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- ## Minecraft public server alpha release ##
- To change any settings, edit server.properties.
- To run a private server, set isPublic to false in the properties. To connec to your server, people should open the following url in their browsers:
- http://www.minecraft.net/play.jsp?server=<YOUR IP>&port=<SERVER PORT>
- To start the server, run "start server.bat" on windows. On any other system, the command you want is:
- java -cp minecraft-server.jar com.mojang.minecraft.server.MinecraftServer
- Add any user names you want to have op to admin.txt
- Ingame, ops can use the following commands:
- /op <name> Ops the player with name <name>. They have to be logged in.
- /deop <name> De-ops a player.
- /kick <name> Kicks a player
- /ban <name> Bans and kicks a player
- /unban <name> Pardons a banned player
- /banip <name> Bans a player by ip number. Cannot be undone ingame, you must manually change banned-ip.txt
- /say <message> Broadcasts <message> across the entire server.
- /setspawn Sets the current location as the default spawn location for new players
- /tp <name> Teleports to a player.
- /solid Switches between placing normal and placing unbreakable stone
- ## Changelog:
- Version 1.10.1:
- + Fixed grow-trees again
- Version 1.10:
- + Added a HUGE warning for running without verify-names turned off
- + Fixed grow-trees
- + Fixed a bug where people with long usernames could connect
- + Added admin-slot to server.properties. Setting this to true prevents people from logging in if the server is almost full and they're not admins.
- Version 1.9.1:
- + Made tree growing a server option (grow-trees)
- + Opping or de-opping a user now updates their client without forcing them to log out/in
- Version 1.9:
- + Added support for new tile types.
- + Fixed exploit where someone logging in with an illegal name would cause players to disconnect.
- Version 1.8.2:
- + Ooops, everyone could build unbreakable blocks! Fixed!
- Version 1.8.1:
- + Fixed a protocol error.
- Version 1.8:
- + Added a whole bunch of new tile types
- + Players can no longer destroy unbreakable stone. Admins can, though!
- + Added /solid command to toggle stone tile type between normal and unbreakable
- Version 1.7:
- + Added /tp as an alias for teleport
- Version 1.6:
- + Fixed sponge working weirdly
- Version 1.5:
- + Fixed a client crash bug on chat
- + You can now send most admin commands via stdin
- + Added chat throttling. Players who spam the chat will get muted for eight seconds
- + Added movement throttling. The server will not process more than a single move command per tick.
- (stand still to catch up if you're lagging)
- + Added max-connections to server.properties. This is the maximum number of connections per ip to the server. Default is three.
- Version 1.4.1:
- + Fixed bad names connecting and crashing all players
- Version 1.4:
- + Added a /teleport command. It doesn't work yet, though, since it requires a client update.
- + Tried to fix two remove client crashes
- Version 1.3:
- + Name security
- + Server-side client verification
- + Add logged-in.txt on the server
- + added /setspawn command for admins
- + Fix heartbeat pausing the game
- + Don’t let people spam ping requests
- + Fix ban ip (it was working, but not intuitive)
- + Various server fill exploit preventions. No more lava floods!
- + Private server adresses changed behavior, sorry. The server generates an externalurl.txt when run now.
- + Added verify-names to properties. Set this to false to allow people to connect directly via http://www.minecraft.net/play.jsp?ip=<ip>&port=<port>
- Version 1.2:
- + Fixed a connection problem
- + Maybe fixed /banip
- Version 1.1:
- + Made the private flag work
- + Added a /say command. Used to be /broadcast
- Version 1.0:
- Initial release
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