GunnerNight

Centered HUD v2

Jun 20th, 2015
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  1. [ShooterGame.SGUIHUDPlayer]
  2. NativeHUDResolution=(X=1280, Y=720)
  3. ScopeInfoPosition=(Attach=(H=HA_CENTER), PixelOffset=(Y=500))
  4. ConsoleMessageLogPosition=
  5. ChatInputPosition=
  6. IncapMenuPosition=(Attach=(H=HA_CENTER, V=HA_BOTTOM), Skew=0, ShawdowOffset=(X=-1, Y=-1))
  7. GameWaveTimerPosition=(Align=(H=HA_CENTER, V=HA_TOP), Attach=(H=HA_CENTER, V=HA_TOP),Skew=0, ShadowOffset=(X=-1, Y=-1))
  8. ObjectiveProgressionPosition=
  9. ObjectiveClockPosition=
  10. ObjectiveProgressionNotificationPosition=
  11. ObjectivePosition=
  12. ExpCounterPosition=(Align=(H=HA_LEFT,V=HA_BOTTOM),Attach=(H=HA_CENTER,V=HA_BOTTOM,HA="",VA=""),PixelOffset=(X=300,Y=20))
  13. GameplayNotificationPosition=(Align=(H=HA_LEFT,V=HA_BOTTOM),Attach=(H=HA_CENTER,V=HA_BOTTOM,HA="",VA=""),PixelOffset=(X=300,Y=120))
  14. MinimapPosition=(Align=(H=HA_CENTER, V=HA_CENTER), Attach=(H=HA_CENTER, V=HA_CENTER), PixelOffset=(Y=440), Skew=0, ShadowOffset=(X=-1, Y=-1))
  15. WeaponAmmoPosition=(Align=(H=HA_CENTER, V=HA_BOTTOM), Attach=(H=HA_CENTER, V=HA_TOP, VA="PlayerHealth"), Skew=0, ShadowOffset=(X=-1, Y=-1))
  16. AbilityCooldownPosition=(Align=(H=HA_RIGHT, V=HA_CENTER), Attach=(H=HA_CENTER, V=HA_CENTER), PixelOffset=(Y=400, X=-85), Skew=0, ShadowOffset=(X=-1, Y=-1))
  17. PlayerHealthPosition=(Align=(H=HA_CENTER, V=HA_BOTTOM), Attach=(H=HA_CENTER, V=HA_BOTTOM), PixelOffset=(Y=135, X=15), Skew=0, ShadowOffset=(X=-1, Y=-1))
  18. ObituaryMessageLogPosition=(Attach=(H=HA_RIGHT,V=HA_TOP))
  19. InteractionFillbarPosition=(Align=(H=HA_LEFT,V=HA_BOTTOM),Attach=(H=HA_CENTER,V=HA_BOTTOM,HA="",VA=""),PixelOffset=(X=300,Y=100))
  20. SubtitlesPosition=(Attach=(H=HA_CENTER, V=HA_BOTTOM), PixelOffset=(Y=710))
  21. BadgeNotificationPosition=
  22. ObjectiveNotificationPosition=
  23. GameInfoPosition=
  24. SpectatorInfoPosition=
  25. DetectedNotificationPosition=(Align=(H=HA_LEFT,V=HA_BOTTOM),Attach=(H=HA_CENTER,V=HA_BOTTOM,HA="",VA=""PixelOffset=(X=300,Y=60))
  26. ReadyUpPosition=
  27. DeathInfoCardPosition=
  28. ActionMenuPosition=
  29. CharacterSelectionPosition=
  30. MaxNumHitReticules=16
  31. MaxNumConsoleMsg=10
  32. MaxConsoleMsgTime=-1
  33. MaxConsoleParentDisplayTime=8
  34. ConsoleMsgYBufferHeight=1
  35. MaxNumObituaryMsg=8
  36. MaxObituaryMsgTime=5
  37. ObituaryMsgYBufferHeight=1
  38. m_bEnableHudShake=false
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