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- Initialize engine version: 5.0.1f1 (5a2e8fe35a68)
- Forcing GfxDevice: 4
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LogLibrary.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\ProfileAttribute.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\NSpeex.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\EasyAntiCheat.Server.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\LitJson.dll into Unity Child Domain
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UMA.dll (this message is harmless)
- Loading C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UMA.dll into Unity Child Domain
- - Completed reload, in 0.091 seconds
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Core.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\UnityScript.Lang.dll (this message is harmless)
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Boo.Lang.dll (this message is harmless)
- Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.082888 ms
- 2015-05-11T22:18:23 0.011 INF Awake
- 2015-05-11T22:18:23 0.029 INF GMA.1
- 2015-05-11T22:18:23 0.043 INF Version: Alpha 11.4 (b15) Compatibility Version: Alpha 11.4, OS: Windows 64 Bit 7366MB RAM
- 2015-05-11T22:18:23 0.044 INF Last played version: Alpha 11.4
- 2015-05-11T22:18:23 0.045 INF Local UTC offset: -4 hours
- 2015-05-11T22:18:23 0.045 INF GMA.2
- 2015-05-11T22:18:23 0.048 INF Command line arguments: 7daystodie -logfile 7DaysToDie_Data\output_log__2015-05-11__22-18-15.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
- 2015-05-11T22:18:23 0.051 INF Parsing server configfile: C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/../serverconfig.xml
- 2015-05-11T22:18:23 0.098 INF Parsing server configfile successfully completed
- 2015-05-11T22:18:23 0.099 INF Starting dedicated server level=Navezgane game name=My Game
- 2015-05-11T22:18:23 0.100 INF Maximum allowed players: 8
- 2015-05-11T22:18:23 0.100 INF Game mode: GameModeSurvivalMP
- 2015-05-11T22:18:23 0.101 INF GMA.3
- 2015-05-11T22:18:23 0.101 INF GMA.4
- 2015-05-11T22:18:24 1.418 INF GMA.5
- 2015-05-11T22:18:24 1.429 INF GMA.6
- 2015-05-11T22:18:24 1.433 INF GMA.7
- 2015-05-11T22:18:24 1.435 INF GMA.8
- 2015-05-11T22:18:25 1.812 INF GMA.9
- 2015-05-11T22:18:25 1.814 INF GMA.10
- 2015-05-11T22:18:26 3.404 INF GMA.11
- 2015-05-11T22:18:26 3.404 INF GMA.12
- 2015-05-11T22:18:26 3.405 INF GMA.13
- 2015-05-11T22:18:27 3.743 INF WSD.1
- 2015-05-11T22:18:27 3.763 INF WSD.2
- 2015-05-11T22:18:27 3.780 INF WSD.3
- 2015-05-11T22:18:27 3.897 INF WSD.4
- 2015-05-11T22:18:28 5.527 INF WSD.5
- 2015-05-11T22:18:28 5.546 INF WSD.6
- 2015-05-11T22:18:28 5.553 INF WSD.7
- 2015-05-11T22:18:29 5.754 INF WSD.8
- HDR and MultisampleAntiAliasing (in Forward Rendering Path) is not supported. This camera will render without HDR buffers. Disable Antialiasing in the Quality settings if you want to use HDR.
- (Filename: Line: 2630)
- HDR RenderTexture format is not supported on this platform. This camera will render without HDR buffers.
- (Filename: Line: 2632)
- HDR and MultisampleAntiAliasing (in Forward Rendering Path) is not supported. This camera will render without HDR buffers. Disable Antialiasing in the Quality settings if you want to use HDR.
- (Filename: Line: 2630)
- HDR RenderTexture format is not supported on this platform. This camera will render without HDR buffers.
- (Filename: Line: 2632)
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 241)
- WARNING: Shader Unsupported: 'Suimono/effect_refractDroplets' - Setting to default shader.
- WARNING: Shader Unsupported: 'Suimono/effect_refractionViewDepth' - Setting to default shader.
- 2015-05-11T22:18:29 6.180 INF WSD.9
- 2015-05-11T22:18:29 6.182 INF WSD.10
- 2015-05-11T22:18:29 6.184 INF WSD.11
- 2015-05-11T22:18:29 6.190 INF WSD.12
- 2015-05-11T22:18:29 6.259 INF WSD.13
- 2015-05-11T22:18:29 6.273 INF WSD.14
- 2015-05-11T22:18:29 6.276 INF WSD.15
- 2015-05-11T22:18:29 6.284 INF WSD.16
- 2015-05-11T22:18:29 6.286 INF WSD.17
- 2015-05-11T22:18:29 6.287 INF WSD.18
- 2015-05-11T22:18:29 6.298 INF WSD.19
- 2015-05-11T22:18:29 6.299 INF WorldStaticData.Init() needed 2.892s
- 2015-05-11T22:18:29 6.299 INF GMA.14
- 2015-05-11T22:18:29 6.299 INF GMA.15
- 2015-05-11T22:18:29 6.300 INF GOM.1
- 2015-05-11T22:18:29 6.300 INF GOM.2
- 2015-05-11T22:18:29 6.300 INF GOM.3
- 2015-05-11T22:18:29 6.301 INF GOM.4
- 2015-05-11T22:18:32 8.767 INF GOM.5
- 2015-05-11T22:18:32 8.768 INF GOM.6
- 2015-05-11T22:18:32 8.768 INF GMA.16
- 2015-05-11T22:18:32 8.768 INF GMA.17
- 2015-05-11T22:18:32 8.793 INF Loading permissions file at 'C:\Users\Owner\Documents/7 Days To Die/Saves/serveradmin.xml'
- 2015-05-11T22:18:32 8.829 INF Loading permissions file done.
- 2015-05-11T22:18:32 8.834 INF GMA.18
- 2015-05-11T22:18:32 8.852 INF GMA.19
- 2015-05-11T22:18:32 8.854 INF [MODS] No mods folder found
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\System.Configuration.dll (this message is harmless)
- 2015-05-11T22:18:32 8.893 INF Started Telnet on 8081
- 2015-05-11T22:18:32 8.909 INF Awake done
- Unloading 614 unused Assets to reduce memory usage. Loaded Objects now: 180411.
- Total: 173.535309 ms (FindLiveObjects: 13.392940 ms CreateObjectMapping: 7.448383 ms MarkObjects: 151.723068 ms DeleteObjects: 0.968531 ms)
- 2015-05-11T22:18:32 9.200 INF NET: Starting server protocols
- 2015-05-11T22:18:32 9.226 INF NET: Unity NW server started
- 2015-05-11T22:18:32 9.227 INF [Steamworks.NET] NET: Server started
- 2015-05-11T22:18:32 9.227 INF StartGame
- 2015-05-11T22:18:32 9.231 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AutopilotMode = 0
- GamePref.BlockDurabilityModifier = 100
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 50.92.58.95
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer = 1
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayNightLength = 40
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DedicatedServer = True
- GamePref.DisableNAT = True
- GamePref.DropOnDeath = 0
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = True
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySenseMemory = 60
- GamePref.EnemySpawnMode = 3
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.FriendlyFire = False
- GamePref.GameDifficulty = 2
- GamePref.GameMode = GameModeSurvivalMP
- GamePref.GameName = My Game
- GamePref.GameVersion = Alpha 11.4
- GamePref.GameWorld = Navezgane
- GamePref.JoiningOptions = True
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 7
- GamePref.LastGameResetRevision = 1
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 7
- GamePref.LootTimer = 1
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.NightPercentage = 35
- GamePref.OptionsAA = 0
- GamePref.OptionsAmbientVolumeLevel = 0.5
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsFieldOfView = 60
- GamePref.OptionsGrassDistance = 1
- GamePref.OptionsImageEffects = False
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsLODDistance = 0.5
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 6
- GamePref.OptionsMusicVolumeLevel = 0.2
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsReflectionDistance = 10
- GamePref.OptionsReflectionQuality = 0
- GamePref.OptionsReflectiveWater = False
- GamePref.OptionsShadowDistance = 0
- GamePref.OptionsSSAO = False
- GamePref.OptionsTextureQuality = 2
- GamePref.OptionsTreeQuality = 1
- GamePref.OptionsViewDistance = 8
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId =
- GamePref.PlayerName = daynabalt
- GamePref.PlayerSafeZoneHours = 5
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Owner\Documents/7 Days To Die/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerDescription = A 7 Days to Die server
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerName = My Game Host
- GamePref.ServerPort = 26900
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = True
- GamePref.TelnetPort = 8081
- GamePref.ZombiePlayers = True
- GamePref.ZombiesRun = 0
- GameStat.AirDropFrequency = 0
- GameStat.AnimalCount = 0
- GameStat.BlockDurabilityModifier = 1
- GameStat.CraftTimer = 1
- GameStat.CurrentRoundIx = 0
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.Difficulty = 2
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySenseMemory = 60
- GameStat.EnemySpawnMode = 3
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsFriendlyFire = True
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = False
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 7
- GameStat.LoadScene =
- GameStat.LootTimer = 1
- GameStat.NightPercentage = 50
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.ZombieHordeMeter = False
- 2015-05-11T22:18:32 9.263 INF StartAsServer
- 2015-05-11T22:18:32 9.266 INF createWorld: Navezgane, My Game, GameModeSurvivalMP
- 2015-05-11T22:18:32 9.303 INF Started thread thread_Regenerating
- 2015-05-11T22:18:32 9.306 INF World.Load: Navezgane
- 2015-05-11T22:18:32 9.312 WRN Loaded world file from different version: 'Alpha 11(b49)'
- 2015-05-11T22:18:32 9.533 INF Started thread thread_Pathfinder
- 2015-05-11T22:18:34 10.845 INF SelectionBoxManager.Instance: SelectionBoxes (SelectionBoxManager)
- 2015-05-11T22:18:34 10.864 INF Started thread thread_GenerateChunks
- 2015-05-11T22:18:34 11.426 INF POI image size w= 3072, h = 3072
- 2015-05-11T22:18:34 11.640 INF Biomes image size w= 1536, h = 1536
- 2015-05-11T22:18:35 11.840 INF Biomes image size w= 1536, h = 1536
- 2015-05-11T22:18:35 12.420 INF Biomes image size w= 1536, h = 1536
- 2015-05-11T22:18:35 12.438 INF createWorld() done
- 2015-05-11T22:18:35 12.440 INF Loading players.xml
- 2015-05-11T22:18:35 12.464 INF [EAC] Starting EAC server
- 2015-05-11T22:18:35 12.467 INF StartGame done
- 2015-05-11T22:18:35 12.532 INF Load key config check
- 2015-05-11T22:18:35 12.532 INF Load key config
- Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\Managed\Mono.Security.dll (this message is harmless)
- Setting up 1 worker threads for Enlighten.
- Thread -> id: 11e0 -> priority: 1
- 2015-05-11T22:18:36 12.991 INF [Steamworks.NET] GameServer.Init successful
- 2015-05-11T22:18:37 14.040 INF [Steamworks.NET] GameServer.LogOn successful
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