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Any% (no PW) with Item Dupe

Jul 24th, 2018
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  1. Any% no Peach Warp Optimal Route
  2.  
  3. Initial routing was done by AnatomyZ and r0bd0g. Optimizations were made by FsJuicyJ. Early Seed and Jr. Troopa Skip were added by Yoshi_Zilla, xxN1 and imglower. Last Update: 7/24/2018.
  4.  
  5. The 2018 update duplicates the Repel Gel instead of getting it from the beach.
  6.  
  7. -- Prologue --
  8.  
  9. - Jr Troopa Skip
  10. - Fire Flower and 4 trampoline coins [4 coins]
  11. - Equip Power Jump
  12. - Get Goomnut
  13. - Hit 2 coin blocks [6 coins]
  14. - Get Close Call
  15.  
  16. Goomba Bros:
  17. T1: Power Jump Red; Headbonk Red
  18. T2: Power Jump Blue; Do Nothing
  19. T3: Fire Flower [Down 1]
  20.  
  21. - Eat Goomnut [Mash A]
  22.  
  23. Goomba King:
  24. T1: Power Jump; Headbonk the tree
  25. T2: Power Jump; Headbonk
  26.  
  27. - Go to Shooting Star Summit
  28.  
  29. Magikoopa: 8 HP
  30. T1: Power Jump; Do Nothing (Blocking will save 4 frames)
  31. T2: Power Jump
  32.  
  33. -- Chapter 1 and Log Skip --
  34.  
  35. - 1 coin from coin block [7 coins]
  36. - Get Fright Jar
  37.  
  38. Fuzzy Shell Fight:
  39. T1: Fright Jar [Mash A]
  40.  
  41. ~ If you get a Jar fail it's fine, just really slow (16 seconds)
  42. - Get HP Plus
  43. - 5 coins on the path [12 coins]
  44. - Shell Toss the Thunder Bolt
  45. - Hidden Fire Flower
  46. - Hit the Heart Block
  47.  
  48. First strike the Koopa with Jump
  49. Koopa fight 1: Key
  50. T1: Power Jump Koopa; Shell Toss untimed
  51.  
  52. - Get Power Bounce
  53. - Staircase Skip
  54. - Get Bombette
  55.  
  56. Jail Fight: 9 Coins
  57. T1: Fire Flower [Mash A]; Body Slam
  58.  
  59. - Collect 9 coins after fight [21 coins]
  60. - Log Skip
  61. - Get 1st Flower Seed in south room from the Bul-ulb (Flower Person)
  62. - Bomb the rock; take train to Chapter 2
  63.  
  64. -- Blue House Skip and Blooper --
  65.  
  66. - Find Parakarry's Letters and bring them to him
  67. - Get 3 Whacka Bumps (need to backtrack for 1)
  68. - Get 2nd Flower Seed Early
  69. - Get Parakarry
  70. - Sell Whacka Bump [Mash A]
  71. - Buy T. Rage
  72. - Get Speedy Spin
  73. - Take off Power Jump
  74. - Equip Speedy Spin and Power Bounce
  75. - Blue House Skip
  76.  
  77. Dark Koopa
  78. T1: Shell Shot; T. Rage [Mash A]
  79.  
  80. Level Up: FP
  81. 10, 10, 3
  82.  
  83. Blooper: 30 HP
  84. T1: Power Bounce x12; Shell Shot
  85. T2: Power Bounce x13; Sky Dive
  86.  
  87. -- Chapter 5 --
  88.  
  89. - Talk to Kolorado near the volcano
  90. - Get Jammin' Jelly behind tree
  91. - Get Sushie
  92. - Enter volcano
  93. - Get hidden Life Shroom
  94. - Get Ultra Hammer
  95. - Upgrade Bombette [Down 2]
  96. - Get Super Shroom from 1st block
  97.  
  98. -- Enter Flower Fields --
  99.  
  100. - Peach Quiz: 1, 1, 1, 1, 1, 1, 1, 1, 1, 2
  101. - Get Vase from chest and get 3rd Seed from Kolorado
  102. ~ You can go through the sewers or you can swim across the water, it's about the same speed
  103. - Sushie across platforms to get to toad town
  104. - Get 4th Flower Seed from Forrest: Right x2, left x1, left x1, left until you get seed, right x1 when you get it
  105. - Enter Fields
  106.  
  107. -- Chapter 6 --
  108.  
  109. - Get Stinky Herb
  110. - Switch to Bombette [Up 2]
  111. - Talk to Petunia
  112. - Get Red Berry
  113. - Mole order is top-left and clock-wise
  114.  
  115. Mole 1: Top Left - 1 Mole
  116. T1: Hammer; Bomb
  117.  
  118. Mole 2: Top Right - 3 Moles
  119. T1: Star Storm; Power Bomb
  120.  
  121. - Eat Stinky Herb [Down 1]
  122.  
  123. Mole 3: Bottom Right - 4 Moles
  124. T1: Star Storm; Power Bomb
  125.  
  126. Level Up: FP
  127. 10, 15, 3
  128.  
  129. Mole 4: Bottom Left - 2 Moles - Block (1/1)
  130. T1: Hammer; Power Bomb [9 FP]
  131. T2: Hammer
  132.  
  133. - Talk to Petunia to get Bean
  134. - Go South West and give the Red Berry to the Red Flower
  135. - Get Yellow Berry
  136. - Go South East and give Yellow Berry to the Yellow Flower
  137. - Talk to Lily
  138. - Get hidden Maple Syrup
  139. - Get Blue Berry
  140. - Go West and give Blue Berry to the Blue Flower
  141. - Hit hidden coin block
  142.  
  143. Lakitu Fight:
  144. T1: Shell Shot 1st Lakitu; Star Storm
  145. T2:
  146. ~ Scenario 1: - Spinyless - he hits you, you have to eat bubble berry
  147. ~ Scenario 2: - Spiny Spawn - you have to do an extra attack thunder bolt and shell shot. but don't have to eat a bubble berry
  148.  
  149. Spinyless:
  150. T2: Shell Shot Lakitu
  151.  
  152. Spiny Spawn:
  153. T2: Thunder Bolt Spiny [Up 1]; Shell Shot Lakitu
  154.  
  155. - Eat Maple Syrup [Mash A]
  156. - Talk to Rosie
  157. - Get hidden Shooting Star
  158. - Go South West
  159. - Talk to Posie for Crystal Berry and Soil
  160. - Go West
  161. - Talk to Rosie to get Water Stone
  162. - Go South East
  163. - Give Water Stone to Lily to get Miracle Water
  164. - Get Bubble Berry
  165. ~ Eat Bubble Berry if you had Spinyless
  166. - Give Bubble Berry to Bubble Flower
  167. - Pick up Shooting Star
  168. - Talk to Sun
  169. - Switch to Parakarry [Down 1]
  170. - Take off Power Bounce
  171. - Equip Power Jump and Close Call
  172.  
  173. Spike Fight: 50 HP - Block all attacks
  174. T1: Power Jump; Shell Shot
  175. T2: Power Jump; Shell Shot
  176. T3: Shell Shot; Whacka Bump [Up 1 if Spiny Spawn] [Up 2 if Spinyless]
  177. T4: Power Jump; Shell Shot
  178. T5: Power Jump; Shell Shot
  179. T6: Power Jump; Shell Shot
  180.  
  181. - Eat Super Shroom [Down 2]
  182. - Laki clip into blue house, or just open it if you went through the sewers
  183. - Get the Ultra Boots
  184. - Get hidden Life Shroom
  185. - Get Shooting Star
  186. - Hit Hidden Blocks to Chapter 7
  187. - Get hidden Thunder Rage
  188.  
  189. Machine Fight:
  190. T1: Thunder Rage [Mash A]; Do Nothing
  191. T2: Star Storm
  192.  
  193. Level Up: BP
  194. 10, 15, 6
  195.  
  196. - Talk to Tree
  197. - Plant Soil, Bean, Water
  198. - Get S. Jump Charge
  199. - Take off Power Jump
  200. - Equip Power Bounce and S. Jump Charge
  201.  
  202. 7 Cap: 12 + 11 + 10 + 9 + 8 + 7 + 6 = 63
  203. Huff N' Puff: 60 HP
  204. T1: S. Jump Charge; Do Nothing (Don't Block for Danger)
  205. T2: S. Jump Charge; Do Nothing
  206. T3: S. Jump Charge; Do Nothing (Block if you got Close Call from wind)
  207. T4: Power Bounce x7
  208.  
  209. 6 Cap: 12 + 11 + 10 + 9 + 8 + 7 = 57
  210. Huff N' Puff: 60 HP
  211. T1: S. Jump Charge; Do Nothing (Don't Block for Danger)
  212. T2: S. Jump Charge; Do Nothing
  213. T3: S. Jump Charge; Do Nothing (Block if you got Close Call from wind)
  214. T4: Power Bounce x6; Spiny Flip
  215.  
  216. 5 Cap: 12 + 11 + 10 + 9 + 8 = 50
  217. Huff N' Puff: 60 HP
  218. T1: S. Jump Charge; Do Nothing (Don't Block for Danger)
  219. T2: S. Jump Charge; Do Nothing
  220. T3: S. Jump Charge; Do Nothing (Block if you got Close Call from wind)
  221. T4: Power Bounce x5; Spiny Flip (You're likely to lose a Life Shroom)
  222. T5: Star Storm - try jumpx2; spiny flip
  223.  
  224. 4 Cap: 12 + 11 + 10 + 9 = 42
  225. Huff N' Puff: 60 HP
  226. T1: S. Jump Charge; Do Nothing (Don't Block for Danger)
  227. T2: S. Jump Charge; Do Nothing
  228. T3: S. Jump Charge; Do Nothing (Block if you got Close Call from wind)
  229. T4: Power Bounce x4; Spiny Flip
  230. T5: Star Storm; Spiny Flip
  231. T6: Jump x2
  232.  
  233. -- Enter Palace --
  234.  
  235. - Talk to Merlon
  236. - Go to Chapter 7 from sewers
  237. - Laki clip into warehouse
  238. - Talk to Herringway
  239. - Run to Mayor's House
  240. - Switch to Sushie while the detective goes into the house [Up 1]
  241. - Sushie Glitch
  242. ~ If you fear the 4 cap (16%) on this fight you can Belly Flop every turn to skip the Star Storm
  243.  
  244. ~ The only way to save a Life Shroom here is if you get a double close call, so you plan to lose one here
  245. 6 and 5 Cap:
  246. Jr. Troopa: 50 HP
  247. T1: S. Jump Charge; Belly Flop
  248. T2: S. Jump Charge; Belly Flop
  249. T3: S. Jump Charge; Do Nothing
  250. T4: Power Bounce x6; Belly Flop if 5 capped
  251.  
  252. 4 Cap:
  253. Jr. Troopa: 50 HP
  254. T1: S. Jump Charge; Belly Flop
  255. T2: S. Jump Charge; Belly Flop
  256. T3: S. Jump Charge; Do Nothing
  257. T4: Power Bounce x4; Belly Flop
  258. T5: Star Storm (you either lose your 2nd Life Shroom here of you get a close call)
  259.  
  260. Level Up: FP
  261. 10, 20, 6
  262.  
  263. - Enter Shiver Mountain
  264. - Encounter first enemy and run away
  265. - Encounter Clubba after switch and upgrade Parakarry [Down 3]
  266. - Star Stone Skip
  267. - Get Mega Jump
  268.  
  269. -- Chapter 7 --
  270.  
  271. - Enter Bottom door for Blue Key
  272. - Mirror Clip
  273. - Enter Top door, break panel and leave
  274. - Hit Red Button
  275. - Go to Bottom door and get Red Key
  276. - Bombette is the 4th one from left (x, x, x, bombette, x)
  277.  
  278. Clubba 1:
  279. T1: Jump x2; Bomb
  280.  
  281. Clubba 2:
  282. T1: Star Storm; Power Bomb
  283.  
  284. Clubba 3:
  285. T3: Star Storm; Power Bomb
  286.  
  287. - Blow up wall for Triple Dip
  288. - Kooper Skip
  289. - Kooper switch and go into top room
  290. - Push Small Statue and leave
  291. - Get hidden Jammin' Jelly in Small Statue room
  292. - Go to bottom door for Palace Key
  293. - Hit Heart Block
  294.  
  295. Crystal King: 70 HP - Block (9/9)
  296. T1: Chill Out; Shell Shot
  297. T2: S. Jump Charge; Shell Shot
  298. T3: S. Jump Charge; Shell Shot
  299. T4: Jammin Jelly [Mash A]; Shell Shot
  300. T5: S. Jump Charge; Shell Shot
  301. T6: S. Jump Charge; Do Nothing
  302. T7: Power Bounce x5; Shell Shot if 4 capped
  303.  
  304. Level Up: BP
  305. 10, 20, 9
  306.  
  307. - Equip HP Plus
  308. - Touch Card
  309.  
  310. -- Door 1 --
  311.  
  312. - Get Thunder Rage from pillar [Skip if you have 1 T. Bolt]
  313. - Get Shooting Star from pillar
  314. - Get the hidden Ultra Shroom
  315. - Get Repel Gel [Dupe if 2 life shrooms]
  316.  
  317. ~ If you by some miracle have 2 Life Shrooms you can Dupe on the Repel Gel/Ultra Shroom and skip the Jail Dupe:
  318. - Pick Up Repel Gel
  319. - Throw Ultra Shroom
  320. - Eat Life Shroom [Up 3/4]
  321. - Throw Repel
  322.  
  323. Koopatrols:
  324. T1: Up and Away [Up 2]
  325.  
  326. ~ Get Tasty Tonic only if you have no Life Shrooms
  327. - Get Jail Life Shroom [Dupe if 0 or 1 life shroom]
  328.  
  329. Item Duplication on the Life Shroom:
  330. - Ultra Jump while facing right
  331. - Jump on Lakilester
  332. - Eat Ultra Shroom [Down 1 if no Tasty Tonic, Down 2 if Tasty Tonic]
  333. - Throw Repel Gel
  334. - Pick Up Repel Gel
  335. - Throw Life Shroom [Only if had 1 Life Shroom]
  336.  
  337. - Block Clip
  338.  
  339. -- Jr. Troopa --
  340.  
  341. - Flood Room Skip
  342. - Cannonless
  343. - Quiz 1, 1, 2, 1, 1
  344. - Up down down up down up
  345. - Switch to Parakarry [Down 2]
  346.  
  347. Duphlighosts:
  348. T1: Up and Away; Air lift [Do not heal unless you lost HP]
  349.  
  350. - If you are damaged, go heal at heart block
  351. - You need 14 FP before you enter this fight
  352.  
  353. 5 and 6 Cap:
  354. Jr. Troopa: 60 HP - Block (4/4)
  355. T1: S. Jump Charge; Shell Shot
  356. T2: S. Jump Charge; Shell Shot
  357. T3: Whacka Bump; Shell Shot [Up 1 if Spiny Spawn / Up 2 if Spinyless]
  358. T4: S. Jump Charge; Shell Shot
  359. T5: Power Bounce x6; Shell Shot if 5 or 4 capped
  360. T6: Star Storm if 4 capped
  361.  
  362. - Heal at Heart Block
  363. - Get Life Shroom if you don't have one
  364. - Get Power Rush
  365. - Take off Close Call
  366. - Equip Power Rush
  367.  
  368. Hallway Bowser: 50 HP - Block all attacks
  369. T1: S. Jump Charge; Shell Shot
  370. T2: S. Jump Charge; Shell Shot
  371. T3: Star Beam; Shell Shot
  372. T4: Power Bounce x5; Sky Dive
  373. T5: Star Storm
  374.  
  375. Level Up: FP
  376. 10, 25, 9
  377.  
  378. - You should have one Life Shroom, if you don't you can still win with close call (which is faster)
  379. - Take off Power Bounce, S. Jump Charge, HP Plus, and Speedy Spin
  380. - Equip Power Jump, Mega Jump, Triple Dip, and Close Call
  381. ~ R and then A on every badge other than Power Rush
  382.  
  383. Final Bowser
  384. Block all *need to block wave on partner in phase 2
  385. Phase 1:
  386. T1: Triple Dip; Shooting Star, T. Rage, Shooting Star; Shell Shot [Down 2 for all Items] [Up 1 for T. Bolt]
  387. T2: Mega Jump; Shell Shot
  388. T3: Star Beam
  389.  
  390. Phase 2: Turn 3 Shield
  391. T1: Peach Beam; Shell Shot
  392. T2: Triple Dip; Repel Gel, Shooting Star, T. Rage; Shell Shot
  393. T3: Power Jump; Shell Shot BOWSER SHIELDS (need close call)
  394. T4: Triple Dip; Repel Gel, Jammin Jelly; Do Nothing
  395. T5: Peach Beam; Shell Shot
  396. T6: Mega Jump; Shell Shot
  397. T7: Mega Jump; Shell Shot
  398. T8: Jump
  399.  
  400. Phase 2: Turn 4 Shield
  401. T1: Peach Beam; Shell Shot
  402. T2: Triple Dip; Repel Gel, Shooting Star, T. Rage; Shell Shot [Down 1 for all Items]
  403. T3: Power Jump; Shell Shot
  404. T4: Triple Dip; Repel Gel, Jammin Jelly; Shell Shot BOWSER SHIELDS
  405. T5: Peach Beam; Shell Shot
  406. T6: Mega Jump; Shell Shot
  407. T7: Mega Jump; Shell Shot
  408.  
  409. Phase 2: Turn 5 Shield
  410. T1: Peach Beam; Shell Shot
  411. T2: Triple Dip; Repel Gel, Shooting Star, T. Rage; Shell Shot
  412. T3: Power Jump; Shell Shot
  413. T4: Triple Dip; Repel Gel, Jammin Jelly; Shell Shot
  414. T5: Mega Jump; Shell Shot BOWSER SHIELDS
  415. T6: Peach Beam; Shell Shot
  416. T7: Mega Jump; Shell Shot
  417.  
  418. Phase 2: Beamless
  419. T1: Peach Beam; Shell Shot
  420. T2: Triple Dip; Repel Gel, Shooting Star, T. Rage; Shell Shot
  421. T3: Power Jump; Shell Shot
  422. T4: Triple Dip; Repel Gel, Jammin Jelly; Shell Shot
  423. T5: Mega Jump; Shell Shot
  424. T6: Mega Jump; Shell Shot
  425.  
  426. - Luigi Skip :)
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