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- --// Created and Scripted by SkiddieWilly#9496
- --// Gunhaxx V1.0
- --// Update Log: [+] Fixed the hitbox
- --// V1.1 Updated 5/7/2020
- --// Dm me if you find any bugs within the script
- --// Enjoy!
- warn("Features:",
- "Inf Ammo",
- "No Recoil",
- "Auto All Guns",
- "Rapid Fire",
- "Instant Kill",
- "Big Torso"
- )
- -- Inf Ammo
- for i,v in next, game:GetService("ReplicatedStorage").Weapons:GetChildren()do
- for j,k in pairs(v:GetDescendants())do
- if k:IsA("IntValue")and k.Name == "StoredAmmo" then
- k.Value = math.huge
- end
- end
- end
- -- Auto guns
- for i,v in next, game:GetService("ReplicatedStorage").Weapons:GetChildren()do
- for j,k in pairs(v:GetDescendants())do
- if k:IsA("BoolValue")and k.Name == "Automatic" then
- k.Value = true
- end
- end
- end
- -- No Recoil
- for i,v in next, game:GetService("ReplicatedStorage").Weapons:GetChildren()do
- for j,k in pairs(v:GetDescendants())do
- if k:IsA("NumberValue")and k.Name == "CameraRecoil" then
- k.Value = 0
- end
- end
- end
- -- Firerate
- for i,v in next, game:GetService("ReplicatedStorage").Weapons:GetChildren()do
- for j,k in pairs(v:GetDescendants())do
- if k:IsA("IntValue")and k.Name == "FireRate" then
- k.Value = 500
- end
- end
- end
- -- Inf Ammo
- for i,v in next, game:GetService("ReplicatedStorage").Weapons:GetChildren()do
- for j,k in pairs(v:GetDescendants())do
- if k:IsA("IntValue")and k.Name == "ClipSize" then
- k.Value = 7000
- end
- end
- end
- -- Instant Kill
- for i,v in next, game:GetService("ReplicatedStorage").Weapons:GetChildren()do
- for j,k in pairs(v:GetDescendants())do
- if k:IsA("IntValue")and k.Name == "Damage" then
- k.Value = 120
- end
- end
- end
- -- No Spread
- for i,v in next, game:GetService("ReplicatedStorage").Weapons:GetChildren()do
- for j,k in pairs(v:GetDescendants())do
- if k:IsA("NumberValue")and k.Name == "Accuracy" then
- k.Value = 0
- end
- end
- end
- -- Big Torso
- function hitbox()
- _G.HRPSize = 50 -- Change this to whatever value suits you
- _G.Hitbox = true
- if _G.Hitbox then
- local enemies = game.Players:GetPlayers()
- game:GetService('RunService').RenderStepped:connect(function()
- for i=1, #enemies do
- if enemies[i].Name ~= game:GetService('Players').LocalPlayer.Name then
- pcall(function()
- enemies[i].Character.HumanoidRootPart.Size = Vector3.new(_G.HRPSize,_G.HRPSize,_G.HRPSize)
- enemies[i].Character.HumanoidRootPart.Transparency = 0.5
- enemies[i].Character.HumanoidRootPart.CanCollide = false
- end)
- end
- end
- end)
- end
- end
- hitbox()
- game:GetService("Players").PlayerAdded:Connect(function(player)
- hitbox()
- end)
- game.StarterGui:SetCore("SendNotification", {
- Title = "Scripted by SkiddieWilly#9496";
- Text = "GunHaxx2 V1.1 Loaded!";
- Duration = 5;
- })
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