KarlieYeet

Nemesis, Hermes, & Hecate.(Power Detail).

Nov 16th, 2019
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  3. ••{ ⚖️ NEMESIS POWER DETAIL ⚖️ }••
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  5. The offspring of Nemesis have a small variety of powers.
  6.  
  7. ••[[Tychokinesis]]~
  8. The children of Nemesis have the ability to use Tychkineis or also known as fortune manipulation. Tychokinesis is the ability to manipulate and control fortune, and more likely the outcome of events. It’s the options like to win a war or any other conflict.
  9. ##Limitations##~ {(This ability allows one to psychically control probability fields, but unless the user can psychically perceive probable outcomes of a given situation, their understanding of probable outcomes is far more limited, which means their manipulation is likewise restricted. There is also the concept of 'stochastic inertia' (a metaphysical effect which makes an event harder or easier to cause, prevent or stop). Certain events are easier to affect than others. For example, if the user wanted to keep a vase from getting knocked over by a clumsy cousin, then it would be as simple as directing the subject's motion elsewhere. On the other hand, if the user's goal was to prevent a bad pile-up on the intersection, they would have an easier time directing each subject's individual actions, or the actions of a small few, rather than affecting the entire collision all at once. And some events (ie a loved one's death) might be mixed up in so many complex individual/group actions and/or events, that they are considered 'fixed points in time'.)}
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  11. Advanced Natural Ability to detect and sense justice and balances~ Self Explanatory.
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  13. Natural ability to tell who needs to have justice served to them~ Self Explanatory.
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  15. Advanced natural ability to tell who is innocent and who is guilty~ Self Explanatory.
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  19. ••{ 📜 HERMES POWER DETAIL 📜 }••
  20. The offspring of Hermes have a small variety of powers.
  21.  
  22. ••[[Clauditiskinesis]]~
  23. The children of Hermes have the ability of Clauditiskinesis or also called Lock Manipulation. The children can create, shape and manipulate locks and any other mechanical or electronic devices/items that can be used to fastening/securing doors, gates, lids, drawers, etc. As the main areas of this power are-...Open any lock. Sense if a lock is booby trapped. Know what a lock is made out off.
  24. ##Limitations##~ {(May be unable to create locks, being limited to manipulating only from already existing sources. Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user. Can’t unlock more than 3 locks at the same time. Can’t unlock locks with one simple look. Can’t unlock locks that are locked by magic. Can’t do this when you are weakened.)}
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  26. Naturally Cunning and Nimble~ Self Explanatory.
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  28. Naturally versatile in nearly any skill~ Self Explanatory.
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  30. Advanced Natural Thievery skills~ Self Explanatory.
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  32. Naturally gifted at lock picking~ Self Explanatory.
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  34. Naturally excels in both athletics and business~ Self Explanatory.
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  38. ••{ 🔮 HECATE POWER DETAIL 🔮 }••
  39. The offspring of this Goddess has a variety of powers that relate to each other.
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  41. ••[[Mystokinesis]]~
  42. The children of Hecate have the ability of Mystiokinesis or Magic. or reality warping is the ability to control a natural form of energy, also known as mist. For example: creating snow, changing weather, turning other people into animals, etc. Thus, giving it control over everything. Magic is a very complex and dangerous force as it gives control of natural energies in order to produce a needed positive change, but also could be used for evil purposes. Healing purpose (not like Biokinesis) Reducing negativity, Protection, Transformation/Shape-shifting, Summoning things like objects, monsters, and offensive energy, Teleportation, Alteration of almost anything, Possible telekinesis.
  43. ##Limitations##~ {(They still can be stopped from using their spells that take materials or words. They still needs materials for some witchcraft or spell casting that they do. Magic requires energy and it takes it from anywhere it can get it, including the user's own magical energy. If a user overexerts their magical capabilities too much, it physically takes a toll on their body causing them fatigue, exhaustion, dizziness, or fainting. It could also cause their magical energy to be drained or depleted, leaving them unable to use their magic until it recharges, leaving them defenseless. If the user isn't powerful enough and don't know how to cast them effectively, they will be unable to cast incredibly powerful spells. Their spells are most powerful within the dark and not as strong within day time.)}
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  45. ••[[Mist Manipulation]]~
  46. The Children of Hecate have the ability of Mist Manipulation or also known as Vapor Manipulation. The children can create, shape and manipulate vapor, a gas phase at a temperature where the same substance can also exist in the liquid or solid state, below the critical temperature of the substance.
  47. ##Limitations##~ {(May be unable to create vapor, being limited to manipulating only from already existing sources. Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user, and their power's natural limits. May be hard to suffocate someone with the mist. Can’t do this when weakened. Light powers truly go against this. People with Earth manipulation can stop that. People with darkness manipulation can stop this and magic may be able to slow this down.)}
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  49. ••[[Mist Generation]]~
  50. The children of Hecate have the ability of Mist Generation or also known as Vapor Generation. The user can create fog, making it hard to see them or anything. The children could use the fog generated to blind their foes so they can escape. They could also use it to fight, hit and run as their foes cannot see them. Blind foes to escape. Blind foes to attack them without being seen. Advanced children can cover an entire city in fog, causing chaos by making car drivers blind and crashing. May gain a form of Tracking Evasion.
  51. ##Limitations##~ {(Users of Weather Manipulation and Vapor Manipulation can easily clear the fog, revealing the user. Unable to control fog generated. May have limited range. Hot environment may keep the fog from materializing. Can’t do this when weakened. Light powers truly go against this. People with Earth manipulation can stop that. People with darkness manipulation can stop this and magic may be able to slow this down.)}
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  53. ••[[Necromancy]]~
  54. NOT AS STRONG AS HADES.
  55. The children of Hecate have the ability of Necromancy or also known as being able to manipulate the dead. Necromancy is the ability to control the bodies and spirits of the dead. One with this ability could raise an entire army of the dead. A previously deceased person could be brought back into their own body, or into someone else’s.
  56. ##Limitations##~ {(They can only bring the dead to life in a form of a skeleton or zombie for 20 minutes for communication. If it’s just a skeleton army it can last up to 1 hour. They can’t siphon off live necromancers being there’s no point. They can remove the soul from an alive body for 30 minutes as it’s placed in their own vail full of lost souls. The vail can only hold 75 souls. Magic Negation/Magic Destruction. May be Weak against Animancy and other Life-Based powers. Filth Manipulation may be used against this power. Robots and Mechanical Beings are immune to necromancy as they have no souls or life force. Some times getting souls is extremely hard if the souls know they are dead then this is easy and if the souls are not at rest they will have to be put at rest which can be hard.)}
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  58. ••[[Umbrakinesis]]~
  59. NOT AS STRONG AS HADES.
  60. The children of Hacate have the ability of Umbrakinesis or also known as darkness manipulation. It’s the ability to mentally generate and manipulate darkness, deactivated photons mostly in the absence of light. One with this ability can even deactivate and repulse or travel through shadows by converting deactivated photons into a dark version of a portal. Surround enemies into pitch black clouds lightless space. Convert deactivated photons into constructs or shoot bolts of solid darkness. Use darkness to create portals to travel from one place to the next Use shadows to cover oneself in darkness to become invisible.
  61. ##Limitations##~ {(Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user, and their power's natural limits.
  62. Light Manipulation and Light Generation are especially effective against this power. As shadow is a dark area produced by a body coming between rays of light and a surface, light may strengthen shadow magic or may even be a requirement in some universes. Umbrakinetic Immunity. May have to be in sync with darkness, whether their own or the source of their power. May become affected/corrupted through extended exposure. He can’t use this if extremely weakened or else it will be extremely hard to do.)}
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  65. IF ANY QUESTIONS ASK A MODERATOR.
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