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  1. Initialize engine version: 5.3.6p8 (c04dd374db98)
  2. Forcing GfxDevice: Null
  3. NullGfxDevice:
  4. Version: NULL 1.0 [1.0]
  5. Renderer: Null Device
  6. Vendor: Unity Technologies
  7. Begin MonoManager ReloadAssembly
  8. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
  9. Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
  10. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  11. Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  12. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  13. Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  14. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  15. Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  16. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  17. Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  18. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  19. Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  20. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  21. Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  22. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
  23. Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
  24. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
  25. Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
  26. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
  27. Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
  28. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
  29. Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
  30. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll (this message is harmless)
  31. Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
  32. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
  33. Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
  34. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\enum2int.dll (this message is harmless)
  35. Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\enum2int.dll into Unity Child Domain
  36. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NCalc.dll (this message is harmless)
  37. Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NCalc.dll into Unity Child Domain
  38. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
  39. Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
  40. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
  41. Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
  42. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
  43. Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
  44. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
  45. Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
  46. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
  47. Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
  48. - Completed reload, in 0.266 seconds
  49. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
  50. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
  51. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
  52. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
  53. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
  54. UnloadTime: 1.218800 ms
  55. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  56. UnloadTime: 5.813867 ms
  57. HDR Render Texture not supported, disabling HDR on reflection probe.
  58.  
  59. (Filename: Line: 257)
  60.  
  61. 2017-07-01T13:06:48 0.014 INF Awake
  62. 2017-07-01T13:06:48 0.075 INF Version: Alpha 16 (b129) Compatibility Version: Alpha 16, Build: Windows 64 Bit
  63. 2017-07-01T13:06:48 0.076 INF System information:
  64. 2017-07-01T13:06:48 0.077 INF OS: Windows 10 (10.0.0) 64bit
  65. 2017-07-01T13:06:48 0.079 INF CPU: AMD FX(tm)-8350 Eight-Core Processor (cores: 8)
  66. 2017-07-01T13:06:48 0.080 INF RAM: 24473 MB
  67. 2017-07-01T13:06:48 0.080 INF GPU: Null Device (128 MB)
  68. 2017-07-01T13:06:48 0.092 INF Graphics API: NULL 1.0 [1.0] (shader level 2.0)
  69. 2017-07-01T13:06:48 0.119 INF Last played version: Alpha 16
  70. 2017-07-01T13:06:48 0.120 INF Local UTC offset: -4 hours
  71. 2017-07-01T13:06:48 0.123 INF Command line arguments: 7daystodie -logfile 7DaysToDie_Data\output_log__2017-07-01__13-06-43.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
  72. 2017-07-01T13:06:48 0.127 INF Parsing server configfile: D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../serverconfig.xml
  73. 2017-07-01T13:06:48 0.195 INF Parsing server configfile successfully completed
  74. 2017-07-01T13:06:48 0.197 INF Starting dedicated server level=Random Gen game name=test
  75. 2017-07-01T13:06:48 0.198 INF Maximum allowed players: 8
  76. 2017-07-01T13:06:48 0.198 INF Game mode: GameModeSurvivalMP
  77. 2017-07-01T13:06:48 0.203 INF Not running in Big Picture Mode, no on-screen keyboard available
  78. 2017-07-01T13:06:48 0.204 INF Starting PlayerInputManager...
  79. 2017-07-01T13:06:49 0.331 INF InControl (version 1.6.8 build 8730, native module = False, XInput = False)
  80. 2017-07-01T13:06:49 0.590 INF Starting UserProfileManager...
  81. 2017-07-01T13:06:49 0.837 INF Texture quality is set to 3
  82. 2017-07-01T13:06:49 0.987 INF [NET] Disabling protocol: UNET
  83. 2017-07-01T13:06:49 0.991 INF NET: InitCallbacks
  84. 2017-07-01T13:06:49 0.994 INF [MODS] No mods folder found
  85. 2017-07-01T13:06:49 1.015 INF Loading permissions file at 'C:\Users\Admin\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  86. 2017-07-01T13:06:49 1.046 INF Loading permissions file done.
  87. 2017-07-01T13:06:49 1.108 INF SdtdLog: No config found
  88. 2017-07-01T13:06:49 1.109 INF Failed to register the log file writer: Sharing violation on path D:\Games\Steam\steamapps\common\7 Days To Die\sdtd.log
  89. 2017-07-01T13:06:49 1.112 INF at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
  90. at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
  91. at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
  92. at System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding, Int32 bufferSize) [0x00000] in <filename unknown>:0
  93. at System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding) [0x00000] in <filename unknown>:0
  94. at (wrapper remoting-invoke-with-check) System.IO.StreamWriter:.ctor (string,bool,System.Text.Encoding)
  95. at SdtdLog.Init () [0x00000] in <filename unknown>:0
  96. 2017-07-01T13:06:50 1.762 INF Reloading serveradmin.xml
  97. 2017-07-01T13:06:50 1.763 INF Loading permissions file at 'C:\Users\Admin\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  98. 2017-07-01T13:06:50 1.766 INF Loading permissions file done.
  99. UMA Overlay loading took 1463 ms
  100.  
  101. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  102.  
  103. UMA Slot loading took 4 ms
  104.  
  105. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
  106.  
  107. HDR Render Texture not supported, disabling HDR on reflection probe.
  108.  
  109. (Filename: Line: 257)
  110.  
  111. HDR Render Texture not supported, disabling HDR on reflection probe.
  112.  
  113. (Filename: Line: 257)
  114.  
  115. WARNING: Shader Unsupported: 'Suimono/effect_refractDroplets' - Setting to default shader.
  116. WARNING: Shader Unsupported: 'Suimono/effect_refractionViewDepth' - Setting to default shader.
  117. WARNING: Shader Unsupported: 'Code/GoggleEyed' - Setting to default shader.
  118. 2017-07-01T13:07:06 17.765 INF WorldStaticData.Init() needed 12.198s
  119. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
  120. 2017-07-01T13:07:06 17.826 INF Started Telnet on 8081
  121. 2017-07-01T13:07:06 17.828 INF Awake done
  122. 2017-07-01T13:07:06 18.158 INF Atlas reset took 216 ms
  123. 2017-07-01T13:07:06 18.159 INF Atlas load took 329 ms
  124. Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
  125. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  126. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
  127. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  128.  
  129. Unloading 6427 unused Assets to reduce memory usage. Loaded Objects now: 205039.
  130. Total: 226.597107 ms (FindLiveObjects: 17.743734 ms CreateObjectMapping: 8.617645 ms MarkObjects: 192.676025 ms DeleteObjects: 7.549423 ms)
  131.  
  132. 2017-07-01T13:07:07 18.715 INF NET: Starting server protocols
  133. 2017-07-01T13:07:07 18.925 INF NET: Unity NW server started
  134. 2017-07-01T13:07:07 18.926 INF [Steamworks.NET] NET: Server started
  135. 2017-07-01T13:07:07 18.929 INF StartGame
  136. Setting up 2 worker threads for Enlighten.
  137. Thread -> id: 3ba8 -> priority: 1
  138. Thread -> id: 918 -> priority: 1
  139. 2017-07-01T13:07:08 19.355 INF Atlas reset took 198 ms
  140. 2017-07-01T13:07:08 19.429 INF Persistent GamePrefs saved
  141. GamePref.AdminFileName = serveradmin.xml
  142. GamePref.AirDropFrequency = 72
  143. GamePref.AirDropMarker = False
  144. GamePref.AutopilotMode = 0
  145. GamePref.BedrollDeadZoneSize = 15
  146. GamePref.BlockDurabilityModifier = 100
  147. GamePref.BloodMoonEnemyCount = 8
  148. GamePref.BuildCreate = False
  149. GamePref.ConnectToServerIP = 208.167.243.199
  150. GamePref.ConnectToServerPort = 25000
  151. GamePref.ControlPanelEnabled = False
  152. GamePref.ControlPanelPort = 8080
  153. GamePref.CraftTimer =
  154. GamePref.CreateLevelDim = 8
  155. GamePref.CreateLevelName = My Level
  156. GamePref.CreativeMenuEnabled = False
  157. GamePref.DayCount = 3
  158. GamePref.DayLightLength = 18
  159. GamePref.DayNightLength = 50
  160. GamePref.DebugMenuEnabled = False
  161. GamePref.DebugMenuShowTasks = False
  162. GamePref.DebugStopEnemiesMoving = False
  163. GamePref.DropOnDeath = 0
  164. GamePref.DropOnQuit = 0
  165. GamePref.DynamicSpawner =
  166. GamePref.EACEnabled = True
  167. GamePref.EnemyDifficulty = 0
  168. GamePref.EnemySpawnMode = True
  169. GamePref.FavoriteServersList =
  170. GamePref.FragLimit = 20
  171. GamePref.GameDifficulty = 2
  172. GamePref.GameGuidClient =
  173. GamePref.GameMode = GameModeSurvivalMP
  174. GamePref.GameName = test
  175. GamePref.GameNameClient = My Game
  176. GamePref.GameVersion = Alpha 16
  177. GamePref.GameWorld = Random Gen
  178. GamePref.HideCommandExecutionLog = 0
  179. GamePref.JoiningOptions = True
  180. GamePref.LandClaimDeadZone = 30
  181. GamePref.LandClaimDecayMode = 0
  182. GamePref.LandClaimExpiryTime = 3
  183. GamePref.LandClaimOfflineDurabilityModifier = 4
  184. GamePref.LandClaimOnlineDurabilityModifier = 4
  185. GamePref.LandClaimSize = 41
  186. GamePref.LastGameResetRevision = 11
  187. GamePref.LootAbundance = 100
  188. GamePref.LootRespawnDays = 30
  189. GamePref.LootTimer =
  190. GamePref.MatchLength = 10
  191. GamePref.MaxSpawnedAnimals = 50
  192. GamePref.MaxSpawnedZombies = 60
  193. GamePref.MaxUncoveredMapChunksPerPlayer = 131072
  194. GamePref.NoGraphicsMode = True
  195. GamePref.OptionsAA = 1
  196. GamePref.OptionsAllowController = True
  197. GamePref.OptionsAmbientVolumeLevel = 1
  198. GamePref.OptionsAudioOcclusion = False
  199. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  200. GamePref.OptionsBloom = True
  201. GamePref.OptionsControllerVibration = True
  202. GamePref.OptionsDeferredLighting = True
  203. GamePref.OptionsDOF = False
  204. GamePref.OptionsFieldOfView = 90
  205. GamePref.OptionsForegroundGlobalOpacity = 1
  206. GamePref.OptionsGamma = 1
  207. GamePref.OptionsGraphicsQuality = 4
  208. GamePref.OptionsGrassDistance = 2
  209. GamePref.OptionsHudOpacity = 0
  210. GamePref.OptionsHudSize = 2
  211. GamePref.OptionsImageEffects = False
  212. GamePref.OptionsInterfaceSensitivity = 0.75
  213. GamePref.OptionsInvertMouse = False
  214. GamePref.OptionsLODDistance = 1
  215. GamePref.OptionsMicVolumeLevel = 0.75
  216. GamePref.OptionsMotionBlur = 0
  217. GamePref.OptionsMouseSensitivity = 0.5
  218. GamePref.OptionsMusicVolumeLevel = 0.5703413
  219. GamePref.OptionsObjectBlur = False
  220. GamePref.OptionsOverallAudioVolumeLevel = 0
  221. GamePref.OptionsPlayerModel = playerMale
  222. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  223. GamePref.OptionsReflectedShadows = False
  224. GamePref.OptionsReflectionBounces = 1
  225. GamePref.OptionsReflectionCullList = Default
  226. GamePref.OptionsReflectionFarClip = 45
  227. GamePref.OptionsReflectionQuality = 0
  228. GamePref.OptionsReflectionRefreshMode = ViaScripting
  229. GamePref.OptionsReflectionRefreshRate = 0
  230. GamePref.OptionsReflectionShadowDistance = 8
  231. GamePref.OptionsReflectionTimeSlicingMode =
  232. GamePref.OptionsResolution = 0
  233. GamePref.OptionsScreenBoundsValue = 1
  234. GamePref.OptionsShadowDistance = 0
  235. GamePref.OptionsShowCompass = True
  236. GamePref.OptionsShowCrosshair = True
  237. GamePref.OptionsSSAO = False
  238. GamePref.OptionsStabSpawnBlocksOnGround = True
  239. GamePref.OptionsSunShafts = True
  240. GamePref.OptionsTempCelsius = False
  241. GamePref.OptionsTextureQuality = 0
  242. GamePref.OptionsTreeQuality = 3
  243. GamePref.OptionsUMATextureQuality = 0
  244. GamePref.OptionsViewDistance = 12
  245. GamePref.OptionsVoiceChatEnabled = True
  246. GamePref.OptionsVoiceVolumeLevel = 0.75
  247. GamePref.OptionsVsync = 0
  248. GamePref.OptionsWaterParticleLimiter = 1
  249. GamePref.OptionsWaterQuality = 0
  250. GamePref.PersistentPlayerProfiles = False
  251. GamePref.PlayerAutologin = False
  252. GamePref.PlayerId =
  253. GamePref.PlayerKillingMode = 3
  254. GamePref.PlayerName = Marvison
  255. GamePref.PlayerSafeZoneHours = 5
  256. GamePref.PlayerSafeZoneLevel = 5
  257. GamePref.PlayerToken =
  258. GamePref.RebuildMap = False
  259. GamePref.SaveGameFolder = C:\Users\Admin\AppData\Roaming/7DaysToDie/Saves
  260. GamePref.SelectionContextMode = 0
  261. GamePref.SelectionOperationMode = 0
  262. GamePref.ServerAdminSlots = 0
  263. GamePref.ServerAdminSlotsPermission = 0
  264. GamePref.ServerDescription = A 7 Days to Die server
  265. GamePref.ServerDisabledNetworkProtocols = UNET
  266. GamePref.ServerIP =
  267. GamePref.ServerIsPublic = True
  268. GamePref.ServerMaxPlayerCount = 8
  269. GamePref.ServerName = My Game Host
  270. GamePref.ServerPort = 25001
  271. GamePref.ServerReservedSlots = 0
  272. GamePref.ServerReservedSlotsPermission = 100
  273. GamePref.ServerWebsiteURL =
  274. GamePref.ShowFriendPlayerOnMap = True
  275. GamePref.TelnetEnabled = True
  276. GamePref.TelnetPort = 8081
  277. GamePref.ZombiePlayers = True
  278. GamePref.ZombiesRun = 0
  279. GameStat.AirDropFrequency = 0
  280. GameStat.AirDropMarker = False
  281. GameStat.AnimalCount = 0
  282. GameStat.BlockDurabilityModifier = 1
  283. GameStat.BloodMoonEnemyCount = 8
  284. GameStat.ChunkStabilityEnabled = True
  285. GameStat.CraftTimer =
  286. GameStat.CurrentRoundIx = 0
  287. GameStat.DayLightLength = 16
  288. GameStat.DayLimitActive = False
  289. GameStat.DayLimitThisRound = 0
  290. GameStat.Difficulty = 2
  291. GameStat.DropOnDeath = 1
  292. GameStat.DropOnQuit = 0
  293. GameStat.EnemyCount = 0
  294. GameStat.EnemyDifficulty = Normal
  295. GameStat.EnemySpawnMode = True
  296. GameStat.FragLimitActive = False
  297. GameStat.FragLimitThisRound = 0
  298. GameStat.GameDifficulty = 2
  299. GameStat.GameModeId = 0
  300. GameStat.GameState = 0
  301. GameStat.GlobalMessageToShow =
  302. GameStat.IsCreativeMenuEnabled = False
  303. GameStat.IsFlyingEnabled = False
  304. GameStat.IsPlayerCollisionEnabled = True
  305. GameStat.IsPlayerDamageEnabled = True
  306. GameStat.IsResetMapOnRestart = False
  307. GameStat.IsSaveSupplyCrates = True
  308. GameStat.IsSpawnEnemies = True
  309. GameStat.IsSpawnNearOtherPlayer = False
  310. GameStat.IsTeleportEnabled = False
  311. GameStat.IsVersionCheckDone = False
  312. GameStat.LandClaimDeadZone = 30
  313. GameStat.LandClaimDecayMode = 0
  314. GameStat.LandClaimExpiryTime = 3
  315. GameStat.LandClaimOfflineDurabilityModifier = 32
  316. GameStat.LandClaimOnlineDurabilityModifier = 32
  317. GameStat.LandClaimSize = 41
  318. GameStat.LoadScene =
  319. GameStat.LootTimer =
  320. GameStat.PlayerKillingMode = KillStrangersOnly
  321. GameStat.ScoreDiedMultiplier = -5
  322. GameStat.ScorePlayerKillMultiplier = 1
  323. GameStat.ScoreZombieKillMultiplier = 1
  324. GameStat.ShowAllPlayersOnMap = False
  325. GameStat.ShowFriendPlayerOnMap = True
  326. GameStat.ShowSpawnWindow = False
  327. GameStat.ShowWindow =
  328. GameStat.ShowZombieCounter = False
  329. GameStat.TimeLimitActive = False
  330. GameStat.TimeLimitThisRound = 0
  331. GameStat.TimeOfDayIncPerSec = 20
  332. GameStat.ZombieHordeMeter = False
  333. 2017-07-01T13:07:08 19.618 INF StartAsServer
  334. 2017-07-01T13:07:08 19.768 INF createWorld: Random Gen, test, GameModeSurvivalMP
  335. 2017-07-01T13:07:08 19.883 INF Started thread thread_Regenerating
  336. 2017-07-01T13:07:08 19.884 INF Started thread LU
  337. 2017-07-01T13:07:08 19.972 INF World.Load: Random Gen
  338. 2017-07-01T13:07:08 19.981 WRN Loaded world file from different version: 'Alpha 15.2(b8)'
  339. 2017-07-01T13:07:08 20.007 INF Started thread thread_Pathfinder
  340. 2017-07-01T13:07:08 20.022 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
  341. 2017-07-01T13:07:08 20.026 INF Started thread thread_GenerateChunks
  342. 2017-07-01T13:07:08 20.087 INF Loading and parsing of generator took 60ms
  343. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
  344. WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
  345. 2017-07-01T13:07:09 20.524 INF ************************Weather Packages Created FROM BIOMES :D ************************
  346. WARNING: Shader Unsupported: 'Skybox/SkyboxFog' - Setting to default shader.
  347. 2017-07-01T13:07:09 20.782 INF createWorld() done
  348. 2017-07-01T13:07:09 20.783 INF Loading players.xml
  349. 2017-07-01T13:07:09 21.082 INF [EAC] Starting EAC server
  350. 2017-07-01T13:07:09 21.208 INF [EAC] Log: [SetLogCallback] Procedure: 000000000DDF19F0 LogLevel: Debug
  351. 2017-07-01T13:07:10 22.224 INF [Steamworks.NET] GameServer.Init successful
  352. 2017-07-01T13:07:11 22.275 INF StartGame done
  353. 2017-07-01T13:07:11 22.354 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
  354. 2017-07-01T13:07:11 22.530 INF PlayerLogin: Marvison/Alpha 16
  355. 2017-07-01T13:07:11 22.531 INF Client IP: 10.1.1.2
  356. 2017-07-01T13:07:11 22.533 INF [Steamworks.NET] Auth.AuthenticateUser()
  357. 2017-07-01T13:07:11 22.535 INF [Steamworks.NET] Authenticating player: Marvison SteamId: 76561197966776722 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  358. 2017-07-01T13:07:12 23.528 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90109666500291584
  359. 2017-07-01T13:07:12 23.830 INF [Steamworks.NET] Authentication callback. ID: 76561197966776722, owner: 76561197966776722, result: k_EAuthSessionResponseOK
  360. 2017-07-01T13:07:12 23.832 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561197966776722', OwnerID='76561197966776722', PlayerName='Marvison'
  361. 2017-07-01T13:07:12 23.835 INF [EAC] Registering user: EntityID=-1, PlayerID='76561197966776722', OwnerID='76561197966776722', PlayerName='Marvison'
  362. 2017-07-01T13:07:12 23.838 INF [EAC] Log: [RegisterClient] Client: 0000000000000001 PlayerGUID: 76561197966776722 PlayerIP: 10.1.1.2 OwnerGUID: 76561197966776722 PlayerName: Marvison
  363. 2017-07-01T13:07:13 24.618 INF [EAC] Log: [Register Client] Success (1/2). Client: 0000000000000001
  364. 2017-07-01T13:07:13 24.618 INF [EAC] Log: [QueueClientUpdate] Client: 0000000000000001 Session: 1 Status: Client Authenticated Message: Client authenticated
  365. 2017-07-01T13:07:13 24.632 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
  366. 2017-07-01T13:07:14 25.357 INF [EAC] Log: [Register Client] Success (2/2). Client: 0000000000000001
  367. 2017-07-01T13:07:14 25.358 INF [EAC] Log: [QueueClientUpdate] Client: 0000000000000001 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely
  368. 2017-07-01T13:07:14 25.384 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
  369. 2017-07-01T13:07:14 25.386 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561197966776722', OwnerID='76561197966776722', PlayerName='Marvison'
  370. 2017-07-01T13:07:14 25.389 INF Allowing player with id 76561197966776722
  371. 2017-07-01T13:07:15 26.935 INF RequestToEnterGame: 76561197966776722/Marvison
  372. 2017-07-01T13:07:15 27.017 WRN Prefab is missing name!
  373. 2017-07-01T13:07:15 27.018 WRN Prefab is missing name!
  374. 2017-07-01T13:07:15 27.018 WRN Prefab is missing name!
  375. 2017-07-01T13:07:15 27.019 WRN Prefab is missing name!
  376. 2017-07-01T13:07:15 27.020 WRN Prefab is missing name!
  377. 2017-07-01T13:07:15 27.021 WRN Prefab is missing name!
  378. 2017-07-01T13:07:15 27.092 WRN Prefab is missing name!
  379. 2017-07-01T13:07:15 27.094 WRN Prefab is missing name!
  380. 2017-07-01T13:07:15 27.095 WRN Prefab is missing name!
  381. 2017-07-01T13:07:15 27.096 WRN Prefab is missing name!
  382. 2017-07-01T13:07:15 27.097 WRN Prefab is missing name!
  383. 2017-07-01T13:07:15 27.124 WRN Prefab is missing name!
  384. 2017-07-01T13:07:15 27.125 WRN Prefab is missing name!
  385. 2017-07-01T13:07:15 27.125 WRN Prefab is missing name!
  386. 2017-07-01T13:07:15 27.126 WRN Prefab is missing name!
  387. 2017-07-01T13:07:15 27.127 WRN Prefab is missing name!
  388. 2017-07-01T13:07:15 27.128 WRN Prefab is missing name!
  389. 2017-07-01T13:07:15 27.129 WRN Prefab is missing name!
  390. 2017-07-01T13:07:15 27.129 WRN Prefab is missing name!
  391. 2017-07-01T13:07:15 27.129 WRN Prefab is missing name!
  392. 2017-07-01T13:07:15 27.130 WRN Prefab is missing name!
  393. 2017-07-01T13:07:15 27.130 WRN Prefab is missing name!
  394. 2017-07-01T13:07:15 27.131 WRN Prefab is missing name!
  395. 2017-07-01T13:07:19 30.493 WRN Prefab is missing name!
  396. 2017-07-01T13:07:19 30.494 WRN Prefab is missing name!
  397. 2017-07-01T13:07:19 30.496 WRN Prefab is missing name!
  398. 2017-07-01T13:07:19 30.496 WRN Prefab is missing name!
  399. 2017-07-01T13:07:19 30.497 WRN Prefab is missing name!
  400. 2017-07-01T13:07:19 30.500 WRN Prefab is missing name!
  401. 2017-07-01T13:07:19 30.501 WRN Prefab is missing name!
  402. 2017-07-01T13:07:19 30.501 WRN Prefab is missing name!
  403. 2017-07-01T13:07:19 30.505 WRN Prefab is missing name!
  404. 2017-07-01T13:07:19 30.506 WRN Prefab is missing name!
  405. 2017-07-01T13:07:19 30.507 WRN Prefab is missing name!
  406. 2017-07-01T13:07:19 30.555 WRN Prefab is missing name!
  407. 2017-07-01T13:07:19 30.555 WRN Prefab is missing name!
  408. 2017-07-01T13:07:19 30.556 WRN Prefab is missing name!
  409. 2017-07-01T13:07:19 30.578 WRN Prefab is missing name!
  410. 2017-07-01T13:07:19 30.579 WRN Prefab is missing name!
  411. 2017-07-01T13:07:19 30.580 WRN Prefab is missing name!
  412. 2017-07-01T13:07:19 30.587 WRN Prefab is missing name!
  413. 2017-07-01T13:07:20 32.125 WRN Prefab is missing name!
  414. 2017-07-01T13:07:20 32.133 WRN Prefab is missing name!
  415. 2017-07-01T13:07:20 32.134 WRN Prefab is missing name!
  416. 2017-07-01T13:07:20 32.134 WRN Prefab is missing name!
  417. 2017-07-01T13:07:20 32.135 WRN Prefab is missing name!
  418. 2017-07-01T13:07:20 32.136 WRN Prefab is missing name!
  419. 2017-07-01T13:07:20 32.143 WRN Prefab is missing name!
  420. 2017-07-01T13:07:20 32.144 WRN Prefab is missing name!
  421. 2017-07-01T13:07:20 32.144 WRN Prefab is missing name!
  422. 2017-07-01T13:07:20 32.145 WRN Prefab is missing name!
  423. 2017-07-01T13:07:20 32.145 WRN Prefab is missing name!
  424. 2017-07-01T13:07:20 32.146 WRN Prefab is missing name!
  425. 2017-07-01T13:07:20 32.146 WRN Prefab is missing name!
  426. 2017-07-01T13:07:20 32.147 WRN Prefab is missing name!
  427. 2017-07-01T13:07:20 32.148 WRN Prefab is missing name!
  428. 2017-07-01T13:07:20 32.149 WRN Prefab is missing name!
  429. 2017-07-01T13:07:20 32.150 WRN Prefab is missing name!
  430. 2017-07-01T13:07:20 32.151 WRN Prefab is missing name!
  431. 2017-07-01T13:07:22 34.005 WRN Prefab is missing name!
  432. 2017-07-01T13:07:22 34.006 WRN Prefab is missing name!
  433. 2017-07-01T13:07:22 34.006 WRN Prefab is missing name!
  434. 2017-07-01T13:07:22 34.007 WRN Prefab is missing name!
  435. 2017-07-01T13:07:22 34.041 WRN Prefab is missing name!
  436. 2017-07-01T13:07:22 34.042 WRN Prefab is missing name!
  437. 2017-07-01T13:07:22 34.043 WRN Prefab is missing name!
  438. 2017-07-01T13:07:22 34.093 WRN Prefab is missing name!
  439. 2017-07-01T13:07:22 34.093 WRN Prefab is missing name!
  440. 2017-07-01T13:07:22 34.094 WRN Prefab is missing name!
  441. 2017-07-01T13:07:22 34.094 WRN Prefab is missing name!
  442. 2017-07-01T13:07:22 34.095 WRN Prefab is missing name!
  443. 2017-07-01T13:07:22 34.095 WRN Prefab is missing name!
  444. 2017-07-01T13:07:22 34.096 WRN Prefab is missing name!
  445. 2017-07-01T13:07:24 35.340 WRN Prefab is missing name!
  446. 2017-07-01T13:07:24 35.341 WRN Prefab is missing name!
  447. 2017-07-01T13:07:24 35.341 WRN Prefab is missing name!
  448. 2017-07-01T13:07:24 35.342 WRN Prefab is missing name!
  449. 2017-07-01T13:07:24 35.343 WRN Prefab is missing name!
  450. 2017-07-01T13:07:24 35.344 WRN Prefab is missing name!
  451. 2017-07-01T13:07:24 35.345 WRN Prefab is missing name!
  452. 2017-07-01T13:07:24 35.346 WRN Prefab is missing name!
  453. 2017-07-01T13:07:24 35.347 WRN Prefab is missing name!
  454. 2017-07-01T13:07:24 35.347 WRN Prefab is missing name!
  455. 2017-07-01T13:07:24 35.348 WRN Prefab is missing name!
  456. 2017-07-01T13:07:24 35.348 WRN Prefab is missing name!
  457. 2017-07-01T13:07:24 35.349 WRN Prefab is missing name!
  458. 2017-07-01T13:07:24 35.350 WRN Prefab is missing name!
  459. 2017-07-01T13:07:24 35.350 WRN Prefab is missing name!
  460. 2017-07-01T13:07:24 35.351 WRN Prefab is missing name!
  461. 2017-07-01T13:07:27 39.208 WRN Prefab is missing name!
  462. 2017-07-01T13:07:27 39.208 WRN Prefab is missing name!
  463. 2017-07-01T13:07:27 39.209 WRN Prefab is missing name!
  464. 2017-07-01T13:07:27 39.210 WRN Prefab is missing name!
  465. 2017-07-01T13:07:27 39.210 WRN Prefab is missing name!
  466. 2017-07-01T13:07:27 39.211 WRN Prefab is missing name!
  467. 2017-07-01T13:07:27 39.211 WRN Prefab is missing name!
  468. 2017-07-01T13:07:27 39.212 WRN Prefab is missing name!
  469. 2017-07-01T13:07:27 39.212 WRN Prefab is missing name!
  470. 2017-07-01T13:07:27 39.213 WRN Prefab is missing name!
  471. 2017-07-01T13:07:27 39.213 WRN Prefab is missing name!
  472. 2017-07-01T13:07:27 39.214 WRN Prefab is missing name!
  473. 2017-07-01T13:07:44 55.803 INF RequestToSpawnPlayer: 171, Marvison, 12
  474. 2017-07-01T13:07:44 55.859 INF Created player with id=171
  475. 2017-07-01T13:07:44 55.894 INF GMSG: Player 'Marvison' joined the game
  476. 2017-07-01T13:07:44 55.955 ERR Exception in thread thread_GenerateChunks:
  477. 2017-07-01T13:07:44 55.956 EXC Argument cannot be null.
  478. Parameter name: collection
  479. ArgumentNullException: Argument cannot be null.
  480. Parameter name: collection
  481. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  482. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  483. at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
  484. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  485. at RWG2.RWGPrefabDecorator.DecorateChunk (.World _world, .Chunk _chunk, System.Random _random) [0x00000] in <filename unknown>:0
  486. at ChunkProviderGenerateWorld.DoGenerateChunks () [0x00000] in <filename unknown>:0
  487. at ChunkProviderGenerateWorld.thread_GenerateChunks (.ThreadInfo _threadInfo) [0x00000] in <filename unknown>:0
  488. at ThreadManager.YK (System.Object ) [0x00000] in <filename unknown>:0
  489. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  490. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  491. UnityEngine.Logger:LogException(Exception, Object)
  492. UnityEngine.Debug:LogException(Exception)
  493. Logger:masterLogException(Exception)
  494. Logger:Exception(Exception)
  495. Log:Exception(Exception)
  496. ThreadManager:YK(Object)
  497.  
  498. (Filename: Line: -1)
  499.  
  500. 2017-07-01T13:07:44 55.976 INF Exited thread thread_GenerateChunks
  501. ArgumentNullException: Argument cannot be null.
  502. Parameter name: collection
  503. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  504. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  505. at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
  506. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  507. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  508. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  509. at GameManager.GU () [0x00000] in <filename unknown>:0
  510. at GameManager.Update () [0x00000] in <filename unknown>:0
  511.  
  512. (Filename: Line: -1)
  513.  
  514. ArgumentNullException: Argument cannot be null.
  515. Parameter name: collection
  516. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  517. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  518. at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
  519. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  520. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  521. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  522. at GameManager.GU () [0x00000] in <filename unknown>:0
  523. at GameManager.Update () [0x00000] in <filename unknown>:0
  524.  
  525. (Filename: Line: -1)
  526.  
  527. 2017-07-01T13:07:55 67.013 INF Time: 0.53m FPS: 17.63 Heap: 731.4MB Max: 731.4MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 1521.4MB
  528. ArgumentNullException: Argument cannot be null.
  529. Parameter name: collection
  530. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  531. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  532. at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
  533. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  534. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  535. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  536. at GameManager.GU () [0x00000] in <filename unknown>:0
  537. at GameManager.Update () [0x00000] in <filename unknown>:0
  538.  
  539. (Filename: Line: -1)
  540.  
  541. ArgumentNullException: Argument cannot be null.
  542. Parameter name: collection
  543. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  544. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  545. at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
  546. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  547. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  548. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  549. at GameManager.GU () [0x00000] in <filename unknown>:0
  550. at GameManager.Update () [0x00000] in <filename unknown>:0
  551.  
  552. (Filename: Line: -1)
  553.  
  554. ArgumentNullException: Argument cannot be null.
  555. Parameter name: collection
  556. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  557. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  558. at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
  559. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  560. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  561. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  562. at GameManager.GU () [0x00000] in <filename unknown>:0
  563. at GameManager.Update () [0x00000] in <filename unknown>:0
  564.  
  565. (Filename: Line: -1)
  566.  
  567. ArgumentNullException: Argument cannot be null.
  568. Parameter name: collection
  569. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  570. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  571. at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
  572. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  573. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  574. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  575. at GameManager.GU () [0x00000] in <filename unknown>:0
  576. at GameManager.Update () [0x00000] in <filename unknown>:0
  577.  
  578. (Filename: Line: -1)
  579.  
  580. ArgumentNullException: Argument cannot be null.
  581. Parameter name: collection
  582. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  583. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  584. at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
  585. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  586. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  587. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  588. at GameManager.GU () [0x00000] in <filename unknown>:0
  589. at GameManager.Update () [0x00000] in <filename unknown>:0
  590.  
  591. (Filename: Line: -1)
  592.  
  593. ArgumentNullException: Argument cannot be null.
  594. Parameter name: collection
  595. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  596. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  597. at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
  598. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  599. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  600. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  601. at GameManager.GU () [0x00000] in <filename unknown>:0
  602. at GameManager.Update () [0x00000] in <filename unknown>:0
  603.  
  604. (Filename: Line: -1)
  605.  
  606. 2017-07-01T13:08:28 99.720 INF Time: 1.04m FPS: 20.56 Heap: 968.8MB Max: 968.8MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 1586.2MB
  607. ArgumentNullException: Argument cannot be null.
  608. Parameter name: collection
  609. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  610. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  611. at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
  612. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  613. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  614. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  615. at GameManager.GU () [0x00000] in <filename unknown>:0
  616. at GameManager.Update () [0x00000] in <filename unknown>:0
  617.  
  618. (Filename: Line: -1)
  619.  
  620. ArgumentNullException: Argument cannot be null.
  621. Parameter name: collection
  622. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  623. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  624. at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
  625. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  626. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  627. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  628. at GameManager.GU () [0x00000] in <filename unknown>:0
  629. at GameManager.Update () [0x00000] in <filename unknown>:0
  630.  
  631. (Filename: Line: -1)
  632.  
  633. ArgumentNullException: Argument cannot be null.
  634. Parameter name: collection
  635. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  636. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  637. at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
  638. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  639. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  640. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  641. at GameManager.GU () [0x00000] in <filename unknown>:0
  642. at GameManager.Update () [0x00000] in <filename unknown>:0
  643.  
  644. (Filename: Line: -1)
  645.  
  646. ArgumentNullException: Argument cannot be null.
  647. Parameter name: collection
  648. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  649. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  650. at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
  651. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  652. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  653. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  654. at GameManager.GU () [0x00000] in <filename unknown>:0
  655. at GameManager.Update () [0x00000] in <filename unknown>:0
  656.  
  657. (Filename: Line: -1)
  658.  
  659. ArgumentNullException: Argument cannot be null.
  660. Parameter name: collection
  661. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  662. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  663. at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
  664. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  665. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  666. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  667. at GameManager.GU () [0x00000] in <filename unknown>:0
  668. at GameManager.Update () [0x00000] in <filename unknown>:0
  669.  
  670. (Filename: Line: -1)
  671.  
  672. ArgumentNullException: Argument cannot be null.
  673. Parameter name: collection
  674. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  675. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  676. at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
  677. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  678. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  679. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  680. at GameManager.GU () [0x00000] in <filename unknown>:0
  681. at GameManager.Update () [0x00000] in <filename unknown>:0
  682.  
  683. (Filename: Line: -1)
  684.  
  685. 2017-07-01T13:08:58 130.057 INF Time: 1.55m FPS: 20.55 Heap: 976.7MB Max: 976.7MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 1594.1MB
  686. ArgumentNullException: Argument cannot be null.
  687. Parameter name: collection
  688. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  689. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  690. at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
  691. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  692. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  693. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  694. at GameManager.GU () [0x00000] in <filename unknown>:0
  695. at GameManager.Update () [0x00000] in <filename unknown>:0
  696.  
  697. (Filename: Line: -1)
  698.  
  699. ArgumentNullException: Argument cannot be null.
  700. Parameter name: collection
  701. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  702. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  703. at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
  704. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  705. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  706. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  707. at GameManager.GU () [0x00000] in <filename unknown>:0
  708. at GameManager.Update () [0x00000] in <filename unknown>:0
  709.  
  710. (Filename: Line: -1)
  711.  
  712. 2017-07-01T13:09:07 138.482 INF Player Marvison disconnected after 1.3 minutes
  713. 2017-07-01T13:09:07 138.561 INF Player disconnected: EntityID=171, PlayerID='76561197966776722', OwnerID='76561197966776722', PlayerName='Marvison'
  714. 2017-07-01T13:09:07 138.564 INF [EAC] FreeUser: EntityID=171, PlayerID='76561197966776722', OwnerID='76561197966776722', PlayerName='Marvison'
  715. 2017-07-01T13:09:07 138.567 INF [EAC] Log: [UnregisterClient] Client: 0000000000000001 PlayerGUID: 76561197966776722
  716. 2017-07-01T13:09:07 138.623 INF GMSG: Player 'Marvison' left the game
  717. 2017-07-01T13:09:15 146.463 INF Clearing all pools
  718. 2017-07-01T13:09:28 160.174 INF Time: 2.05m FPS: 20.00 Heap: 259.9MB Max: 976.7MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (1) Items: 0 CO: 0 RSS: 1595.8MB
  719. 2017-07-01T13:09:32 163.442 INF Reloading serveradmin.xml
  720. 2017-07-01T13:09:32 163.443 INF Loading permissions file at 'C:\Users\Admin\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  721. 2017-07-01T13:09:32 163.445 INF Loading permissions file done.
  722. 2017-07-01T13:10:07 198.376 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
  723. 2017-07-01T13:10:07 198.596 INF PlayerLogin: Marvison/Alpha 16
  724. 2017-07-01T13:10:07 198.597 INF Client IP: 10.1.1.2
  725. 2017-07-01T13:10:07 198.597 INF [Steamworks.NET] Auth.AuthenticateUser()
  726. 2017-07-01T13:10:07 198.599 INF [Steamworks.NET] Authenticating player: Marvison SteamId: 76561197966776722 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
  727. 2017-07-01T13:10:07 198.846 INF [Steamworks.NET] Authentication callback. ID: 76561197966776722, owner: 76561197966776722, result: k_EAuthSessionResponseOK
  728. 2017-07-01T13:10:07 198.848 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561197966776722', OwnerID='76561197966776722', PlayerName='Marvison'
  729. 2017-07-01T13:10:07 198.850 INF [EAC] Registering user: EntityID=-1, PlayerID='76561197966776722', OwnerID='76561197966776722', PlayerName='Marvison'
  730. 2017-07-01T13:10:07 198.852 INF [EAC] Log: [RegisterClient] Client: 0000000000000002 PlayerGUID: 76561197966776722 PlayerIP: 10.1.1.2 OwnerGUID: 76561197966776722 PlayerName: Marvison
  731. 2017-07-01T13:10:08 199.625 INF [EAC] Log: [Register Client] Success (1/2). Client: 0000000000000002
  732. 2017-07-01T13:10:08 199.626 INF [EAC] Log: [QueueClientUpdate] Client: 0000000000000002 Session: 2 Status: Client Authenticated Message: Client authenticated
  733. 2017-07-01T13:10:08 199.646 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
  734. 2017-07-01T13:10:09 200.429 INF [EAC] Log: [Register Client] Success (2/2). Client: 0000000000000002
  735. 2017-07-01T13:10:09 200.430 INF [EAC] Log: [QueueClientUpdate] Client: 0000000000000002 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely
  736. 2017-07-01T13:10:09 200.446 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
  737. 2017-07-01T13:10:09 200.448 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561197966776722', OwnerID='76561197966776722', PlayerName='Marvison'
  738. 2017-07-01T13:10:09 200.450 INF Allowing player with id 76561197966776722
  739. 2017-07-01T13:10:10 202.046 INF RequestToEnterGame: 76561197966776722/Marvison
  740. 2017-07-01T13:10:27 218.898 INF RequestToSpawnPlayer: 171, Marvison, 12
  741. 2017-07-01T13:10:27 218.904 INF Created player with id=171
  742. 2017-07-01T13:10:27 218.917 INF GMSG: Player 'Marvison' joined the game
  743. 2017-07-01T13:10:28 220.222 INF Time: 3.05m FPS: 20.00 Heap: 327.7MB Max: 976.7MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 1606.2MB
  744. 2017-07-01T13:10:32 223.445 WRN Prefab is missing name!
  745. 2017-07-01T13:10:32 223.445 WRN Prefab is missing name!
  746. 2017-07-01T13:10:32 223.446 WRN Prefab is missing name!
  747. 2017-07-01T13:10:32 223.447 WRN Prefab is missing name!
  748. 2017-07-01T13:10:32 223.450 WRN Prefab is missing name!
  749. 2017-07-01T13:10:32 223.451 WRN Prefab is missing name!
  750. 2017-07-01T13:10:32 223.452 WRN Prefab is missing name!
  751. 2017-07-01T13:10:32 223.461 WRN Prefab is missing name!
  752. 2017-07-01T13:10:32 223.462 WRN Prefab is missing name!
  753. 2017-07-01T13:10:32 223.462 WRN Prefab is missing name!
  754. 2017-07-01T13:10:32 223.463 WRN Prefab is missing name!
  755. 2017-07-01T13:10:32 223.463 WRN Prefab is missing name!
  756. 2017-07-01T13:10:32 223.464 WRN Prefab is missing name!
  757. 2017-07-01T13:10:32 223.464 WRN Prefab is missing name!
  758. ArgumentNullException: Argument cannot be null.
  759. Parameter name: collection
  760. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  761. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  762. at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
  763. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  764. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  765. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  766. at GameManager.GU () [0x00000] in <filename unknown>:0
  767. at GameManager.Update () [0x00000] in <filename unknown>:0
  768.  
  769. (Filename: Line: -1)
  770.  
  771. ArgumentNullException: Argument cannot be null.
  772. Parameter name: collection
  773. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  774. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  775. at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
  776. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  777. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  778. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  779. at GameManager.GU () [0x00000] in <filename unknown>:0
  780. at GameManager.Update () [0x00000] in <filename unknown>:0
  781.  
  782. (Filename: Line: -1)
  783.  
  784. ArgumentNullException: Argument cannot be null.
  785. Parameter name: collection
  786. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  787. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  788. at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
  789. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  790. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  791. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  792. at GameManager.GU () [0x00000] in <filename unknown>:0
  793. at GameManager.Update () [0x00000] in <filename unknown>:0
  794.  
  795. (Filename: Line: -1)
  796.  
  797. ArgumentNullException: Argument cannot be null.
  798. Parameter name: collection
  799. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  800. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  801. at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
  802. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  803. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  804. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  805. at GameManager.GU () [0x00000] in <filename unknown>:0
  806. at GameManager.Update () [0x00000] in <filename unknown>:0
  807.  
  808. (Filename: Line: -1)
  809.  
  810. ArgumentNullException: Argument cannot be null.
  811. Parameter name: collection
  812. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  813. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  814. at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
  815. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  816. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  817. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  818. at GameManager.GU () [0x00000] in <filename unknown>:0
  819. at GameManager.Update () [0x00000] in <filename unknown>:0
  820.  
  821. (Filename: Line: -1)
  822.  
  823. ArgumentNullException: Argument cannot be null.
  824. Parameter name: collection
  825. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  826. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  827. at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
  828. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  829. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  830. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  831. at GameManager.GU () [0x00000] in <filename unknown>:0
  832. at GameManager.Update () [0x00000] in <filename unknown>:0
  833.  
  834. (Filename: Line: -1)
  835.  
  836. 2017-07-01T13:10:59 250.752 INF Time: 3.55m FPS: 20.36 Heap: 348.4MB Max: 976.7MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 1606.2MB
  837. ArgumentNullException: Argument cannot be null.
  838. Parameter name: collection
  839. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  840. at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
  841. at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
  842. at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
  843. at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
  844. at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
  845. at GameManager.GU () [0x00000] in <filename unknown>:0
  846. at GameManager.Update () [0x00000] in <filename unknown>:0
  847.  
  848. (Filename: Line: -1)
  849.  
  850. 2017-07-01T13:11:06 257.985 INF Player Marvison disconnected after 0.6 minutes
  851. 2017-07-01T13:11:06 258.047 INF Player disconnected: EntityID=171, PlayerID='76561197966776722', OwnerID='76561197966776722', PlayerName='Marvison'
  852. 2017-07-01T13:11:06 258.049 INF [EAC] FreeUser: EntityID=171, PlayerID='76561197966776722', OwnerID='76561197966776722', PlayerName='Marvison'
  853. 2017-07-01T13:11:06 258.050 INF [EAC] Log: [UnregisterClient] Client: 0000000000000002 PlayerGUID: 76561197966776722
  854. 2017-07-01T13:11:06 258.055 INF GMSG: Player 'Marvison' left the game
  855. 2017-07-01T13:11:14 265.958 INF Clearing all pools
  856. 2017-07-01T13:11:29 280.824 INF Time: 4.06m FPS: 20.00 Heap: 319.9MB Max: 976.7MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (1) Items: 0 CO: 0 RSS: 1606.1MB
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