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tavarner17

Potential Energy

Jun 6th, 2020
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  1. Potential Energy:
  2. For every x explosive or fall damage you take, you gain 0.06*x Energy.
  3. This means when hit with a full Spare Spinfusor splash, you will gain 36 Energy.
  4. Survivalist:
  5. For every nug you pick up, you gain 20% Health and 40% Energy.
  6. This translates to 260 Health and 44 Energy.
  7. Shield Pack:
  8. For every x damage you recieve will Shield is active, you lose x*0.15 Energy.
  9. 36 Energy (Enery gain from taking Sparefusor splash with P.E.) will shield you from 240 Damage
  10. 44 Energy (Energy gain from picking up a nug with Survivalist) will shield you from 293 Damage, and you also get the 260 Health boost.
  11. My opinions:
  12. I think that Survivalist is better, especially if a lot of people are dying.
  13. Considering it's a stand-off, you will likely be running Reach, and Reach also increases your nug grab radius.
  14. I have a You're-a-Peeing meta loadout with GL, Cake, EMP XL, Reach, Survivalist. Works great for standoffs, cluster plays, and long term base rape. Basically the only reason I don't use it all the time is because I m bad with GL and sometimes chain. But red version is working wonders for me right now :)
  15. However, I am absolutely in love with Potential Energy on Jug HO. Everytime you mortar jump you get full energy, when an enemy ground pounds you get more mobility to shift position, and you can get up on top of stands with a DJ really easy too.
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  19. Initial: 1300 H, 120 E (UC, QD) Eat: 1000 D to H Result: 300 H, 120 E (absorbs 800 D)
  20. Initial: 1300 H, 120 E (UC, QD) Eat: 1000 D, shielded. 800 D = 120 E, 200 H Result: 1100 H, 0 E
  21. Initial: 1300 H, 120 E (UC, PE) Eat: 1000 D, shielded. 800 D =120 E, 200 H, PE awards 12 E Result: 1100 H, 12 E
  22. Initial: 1300 H, 120 E (UC, QD)
  23. Eat: 1000 D to H
  24. Result: 300 H, 120 E (absorbs 800 D)
  25. Initial: 1300 H, 120 E (UC, QD)
  26. Eat: 1000 D, shielded. 800 D = 120 E, 200 H
  27. Result: 1100 H, 0 E
  28. Initial: 1300 H, 120 E (UC, PE)
  29. Eat: 1000 D, shielded. 800 D =120 E, 200 H, PE awards 12 E
  30. Result: 1100 H, 12 E
  31. Initial: 1300 H, 60 E (UC, QD)
  32. Eat: 1000 D to H
  33. Result: 300 H, 60 E ( would absorb 400 D)
  34. Initial: 1300 H, 60 E (UC, QD)
  35. Eat: 1000 D, shielded. 400 D = 60 E, 600 H
  36. Result: 700 H, 0 E
  37. Initial: 1300 H, 60 E (UC, PE)
  38. Eat: 1000 D, shielded. 400 D =60 E, 600 H, PE awards 36 E
  39. Result: 700 H, 36 E
  40. Initial: 1300 H, 0 E (UC, QD)
  41. Eat: 1000 D to H
  42. Result: 300 H, 60 E ( would absorb 400 D)
  43. Initial: 1300 H, 0 E (UC, QD)
  44. Eat: 1000 D, shielded. 000 D = 0 E, 100 H
  45. Result: 300 H, 0 E
  46. Initial: 1300 H, 0 E (UC, PE)
  47. Eat: 1000 D, shielded. 0 D = 0 E, 1000 H, PE awards 60 E
  48. Result: 300 H, 60 E
  49. Initial: 1300 H, 120 E (UC, QD)
  50. Eat: 600 D to H
  51. Result: 700 H, 120 E ( would absorb 800 D)
  52. Initial: 1300 H, 120 E (UC, QD)
  53. Eat: 600 D, shielded. 600 D = 90 E
  54. Result: 1300 H, 30 E
  55. Initial: 1300 H, 120 E (UC, PE)
  56. Eat: 600 D, shielded. 600 D = 90 E. No health lost, no Energy awarded with PE.
  57. Result: 1100 H, 30 E (would absorb 200 D)
  58. Initial: 1300 H, 60 E (UC, QD)
  59. Eat: 600 D to H
  60. Result: 700 H, 60 E (would absorb 400 D)
  61. Initial: 1300 H, 60 E (UC, QD)
  62. Eat: 600 D, shielded. 400 D = 60 E, 200 H
  63. Result: 1100 H, 0 E
  64. Initial: 1300 H, 120 E (UC, PE)
  65. Eat: 600 D, shielded. 400 D = 60 E, 200 H. PE awards 12 E
  66. Result: 1100 H, 12 E (would absorb 80 D)
  67. Initial: 1300 H, 0 E (UC, QD)
  68. Eat: 600 D to H
  69. Result: 700 H, 0 E
  70. Initial: 1300 H, 0 E (UC, QD)
  71. Eat: 600 D, shielded. No energy, 600 D to H.
  72. Result: 700 H, 0 E
  73. Initial: 1300 H, 0 E (UC, PE)
  74. Eat: 600 D, shielded. No energy, 600 D to H. PE awards 36 E.
  75. Result: 700 H, 36 E
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