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- Initialize engine version: 5.3.6p8 (c04dd374db98)
- Forcing GfxDevice: Null
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\AmplifyMotion.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\enum2int.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\enum2int.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NCalc.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NCalc.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Windows.Forms.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
- - Completed reload, in 0.266 seconds
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
- UnloadTime: 1.218800 ms
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 5.813867 ms
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 257)
- 2017-07-01T13:06:48 0.014 INF Awake
- 2017-07-01T13:06:48 0.075 INF Version: Alpha 16 (b129) Compatibility Version: Alpha 16, Build: Windows 64 Bit
- 2017-07-01T13:06:48 0.076 INF System information:
- 2017-07-01T13:06:48 0.077 INF OS: Windows 10 (10.0.0) 64bit
- 2017-07-01T13:06:48 0.079 INF CPU: AMD FX(tm)-8350 Eight-Core Processor (cores: 8)
- 2017-07-01T13:06:48 0.080 INF RAM: 24473 MB
- 2017-07-01T13:06:48 0.080 INF GPU: Null Device (128 MB)
- 2017-07-01T13:06:48 0.092 INF Graphics API: NULL 1.0 [1.0] (shader level 2.0)
- 2017-07-01T13:06:48 0.119 INF Last played version: Alpha 16
- 2017-07-01T13:06:48 0.120 INF Local UTC offset: -4 hours
- 2017-07-01T13:06:48 0.123 INF Command line arguments: 7daystodie -logfile 7DaysToDie_Data\output_log__2017-07-01__13-06-43.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
- 2017-07-01T13:06:48 0.127 INF Parsing server configfile: D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../serverconfig.xml
- 2017-07-01T13:06:48 0.195 INF Parsing server configfile successfully completed
- 2017-07-01T13:06:48 0.197 INF Starting dedicated server level=Random Gen game name=test
- 2017-07-01T13:06:48 0.198 INF Maximum allowed players: 8
- 2017-07-01T13:06:48 0.198 INF Game mode: GameModeSurvivalMP
- 2017-07-01T13:06:48 0.203 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2017-07-01T13:06:48 0.204 INF Starting PlayerInputManager...
- 2017-07-01T13:06:49 0.331 INF InControl (version 1.6.8 build 8730, native module = False, XInput = False)
- 2017-07-01T13:06:49 0.590 INF Starting UserProfileManager...
- 2017-07-01T13:06:49 0.837 INF Texture quality is set to 3
- 2017-07-01T13:06:49 0.987 INF [NET] Disabling protocol: UNET
- 2017-07-01T13:06:49 0.991 INF NET: InitCallbacks
- 2017-07-01T13:06:49 0.994 INF [MODS] No mods folder found
- 2017-07-01T13:06:49 1.015 INF Loading permissions file at 'C:\Users\Admin\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-07-01T13:06:49 1.046 INF Loading permissions file done.
- 2017-07-01T13:06:49 1.108 INF SdtdLog: No config found
- 2017-07-01T13:06:49 1.109 INF Failed to register the log file writer: Sharing violation on path D:\Games\Steam\steamapps\common\7 Days To Die\sdtd.log
- 2017-07-01T13:06:49 1.112 INF at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0
- at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0
- at (wrapper remoting-invoke-with-check) System.IO.FileStream:.ctor (string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
- at System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding, Int32 bufferSize) [0x00000] in <filename unknown>:0
- at System.IO.StreamWriter..ctor (System.String path, Boolean append, System.Text.Encoding encoding) [0x00000] in <filename unknown>:0
- at (wrapper remoting-invoke-with-check) System.IO.StreamWriter:.ctor (string,bool,System.Text.Encoding)
- at SdtdLog.Init () [0x00000] in <filename unknown>:0
- 2017-07-01T13:06:50 1.762 INF Reloading serveradmin.xml
- 2017-07-01T13:06:50 1.763 INF Loading permissions file at 'C:\Users\Admin\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-07-01T13:06:50 1.766 INF Loading permissions file done.
- UMA Overlay loading took 1463 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- UMA Slot loading took 4 ms
- (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 257)
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 257)
- WARNING: Shader Unsupported: 'Suimono/effect_refractDroplets' - Setting to default shader.
- WARNING: Shader Unsupported: 'Suimono/effect_refractionViewDepth' - Setting to default shader.
- WARNING: Shader Unsupported: 'Code/GoggleEyed' - Setting to default shader.
- 2017-07-01T13:07:06 17.765 INF WorldStaticData.Init() needed 12.198s
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
- 2017-07-01T13:07:06 17.826 INF Started Telnet on 8081
- 2017-07-01T13:07:06 17.828 INF Awake done
- 2017-07-01T13:07:06 18.158 INF Atlas reset took 216 ms
- 2017-07-01T13:07:06 18.159 INF Atlas load took 329 ms
- Platform assembly: D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Posix.dll (this message is harmless)
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/.\libc
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 6427 unused Assets to reduce memory usage. Loaded Objects now: 205039.
- Total: 226.597107 ms (FindLiveObjects: 17.743734 ms CreateObjectMapping: 8.617645 ms MarkObjects: 192.676025 ms DeleteObjects: 7.549423 ms)
- 2017-07-01T13:07:07 18.715 INF NET: Starting server protocols
- 2017-07-01T13:07:07 18.925 INF NET: Unity NW server started
- 2017-07-01T13:07:07 18.926 INF [Steamworks.NET] NET: Server started
- 2017-07-01T13:07:07 18.929 INF StartGame
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 3ba8 -> priority: 1
- Thread -> id: 918 -> priority: 1
- 2017-07-01T13:07:08 19.355 INF Atlas reset took 198 ms
- 2017-07-01T13:07:08 19.429 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BlockDurabilityModifier = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 208.167.243.199
- GamePref.ConnectToServerPort = 25000
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 50
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = True
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvivalMP
- GamePref.GameName = test
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 16
- GamePref.GameWorld = Random Gen
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 11
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 131072
- GamePref.NoGraphicsMode = True
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsBloom = True
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDOF = False
- GamePref.OptionsFieldOfView = 90
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 1
- GamePref.OptionsGraphicsQuality = 4
- GamePref.OptionsGrassDistance = 2
- GamePref.OptionsHudOpacity = 0
- GamePref.OptionsHudSize = 2
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMotionBlur = 0
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.5703413
- GamePref.OptionsObjectBlur = False
- GamePref.OptionsOverallAudioVolumeLevel = 0
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectedShadows = False
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 45
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 8
- GamePref.OptionsReflectionTimeSlicingMode =
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsSSAO = False
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsSunShafts = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeQuality = 3
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 12
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 0
- GamePref.OptionsWaterParticleLimiter = 1
- GamePref.OptionsWaterQuality = 0
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId =
- GamePref.PlayerKillingMode = 3
- GamePref.PlayerName = Marvison
- GamePref.PlayerSafeZoneHours = 5
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Admin\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription = A 7 Days to Die server
- GamePref.ServerDisabledNetworkProtocols = UNET
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = My Game Host
- GamePref.ServerPort = 25001
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetPort = 8081
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.BloodMoonEnemyCount = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 16
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2017-07-01T13:07:08 19.618 INF StartAsServer
- 2017-07-01T13:07:08 19.768 INF createWorld: Random Gen, test, GameModeSurvivalMP
- 2017-07-01T13:07:08 19.883 INF Started thread thread_Regenerating
- 2017-07-01T13:07:08 19.884 INF Started thread LU
- 2017-07-01T13:07:08 19.972 INF World.Load: Random Gen
- 2017-07-01T13:07:08 19.981 WRN Loaded world file from different version: 'Alpha 15.2(b8)'
- 2017-07-01T13:07:08 20.007 INF Started thread thread_Pathfinder
- 2017-07-01T13:07:08 20.022 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2017-07-01T13:07:08 20.026 INF Started thread thread_GenerateChunks
- 2017-07-01T13:07:08 20.087 INF Loading and parsing of generator took 60ms
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Legacy/Shader GroundPlane' - Setting to default shader.
- 2017-07-01T13:07:09 20.524 INF ************************Weather Packages Created FROM BIOMES :D ************************
- WARNING: Shader Unsupported: 'Skybox/SkyboxFog' - Setting to default shader.
- 2017-07-01T13:07:09 20.782 INF createWorld() done
- 2017-07-01T13:07:09 20.783 INF Loading players.xml
- 2017-07-01T13:07:09 21.082 INF [EAC] Starting EAC server
- 2017-07-01T13:07:09 21.208 INF [EAC] Log: [SetLogCallback] Procedure: 000000000DDF19F0 LogLevel: Debug
- 2017-07-01T13:07:10 22.224 INF [Steamworks.NET] GameServer.Init successful
- 2017-07-01T13:07:11 22.275 INF StartGame done
- 2017-07-01T13:07:11 22.354 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
- 2017-07-01T13:07:11 22.530 INF PlayerLogin: Marvison/Alpha 16
- 2017-07-01T13:07:11 22.531 INF Client IP: 10.1.1.2
- 2017-07-01T13:07:11 22.533 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2017-07-01T13:07:11 22.535 INF [Steamworks.NET] Authenticating player: Marvison SteamId: 76561197966776722 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2017-07-01T13:07:12 23.528 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90109666500291584
- 2017-07-01T13:07:12 23.830 INF [Steamworks.NET] Authentication callback. ID: 76561197966776722, owner: 76561197966776722, result: k_EAuthSessionResponseOK
- 2017-07-01T13:07:12 23.832 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561197966776722', OwnerID='76561197966776722', PlayerName='Marvison'
- 2017-07-01T13:07:12 23.835 INF [EAC] Registering user: EntityID=-1, PlayerID='76561197966776722', OwnerID='76561197966776722', PlayerName='Marvison'
- 2017-07-01T13:07:12 23.838 INF [EAC] Log: [RegisterClient] Client: 0000000000000001 PlayerGUID: 76561197966776722 PlayerIP: 10.1.1.2 OwnerGUID: 76561197966776722 PlayerName: Marvison
- 2017-07-01T13:07:13 24.618 INF [EAC] Log: [Register Client] Success (1/2). Client: 0000000000000001
- 2017-07-01T13:07:13 24.618 INF [EAC] Log: [QueueClientUpdate] Client: 0000000000000001 Session: 1 Status: Client Authenticated Message: Client authenticated
- 2017-07-01T13:07:13 24.632 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
- 2017-07-01T13:07:14 25.357 INF [EAC] Log: [Register Client] Success (2/2). Client: 0000000000000001
- 2017-07-01T13:07:14 25.358 INF [EAC] Log: [QueueClientUpdate] Client: 0000000000000001 Session: 1 Status: Client Authenticated Remotely Message: Client authenticated remotely
- 2017-07-01T13:07:14 25.384 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
- 2017-07-01T13:07:14 25.386 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561197966776722', OwnerID='76561197966776722', PlayerName='Marvison'
- 2017-07-01T13:07:14 25.389 INF Allowing player with id 76561197966776722
- 2017-07-01T13:07:15 26.935 INF RequestToEnterGame: 76561197966776722/Marvison
- 2017-07-01T13:07:15 27.017 WRN Prefab is missing name!
- 2017-07-01T13:07:15 27.018 WRN Prefab is missing name!
- 2017-07-01T13:07:15 27.018 WRN Prefab is missing name!
- 2017-07-01T13:07:15 27.019 WRN Prefab is missing name!
- 2017-07-01T13:07:15 27.020 WRN Prefab is missing name!
- 2017-07-01T13:07:15 27.021 WRN Prefab is missing name!
- 2017-07-01T13:07:15 27.092 WRN Prefab is missing name!
- 2017-07-01T13:07:15 27.094 WRN Prefab is missing name!
- 2017-07-01T13:07:15 27.095 WRN Prefab is missing name!
- 2017-07-01T13:07:15 27.096 WRN Prefab is missing name!
- 2017-07-01T13:07:15 27.097 WRN Prefab is missing name!
- 2017-07-01T13:07:15 27.124 WRN Prefab is missing name!
- 2017-07-01T13:07:15 27.125 WRN Prefab is missing name!
- 2017-07-01T13:07:15 27.125 WRN Prefab is missing name!
- 2017-07-01T13:07:15 27.126 WRN Prefab is missing name!
- 2017-07-01T13:07:15 27.127 WRN Prefab is missing name!
- 2017-07-01T13:07:15 27.128 WRN Prefab is missing name!
- 2017-07-01T13:07:15 27.129 WRN Prefab is missing name!
- 2017-07-01T13:07:15 27.129 WRN Prefab is missing name!
- 2017-07-01T13:07:15 27.129 WRN Prefab is missing name!
- 2017-07-01T13:07:15 27.130 WRN Prefab is missing name!
- 2017-07-01T13:07:15 27.130 WRN Prefab is missing name!
- 2017-07-01T13:07:15 27.131 WRN Prefab is missing name!
- 2017-07-01T13:07:19 30.493 WRN Prefab is missing name!
- 2017-07-01T13:07:19 30.494 WRN Prefab is missing name!
- 2017-07-01T13:07:19 30.496 WRN Prefab is missing name!
- 2017-07-01T13:07:19 30.496 WRN Prefab is missing name!
- 2017-07-01T13:07:19 30.497 WRN Prefab is missing name!
- 2017-07-01T13:07:19 30.500 WRN Prefab is missing name!
- 2017-07-01T13:07:19 30.501 WRN Prefab is missing name!
- 2017-07-01T13:07:19 30.501 WRN Prefab is missing name!
- 2017-07-01T13:07:19 30.505 WRN Prefab is missing name!
- 2017-07-01T13:07:19 30.506 WRN Prefab is missing name!
- 2017-07-01T13:07:19 30.507 WRN Prefab is missing name!
- 2017-07-01T13:07:19 30.555 WRN Prefab is missing name!
- 2017-07-01T13:07:19 30.555 WRN Prefab is missing name!
- 2017-07-01T13:07:19 30.556 WRN Prefab is missing name!
- 2017-07-01T13:07:19 30.578 WRN Prefab is missing name!
- 2017-07-01T13:07:19 30.579 WRN Prefab is missing name!
- 2017-07-01T13:07:19 30.580 WRN Prefab is missing name!
- 2017-07-01T13:07:19 30.587 WRN Prefab is missing name!
- 2017-07-01T13:07:20 32.125 WRN Prefab is missing name!
- 2017-07-01T13:07:20 32.133 WRN Prefab is missing name!
- 2017-07-01T13:07:20 32.134 WRN Prefab is missing name!
- 2017-07-01T13:07:20 32.134 WRN Prefab is missing name!
- 2017-07-01T13:07:20 32.135 WRN Prefab is missing name!
- 2017-07-01T13:07:20 32.136 WRN Prefab is missing name!
- 2017-07-01T13:07:20 32.143 WRN Prefab is missing name!
- 2017-07-01T13:07:20 32.144 WRN Prefab is missing name!
- 2017-07-01T13:07:20 32.144 WRN Prefab is missing name!
- 2017-07-01T13:07:20 32.145 WRN Prefab is missing name!
- 2017-07-01T13:07:20 32.145 WRN Prefab is missing name!
- 2017-07-01T13:07:20 32.146 WRN Prefab is missing name!
- 2017-07-01T13:07:20 32.146 WRN Prefab is missing name!
- 2017-07-01T13:07:20 32.147 WRN Prefab is missing name!
- 2017-07-01T13:07:20 32.148 WRN Prefab is missing name!
- 2017-07-01T13:07:20 32.149 WRN Prefab is missing name!
- 2017-07-01T13:07:20 32.150 WRN Prefab is missing name!
- 2017-07-01T13:07:20 32.151 WRN Prefab is missing name!
- 2017-07-01T13:07:22 34.005 WRN Prefab is missing name!
- 2017-07-01T13:07:22 34.006 WRN Prefab is missing name!
- 2017-07-01T13:07:22 34.006 WRN Prefab is missing name!
- 2017-07-01T13:07:22 34.007 WRN Prefab is missing name!
- 2017-07-01T13:07:22 34.041 WRN Prefab is missing name!
- 2017-07-01T13:07:22 34.042 WRN Prefab is missing name!
- 2017-07-01T13:07:22 34.043 WRN Prefab is missing name!
- 2017-07-01T13:07:22 34.093 WRN Prefab is missing name!
- 2017-07-01T13:07:22 34.093 WRN Prefab is missing name!
- 2017-07-01T13:07:22 34.094 WRN Prefab is missing name!
- 2017-07-01T13:07:22 34.094 WRN Prefab is missing name!
- 2017-07-01T13:07:22 34.095 WRN Prefab is missing name!
- 2017-07-01T13:07:22 34.095 WRN Prefab is missing name!
- 2017-07-01T13:07:22 34.096 WRN Prefab is missing name!
- 2017-07-01T13:07:24 35.340 WRN Prefab is missing name!
- 2017-07-01T13:07:24 35.341 WRN Prefab is missing name!
- 2017-07-01T13:07:24 35.341 WRN Prefab is missing name!
- 2017-07-01T13:07:24 35.342 WRN Prefab is missing name!
- 2017-07-01T13:07:24 35.343 WRN Prefab is missing name!
- 2017-07-01T13:07:24 35.344 WRN Prefab is missing name!
- 2017-07-01T13:07:24 35.345 WRN Prefab is missing name!
- 2017-07-01T13:07:24 35.346 WRN Prefab is missing name!
- 2017-07-01T13:07:24 35.347 WRN Prefab is missing name!
- 2017-07-01T13:07:24 35.347 WRN Prefab is missing name!
- 2017-07-01T13:07:24 35.348 WRN Prefab is missing name!
- 2017-07-01T13:07:24 35.348 WRN Prefab is missing name!
- 2017-07-01T13:07:24 35.349 WRN Prefab is missing name!
- 2017-07-01T13:07:24 35.350 WRN Prefab is missing name!
- 2017-07-01T13:07:24 35.350 WRN Prefab is missing name!
- 2017-07-01T13:07:24 35.351 WRN Prefab is missing name!
- 2017-07-01T13:07:27 39.208 WRN Prefab is missing name!
- 2017-07-01T13:07:27 39.208 WRN Prefab is missing name!
- 2017-07-01T13:07:27 39.209 WRN Prefab is missing name!
- 2017-07-01T13:07:27 39.210 WRN Prefab is missing name!
- 2017-07-01T13:07:27 39.210 WRN Prefab is missing name!
- 2017-07-01T13:07:27 39.211 WRN Prefab is missing name!
- 2017-07-01T13:07:27 39.211 WRN Prefab is missing name!
- 2017-07-01T13:07:27 39.212 WRN Prefab is missing name!
- 2017-07-01T13:07:27 39.212 WRN Prefab is missing name!
- 2017-07-01T13:07:27 39.213 WRN Prefab is missing name!
- 2017-07-01T13:07:27 39.213 WRN Prefab is missing name!
- 2017-07-01T13:07:27 39.214 WRN Prefab is missing name!
- 2017-07-01T13:07:44 55.803 INF RequestToSpawnPlayer: 171, Marvison, 12
- 2017-07-01T13:07:44 55.859 INF Created player with id=171
- 2017-07-01T13:07:44 55.894 INF GMSG: Player 'Marvison' joined the game
- 2017-07-01T13:07:44 55.955 ERR Exception in thread thread_GenerateChunks:
- 2017-07-01T13:07:44 55.956 EXC Argument cannot be null.
- Parameter name: collection
- ArgumentNullException: Argument cannot be null.
- Parameter name: collection
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
- at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
- at RWG2.RWGPrefabDecorator.DecorateChunk (.World _world, .Chunk _chunk, System.Random _random) [0x00000] in <filename unknown>:0
- at ChunkProviderGenerateWorld.DoGenerateChunks () [0x00000] in <filename unknown>:0
- at ChunkProviderGenerateWorld.thread_GenerateChunks (.ThreadInfo _threadInfo) [0x00000] in <filename unknown>:0
- at ThreadManager.YK (System.Object ) [0x00000] in <filename unknown>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- ThreadManager:YK(Object)
- (Filename: Line: -1)
- 2017-07-01T13:07:44 55.976 INF Exited thread thread_GenerateChunks
- ArgumentNullException: Argument cannot be null.
- Parameter name: collection
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
- at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
- at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
- at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
- at GameManager.GU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: collection
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
- at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
- at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
- at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
- at GameManager.GU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2017-07-01T13:07:55 67.013 INF Time: 0.53m FPS: 17.63 Heap: 731.4MB Max: 731.4MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 1521.4MB
- ArgumentNullException: Argument cannot be null.
- Parameter name: collection
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
- at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
- at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
- at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
- at GameManager.GU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: collection
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
- at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
- at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
- at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
- at GameManager.GU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: collection
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
- at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
- at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
- at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
- at GameManager.GU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: collection
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
- at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
- at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
- at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
- at GameManager.GU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: collection
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
- at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
- at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
- at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
- at GameManager.GU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: collection
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
- at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
- at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
- at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
- at GameManager.GU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2017-07-01T13:08:28 99.720 INF Time: 1.04m FPS: 20.56 Heap: 968.8MB Max: 968.8MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 1586.2MB
- ArgumentNullException: Argument cannot be null.
- Parameter name: collection
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
- at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
- at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
- at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
- at GameManager.GU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: collection
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
- at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
- at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
- at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
- at GameManager.GU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: collection
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
- at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
- at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
- at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
- at GameManager.GU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: collection
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
- at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
- at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
- at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
- at GameManager.GU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: collection
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
- at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
- at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
- at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
- at GameManager.GU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: collection
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
- at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
- at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
- at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
- at GameManager.GU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2017-07-01T13:08:58 130.057 INF Time: 1.55m FPS: 20.55 Heap: 976.7MB Max: 976.7MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (1) Items: 0 CO: 1 RSS: 1594.1MB
- ArgumentNullException: Argument cannot be null.
- Parameter name: collection
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
- at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
- at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
- at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
- at GameManager.GU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: collection
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
- at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
- at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
- at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
- at GameManager.GU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2017-07-01T13:09:07 138.482 INF Player Marvison disconnected after 1.3 minutes
- 2017-07-01T13:09:07 138.561 INF Player disconnected: EntityID=171, PlayerID='76561197966776722', OwnerID='76561197966776722', PlayerName='Marvison'
- 2017-07-01T13:09:07 138.564 INF [EAC] FreeUser: EntityID=171, PlayerID='76561197966776722', OwnerID='76561197966776722', PlayerName='Marvison'
- 2017-07-01T13:09:07 138.567 INF [EAC] Log: [UnregisterClient] Client: 0000000000000001 PlayerGUID: 76561197966776722
- 2017-07-01T13:09:07 138.623 INF GMSG: Player 'Marvison' left the game
- 2017-07-01T13:09:15 146.463 INF Clearing all pools
- 2017-07-01T13:09:28 160.174 INF Time: 2.05m FPS: 20.00 Heap: 259.9MB Max: 976.7MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (1) Items: 0 CO: 0 RSS: 1595.8MB
- 2017-07-01T13:09:32 163.442 INF Reloading serveradmin.xml
- 2017-07-01T13:09:32 163.443 INF Loading permissions file at 'C:\Users\Admin\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2017-07-01T13:09:32 163.445 INF Loading permissions file done.
- 2017-07-01T13:10:07 198.376 INF [NET] PlayerConnected EntityID=-1, PlayerID='', OwnerID='', PlayerName=''
- 2017-07-01T13:10:07 198.596 INF PlayerLogin: Marvison/Alpha 16
- 2017-07-01T13:10:07 198.597 INF Client IP: 10.1.1.2
- 2017-07-01T13:10:07 198.597 INF [Steamworks.NET] Auth.AuthenticateUser()
- 2017-07-01T13:10:07 198.599 INF [Steamworks.NET] Authenticating player: Marvison SteamId: 76561197966776722 TicketLen: 1024 Result: k_EBeginAuthSessionResultOK
- 2017-07-01T13:10:07 198.846 INF [Steamworks.NET] Authentication callback. ID: 76561197966776722, owner: 76561197966776722, result: k_EAuthSessionResponseOK
- 2017-07-01T13:10:07 198.848 INF Steam authentication successful, registering with EAC: EntityID=-1, PlayerID='76561197966776722', OwnerID='76561197966776722', PlayerName='Marvison'
- 2017-07-01T13:10:07 198.850 INF [EAC] Registering user: EntityID=-1, PlayerID='76561197966776722', OwnerID='76561197966776722', PlayerName='Marvison'
- 2017-07-01T13:10:07 198.852 INF [EAC] Log: [RegisterClient] Client: 0000000000000002 PlayerGUID: 76561197966776722 PlayerIP: 10.1.1.2 OwnerGUID: 76561197966776722 PlayerName: Marvison
- 2017-07-01T13:10:08 199.625 INF [EAC] Log: [Register Client] Success (1/2). Client: 0000000000000002
- 2017-07-01T13:10:08 199.626 INF [EAC] Log: [QueueClientUpdate] Client: 0000000000000002 Session: 2 Status: Client Authenticated Message: Client authenticated
- 2017-07-01T13:10:08 199.646 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedLocal ReqKick: False Message: Client authenticated
- 2017-07-01T13:10:09 200.429 INF [EAC] Log: [Register Client] Success (2/2). Client: 0000000000000002
- 2017-07-01T13:10:09 200.430 INF [EAC] Log: [QueueClientUpdate] Client: 0000000000000002 Session: 2 Status: Client Authenticated Remotely Message: Client authenticated remotely
- 2017-07-01T13:10:09 200.446 INF [EAC] UserStatusHandler callback. Status: ClientAuthenticatedRemote ReqKick: False Message: Client authenticated remotely
- 2017-07-01T13:10:09 200.448 INF EAC authentication successful, allowing user: EntityID=-1, PlayerID='76561197966776722', OwnerID='76561197966776722', PlayerName='Marvison'
- 2017-07-01T13:10:09 200.450 INF Allowing player with id 76561197966776722
- 2017-07-01T13:10:10 202.046 INF RequestToEnterGame: 76561197966776722/Marvison
- 2017-07-01T13:10:27 218.898 INF RequestToSpawnPlayer: 171, Marvison, 12
- 2017-07-01T13:10:27 218.904 INF Created player with id=171
- 2017-07-01T13:10:27 218.917 INF GMSG: Player 'Marvison' joined the game
- 2017-07-01T13:10:28 220.222 INF Time: 3.05m FPS: 20.00 Heap: 327.7MB Max: 976.7MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 1606.2MB
- 2017-07-01T13:10:32 223.445 WRN Prefab is missing name!
- 2017-07-01T13:10:32 223.445 WRN Prefab is missing name!
- 2017-07-01T13:10:32 223.446 WRN Prefab is missing name!
- 2017-07-01T13:10:32 223.447 WRN Prefab is missing name!
- 2017-07-01T13:10:32 223.450 WRN Prefab is missing name!
- 2017-07-01T13:10:32 223.451 WRN Prefab is missing name!
- 2017-07-01T13:10:32 223.452 WRN Prefab is missing name!
- 2017-07-01T13:10:32 223.461 WRN Prefab is missing name!
- 2017-07-01T13:10:32 223.462 WRN Prefab is missing name!
- 2017-07-01T13:10:32 223.462 WRN Prefab is missing name!
- 2017-07-01T13:10:32 223.463 WRN Prefab is missing name!
- 2017-07-01T13:10:32 223.463 WRN Prefab is missing name!
- 2017-07-01T13:10:32 223.464 WRN Prefab is missing name!
- 2017-07-01T13:10:32 223.464 WRN Prefab is missing name!
- ArgumentNullException: Argument cannot be null.
- Parameter name: collection
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
- at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
- at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
- at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
- at GameManager.GU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: collection
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
- at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
- at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
- at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
- at GameManager.GU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: collection
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
- at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
- at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
- at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
- at GameManager.GU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: collection
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
- at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
- at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
- at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
- at GameManager.GU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: collection
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
- at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
- at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
- at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
- at GameManager.GU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- ArgumentNullException: Argument cannot be null.
- Parameter name: collection
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
- at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
- at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
- at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
- at GameManager.GU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2017-07-01T13:10:59 250.752 INF Time: 3.55m FPS: 20.36 Heap: 348.4MB Max: 976.7MB Chunks: 0 CGO: 0 Ply: 1 Zom: 0 Ent: 1 (2) Items: 0 CO: 1 RSS: 1606.2MB
- ArgumentNullException: Argument cannot be null.
- Parameter name: collection
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].CheckCollection (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at System.Collections.Generic.List`1[RWG2.HubCell+Lot].AddRange (IEnumerable`1 collection) [0x00000] in <filename unknown>:0
- at RWG2.HubGenerators.HGTown.GetLots () [0x00000] in <filename unknown>:0
- at RWG2.HubCell.GetAllLots () [0x00000] in <filename unknown>:0
- at RWG2.RWGPrefabDecorator.GetPrefabsAround (Vector3 _pos, Single _distanceMin, Single _distanceMax, System.Collections.Generic.Dictionary`2 _prefabs) [0x00000] in <filename unknown>:0
- at PrefabLODManager.Update () [0x00000] in <filename unknown>:0
- at GameManager.GU () [0x00000] in <filename unknown>:0
- at GameManager.Update () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- 2017-07-01T13:11:06 257.985 INF Player Marvison disconnected after 0.6 minutes
- 2017-07-01T13:11:06 258.047 INF Player disconnected: EntityID=171, PlayerID='76561197966776722', OwnerID='76561197966776722', PlayerName='Marvison'
- 2017-07-01T13:11:06 258.049 INF [EAC] FreeUser: EntityID=171, PlayerID='76561197966776722', OwnerID='76561197966776722', PlayerName='Marvison'
- 2017-07-01T13:11:06 258.050 INF [EAC] Log: [UnregisterClient] Client: 0000000000000002 PlayerGUID: 76561197966776722
- 2017-07-01T13:11:06 258.055 INF GMSG: Player 'Marvison' left the game
- 2017-07-01T13:11:14 265.958 INF Clearing all pools
- 2017-07-01T13:11:29 280.824 INF Time: 4.06m FPS: 20.00 Heap: 319.9MB Max: 976.7MB Chunks: 0 CGO: 0 Ply: 0 Zom: 0 Ent: 0 (1) Items: 0 CO: 0 RSS: 1606.1MB
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