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- --// ROBLOX Hard Mode (like rage mode)
- --// Execute this script for exploits, then reset your character in ROBLOX player to work!
- game.Players.LocalPlayer.CharacterAdded:Connect(function()
- wait(2.5)
- --// Locals
- local plr = game.Players.LocalPlayer
- local char = plr.Character
- local hum = char.Humanoid
- local root = char.HumanoidRootPart
- --// Nettable clients
- local NetworkAccess = coroutine.create(function()
- settings().Physics.AllowSleep = false
- wait(math.random(1.5, 3))
- while true do
- game:GetService('RunService').RenderStepped:Wait()
- for _, players in pairs(game.Players:GetChildren()) do
- if players ~= game.Players.LocalPlayer then
- players.MaximumSimulationRadius = 0.1
- players.SimulationRadius = 0
- end
- end
- plr.MaximumSimulationRadius = math.pow(math.huge, math.huge)
- plr.SimulationRadius = math.huge * math.huge
- end
- end)
- coroutine.resume(NetworkAccess)
- --// Settings
- local ZPower = 9999999
- local XPower = 9999999
- local SoundFormat = "mp3"
- --// Events
- hum:GetPropertyChangedSignal("Health"):Connect(function()
- local bodythrust = Instance.new("BodyThrust", root)
- local sound = Instance.new("Sound", root)
- sound.SoundId = "rbxasset://sounds/uuhhh."..SoundFormat
- sound.Volume = 50
- sound:Play()
- bodythrust.Force = Vector3.new(XPower, 0, ZPower)
- bodythrust.Location = root.Position
- game.Debris:AddItem(bodythrust, 1.5)
- game.Debris:AddItem(sound, 1.5)
- end)
- hum:GetPropertyChangedSignal("PlatformStand"):Connect(function()
- local bodythrust = Instance.new("BodyThrust", root)
- local sound = Instance.new("Sound", root)
- sound.SoundId = "rbxasset://sounds/uuhhh."..SoundFormat
- sound.Volume = 50
- sound:Play()
- bodythrust.Force = Vector3.new(XPower, 0, ZPower)
- bodythrust.Location = root.Position
- game.Debris:AddItem(bodythrust, 1.5)
- game.Debris:AddItem(sound, 1.5)
- end)
- hum:GetPropertyChangedSignal("Sit"):Connect(function()
- local bodythrust = Instance.new("BodyThrust", root)
- local sound = Instance.new("Sound", root)
- sound.SoundId = "rbxasset://sounds/uuhhh."..SoundFormat
- sound.Volume = 50
- sound:Play()
- bodythrust.Force = Vector3.new(XPower, 0, ZPower)
- bodythrust.Location = root.Position
- game.Debris:AddItem(bodythrust, 1.5)
- game.Debris:AddItem(sound, 1.5)
- end)
- hum.Swimming:Connect(function(spd)
- if spd >= 1 then
- local bodythrust = Instance.new("BodyThrust", root)
- local sound = Instance.new("Sound", root)
- sound.SoundId = "rbxasset://sounds/uuhhh."..SoundFormat
- sound.Volume = 50
- sound:Play()
- bodythrust.Force = Vector3.new(XPower, 0, ZPower)
- bodythrust.Location = root.Position
- game.Debris:AddItem(bodythrust, 1.5)
- game.Debris:AddItem(sound, 1.5)
- end
- end)
- while game:GetService("RunService").RenderStepped:Wait() do
- wait()
- local WS = math.random(16, 300)
- local JP = math.random(50, 100)
- hum.WalkSpeed = WS
- hum.JumpPower = JP
- end
- end)
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