MaxproGlitcher

scritp qualiter graphique

Jul 31st, 2022 (edited)
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  1. -- Roblox Graphics By MaxproGlitcher#6199
  2. game:GetService("StarterGui"):SetCore("SendNotification",{
  3. Title = " Script Graphique",
  4. Text = "Script a été executer",
  5. Icon = "rbxassetid://11823384169",
  6. Duration = 15
  7. })
  8.  
  9. local light = game.Lighting
  10. for i, v in pairs(light:GetChildren()) do
  11. v:Destroy()
  12. end
  13.  
  14. local ter = workspace.Terrain
  15. local color = Instance.new("ColorCorrectionEffect")
  16. local bloom = Instance.new("BloomEffect")
  17. local sun = Instance.new("SunRaysEffect")
  18. local blur = Instance.new("BlurEffect")
  19.  
  20. color.Parent = light
  21. bloom.Parent = light
  22. sun.Parent = light
  23. blur.Parent = light
  24.  
  25. -- enable or disable shit
  26.  
  27. local config = {
  28.  
  29. Terrain = true;
  30. ColorCorrection = true;
  31. Sun = true;
  32. Lighting = true;
  33. BloomEffect = true;
  34.  
  35. }
  36.  
  37. -- settings {
  38.  
  39. color.Enabled = false
  40. color.Contrast = 0.15
  41. color.Brightness = 0.1
  42. color.Saturation = 0.25
  43. color.TintColor = Color3.fromRGB(255, 222, 211)
  44.  
  45. bloom.Enabled = false
  46. bloom.Intensity = 0.1
  47.  
  48. sun.Enabled = false
  49. sun.Intensity = 0.2
  50. sun.Spread = 1
  51.  
  52. bloom.Enabled = false
  53. bloom.Intensity = 0.05
  54. bloom.Size = 32
  55. bloom.Threshold = 1
  56.  
  57. blur.Enabled = false
  58. blur.Size = 6
  59.  
  60. -- settings }
  61.  
  62.  
  63. if config.ColorCorrection then
  64. color.Enabled = true
  65. end
  66.  
  67.  
  68. if config.Sun then
  69. sun.Enabled = true
  70. end
  71.  
  72.  
  73. if config.Terrain then
  74. -- settings {
  75. ter.WaterColor = Color3.fromRGB(10, 10, 24)
  76. ter.WaterWaveSize = 0.15
  77. ter.WaterWaveSpeed = 22
  78. ter.WaterTransparency = 1
  79. ter.WaterReflectance = 0.05
  80. -- settings }
  81. end
  82.  
  83.  
  84. if config.Lighting then
  85. -- settings {
  86. light.Ambient = Color3.fromRGB(0, 0, 0)
  87. light.Brightness = 4
  88. light.ColorShift_Bottom = Color3.fromRGB(0, 0, 0)
  89. light.ColorShift_Top = Color3.fromRGB(0, 0, 0)
  90. light.ExposureCompensation = 0
  91. light.FogColor = Color3.fromRGB(132, 132, 132)
  92. light.GlobalShadows = true
  93. light.OutdoorAmbient = Color3.fromRGB(112, 117, 128)
  94. light.Outlines = false
  95. -- settings }
  96. end
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