Advertisement
Guest User

Untitled

a guest
Jul 21st, 2018
144
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 12.07 KB | None | 0 0
  1. 01:10:52.5861 [ERROR] NetworkManager: Error processing network event!
  2. System.NullReferenceException: Object reference not set to an instance of an object.
  3. at Sandbox.Game.Entities.Blocks.MyProjectorBase.previewGrid_OnBlockAdded(MySlimBlock obj)
  4. at System.Action`1.Invoke(T obj)
  5. at System.DelegateExtensions.InvokeIfNotNull[T1](Action`1 handler, T1 arg1)
  6. at Sandbox.Game.Entities.MyCubeGrid.NotifyBlockAdded(MySlimBlock block)
  7. at Sandbox.Game.Entities.MyCubeGrid.AddCubeBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge, MyCubeBlockDefinition blockDefinition)
  8. at Sandbox.Game.Entities.MyCubeGrid.AddBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge)
  9. at Sandbox.Game.Entities.MyCubeGrid.BuildBlock(MyCubeBlockDefinition blockDefinition, Vector3 colorMaskHsv, Vector3I min, Quaternion orientation, Int64 owner, Int64 entityId, MyEntity builderEntity, MyObjectBuilder_CubeBlock blockObjectBuilder, Boolean updateVolume, Boolean testMerge, Boolean buildAsAdmin)
  10. at Sandbox.Game.Entities.MyCubeGrid.BuildBlockSuccess(Vector3 colorMaskHsv, MyBlockLocation location, MyObjectBuilder_CubeBlock objectBuilder, Nullable`1& resultBlock, MyEntity builder, Boolean instantBuilt, Int64 ownerId)
  11. at Sandbox.Game.Entities.MyCubeGrid.BuildBlockRequest(UInt32 colorMaskHsv, MyBlockLocation location, MyObjectBuilder_CubeBlock blockObjectBuilder, Int64 builderEntityId, Boolean instantBuild, Int64 ownerId)
  12. at lambda_method(Closure , MyCubeGrid , UInt32 , MyBlockLocation , MyObjectBuilder_CubeBlock , Int64 , Boolean , Int64 )
  13. at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate)
  14. at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate)
  15. at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, EndpointId source)
  16. at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender)
  17. at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender)
  18. at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet)
  19. at Torch.Managers.NetworkManager.OnEvent(MyPacket packet)
  20. 01:10:52.5861 [ERROR] NetworkManager: System.NullReferenceException: Object reference not set to an instance of an object.
  21. at Sandbox.Game.Entities.Blocks.MyProjectorBase.previewGrid_OnBlockAdded(MySlimBlock obj)
  22. at System.Action`1.Invoke(T obj)
  23. at System.DelegateExtensions.InvokeIfNotNull[T1](Action`1 handler, T1 arg1)
  24. at Sandbox.Game.Entities.MyCubeGrid.NotifyBlockAdded(MySlimBlock block)
  25. at Sandbox.Game.Entities.MyCubeGrid.AddCubeBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge, MyCubeBlockDefinition blockDefinition)
  26. at Sandbox.Game.Entities.MyCubeGrid.AddBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge)
  27. at Sandbox.Game.Entities.MyCubeGrid.BuildBlock(MyCubeBlockDefinition blockDefinition, Vector3 colorMaskHsv, Vector3I min, Quaternion orientation, Int64 owner, Int64 entityId, MyEntity builderEntity, MyObjectBuilder_CubeBlock blockObjectBuilder, Boolean updateVolume, Boolean testMerge, Boolean buildAsAdmin)
  28. at Sandbox.Game.Entities.MyCubeGrid.BuildBlockSuccess(Vector3 colorMaskHsv, MyBlockLocation location, MyObjectBuilder_CubeBlock objectBuilder, Nullable`1& resultBlock, MyEntity builder, Boolean instantBuilt, Int64 ownerId)
  29. at Sandbox.Game.Entities.MyCubeGrid.BuildBlockRequest(UInt32 colorMaskHsv, MyBlockLocation location, MyObjectBuilder_CubeBlock blockObjectBuilder, Int64 builderEntityId, Boolean instantBuild, Int64 ownerId)
  30. at lambda_method(Closure , MyCubeGrid , UInt32 , MyBlockLocation , MyObjectBuilder_CubeBlock , Int64 , Boolean , Int64 )
  31. at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate)
  32. at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate)
  33. at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, EndpointId source)
  34. at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender)
  35. at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender)
  36. at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet)
  37. at Torch.Managers.NetworkManager.OnEvent(MyPacket packet)
  38. System.NullReferenceException: Object reference not set to an instance of an object.
  39. at Sandbox.Game.Entities.Blocks.MyProjectorBase.previewGrid_OnBlockAdded(MySlimBlock obj)
  40. at System.Action`1.Invoke(T obj)
  41. at System.DelegateExtensions.InvokeIfNotNull[T1](Action`1 handler, T1 arg1)
  42. at Sandbox.Game.Entities.MyCubeGrid.NotifyBlockAdded(MySlimBlock block)
  43. at Sandbox.Game.Entities.MyCubeGrid.AddCubeBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge, MyCubeBlockDefinition blockDefinition)
  44. at Sandbox.Game.Entities.MyCubeGrid.AddBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge)
  45. at Sandbox.Game.Entities.MyCubeGrid.BuildBlock(MyCubeBlockDefinition blockDefinition, Vector3 colorMaskHsv, Vector3I min, Quaternion orientation, Int64 owner, Int64 entityId, MyEntity builderEntity, MyObjectBuilder_CubeBlock blockObjectBuilder, Boolean updateVolume, Boolean testMerge, Boolean buildAsAdmin)
  46. at Sandbox.Game.Entities.MyCubeGrid.BuildBlockSuccess(Vector3 colorMaskHsv, MyBlockLocation location, MyObjectBuilder_CubeBlock objectBuilder, Nullable`1& resultBlock, MyEntity builder, Boolean instantBuilt, Int64 ownerId)
  47. at Sandbox.Game.Entities.MyCubeGrid.BuildBlockRequest(UInt32 colorMaskHsv, MyBlockLocation location, MyObjectBuilder_CubeBlock blockObjectBuilder, Int64 builderEntityId, Boolean instantBuild, Int64 ownerId)
  48. at lambda_method(Closure , MyCubeGrid , UInt32 , MyBlockLocation , MyObjectBuilder_CubeBlock , Int64 , Boolean , Int64 )
  49. at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate)
  50. at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate)
  51. at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, EndpointId source)
  52. at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender)
  53. at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender)
  54. at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet)
  55. at Torch.Managers.NetworkManager.OnEvent(MyPacket packet)
  56. at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p)
  57. at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p)
  58. at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler)
  59. 01:10:52.5861 [ERROR] Keen: System.NullReferenceException: Object reference not set to an instance of an object.
  60. at Sandbox.Game.Entities.Blocks.MyProjectorBase.previewGrid_OnBlockAdded(MySlimBlock obj)
  61. at System.Action`1.Invoke(T obj)
  62. at System.DelegateExtensions.InvokeIfNotNull[T1](Action`1 handler, T1 arg1)
  63. at Sandbox.Game.Entities.MyCubeGrid.NotifyBlockAdded(MySlimBlock block)
  64. at Sandbox.Game.Entities.MyCubeGrid.AddCubeBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge, MyCubeBlockDefinition blockDefinition)
  65. at Sandbox.Game.Entities.MyCubeGrid.AddBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge)
  66. at Sandbox.Game.Entities.MyCubeGrid.BuildBlock(MyCubeBlockDefinition blockDefinition, Vector3 colorMaskHsv, Vector3I min, Quaternion orientation, Int64 owner, Int64 entityId, MyEntity builderEntity, MyObjectBuilder_CubeBlock blockObjectBuilder, Boolean updateVolume, Boolean testMerge, Boolean buildAsAdmin)
  67. at Sandbox.Game.Entities.MyCubeGrid.BuildBlockSuccess(Vector3 colorMaskHsv, MyBlockLocation location, MyObjectBuilder_CubeBlock objectBuilder, Nullable`1& resultBlock, MyEntity builder, Boolean instantBuilt, Int64 ownerId)
  68. at Sandbox.Game.Entities.MyCubeGrid.BuildBlockRequest(UInt32 colorMaskHsv, MyBlockLocation location, MyObjectBuilder_CubeBlock blockObjectBuilder, Int64 builderEntityId, Boolean instantBuild, Int64 ownerId)
  69. at lambda_method(Closure , MyCubeGrid , UInt32 , MyBlockLocation , MyObjectBuilder_CubeBlock , Int64 , Boolean , Int64 )
  70. at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate)
  71. at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate)
  72. at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, EndpointId source)
  73. at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender)
  74. at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender)
  75. at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet)
  76. at Torch.Managers.NetworkManager.OnEvent(MyPacket packet)
  77. at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p)
  78. at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p)
  79. at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler)
  80. System.NullReferenceException: Object reference not set to an instance of an object.
  81. at Sandbox.Game.Entities.Blocks.MyProjectorBase.previewGrid_OnBlockAdded(MySlimBlock obj)
  82. at System.Action`1.Invoke(T obj)
  83. at System.DelegateExtensions.InvokeIfNotNull[T1](Action`1 handler, T1 arg1)
  84. at Sandbox.Game.Entities.MyCubeGrid.NotifyBlockAdded(MySlimBlock block)
  85. at Sandbox.Game.Entities.MyCubeGrid.AddCubeBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge, MyCubeBlockDefinition blockDefinition)
  86. at Sandbox.Game.Entities.MyCubeGrid.AddBlock(MyObjectBuilder_CubeBlock objectBuilder, Boolean testMerge)
  87. at Sandbox.Game.Entities.MyCubeGrid.BuildBlock(MyCubeBlockDefinition blockDefinition, Vector3 colorMaskHsv, Vector3I min, Quaternion orientation, Int64 owner, Int64 entityId, MyEntity builderEntity, MyObjectBuilder_CubeBlock blockObjectBuilder, Boolean updateVolume, Boolean testMerge, Boolean buildAsAdmin)
  88. at Sandbox.Game.Entities.MyCubeGrid.BuildBlockSuccess(Vector3 colorMaskHsv, MyBlockLocation location, MyObjectBuilder_CubeBlock objectBuilder, Nullable`1& resultBlock, MyEntity builder, Boolean instantBuilt, Int64 ownerId)
  89. at Sandbox.Game.Entities.MyCubeGrid.BuildBlockRequest(UInt32 colorMaskHsv, MyBlockLocation location, MyObjectBuilder_CubeBlock blockObjectBuilder, Int64 builderEntityId, Boolean instantBuild, Int64 ownerId)
  90. at lambda_method(Closure , MyCubeGrid , UInt32 , MyBlockLocation , MyObjectBuilder_CubeBlock , Int64 , Boolean , Int64 )
  91. at VRage.Network.CallSite`7.Invoke(BitStream stream, Object obj, Boolean validate)
  92. at VRage.Network.MyReplicationLayer.Invoke(CallSite callSite, BitStream stream, Object obj, EndpointId source, MyClientStateBase clientState, Boolean validate)
  93. at VRage.Network.MyReplicationServer.OnEvent(MyPacketDataBitStreamBase data, CallSite site, Object obj, IMyNetObject sendAs, EndpointId source)
  94. at VRage.Network.MyReplicationLayer.OnEvent(MyPacketDataBitStreamBase data, NetworkId networkId, NetworkId blockedNetId, UInt32 eventId, EndpointId sender)
  95. at VRage.Network.MyReplicationLayer.ProcessEvent(MyPacketDataBitStreamBase data, EndpointId sender)
  96. at VRage.Network.MyReplicationLayer.OnEvent(MyPacket packet)
  97. at Torch.Managers.NetworkManager.OnEvent(MyPacket packet)
  98. at Sandbox.Engine.Multiplayer.MyTransportLayer.ProcessMessage(MyPacket p)
  99. at Sandbox.Engine.Multiplayer.MyTransportLayer.HandleMessage(MyPacket p)
  100. at Sandbox.Engine.Networking.MyReceiveQueue.Process(NetworkMessageDelegate handler)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement