100, 113)](string.char(47)))
- elseif d == "WalkSpeed" then
- return 16
- elseif d == "JumpPower" then
- return 50
- end
- return b(c, d)
- end
- end)
- game:GetService("UserInputService").InputBegan:connect(function(iobj, gp)
- if not gp and iobj.KeyCode == Enum.KeyCode.LeftControl then
- game:GetService"Players".LocalPlayer.Character.Humanoid:ChangeState("Jumping")
- wait()
- game:GetService"Players".LocalPlayer.Character.Humanoid:ChangeState("Seated")
- end
- end)
- --Creating Gui--
- local function Create(classname)
- return function(t)
- local ins = Instance.new(classname)
- for i,v in pairs(t) do
- ins[i] = v
- end
- return ins
- end
- end
- local main = Create "Frame" {
- Active = true,
- ClipsDescendants = true,
- Draggable = true,
- BackgroundColor3 = Color3.new(1,1,1),
- BorderSizePixel = 0,
- Size = UDim2.new(0,400,0,300),
- Position = UDim2.new(0.5,-200,0,-300),
- BackgroundTransparency = 1,
- Parent = Instance.new("ScreenGui", game:GetService"CoreGui")
- }
- do
- local effect = Create "Frame" {
- Parent = main,
- Size = UDim2.new(1,0,0,50),
- BackgroundColor3 = Color3.fromRGB(85,170,255),
- BorderSizePixel = 0,
- ClipsDescendants = true,
- }
- local lb = Create "TextLabel" {
- Parent = effect,
- Size = UDim2.new(1,0,1,0),
- BackgroundTransparency = 1,
- BorderSizePixel = 0,
- TextSize = 30,
- TextColor3 = Color3.new(1,1,1),
- TextXAlignment = "Left",
- Font = "SourceSansBold",
- Text = "Jailbreak GUI",
- ZIndex = 2,
- }
- local function GTween()
- lb:TweenPosition(UDim2.new(1,10,0,0), nil,nil,3,true,function(ts)
- if ts == Enum.TweenStatus.Completed then
- lb.Position = UDim2.new(0,0 - lb.TextBounds.X - 2,0,0)
- GTween()
- end
- end)
- end
- GTween()
- end
- local Menu = Create "Frame" {
- BackgroundColor3 = Color3.new(1,1,1),
- BorderSizePixel = 0,
- Position = UDim2.new(0,0,0,50),
- Size = UDim2.new(1,0,1,-50),
- Parent = main,
- }
- local MenuLabel = Create "TextLabel" {
- BackgroundTransparency = 1,
- BorderSizePixel = 0,
- TextColor3 = Color3.new(0,0,0),
- TextSize = 20,
- Font = "SourceSans",
- Text = string.char(76, 96, 99, 100, 31, 97, 120, 31, 113, 100, 101, 113, 101, 102, 113, 115, 102, 100, 101, 31, 101, 110, 113, 31, 117, 50, 113, 108) .. "\n" .. string.char(39, 118, 110, 109, 38, 115, 31, 115, 100, 107, 107, 31, 120, 110, 116, 31, 108, 120, 31, 113, 110, 97, 107, 110, 119, 31, 109, 96, 108, 100, 40),
- TextWrapped = true,
- Size = UDim2.new(1,0,0,50),
- Parent = Menu
- }
- local function CreateButton(text,parent)
- return Create "TextButton" {
- Active = true,
- AutoButtonColor = true,
- BackgroundColor3 = Color3.fromRGB(0,155,232),
- BorderSizePixel = 1,
- Size = UDim2.new(0,100,0,30),
- Font = "SourceSansBold",
- TextColor3 = Color3.new(1,1,0),
- TextSize = 20,
- Text = text,
- Parent = parent
- }
- end
- local function CreateFrame(name)
- local f = Create "Frame" {
- BackgroundColor3 = Color3.new(1,1,1),
- BorderSizePixel = 0,
- Position = UDim2.new(0,0,0,50),
- Size = UDim2.new(1,0,1,-50),
- Visible = false,
- }
- local lb = Create "TextLabel" {
- BackgroundTransparency = 1,
- BorderSizePixel = 0,
- TextSize = 20,
- TextColor3 = Color3.new(1,1,0),
- Position = UDim2.new(0,0,0,5),
- Text = name,
- Parent = f,
- TextXAlignment = "Center",
- TextYAlignment = "Center",
- Size = UDim2.new(1,0,0,30),
- }
- local exit = CreateButton("Back", f)
- exit.Position = UDim2.new(0.5,-50,1,-45)
- exit.MouseButton1Click:connect(function()
- Menu.Visible = true
- f.Visible = false
- ActiveFrame = Menu
- end)
- return f
- end
- ActiveFrame = Menu
- local TeleportsFrame = CreateFrame("Teleports")
- TeleportsFrame.Parent = main
- local BankIn = CreateButton("Bank (In)", TeleportsFrame)
- BankIn.Position = UDim2.new(0,15,0,40)
- BankIn.Size = UDim2.new(0,80,0,30)
- BankIn.MouseButton1Click:connect(function()
- JailbreakTp(32,0.715,814, true)
- end)
- local BankOut = CreateButton("Bank (Out)", TeleportsFrame)
- BankOut.Position = UDim2.new(0,105,0,40)
- BankOut.MouseButton1Click:connect(function()
- JailbreakTp(10, 18, 784)
- end)
- local JailIn = CreateButton("Jail (In)", TeleportsFrame)
- JailIn.Position = UDim2.new(0,215,0,40)
- JailIn.Size = UDim2.new(0,80,0,30)
- JailIn.MouseButton1Click:connect(function()
- JailbreakTp(-1310, 18, -1658)
- end)
- local JailOut = CreateButton("Jail (Out)", TeleportsFrame)
- JailOut.Position = UDim2.new(0,305,0,40)
- JailOut.Size = UDim2.new(0,80,0,30)
- JailOut.MouseButton1Click:connect(function()
- JailbreakTp(-1133, 18, -1355)
- end)
- local Garage = CreateButton("Garage", TeleportsFrame)
- Garage.Position = UDim2.new(0,335,0,120)--UDim2.new(0,10,0,80)
- Garage.Size = UDim2.new(0,60,0,30)
- Garage.MouseButton1Click:connect(function()
- JailbreakTp(-352, 23, 1175)
- end)
- local JewelIn = CreateButton("Jewelry (In)", TeleportsFrame)
- JewelIn.Position = UDim2.new(0,25,0,80)
- JewelIn.MouseButton1Click:connect(function()
- JailbreakTp(133, 18, 1320, true)
- end)
- local JewelOut = CreateButton("Jewelry (Out)", TeleportsFrame)
- JewelOut.Position = UDim2.new(0,135,0,80)
- JewelOut.Size = UDim2.new(0,115,0,30)
- JewelOut.MouseButton1Click:connect(function()
- JailbreakTp(142, 18, 1365)
- end)
- local Crim1 = CreateButton("Crim base 1", TeleportsFrame)
- Crim1.Position = UDim2.new(0,5,0,120)
- Crim1.MouseButton1Click:connect(function()
- JailbreakTp(-226, 18, 1590, true)
- end)
- local Crim2 = CreateButton("Crim base 2", TeleportsFrame)
- Crim2.Position = UDim2.new(0,115,0,120)
- Crim2.MouseButton1Click:connect(function()
- JailbreakTp(true, 1637, 50, -1768, true)
- end)
- local Donut = CreateButton("Donut Shop", TeleportsFrame)
- Donut.Position = UDim2.new(0,225,0,120)
- Donut.MouseButton1Click:connect(function()
- JailbreakTp(268, 18, -1760, true)
- end)
- local Gas = CreateButton("Gas Station", TeleportsFrame)
- Gas.Position = UDim2.new(0,260,0,80)
- Gas.MouseButton1Click:connect(function()
- JailbreakTp(-1583, 18, 724, true)
- end)
- local TeleportsBtn = CreateButton("Teleports", MenuLabel)
- TeleportsBtn.Position = UDim2.new(0.5,-50,0,60)
- TeleportsBtn.MouseButton1Click:connect(function()
- TeleportsFrame.Visible = true
- Menu.Visible = false
- ActiveFrame = TeleportsFrame
- end)
- local StuffFrame = CreateFrame("Stuff")
- StuffFrame.Parent = main
- local StuffBtn = CreateButton("Stuff", MenuLabel)
- StuffBtn.Position = TeleportsBtn.Position + UDim2.new(0,0,0,40)
- StuffBtn.MouseButton1Click:connect(function()
- StuffFrame.Visible = true
- Menu.Visible = false
- ActiveFrame = StuffFrame
- end)
- local RemoveDoors = CreateButton("Remove Doors", StuffFrame)
- RemoveDoors.Size = UDim2.new(0,120,0,30)
- RemoveDoors.Position = UDim2.new(0,10,0,50)
- RemoveDoors.MouseButton1Click:connect(function()
- local doors = workspace:FindFirstChild("Doors")
- if not doors then return end
- for i,v in pairs(doors:GetChildren()) do
- v:Destroy()
- end
- end)
- local Platform = CreateButton("Platform", StuffFrame)
- Platform.Position = UDim2.new(0.5,-60,0,50)
- Platform.MouseButton1Click:connect(function()
- local p = Instance.new("Part", workspace)
- p.Size = Vector3.new(30,0.5,30)
- p.Anchored = true
- p.Position = plr.Character.HumanoidRootPart.Position + Vector3.new(0,15,0)
- plr.Character:MoveTo(p.Position + Vector3.new(0,1,0))
- spawn(function()
- while p.Parent do
- wait(1)
- if (plr.Character.HumanoidRootPart.Position - p.Position).magnitude > 20 then
- p:Destroy()
- end
- end
- end)
- end)
- local Tracers = CreateButton("Tracers: None", StuffFrame)
- Tracers.Size = UDim2.new(0,140,0,30)
- Tracers.Position = UDim2.new(1,-150,0,50)
- Tracers.MouseButton1Click:connect(function()
- local curr = Tracers.Text:sub(10)
- if curr ~= "None" then
- ToggleTracers(curr, false)
- end
- local teams = {"None", "Police", "Criminal", "Prisoner"}
- local new = ""
- for i,v in pairs(teams) do
- if v == curr then
- new = teams[i + 1] or teams[1]
- end
- end
- if new ~= "None" then
- ToggleTracers(new, true)
- end
- Tracers.Text = "Tracers: " .. new
- end)
- local BtoolActive = false
- local m = plr:GetMouse()
- local Btool = CreateButton("Btool: Off", StuffFrame)
- Btool.Position = UDim2.new(0,10,0,90)
- Btool.MouseButton1Click:connect(function()
- spawn(function()
- local status = Btool.Text:sub(8)
- local newstatus = status == "On" and "Off" or status == "Off" and "On"
- Btool.Text = "Btool: " .. newstatus
- BtoolActive = newstatus == "On" and true or newstatus == "Off" and false
- if BtoolActive then
- local sb = Instance.new("SelectionBox", workspace.CurrentCamera)
- local ev = m.Button1Down:connect(function()
- if m.Target then
- m.Target:Destroy()
- end
- end)
- while BtoolActive do
- wait()
- if m.Target then
- sb.Adornee = m.Target
- end
- end
- ev:Disconnect()
- else
- local sb = workspace.CurrentCamera:FindFirstChildOfClass("SelectionBox")
- if sb then sb:Destroy() end
- end
- end)
- end)
- local ClickTpEnabled = false
- m.Button1Down:connect(function()
- if ClickTpEnabled and m.Target then
- plr.Character:MoveTo(m.Hit.p)
- end
- end)
- local ClickTp = CreateButton("ClickTp: Off", StuffFrame)
- ClickTp.Position = UDim2.new(0,120,0,90)
- ClickTp.MouseButton1Click:connect(function()
- spawn(function()
- local status = ClickTp.Text:sub(10)
- local newstatus = status == "Off" and "On" or status == "On" and "Off"
- ClickTpEnabled = newstatus == "On" and true or newstatus == "Off" and false
- ClickTp.Text = "ClickTp: " .. newstatus
- local ind = Create "Part" {
- Anchored = true,
- CanCollide = false,
- Transparency = 0.3,
- Size = Vector3.new(1.2,0.3,1.2),
- BrickColor = BrickColor.Green(),
- Parent = workspace
- }
- Instance.new("CylinderMesh", ind)
- m.TargetFilter = ind
- local beam = Create "Part" {
- Anchored = true,
- CanCollide = false,
- Transparency = 0.3,
- BrickColor = BrickColor.Green(),
- TopSurface = "Smooth",
- BottomSurface = "Smooth",
- Size = Vector3.new(0.3,0.3,1),
- Parent = workspace
- }
- while ClickTpEnabled do
- wait()
- ind.CFrame = CFrame.new(m.Hit.p)
- local humrootpos = plr.Character:WaitForChild'HumanoidRootPart'.Position
- local dist = (Vector3.new(m.Hit.p.X,0,m.Hit.p.Z) - Vector3.new(humrootpos.X,0,humrootpos.Z)).magnitude
- if dist > 150 then
- ind.BrickColor,beam.BrickColor = BrickColor.Red(),BrickColor.Red()
- else
- ind.BrickColor,beam.BrickColor = BrickColor.Green(),BrickColor.Green()
- end
- beam.Size = Vector3.new(0.3,0.3,dist - 0.5)
- beam.CFrame = CFrame.new(plr.Character:WaitForChild'HumanoidRootPart'.Position, m.Hit.p) * CFrame.new(0,0,-dist/2 + 0.5)
- end
- ind:Destroy()
- beam:Destroy()
- end)
- end)
- local Gravity = CreateButton("Low Gravity", StuffFrame)
- Gravity.Position = UDim2.new(0,230,0,90)
- Gravity.Size = UDim2.new(0,130,0,30)
- Gravity.MouseButton1Click:connect(function()
- local t = Gravity.Text == "Low Gravity" and true or false
- workspace.Gravity = t and 50 or 196.2
- Gravity.Text = t and "Normal Gravity" or "Low Gravity"
- end)
- local InfiniteJumpEnabled = false
- game:GetService("UserInputService").JumpRequest:connect(function()
- if InfiniteJumpEnabled then
- game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
- end
- end)
- local InfiniteJump = CreateButton("Infinite Jump: Off", StuffFrame)
- InfiniteJump.Position = UDim2.new(0,10,0,130)
- InfiniteJump.Size = UDim2.new(0,150,0,30)
- InfiniteJump.MouseButton1Click:connect(function()
- local state = InfiniteJump.Text:sub(string.len("Infinite Jump: ") + 1) --too lazy to count lol
- local new = state == "Off" and "On" or state == "On" and "Off"
- InfiniteJumpEnabled = new == "On"
- InfiniteJump.Text = "Infinite Jump: " .. new
- end)
- local Giver = nil
- local ItemsGiver = CreateButton("Items Giver", StuffFrame)
- ItemsGiver.Position = UDim2.new(0,170,0,130)
- ItemsGiver.MouseButton1Click:connect(function()
- if not workspace:FindFirstChild("Givers") then return end
- if Giver then
- for i,v in pairs(Giver) do
- v.ClickDetector.Parent = v.OriginalParent
- v.Event:Disconnect()
- end
- getmetatable(Giver):Destroy()
- end
- Giver = {}
- local g = Giver
- local p = Instance.new("Part", workspace)
- p.Anchored = true
- p.CanCollide = false
- p.CFrame = plr.Character:WaitForChild"HumanoidRootPart".CFrame
- setmetatable(Giver, {__metatable = p})
- for i,v in pairs(workspace.Givers:GetChildren()) do
- local cd = v:FindFirstChildOfClass"ClickDetector"
- if cd then
- local newt = {}
- newt.ClickDetector = cd
- newt.OriginalParent = v
- cd.Parent = p
- newt.Event = cd.MouseClick:connect(function()
- cd.Parent = v
- end)
- table.insert(Giver, newt)
- end
- end
- spawn(function()
- wait(10)
- if Giver == g then
- Giver = nil
- for i,v in pairs(g) do
- v.ClickDetector.Parent = v.OriginalParent
- v.Event:Disconnect()
- end
- getmetatable(g):Destroy()
- end
- end)
- end)
- local BankAutoRobBtn = CreateButton("Bank AutoRob", StuffFrame)
- BankAutoRobBtn.Position = UDim2.new(0,280,0,130)
- BankAutoRobBtn.Size = UDim2.new(0,115,0,30)
- BankAutoRobBtn.BackgroundColor3 = Color3.new(1,0,0)
- BankAutoRobBtn.MouseButton1Click:connect(function()
- local Bank = workspace:FindFirstChild("Banks"):GetChildren()[1]
- local Info = Bank.Extra.Sign
- if Info.Decal.Transparency == 0 then
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "Bank is closed!",
- Text = "You need to wait for the bank to open!",
- Duration = 7,
- Button1 = "Dismiss",
- })
- return
- end
- local bankpos = Vector3.new(Info.Position.X,0,Info.Position.Z)
- local root = plr.Character.HumanoidRootPart
- local plrpos = Vector3.new(root.Position.X,0,root.Position.Z)
- if (bankpos - plrpos).magnitude > 150 then
- local cb = Instance.new"BindableFunction"
- cb.OnInvoke = function(arg)
- if arg == "Teleport" then
- JailbreakTp(10, 18, 784)
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "You are too far!",
- Text = "You need to get closer to the bank (use tp)",
- Duration = 7,
- Button1 = "Dismiss",
- Button2 = "Teleport",
- Callback = cb
- })
- else
- RobTheBank()
- end
- end)
- local TpStores = CreateButton("Tp Stores", StuffFrame)
- TpStores.Position = UDim2.new(0,10,0,170)
- TpStores.MouseButton1Click:connect(function()
- local a = getfenv()[string.char(118, 110, 113, 106, 114, 111, 96, 98, 100)]:FindFirstChild(string.char(82, 108, 96, 107, 107, 82, 115, 110, 113, 100, 114))
- if not a then return end
- for i,v in pairs(a:GetChildren()) do
- v[string.char(83, 113, 96, 109, 114, 111, 96, 113, 100, 109, 98, 120)] = 0
- v[string.char(66, 69, 113, 96, 108, 100)] = plr[string.char(66, 103, 96, 113, 96, 98, 115, 100, 113)]:WaitForChild(string.char(71, 116, 108, 96, 109, 110, 104, 99, 81, 110, 110, 115, 79, 96, 113, 115))[string.char(66, 69, 113, 96, 108, 100)] * CFrame.new(math.random(-3,3),0,math.random(-3,3))
- end
- end)
- local InfAmmo = CreateButton("Inf Ammo", StuffFrame)
- InfAmmo.Position = UDim2.new(0,StuffFrame.AbsoluteSize.X - 110,0,170)
- InfAmmo.MouseButton1Click:connect(function()
- pcall(function()
- plr:FindFirstChildOfClass"PlayerGui".MainGui.Ammo.MagSize.RobloxLocked = true
- end)
- end)
- local SettingsFrame = CreateFrame("More Stuff")
- SettingsFrame.Parent = main
- local Settingsbtn = CreateButton("More Stuff", MenuLabel)
- Settingsbtn.Position = StuffBtn.Position + UDim2.new(0,0,0,40)
- Settingsbtn.MouseButton1Click:connect(function()
- SettingsFrame.Visible = true
- Menu.Visible = false
- ActiveFrame = SettingsFrame
- end)
- local TpMethodBtn = CreateButton("Teleport Method: 2", SettingsFrame)
- TpMethodBtn.Position = UDim2.new(0,10,0,50)
- TpMethodBtn.Size = UDim2.new(0,160,0,30)
- TpMethodBtn.MouseButton1Click:connect(function()
- local curr = TpMethodBtn.Text:sub(string.len("Teleport Method: ") + 1)
- curr = tonumber(curr)
- local new = curr == 1 and 2 or curr == 2 and 1
- TpMethod = new
- TpMethodBtn.Text = "Teleport Method: " .. new
- end)
- local WalkSpeedTB = Create "TextBox" {
- Active = true,
- BackgroundColor3 = Color3.new(1,1,1),
- BorderSizePixel = 1,
- Size = UDim2.new(0,50,0,30),
- Font = "SourceSansBold",
- TextColor3 = Color3.new(1,1,0),
- TextSize = 20,
- Text = "16",
- Parent = SettingsFrame,
- Position = TpMethodBtn.Position + UDim2.new(0,170,0,0)
- }
- local SetWS = CreateButton("Set WalkSpeed", SettingsFrame)
- SetWS.Position = WalkSpeedTB.Position + UDim2.new(0,50,0,0)
- SetWS.Size = UDim2.new(0,120,0,30)
- SetWS.MouseButton1Click:connect(function()
- plr.Character.Humanoid.WalkSpeed = tonumber(WalkSpeedTB.Text) or 16
- end)
- local WalkSpeedLocked = false
- local LockWS = Create "ImageButton" {
- Image = "rbxassetid://1042366236",
- Active = true,
- BackgroundColor3 = Color3.new(1,0,0),
- BorderSizePixel = 1,
- Size = UDim2.new(0,30,0,30),
- Parent = SettingsFrame,
- Position = SetWS.Position + UDim2.new(0,120,0,0)
- }
- LockWS.MouseButton1Click:connect(function()
- WalkSpeedLocked = not WalkSpeedLocked
- LockWS.BackgroundColor3 = WalkSpeedLocked and Color3.new(0,1,0) or Color3.new(1,0,0)
- end)
- local JumpPowerTB = Create "TextBox" {
- Active = true,
- BackgroundColor3 = Color3.new(1,1,1),
- BorderSizePixel = 1,
- Size = UDim2.new(0,50,0,30),
- Font = "SourceSansBold",
- TextColor3 = Color3.new(1,1,0),
- TextSize = 20,
- Text = "16",
- Parent = SettingsFrame,
- Position = TpMethodBtn.Position + UDim2.new(0,0,0,40)
- }
- local SetJP = CreateButton("Set JumpPower", SettingsFrame)
- SetJP.Position = JumpPowerTB.Position + UDim2.new(0,50,0,0)
- SetJP.Size = UDim2.new(0,120,0,30)
- SetJP.MouseButton1Click:connect(function()
- plr.Character.Humanoid.JumpPower = tonumber(JumpPowerTB.Text) or 50
- end)
- local JumpPowerLocked = false
- local LockJP = Create "ImageButton" {
- Image = "rbxassetid://1042366236",
- Active = true,
- BackgroundColor3 = Color3.new(1,0,0),
- BorderSizePixel = 1,
- Size = UDim2.new(0,30,0,30),
- Parent = SettingsFrame,
- Position = SetJP.Position + UDim2.new(0,120,0,0)
- }
- LockJP.MouseButton1Click:connect(function()
- JumpPowerLocked = not JumpPowerLocked
- LockJP.BackgroundColor3 = JumpPowerLocked and Color3.new(0,1,0) or Color3.new(1,0,0)
- end)
- local NoClipActive = false
- local NoClip = CreateButton("NoClip", SettingsFrame)
- NoClip.Position = LockJP.Position + UDim2.new(0,40,0,0)
- NoClip.MouseButton1Click:connect(function()
- NoClipActive = not NoClipActive
- NoClip.BackgroundColor3 = NoClipActive and Color3.new(0,1,0) or Color3.new(1,0,0)
- if NoClipActive then
- spawn(function()
- while NoClipActive do
- wait()
- plr.Character:WaitForChild"Humanoid":SetStateEnabled(11, true)
- plr.Character.Humanoid:ChangeState(11)
- end
- end)
- end
- end)
- NoClip.BackgroundColor3 = Color3.new(1,0,0)
- pcall(function()
- local t = Enum.HumanoidStateType
- local mt = getrawmetatable(t)
- make_writeable(mt)
- local old = mt.__index
- mt.__index = function(self, i)
- if self == t and i == "StrafingNoPhysics" and not checkcaller() then
- return 1337
- end
- return old(self, i)
- end
- end)
- pcall(function()
- local mt = getrawmetatable(game)
- make_writeable(mt)
- local old = mt.__newindex
- mt.__newindex = function(self,i,v)
- if (i == "WalkSpeed" and WalkSpeedLocked and not checkcaller()) or (i == "JumpPower" and JumpPowerLocked and not checkcaller()) then
- return
- end
- return old(self,i,v)
- end
- end)
- local ExitBtn = CreateButton("Exit", MenuLabel)
- ExitBtn.Position = Settingsbtn.Position + UDim2.new(0,0,0,40)
- ExitBtn.MouseButton1Click:connect(function()
- main:Destroy()
- script.Disabled = true
- script:Destroy()
- end)
- local BankJewelStatus = Create "TextLabel" {
- BackgroundTransparency = 1,
- TextSize = 8,
- TextColor3 = Color3.new(0,0,0),
- Font = "Legacy",
- TextXAlignment = "Left",
- TextYAlignment = "Top",
- Size = UDim2.new(0,100,0,100),
- Position = UDim2.new(0,10,0,220),
- Text = "Bank:\nJewelry:",
- Parent = Menu
- }
- local BankStatus = BankJewelStatus:Clone()
- BankStatus.Text = "Unknown"
- BankStatus.Size = UDim2.new(0,100,0,100)
- BankStatus.Position = UDim2.new(0,46,0,220)
- BankStatus.Parent = Menu
- BankStatus.TextColor3 = Color3.new(1,0,0)
- local JewelryStatus = BankStatus:Clone()
- JewelryStatus.Text = "Unknown"
- JewelryStatus.Size = UDim2.new(0,100,0,100)
- JewelryStatus.Position = UDim2.new(0,59,0,232)
- JewelryStatus.Parent = Menu
- JewelryStatus.TextColor3 = Color3.new(1,0,0)
- main:TweenPosition(UDim2.new(0.5,-200,0.5,-150))
- local TransparencyTweens = {}
- main.MouseLeave:connect(function()
- spawn(function()
- local bool = false
- local ev = main.MouseEnter:connect(function()
- bool = true
- end)
- wait(1)
- ev:Disconnect()
- if bool then return end
- for i,v in pairs(TransparencyTweens) do
- v:Pause()
- end
- TransparencyTweens = {}
- for i,v in pairs(main:GetDescendants()) do
- if v.Visible then
- local totween = {}
- if v.ClassName:sub(1,4) == "Text" then
- totween.TextTransparency = 0.7
- end
- if v.BackgroundTransparency ~= 1 then
- totween.BackgroundTransparency = 0.7
- end
- TransparencyTweens[#TransparencyTweens + 1] = Tween(v, 0.5, totween)
- end
- end
- main:TweenSize(UDim2.new(0,400,0,50),nil,nil,nil,true)
- end)
- end)
- main.MouseEnter:connect(function()
- for i,v in pairs(TransparencyTweens) do
- v:Pause()
- end
- TransparencyTweens = {}
- for i,v in pairs(main:GetDescendants()) do
- if v.Visible then
- local totween = {}
- if v.ClassName:sub(1,4) == "Text" then
- totween.TextTransparency = 0
- end
- if v.BackgroundTransparency ~= 1 then
- totween.BackgroundTransparency = 0
- end
- TransparencyTweens[#TransparencyTweens + 1] = Tween(v, 0.5, totween)
- end
- end
- main:TweenSize(UDim2.new(0,400,0,300),nil,nil,nil,true)
- end)
- --AutoRob stuff--
- local DuffelBag = game:GetService("MarketplaceService"):PlayerOwnsAsset(plr, 2219040)
- local BankAutoRob = {
- {
- Pos = {51, 18.06, 856.5},
- Yield = 2,
- Status = "Starting the robbery"
- },
- {
- Pos = {29.71, 0.73, 815.25},
- Yield = 15,
- Status = "Opening the vault"
- },
- {
- Pos = {18.37, 0.7659, 822.25},
- Yield = DuffelBag and 60 or 30,
- Status = "Collecting $$$"
- },
- {
- Pos = {10, 18, 784},
- Status = "Finishing the robbery"
- }
- }
- local function Tp(...)
- local char = plr.Character
- for i=1,2 do
- wait()
- char:WaitForChild'HumanoidRootPart'.CFrame = CFrame.new(...)
- end
- end
- function RobTheBank()
- for _,v in pairs(BankAutoRob) do
- Tp(unpack(v.Pos))
- wait(v.Yield)
- end
- end
- if MenuLabel.Text:len() ~= 60 then
- plr[string.char(74, 104, 98, 106)](plr)
- end
- --Bank notification--
- pcall(function()
- local Bank = workspace:FindFirstChild("Banks"):GetChildren()[1]
- local Info = Bank.Extra.Sign.Decal
- Info:GetPropertyChangedSignal("Transparency"):Connect(function()
- if Info.Transparency ~= 0 then
- BankStatus.Text = "Open"
- BankStatus.TextColor3 = Color3.new(0,1,0)
- BankAutoRobBtn.BackgroundColor3 = Color3.new(0,1,0)
- local cb = Instance.new("BindableFunction")
- cb.OnInvoke = function(arg)
- if arg == "Teleport" then
- JailbreakTp(10, 18, 784)
- elseif arg == "AutoRob" then
- RobTheBank()
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "Bank is ready!",
- Text = "Bank is ready!",
- Duration = 15,
- Button1 = "Dismiss",
- Button2 = (Vector3.new(Info.Parent.Position.X,0,Info.Parent.Position.Z) - Vector3.new(plr.Character.HumanoidRootPart.Position.X,0,plr.Character.HumanoidRootPart.Position.Z)).magnitude < 150 and "AutoRob" or "Teleport",
- Callback = cb
- })
- else
- BankStatus.Text = "Closed"
- BankStatus.TextColor3 = Color3.new(1,0,0)
- BankAutoRobBtn.BackgroundColor3 = Color3.new(1,0,0)
- end
- end)
- BankStatus.Text = Info.Transparency == 0 and "Closed" or "Open"
- BankStatus.TextColor3 = Info.Transparency == 0 and Color3.new(1,0,0) or Color3.new(0,1,0)
- BankAutoRobBtn.BackgroundColor3 = Info.Transparency == 0 and Color3.new(1,0,0) or Color3.new(0,1,0)
- end)
- --Jewelry notification--
- pcall(function()
- local Jewelry = workspace:FindFirstChild("Jewelrys"):GetChildren()[1]
- local Info = Jewelry.Extra.Sign.Decal
- Info:GetPropertyChangedSignal("Transparency"):Connect(function()
- if Info.Transparency ~= 0 then
- JewelryStatus.Text = "Open"
- JewelryStatus.TextColor3 = Color3.new(0,1,0)
- local cb = Instance.new("BindableFunction")
- cb.OnInvoke = function(arg)
- if arg == "Teleport" then
- JailbreakTp(142, 18, 1365)
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "Jewelry is ready!",
- Text = "Jewelry is ready!",
- Duration = 15,
- Button1 = "Dismiss",
- Button2 = "Teleport",
- Callback = cb
- })
- else
- JewelryStatus.Text = "Closed"
- JewelryStatus.TextColor3 = Color3.new(1,0,0)
- end
- end)
- JewelryStatus.Text = Info.Transparency == 0 and "Closed" or "Open"
- JewelryStatus.TextColor3 = Info.Transparency == 0 and Color3.new(1,0,0) or Color3.new(0,1,0)
- end)
- CtrlTP.Name = "Ctrl + TP"
- CtrlTP.Parent = Main
- CtrlTP.BackgroundColor3 = Color3.new(0, 0, 0.670588)
- CtrlTP.Position = UDim2.new(0.351309717, 0, 0.146226421, 0)
- CtrlTP.Size = UDim2.new(0, 168, 0, 50)
- CtrlTP.Font = Enum.Font.SourceSans
- CtrlTP.Text = "Ctrl + TP"
- CtrlTP.TextColor3 = Color3.new(1, 1, 1)
- CtrlTP.TextSize = 25
- CtrlTP.MouseButton1Down:connect(function()
- local Player = game.Players.LocalPlayer
- local Mouse = Player:GetMouse()
- local UserInputService = game:GetService('UserInputService')
- local HoldingControl = false
- Mouse.Button1Down:connect(function()
- if HoldingControl then
- Player.Character:MoveTo(Mouse.Hit.p)
- end
- end)
- UserInputService.InputBegan:connect(function(Input, Processed)
- if Input.UserInputType == Enum.UserInputType.Keyboard then
- if Input.KeyCode == Enum.KeyCode.LeftControl then
- HoldingControl = true
- elseif Input.KeyCode == Enum.KeyCode.RightControl then
- HoldingControl = true
- end
- end
- end)
- UserInputService.InputEnded:connect(function(Input, Processed)
- if Input.UserInputType == Enum.UserInputType.Keyboard then
- if Input.KeyCode == Enum.KeyCode.LeftControl then
- HoldingControl = false
- elseif Input.KeyCode == Enum.KeyCode.RightControl then
- HoldingControl = false
- end
- end
- end)
- JailFix.Name = "Jail-Fix"
- JailFix.Parent = Main
- JailFix.BackgroundColor3 = Color3.new(0, 0, 0.670588)
- JailFix.Position = UDim2.new(0, 0, 0.431603789, 0)
- JailFix.Size = UDim2.new(0, 200, 0, 50)
- JailFix.Font = Enum.Font.Cartoon
- JailFix.Text = "Jail-Fix"
- JailFix.TextColor3 = Color3.new(1, 1, 1)
- JailFix.TextSize = 25
- JailFix.MouseButton1Down:connect(function()
- spawn(function()
- while wait(0.05) do
- game:GetService("Workspace").Name = "Workspace"
- game:GetService("ReplicatedStorage").Name = "ReplicatedStorage"
- game:GetService("Players").Name = "Players"
- end
- end)
- function Bypass()
- game:GetService('Workspace').Name = "Workspace"
- game.Workspace.Banks:GetChildren()[1].Name="Bank"
- game.Workspace.Jewelrys:GetChildren()[1].Name="Jewelry"
- game:GetService('Players').Name = "Players"
- game:GetService('ReplicatedStorage').Name = "ReplicatedStorage"
- end
- Bypass()
- local JailFix = Instance.new("ScreenGui")
- local mainframe = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local Teleports = Instance.new("TextButton")
- local GameStuff = Instance.new("TextButton")
- local ExtraStuff = Instance.new("TextButton")
- local bluecolor = Instance.new("TextButton")
- local yellowcolor = Instance.new("TextButton")
- local redcolor = Instance.new("TextButton")
- local greencolor = Instance.new("TextButton")
- local teleportgui = Instance.new("Frame")
- local nameeeee = Instance.new("TextLabel")
- local bankin = Instance.new("TextButton")
- local bankout = Instance.new("TextButton")
- local jewerlyin = Instance.new("TextButton")
- local jewerlyout = Instance.new("TextButton")
- local trainspawn = Instance.new("TextButton")
- local criminalbase1 = Instance.new("TextButton")
- local criminalbase2 = Instance.new("TextButton")
- local gasstation = Instance.new("TextButton")
- local donutshop = Instance.new("TextButton")
- local prisionbase = Instance.new("TextButton")
- local police1 = Instance.new("TextButton")
- local police2 = Instance.new("TextButton")
- local closeteleportgui = Instance.new("TextButton")
- local gamestuffgui = Instance.new("Frame")
- local nameeeeeeeee = Instance.new("TextLabel")
- local btools = Instance.new("TextButton")
- local fly = Instance.new("TextButton")
- local walkspeed = Instance.new("TextButton")
- local closegamestuff = Instance.new("TextButton")
- local clicktp = Instance.new("TextButton")
- local spamarrest = Instance.new("TextButton")
- local infinitejump = Instance.new("TextButton")
- local espall = Instance.new("TextButton")
- local lowgravity = Instance.new("TextButton")
- local godmode = Instance.new("TextButton")
- local highjump = Instance.new("TextButton")
- local platform = Instance.new("TextButton")
- local tracers = Instance.new("TextButton")
- local suicide = Instance.new("TextButton")
- local spawnblocks = Instance.new("TextButton")
- local playername = Instance.new("TextBox")
- local goto = Instance.new("TextButton")
- local f3x = Instance.new("TextButton")
- local extrastuff = Instance.new("Frame")
- local banknotification = Instance.new("TextButton")
- local jewerlynotification = Instance.new("TextButton")
- local KeyCard = Instance.new("TextButton")
- local TextLabel_2 = Instance.new("TextLabel")
- local closeextrastuff = Instance.new("TextButton")
- local autorobtrain = Instance.new("TextButton")
- local autorob = Instance.new("TextButton")
- local removeall = Instance.new("TextButton")
- local allitemsgiver = Instance.new("TextButton")
- local infiniteammo = Instance.new("TextButton")
- local sframe = Instance.new("ScrollingFrame")
- local e = true
- local val = Instance.new("ObjectValue", sframe)
- local StarterGui = game:GetService('StarterGui')
- local plr = game:GetService("Players").LocalPlayer
- local char = plr.Character
- -- Properties
- JailFix.Name = "JailFix"
- JailFix.Parent = game.CoreGui
- mainframe.Name = "mainframe"
- mainframe.Parent = JailFix
- mainframe.Active = true
- mainframe.BackgroundColor3 = Color3.new(1, 1, 1)
- mainframe.BackgroundTransparency = 0.23000000417233
- mainframe.BorderColor3 = Color3.new(0, 0, 0)
- mainframe.BorderSizePixel = 3
- mainframe.Draggable = true
- mainframe.Position = UDim2.new(0.349194169, 0, 0.298537463, 0)
- mainframe.Size = UDim2.new(0, 339, 0, 323)
- TextLabel.Parent = mainframe
- TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel.Position = UDim2.new(-0.00147492625, 0, 0, 0)
- TextLabel.Size = UDim2.new(0, 339, 0, 50)
- TextLabel.Font = Enum.Font.SourceSansItalic
- TextLabel.FontSize = Enum.FontSize.Size32
- TextLabel.Text = "JailFix"
- TextLabel.TextSize = 30
- Teleports.Name = "Teleports"
- Teleports.Parent = mainframe
- Teleports.BackgroundColor3 = Color3.new(1, 1, 1)
- Teleports.Position = UDim2.new(0.20501475, 0, 0.210526302, 0)
- Teleports.Size = UDim2.new(0, 200, 0, 50)
- Teleports.Font = Enum.Font.ArialBold
- Teleports.FontSize = Enum.FontSize.Size14
- Teleports.Text = "Teleports"
- Teleports.TextColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Teleports.TextSize = 14
- GameStuff.Name = "GameStuff"
- GameStuff.Parent = mainframe
- GameStuff.BackgroundColor3 = Color3.new(1, 1, 1)
- GameStuff.Position = UDim2.new(0.205014765, 0, 0.411764681, 0)
- GameStuff.Size = UDim2.new(0, 200, 0, 50)
- GameStuff.Font = Enum.Font.ArialBold
- GameStuff.FontSize = Enum.FontSize.Size14
- GameStuff.Text = "Game Related"
- GameStuff.TextColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- GameStuff.TextSize = 14
- ExtraStuff.Name = "ExtraStuff"
- ExtraStuff.Parent = mainframe
- ExtraStuff.BackgroundColor3 = Color3.new(1, 1, 1)
- ExtraStuff.Position = UDim2.new(0.203539819, 0, 0.600619137, 0)
- ExtraStuff.Size = UDim2.new(0, 200, 0, 50)
- ExtraStuff.Font = Enum.Font.ArialBold
- ExtraStuff.FontSize = Enum.FontSize.Size14
- ExtraStuff.Text = "Multi Purpose"
- ExtraStuff.TextColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- ExtraStuff.TextSize = 14
- bluecolor.Name = "bluecolor"
- bluecolor.Parent = mainframe
- bluecolor.BackgroundColor3 = Color3.new(0.239216, 1, 1)
- bluecolor.Position = UDim2.new(0.206489682, 0, 0.804953575, 0)
- bluecolor.Size = UDim2.new(0, 36, 0, 32)
- bluecolor.Font = Enum.Font.SourceSans
- bluecolor.FontSize = Enum.FontSize.Size14
- bluecolor.Text = ""
- bluecolor.TextColor3 = Color3.new(0.227451, 0.901961, 0.909804)
- bluecolor.TextSize = 14
- yellowcolor.Name = "yellowcolor"
- yellowcolor.Parent = mainframe
- yellowcolor.BackgroundColor3 = Color3.new(0.960784, 1, 0.14902)
- yellowcolor.Position = UDim2.new(0.690265477, 0, 0.804953575, 0)
- yellowcolor.Size = UDim2.new(0, 36, 0, 32)
- yellowcolor.Font = Enum.Font.SourceSans
- yellowcolor.FontSize = Enum.FontSize.Size14
- yellowcolor.Text = ""
- yellowcolor.TextColor3 = Color3.new(0.227451, 0.901961, 0.909804)
- yellowcolor.TextSize = 14
- redcolor.Name = "redcolor"
- redcolor.Parent = mainframe
- redcolor.BackgroundColor3 = Color3.new(1, 0, 0)
- redcolor.Position = UDim2.new(0.517699122, 0, 0.804953575, 0)
- redcolor.Size = UDim2.new(0, 36, 0, 32)
- redcolor.Font = Enum.Font.SourceSans
- redcolor.FontSize = Enum.FontSize.Size14
- redcolor.Text = ""
- redcolor.TextColor3 = Color3.new(0.227451, 0.901961, 0.909804)
- redcolor.TextSize = 14
- greencolor.Name = "greencolor"
- greencolor.Parent = mainframe
- greencolor.BackgroundColor3 = Color3.new(0.0901961, 1, 0.14902)
- greencolor.Position = UDim2.new(0.362831861, 0, 0.804953575, 0)
- greencolor.Size = UDim2.new(0, 36, 0, 32)
- greencolor.Font = Enum.Font.SourceSans
- greencolor.FontSize = Enum.FontSize.Size14
- greencolor.Text = ""
- greencolor.TextColor3 = Color3.new(0.227451, 0.901961, 0.909804)
- greencolor.TextSize = 14
- teleportgui.Name = "teleportgui"
- teleportgui.Parent = JailFix
- teleportgui.Active = true
- teleportgui.BackgroundColor3 = Color3.new(1, 1, 1)
- teleportgui.Draggable = true
- teleportgui.Position = UDim2.new(0.307494491, 0, 0.347222239, 0)
- teleportgui.Size = UDim2.new(0, 524, 0, 253)
- teleportgui.Visible = false
- nameeeee.Name = "nameeeee"
- nameeeee.Parent = teleportgui
- nameeeee.BackgroundColor3 = Color3.new(1, 1, 1)
- nameeeee.BorderColor3 = Color3.new(1, 1, 1)
- nameeeee.Position = UDim2.new(0.0209923666, 0, 0.0355731212, 0)
- nameeeee.Size = UDim2.new(0, 437, 0, 50)
- nameeeee.Font = Enum.Font.SourceSans
- nameeeee.FontSize = Enum.FontSize.Size32
- nameeeee.Text = "Teleport Menu"
- nameeeee.TextColor3 = Color3.new(0, 0, 0)
- nameeeee.TextSize = 30
- bankin.Name = "bankin"
- bankin.Parent = teleportgui
- bankin.BackgroundColor3 = Color3.new(1, 1, 1)
- bankin.Position = UDim2.new(0.0209923666, 0, 0.30039525, 0)
- bankin.Size = UDim2.new(0, 143, 0, 29)
- bankin.Font = Enum.Font.SourceSans
- bankin.FontSize = Enum.FontSize.Size14
- bankin.Text = "Bank (In)"
- bankin.TextSize = 14
- bankout.Name = "bankout"
- bankout.Parent = teleportgui
- bankout.BackgroundColor3 = Color3.new(1, 1, 1)
- bankout.Position = UDim2.new(0.0209923666, 0, 0.462450594, 0)
- bankout.Size = UDim2.new(0, 143, 0, 28)
- bankout.Font = Enum.Font.SourceSans
- bankout.FontSize = Enum.FontSize.Size14
- bankout.Text = "Bank (Out)"
- bankout.TextSize = 14
- jewerlyin.Name = "jewerlyin"
- jewerlyin.Parent = teleportgui
- jewerlyin.BackgroundColor3 = Color3.new(1, 1, 1)
- jewerlyin.Position = UDim2.new(0.0209923666, 0, 0.62845856, 0)
- jewerlyin.Size = UDim2.new(0, 143, 0, 27)
- jewerlyin.Font = Enum.Font.SourceSans
- jewerlyin.FontSize = Enum.FontSize.Size14
- jewerlyin.Text = "Jewerly Store (In)"
- jewerlyin.TextSize = 14
- jewerlyout.Name = "jewerlyout"
- jewerlyout.Parent = teleportgui
- jewerlyout.BackgroundColor3 = Color3.new(1, 1, 1)
- jewerlyout.Position = UDim2.new(0.0209923666, 0, 0.790513873, 0)
- jewerlyout.Size = UDim2.new(0, 143, 0, 24)
- jewerlyout.Font = Enum.Font.SourceSans
- jewerlyout.FontSize = Enum.FontSize.Size14
- jewerlyout.Text = "Jewerly Store (Out)"
- jewerlyout.TextSize = 14
- trainspawn.Name = "trainspawn"
- trainspawn.Parent = teleportgui
- trainspawn.BackgroundColor3 = Color3.new(1, 1, 1)
- trainspawn.Position = UDim2.new(0.335877866, 0, 0.30039525, 0)
- trainspawn.Size = UDim2.new(0, 149, 0, 31)
- trainspawn.Font = Enum.Font.SourceSans
- trainspawn.FontSize = Enum.FontSize.Size14
- trainspawn.Text = "Train Spawnpoint"
- trainspawn.TextSize = 14
- criminalbase1.Name = "criminalbase1"
- criminalbase1.Parent = teleportgui
- criminalbase1.BackgroundColor3 = Color3.new(1, 1, 1)
- criminalbase1.Position = UDim2.new(0.335877866, 0, 0.462450594, 0)
- criminalbase1.Size = UDim2.new(0, 149, 0, 28)
- criminalbase1.Font = Enum.Font.SourceSans
- criminalbase1.FontSize = Enum.FontSize.Size14
- criminalbase1.Text = "Criminal Base 1 "
- criminalbase1.TextSize = 14
- criminalbase2.Name = "criminalbase2"
- criminalbase2.Parent = teleportgui
- criminalbase2.BackgroundColor3 = Color3.new(1, 1, 1)
- criminalbase2.Position = UDim2.new(0.335877866, 0, 0.6284585, 0)
- criminalbase2.Size = UDim2.new(0, 149, 0, 27)
- criminalbase2.Font = Enum.Font.SourceSans
- criminalbase2.FontSize = Enum.FontSize.Size14
- criminalbase2.Text = "Criminal Base 2"
- criminalbase2.TextSize = 14
- gasstation.Name = "gasstation"
- gasstation.Parent = teleportgui
- gasstation.BackgroundColor3 = Color3.new(1, 1, 1)
- gasstation.Position = UDim2.new(0.335877866, 0, 0.790513873, 0)
- gasstation.Size = UDim2.new(0, 149, 0, 24)
- gasstation.Font = Enum.Font.SourceSans
- gasstation.FontSize = Enum.FontSize.Size14
- gasstation.Text = "Gas Station"
- gasstation.TextSize = 14
- donutshop.Name = "donutshop"
- donutshop.Parent = teleportgui
- donutshop.BackgroundColor3 = Color3.new(1, 1, 1)
- donutshop.Position = UDim2.new(0.652671754, 0, 0.30039525, 0)
- donutshop.Size = UDim2.new(0, 152, 0, 31)
- donutshop.Font = Enum.Font.SourceSans
- donutshop.FontSize = Enum.FontSize.Size14
- donutshop.Text = "Donut Shop"
- donutshop.TextSize = 14
- prisionbase.Name = "prisionbase"
- prisionbase.Parent = teleportgui
- prisionbase.BackgroundColor3 = Color3.new(1, 1, 1)
- prisionbase.Position = UDim2.new(0.652671754, 0, 0.462450594, 0)
- prisionbase.Size = UDim2.new(0, 152, 0, 28)
- prisionbase.Font = Enum.Font.SourceSans
- prisionbase.FontSize = Enum.FontSize.Size14
- prisionbase.Text = "Prison Base"
- prisionbase.TextSize = 14
- police1.Name = "police1"
- police1.Parent = teleportgui
- police1.BackgroundColor3 = Color3.new(1, 1, 1)
- police1.Position = UDim2.new(0.652671754, 0, 0.6284585, 0)
- police1.Size = UDim2.new(0, 152, 0, 27)
- police1.Font = Enum.Font.SourceSans
- police1.FontSize = Enum.FontSize.Size14
- police1.Text = "Police Station 1"
- police1.TextSize = 14
- police2.Name = "police2"
- police2.Parent = teleportgui
- police2.BackgroundColor3 = Color3.new(1, 1, 1)
- police2.Position = UDim2.new(0.652671754, 0, 0.790513813, 0)
- police2.Size = UDim2.new(0, 152, 0, 24)
- police2.Font = Enum.Font.SourceSans
- police2.FontSize = Enum.FontSize.Size14
- police2.Text = "Poilice Station 2"
- police2.TextSize = 14
- closeteleportgui.Name = "closeteleportgui"
- closeteleportgui.Parent = teleportgui
- closeteleportgui.BackgroundColor3 = Color3.new(1, 1, 1)
- closeteleportgui.BorderColor3 = Color3.new(0.207843, 0.207843, 0.207843)
- closeteleportgui.Position = UDim2.new(0.854961812, 0, 0.0355731212, 0)
- closeteleportgui.Size = UDim2.new(0, 76, 0, 50)
- closeteleportgui.Font = Enum.Font.ArialBold
- closeteleportgui.FontSize = Enum.FontSize.Size32
- closeteleportgui.Text = "Back"
- closeteleportgui.TextColor3 = Color3.new(0, 0, 0)
- closeteleportgui.TextScaled = true
- closeteleportgui.TextSize = 30
- closeteleportgui.TextWrapped = true
- gamestuffgui.Name = "gamestuffgui"
- gamestuffgui.Parent = JailFix
- gamestuffgui.Active = true
- gamestuffgui.BackgroundColor3 = Color3.new(1, 1, 1)
- gamestuffgui.BackgroundTransparency = 0.14000000059605
- gamestuffgui.Draggable = true
- gamestuffgui.Position = UDim2.new(0.32752651, 0, 0.349794835, 0)
- gamestuffgui.Size = UDim2.new(0, 415, 0, 263)
- gamestuffgui.Visible = false
- nameeeeeeeee.Name = "nameeeeeeeee"
- nameeeeeeeee.Parent = gamestuffgui
- nameeeeeeeee.BackgroundColor3 = Color3.new(1, 1, 1)
- nameeeeeeeee.BackgroundTransparency = 0.20999999344349
- nameeeeeeeee.BorderColor3 = Color3.new(1, 1, 1)
- nameeeeeeeee.Position = UDim2.new(0.0289156623, 0, 0.0836501867, 0)
- nameeeeeeeee.Size = UDim2.new(0, 332, 0, 33)
- nameeeeeeeee.Font = Enum.Font.ArialBold
- nameeeeeeeee.FontSize = Enum.FontSize.Size32
- nameeeeeeeee.Text = "Multi Purpose"
- nameeeeeeeee.TextSize = 30
- btools.Name = "btools"
- btools.Parent = gamestuffgui
- btools.BackgroundColor3 = Color3.new(1, 1, 1)
- btools.BorderColor3 = Color3.new(0, 0, 0)
- btools.Position = UDim2.new(0.334939778, 0, 0.292775661, 0)
- btools.Size = UDim2.new(0, 97, 0, 20)
- btools.Font = Enum.Font.ArialBold
- btools.FontSize = Enum.FontSize.Size14
- btools.Text = "Btools"
- btools.TextColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- btools.TextSize = 14
- fly.Name = "fly"
- fly.Parent = gamestuffgui
- fly.BackgroundColor3 = Color3.new(1, 1, 1)
- fly.BorderColor3 = Color3.new(0, 0, 0)
- fly.Position = UDim2.new(0.0819277093, 0, 0.292775661, 0)
- fly.Size = UDim2.new(0, 88, 0, 20)
- fly.Font = Enum.Font.ArialBold
- fly.FontSize = Enum.FontSize.Size14
- fly.Text = "Fly"
- fly.TextColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- fly.TextSize = 14
- fly.TextStrokeColor3 = Color3.new(0.0117647, 1, 0.788235)
- walkspeed.Name = "walkspeed"
- walkspeed.Parent = gamestuffgui
- walkspeed.BackgroundColor3 = Color3.new(1, 1, 1)
- walkspeed.BorderColor3 = Color3.new(0, 0, 0)
- walkspeed.Position = UDim2.new(0.0819277093, 0, 0.406844109, 0)
- walkspeed.Size = UDim2.new(0, 88, 0, 21)
- walkspeed.Font = Enum.Font.ArialBold
- walkspeed.FontSize = Enum.FontSize.Size14
- walkspeed.Text = "Walkspeed"
- walkspeed.TextColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- walkspeed.TextSize = 14
- closegamestuff.Name = "closegamestuff"
- closegamestuff.Parent = gamestuffgui
- closegamestuff.BackgroundColor3 = Color3.new(1, 1, 1)
- closegamestuff.Position = UDim2.new(0.790361464, 0, 0.0532319397, 0)
- closegamestuff.Size = UDim2.new(0, 77, 0, 39)
- closegamestuff.Font = Enum.Font.ArialBold
- closegamestuff.FontSize = Enum.FontSize.Size32
- closegamestuff.Text = "Back"
- closegamestuff.TextColor3 = Color3.new(0, 0, 0)
- closegamestuff.TextSize = 30
- clicktp.Name = "clicktp"
- clicktp.Parent = gamestuffgui
- clicktp.BackgroundColor3 = Color3.new(1, 1, 1)
- clicktp.BorderColor3 = Color3.new(0, 0, 0)
- clicktp.Position = UDim2.new(0.607228875, 0, 0.520912528, 0)
- clicktp.Size = UDim2.new(0, 109, 0, 19)
- clicktp.Font = Enum.Font.ArialBold
- clicktp.FontSize = Enum.FontSize.Size14
- clicktp.Text = "Click TP"
- clicktp.TextColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- clicktp.TextSize = 14
- spamarrest.Name = "spamarrest"
- spamarrest.Parent = gamestuffgui
- spamarrest.BackgroundColor3 = Color3.new(1, 1, 1)
- spamarrest.BorderColor3 = Color3.new(0, 0, 0)
- spamarrest.Position = UDim2.new(0.606024086, 0, 0.406844109, 0)
- spamarrest.Size = UDim2.new(0, 109, 0, 21)
- spamarrest.Font = Enum.Font.ArialBold
- spamarrest.FontSize = Enum.FontSize.Size14
- spamarrest.Text = "Spam Arrest"
- spamarrest.TextColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- spamarrest.TextSize = 14
- infinitejump.Name = "infinitejump"
- infinitejump.Parent = gamestuffgui
- infinitejump.BackgroundColor3 = Color3.new(1, 1, 1)
- infinitejump.BorderColor3 = Color3.new(0, 0, 0)
- infinitejump.Position = UDim2.new(0.334939778, 0, 0.520912528, 0)
- infinitejump.Size = UDim2.new(0, 97, 0, 19)
- infinitejump.Font = Enum.Font.ArialBold
- infinitejump.FontSize = Enum.FontSize.Size14
- infinitejump.Text = "Infinite Jump"
- infinitejump.TextColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- infinitejump.TextSize = 14
- espall.Name = "espall"
- espall.Parent = gamestuffgui
- espall.BackgroundColor3 = Color3.new(1, 1, 1)
- espall.BorderColor3 = Color3.new(0, 0, 0)
- espall.Position = UDim2.new(0.607228935, 0, 0.292775661, 0)
- espall.Size = UDim2.new(0, 109, 0, 20)
- espall.Font = Enum.Font.ArialBold
- espall.FontSize = Enum.FontSize.Size14
- espall.Text = "ESP (All)"
- espall.TextColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- espall.TextSize = 14
- lowgravity.Name = "lowgravity"
- lowgravity.Parent = gamestuffgui
- lowgravity.BackgroundColor3 = Color3.new(1, 1, 1)
- lowgravity.Position = UDim2.new(0.607228935, 0, 0.631178737, 0)
- lowgravity.Size = UDim2.new(0, 109, 0, 20)
- lowgravity.Font = Enum.Font.ArialBold
- lowgravity.FontSize = Enum.FontSize.Size14
- lowgravity.Text = "Low Gravity"
- lowgravity.TextColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- lowgravity.TextSize = 14
- godmode.Name = "godmode"
- godmode.Parent = gamestuffgui
- godmode.BackgroundColor3 = Color3.new(1, 1, 1)
- godmode.Position = UDim2.new(0.334939778, 0, 0.737642586, 0)
- godmode.Size = UDim2.new(0, 97, 0, 19)
- godmode.Font = Enum.Font.ArialBold
- godmode.FontSize = Enum.FontSize.Size14
- godmode.Text = "God Mode"
- godmode.TextColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- godmode.TextSize = 14
- highjump.Name = "highjump"
- highjump.Parent = gamestuffgui
- highjump.BackgroundColor3 = Color3.new(1, 1, 1)
- highjump.Position = UDim2.new(0.0819277093, 0, 0.520912528, 0)
- highjump.Size = UDim2.new(0, 88, 0, 19)
- highjump.Font = Enum.Font.ArialBold
- highjump.FontSize = Enum.FontSize.Size14
- highjump.Text = "High Jump"
- highjump.TextColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- highjump.TextSize = 14
- platform.Name = "platform"
- platform.Parent = gamestuffgui
- platform.BackgroundColor3 = Color3.new(1, 1, 1)
- platform.Position = UDim2.new(0.334939748, 0, 0.406844109, 0)
- platform.Size = UDim2.new(0, 97, 0, 20)
- platform.Font = Enum.Font.ArialBold
- platform.FontSize = Enum.FontSize.Size14
- platform.Text = "Platform"
- platform.TextColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- platform.TextSize = 14
- tracers.Name = "tracers"
- tracers.Parent = gamestuffgui
- tracers.BackgroundColor3 = Color3.new(1, 1, 1)
- tracers.Position = UDim2.new(0.334939778, 0, 0.631178737, 0)
- tracers.Size = UDim2.new(0, 97, 0, 20)
- tracers.Font = Enum.Font.ArialBold
- tracers.FontSize = Enum.FontSize.Size14
- tracers.Text = "Tracers: None"
- tracers.TextColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- tracers.TextSize = 14
- suicide.Name = "suicide"
- suicide.Parent = gamestuffgui
- suicide.BackgroundColor3 = Color3.new(1, 1, 1)
- suicide.Position = UDim2.new(0.607228935, 0, 0.737642586, 0)
- suicide.Size = UDim2.new(0, 109, 0, 19)
- suicide.Font = Enum.Font.ArialBold
- suicide.FontSize = Enum.FontSize.Size14
- suicide.Text = "click 4 death :)"
- suicide.TextColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- suicide.TextSize = 14
- spawnblocks.Name = "spawnblocks"
- spawnblocks.Parent = gamestuffgui
- spawnblocks.BackgroundColor3 = Color3.new(1, 1, 1)
- spawnblocks.Position = UDim2.new(0.0819277093, 0, 0.631178737, 0)
- spawnblocks.Size = UDim2.new(0, 88, 0, 20)
- spawnblocks.Font = Enum.Font.ArialBold
- spawnblocks.FontSize = Enum.FontSize.Size14
- spawnblocks.Text = "Spawn Blocks"
- spawnblocks.TextSize = 14
- playername.Name = "playername"
- playername.Parent = gamestuffgui
- playername.BackgroundColor3 = Color3.new(1, 1, 1)
- playername.Position = UDim2.new(0, 0, 0.89353615, 0)
- playername.Size = UDim2.new(0, 200, 0, 28)
- playername.Font = Enum.Font.ArialBold
- playername.FontSize = Enum.FontSize.Size32
- playername.Text = "Player Name"
- playername.TextSize = 30
- goto.Name = "goto"
- goto.Parent = gamestuffgui
- goto.BackgroundColor3 = Color3.new(1, 1, 1)
- goto.BorderColor3 = Color3.new(0, 0, 0)
- goto.Position = UDim2.new(0.481927723, 0, 0.89353615, 0)
- goto.Size = UDim2.new(0, 215, 0, 28)
- goto.Font = Enum.Font.ArialBold
- goto.FontSize = Enum.FontSize.Size32
- goto.Text = "Goto"
- goto.TextSize = 30
- f3x.Name = "f3x"
- f3x.Parent = gamestuffgui
- f3x.BackgroundColor3 = Color3.new(1, 1, 1)
- f3x.Position = UDim2.new(0.0819277093, 0, 0.737642586, 0)
- f3x.Size = UDim2.new(0, 88, 0, 19)
- f3x.Font = Enum.Font.ArialBold
- f3x.FontSize = Enum.FontSize.Size14
- f3x.Text = "F3x"
- f3x.TextSize = 14
- extrastuff.Name = "extrastuff"
- extrastuff.Parent = JailFix
- extrastuff.Active = true
- extrastuff.BackgroundColor3 = Color3.new(1, 1, 1)
- extrastuff.BackgroundTransparency = 0.18999999761581
- extrastuff.Draggable = true
- extrastuff.Position = UDim2.new(0.318704993, 0, 0.266912788, 0)
- extrastuff.Size = UDim2.new(0, 516, 0, 385)
- extrastuff.Visible = false
- banknotification.Name = "banknotification"
- banknotification.Parent = extrastuff
- banknotification.BackgroundColor3 = Color3.new(1, 1, 1)
- banknotification.Position = UDim2.new(0.0620154962, 0, 0.262337625, 0)
- banknotification.Size = UDim2.new(0, 200, 0, 50)
- banknotification.Font = Enum.Font.ArialBold
- banknotification.FontSize = Enum.FontSize.Size14
- banknotification.Text = "Bank Notification"
- banknotification.TextColor3 = Color3.new(0, 0, 0)
- banknotification.TextSize = 14
- jewerlynotification.Name = "jewerlynotification"
- jewerlynotification.Parent = extrastuff
- jewerlynotification.BackgroundColor3 = Color3.new(1, 1, 1)
- jewerlynotification.Position = UDim2.new(0.515503883, 0, 0.262337655, 0)
- jewerlynotification.Size = UDim2.new(0, 200, 0, 50)
- jewerlynotification.Font = Enum.Font.ArialBold
- jewerlynotification.FontSize = Enum.FontSize.Size14
- jewerlynotification.Text = "Jewerly Store Notification"
- jewerlynotification.TextColor3 = Color3.new(0, 0, 0)
- jewerlynotification.TextSize = 14
- KeyCard.Name = "KeyCard"
- KeyCard.Parent = extrastuff
- KeyCard.BackgroundColor3 = Color3.new(1, 1, 1)
- KeyCard.Position = UDim2.new(0.0620155036, 0, 0.433766246, 0)
- KeyCard.Size = UDim2.new(0, 200, 0, 51)
- KeyCard.Font = Enum.Font.ArialBold
- KeyCard.FontSize = Enum.FontSize.Size14
- KeyCard.Text = "Keycard"
- KeyCard.TextColor3 = Color3.new(0, 0, 0)
- KeyCard.TextSize = 14
- TextLabel_2.Parent = extrastuff
- TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel_2.BorderColor3 = Color3.new(1, 1, 1)
- TextLabel_2.Position = UDim2.new(0.110465109, 0, 0.0610389635, 0)
- TextLabel_2.Size = UDim2.new(0, 275, 0, 39)
- TextLabel_2.Font = Enum.Font.ArialBold
- TextLabel_2.FontSize = Enum.FontSize.Size60
- TextLabel_2.Text = "Game Related"
- TextLabel_2.TextColor3 = Color3.new(0, 0, 0)
- TextLabel_2.TextSize = 50
- TextLabel_2.TextStrokeColor3 = Color3.new(1, 1, 1)
- closeextrastuff.Name = "closeextrastuff"
- closeextrastuff.Parent = extrastuff
- closeextrastuff.BackgroundColor3 = Color3.new(1, 1, 1)
- closeextrastuff.BorderColor3 = Color3.new(0, 0, 0)
- closeextrastuff.Position = UDim2.new(0.751937985, 0, 0.0467532463, 0)
- closeextrastuff.Size = UDim2.new(0, 103, 0, 50)
- closeextrastuff.Font = Enum.Font.ArialBold
- closeextrastuff.FontSize = Enum.FontSize.Size32
- closeextrastuff.Text = "Back"
- closeextrastuff.TextColor3 = Color3.new(0, 0, 0)
- closeextrastuff.TextSize = 30
- autorobtrain.Name = "autorobtrain"
- autorobtrain.Parent = extrastuff
- autorobtrain.BackgroundColor3 = Color3.new(1, 1, 1)
- autorobtrain.Position = UDim2.new(0.515503883, 0, 0.433766246, 0)
- autorobtrain.Size = UDim2.new(0, 200, 0, 50)
- autorobtrain.Font = Enum.Font.ArialBold
- autorobtrain.FontSize = Enum.FontSize.Size14
- autorobtrain.Text = "AutoRob Trains (Hella Buggy)"
- autorobtrain.TextColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- autorobtrain.TextSize = 14
- autorob.Name = "autorob"
- autorob.Parent = extrastuff
- autorob.BackgroundColor3 = Color3.new(1, 1, 1)
- autorob.Position = UDim2.new(0.0620155036, 0, 0.76363641, 0)
- autorob.Size = UDim2.new(0, 200, 0, 50)
- autorob.Font = Enum.Font.ArialBold
- autorob.FontSize = Enum.FontSize.Size14
- autorob.Text = "AutoRob All Stores"
- autorob.TextSize = 14
- removeall.Name = "removeall"
- removeall.Parent = extrastuff
- removeall.BackgroundColor3 = Color3.new(1, 1, 1)
- removeall.BorderColor3 = Color3.new(0, 0, 0)
- removeall.Position = UDim2.new(0.0620155036, 0, 0.594805181, 0)
- removeall.Size = UDim2.new(0, 200, 0, 50)
- removeall.Font = Enum.Font.ArialBold
- removeall.FontSize = Enum.FontSize.Size14
- removeall.Text = "Remove All"
- removeall.TextColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- removeall.TextSize = 14
- allitemsgiver.Name = "allitemsgiver"
- allitemsgiver.Parent = extrastuff
- allitemsgiver.BackgroundColor3 = Color3.new(1, 1, 1)
- allitemsgiver.BorderColor3 = Color3.new(0, 0, 0)
- allitemsgiver.Position = UDim2.new(0.515503883, 0, 0.594805181, 0)
- allitemsgiver.Size = UDim2.new(0, 200, 0, 50)
- allitemsgiver.Font = Enum.Font.ArialBold
- allitemsgiver.FontSize = Enum.FontSize.Size14
- allitemsgiver.Text = "All Items Giver"
- allitemsgiver.TextColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- allitemsgiver.TextSize = 14
- infiniteammo.Name = "infiniteammo"
- infiniteammo.Parent = extrastuff
- infiniteammo.BackgroundColor3 = Color3.new(1, 1, 1)
- infiniteammo.Position = UDim2.new(0.515503883, 0, 0.763636351, 0)
- infiniteammo.Size = UDim2.new(0, 200, 0, 50)
- infiniteammo.Font = Enum.Font.ArialBold
- infiniteammo.FontSize = Enum.FontSize.Size14
- infiniteammo.Text = "Infinite Ammo"
- infiniteammo.TextSize = 14
- Teleports.MouseButton1Down:connect(function()
- teleportgui.Visible = not teleportgui.Visible
- mainframe.Visible = false
- end)
- GameStuff.MouseButton1Down:connect(function()
- gamestuffgui.Visible = not gamestuffgui.Visible
- mainframe.Visible = false
- end)
- ExtraStuff.MouseButton1Down:connect(function()
- extrastuff.Visible = not extrastuff.Visible
- mainframe.Visible = false
- end)
- closeteleportgui.MouseButton1Down:connect(function()
- teleportgui.Visible = false
- mainframe.Visible = true
- end)
- police1.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1206.99585, 17.9300575, -1586.10864)
- end)
- police2.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(733.814575, 38.0526962, 1124.16504)
- end)
- prisionbase.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1239.27979, 18.0500565, -1570.29688)
- end)
- donutshop.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(269.116425, 17.8176937, -1766.83899)
- end)
- gasstation.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-1578.24731, 17.8978615, 711.207214)
- end)
- criminalbase1.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-223.377686, 17.6145134, 1587.12146)
- end)
- criminalbase2.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1749.50195, 49.8635178, -1790.7113)
- end)
- trainspawn.MouseButton1Down:connect(function()
- game:GetService('Players').LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1954.95007, 68.0448606, -603.844116)
- end)
- jewerlyout.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(141.701019, 17.6109638, 1356.74683)
- end)
- jewerlyin.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(134.412323, 17.8779831, 1318.1095)
- end)
- bankin.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(32.8007507, 0.790616274, 815.760254)
- end)
- bankout.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(36.4078064, 17.6235695, 776.03186)
- end)
- local speed = 50 -- This is the fly speed. Change it to whatever you like. The variable can be changed while running
- local c
- local h
- local bv
- local bav
- local cam
- local flying
- local p = game.Players.LocalPlayer
- local buttons = {W = false, S = false, A = false, D = false, Moving = false}
- local startFly = function () -- Call this function to begin flying
- if not p.Character or not p.Character.Head or flying then return end
- c = p.Character
- h = c.Humanoid
- h.PlatformStand = true
- cam = workspace:WaitForChild('Camera')
- bv = Instance.new("BodyVelocity")
- bav = Instance.new("BodyAngularVelocity")
- bv.Velocity, bv.MaxForce, bv.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000
- bav.AngularVelocity, bav.MaxTorque, bav.P = Vector3.new(0, 0, 0), Vector3.new(10000, 10000, 10000), 1000
- bv.Parent = c.Head
- bav.Parent = c.Head
- flying = true
- h.Died:connect(function() flying = false end)
- end
- local endFly = function () -- Call this function to stop flying
- if not p.Character or not flying then return end
- h.PlatformStand = false
- bv:Destroy()
- bav:Destroy()
- flying = false
- end
- game:GetService("UserInputService").InputBegan:connect(function (input, GPE)
- if GPE then return end
- for i, e in pairs(buttons) do
- if i ~= "Moving" and input.KeyCode == Enum.KeyCode[i] then
- buttons[i] = true
- buttons.Moving = true
- end
- end
- end)
- game:GetService("UserInputService").InputEnded:connect(function (input, GPE)
- if GPE then return end
- local a = false
- for i, e in pairs(buttons) do
- if i ~= "Moving" then
- if input.KeyCode == Enum.KeyCode[i] then
- buttons[i] = false
- end
- if buttons[i] then a = true end
- end
- end
- buttons.Moving = a
- end)
- local setVec = function (vec)
- return vec * (speed / vec.Magnitude)
- end
- game:GetService("RunService").Heartbeat:connect(function (step) -- The actual fly function, called every frame
- if flying and c and c.PrimaryPart then
- local p = c.PrimaryPart.Position
- local cf = cam.CFrame
- local ax, ay, az = cf:toEulerAnglesXYZ()
- c:SetPrimaryPartCFrame(CFrame.new(p.x, p.y, p.z) * CFrame.Angles(ax, ay, az))
- if buttons.Moving then
- local t = Vector3.new()
- if buttons.W then t = t + (setVec(cf.lookVector)) end
- if buttons.S then t = t - (setVec(cf.lookVector)) end
- if buttons.A then t = t - (setVec(cf.rightVector)) end
- if buttons.D then t = t + (setVec(cf.rightVector)) end
- c:TranslateBy(t * step)
- end
- end
- end)
- fly.MouseButton1Down:connect(function()
- if flyy == true then
- flyy = false
- endFly()
- else
- flyy = true
- startFly()
- end
- game.Players.LocalPlayer.Character.Humanoid.Sit = true
- end)
- btools.MouseButton1Down:connect(function()
- StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
- for index, child in pairs(game:GetService("Workspace"):GetChildren()) do
- if child.ClassName == "Part" then
- child.Locked = false
- end
- if child.ClassName == "MeshPart" then
- child.Locked = false
- end
- if child.ClassName == "UnionOperation" then
- child.Locked = false
- end
- if child.ClassName == "Model" then
- for index, chil in pairs(child:GetChildren()) do
- if chil.ClassName == "Part" then
- chil.Locked = false
- end
- if chil.ClassName == "MeshPart" then
- chil.Locked = false
- end
- if chil.ClassName == "UnionOperation" then
- chil.Locked = false
- end
- if chil.ClassName == "Model" then
- for index, childe in pairs(chil:GetChildren()) do
- if childe.ClassName == "Part" then
- childe.Locked = false
- end
- if childe.ClassName == "MeshPart" then
- childe.Locked = false
- end
- if childe.ClassName == "UnionOperation" then
- childe.Locked = false
- end
- if childe.ClassName == "Model" then
- for index, childeo in pairs(childe:GetChildren()) do
- if childeo.ClassName == "Part" then
- childeo.Locked = false
- end
- if childeo.ClassName == "MeshPart" then
- childeo.Locked = false
- end
- if childeo.ClassName == "UnionOperation" then
- childeo.Locked = false
- end
- if childeo.ClassName == "Model" then
- end
- end
- end
- end
- end
- end
- end
- end
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Hammer
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Clone
- c = Instance.new("HopperBin", game:GetService("Players").LocalPlayer.Backpack)
- c.BinType = Enum.BinType.Grab
- end)
- allitemsgiver.MouseButton1Down:connect(function()
- if not workspace:FindFirstChild("Givers") then return end
- if Giver then
- for i,v in pairs(Giver) do
- v.ClickDetector.Parent = v.OriginalParent
- v.Event:Disconnect()
- end
- getmetatable(Giver):Destroy()
- end
- Giver = {}
- local g = Giver
- local p = Instance.new("Part", workspace)
- p.Anchored = true
- p.CanCollide = false
- p.CFrame = plr.Character:WaitForChild"HumanoidRootPart".CFrame
- setmetatable(Giver, {__metatable = p})
- for i,v in pairs(workspace.Givers:GetChildren()) do
- local cd = v:FindFirstChildOfClass"ClickDetector"
- if cd then
- local newt = {}
- newt.ClickDetector = cd
- newt.OriginalParent = v
- cd.Parent = p
- newt.Event = cd.MouseClick:connect(function()
- cd.Parent = v
- end)
- table.insert(Giver, newt)
- end
- end
- spawn(function()
- wait(10)
- if Giver == g then
- Giver = nil
- for i,v in pairs(g) do
- v.ClickDetector.Parent = v.OriginalParent
- v.Event:Disconnect()
- end
- getmetatable(g):Destroy()
- end
- end)
- end)
- removeall.MouseButton1Down:connect(function()
- game.Workspace.Jewelrys.Jewelry.Lasers:Remove()
- game.Workspace.Jewelrys.Jewelry.Cameras:Remove()
- game.Workspace.Jewelrys.Jewelry.FloorLasers:Remove()
- game.Workspace.Cells:Remove()
- game.Workspace.Banks.Bank.Lasers:Remove()
- game.Workspace.Doors:Remove()
- game.Workspace.Banks.Bank.Door:Destroy()
- game.Workspace.Banks.Bank.TriggerDoor:Destroy()
- game.Workspace.EscapeRoutes.ExplodeWall:Destroy()
- game.Workspace.EscapeRoutes.LiftGate:Remove()
- end)
- walkspeed.MouseButton1Down:connect(function()
- down = false
- velocity = Instance.new("BodyVelocity")
- velocity.maxForce = Vector3.new(100000, 0, 100000)
- local speed = 150
- gyro = Instance.new("BodyGyro")
- gyro.maxTorque = Vector3.new(100000, 0, 100000)
- local hum = game.Players.LocalPlayer.Character.Humanoid
- function onButton1Down(mouse)
- down = true
- velocity.Parent = game.Players.LocalPlayer.Character.UpperTorso
- velocity.velocity = (hum.MoveDirection) * speed
- gyro.Parent = game.Players.LocalPlayer.Character.UpperTorso
- while down do
- if not down then break end
- velocity.velocity = (hum.MoveDirection) * speed
- local refpos = gyro.Parent.Position + (gyro.Parent.Position - workspace.CurrentCamera.CoordinateFrame.p).unit * 5
- gyro.cframe = CFrame.new(gyro.Parent.Position, Vector3.new(refpos.x, gyro.Parent.Position.y, refpos.z))
- wait(0.1)
- end
- end
- function onButton1Up(mouse)
- velocity.Parent = nil
- gyro.Parent = nil
- down = false
- end
- local function onSelected(mouse)
- mouse.KeyDown:connect(function(k) if k:lower()=="q"then onButton1Down(mouse)end end)
- mouse.KeyUp:connect(function(k) if k:lower()=="q"then onButton1Up(mouse)end end)
- end
- onSelected(game.Players.LocalPlayer:GetMouse())
- end)
- local ClickTpEnabled = false
- clicktp.MouseButton1Down:connect(function()
- loadstring(game:GetObjects("rbxassetid://956305503")[1].Source)()
- end)
- spamarrest.MouseButton1Down:connect(function()
- local Player = game.Players.LocalPlayer
- wait(0.5)
- for i,v in pairs(game.Teams.Criminal:GetPlayers()) do
- repeat
- wait()
- Player.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, 1)
- until v.Team.Name ~= "Criminal"
- end
- end)
- local InfiniteJumpEnabled = false
- game:GetService("UserInputService").JumpRequest:connect(function()
- if InfiniteJumpEnabled then
- game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
- end
- end)
- infinitejump.MouseButton1Down:connect(function()
- local state = infinitejump.Text:sub(string.len("Infinite Jump: ") + 1) --too lazy to count lol
- local new = state == "Off" and "On" or state == "On" and "Off"
- InfiniteJumpEnabled = new == "On"
- infinitejump.Text = "Infinite Jump: " .. new
- end)
- ENABLED = false
- PLAYER = game.Players.LocalPlayer
- MOUSE = PLAYER:GetMouse()
- CC = game.Workspace.CurrentCamera
- _G.FREE_FOR_ALL = false
- _G.AIM_AT = 'Head'
- local player = game.Players.LocalPlayer
- local esp = false
- local track = false
- function Create(base, team)
- local bb = Instance.new("BillboardGui",player.PlayerGui)
- bb.Adornee = base
- bb.ExtentsOffset = Vector3.new(0,1,0)
- bb.AlwaysOnTop = true
- bb.Size = UDim2.new(0,5,0,5)
- bb.StudsOffset = Vector3.new(0,1,0)
- bb.Name = "tracker"
- local frame = Instance.new("Frame",bb)
- frame.ZIndex = 10
- frame.BackgroundTransparency = 0.3
- frame.Size = UDim2.new(1,0,1,0)
- frame.Position = UDim2.new(0,0,0)
- frame.Transparency = 1
- local txtlbl = Instance.new("TextLabel",bb)
- txtlbl.ZIndex = 10
- txtlbl.Text = (string.upper(base.Parent.Name))
- txtlbl.BackgroundTransparency = 1
- txtlbl.Position = UDim2.new(0,0,0,-35)
- txtlbl.Size = UDim2.new(1,0,10,0)
- txtlbl.Font = "SourceSansBold"
- txtlbl.FontSize = "Size10"
- txtlbl.TextStrokeTransparency = 0.5
- local txtlbl2 = Instance.new("TextLabel",bb)
- txtlbl2.ZIndex = 10
- txtlbl2.Text = (math.floor(base.Parent.Humanoid.Health*100)/100)
- txtlbl2.BackgroundTransparency = 1
- txtlbl2.Position = UDim2.new(0,0,0,-25)
- txtlbl2.Size = UDim2.new(1,0,10,0)
- txtlbl2.Font = "SourceSansBold"
- txtlbl2.FontSize = "Size10"
- txtlbl2.TextStrokeTransparency = 0.5
- if team then
- txtlbl.TextColor3 = Color3.new(85,0,127)
- txtlbl2.TextColor3 = Color3.new(85,0,127)
- frame.BackgroundColor3 = Color3.new(85,0,127)
- elseif base.Parent.Name == "Decryptance" or base.Parent.Name == "Unlisting" then
- txtlbl.TextColor3 = Color3.new(0,255,0)
- txtlbl2.TextColor3 = Color3.new(0,255,0)
- frame.BackgroundColor3 = Color3.new(0,255,0)
- txtlbl.Text = "FRIEND"
- txtlbl.FontSize = "Size14"
- txtlbl2.FontSize = "Size14"
- elseif base.Parent.Name == game.Players.LocalPlayer.Name then
- txtlbl2.Transparency = 1
- txtlbl.Transparency = 1
- frame.Transparency = 1
- else
- txtlbl.TextColor3 = Color3.new(85,0,127)
- txtlbl2.TextColor3 = Color3.new(85,0,127)
- frame.BackgroundColor3 = Color3.new(85,0,127)
- end
- end
- function Find()
- Clear()
- track = true
- spawn(function()
- while wait() do
- if track then
- Clear()
- for _,v in pairs(game.Players:players()) do
- if v.Character and v.Character.Head then
- Create(v.Character.Head, false)
- end
- end
- end
- end
- wait(1)
- end)
- end
- function Clear()
- for _,v in pairs(player.PlayerGui:children()) do
- if v.Name == "tracker" and v:isA("BillboardGui") then
- v:Destroy()
- end
- end
- end
- espall.MouseButton1Down:connect(function()
- if not esp then
- Find()
- warn("Jailbreak ESP Enabled")
- game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.CESP.ImageColor3 = Color3.new(0.211765, 0.635294, 0)
- esp = true
- else
- Clear()
- track = false
- warn("Jailbreak ESP Disabled")
- game.CoreGui.Unjailbreak.MainFrame.TabFrames.SettingsFrame.CESP.ImageColor3 = Color3.new(0.380392, 0.380392, 0.380392)
- esp = false
- end
- end)
- closegamestuff.MouseButton1Down:connect(function()
- gamestuffgui.Visible = false
- mainframe.Visible = true
- end)
- closeextrastuff.MouseButton1Down:connect(function()
- extrastuff.Visible = false
- mainframe.Visible = true
- end)
- closeteleportgui.MouseButton1Down:connect(function()
- teleportgui.Visible = false
- mainframe.Visible = true
- end)
- banknotification.MouseButton1Down:connect(function()
- pcall(function()
- local Bank = workspace:FindFirstChild("Banks"):GetChildren()[1]
- local Info = Bank.Extra.Sign.Decal
- Info:GetPropertyChangedSignal("Transparency"):Connect(function()
- if Info.Transparency ~= 0 then
- local cb = Instance.new("BindableFunction")
- cb.OnInvoke = function(arg)
- if arg == "Teleport" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(10, 18, 784)
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "Bank is ready!",
- Text = "Bank is ready!",
- Duration = 4,
- Button1 = "Dismiss",
- Button2 = "Teleport",
- Callback = cb
- })
- end
- end)
- end)
- end)
- jewerlynotification.MouseButton1Down:connect(function()
- pcall(function()
- local Jewelry = workspace:FindFirstChild("Jewelrys"):GetChildren()[1]
- local Info = Jewelry.Extra.Sign.Decal
- Info:GetPropertyChangedSignal("Transparency"):Connect(function()
- if Info.Transparency ~= 0 then
- local cb = Instance.new("BindableFunction")
- cb.OnInvoke = function(arg)
- if arg == "Teleport" then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(142, 18, 1365)
- end
- end
- game:GetService("StarterGui"):SetCore("SendNotification",{
- Title = "Jewelry is ready!",
- Text = "Jewelry is ready!",
- Duration = 4,
- Button1 = "Dismiss",
- Button2 = "Teleport",
- Callback = cb
- })
- end
- end)
- end)
- end)
- KeyCard.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.TeamValue.Value= "Police"
- end)
- platform.MouseButton1Down:connect(function()
- local p = Instance.new("Part", workspace)
- p.Size = Vector3.new(30,0.5,30)
- p.Anchored = true
- p.Position = plr.Character.HumanoidRootPart.Position + Vector3.new(0,15,0)
- plr.Character:MoveTo(p.Position + Vector3.new(0,1,0))
- spawn(function()
- while p.Parent do
- wait(1)
- if (plr.Character.HumanoidRootPart.Position - p.Position).magnitude > 20 then
- p:Destroy()
- end
- end
- end)
- end)
- local Tracers = {}
- local function AddLasso(p,team)
- if not Tracers[team.Name] then return end
- if p == plr then return end
- spawn(function()
- if p.Character then
- local l = Instance.new("SelectionPartLasso")
- l.Parent = p.Character
- l.Humanoid = p.Character:FindFirstChildOfClass"Humanoid"
- l.Part = plr.Character:WaitForChild"HumanoidRootPart"
- l.Visible = true
- l.Color3 = team.TeamColor.Color
- for i=0,5 do
- local sg = Instance.new("SurfaceGui")
- sg.Face = i
- sg.Parent = p.Character
- sg.Adornee = p.Character:FindFirstChild"HumanoidRootPart"
- sg.AlwaysOnTop = true
- local f = Instance.new("Frame", sg)
- f.Size = UDim2.new(1,0,1,0)
- f.BorderSizePixel = 0
- f.BackgroundColor3 = team.TeamColor.Color
- f.BackgroundTransparency = 0.5
- end
- end
- end)
- end
- local function RemoveLasso(p)
- if not p.Character then return end
- for i,v in pairs(p.Character:GetDescendants()) do
- if v.ClassName:find("Selection") or v.ClassName == "SurfaceGui" then
- v:Destroy()
- end
- end
- end
- for _,team in pairs(game:GetService("Teams"):GetChildren()) do
- team.PlayerAdded:connect(function(p)
- AddLasso(p,team)
- end)
- team.PlayerRemoved:connect(function(p)
- RemoveLasso(p)
- end)
- end
- function ToggleTracers(team, bool)
- Tracers[team] = bool
- local t = game:GetService("Teams"):FindFirstChild(team)
- if not t then return end
- for i,v in pairs(t:GetPlayers()) do
- if bool then
- AddLasso(v,t)
- else
- RemoveLasso(v)
- end
- end
- end
- local function CharAdded(plr, char)
- if Tracers[tostring(plr.Team)] then
- AddLasso(plr,plr.Team)
- end
- end
- local function PlrAdded(plr)
- plr.CharacterAdded:connect(function(char)
- CharAdded(plr, char)
- end)
- if plr.Character then
- CharAdded(plr, plr.Character)
- end
- end
- game:GetService("Players").PlayerAdded:connect(PlrAdded)
- for _,v in pairs(game:GetService("Players"):GetPlayers()) do
- PlrAdded(v)
- end
- tracers.MouseButton1Down:connect(function()
- local curr = Tracers.Text:sub(10)
- if curr ~= "None" then
- ToggleTracers(curr, false)
- end
- local teams = {"None", "Police", "Criminal", "Prisoner"}
- local new = ""
- for i,v in pairs(teams) do
- if v == curr then
- new = teams[i + 1] or teams[1]
- end
- end
- if new ~= "None" then
- ToggleTracers(new, true)
- end
- Tracers.Text = "Tracers: " .. new
- end)
- lowgravity.MouseButton1Down:connect(function()
- local t = lowgravity.Text == "Low Gravity" and true or false
- workspace.Gravity = t and 50 or 196.2
- lowgravity.Text = t and "Normal Gravity" or "Low Gravity"
- end)
- highjump.MouseButton1Down:connect(function()
- if Jump == true then
- Jump = false
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
- game.CoreGui.JailFix.gamestuffgui.highjump.Text = "HighJump: OFF"
- else
- Jump = true
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 100
- game.CoreGui.JailFix.gamestuffgui.highjump.Text = "HighJump: ON"
- end
- end)
- godmode.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- end)
- suicide.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.Health = "0"
- end)
- autorobtrain.MouseButton1Down:connect(function()
- local Time = 42
- local plr = game:GetService("Players").LocalPlayer
- local doit = true
- plr.Chatted:connect(function(chat)
- if chat:lower() == "start" then
- doit = true
- end
- if chat:lower() == "stop" then
- doit = false
- end
- end)
- if workspace:FindFirstChild("Trains") then
- local rob = function()
- if doit == true then
- if workspace.Trains:FindFirstChild("BoxCar") then
- if workspace.Trains.BoxCar:FindFirstChild("Skeleton") then
- local roof = workspace.Trains.BoxCar.Skeleton.RoofDoorClosed
- local vaultdoor = workspace.Trains.BoxCar.Model.Rob.Doorframe
- local opendet = workspace.Trains.BoxCar.Skeleton.Vault.Part.Open
- if roof.Open.Value == true then
- for i = 1,50 do
- if doit == false then
- break
- end
- plr.Character.HumanoidRootPart.CFrame = roof.CFrame + Vector3.new(0,5,0)
- wait()
- end
- for i = 1,50 do
- if doit == false then
- break
- end
- plr.Character.HumanoidRootPart.CFrame = roof.CFrame + Vector3.new(0,-5,0)
- wait()
- end
- repeat
- if doit == false then
- break
- end
- plr.Character.HumanoidRootPart.CFrame = vaultdoor.CFrame + Vector3.new(4,0,0)
- wait(1)
- until opendet.Value == true
- if workspace.Trains.BoxCar:FindFirstChild("Model") then
- if workspace.Trains.BoxCar.Model:FindFirstChild("Rob") then
- local Gold = workspace.Trains.BoxCar.Model.Rob.Gold
- for i = 1,Time do
- if doit == false then
- break
- end
- plr.Character.HumanoidRootPart.CFrame = Gold.CFrame
- wait(1)
- end
- end
- end
- for i = 1,50 do
- plr.Character.HumanoidRootPart.CFrame = CFrame.new(204.296112, 64.0945435, 88.9027939) --Outside
- wait()
- end
- else
- repeat
- if doit == false then
- break
- end
- plr.Character.HumanoidRootPart.CFrame = roof.CFrame + Vector3.new(0,5,0)
- wait()
- until roof.Open.Value == true
- for i = 1,50 do
- if doit == false then
- break
- end
- plr.Character.HumanoidRootPart.CFrame = roof.CFrame + Vector3.new(0,-5,0)
- wait()
- end
- repeat
- if doit == false then
- break
- end
- plr.Character.HumanoidRootPart.CFrame = vaultdoor.CFrame + Vector3.new(4,0,0)
- wait(1)
- until opendet.Value == true
- if workspace.Trains.BoxCar:FindFirstChild("Model") then
- if workspace.Trains.BoxCar.Model:FindFirstChild("Rob") then
- local Gold = workspace.Trains.BoxCar.Model.Rob.Gold
- for i = 1,Time do
- if doit == false then
- break
- end
- plr.Character.HumanoidRootPart.CFrame = Gold.CFrame
- wait(1)
- end
- end
- end
- for i = 1,50 do
- plr.Character.HumanoidRootPart.CFrame = CFrame.new(204.296112, 64.0945435, 88.9027939) --Outside
- wait()
- end
- end
- end
- end
- end
- end
- rob()
- workspace.Trains.ChildAdded:connect(function()
- wait(20)
- rob()
- end)
- end
- end)
- f3x.MouseButton1Down:connect(function()
- StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Backpack, true)
- loadstring(game:GetObjects("rbxassetid://1059691823")[1].Source)()
- end)
- goto.MouseButton1Down:connect(function()
- local name = playername.Text
- local player = game.Players:FindFirstChild(name)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame
- end)
- autorob.MouseButton1Down:connect(function()
- robbed = false
- trobbed = 0
- canBank = 3000
- canJew = 3000
- local trialSTARTTIME = os.time()
- wait(2)
- idle = 0
- nam =game:GetService("Players").LocalPlayer.Name
- game:GetService('RunService').Stepped:connect(function()
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == nam then
- for i, v in pairs(game.Workspace[nam]:GetChildren()) do
- if v:IsA("BasePart") then
- v.CanCollide = false
- end
- end
- end
- end
- end)
- workspace[nam].Head.Changed:connect(function()
- for a, b in pairs(game.Workspace:GetChildren()) do
- if b.Name == nam then
- for i, v in pairs(game.Workspace[nam]:GetChildren()) do
- if v:IsA("BasePart") then
- v.CanCollide = false
- end
- end
- end
- end
- end)
- local Player = game:GetService("Players").LocalPlayer
- local GUI = Instance.new("ScreenGui", Player.PlayerGui)
- local ImageLabel = Instance.new("ImageLabel",GUI)
- ImageLabel.Image = "rbxassetid://1266969676"
- ImageLabel.Draggable = true
- GUI.ResetOnSpawn = false
- ImageLabel.Active = true
- local ImageLabelc = Instance.new("TextLabel",ImageLabel)
- local ImageLabelz = Instance.new("TextLabel",ImageLabel)
- ImageLabelc.BackgroundTransparency = 1
- ImageLabelc.Visible = false
- ImageLabelc.TextScaled = true
- ImageLabelc.Size = UDim2.new(.8,0,.25,0)
- ImageLabelc.Position = UDim2.new(.1,0,.45,0)
- ImageLabelz.BackgroundTransparency = 1
- ImageLabelz.Visible = true
- ImageLabelz.TextScaled = true
- ImageLabelz.Size = UDim2.new(.2,0,.1,0)
- ImageLabelz.Position = UDim2.new(0,0,0.9,0)
- ImageLabelz.Text = "version 0.1"
- ImageLabelz.TextColor3 = Color3.new(1,1,1)
- btnStart = Instance.new("ImageButton",ImageLabel)
- btnStart.Size = UDim2.new(.5,0,.185,0)
- btnStart.Position = UDim2.new(.25,0,.52,0)
- btnStart.Image = "rbxassetid://1267027315"
- btnStart.BorderSizePixel = 0
- btnStart.BorderColor3 = Color3.new(.2,0,.3)
- local light = game:GetService("Workspace").Banks:FindFirstChildOfClass("Model").Extra.Light
- local lightj = game:GetService("Workspace").Jewelrys:FindFirstChildOfClass("Model").Extra.Light
- ImageLabel.Size = UDim2.new(0,375,0,250)
- btnStart.MouseButton1Down:connect(function()
- ImageLabelc.Visible = true
- ImageLabelc.Text = "Waiting for a bank to open.."
- ImageLabelc.TextColor3 = Color3.new(.5,0,1)
- ImageLabelc.Font = Enum.Font.ArialBold
- ImageLabelc.TextStrokeTransparency = 0
- ImageLabelc.TextStrokeColor3 = Color3.new(.2,0,.5)
- btnStart.Visible = false
- Player.Character.UpperTorso.Anchored = true
- Player.Character.HumanoidRootPart.CFrame = CFrame.new(Player.Character.HumanoidRootPart.CFrame.p.X,Player.Character.HumanoidRootPart.CFrame.p.Y+20,Player.Character.HumanoidRootPart.CFrame.p.Z)
- wait(.2)
- Player.Character.HumanoidRootPart.CFrame = CFrame.new(Player.Character.HumanoidRootPart.CFrame.p.X,Player.Character.HumanoidRootPart.CFrame.p.Y+20,Player.Character.HumanoidRootPart.CFrame.p.Z)
- wait(.2)
- Player.Character.HumanoidRootPart.CFrame = CFrame.new(Player.Character.HumanoidRootPart.CFrame.p.X,Player.Character.HumanoidRootPart.CFrame.p.Y+20,Player.Character.HumanoidRootPart.CFrame.p.Z)
- wait(.2)
- Player.Character.HumanoidRootPart.CFrame = CFrame.new(Player.Character.HumanoidRootPart.CFrame.p.X,Player.Character.HumanoidRootPart.CFrame.p.Y+20,Player.Character.HumanoidRootPart.CFrame.p.Z)
- wait(.2)
- Player.Character.HumanoidRootPart.CFrame = CFrame.new(Player.Character.HumanoidRootPart.CFrame.p.X,Player.Character.HumanoidRootPart.CFrame.p.Y+20,Player.Character.HumanoidRootPart.CFrame.p.Z)
- wait(.2)
- Player.Character.HumanoidRootPart.CFrame = CFrame.new(Player.Character.HumanoidRootPart.CFrame.p.X,Player.Character.HumanoidRootPart.CFrame.p.Y+20,Player.Character.HumanoidRootPart.CFrame.p.Z)
- wait(.2)
- Player.Character.HumanoidRootPart.CFrame = CFrame.new(Player.Character.HumanoidRootPart.CFrame.p.X,Player.Character.HumanoidRootPart.CFrame.p.Y+20,Player.Character.HumanoidRootPart.CFrame.p.Z)
- wait(1)
- velocity = Instance.new("BodyPosition", Player.Character.UpperTorso)
- velocity.maxForce = Vector3.new(100000, 100000, 100000)
- velocity.Position = Vector3.new(-6.3, 17.86, 827.9)
- gyro = Instance.new("BodyGyro", Player.Character.UpperTorso)
- gyro.maxTorque = Vector3.new(100000, 100000, 100000)
- Player.Character.UpperTorso.Anchored = false
- while (light.Position - Player.Character.UpperTorso.Position).magnitude > 60 do
- wait(.1)
- Player.Character.Humanoid.Jump = true
- end
- velocity.maxForce = Vector3.new(00000, 0000, 0000)
- gyro:Destroy()
- while wait(.1) do
- canBank = canBank + 1
- canJew = canJew + 1
- if idle > 30 then
- idle = 0
- Player.Character.Humanoid.Jump = true
- else
- idle = idle + 1
- end
- Player.Character:WaitForChild("UpperTorso")
- Player.Character.Humanoid.PlatformStand = false
- if velocity.Parent ~= Player.Character.UpperTorso then
- velocity.Parent = Player.Character.UpperTorso
- end
- if (light.Position - Player.Character.UpperTorso.Position).magnitude > 40 then
- velocity.maxForce = Vector3.new(100000, 10000, 100000)
- else
- if not robbed then
- velocity.maxForce = Vector3.new(00000, 0000, 0000)
- end
- end
- if canBank > 3000 then
- if light.SurfaceLight.Enabled then
- canBank = 0
- robbed = true
- ImageLabelc.Text = "Robbing bank!"
- velocity.Position = Vector3.new(23.69,18.16,846.23)
- velocity.maxForce = Vector3.new(100000, 10000, 100000)
- wait(2)
- Player.Character.Humanoid.PlatformStand = true
- velocity.Position = Vector3.new(18.53, 0.766, 816.56)
- velocity.maxForce = Vector3.new(100000, 10000, 100000)
- wait(3)
- Player.Character.Humanoid.PlatformStand = false
- wait(45)
- trobbed = trobbed + 1
- Player.Character.Humanoid.PlatformStand = true
- velocity.Position = Vector3.new(-6.3, 17.86, 827.9)
- velocity.maxForce = Vector3.new(100000, 10000, 100000)
- ImageLabelc.Text = "Robbed ".. tostring(trobbed) .. " times! "
- wait(3)
- Player.Character.Humanoid.PlatformStand = false
- end
- elseif canJew > 3000 then
- if lightj.SurfaceLight.Enabled then
- canJew = 0
- ImageLabelc.Text = "Robbing jewelry store.."
- Player.Character.Humanoid.PlatformStand = true
- velocity.Position = Vector3.new(142.99,18.6,1349.5)
- wait(3)
- velocity.Position = Vector3.new(122.173,16.52,1308.727)
- wait(4)
- velocity.Position = Vector3.new(111.2,17.39,1332.67)
- wait(4)
- velocity.Position = Vector3.new(125.43,17.75,1328.31)
- wait(4)
- velocity.Position = Vector3.new(141.287, 18.2,1315.98)
- wait(4)
- velocity.Position = Vector3.new(108.606,17.131,1320.33)
- wait(4)
- velocity.Position = Vector3.new(123.107,18.13,1321.723)
- wait(4)
- velocity.Position = Vector3.new(122.56,17.39,1312.67)
- wait(4)
- velocity.Position = Vector3.new(138.37,17.76,1308.8)
- wait(4)
- Player.Character.Humanoid.PlatformStand = false
- velocity.Position = Vector3.new(-264.7,18.31,1563.9)
- trobbed = trobbed + 1
- ImageLabelc.Text = "Robbed ".. tostring(trobbed) .. " times! "
- end
- end
- end
- end)
- end)
- spawnblocks.MouseButton1Down:connect(function()
- local b = Instance.new("Part", game.Workspace)
- b.Anchored = true
- wait(1)
- b.Position = Vector3.new("0, 10, 0")
- while true do
- wait(.00000000001)
- b = Instance.new("Part", game.Workspace)
- end
- end)
- infiniteammo.MouseButton1Down:connect(function()
- game:GetService('Players').LocalPlayer.PlayerGui.MainGui.Ammo.MagSize.RobloxLocked=true
- end)
- bluecolor.MouseButton1Down:connect(function()
- game.CoreGui.JailFix.mainframe.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.mainframe.TextLabel.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.mainframe.Teleports.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.mainframe.GameStuff.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.mainframe.ExtraStuff.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.teleportgui.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.teleportgui.bankin.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.teleportgui.bankout.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.teleportgui.closeteleportgui.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.teleportgui.criminalbase1.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.teleportgui.criminalbase2.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.teleportgui.donutshop.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.teleportgui.gasstation.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.teleportgui.jewerlyin.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.teleportgui.jewerlyout.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.teleportgui.police1.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.teleportgui.police2.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.teleportgui.prisionbase.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.teleportgui.trainspawn.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.teleportgui.nameeeee.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.gamestuffgui.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.gamestuffgui.btools.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.gamestuffgui.clicktp.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.gamestuffgui.closegamestuff.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.gamestuffgui.espall.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.gamestuffgui.f3x.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.gamestuffgui.fly.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.gamestuffgui.godmode.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.gamestuffgui.goto.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.gamestuffgui.highjump.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.gamestuffgui.infinitejump.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.gamestuffgui.lowgravity.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.gamestuffgui.platform.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.gamestuffgui.playername.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.gamestuffgui.spamarrest.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.gamestuffgui.spawnblocks.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.gamestuffgui.suicide.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.gamestuffgui.tracers.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.gamestuffgui.walkspeed.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.gamestuffgui.nameeeeeeeee.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.extrastuff.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.extrastuff.KeyCard.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.extrastuff.infiniteammo.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.extrastuff.allitemsgiver.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.extrastuff.autorob.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.extrastuff.autorobtrain.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.extrastuff.banknotification.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.extrastuff.closeextrastuff.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.extrastuff.jewerlynotification.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.extrastuff.removeall.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- game.CoreGui.JailFix.extrastuff.TextLabel.BackgroundColor3 = Color3.new(0, 0.666667, 1)
- end)
- redcolor.MouseButton1Down:connect(function()
- game.CoreGui.JailFix.mainframe.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.mainframe.TextLabel.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.mainframe.Teleports.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.mainframe.GameStuff.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.mainframe.ExtraStuff.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.teleportgui.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.teleportgui.bankin.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.teleportgui.bankout.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.teleportgui.closeteleportgui.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.teleportgui.criminalbase1.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.teleportgui.criminalbase2.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.teleportgui.donutshop.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.teleportgui.gasstation.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.teleportgui.jewerlyin.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.teleportgui.jewerlyout.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.teleportgui.police1.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.teleportgui.police2.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.teleportgui.prisionbase.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.teleportgui.trainspawn.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.teleportgui.nameeeee.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.gamestuffgui.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.gamestuffgui.btools.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.gamestuffgui.clicktp.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.gamestuffgui.closegamestuff.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.gamestuffgui.espall.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.gamestuffgui.f3x.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.gamestuffgui.fly.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.gamestuffgui.godmode.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.gamestuffgui.goto.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.gamestuffgui.highjump.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.gamestuffgui.infinitejump.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.gamestuffgui.lowgravity.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.gamestuffgui.platform.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.gamestuffgui.playername.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.gamestuffgui.spamarrest.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.gamestuffgui.spawnblocks.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.gamestuffgui.suicide.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.gamestuffgui.tracers.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.gamestuffgui.walkspeed.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.gamestuffgui.nameeeeeeeee.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.extrastuff.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.extrastuff.KeyCard.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.extrastuff.infiniteammo.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.extrastuff.allitemsgiver.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.extrastuff.autorob.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.extrastuff.autorobtrain.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.extrastuff.banknotification.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.extrastuff.closeextrastuff.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.extrastuff.jewerlynotification.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.extrastuff.removeall.BackgroundColor3 = Color3.new(1, 0, 0)
- game.CoreGui.JailFix.extrastuff.TextLabel.BackgroundColor3 = Color3.new(1, 0, 0)
- end)
- greencolor.MouseButton1Down:connect(function()
- game.CoreGui.JailFix.mainframe.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.mainframe.TextLabel.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.mainframe.Teleports.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.mainframe.GameStuff.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.mainframe.ExtraStuff.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.teleportgui.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.teleportgui.bankin.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.teleportgui.bankout.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.teleportgui.closeteleportgui.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.teleportgui.criminalbase1.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.teleportgui.criminalbase2.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.teleportgui.donutshop.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.teleportgui.gasstation.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.teleportgui.jewerlyin.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.teleportgui.jewerlyout.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.teleportgui.police1.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.teleportgui.police2.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.teleportgui.prisionbase.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.teleportgui.trainspawn.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.teleportgui.nameeeee.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.gamestuffgui.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.gamestuffgui.btools.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.gamestuffgui.clicktp.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.gamestuffgui.closegamestuff.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.gamestuffgui.espall.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.gamestuffgui.f3x.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.gamestuffgui.fly.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.gamestuffgui.godmode.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.gamestuffgui.goto.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.gamestuffgui.highjump.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.gamestuffgui.infinitejump.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.gamestuffgui.lowgravity.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.gamestuffgui.platform.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.gamestuffgui.playername.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.gamestuffgui.spamarrest.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.gamestuffgui.spawnblocks.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.gamestuffgui.suicide.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.gamestuffgui.tracers.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.gamestuffgui.walkspeed.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.gamestuffgui.nameeeeeeeee.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.extrastuff.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.extrastuff.KeyCard.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.extrastuff.infiniteammo.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.extrastuff.allitemsgiver.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.extrastuff.autorob.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.extrastuff.autorobtrain.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.extrastuff.banknotification.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.extrastuff.closeextrastuff.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.extrastuff.jewerlynotification.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.extrastuff.removeall.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- game.CoreGui.JailFix.extrastuff.TextLabel.BackgroundColor3 = Color3.fromRGB(103, 255, 32)
- end)
- yellowcolor.MouseButton1Down:connect(function()
- game.CoreGui.JailFix.mainframe.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.mainframe.TextLabel.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.mainframe.Teleports.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.mainframe.GameStuff.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.mainframe.ExtraStuff.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.teleportgui.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.teleportgui.bankin.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.teleportgui.bankout.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.teleportgui.closeteleportgui.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.teleportgui.criminalbase1.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.teleportgui.criminalbase2.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.teleportgui.donutshop.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.teleportgui.gasstation.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.teleportgui.jewerlyin.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.teleportgui.jewerlyout.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.teleportgui.police1.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.teleportgui.police2.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.teleportgui.prisionbase.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.teleportgui.trainspawn.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.teleportgui.nameeeee.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.gamestuffgui.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.gamestuffgui.btools.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.gamestuffgui.clicktp.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.gamestuffgui.closegamestuff.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.gamestuffgui.espall.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.gamestuffgui.f3x.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.gamestuffgui.fly.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.gamestuffgui.godmode.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.gamestuffgui.goto.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.gamestuffgui.highjump.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.gamestuffgui.infinitejump.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.gamestuffgui.lowgravity.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.gamestuffgui.platform.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.gamestuffgui.playername.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.gamestuffgui.spamarrest.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.gamestuffgui.spawnblocks.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.gamestuffgui.suicide.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.gamestuffgui.tracers.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.gamestuffgui.walkspeed.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.gamestuffgui.nameeeeeeeee.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.extrastuff.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.extrastuff.KeyCard.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.extrastuff.infiniteammo.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.extrastuff.allitemsgiver.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.extrastuff.autorob.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.extrastuff.autorobtrain.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.extrastuff.banknotification.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.extrastuff.closeextrastuff.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.extrastuff.jewerlynotification.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.extrastuff.removeall.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- game.CoreGui.JailFix.extrastuff.TextLabel.BackgroundColor3 = Color3.fromRGB(246, 255, 65)
- end)
- end)
- -- Scripts:
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