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- case CONDITION_INFIGHT:
- case CONDITION_DRUNK:
- case CONDITION_EXHAUST_WEAPON:
- case CONDITION_EXHAUST_COMBAT:
- case CONDITION_EXHAUST_HEAL:
- case CONDITION_MUTED:
- case CONDITION_CHANNELMUTEDTICKS:
- case CONDITION_YELLTICKS:
- case CONDITION_PACIFIED:
- case CONDITION_MANASHIELD:
- //newsummon
- case CONDITION_SUMMON:
- return new ConditionGeneric(_id, _type, _ticks, _buff, _subId);
- default:
- return nullptr;
- }
- }
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