- update-1a pc vanilla compiled 10:38:02, Nov 14 2015
- Loading Preferences from C:\Users\Sam\AppData\Local/Introversion/Prison Architect/preferences.txt
- BEGIN DataRegistry DUMP:
- Screen
- ScreenW [int] 1920
- ScreenH [int] 1080
- ScreenWindowed [bool] 0
- ScreenHighDPI [bool] 0
- ScreenMultiSampled [bool] 0
- ScreenSuperSampled [bool] 0
- Sound
- SoundMixFrequency [int] 22050
- SoundVolume [int] 151
- SoundSwapStereo [bool] 0
- SoundEnableDsp [bool] 1
- RenderRooms [bool] 1
- RecentMap [string] Alpha 34.prison
- FirstTime [bool] 0
- AutoSaveTimer [int] 10
- HardwareCompat [int] 0
- LastKnownVersion [string] alpha-34a-pc-vanilla
- FlashMobYear [int] 0
- RegistrationShown [bool] 1
- TimeLapseCamera [int] 0
- TimeLapseInterval [int] 1
- TimeLapseFPSNumerator [int] 24
- TimeLapseFPSDenominator [int] 1
- TimeLapseQuality [int] 63
- Mods [string]
- LastSubCheck [int] 0
- UiScale [float] 1.00
- EnabledVBOs [bool] 0
- ForumId [int] 0
- SteamUser [bool] 0
- ClockType [int] 0
- MotdId [string]
- LoadCJKFonts [bool] 1
- Language [string]
- END DataRegistry DUMP:
- WindowManager attempting to create window at 1920x1080 fullscreen
- OpenGL Vendor : NVIDIA Corporation
- OpenGL Renderer : GeForce GTX 650/PCIe/SSE2
- OpenGL Version : 4.5.0 NVIDIA 358.91
- OpenGL GLSL : 4.50 NVIDIA
- Windows 8.1 Per-monitor DPI reported: 96 x 96
- Parsing archive main.dat...
- Parsing archive at path 'main.dat'
- DONE
- Parsing archive sounds.dat...
- Parsing archive at path 'sounds.dat'
- DONE
- Initialising SDL Audio:
- Frequency: 22050
- Format: 32784
- Channels: 2
- Samples: 512
- Size of Stereo Sample: 4
- SoundSystem started : 22050Hz x 64 sound channels (including 8 music channels)
- There are 0 mod sub directories
- libpng version 1.4.7 - April 10, 2011
- (Running with version 1.4.7)
- Loading user sprite images for path: data/sprites.png
- Failed to get sprites.png for data/sprites.png
- Created FrameBuffer of size 64 x 64 in 15ms
- Object spritebank composite took 1965ms
- Warning: Loading a very high res image (2688x128)
- Warning: mipmaps requested for non-power-of-two image (2688x128), will break on OpenGL ES
- Parsing archive collectables.dat...
- Parsing archive at path 'collectables.dat'
- DONE
- BiographyGenerator reading bios...
- BiographyGenerator read 27 fornames, 235 surnames, 48 crimes
- BiographyGenerator reading Names in the Game...
- BiographyGenerator read 21647 Names in the Game (including 82 Faces in the game)
- Requesting message-of-the-day...
- Curl version libcurl/7.27.0
- MessageQueue HTTPThread (2622CC10) running.
- Detected encoding UTF8 for file data/language/fullgame.txt
- Loaded in 748 strings
- Detected encoding UTF8 for file data/language/base-language.txt
- Loaded in 3242 strings
- Couldn't open unicode hyphenation file data/language/hyphenations.txt
- Warning: Failed to load BMFont font data/fonts/verdana-bold.fnt
- Warning: Failed to load BMFont font data/fonts/verdana-bold-outlined.fnt
- Fonts loaded in 351ms
- OpenGL Max texture Size 16384 x 16384 [192 tex units]
- Multisampled Framebuffer support : yes
- Supersampling support at screen res 1920 x 1080 : yes
- Loading page 0 of bitmap font data/fonts/catalogue.fnt.
- ================
- == NEW MAP ===
- ================
- World Initialised to size 100 x 80 cells
- MaterialLibrary reading from 'data/materials.txt'
- ReformProgramManager reading from data/reform_programs.txt...
- DataRegistry Warning : Failed to match enum value 'calming'
- GridRoutingSystem(184742D8) constructed.
- Grid Navigation System initialised
- MessageQueue GridRoutingSystem (184742D8) running.
- EscapeMap Initialised : 62Kb
- GridRoutingSystem created Route Work-In-Progress and CellInfo (size 562Kb)
- MessageQueue LightMap (18A20930) running.
- Lightmap initialised in 1ms : 93Kb
- Danger initialised : 62Kb
- Patrol System Initialised : 218Kb
- Gang System Initialised
- Created FrameBuffer of size 512 x 512 in 4ms
- Water System Initialised : 312Kb
- PowerSystem initialised : 62Kb
- Reading production.txt...
- PolaroidSystem has 177 polaroids in the database
- ScriptSystem initialised in 0ms
- Parsing LUA script 'data/grants.lua'
- ERROR : Failed to load job file 'data/jobs.txt'
- Generating new world...
- Create starting world done...
- Saving Preferences to C:\Users\Sam\AppData\Local/Introversion/Prison Architect/preferences.txt
- Save successful!
- FoodSystem Recalculate took 0.0ms
- WorldRenderer: vexCellTypes initialised in 1ms : 16000 triangles (vex,tex), 0.9 MBytes
- ShaderOpenGL successfully compiled : LightMapNoColour
- ShaderOpenGL successfully compiled : LightMap
- WorldRenderer: vexCell2ndLayer initialised in 1ms : 16000 triangles (vex,tex), 0.9 MBytes
- ShaderOpenGL successfully compiled : LightMapNoTexture
- WorldRenderer: vexDetails initialised in 2ms : 16000 triangles (vex,tex,col), 1.1 MBytes
- ShaderOpenGL successfully compiled : SunShadows
- WorldRenderer: vexFowBlueprint initialised in 1ms : 16000 triangles (vex,tex), 0.9 MBytes
- ShaderOpenGL successfully compiled : VisMap
- Warning: mipmaps requested for non-power-of-two image (1000x1000), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (359x436), will break on OpenGL ES
- Saving Preferences to C:\Users\Sam\AppData\Local/Introversion/Prison Architect/preferences.txt
- Save successful!
- LaundrySystem Recalculate took 0.0ms
- SectorSystem check: There are 1 new sectors.
- FoodSystem Recalculate took 0.0ms
- Warning: mipmaps requested for non-power-of-two image (1105x700), will break on OpenGL ES
- Saving Preferences to C:\Users\Sam\AppData\Local/Introversion/Prison Architect/preferences.txt
- Save successful!
- Saving Preferences to C:\Users\Sam\AppData\Local/Introversion/Prison Architect/preferences.txt
- Save successful!
- Saving map to 'C:\Users\Sam\AppData\Local/Introversion/Prison Architect/saves/temp-file.prison'...Save completed in 87ms (19ms to serialise world, 67ms to write file)
- There are 0 mod sub directories
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- Destroying FrameBuffer of size 512 x 512
- Detected encoding UTF8 for file data/language/fullgame.txt
- Loaded in 748 strings
- Detected encoding UTF8 for file data/language/base-language.txt
- Loaded in 3242 strings
- Couldn't open unicode hyphenation file data/language/hyphenations.txt
- Warning: Failed to load BMFont font data/fonts/verdana-bold.fnt
- Warning: Failed to load BMFont font data/fonts/verdana-bold-outlined.fnt
- Fonts loaded in 354ms
- Warning: mipmaps requested for non-power-of-two image (1000x1000), will break on OpenGL ES
- Loading page 0 of bitmap font data/fonts/catalogue.fnt.
- Loading user sprite images for path: data/sprites.png
- Failed to get sprites.png for data/sprites.png
- Created FrameBuffer of size 64 x 64 in 4ms
- Object spritebank composite took 1913ms
- Warning: Loading a very high res image (2688x128)
- Warning: mipmaps requested for non-power-of-two image (2688x128), will break on OpenGL ES
- OpenGL Max texture Size 16384 x 16384 [192 tex units]
- Multisampled Framebuffer support : yes
- Supersampling support at screen res 1920 x 1080 : yes
- Created FrameBuffer of size 512 x 512 in 4ms
- CLOSING MAP...
- Destroying FrameBuffer of size 512 x 512
- MessageQueue GridRoutingSystem (184742D8) terminated.
- GridRoutingSystem(184742D8) destroyed.
- ================
- == LOAD MAP ==
- ================
- Loading map from 'C:\Users\Sam\AppData\Local/Introversion/Prison Architect/saves/temp-file.prison'...
- World Initialised to size 100 x 80 cells
- MaterialLibrary reading from 'data/materials.txt'
- ReformProgramManager reading from data/reform_programs.txt...
- GridRoutingSystem(19743C20) constructed.
- Grid Navigation System initialised
- 3C20) running.
- GridRoutingSystem created Route Work-In-Progress and CellInfo (size 562Kb)
- EscapeMap Initialised : 62Kb
- MessageQueue LightMap (18A21430) running.
- Lightmap initialised in 0ms : 93Kb
- Danger initialised : 62Kb
- Patrol System Initialised : 218Kb
- Gang System Initialised
- Created FrameBuffer of size 512 x 512 in 3ms
- Water System Initialised : 312Kb
- PowerSystem initialised : 62Kb
- Reading production.txt...
- PolaroidSystem has 177 polaroids in the database
- ScriptSystem initialised in 0ms
- Parsing LUA script 'data/grants.lua'
- ERROR : Failed to load job file 'data/jobs.txt'
- loaded providers - 0
- Failed to find FastLList HighPriority
- SectorSystem check: No changes found.
- Load completed in 164ms (28ms to read file, 135ms to parse data)
- WorldRenderer: vexCellTypes initialised in 1ms : 16000 triangles (vex,tex), 0.9 MBytes
- ShaderOpenGL successfully compiled : LightMapNoColour
- ShaderOpenGL successfully compiled : LightMap
- WorldRenderer: vexCell2ndLayer initialised in 1ms : 16000 triangles (vex,tex), 0.9 MBytes
- ShaderOpenGL successfully compiled : LightMapNoTexture
- WorldRenderer: vexDetails initialised in 2ms : 16000 triangles (vex,tex,col), 1.1 MBytes
- ShaderOpenGL successfully compiled : SunShadows
- WorldRenderer: vexFowBlueprint initialised in 1ms : 16000 triangles (vex,tex), 0.9 MBytes
- ShaderOpenGL successfully compiled : VisMap
- Warning: mipmaps requested for non-power-of-two image (359x436), will break on OpenGL ES
- Saving Preferences to C:\Users\Sam\AppData\Local/Introversion/Prison Architect/preferences.txt
- Save successful!
- Warning: mipmaps requested for non-power-of-two image (1105x700), will break on OpenGL ES
- CLOSING MAP...
- Destroying FrameBuffer of size 512 x 512
- MessageQueue LightMap (18A21430) terminated.
- inated.
- GridRoutingSystem(19743C20) destroyed.
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ==================
- == RUN CAMPAIGN ==
- ==================
- Running campaign with profile name 'Campaign'
- ==OPENGL==> [location 'MainLoop'] error code 0x502 (invalid operation)
- Saving Preferences to C:\Users\Sam\AppData\Local/Introversion/Prison Architect/preferences.txt
- Save successful!
- Campaign chapter set to 'DeathRow'
- ScriptSystem initialised in 0ms
- Parsing LUA script 'data/campaign/deathrow/confession-and-execution.lua'
- Parsing LUA script 'data/campaign/deathrow/deathrow.lua'
- Parsing LUA script 'data/campaign/deathrow/electricity.lua'
- Parsing LUA script 'data/campaign/deathrow/murder.lua'
- Warning: mipmaps requested for non-power-of-two image (1200x702), will break on OpenGL ES
- ================
- == LOAD MAP ==
- ================
- Loading map from 'data/campaign/deathrow/deathrow.prison'...
- World Initialised to size 110 x 80 cells
- MaterialLibrary reading from 'data/materials.txt'
- ReformProgramManager reading from data/reform_programs.txt...
- GridRoutingSystem(19744030) constructed.
- MessageQueue GridRoutingSystem (19744030) running.
- EscapeMap Initialised : 68Kb
- GridRoutingSystem created Route Work-In-Progress and CellInfo (size 618Kb)
- MessageQueue LightMap (18A21430) running.
- Lightmap initialised in 0ms : 103Kb
- Danger initialised : 68Kb
- Patrol System Initialised : 240Kb
- Gang System Initialised
- Created FrameBuffer of size 512 x 512 in 3ms
- Water System Initialised : 343Kb
- PowerSystem initialised : 68Kb
- Reading production.txt...
- PolaroidSystem has 177 polaroids in the database
- ScriptSystem initialised in 0ms
- Parsing LUA script 'data/grants.lua'
- ERROR : Failed to load job file 'data/jobs.txt'
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Re-generating legacy prisoner bio (save file version '0', latest version '4')
- Failed to find FastLList HighPriority
- Int Data not found : PreviousActualHour
- Int Data not found : LastHour
- Warning: Cell 69632 has invalid prisoner id [184 47449]. Resetting to empty.
- Warning: Cell 69644 has invalid prisoner id [188 47453]. Resetting to empty.
- Warning: Cell 82920 has invalid prisoner id [569 70888]. Resetting to empty.
- Warning: Cell 91162 has invalid prisoner id [573 70890]. Resetting to empty.
- Warning: Cell 91171 has invalid prisoner id [72 104245]. Resetting to empty.
- Warning: Cell 91177 has invalid prisoner id [790 93172]. Resetting to empty.
- Warning: Cell 91188 has invalid prisoner id [85 104247]. Resetting to empty.
- SectorSystem check: Old sector id 1 [index 1] has been deleted.
- SectorSystem check: Old sector id 2 [index 3] has been deleted.
- SectorSystem check: Old sector id 3 [index 5] has been deleted.
- SectorSystem check: Old sector id 4 [index 6] has been deleted.
- SectorSystem check: Old sector id 7 [index 10] has been deleted.
- SectorSystem check: Old sector id 8 [index 12] has been deleted.
- SectorSystem check: Old sector id 9 [index 17] has been deleted.
- SectorSystem check: Old sector id 10 [index 21] has been deleted.
- SectorSystem check: Old sector id 11 [index 26] has been deleted.
- SectorSystem check: Old sector id 12 [index 30] has been deleted.
- SectorSystem check: Old sector id 23 [index 34] has been deleted.
- SectorSystem check: Old sector id 15 [index 39] has been deleted.
- SectorSystem check: Old sector id 17 [index 53] has been deleted.
- SectorSystem check: Old sector id 18 [index 55] has been deleted.
- SectorSystem check: Old sector id 19 [index 57] has been deleted.
- SectorSystem check: There are 3 new sectors.
- FoodSystem Recalculate took 0.1ms
- Load completed in 385ms (76ms to read file, 308ms to parse data)
- Object 318 (Bed) lost track of item 569
- Object 521 (Bed) lost track of item 184
- Object 563 (Bed) lost track of item 188
- WorldRenderer: vexCellTypes initialised in 1ms : 17600 triangles (vex,tex), 1.0 MBytes
- ShaderOpenGL successfully compiled : LightMapNoColour
- ShaderOpenGL successfully compiled : LightMap
- WorldRenderer: vexCell2ndLayer initialised in 1ms : 17600 triangles (vex,tex), 1.0 MBytes
- ShaderOpenGL successfully compiled : LightMapNoTexture
- WorldRenderer: vexDetails initialised in 2ms : 17600 triangles (vex,tex,col), 1.2 MBytes
- ShaderOpenGL successfully compiled : SunShadows
- CopyMapZone from 'data/campaign/deathrow/epilogue.prison'...
- LaundrySystem Recalculate took 0.0ms
- FoodSystem Recalculate took 0.1ms
- FoodSystem Recalculate took 0.2ms
- LaundrySystem Recalculate took 0.0ms
- FoodSystem Recalculate took 0.2ms
- NewIntakeSystem warning : Generating prisoner category, but no prisoners are queued for intake
- NewIntakeSystem warning : Generating prisoner category, but no prisoners are queued for intake
- NewIntakeSystem warning : Generating prisoner category, but no prisoners are queued for intake
- NewIntakeSystem warning : Generating prisoner category, but no prisoners are queued for intake
- NewIntakeSystem warning : Generating prisoner category, but no prisoners are queued for intake
- FoodSystem Recalculate took 0.2ms
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- FoodSystem Recalculate took 0.2ms
- FoodSystem Recalculate took 2.6ms
- LaundrySystem Recalculate took 0.0ms
- LaundrySystem Recalculate took 0.1ms
- NewIntakeSystem day 16, adding 29 prisoners to the pool
- LaundrySystem Recalculate took 0.1ms
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Saving map to 'C:\Users\Sam\AppData\Local/Introversion/Prison Architect/Campaign/deathrow-beforemurder.prison-temp'...Save completed in 460ms (312ms to serialise world, 148ms to write file)
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- LaundrySystem Recalculate took 0.1ms
- Saving map to 'C:\Users\Sam\AppData\Local/Introversion/Prison Architect/Campaign/deathrow-beforeexecution.prison-temp'...Save completed in 450ms (310ms to serialise world, 140ms to write file)
- CLOSING MAP...
- Destroying FrameBuffer of size 512 x 512
- MessageQueue GridRoutingSystem (19744030) terminated.
- GridRoutingSystem(19744030) destroyed.
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ================
- == LOAD MAP ==
- ================
- Loading map from 'data/campaign/deathrow/church.prison'...
- World Initialised to size 100 x 80 cells
- MaterialLibrary reading from 'data/materials.txt'
- ReformProgramManager reading from data/reform_programs.txt...
- GridRoutingSystem(18B19FB8) constructed.
- Grid Navigation System initialised
- MessageQueue GridRoutingSystem (18B19FB8) running.
- EscapeMap Initialised : 62Kb
- GridRoutingSystem created Route Work-In-Progress and CellInfo (size 562Kb)
- MessageQueue LightMap (18A20730) running.
- Lightmap initialised in 0ms : 93Kb
- Danger initialised : 62Kb
- Patrol System Initialised : 218Kb
- Gang System Initialised
- Created FrameBuffer of size 512 x 512 in 4ms
- Water System Initialised : 312Kb
- PowerSystem initialised : 62Kb
- Reading production.txt...
- PolaroidSystem has 177 polaroids in the database
- ScriptSystem initialised in 0ms
- Parsing LUA script 'data/grants.lua'
- ERROR : Failed to load job file 'data/jobs.txt'
- Failed to find FastLList HighPriority
- Int Data not found : PreviousActualHour
- Int Data not found : LastDay
- Int Data not found : LastHour
- NewIntakeSystem loading legacy prison file - generating sensible starting values
- NewIntakeSystem day 6, adding 10 prisoners to the pool
- SectorSystem check: There are 3 new sectors.
- Load completed in 140ms (6ms to read file, 134ms to parse data)
- WorldRenderer: vexCellTypes initialised in 1ms : 16000 triangles (vex,tex), 0.9 MBytes
- ShaderOpenGL successfully compiled : LightMapNoColour
- (WorldRenderer::RenderCellTypes GL ERROR 0x502
- ShaderOpenGL successfully compiled : LightMap
- WorldRenderer: vexCell2ndLayer initialised in 1ms : 16000 triangles (vex,tex), 0.9 MBytes
- ShaderOpenGL successfully compiled : LightMapNoTexture
- WorldRenderer: vexDetails initialised in 2ms : 16000 triangles (vex,tex,col), 1.1 MBytes
- ShaderOpenGL successfully compiled : LightMapBWNoColour
- ShaderOpenGL successfully compiled : LightMapBW
- ShaderOpenGL successfully compiled : LightMapBWNoTexture
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- CLOSING MAP...
- Destroying FrameBuffer of size 512 x 512
- MessageQueue GridRoutingSystem (18B19FB8) terminated.
- MessageQueue LightMap (18A20730) terminated.
- GridRoutingSystem(18B19FB8) destroyed.
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ================
- == LOAD MAP ==
- ================
- Loading map from 'C:\Users\Sam\AppData\Local/Introversion/Prison Architect/Campaign/deathrow-beforeexecution.prison'...
- World Initialised to size 110 x 80 cells
- MaterialLibrary reading from 'data/materials.txt'
- ReformProgramManager reading from data/reform_programs.txt...
- GridRoutingSystem(18B19118) constructed.
- Grid Navigation System initialised
- MessageQueue GridRoutingSystem (18B19118) running.
- EscapeMap Initialised : 68Kb
- GridRoutingSystem created Route Work-In-Progress and CellInfo (size 618Kb)
- MessageQueue LightMap (18A21230) running.
- Lightmap initialised in 0ms : 103Kb
- Danger initialised : 68Kb
- Patrol System Initialised : 240Kb
- Gang System Initialised
- Created FrameBuffer of size 512 x 512 in 4ms
- Water System Initialised : 343Kb
- PowerSystem initialised : 68Kb
- Reading production.txt...
- PolaroidSystem has 177 polaroids in the database
- ScriptSystem initialised in 0ms
- Parsing LUA script 'data/grants.lua'
- ERROR : Failed to load job file 'data/jobs.txt'
- loaded providers - 312
- Failed to find FastLList HighPriority
- SectorSystem check: Old sector id 48 [index 48] has been deleted.
- SectorSystem check: Old sector id 49 [index 49] has been deleted.
- SectorSystem check: Old sector id 50 [index 50] has been deleted.
- Load completed in 363ms (91ms to read file, 271ms to parse data)
- WorldRenderer: vexCellTypes initialised in 1ms : 17600 triangles (vex,tex), 1.0 MBytes
- ShaderOpenGL successfully compiled : LightMapNoColour
- (WorldRenderer::RenderCellTypes GL ERROR 0x502
- ShaderOpenGL successfully compiled : LightMap
- WorldRenderer: vexCell2ndLayer initialised in 1ms : 17600 triangles (vex,tex), 1.0 MBytes
- ShaderOpenGL successfully compiled : LightMapNoTexture
- WorldRenderer: vexDetails initialised in 2ms : 17600 triangles (vex,tex,col), 1.2 MBytes
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Show Chapter Title : Food
- ==================
- = CLOSE CAMPAIGN =
- ==================
- CLOSING MAP...
- Destroying FrameBuffer of size 512 x 512
- MessageQueue GridRoutingSystem (18B19118) terminated.
- MessageQueue LightMap (18A21230) terminated.
- GridRoutingSystem(18B19118) destroyed.
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ==================
- == RUN CAMPAIGN ==
- ==================
- Running campaign with profile name 'Campaign'
- ==OPENGL==> [location 'MainLoop'] error code 0x502 (invalid operation)
- Saving Preferences to C:\Users\Sam\AppData\Local/Introversion/Prison Architect/preferences.txt
- Save successful!
- Campaign chapter set to 'Food'
- ScriptSystem initialised in 0ms
- Parsing LUA script 'data/campaign/food/contraband.lua'
- Parsing LUA script 'data/campaign/food/ekgbeep.lua'
- Parsing LUA script 'data/campaign/food/epilogue.lua'
- Parsing LUA script 'data/campaign/food/family.lua'
- Parsing LUA script 'data/campaign/food/familyfeud.lua'
- Parsing LUA script 'data/campaign/food/food.lua'
- ================
- == LOAD MAP ==
- ================
- Loading map from 'data/campaign/food/food.prison'...
- World Initialised to size 150 x 120 cells
- MaterialLibrary reading from 'data/materials.txt'
- ReformProgramManager reading from data/reform_programs.txt...
- GridRoutingSystem(1BBB9FB0) constructed.
- MessageQueue GridRoutingSystem (1BBB9FB0) running.
- Grid Navigation System initialised
- EscapeMap Initialised : 140Kb
- GridRoutingSystem created Route Work-In-Progress and CellInfo (size 1265Kb)
- MessageQueue LightMap (18A20A30) running.
- Lightmap initialised in 0ms : 210Kb
- Danger initialised : 140Kb
- Patrol System Initialised : 492Kb
- Gang System Initialised
- Created FrameBuffer of size 512 x 512 in 3ms
- Water System Initialised : 703Kb
- PowerSystem initialised : 140Kb
- Reading production.txt...
- PolaroidSystem has 177 polaroids in the database
- ScriptSystem initialised in 0ms
- Parsing LUA script 'data/grants.lua'
- ERROR : Failed to load job file 'data/jobs.txt'
- loaded providers - 0
- Discrepency reading biography - Prisoner based on NITG 81307 with face 315 / body 0 does not match NITG face -1 / body 3. Correcting.
- Failed to find FastLList HighPriority
- SectorSystem check: No changes found.
- Load completed in 692ms (213ms to read file, 479ms to parse data)
- WorldRenderer: vexCellTypes initialised in 3ms : 36000 triangles (vex,tex), 2.1 MBytes
- ShaderOpenGL successfully compiled : LightMapNoColour
- ShaderOpenGL successfully compiled : LightMap
- WorldRenderer: vexCell2ndLayer initialised in 3ms : 36000 triangles (vex,tex), 2.1 MBytes
- ShaderOpenGL successfully compiled : LightMapNoTexture
- WorldRenderer: vexDetails initialised in 5ms : 36000 triangles (vex,tex,col), 2.5 MBytes
- ShaderOpenGL successfully compiled : SunShadows
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- LaundrySystem Recalculate took 0.5ms
- ScriptSystem initialised in 0ms
- Parsing LUA script 'data/campaign/food/ekgbeep.lua'
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- Saving map to 'C:\Users\Sam\AppData\Local/Introversion/Prison Architect/saves/campaign-autosave.campaign-temp'...Save completed in 564ms (190ms to serialise world, 374ms to write file)
- Created FrameBuffer of size 2048 x 2048 in 7ms
- ShaderOpenGL successfully compiled : LightMapNoFOWNoColour
- ShaderOpenGL successfully compiled : LightMapNoFOW
- ShaderOpenGL successfully compiled : LightMapNoFOWNoTexture
- Destroying FrameBuffer of size 2048 x 2048
- Screenshot took 1006ms
- Saving Preferences to C:\Users\Sam\AppData\Local/Introversion/Prison Architect/preferences.txt
- Save successful!
- NewIntakeSystem day 30, adding 24 prisoners to the pool
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Saving map to 'C:\Users\Sam\AppData\Local/Introversion/Prison Architect/Campaign/food-family.prison-temp'...Save completed in 687ms (231ms to serialise world, 455ms to write file)
- CLOSING MAP...
- Destroying FrameBuffer of size 512 x 512
- MessageQueue LightMap (18A20A30) terminated.
- MessageQueue GridRoutingSystem (1BBB9FB0) terminated.
- GridRoutingSystem(1BBB9FB0) destroyed.
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ================
- == LOAD MAP ==
- ================
- Loading map from 'data/campaign/food/mafia_house.prison'...
- World Initialised to size 100 x 80 cells
- MaterialLibrary reading from 'data/materials.txt'
- ReformProgramManager reading from data/reform_programs.txt...
- GridRoutingSystem(2A3E7460) constructed.
- Grid Navigation System initialised
- MessageQueue GridRoutingSystem (2A3E7460) running.
- EscapeMap Initialised : 62Kb
- GridRoutingSystem created Route Work-In-Progress and CellInfo (size 562Kb)
- MessageQueue LightMap (18A21630) running.
- Lightmap initialised in 0ms : 93Kb
- Danger initialised : 62Kb
- Patrol System Initialised : 218Kb
- Gang System Initialised
- Created FrameBuffer of size 512 x 512 in 3ms
- Water System Initialised : 312Kb
- PowerSystem initialised : 62Kb
- Reading production.txt...
- PolaroidSystem has 177 polaroids in the database
- ScriptSystem initialised in 0ms
- Parsing LUA script 'data/grants.lua'
- ERROR : Failed to load job file 'data/jobs.txt'
- Failed to find FastLList HighPriority
- Float Data not found : LastDigTime
- Float Data not found : DelayUntilNextTunnel
- SectorSystem check: No changes found.
- Load completed in 131ms (8ms to read file, 123ms to parse data)
- WorldRenderer: vexCellTypes initialised in 1ms : 16000 triangles (vex,tex), 0.9 MBytes
- ShaderOpenGL successfully compiled : LightMapNoColour
- (WorldRenderer::RenderCellTypes GL ERROR 0x502
- ShaderOpenGL successfully compiled : LightMap
- WorldRenderer: vexCell2ndLayer initialised in 1ms : 16000 triangles (vex,tex), 0.9 MBytes
- ShaderOpenGL successfully compiled : LightMapNoTexture
- WorldRenderer: vexDetails initialised in 2ms : 16000 triangles (vex,tex,col), 1.1 MBytes
- ShaderOpenGL successfully compiled : SunShadows
- ShaderOpenGL successfully compiled : LightMapBWNoColour
- ShaderOpenGL successfully compiled : LightMapBW
- ShaderOpenGL successfully compiled : LightMapBWNoTexture
- NewIntakeSystem day 5, adding 16 prisoners to the pool
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- CLOSING MAP...
- Destroying FrameBuffer of size 512 x 512
- MessageQueue LightMap (18A21630) terminated.
- inated.
- GridRoutingSystem(2A3E7460) destroyed.
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ================
- == LOAD MAP ==
- ================
- Loading map from 'C:\Users\Sam\AppData\Local/Introversion/Prison Architect/Campaign/food-family.prison'...
- World Initialised to size 150 x 120 cells
- MaterialLibrary reading from 'data/materials.txt'
- ReformProgramManager reading from data/reform_programs.txt...
- GridRoutingSystem(1BBBA3C0) constructed.
- Grid Navigation System initialised
- A3C0) running.
- EscapeMap Initialised : 140Kb
- GridRoutingSystem created Route Work-In-Progress and CellInfo (size 1265Kb)
- MessageQueue LightMap (18A21E30) running.
- Lightmap initialised in 0ms : 210Kb
- Danger initialised : 140Kb
- Patrol System Initialised : 492Kb
- Gang System Initialised
- Created FrameBuffer of size 512 x 512 in 3ms
- Water System Initialised : 703Kb
- PowerSystem initialised : 140Kb
- Reading production.txt...
- PolaroidSystem has 177 polaroids in the database
- ScriptSystem initialised in 0ms
- Parsing LUA script 'data/grants.lua'
- ERROR : Failed to load job file 'data/jobs.txt'
- loaded providers - 415
- Failed to find FastLList HighPriority
- SectorSystem check: No changes found.
- Load completed in 769ms (263ms to read file, 506ms to parse data)
- WorldRenderer: vexCellTypes initialised in 3ms : 36000 triangles (vex,tex), 2.1 MBytes
- ShaderOpenGL successfully compiled : LightMapNoColour
- (WorldRenderer::RenderCellTypes GL ERROR 0x502
- ShaderOpenGL successfully compiled : LightMap
- WorldRenderer: vexCell2ndLayer initialised in 3ms : 36000 triangles (vex,tex), 2.1 MBytes
- ShaderOpenGL successfully compiled : LightMapNoTexture
- WorldRenderer: vexDetails initialised in 5ms : 36000 triangles (vex,tex,col), 2.5 MBytes
- ShaderOpenGL successfully compiled : SunShadows
- Warning: mipmaps requested for non-power-of-two image (738x993), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (62x141), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- ShaderOpenGL successfully compiled : LightMapBWNoColour
- ShaderOpenGL successfully compiled : LightMapBW
- ShaderOpenGL successfully compiled : LightMapBWNoTexture
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- NewIntakeSystem day 31, adding 40 prisoners to the pool
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Saving map to 'C:\Users\Sam\AppData\Local/Introversion/Prison Architect/saves/campaign-autosave.campaign-temp'...Save completed in 763ms (270ms to serialise world, 493ms to write file)
- Created FrameBuffer of size 2048 x 2048 in 7ms
- ShaderOpenGL successfully compiled : LightMapNoFOWNoColour
- ShaderOpenGL successfully compiled : LightMapNoFOW
- ShaderOpenGL successfully compiled : LightMapNoFOWNoTexture
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Destroying FrameBuffer of size 2048 x 2048
- Screenshot took 1056ms
- Saving Preferences to C:\Users\Sam\AppData\Local/Introversion/Prison Architect/preferences.txt
- Save successful!
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- ScriptSystem initialised in 0ms
- Parsing LUA script 'data/campaign/food/ekgbeep.lua'
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Show Chapter Title : Riot
- ==================
- = CLOSE CAMPAIGN =
- ==================
- CLOSING MAP...
- Destroying FrameBuffer of size 512 x 512
- MessageQueue GridRoutingSystem (1BBBA3C0) terminated.
- MessageQueue LightMap (18A21E30) terminated.
- GridRoutingSystem(1BBBA3C0) destroyed.
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ==================
- == RUN CAMPAIGN ==
- ==================
- Running campaign with profile name 'Campaign'
- ==OPENGL==> [location 'MainLoop'] error code 0x502 (invalid operation)
- Saving Preferences to C:\Users\Sam\AppData\Local/Introversion/Prison Architect/preferences.txt
- Save successful!
- Campaign chapter set to 'Riot'
- ScriptSystem initialised in 0ms
- Parsing LUA script 'data/campaign/riot/riot.lua'
- Parsing LUA script 'data/campaign/riot/riot_assault.lua'
- Parsing LUA script 'data/campaign/riot/riot_hostages.lua'
- Parsing LUA script 'data/campaign/riot/riot_intro.lua'
- Parsing LUA script 'data/campaign/riot/riot_roulette.lua'
- ================
- == LOAD MAP ==
- ================
- Loading map from 'data/campaign/riot/riot.prison'...
- World Initialised to size 200 x 200 cells
- MaterialLibrary reading from 'data/materials.txt'
- ReformProgramManager reading from data/reform_programs.txt...
- GridRoutingSystem(1BBB91E0) constructed.
- Grid Navigation System initialised
- MessageQueue GridRoutingSystem (1BBB91E0) running.
- EscapeMap Initialised : 312Kb
- GridRoutingSystem created Route Work-In-Progress and CellInfo (size 2812Kb)
- MessageQueue LightMap (18A20A30) running.
- Lightmap initialised in 0ms : 468Kb
- Danger initialised : 312Kb
- Patrol System Initialised : 1093Kb
- Gang System Initialised
- Created FrameBuffer of size 512 x 512 in 4ms
- Water System Initialised : 1562Kb
- PowerSystem initialised : 312Kb
- Reading production.txt...
- PolaroidSystem has 177 polaroids in the database
- ScriptSystem initialised in 0ms
- Parsing LUA script 'data/grants.lua'
- ERROR : Failed to load job file 'data/jobs.txt'
- loaded providers - 0
- Failed to find FastLList HighPriority
- SectorSystem check: No changes found.
- Load completed in 913ms (200ms to read file, 713ms to parse data)
- WorldRenderer: vexCellTypes initialised in 8ms : 80000 triangles (vex,tex), 4.6 MBytes
- ShaderOpenGL successfully compiled : LightMapNoColour
- ShaderOpenGL successfully compiled : LightMap
- WorldRenderer: vexCell2ndLayer initialised in 7ms : 80000 triangles (vex,tex), 4.6 MBytes
- ShaderOpenGL successfully compiled : LightMapNoTexture
- WorldRenderer: vexDetails initialised in 11ms : 80000 triangles (vex,tex,col), 5.5 MBytes
- Script command SpawnPrisoners created 20 prisoners
- Script command SpawnPrisoners created 40 prisoners
- Script command SpawnPrisoners created 30 prisoners
- Script command SpawnPrisoners created 1 prisoners
- Script command SpawnPrisoners created 1 prisoners
- Script command SpawnPrisoners created 1 prisoners
- Job 26504 (320DBC28): "Dump *X" is marked as in progress, but there is no performer.
- Job 26510 (320DB9A8): "Dump Equipment" is marked as in progress, but there is no performer.
- Warning: mipmaps requested for non-power-of-two image (1680x1050), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- WorldRenderer: vexFowBlueprint initialised in 7ms : 80000 triangles (vex,tex), 4.6 MBytes
- ShaderOpenGL successfully compiled : VisMap
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- ShaderOpenGL successfully compiled : SunShadows
- Navigation system WARNING in FindNearest: Generated incomplete route?
- NewIntakeSystem day 44, adding 47 prisoners to the pool
- Navigation system WARNING in FindNearest: Generated incomplete route?
- Navigation system WARNING in FindNearest: Generated incomplete route?
- Navigation system WARNING in FindNearest: Generated incomplete route?
- Navigation system WARNING in FindNearest: Generated incomplete route?
- Navigation system WARNING in FindNearest: Generated incomplete route?
- Navigation system WARNING in FindNearest: Generated incomplete route?
- Saving map to 'C:\Users\Sam\AppData\Local/Introversion/Prison Architect/saves/campaign-autosave.campaign-temp'...Save completed in 1605ms (1066ms to serialise world, 538ms to write file)
- Created FrameBuffer of size 2048 x 2048 in 8ms
- ShaderOpenGL successfully compiled : LightMapNoFOWNoColour
- ShaderOpenGL successfully compiled : LightMapNoFOW
- ShaderOpenGL successfully compiled : LightMapNoFOWNoTexture
- Destroying FrameBuffer of size 2048 x 2048
- Screenshot took 1019ms
- Saving Preferences to C:\Users\Sam\AppData\Local/Introversion/Prison Architect/preferences.txt
- Save successful!
- Navigation system WARNING in FindNearest: Generated incomplete route?
- Navigation system WARNING in FindNearest: Generated incomplete route?
- Navigation system WARNING in FindNearest: Generated incomplete route?
- Navigation system WARNING in FindNearest: Generated incomplete route?
- Navigation system WARNING in FindNearest: Generated incomplete route?
- Navigation system WARNING in FindNearest: Generated incomplete route?
- Navigation system WARNING in FindNearest: Generated incomplete route?
- Navigation system WARNING in FindNearest: Generated incomplete route?
- Navigation system WARNING in FindNearest: Generated incomplete route?
- Navigation system WARNING in FindNearest: Generated incomplete route?
- Navigation system WARNING in FindNearest: Generated incomplete route?
- Navigation system WARNING in FindNearest: Generated incomplete route?
- Navigation system WARNING in FindNearest: Generated incomplete route?
- Navigation system WARNING in FindNearest: Generated incomplete route?
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- NewIntakeSystem day 45, adding 39 prisoners to the pool
- ShaderOpenGL successfully compiled : LightMapBWNoColour
- ShaderOpenGL successfully compiled : LightMapBW
- ShaderOpenGL successfully compiled : LightMapBWNoTexture
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Saving Preferences to C:\Users\Sam\AppData\Local/Introversion/Prison Architect/preferences.txt
- Save successful!
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- Navigation system WARNING in FindNearest: Generated incomplete route?
- Navigation system WARNING in FindNearest: Generated incomplete route?
- Navigation system WARNING in FindNearest: Generated incomplete route?
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- LaundrySystem Recalculate took 1.1ms
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- Misconduct system discarding report index 452 because prisoner [452 700351] no longer exists
- Misconduct system discarding report index 1056 because prisoner [1056 700364] no longer exists
- Misconduct system discarding report index 1062 because prisoner [1062 700391] no longer exists
- Misconduct system discarding report index 1063 because prisoner [1063 700403] no longer exists
- Misconduct system discarding report index 1064 because prisoner [1064 700419] no longer exists
- Misconduct system discarding report index 1066 because prisoner [1066 700449] no longer exists
- Misconduct system discarding report index 1068 because prisoner [1068 700475] no longer exists
- Navigation system WARNING in FindNearest: Generated incomplete route?
- Misconduct system discarding report index 1069 because prisoner [1069 700488] no longer exists
- Misconduct system discarding report index 1070 because prisoner [1070 700506] no longer exists
- Misconduct system discarding report index 1548 because prisoner [1548 700520] no longer exists
- Misconduct system discarding report index 1615 because prisoner [1615 700533] no longer exists
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (1200x720), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Misconduct system discarding report index 1617 because prisoner [1617 700561] no longer exists
- Misconduct system discarding report index 1618 because prisoner [1618 700577] no longer exists
- Misconduct system discarding report index 1619 because prisoner [1619 700594] no longer exists
- Misconduct system discarding report index 1620 because prisoner [1620 700612] no longer exists
- Saving map to 'C:\Users\Sam\AppData\Local/Introversion/Prison Architect/saves/campaign-autosave.campaign-temp'...Save completed in 1050ms (564ms to serialise world, 485ms to write file)
- Created FrameBuffer of size 2048 x 2048 in 8ms
- Destroying FrameBuffer of size 2048 x 2048
- Screenshot took 961ms
- Saving Preferences to C:\Users\Sam\AppData\Local/Introversion/Prison Architect/preferences.txt
- Save successful!
- Misconduct system discarding report index 1633 because prisoner [1633 700790] no longer exists
- Misconduct system discarding report index 1638 because prisoner [1638 700863] no longer exists
- Misconduct system discarding report index 1663 because prisoner [1663 701227] no longer exists
- Misconduct system discarding report index 1665 because prisoner [1665 701255] no longer exists
- Misconduct system discarding report index 1065 because prisoner [1065 700433] no longer exists
- Misconduct system discarding report index 1668 because prisoner [1668 701294] no longer exists
- Misconduct system discarding report index 1670 because prisoner [1670 701322] no longer exists
- Misconduct system discarding report index 1671 because prisoner [1671 701337] no longer exists
- Misconduct system discarding report index 1674 because prisoner [1674 701378] no longer exists
- Misconduct system discarding report index 1675 because prisoner [1675 701390] no longer exists
- Misconduct system discarding report index 1678 because prisoner [1678 701432] no longer exists
- Misconduct system discarding report index 1679 because prisoner [1679 701446] no longer exists
- Misconduct system discarding report index 1686 because prisoner [1686 701540] no longer exists
- Misconduct system discarding report index 1688 because prisoner [1688 701568] no longer exists
- Misconduct system discarding report index 1689 because prisoner [1689 701585] no longer exists
- Misconduct system discarding report index 1690 because prisoner [1690 701601] no longer exists
- Misconduct system discarding report index 1746 because prisoner [1746 701780] no longer exists
- Misconduct system discarding report index 1747 because prisoner [1747 701794] no longer exists
- NewIntakeSystem day 46, adding 28 prisoners to the pool
- Navigation system WARNING in FindNearest: Generated incomplete route?
- Misconduct system discarding report index 1646 because prisoner [1646 700976] no longer exists
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- SoundSampleBank WARNING : Missing sound file : zone3rtmono
- Sound Instance WARNING : Sample failed to load 'zone3rtmono'
- Show Chapter Title : Conviction
- ==================
- = CLOSE CAMPAIGN =
- ==================
- CLOSING MAP...
- Destroying FrameBuffer of size 512 x 512
- MessageQueue GridRoutingSystem (1BBB91E0) terminated.
- GridRoutingSystem(1BBB91E0) destroyed.
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ShaderOpenGL TODO : Destroy method
- ==================
- == RUN CAMPAIGN ==
- ==================
- Running campaign with profile name 'Campaign'
- ==OPENGL==> [location 'MainLoop'] error code 0x502 (invalid operation)
- Saving Preferences to C:\Users\Sam\AppData\Local/Introversion/Prison Architect/preferences.txt
- Save successful!
- Campaign chapter set to 'Conviction'
- ScriptSystem initialised in 0ms
- Parsing LUA script 'data/campaign/conviction/conviction.lua'
- Parsing LUA script 'data/campaign/conviction/heist.lua'
- Parsing LUA script 'data/campaign/conviction/morgan.lua'
- Parsing LUA script 'data/campaign/conviction/suicide.lua'
- Parsing LUA script 'data/campaign/conviction/visitation.lua'
- ================
- == LOAD MAP ==
- ================
- Loading map from 'data/campaign/conviction/conviction.prison'...
- World Initialised to size 232 x 160 cells
- MaterialLibrary reading from 'data/materials.txt'
- ReformProgramManager reading from data/reform_programs.txt...
- GridRoutingSystem(31AC3D50) constructed.
- Grid Navigation System initialised
- MessageQueue GridRoutingSystem (31AC3D50) running.
- EscapeMap Initialised : 290Kb
- MessageQueue LightMap (18A21C30) running.
- gress and CellInfo (size 2610Kb)
- Lightmap initialised in 0ms : 435Kb
- Danger initialised : 290Kb
- Patrol System Initialised : 1015Kb
- Gang System Initialised
- Created FrameBuffer of size 512 x 512 in 3ms
- Water System Initialised : 1450Kb
- PowerSystem initialised : 290Kb
- Reading production.txt...
- PolaroidSystem has 177 polaroids in the database
- ScriptSystem initialised in 0ms
- Parsing LUA script 'data/grants.lua'
- ERROR : Failed to load job file 'data/jobs.txt'
- loaded providers - 0
- Failed to find FastLList HighPriority
- SectorSystem check: No changes found.
- Load completed in 711ms (159ms to read file, 551ms to parse data)
- WorldRenderer: vexCellTypes initialised in 7ms : 74240 triangles (vex,tex), 4.2 MBytes
- ShaderOpenGL successfully compiled : LightMapNoColour
- ShaderOpenGL successfully compiled : LightMap
- WorldRenderer: vexCell2ndLayer initialised in 7ms : 74240 triangles (vex,tex), 4.2 MBytes
- ShaderOpenGL successfully compiled : LightMapNoTexture
- WorldRenderer: vexDetails initialised in 10ms : 74240 triangles (vex,tex,col), 5.1 MBytes
- ShaderOpenGL successfully compiled : SunShadows
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- Warning: mipmaps requested for non-power-of-two image (400x486), will break on OpenGL ES
- WARNING: Failed to activate checkbox 'SortBy'
- WARNING: Failed to activate checkbox 'SortBy'
- WARNING: Failed to activate checkbox 'SortBy'
- Saving map to 'C:\Users\Sam\AppData\Local/Introversion/Prison Architect/saves/campaign-autosave.campaign-temp'...Save completed in 1258ms (791ms to serialise world, 467ms to write file)
- Created FrameBuffer of size 2048 x 2048 in 7ms
- ShaderOpenGL successfully compiled : LightMapNoFOWNoColour
- ShaderOpenGL successfully compiled : LightMapNoFOW
- ShaderOpenGL successfully compiled : LightMapNoFOWNoTexture
- Destroying FrameBuffer of size 2048 x 2048
- Screenshot took 962ms
- Saving Preferences to C:\Users\Sam\AppData\Local/Introversion/Prison Architect/preferences.txt
- Save successful!
- Saving Preferences to C:\Users\Sam\AppData\Local/Introversion/Prison Architect/preferences.txt
- Save successful!
- Destructing SoundLibrary2dSDL class... done.
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Debug.txt




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