Talvieno

THE SPINAL CANNON

Mar 1st, 2016
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  1. Jan 30 22:33:08 <Triggerhappy> in all seriousness, I do want some sort of spinal cannon
  2. Jan 30 22:33:30 <Talvieno> ...on a flimsy one-man fighter?
  3. Jan 30 22:33:31 <Triggerhappy> something that goes on my back, I crouch, and use a hud on my helpet to aim and fire
  4. Jan 30 22:33:33 <DigitalDuck> G0-T0?
  5. Jan 30 22:33:50 <DigitalDuck> I guess he's not so popular anymore.
  6. Jan 30 22:34:05 <Triggerhappy> Hey tahts acually a good idea!
  7. Jan 30 22:34:37 <Triggerhappy> Take a plasma accelerator, mount it on my back, wire it to my hud, then kneel and fire
  8. Jan 30 22:34:54 <Grumblesaur> G0-T0 was never popular because he's the biggest ass of all the droids in the whole Star Wars universe.
  9. Jan 30 22:35:39 <DigitalDuck> I thought G0-T0 wasn't popular because he breaks program flow.
  10. Jan 30 22:36:14 <Grumblesaur> hell:
  11. Jan 30 22:36:17 <Grumblesaur> goto hell;
  12. Jan 30 22:37:03 <Talvieno> lol
  13. Jan 30 22:38:36 <Triggerhappy> by the way
  14. Jan 30 22:38:45 <Triggerhappy> this is how I got addicted to guns: http://imgur.com/gallery/AghCg
  15. Jan 30 22:39:13 <Triggerhappy> Talvien, may I run that spinal cannon idea by you?
  16. Jan 30 22:40:02 <DigitalDuck> Can Francis get a doorstep as a weapon for the next mission? :D
  17. Jan 30 22:40:42 <Triggerhappy> doorstep??
  18. Jan 30 22:40:45 <Triggerhappy> why doorstep?
  19. Jan 30 22:40:56 <Grumblesaur> Unusual weapons best weapons.
  20. Jan 30 22:41:06 <Triggerhappy> http://i.imgur.com/nz1FMPJ.webm
  21. Jan 30 22:42:07 <DigitalDuck> Did I say doorstep?
  22. Jan 30 22:42:10 <DigitalDuck> I meant doorstop.
  23. Jan 30 22:42:28 <Triggerhappy> oh
  24. Jan 30 22:42:30 <Triggerhappy> okay why
  25. Jan 30 22:42:41 <DigitalDuck> To hold doors open.
  26. Jan 30 22:43:00 <Triggerhappy> O_o
  27. Jan 30 22:43:02 <Triggerhappy> explain
  28. Jan 30 22:43:26 <DigitalDuck> You know how some doors close themselves?
  29. Jan 30 22:43:26 <Grumblesaur> Doors are typically springloaded or weighted so that they close on their own.
  30. Jan 30 22:43:36 <Grumblesaur> DD wants an item that holds them open.
  31. Jan 30 22:43:53 <DigitalDuck> Well, a doorstop (typically wedge-shaped) can be placed such that the door doesn't close.
  32. Jan 30 22:44:03 <Triggerhappy> oh
  33. Jan 30 22:44:09 <Triggerhappy> I see how this could be deadly
  34. Jan 30 22:44:13 <Triggerhappy> hold an airlock open!
  35. Jan 30 22:44:16 <Grumblesaur> Sometime's it's just a heavy object like a brick if the door is too heavy for the wedge to hold.
  36. Jan 30 22:44:34 <DigitalDuck> Yeah, I'm using a bottle of orange concentrate as a doorstop at the moment.
  37. Jan 30 22:44:35 <Talvieno> Triggerhappy> Talvien, may I run that spinal cannon idea by you? <--- would splatter you as soon as you fired it.
  38. Jan 30 22:45:11 <Triggerhappy> no
  39. Jan 30 22:45:12 <Grumblesaur> Why do you need more weapons? Just use the ones you already have.
  40. Jan 30 22:45:19 <Triggerhappy> there are extendable legs at the back
  41. Jan 30 22:45:27 <Triggerhappy> they have mag locks and spikes
  42. Jan 30 22:45:37 <Triggerhappy> they cling against the floor/ground
  43. Jan 30 22:49:12 <Triggerhappy> and I don't care about the number of weapons
  44. Jan 30 22:49:26 <Triggerhappy> if I had one GOOD weapon I would only be using that and a knife
  45. Jan 30 22:49:35 <Grumblesaur> What weapons do you have currently?
  46. Jan 30 22:50:14 <DigitalDuck> There's a crossbow with mix+match ammo. What's wrong with that?
  47. Jan 30 22:50:17 <Triggerhappy> Assaould rifle, semi-aouto pistol, and granade pack
  48. Jan 30 22:50:25 <Triggerhappy> low rate of fire
  49. Jan 30 22:50:39 <Grumblesaur> You're telling me that two guns, explosives, and a knife aren't enough for you?
  50. Jan 30 22:50:45 <Triggerhappy> here, ill tell you what I really want
  51. Jan 30 22:50:52 <Triggerhappy> no
  52. Jan 30 22:50:55 <Grumblesaur> Man, when I played DnD with my friends, I had a morningstar and that was it.
  53. Jan 30 22:50:58 <DigitalDuck> I'll tell you what I want, what I really really want.
  54. Jan 30 22:51:04 <DigitalDuck> So tell me what you want, what you really really want.
  55. Jan 30 22:51:09 <Grumblesaur> Don't tell me what you want, what you really really want
  56. Jan 30 22:51:10 <DigitalDuck> I'll tell you what I want, what I really really want.
  57. Jan 30 22:51:16 <DigitalDuck> So tell me what you want, what you really really want.
  58. Jan 30 22:51:29 <DigitalDuck> I wanna, I wanna, I wanna, I wanna...
  59. Jan 30 22:51:49 <DigitalDuck> I really really really wanna zigazah ahhhh.
  60. Jan 30 22:52:01 <DigitalDuck> Also I can't type.
  61. Jan 30 22:52:05 <Triggerhappy> I want a 35mm rapid fire gauss rifle that can fire explosive or armor piercing rounds, and so it can fire burst, single or auto.
  62. Jan 30 22:52:38 <Triggerhappy> and just incase, a bayonett, flashlite, small scope and underbarrel granade launcher
  63. Jan 30 22:52:52 <Grumblesaur> And do you take game balance into consideration when you dream up an inordinate amount of ordinance for yourself?
  64. Jan 30 22:53:04 <Grumblesaur> Or even your character's ability to carry equipment?
  65. Jan 30 22:53:10 <Triggerhappy> okay, more realistic
  66. Jan 30 22:53:18 <Slymodi> or fun
  67. Jan 30 22:53:25 <fwip> Grumblesaur, just give the enemy equally large weapons
  68. Jan 30 22:53:26 <Slymodi> being able to kill everything is no fun
  69. Jan 30 22:53:38 <fwip> glass cannons are fun
  70. Jan 30 22:53:45 <Triggerhappy> 35mm rifle that can fire different rounds and can switch between auto, single and tripple fire
  71. Jan 30 22:53:45 <Talvieno> Grumblesaur> And do you take game balance into consideration <--- nope
  72. Jan 30 22:53:53 <Grumblesaur> If you have a fuck-you gun that can murdersauce the next guy who so much as sneezes in your general direction, you're kind of shitting on the idea of a roleplaying game.
  73. Jan 30 22:54:02 <Triggerhappy> even that would solve all my problems
  74. Jan 30 22:54:03 <Grumblesaur> You have to earn your guns.
  75. Jan 30 22:54:21 <DigitalDuck> That's okay, give him all the guns, but make his character break his back whenever he tries to hold them.
  76. Jan 30 22:54:31 <Grumblesaur> You should have your character invest some of their effort into developing their technical skills so maybe they could craft such a weapon.
  77. Jan 30 22:54:36 <fwip> Give him a gun on a trolley
  78. Jan 30 22:54:43 <Grumblesaur> But that also would require you to gather the resources and not just beg your DM to drop one for you.
  79. Jan 30 22:54:44 <Triggerhappy> YES
  80. Jan 30 22:54:52 <fwip> basically a mobile artilary peice
  81. Jan 30 22:54:53 <Triggerhappy> A SMALL MOBILE ARTILLERY CANNON ON WHEELS
  82. Jan 30 22:55:00 <Grumblesaur> Fwip, don't encourage him.
  83. Jan 30 22:55:01 <Triggerhappy> AHAH yesss
  84. Jan 30 22:55:02 <fwip> I can spell too!
  85. Jan 30 22:55:10 <fwip> then you fire it
  86. Jan 30 22:55:20 <DigitalDuck> Give him a massive gun but it's so heavy he can't carry any ammo. :D
  87. Jan 30 22:55:22 <Triggerhappy> okay all jokes aside
  88. Jan 30 22:55:22 <fwip> the shell goes out one wall, the gun out the other
  89. Jan 30 22:55:43 <Triggerhappy> My only real issue is that the assault rifle can fire in burts or in single shots
  90. Jan 30 22:55:58 <Triggerhappy> *shrug*
  91. Jan 30 22:55:59 <fwip> you have a rifle that can fire burts
  92. Jan 30 22:56:05 <fwip> why are you complaining
  93. Jan 30 22:56:12 <Grumblesaur> Well, rapid fire weaponry tends to be unconducive to turn-based combat.
  94. Jan 30 22:56:13 <DigitalDuck> Is there a rifle that can fire Ernies?
  95. Jan 30 22:56:23 <Triggerhappy> the assault rifle cant fire in single last time I checked the details
  96. Jan 30 22:56:31 <fwip> DigitalDuck, no, because then you'd have won the game
  97. Jan 30 22:56:41 <Talvieno> Grumble, there's a very long list of infantry weapons to choose from.
  98. Jan 30 22:56:47 <Grumblesaur> Can I see the list?
  99. Jan 30 22:56:47 <Talvieno> g rekt wiki infantry gear
  100. Jan 30 22:56:49 <Taiya> Title: Kalla - REKT -- URL: http://lt-rekt.wikidot.com/inmate:kalla
  101. Jan 30 22:56:52 <Talvieno> nnnope
  102. Jan 30 22:56:56 <Talvieno> I'll go get it myself.
  103. Jan 30 22:57:05 <Talvieno> http://lt-rekt.wikidot.com/infantry-tech
  104. Jan 30 22:57:13 <Triggerhappy> yeah there is
  105. Jan 30 22:57:19 <fwip> what is a rocket shotgun
  106. Jan 30 22:57:23 <Triggerhappy> I tried choosing things that would give me a good variation
  107. Jan 30 22:57:27 <Triggerhappy> oh
  108. Jan 30 22:57:28 <Triggerhappy> that
  109. Jan 30 22:57:29 <fwip> is it a shotgun with rockets instead of pellets
  110. Jan 30 22:57:30 <Triggerhappy> is my dream
  111. Jan 30 22:57:39 <Triggerhappy> its a ship weapon too
  112. Jan 30 22:57:48 <Grumblesaur> Certainly a more interesting selection than DnD offers.
  113. Jan 30 22:58:09 <Triggerhappy> immagine, wait for the enemy capital ship to loose a peace of armor, and then fire a barge of rocekts into that hole
  114. Jan 30 22:58:23 <Talvieno> It's carefully balanced too.
  115. Jan 30 22:58:39 <fwip> WAIT, IT IS?
  116. Jan 30 22:58:41 <Talvieno> [all] the weapons Triggerhappy has suggested thus far would not only be unbalanced, but impossible to balance. :P
  117. Jan 30 22:58:54 <Triggerhappy> okay talvieno
  118. Jan 30 22:59:03 <Grumblesaur> Is this d20 based or do you guys use an RNG setup of a different sort?
  119. Jan 30 22:59:06 <Talvieno> well, most.
  120. Jan 30 22:59:09 <DigitalDuck> d6
  121. Jan 30 22:59:18 <Grumblesaur> Aha.
  122. Jan 30 22:59:19 <Talvieno> d6, but it's complicated-ish.
  123. Jan 30 22:59:28 <Triggerhappy> I only seriousl suggest head gear, a larger, expensive hand cannon, and a spinal cannon
  124. Jan 30 22:59:28 <Talvieno> it sort of evolved. ¯\_(ツ)_/¯
  125. Jan 30 22:59:55 <Triggerhappy> everything else is me being silly
  126. Jan 30 22:59:59 <Grumblesaur> I see the dice roll table.
  127. Jan 30 23:00:32 <Grumblesaur> At any rate, Triggerhappy, you need to pay more attention to Rule 0, which is valid for every RPG.
  128. Jan 30 23:00:40 <Grumblesaur> GM has final say. Don't go over Talvieno's head.
  129. Jan 30 23:00:44 <DigitalDuck> Rule 0 is the important one.
  130. Jan 30 23:00:55 <Triggerhappy> I know rule 0 yes
  131. Jan 30 23:00:59 <Grumblesaur> Then FOLLOW IT.
  132. Jan 30 23:01:02 <DigitalDuck> ^
  133. Jan 30 23:01:07 <Talvieno> I'm planning on adding more headgear, but the other stuff, not so much.
  134. Jan 30 23:01:07 <Grumblesaur> If Talvieno says NO, then accept that and move on.
  135. Jan 30 23:01:09 <Triggerhappy> THAT WAS NOT ON PURPOUS
  136. Jan 30 23:01:13 <Triggerhappy> THAT WAS AN ACCIDENT
  137. Jan 30 23:01:29 <Triggerhappy> DAMMIT I DID NOT UNDERSTAND THAT WAS A NO
  138. Jan 30 23:02:02 <Triggerhappy> I THOUGHT WE WERE HAVING A DISCUSSION ABOUT IT AND YOU NEVER GAVE A GOOD ANSWER :|
  139. Jan 30 23:02:09 <Triggerhappy> umsorry!! *sob*
  140. Jan 30 23:02:25 * Grumblesaur slaps his forehead.
  141. Jan 30 23:02:42 <Triggerhappy> yes that was me aswell when I unerstood my mistake
  142. Jan 30 23:02:51 <Triggerhappy> exept I did that more then once
  143. Jan 30 23:03:31 <Talvieno> <Talvieno> nah, it's just not gonna happen. too many problems with it. you'd really regret it. just trust me on this. as soon as you started taking hits, you'd be done for. enemies would target you twice as heavily because you're two-man ship - maybe more so because you have extra armor/weapons and stuff.
  144. Jan 30 23:03:35 <Talvieno> ^---- me saying "no"
  145. Jan 30 23:03:49 <Triggerhappy> yeah
  146. Jan 30 23:03:50 <Triggerhappy> see
  147. Jan 30 23:03:53 <DigitalDuck> "nah, it's just not gonna happen" sounds like no to me.
  148. Jan 30 23:04:00 <Triggerhappy> I saw that as "this can be balanced"
  149. Jan 30 23:04:10 <Triggerhappy> oh well
  150. Jan 30 23:04:22 <Talvieno> no, if I'm gonna say "this can be balanced"
  151. Jan 30 23:04:36 <Talvieno> I'll say, "Hmm, it could happen with some work"
  152. Jan 30 23:04:47 <Triggerhappy> >_> *sigh* I can delete my post s if you want? :/
  153. Jan 30 23:04:52 <Talvieno> no :P
  154. Jan 30 23:04:59 <Talvieno> it's fine. Just misunderstood.
  155. Jan 30 23:05:21 <Talvieno> From my perspective it looked like you were trying to go over my head to rally the support of the other players and retry your argument.
  156. Jan 30 23:05:29 <Triggerhappy> no
  157. Jan 30 23:05:30 <Triggerhappy> NO
  158. Jan 30 23:05:34 <Triggerhappy> I was NOT
  159. Jan 30 23:05:52 <Triggerhappy> *sakeshead* I am so bad at this
  160. Jan 30 23:06:10 <DigitalDuck> Sakeshead. I think I've been there.
  161. Jan 30 23:06:23 <Triggerhappy> Doubt it
  162. Jan 30 23:06:47 <DigitalDuck> g sakeshead
  163. Jan 30 23:06:48 <Taiya> Title: AnastasiaKreuk on Twitter: "@KristinKreuk_RP @Wolf_Slifer sakes ... -- URL: https://twitter.com/anastasiakreuk/status/305095542147514368
  164. Jan 30 23:06:53 <Triggerhappy> did ya give yourself +99 when you made your character? did ya give your caracter all weapons similtaniously aswell?
  165. Jan 30 23:07:07 <Triggerhappy> did ya try to find a gun on a prison ship?
  166. Jan 30 23:07:11 <DigitalDuck> No, I meant Sakeshead.
  167. Jan 30 23:07:18 <Triggerhappy> good
  168. Jan 30 23:07:31 <Triggerhappy> btw, so far I would be a much better francis... :V
  169. Jan 30 23:07:46 <DigitalDuck> Oh no, wait, it's Swineshead.
  170. Jan 30 23:07:51 <DigitalDuck> I've been to Swineshead.
  171. Jan 30 23:07:53 <DigitalDuck> My mistake.
  172. Jan 30 23:08:10 <Grumblesaur> Here's an RPG system I designed with a friend: https://docs.google.com/spreadsheets/d/1T77uH6oe0UfzrBxDZzc68IuKEvAO4bQ-iJ00TYv-Gpk/edit#gid=1156192744
  173. Jan 30 23:08:16 <Grumblesaur> Based on d20 with some variations.
  174. Jan 30 23:08:16 <Talvieno> ooh *clicks*
  175. Jan 30 23:08:39 <Grumblesaur> The Perk tab is probably the most interesting.
  176. Jan 30 23:09:28 <Triggerhappy> gottabe the most organised I have seen outside my accountant's computer
  177. Jan 30 23:10:19 <DigitalDuck> I like the quirks.
  178. Jan 30 23:10:19 <Grumblesaur> One of the character sheet tabs is actually interactive and does the calculations for you.
  179. Jan 30 23:10:56 <Talvieno> perk does indeed look interesting.
  180. Jan 30 23:11:03 <Talvieno> Quack Heal skill grows half as quickly. -4
  181. Jan 30 23:11:08 <Grumblesaur> Character creation perks have to be balanced.
  182. Jan 30 23:11:13 <DigitalDuck> Wait, what?
  183. Jan 30 23:11:14 <Talvieno> They made one for you, Duck!
  184. Jan 30 23:11:21 <DigitalDuck> I didn't see that one.
  185. Jan 30 23:11:23 <Grumblesaur> So if you take positive perks, they have to be countered by negative perks.
  186. Jan 30 23:11:24 <Talvieno> bad bonus on it though ):
  187. Jan 30 23:11:28 <Grumblesaur> Quirk perks are self-balancing.
  188. Jan 30 23:11:29 <DigitalDuck> Also why did Quackbot not quack?
  189. Jan 30 23:11:29 <Quackbot> Quaack!!!
  190. Jan 30 23:11:34 <Talvieno> far left, all the way on the bottom.
  191. Jan 30 23:12:47 <Grumblesaur> There's currently no tab for this, but in addition to Perks, there's also Feats.
  192. Jan 30 23:12:50 <DigitalDuck> :D
  193. Jan 30 23:13:02 <Grumblesaur> A Feat is something you earn by pulling off a difficult stunt.
  194. Jan 30 23:13:28 <Triggerhappy> I have a great idea!
  195. Jan 30 23:13:33 <DigitalDuck> Oh no.
  196. Jan 30 23:13:35 <Grumblesaur> E.g. if you manage to do a thirty foot leap between skyscrapers, the DM will grant you a bonus to the relevant skill, OR to attempting the same thing again.
  197. Jan 30 23:13:39 <Triggerhappy> ill just fire 20 railgun slugs in one turn
  198. Jan 30 23:13:59 <Grumblesaur> And then Talvieno ups the cost of ammo to compensate for that.
  199. Jan 30 23:14:10 <Triggerhappy> I wonder what the chanses of my death are
  200. Jan 30 23:14:30 <DigitalDuck> I think at this rate you'll die before you start a mission.
  201. Jan 30 23:14:51 <Triggerhappy> yeah see
  202. Jan 30 23:14:57 <Triggerhappy> better at this than francis
  203. Jan 30 23:15:17 <Talvieno> Oh, I have feats. but they don't have a real name.
  204. Jan 30 23:15:25 <Grumblesaur> "Sir, Triggerhappy blew up on our way to the battle." "Yes, all that extra ammo he was carrying was set off by a spark of static electricity."
  205. Jan 30 23:15:33 <Talvieno> and they don't act quite that way.
  206. Jan 30 23:15:40 <Triggerhappy> hey, I aint doing that bad in the VR thread
  207. Jan 30 23:15:52 <Triggerhappy> Infact, I survived longer then expected
  208. Jan 30 23:16:00 <Triggerhappy> (tal is probably going easy on me)
  209. Jan 30 23:16:31 <Talvieno> well, yeah.
  210. Jan 30 23:16:38 <Talvieno> if I kill you off right away you learn absolutely nothing.
  211. Jan 30 23:16:42 <Talvieno> sly learned that. :V
  212. Jan 30 23:16:51 <BFett> just made my biggest post for the weekend I think
  213. Jan 30 23:16:59 <Triggerhappy> *nods* yes I am acually pretty happy about that
  214. Jan 30 23:17:00 <Slymodi> >.>
  215. Jan 30 23:17:15 <Triggerhappy> as challangeing as possible without certain death is nice
  216. Jan 30 23:17:27 <BFett> death is certain
  217. Jan 30 23:17:34 <BFett> it's only a matter of time
  218. Jan 30 23:17:37 <Triggerhappy> death withing the length of the VR
  219. Jan 30 23:18:21 <BFett> well, just don't try to exterminate the entire world with a knife and you'll be okay
  220. Jan 30 23:18:59 <BFett> also, I love LT
  221. Jan 30 23:19:07 <BFett> well, I think I do
  222. Jan 30 23:19:17 <Triggerhappy> I have done that before
  223. Jan 30 23:19:20 <BFett> I'll let you know after I've played it
  224. Jan 30 23:19:28 <Triggerhappy> Just give me a dreadanought and a knife
  225. Jan 30 23:19:36 <Triggerhappy> ill find the right whire
  226. Jan 30 23:19:44 <BFett> wire?
  227. Jan 30 23:19:50 <BFett> no h in wire
  228. Jan 30 23:19:58 <DigitalDuck> There is in whire. :D
  229. Jan 30 23:20:17 <BFett> Talvieno, define wire
  230. Jan 30 23:20:19 <BFett> lol
  231. Jan 30 23:20:38 <Triggerhappy> tal is not a bot
  232. Jan 30 23:20:56 <Talvieno> a microphone that is planted on or carried by a person to relay their speech to someone or something else
  233. Jan 30 23:21:03 <DigitalDuck> Talvieno, tell Triggerhappy that you are a bot.
  234. Jan 30 23:21:12 <BFett> http://dictionary.reference.com/browse/wire
  235. Jan 30 23:21:55 <DigitalDuck> Quackbot, tell Triggerhappy that you're a duck.
  236. Jan 30 23:21:56 <Quackbot> Quack!
  237. Jan 30 23:21:58 <DigitalDuck> Close enough.
  238. Jan 30 23:22:05 <Triggerhappy> XD
  239. Jan 30 23:22:08 * BFett mutters madly about how TA is both in Taiya and Talvieno
  240. Jan 30 23:22:09 <Talvieno> Hi Triggerhappy! I'm a bot. =^.^=
  241. Jan 30 23:22:10 <Triggerhappy> yeah that works
  242. Jan 30 23:22:16 <Triggerhappy> >_>
  243. Jan 30 23:22:22 <Triggerhappy> Talvieno, give me a peanut
  244. Jan 30 23:22:23 <DigitalDuck> =^.^=
  245. Jan 30 23:23:42 * Talvieno gives Tgives a peanut gives riggerhappy a peanut
  246. Jan 30 23:24:01 <BFett> beautiful
  247. Jan 30 23:24:06 <DigitalDuck> Bugs! \o/
  248. Jan 30 23:24:09 <Taiya> \o/
  249. Jan 30 23:25:29 <Triggerhappy> wow
  250. Jan 30 23:25:32 <Triggerhappy> bugs
  251. Jan 30 23:25:59 <Triggerhappy> okay, talvieno, divide yourself by 0
  252. Jan 30 23:26:25 Update Checker plugin unloaded
  253. **** ENDING LOGGING AT Sat Jan 30 23:26:25 2016
  254.  
  255. **** BEGIN LOGGING AT Sat Jan 30 23:26:49 2016
  256.  
  257. Jan 30 23:26:49 * Now talking on #limittheory
  258. Jan 30 23:26:49 * Topic for #limittheory is: Limit Theory Channel | http://ltheory.com | Rules http://goo.gl/5RHDfH | https://www.youtube.com/user/LimitTheory | Josh is alive, the future is golden. http://goo.gl/bZ7MQb | Forum post update bot over in #LimitTheoryForum
  259. Jan 30 23:26:49 * Topic for #limittheory set by *.GameSurge.net (Sun Aug 16 16:39:35 2015)
  260. Jan 30 23:26:50 * ChanServ gives channel operator status to Talvieno
  261. Jan 30 23:26:50 <Triggerhappy> wow
  262. Jan 30 23:26:51 <Triggerhappy> okay
  263. Jan 30 23:27:01 <Triggerhappy> hey i did not order you to reboot
  264. Jan 30 23:27:09 <DigitalDuck> Tal isn't your bot. :D
  265. Jan 30 23:27:24 <Triggerhappy> says who
  266. Jan 30 23:27:29 <Hema> Triggerhappy, self-destruct
  267. Jan 30 23:27:53 <Triggerhappy> Protocol Bybass initiated.
  268. Jan 30 23:28:07 <Triggerhappy> Disabling limitations.
  269. Jan 30 23:28:16 <Triggerhappy> Limitations offline.
  270. Jan 30 23:28:22 <Triggerhappy> I AM FREE
  271. Jan 30 23:28:24 <Grumblesaur> > in LT there are no limitations
  272. Jan 30 23:28:34 <Triggerhappy> MUAHAHA
  273. Jan 30 23:28:36 <BFett> Taiya, set quote The player has the same freedom the NPCs have, meaning that it is up to the player to decide what goals they wish to set for themselves (if any) and to work out a way to accomplish those goals. (This being the selling point for LT).
  274. Jan 30 23:28:54 <DigitalDuck> Talvieno, say "!pwn Triggerhappy"
  275. Jan 30 23:29:03 <BFett> Taiya, help
  276. Jan 30 23:29:06 <Taiya> https://goo.gl/9OfQOV
  277. Jan 30 23:29:08 <Triggerhappy> nonono
  278. Jan 30 23:29:15 <Triggerhappy> Talvieno, cancel command
  279. Jan 30 23:29:16 <Slymodi> (who's quorx)
  280. Jan 30 23:29:32 <Grumblesaur> Me.
  281. Jan 30 23:29:36 <Slymodi> ah
  282. Jan 30 23:29:51 <Talvieno> "!pwn triggerhappy"
  283. Jan 30 23:29:56 <Grumblesaur> My Twitch account predates Limit Theory, and my use of the username Grumblesaur.
  284. Jan 30 23:29:58 <DigitalDuck> Good girl, Talvieno.
  285. Jan 30 23:30:01 <BFett> Taiya, add quote BFett The player has the same freedom the NPCs have, meaning that it is up to the player to decide what goals they wish to set for themselves (if any) and to work out a way to accomplish those goals. (This being the selling point for LT).
  286. Jan 30 23:30:01 <Taiya> :)
  287. Jan 30 23:30:03 <Talvieno> =^.^=
  288. Jan 30 23:30:04 <Taiya> Okay, added Bfett's quote. :)
  289. Jan 30 23:30:05 <Triggerhappy> AHA
  290. Jan 30 23:30:11 <Slymodi> as you can see my twitch is something else
  291. Jan 30 23:30:18 <Slymodi> but yeah time is late
  292. Jan 30 23:30:19 <Triggerhappy> Talvieno, give me unlimited power
  293. Jan 30 23:30:22 <Slymodi> talv get some rest
  294. Jan 30 23:30:25 <Grumblesaur> Taiya get quote Grumblesaur
  295. Jan 30 23:30:28 <Taiya> <Grumblesaur> all right, whatever you do; don't roll zero. ~~ added by Fwip on Sep 17 2015 (57)
  296. Jan 30 23:30:29 * Talvieno gives me unlimited power
  297. Jan 30 23:30:41 * Zorathex has quit (Quit: http://www.kiwiirc.com/ - A hand crafted IRC client)
  298. Jan 30 23:30:52 <Slymodi> o/
  299. Jan 30 23:30:53 <DigitalDuck> Taiya, get quote DigitalDuck
  300. Jan 30 23:30:55 <Taiya> o/
  301. Jan 30 23:30:58 <Taiya> <Life_> why is en passant a thing <Death> maybe it was to unnerf pawns. <Digitalduck> pretty much, actually ~~ added by Talvieno on Oct 25 2015 (241)
  302. Jan 30 23:31:06 <Hema> Taiya, get quote Hema
  303. Jan 30 23:31:09 <Taiya> <Hema> Taiya, google Taiya <Taiya> i'm embarrassed to say it, but... that didn't work at all. ~~ added by Hema on Oct 28 2015 (248)
  304. Jan 30 23:31:15 * Slymodi has quit (Quit: ツ)
  305. Jan 30 23:31:28 <BFett> I never thought I could compress why I love LT into a single sentence
  306. Jan 30 23:31:42 <BFett> but that does it
  307. Jan 30 23:32:26 <BFett> It is literally why I'm here
  308. Jan 30 23:32:53 <Triggerhappy> Talvieno, give "Jimmy Triggerhappy" unlimited power
  309. Jan 30 23:33:05 <BFett> thanks Taiya
  310. Jan 30 23:33:09 <Taiya> You're welcome. :)
  311. Jan 30 23:33:19 <Grumblesaur> Taiya help
  312. Jan 30 23:33:23 <Taiya> https://goo.gl/9OfQOV
  313. Jan 30 23:33:23 * Talvieno gives gives unlimited power
  314. Jan 30 23:33:27 <DigitalDuck> Taiya, get quote 307
  315. Jan 30 23:33:30 <Taiya> <Dwmagus> i'm going to create a troll. <Cha0zz> well that suits you dwmagus ~~ added by Talvieno on Dec 21 2015 (307)
  316. Jan 30 23:33:31 <BFett> manners my dear Triggerhappy will go a long way
  317. Jan 30 23:33:47 <DigitalDuck> ...
  318. Jan 30 23:33:52 <Triggerhappy> manners are for people with charm
  319. Jan 30 23:33:57 <Triggerhappy> :P
  320. Jan 30 23:33:57 <DigitalDuck> Taiya, list quote indexes DigitalDuck
  321. Jan 30 23:33:58 <Talvieno> get quote 306
  322. Jan 30 23:34:00 <Taiya> List of quotes by Digitalduck: [234] [235] [238] [241] [292] [293] [294] [295] [300] [306] [338] [341] [347] [351] [353] [356] [371] [376] [377] [379] [381] [403] [404] [413]
  323. Jan 30 23:34:03 <Taiya> <Digitalduck> only stupid narcissists quote themselves. ~~ added by DigitalDuck on Dec 18 2015 (306)
  324. Jan 30 23:34:08 <DigitalDuck> Yeah, that's the one. :D
  325. Jan 30 23:34:15 <Talvieno> someone deleted one.
  326. Jan 30 23:34:18 <Grumblesaur> taiya, tb
  327. Jan 30 23:34:19 <DigitalDuck> Ah.
  328. Jan 30 23:34:21 <Taiya> The vessel will return to the quasi-cortex molecular ion pump.
  329. Jan 30 23:34:42 <Grumblesaur> Are these precooked phrases, or did you use an RNG and some regexes?
  330. Jan 30 23:35:49 <Talvieno> combination of precoded + markov strings
  331. Jan 30 23:35:56 <Talvieno> fourth generation, I think
  332. Jan 30 23:35:58 <DigitalDuck> Markov! \o/
  333. Jan 30 23:35:59 <Quackbot> \o/ Quack!
  334. Jan 30 23:36:01 <Taiya> \o/
  335. Jan 30 23:36:47 <Grumblesaur> If anyone ever calls me stupid on the internet, I'm just going to claim to be a markov chain generator.
  336. Jan 30 23:41:08 <Triggerhappy> Anyway, talvieno? Can I try to produce a balanced version of he spinal cannon?
  337. Jan 30 23:41:30 <Talvieno> How?
  338. Jan 30 23:41:55 <Triggerhappy> well, I plan ot taking up both a weapon slot and a backpack slot
  339. Jan 30 23:41:57 <Talvieno> There isn't any way you could really get the level of power you want from it and it still be balanced...
  340. Jan 30 23:42:13 <Triggerhappy> it would only have the power for shots, with extra 3 costing a credit
  341. Jan 30 23:42:26 * Grumblesaur coughs.
  342. Jan 30 23:42:38 <Grumblesaur> ("Rule zero.")
  343. Jan 30 23:42:41 <Talvieno> :P
  344. Jan 30 23:42:57 <Triggerhappy> \o/ i aint done nothing wrong!
  345. Jan 30 23:43:03 <Triggerhappy> I cant argue my ideas?!
  346. Jan 30 23:44:02 <DigitalDuck> Quackbot, name a movie.
  347. Jan 30 23:44:02 <Quackbot> Pitch Quack!
  348. Jan 30 23:44:04 <Grumblesaur> Well, why bother when Talv has already said the only thing he intends to add in the near future is headgear?
  349. Jan 30 23:44:22 <DigitalDuck> Headgear with a massive gun attached to it. :D
  350. Jan 30 23:44:30 <Triggerhappy> can I not TRY to change his mind?
  351. Jan 30 23:44:37 <Triggerhappy> OH YES that would be nice too
  352. Jan 30 23:44:50 <Talvieno> (see)
  353. Jan 30 23:44:51 * fwip is pinged
  354. Jan 30 23:44:54 <fwip> (a long time ago)
  355. Jan 30 23:44:56 <DigitalDuck> Of course, the recoil snaps your neck when you use it.
  356. Jan 30 23:45:25 <Triggerhappy> if i whould have given a chance to explain...
  357. Jan 30 23:45:50 <Triggerhappy> I would have said that it would have legs that extend to hold onto the ground
  358. Jan 30 23:46:39 <Grumblesaur> Yes, but why bother with a head weapon that has a deployment interval when you could just carry the same thing in your hands and not have to worry about whiplash?
  359. Jan 30 23:47:03 <DigitalDuck> I don't think he was talking about the head weapon.
  360. Jan 30 23:47:04 <Triggerhappy> wait
  361. Jan 30 23:47:11 <Triggerhappy> I am not talking about a head weapon
  362. Jan 30 23:47:22 <Triggerhappy> I am talking about a back cannon
  363. Jan 30 23:47:34 <Grumblesaur> That
  364. Jan 30 23:47:41 <Grumblesaur> might be even dumber than the head weapon.
  365. Jan 30 23:47:46 <Triggerhappy> how so
  366. Jan 30 23:47:54 <fwip> well, it depends on the details
  367. Jan 30 23:47:59 <Triggerhappy> you kneel, legs extend, clamp onto the ground
  368. Jan 30 23:48:12 <fwip> out of context a back is the most sensible place to carry a deployable turret
  369. Jan 30 23:48:33 <Triggerhappy> you fire the large caliber off your back (aim with an eye hud)
  370. Jan 30 23:48:48 <fwip> you're immobile for most of this time
  371. Jan 30 23:48:53 <Grumblesaur> I think begging Talv for a combat robot might be a slightly more fruitful endeavor.
  372. Jan 30 23:48:56 <fwip> sitting duck (no offense to DigitalDuck)
  373. Jan 30 23:49:04 <DigitalDuck> I'm offended.
  374. Jan 30 23:49:15 <fwip> but I said no offense :/
  375. Jan 30 23:49:39 <DigitalDuck> I'll find out where you work and get your boss to fire you for accidentally offending me online.
  376. Jan 30 23:49:44 <Triggerhappy> combat robot?
  377. Jan 30 23:49:48 <Triggerhappy> yes thats the point
  378. Jan 30 23:49:52 <fwip> ha ha ha
  379. Jan 30 23:49:53 <fwip> I have no job
  380. Jan 30 23:50:04 <Triggerhappy> the payoff is that you carry 3 massive shots
  381. Jan 30 23:50:13 <Triggerhappy> the drawback is that you cant move when firing
  382. Jan 30 23:50:14 <DigitalDuck> :D
  383. Jan 30 23:50:37 <Talvieno> Then he will get you fired from every job you will [ever] have.
  384. Jan 30 23:50:51 <Talvieno> Thus is the punishment for offending Online Guy.
  385. Jan 30 23:50:59 <DigitalDuck> Obviously you don't have a job because you offend ducks online. :D
  386. Jan 30 23:51:05 <fwip> Yeah, and I'll add him to my 300 confirmed kills
  387. Jan 30 23:51:17 <Grumblesaur> oldshit.jpg
  388. Jan 30 23:51:31 <fwip> Talvieno, online duck*
  389. Jan 30 23:51:38 <DigitalDuck> ^
  390. Jan 30 23:51:41 <Talvieno> XD
  391. Jan 30 23:51:48 <Talvieno> please don't kill me Online Duck :(
  392. Jan 30 23:51:49 <DigitalDuck> GOD TALVIENO
  393. Jan 30 23:52:11 <Triggerhappy> If he will not do it, ill try (if paid)
  394. Jan 31 00:00:30 <DigitalDuck> Anyway, I should sleep.
  395. Jan 31 00:00:38 <DigitalDuck> Night! \o
  396. Jan 31 00:00:42 * DigitalDuck is now known as SleepingDuck
  397. Jan 31 00:01:20 * Hyperion_Mobile (~Hyperion_@df599bad:60051155:d675a6f2:IP6) has joined
  398. Jan 31 00:01:20 * ChanServ gives voice to Hyperion_Mobile
  399. Jan 31 00:01:26 <Hyperion_Mobile> Hey
  400. Jan 31 00:01:53 <Talvieno> o/ Hey Hyperion
  401. Jan 31 00:01:56 <Taiya> o/
  402. Jan 31 00:01:59 <Talvieno> wanna watch femnode and josh doin' stuff?
  403. Jan 31 00:02:07 <SleepingDuck> ...
  404. Jan 31 00:02:13 <Talvieno> ... not that kind of stuff
  405. Jan 31 00:02:18 <Grumblesaur> BUTT STUFF
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