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- INTRO
- 60 fps game
- mashing theory https://pastebin.com/TEwsP7xx
- Text boxes are 3 frame cycles, need to press A or B during the first 3 frame window
- Alternate A and B to double the number of windows you can hit
- buffer movement (very easy to have "perfect" movement)
- buffer a presses (picking up items, talking to NPC, start menus)
- Emulator vs Console
- doesn't really matter, i prefer keyboard for better binds
- more important to be comfortable with controls
- make sure you can easily hit all buttons/combinations of dir + a/b + start/sel
- key tip is to always know what your next step is
- what move am i using next
- what field move do i use
- what item am i using / where is it
- what am i swapping
- Good to have notes. I have notes I use every run. trying to memorize whole run will eventually come, but no need to prioritize that
- Menu overview:
- Double Input - Red vs Yellow
- Using Potion/Antidote in slot 2/3
- Moon Menu
- Hold A during move teach to skip poof
- Hold B after move teach to clear
- etc.
- Buffer into fast scroll
- Bill Menu
- Fast Scroll
- Cut Menu
- Hold Up+A to teach Dig
- Bike Menu
- Keizascroll
- =======================================================================================================================================
- Text Boxes:
- Normal Boxes: Mash with A+B
- Jingle Boxes: Hold B to clear during jingle
- Don't mash during the box, hold B while the jingle starts
- Examples: Opening Nido Cry, Level Up, Learning Moves, Oak Boxes, Fossil, etc.
- 60 Fps Boxes: Time/Mash b to clear
- IT boxes: Hold B
- Using Cut
- Buffer Movement: (buffering means doing it perfectly, without having perfect execution)
- Buffer turns as you are walking onto the tile
- Buffer talking to people/items
- Includes talking to shop
- Buffer start press as you walk onto tiles, or after fly/dig/telepad
- Silph pp item
- Movement Optimizations:
- Turn Frames
- Brock Menu/Swap
- Safari Repel
- Gio Elixir
- Bonking into doors
- Avoiding NPCs with smart paths
- Rt 1 Gatekeeper
- Cerulean NPC
- Vermillion NPC
- Celadon girl (otw to snorlax)
- Walk smart paths to npcs
- Bill
- Fight Optimizations:
- Hold A to buffer into fight
- B->A->A when there is a text box
- Buffer down+a to enter item
- Buffer down+right to run, time A press
- Closing item menus properly:
- Repels
- Potions
- Ether
- Candy
- Rival movement optimization: (rival walks slow)
- Lab 2
- Bridge(?)
- Boat(?)
- Silph Co
- Looking for route 3 bird:
- turn frames
- Hold B during scrolling/pausing boxes:
- Move learn poofs
- Focus Energy/Pokemon Center
- Screech/Agility
- Buffer slot 2 items:
- Potions
- X Acc/Ether
- Overworld / In Battle
- Fast Scrolling:
- tbd
- Keizascroll
- Buffer up+A for dig
- Double Input
- Instant Text:
- Overworld
- - Trainers you talk to
- - Trainers that talk to you
- Fight
- - When to alt versus when to use same button
- Shopping:
- How to exit shop quickly
- Fast scroll shops
- When you buy an item, cursor goes 2 above it (or to top of screen)
- super repel -> super potion
- Repel -> 1 up for para heal
- Clear last "buy" box with A, buffer down to buy one item down
- Para heals after repels, revives after super potions, x speeds after x specs
- Buffer Dex Clears:
- A->B, or B->A
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