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Aug 22nd, 2017
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  1. * We coordinate with the display refresh using Choreographer. The SurfaceFlinger DispSync
  2. * enhancements may cause the Choreographer-reported vsync time to be offset from the
  3. * actual-reported vsync time (which may itself be slightly offset from the actual-actual
  4. * vsync time). None of this is terribly important unless you care about A/V sync.
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