G4U55

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Jun 9th, 2017
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  1.  
  2. Patch 1.2 - 16 maggio 2017
  3.  
  4. Features
  5. - Added Steam Cloud support - progress and savedata are kept in user storage now
  6. - Added POI completion reward for Mining Town and Village
  7.  
  8. Code
  9. - Fixed an issue that could cause the save files to become corrupted
  10. - Fixed crash 'job manager:Atomic counter underflow'
  11. - Fixed crash during Party Crasher mission
  12. - Fixed crash after attempt to open main menu
  13. - Fixed freeze that occurred while changing the video settings
  14.  
  15. Animations
  16. - Fixed animation bugs with Sawn-off Shotgun
  17.  
  18. Graphics
  19. - Fixed Shadows cast by local lights
  20. - Fixed invisible objects on lamps
  21. - Fixed green channel flip in ddna textures on terrain
  22. - Fixed incorrect collision on several building and objects
  23. - Several objects LOD’s and settings tweaks
  24. - Several extreme navigation improvements
  25. - Added new proxy for glass
  26.  
  27. Gameplay
  28. - Fixed the issue that could cause the player to fall through level geometry during the mission (Quarry Coup, Winery, Lydia DLC)
  29. - Fixed that player can get stuck between level geometry (on Village map, in Dam map Safehouse)
  30. - Fixed redundant extreme navigation on several places on Village and Dam maps
  31.  
  32. Balancing
  33. - Fixed Herstal Voelpe Collimator unlock
  34. - Fixed KT-R extended magazine unlock
  35. - Fixed ES25 Silencer unlock
  36. - Fixed ES25 Bipod unlock
  37. - Increased ammunition for Sawn-off Shotgun
  38. - Moved Sawn-off Shotgun from sidearm to secondary weapon category
  39.  
  40. UI
  41. - Fixed inconsistent button icon for “docking laptop” action
  42. - Fixed wrong legend icon for POI’s in map menu
  43. - Minimap readability fixes
  44.  
  45. Mining Town
  46. - Fixed exploit of respawning AI at POI by changing AI spawn rule
  47. - Fixed issue that made player unable to tag 23S soldiers by using CCTV
  48. - Improved skydome in the afternoon
  49. - Fixed lighting in tunnels in Hotel area
  50. - Fixed extreme navigation near the church, antenna area and dam transfer tunnel
  51. - Fixed issue of destroyed lamps casting light in the safehouse
  52. - Player is now able to go under AC system during Cut Off mission
  53.  
  54. Village
  55. - Tweaked light brightness on village horizon
  56. - Fixed incorrect animation for hanging on stone wall in several places
  57. - Fixed that player can get stuck on lying tires at Burning Brides I mission area
  58. - Fixed improper size of the axe head collectible
  59. - Fixed broken shimmy lines on stairs model
  60. - Fixed holes in geometry of destroyed church in the Awas Family mission area
  61. - Fixed floating object in Lydia’s hotel room in Kozori
  62.  
  63. Dam
  64. - Wolves on junkyard POI no longer spawn on game start
  65. - Fixed wrong rotation of trash container that causes animation glitches when hiding
  66. - Several performance fixes
  67. - Fixed cloths on POI
  68. - Fixed AI spawn distance in several outposts
  69. - Minor graphical tweaks
  70. - Fixed floating hooks above the road next to the “Butcher” POI
  71.  
  72. Missions
  73. - Remains of the Day: Fixed church bells that were ringing during mission
  74. - Awas Family: fixed exploit that allowed player to skip “Exfiltrate” objective after loading last checkpoint
  75. - Quarry Coup: fixed incorrect hint display when player kills Madame Roux
  76. - Bridge: Fixed mission AI zone de-spawn on mission completion or abort
  77. - Slaughterhouse: Fixed misplaced mission marker when player speaks to prisoners during the mission
  78. - Slaughterhouse: Fixed rare bugged mission objective in Slaughterhouse mission
  79. - Black Widow: fixed that dead 23S retries detecting player repeatedly
  80. - Get the Red: fixed that Lydia and Raquel VOs overlap while they escape the complex
  81. - Clear Out: fixed inconsistent use of SFX for mission objective
  82. - Burning Bridges II: fixed computer highlight in scout mode
  83. - Loose Ends II: fixed issue which caused the interrogations not providing meeting location
  84. - Loose Ends II: fixed objective update when entering armory through the roof
  85. - Loose Ends III: fixed mission unlock notification
  86. - Loose Ends III: fixed mission objective issue that caused “kill the target” objective to fail when player exfiltrated mission area
  87. - Loose Ends IV: fixed doubled completion objective pop-up
  88. - Loose Ends IV: fixed issue which caused the interrogations not providing location of Koba’s Body
  89. - Loose Ends V: fixed wrong mission unlock notification
  90. - Opium Wars I: fixed inconsistent spawn point when continuously reloading checkpoint
  91. - Opium Wars I: fixes on interior lights
  92.  
  93. Lydia DLC
  94. - Fixed issue that triggered restricted zone warning message when player uses drone within mission area
  95. - Fixed issue with interrogation that doesn’t end with killing the victim
  96.  
  97. Localization - ALL
  98. - Added KT-R silencer description to weapon cache
  99. - Fixed hint description that is displayed after clearing all POIs
  100. - Fixed Raquel’s name in main dialogues
  101.  
  102. Localization - PL
  103. - Improved naming convention
  104. - Fixed several grammar issues
  105.  
  106. Other
  107. - Numerous other improvements and tweaks not listed above
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